Death To All Chaos | IMMERSIVE Karl Franz

  Рет қаралды 2,794

Gaming For Immersion

Gaming For Immersion

Күн бұрын

Thematic Emperor Karl Franz legendary campaign, making strategy and tactics more meaningful using the mods described in this video: • Building A Better Warh...
Plus OvN Lost World Mod: steamcommunity...
A Let's Play Total War: Warhammer 3 campaign.
Gaming For Immersion focuses on Let's Play campaigns in games like Total War: Warhammer 3, Age of Wonders 4, Baldur's Gate 3, and many others that provide great opportunities to tell unique stories. There is no right or wrong way to play video games, but while most Gaming KZbin channels focus on min-maxing, exploiting, or otherwise making games as beatable as possible, our videos are more about theme and challenge and less about min-maxing, exploiting, or finishing games as quickly as possible.
#warhammer3 #totalwar #totalwarwarhammer3 #letsplay #letsplayseries #immersive #strategygames #empire #emperorkarlfranz #karlfranz #thronesofdecay

Пікірлер: 18
@edosborn4780
@edosborn4780 Ай бұрын
Really exciting first episode, looking forward to this. Also great job with your recent cinematics, the nurgle one where the siege towers dock onto the walls was amazing, both disgusting and beautiful at the same time. Superb work matey!
@JuanBautistaDumasOvejero
@JuanBautistaDumasOvejero Ай бұрын
Like and good video.👍👍 This is going to be amaizing. My only two ally ideas are: 1-"humanity first": The elector counts; Kislev and Cathay (okay Bretonia too) 2-"Canonical friends" Orion(wood elves) ; the drwarves in general; the elector counts And mostly in military acces and non agro with Kislev , high elves, Bretonia and Mariumberg. I have an unit(with an soon to be story line) name: The Arrows of Morr a crossbow unit (the reason is that i prefer arch shots to help you in battle)
@GamingForImmersion
@GamingForImmersion Ай бұрын
That's helpful, thanks. I really like the idea of humanity first. I'll do my best. Looking forward to building (and reading about) the legend of The Arrows of Morr.
@EvilNando
@EvilNando Ай бұрын
love this new series! thanks EDIT: the only problem I see with your mods is that if you are slowing down combat then spell buffs/debuffs should have their duration increased proportionally to how much the combat has been slowed otherwise they become irrelevant to the fight
@GamingForImmersion
@GamingForImmersion Ай бұрын
Magic changes are baked into the mod, too: steamcommunity.com/sharedfiles/filedetails/?id=2789957828
@EvilNando
@EvilNando Ай бұрын
@@GamingForImmersion it seems it only affects the winds of magic recharge speed, the problem here is that you cast a spell of the augment/hex type their duration are not long enough to be felt in the battle, if you are slowing down 25%-50% then the duration of these kind of spells should also increase by such quantities
@GamingForImmersion
@GamingForImmersion Ай бұрын
I see what you're saying. I'm sure you are right that there are unforeseen (by me, anyway) impacts, but I'm not sure it's a problem. Those buff effects are not weakened at all, they'll still give an equivalent boost as in vanilla. Some of them may even feel more powerful, like how giving +8 MA is more impactful on a unit with low MA than one that already has high MA. I've been using these battle mods for ages and I've not felt that magic was too weak. I also tend to trust the mod author who has taken balancing into consideration when he created the mod. Hope that helps.
@EvilNando
@EvilNando Ай бұрын
@@GamingForImmersion yes doing mods it is always a compromise but I still believe this was just an oversight by the mod developer , I have tried to reach him but no avail, in any case another problem I find with your configuration is that now that campaign movement is halved then the end game scenario should have its start turn increased 50% (or maybe more) this of course is easily fixed by editin the campaign scenario, Other than that I think your mods are pretty cool I would add a couple of visual mods and that would be it as far as modding this game goes
@Cycon91
@Cycon91 12 күн бұрын
Love it, how do you get the camera to be so "immersive?" :)
@GamingForImmersion
@GamingForImmersion 11 күн бұрын
Do you mean the cinematic camera during army movement? It's a vanilla option (upper left, the button that looks like a camera). If you mean the battles, I use battle replay and rerecord them with the UI turned off.
@DarkyGoat
@DarkyGoat 29 күн бұрын
For the algorythm!!!
@hudsoniii7310
@hudsoniii7310 Ай бұрын
I do the same thing, always have an Order and Evil campaign going at the same time. balance baby
@GamingForImmersion
@GamingForImmersion Ай бұрын
Are you anything like me, I lean towards playing Order when it's daylight and Chaos when it's nighttime. Just feels right.
@nessavaccaro9828
@nessavaccaro9828 5 күн бұрын
Have you considered Tabletop Caps as a mod? Granted I don't know how implementing a rule from tabletop about army composition fits into your idea of "immersive", but I like army compositions that have a more limited number of elite units.
@GamingForImmersion
@GamingForImmersion 5 күн бұрын
Yes, I use it from time to time. I think it can add to immersion, I just don't usually need it because I try to theme armies anyway.
@sandrothenecromancer6810
@sandrothenecromancer6810 Ай бұрын
Dynamic world does not work with OVN?
@GamingForImmersion
@GamingForImmersion Ай бұрын
It probably does, but since they both make cosmetic changes to the map I didn't want to risk overlap.
@Cycon91
@Cycon91 12 күн бұрын
@@GamingForImmersion It doesn't really, not yet.
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