Deathwish custom difficulty run: The Dungeons (with bloopers)

  Рет қаралды 1,773

vermintide_stuff

vermintide_stuff

7 жыл бұрын

Deathwish is a custom, modded difficulty above Cataclysm. Made by Grimalackt.
Deathwish details: pastebin.com/qfAJd5S0
Malacar's point of view: • The Dungeons on Death ...

Пікірлер: 8
@protopigeon
@protopigeon 7 жыл бұрын
Cousin Okri would be proud!
@alexangord
@alexangord 7 жыл бұрын
Nice vid. Keep up the good work.
@gametips8339
@gametips8339 7 жыл бұрын
This is all pretty cool. But what happens if ogre spawns on the stairs in the dark (near the 2nd grim location). I have problems with that on nightmare lol :D.
@vermintide_stuff9421
@vermintide_stuff9421 7 жыл бұрын
Notice how fast we killed the ogre in the big room? We would have done the same thing. On this map you want to prepare for the ogres by having someone bring a potion share trinket for a shared strength potion, and you want either a witch hunter with a volley crossbow, or an elf with a hagbane, preferably both. Kill the ogre before he can do much damage to your party.
@pooopile
@pooopile 7 жыл бұрын
Well done man, what traits do you have on your weapons?
@vermintide_stuff9421
@vermintide_stuff9421 7 жыл бұрын
I'm using the blue shield and mace with killing blow normal and improved pommel, and this is deathwish specific. Skipping a healing trait on your primary weapon only works with a really good team. On cataclysm I'd suggest to use blue shield and mace with killing blow normal and regrowth normal. Mace+shield and hammer+shield are the best cata melee weapons for soldier and dwarf. Killing blow loses usefulness outside Cataclysm. On the blunderbuss I have mastercrafted, targeteer and scavenger. I consider targeteer mandatory on shotguns for long range special killing.
@schrodinger6675
@schrodinger6675 7 жыл бұрын
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