Perfect Hatred being the same as in the original WAD is the most cursed thing of all.
@reloadpsi3 жыл бұрын
Indeed. I hate Perfect Hatred with perfect hatred, but it's burned into everybody's memory.
@jamez63983 жыл бұрын
The closer to the original the more cursed, so, obviously, if it's exactly like the original, it's the most cursed...
@iguana91733 жыл бұрын
Yes it is.
@krystallinekris3 жыл бұрын
I think the biggest change was the lack of pinkies on that platform. There's only 4 in this WAD, but I'm sure there were like, 10-15 up there in the original.
@EsoiTheGrumpyMawile3 жыл бұрын
biggest change I could see was that random green torch in front of a switch
@KingKool20993 жыл бұрын
Decino: Medkit in E4M1? The most cursed thing so far. Me: THE ROOMS SWITCHED SIDES!
@williamsmith6663 жыл бұрын
That was the first thing I noticed, too.
@JediMB3 жыл бұрын
Strange mirror universe.
@Paleto-A12 жыл бұрын
In hurt me plenty there is medkits
@mjc09613 жыл бұрын
Congratulations to the maker of E4M2 for the second "Did I load in the WAD?" award.
@mjc09613 жыл бұрын
E4M4 would have been a cool map on its own, but given the idea behind the WAD... There's no way the map maker remembers E4M4 like that.
@mjc09613 жыл бұрын
At least they found a way to make E4M5 interesting 🤣
@zdude01273 жыл бұрын
E4M5: *completely breaking reality itself* Map Author: Everything is fine here.
@expendableround61863 жыл бұрын
It's *RAW!*
@Dianbler3 жыл бұрын
That's the non eclidean experience.
@DinnerForkTongue2 жыл бұрын
E4M5: [intense lift noises]
@cainmarder64083 жыл бұрын
Episode 1: Minor Cyberdemon hiccup but everything is fine Episode 2: Everything is fine...? Episode 3: Everything is fine but slightly cursed Episode 4: Aaaahhhh it burns! Ahhh!
@reloadpsi3 жыл бұрын
This is the mapmaking equivalent of when you're in school and they tell you that making a guess is better than not putting down an answer at all.
@DinnerForkTongue3 жыл бұрын
And M5 is like when you mess up the order of operations when solving an equation and end up with 0 as a divisor.
@Final-Ts3 жыл бұрын
I busted out laughing in E4M5 after the Tag Zero effect started, and you went... "Who made this??" "Oh.... it's the project leader, himself" Dude, I almost spit beer all over my monitor!! LMFAO!!!
@XzMondayNightzX3 жыл бұрын
With how cursed M1 is compared to M2 is crazy. Whoever did M2 either has a good memory or had to pistol start it 1000 times. He even remembered the barons. All 3 of them. Not even John remembered those. "Not even real... seriously?" There's two of these guys? You playing on Ultra violence? "I must be." (He wasn't.) This dude remember more than John who made the map
@williamsmith6663 жыл бұрын
"And Doomsday, John? DOOMSDAY?"
@genericwhitekidthesecond4330 Жыл бұрын
To be fair John was doing cocaine at the time. Stephen King was also doing coke and he later admitted he didn't remember writing several of his books.
@BPKPhoenix Жыл бұрын
#FreeCivvie
@bakruptfern3292 ай бұрын
@@williamsmith666 For those of you unaware Doomsday is the PINNACLE of HD dooming
@The_Kenster3 жыл бұрын
you see it's funny that Perfect Hatred is recreated so accurately because John Romero has photographic memory
@jeremyabbott45373 жыл бұрын
god his reaction when he ran into that shitty baron trap he made was great
@JeanMarceaux3 жыл бұрын
@@jeremyabbott4537 not even real
@youmukonpaku31683 жыл бұрын
There are 80 Barons of Hell across all 36 levels of Ultimate Doom on Ultra-Violence. Forty-four are in Episode 4, and of those, **twelve** are in Perfect Hatred, John Romero's raised middle finger to episode runs.
@Seb-Storm3 жыл бұрын
@@youmukonpaku3168 what about sigil? Isn't that supposed to be E5? Which is hard even decino had a rough time
@Seb-Storm3 жыл бұрын
@Kenny Green was romero in this project?
@The73rdSecret3 жыл бұрын
A medikit in E4M1 would've helped me A LOT when I first played the original map
@iguana91733 жыл бұрын
Yes it would definitely. Actually on the PlayStation 1/ Sega Saturn versions of doom they do have medikits on the ultra violence difficulty.
@TheWrathAbove3 жыл бұрын
@@iguana9173 I wonder if that might have influenced the map maker
@riffbw2 жыл бұрын
Normal difficulty also has 3 medkits. One in the tunnel and one at the end of each of the rocket launcher teleporters. Could be remembering from an easier playthrough.
@ChristianEater913 жыл бұрын
The project leader making a broken map says a lot about the project
@ericgrimes3412 жыл бұрын
Yeah we can’t forget E4 was supposed to be Hell. Completely twisted and broken
@williamsmith6662 жыл бұрын
@@AlphaCarinae No they're not. Not even close. Its because the guy allowed too many civil liberties with the redesigns that it killed the project from within.
@williamsmith6662 жыл бұрын
The guy allowing too much revisionist history and creative freedom in a project based solely on memory was the first nail in the coffin. Dude was an idiot.
@markosofranic39052 жыл бұрын
@@ericgrimes341 It's not supposed to be Hell, bcs Doomguy already went out of Hell when he killed the SM. E4 is actually hell on Earth, when Doomguy realised Hell invaded Earth.
@umbaupause3 жыл бұрын
Normal E4M1: "American McGee must have been insane to not put any medkits in this map." This E4M1: "A medkit?! This is ultra cursed!!!"
@audiosurfarchive3 жыл бұрын
It's crazy what you get used to, and then realize how wrong it feels when "re-created-membered-maked."
@stephenhowe41073 жыл бұрын
There are Medikits - 4 of them, just not on Ultraviolence difficulty
@audiosurfarchive3 жыл бұрын
@@stephenhowe4107 they're on other difficulties than UV? _Ohhhh nooooo.._ *Anyway..*
@alexeyvlasenko66223 жыл бұрын
Strange way to misremember this map, too - main thing I remember about it is that there is no health (and also scarce ammo if going for 100% kills)
@audiosurfarchive3 жыл бұрын
@Marvin's Doom Channel yeah: Too which I was implying _who cares because its NOT UV_
@Keldor3143 жыл бұрын
"Who wants to do E4M4? Anyone? No?" "We can't remember what it looks like" "Yeah, I can't either" "So no one can remember anything about it?" "Nope" "I remember maybe some wood or some green marble or something..." "Are you sure?" "Well... Not really... Say, what if I submit that map I made last month? The one everyone said reminded them of E4?" "...Alright"
@THEGRUMPTRUCK3 жыл бұрын
That E4M4 is legit one of the most cursed maps I've ever seen.
@n3onkn1ght3 жыл бұрын
To be fair, the original is so utterly forgettable it's possible the mapmaker's brain filled in the gaps with a much more interesting map, like a sensory deprivation tank.
@DinnerForkTongue3 жыл бұрын
Go back and watch E4M5. You obviously haven't. lol
@estefencosta18353 жыл бұрын
Like 90% of the map is just invented and has nothing to do with the original. I struggle to even call it a stylized version of e4m4.
@krystallinekris3 жыл бұрын
@@estefencosta1835 Actually, no. If you do actually remember the map, very little of what the Mapmaker added was actually "Additional." Sure, it's way over-embellished and some parts a little too big, but (most) everything is actually from the original map. The big 'secret jumping' area? That's in the original, but it's just a small room with 2-3 rows of green pillars, nothing on them, and a Soulsphere and... Invul... I think? On a ledge on the far side of a fire pit. The little side path I think may be added, the one that goes around the gates to the exit, but I think there was a little blue 'Well' in the original (though I think in the original it was just health bonuses around it, no soulsphere that was a secret), and the side areas in the second big main area are present, just way smaller, iirc.
@jimcameron68033 жыл бұрын
That death in E4M9 wasn't your fault, decino. Putting a totally gratuitous mastermind there that the author knows damn well wasn't in the original and making you drop into an equally gratuitous inescapable death pit in surprise isn't playing fair.
@DinnerForkTongue3 жыл бұрын
I suspect the mapper meant to add a teleporter or lift out of it, but forgot. A 20-damage death pit is irritating - a 5-damage one is just infuriating.
@manreal3 жыл бұрын
@@DinnerForkTongue He forgor....
@yurionedge21993 жыл бұрын
I like the Spider Mastermind being added in that map but the inescapable death pit is BS
@Xeotroid3 жыл бұрын
The map rules should have included them being vanilla-only and a mandatory slapping in case of a visplane overflow.
@mr.tadpole16973 жыл бұрын
Yup
@hajo54003 жыл бұрын
Woah its the music man, fancy seing you here! Any projects in the works? Doesnt even have to be doom covers.
@DinnerForkTongue3 жыл бұрын
E4M5 demands for a pie to the face!
@ccdmn15573 жыл бұрын
This.
@lankymaccrazyhair2643 жыл бұрын
"Time to play some punch out, then." Ah yes, my favorite punchout character, the Baron of Hell ....come to think of it, a ROM hack of one of the punchout games with a Baron of Hell in it would be rad.
@Spectere3 жыл бұрын
You know, Doom does have more than enough enemies to replace all the opponents in the original Punch-Out… 🤔
@belandino3 жыл бұрын
There's a Doom Punch-Out mod somewhere. It looked cool.
@LansTheGryphon3 жыл бұрын
That's actually an ending to the wad called "Vanguard"
@XenoSpyro3 жыл бұрын
I can't wait for "Doom 2 but from memory" and someone stuffs a Cyberdemon in Entryway because they confused it for Plutonia 32
@NekoArc3 жыл бұрын
The utter disdain for an out of place medkit is palpable. Cant wait till the Doom 2 version is uploaded!
@bulldozer67813 жыл бұрын
Decino: Why can't you just be normal?" E4M5: *demonic screeching*
@DinnerForkTongue3 жыл бұрын
[angrily spouts lift noises]
@proxy10353 жыл бұрын
it always feels weird to have very accurate levels like E4M2 when even the iconic E1M1 was pretty badly recreated
@sunfl0wer_9883 жыл бұрын
Most likely it's just the mappers since every level has a different mapper with different skills and memories.
@proxy10353 жыл бұрын
@@sunfl0wer_988 oh then i misunderstood the project, i thought it was just the same group of people building all maps together as a team instead of each of them building separately
@SlimBarista3 жыл бұрын
I feel like E1M1, in particular, was made to seem messed up on purpose, maybe as a sort of an introductory gag to this wad. Seriously, how could anyone familiar with FPS gaming ruin the iconic lava room that bad? and how couldn't even a rookie mapper draw a simple zigzag bridge? ... It was intentional, I can't think otherwise.
@doommaker40003 жыл бұрын
@@SlimBarista What if... What if it wasn't. These are the kind of thoughts that keep you awake at night
@krystallinekris3 жыл бұрын
@@SlimBarista Remember, this isn't about mapping ability, this is about how they thought the map looked if they hadn't looked at it in months. Well, except that tag0 thing.
@thiccyosh3 жыл бұрын
They should have called E4M5 "Marble Madness". Ngl tho it made me laugh with the level crapping itself.
@greenguykanoe29123 жыл бұрын
E4M5 is like the original but Doomguy took hell shrooms
@notalostnumber86603 жыл бұрын
E4M9: I did it! E4M4: But I got him E4M5: What? I broke him!
@hfc2x3 жыл бұрын
I'm 100% certain the person who made E4M5 has never mapped for vanilla or Boom-derived ports, and I know this map must have only be tested with a ZDoom-derived port. I know because I once had a discussion with some friends who had no idea vanilla Doom maps break with tag 0 sector actions, because they've only ever mapped for ZDoom.
@genericwhitekidthesecond43303 жыл бұрын
I mean development skill really has nothing to do with this. I'm pretty sure they would have let a babies first wad get through if it looked even vaguely like a doom map.
@williamsmith6663 жыл бұрын
@@genericwhitekidthesecond4330 Doomworld wad designs in a nutshell.
@Jgallstar13 жыл бұрын
Man... Stuff like this e4m4 is such a bummer. Completely against the spirit of it, you know that none of these maps were that detailed. Just kind of seems like the mapper wanted to show off rather than participate in the experiment
@lanceFin853 жыл бұрын
100%
@VaerosTrash3 жыл бұрын
I agree. Actually that E4M4 was also featured in another separated project called 'RAMP'. Can't really say that map was already made before of this project or not. but it's totally different and has nothing to do with the original.
@casssss3 жыл бұрын
Agreed. The map itself is fine but disappointing in context
@DinnerForkTongue3 жыл бұрын
@@casssss And secrets.
@Jgallstar13 жыл бұрын
@@VaerosTrash hmmm, maybe it got accidentally compiled in this episode? I think I'm just going to believe that it was just accidentally put in here 😂
@jhfoleiss3 жыл бұрын
"No one cares about items, except for BigMacDavis" LOL
@tomasdekkers80383 жыл бұрын
It's funny because it's true.
@jhfoleiss3 жыл бұрын
@@tomasdekkers8038 Yup! I agree =)
@jehovasabettor90803 жыл бұрын
That glitch with the whole level going up and down, it looks like it could be used for some truly mindfuck puzzles.
@DarkQuill3 жыл бұрын
First three maps: Pretty close to the original, scarily close for map2, good stuff. Fifth map: *laughs in ultra curse*
@DinnerForkTongue3 жыл бұрын
[frantic lift noises]
@humanconvertile3 жыл бұрын
Imagine decino's reaction if we happened to see a few Doom II enemies in these maps because the creator of the WAD was remembering what was in the PS1 version XD
@friedchickenUSA3 жыл бұрын
e4m2 is essentially the normal map except theres some suspicious fast doors behind the starting area.
@zipzip46803 жыл бұрын
I choked at "oh my god that's the exit switch" because of how cursed E4M5 map was, this was the cherry on top
@TheBrutalDoomer3 жыл бұрын
DOOT but some things aren't right Episode 4: Thigh flesh concealed
@CamDeElite3 жыл бұрын
E4M5 is exactly how I remember it! Mind blowing.
@csucskos3 жыл бұрын
I don't know anything about this project, but to me it seems more of a cursed Doom recreation rather than a true "only from memory" project. Like a fever dream. At least I would not have been able to remember the textures this well or the map layout, but some of the choices are ridiculos... like that Cyberdemon in E2. Or the red key in M1.
@DinnerForkTongue3 жыл бұрын
Or the tag 0 debacle in M5. Also, you mean the Cybie in E1.
@genericwhitekidthesecond43303 жыл бұрын
@@DinnerForkTongue I don't think the Tag 0 stuff was intentional.
@DinnerForkTongue3 жыл бұрын
@@genericwhitekidthesecond4330 It wasn't, but independent of intention, it's hella cursed.
@mrlucas90723 жыл бұрын
Once again, it's fascinating how some of the maps are remade, e4m4 and e4m6 especially.
@makhauser423 жыл бұрын
Our doom boi decino was so shocked of dying on E4M9, so he even forgot to tell at the same time how cursed that level was
@WaterCrane3 жыл бұрын
The cute pixel/voxel art of the integrated circuits is kind of inspirational actually. I am planning on making a "computer core" level for my pack, and large ICs like that might work great! I'm sure their large size can be explained away as being some kind of quantum CPU!
@feangren3 жыл бұрын
Man, E4M2 has too many barons for a Doom 1 map, but even for a Hell Revealed map there would still be too many :D
@Chozo_Ghost3 жыл бұрын
Part of me is willing to see just how cursed THIS chapter can be... The other part of me is getting Vietnam flashbacks from all the times pistol starting these maps and shotgunning Barons D:
@matthew-epurnell16103 жыл бұрын
38:20 Hello, Decino! Please know that the tiny picture of a castle might be a reference to the game "Wolfenstein 3D." Please keep up the excellent work, I highly enjoy watching your videos, but not as much as I enjoy playing DOOM. :)
@TheBrassDancer3 жыл бұрын
ducino: this is cursed E4M5: hold my beer
@Batgirl_fangirl3 жыл бұрын
Kudos for not giving up on the broken maps, they really were trippy and weird! 😵
@lankymaccrazyhair2643 жыл бұрын
E4M5: *is just... all that* me, who gets motion sickness from doom maps that aren't broken: Oh no.
@lankymaccrazyhair2643 жыл бұрын
Wow, a Spider Mastermind actually caused a kill? Unbelievable, might be the most cursed part of this entire wad
@Doomy_Doom3 жыл бұрын
I hope the D2 project considers introducing some standards for playtesting and compatibility. Consistently functional maps come first.
NGL, the constant lift sounds, HoM effects and the shifting architecture made me laugh histerically for some 3 seconds. Hell Derp at its finest!
@Sharahdogmeat3 жыл бұрын
@@DinnerForkTongue it's the random monsters getting stranded that got me
@mishtimou27053 жыл бұрын
Big Mac Davis was the 1st Doomtuber I subscribed to. Glad to hear you mentioning him. And yes, he does care about 100% items. I really don't know how he does 100% everything all the time but it is amazing.
@10000spidersinatrenchcoat3 жыл бұрын
Decino on a slaughter map: ok, let’s just kill these archvilles first than the fifty revenant, easy Decino on vanilla without enough ammo: omg this is cursed!
@liquidink24133 жыл бұрын
I feel there was some miscommunication with E4M4.They must have thought they were asked to do a full remake like Romero did with E1M8 instead of the "recreate from memory" thing
@PrismaticAngel3 жыл бұрын
Lmao that E4M5 is a comedy of errors.
@Dymundback3 жыл бұрын
44:05 "Ok. Yeah, uhhh kids... Dont do drugs." Is what Decino was probably going to say.
@georgeheilman8853 жыл бұрын
Not gonna lie, that Spider Mastermind in Fear startled me a bit, though really I half-expected a Cyberdemon to show up. Those cursed frames in M5 and M8 however were hilarious. Though M5 did get a bit dizzying after awhile.
@ditmarvanbelle10613 жыл бұрын
"I really hope the map isn't completely broken" ...meanwhile, tag #0 lift going ham with no side textures as if it wasn't broken already LOL
@timvanarsdel3 жыл бұрын
Me, watching Decino's LineDev video: "Eh, not my thing. What else is on KZbin?" Decino: "You know if you've watched my LineDev Special Showcase video that I released two weeks ago." Me: "Oh shoot, I didn't know there was gonna be a test!!"
@PrismaticAngel3 жыл бұрын
Decino: Come on Cyberdemon, teleport in. Cyberdemon: No, I don't think I will.
@DrAmp-ic3jw3 жыл бұрын
You took no damage from monsters in E4M1. Perfect Doom
@bendzam.6068 Жыл бұрын
This feels so... mythical. Like archeologists trying to recreate some ancient relic.
@cwp243 жыл бұрын
I’m currently recording myself playing through the original maps then playing through the recreation from memory. The differences between the 2 are very interesting.
@simian013 жыл бұрын
So happy you found out about the E4M2 hidden switch that bridges the platforms in the central area. I was getting ready to yell at my screen.
@watchmakerful3 жыл бұрын
Why is this switch NOT a secret?
@simian013 жыл бұрын
@@watchmakerful Well it’s a Romero level; he’s such a prankster!
@peterhawes96803 жыл бұрын
'we can cage ourselves'....what you and Mrs. decino get up to together is really none of our business.
@makhauser423 жыл бұрын
Did we all just take some pills after the E4M4 secret hunting to see that beauty on E4M5?
@ZeroMH3 жыл бұрын
E4M5 seems like some fever dream
@adre2194Ай бұрын
That scuffed lift may have been a disaster, but it does give me some _pretty_ insane ideas for surreal environments.
@Xeogred3 жыл бұрын
E4M4 this is the weirdest E4M5 hold my beer...
@THEGRUMPTRUCK3 жыл бұрын
Make more tag-0 mods and send em to Decino. Those reactions were side-splitting.
@fisk03 жыл бұрын
If it's made intentionally, and you make sure all the walls are textured, I could kinda see that used for some interesting transforming maps, like you flatten the entire map to cross a chasm or something.
@ablayhappy8969 Жыл бұрын
This is the best recreation of this episode. One of the best video which I saw on your channel. Very Good, Decino! 24.11.22; 18:09.
@RetroGamingWithEdgarRivera3 жыл бұрын
Wow This is quite the experience my friend. I really enjoy the playthrough and yes I was in Shock to see the E4M5 who broke was like What!!! As Result I'm quite impressed. Other than That Amazing playthrough video as always ;-).
@GeneralPotatoSalad3 жыл бұрын
Oh, goodness, I remember in the early days of Boom, not long after MBF came out, there was a scrap over at Doomworld (? maybe Doomshack, they were still around) because someone released a map with a G1 zero sector tag in the first room (used to mimic shootable glass) and they got in one hell of a fight over it because the author had MBF set to ignore zero tags and one of the other big guys on the site didn't so he shot the glass and the entire map closed like a door or something.
@Runie5493 жыл бұрын
I still can't tell if you legitimately enjoyed this or not, but either way, thank you so much for going through this for our benefit. Seeing all the differences and hearing your commentary on them has been a fascinating experience!
@decino3 жыл бұрын
It was quite a fun experience.
@Runie5493 жыл бұрын
@@decino Glad you enjoyed it! I'm sure I speak for many others here when I say we enjoyed watching you play it! Your commentary was very insightful (especially when you talked about mapmaking) and some of your reactions to the changes/bugs/etc. were comedy gold :D
@JMAR_GAMES3 жыл бұрын
I love the BigMacDavis reference at the end! I love both you guys, him for teaching me how to play the Doom games to their fullest and you for teaching me the ins and outs of the games!
@MondySpartan3 жыл бұрын
Now I hope that one of the rules in the DTWWRI project was not to cheat by looking at actual maps, since some of the maps in this such as E4M2 look very spot on to the originals.
@krystallinekris3 жыл бұрын
I think they were allowed to look at an automap or something three times or something? Some people chose to not do it, and I'm sure some people used all three chances. And I'm sure others outright cheated.
@papageorgioumoritzmonk81663 жыл бұрын
Plot twist: cursed E4M7 cyberdemon was busy in cursed E1M7
@chopstantinople3 жыл бұрын
E4M5 was the best laugh I’ve had all week. Cheers.
@Olek543213 жыл бұрын
actually in E4M4 it was perfect not having 20dmg lava, but in E4M9 that for sure was very annoying :( E4M5 played with latest "fix" made me laugh so hard! 1:10:27 Wallhack detected beep-boop
@ScoutNDemond2 жыл бұрын
E4M2 had to be remembered exactly the same in order to make up for....whatever was going on with E4M4
@SageFigaro3 жыл бұрын
E4M5 LOL this is beautiful, i'm so happy (also E4M8 having some fun too with the 0 linedef action, it's so beautiful)
@scottjackson14202 жыл бұрын
Seeing Delcino struggle to complete Map four and complain, "I've already spent 15 minutes on this" was hilarious. Pal, it's the story of our lives!!!
@lhfirex3 жыл бұрын
Perfect Hatred had too many barons along that bridge you raise. Not according to me, according to John Romero.
@artebirklaus3 жыл бұрын
I think the little castle-graphic floor-tile in E4M4 is a Spear of Destiny reference, as it's title-screen is a picture of a similar tower.
@jasonmarcus69403 жыл бұрын
I’ve been loving these remake wads, it’s been interesting seeing maps strictly made from memory and getting it right for the most part with the nice surprise thrown in here and there. Although I think map5 here should have come with a dose of DMT and Tool’s “Third Eye” as the music 😅
@egr19573 жыл бұрын
To be fair that is how I remember E4M5 myself, a bloody mess.
@DelphinidaeZeta3 жыл бұрын
Not gonna lie, map 5 made me laugh after the torture that was map 4
@GeminionRay3 жыл бұрын
I really need to try out this version on GZDoom. I welcome the changes in E4M1. I got quite some trouble with the original version, particularly the lack of health. I was really surprised to see the Spiderdemon in E4M9. While it's a pretty nasty trap, it does make the level feel more like a secret level. E4M4 is really cool. The number of secrets is just insane though. They could have put more hints to make it not feeling like a chore looking for them. E4M5 is just pure madness. The glitch makes the whole map looks so surreal. Not so much on E4M8 though. That's just a letdown. Same for the Cyberboi and a Baron getting stuck.
@1987nightrapАй бұрын
E4M2 is made so well because trauma tends to stick with people
@clementetruffello12983 жыл бұрын
For a Moment I though my PC Died when you got to E4M5
@shadowboy8133 жыл бұрын
Even the automap for E4M2 on the doomworld forum is nearly identical. I'd wager the reason for the similarity is that the map maker spent a lot of time dying on it. All that time made him REALLY familiar with it.
@CaptainSteveable3 жыл бұрын
Goddamn, that E4M5 was the trippiest shit
@RDR1Dutch00033 жыл бұрын
Thanks. Had a lot of fun watching you play this project.👍 Big fan of Vanilla Doom so this experience was interesting
@thedarkcrawler58963 жыл бұрын
This wad gives a lot of good material for a video compilation of Decino's pure pain and suffering, that would be so funny hahaha
@jellyjohn69693 жыл бұрын
Should've played the entire series with Texture filtering on for the maximum amount of curse
@thestygianblackabyss9214 Жыл бұрын
44:02 - decino: This is madness! E4M5: Madness?... THIS! IS! TAG ZERO!!!! *earrape in lift noises*
@HorkSupreme3 жыл бұрын
E4M9 Decino: Spidermastermind!@?!! WHAT DO I DO!? Me: Shoot it until it dies? Decino: Perfect!
@DecapPorter3 жыл бұрын
Bethesda removed the Nine Inch Nails logo, not the secret. The secret sector is still there in the Unity port (on the switch version anyway).
@zombieplasticclock3 жыл бұрын
Guess it's unsurprising people remember Episodes 1 and 4 the best, it's all the best levels in Ultimate Doom.
@igoros3 жыл бұрын
I really enjoy this wad, and i am very expected to the Doom II. Great work!
@chopstantinople3 жыл бұрын
“I hate portals!” -Decino of Rivia
@shirohimayumikira2343 жыл бұрын
The final part to conclude the cursedness and illegality of some things!