Doom II: A.L.T. - MAP11: Recall (Ultra-Violence 100%)

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decino

decino

Күн бұрын

Пікірлер: 395
@MopMcBingus
@MopMcBingus 4 жыл бұрын
he hates using the chainsaw to the point where he just calls it as a "tool"
@A_Lazy_Mutt
@A_Lazy_Mutt 3 жыл бұрын
He isn't wrong semantically speaking. It IS a tool. A lumbering tool.
@nibblrrr7124
@nibblrrr7124 3 жыл бұрын
chainsaw? in my ducino playthrough? its more llikely than you thunk
@samwilde6323
@samwilde6323 3 жыл бұрын
he has been laying the chainsaw hate down quite a lot recently lol
@XYZ-ft4hw
@XYZ-ft4hw 4 жыл бұрын
thats a big shower. you can even fit a mancubus in here. - legendary
@rilluma
@rilluma 4 жыл бұрын
i totally lolled there xDDD
@DinnerForkTongue
@DinnerForkTongue 4 жыл бұрын
It really is. And then there's mine that can barely fit a Revenant.
@waffleisyummy
@waffleisyummy 4 жыл бұрын
“I’m not too booty blasted about that” Pardon me but what
@lankymaccrazyhair264
@lankymaccrazyhair264 4 жыл бұрын
you heard him
@baneofsnails5407
@baneofsnails5407 4 жыл бұрын
Its a classy way of saying butt hurt (kind of)
@dinitroacetylen
@dinitroacetylen 3 жыл бұрын
He said he was not too booty blasted about that. No thanks necessary.
@cyberangel2787
@cyberangel2787 4 жыл бұрын
8:34 They're Pinky and The Brain Yes, Pinky and The Brain One is a genius The other's insane.
@autumn_of_thought
@autumn_of_thought 4 жыл бұрын
Everything about this map/wad feels so oldschool yet fresh at the same time. I like it.
@shmekelfreckles8157
@shmekelfreckles8157 4 жыл бұрын
The wad is incredible.
@CptGngrBeard
@CptGngrBeard 4 жыл бұрын
The sounds may be different but they have a classic feel to them so I think it fits pretty well
@mapron1
@mapron1 3 жыл бұрын
Really? I feel uncomfortable, because for me that was a big deal. I wrote a toplevel comment about my experience. I even did not wanted to finish watching this. I know that individual, maybe my reaction is rare. I did not dislike it, but I lost emotional attachment, as I have for game I love. I feel it just some other game decino decided to play, which I never played or barely heard...
@thor1829
@thor1829 Жыл бұрын
@@mapron1it's part of what makes ALT so unique. The sound effects are like Doom, except they're not. Just like A.L.T. is Doom, except it isn't.
@mapron1
@mapron1 Жыл бұрын
@@thor1829 Rewatched again. Still can not stand these effects. Sounds too much of a deal for me. Even it's intentional, I better watch completely new game than 'undoom'
@thor1829
@thor1829 Жыл бұрын
@@mapron1 Alright, that's fine. I'd still recommend playing the WAD yourself. You can just remove the sound effect replacements simply by opening the file with SLADE.
@adre2194
@adre2194 5 ай бұрын
They sound very Quake esque
@fabrizeantonio4425
@fabrizeantonio4425 4 жыл бұрын
"I don't know what these demons are eating but it can't be good" Humans Decino they're eating humans
@Erik-bt3om
@Erik-bt3om 4 жыл бұрын
Unless they've gone vegan and consume only Veggie Toes.
@TheRealNormanBates
@TheRealNormanBates 3 жыл бұрын
@@Erik-bt3om do they fit in some Cacarrots, Raditz and Nappa to go with their Veggie Toes? “The nutritional value is _over 9,000!!!!!!”_
@lobarium
@lobarium 3 жыл бұрын
It's a shame that the catwalk/crusher section buged out because that section, with the huge, mostly empty area, turning into a crusher hell of noise and scrolling walls and inconsistent cover is like one of the most extreme perversions of John Romero's design law of 'contrasts' I've ever experienced in doom. A.L.T is interesting, lots of creative approaches to level design and strange twists. I recommend it to everyone, but I'm not sure if it fits with the classic uv max + pistol start + no saving style.
@zhane9islame61
@zhane9islame61 4 жыл бұрын
lets go, its always a good thing when a Decino video comes out.
@needleman08
@needleman08 4 жыл бұрын
Yep
@Andy_Paluzzi
@Andy_Paluzzi 4 жыл бұрын
I've been waiting anxiously for this submission, this wad is so strange... but I liked it =)
@captainjurgh8142
@captainjurgh8142 4 жыл бұрын
every doom maps: UV, giant map length, a literal hell awaits. decino: *greetings everyone*
@LeonStephan
@LeonStephan 3 жыл бұрын
That skull closet with the skulls on the floor was the cutest thing ever. It's up there with the cars people try to make.
@BBHood217
@BBHood217 4 жыл бұрын
The intermission music is from Wing Commander: Privateer. An odd choice, but a welcome one.
@tristikov
@tristikov 3 жыл бұрын
I was not expecting to hear Privateer music in a Doom wad!
@johnking182
@johnking182 3 жыл бұрын
A pain elemental, a cacodemon and a lost soul float into a bar. The bartender immediately kicks them out because they were already legless
@shmekelfreckles8157
@shmekelfreckles8157 4 жыл бұрын
You should DEFINETELY play the entire wad, decino. It's... Very unique and interesting. I don't think you play something like this too often.
@eltiolavara9
@eltiolavara9 3 жыл бұрын
i second this
@FioFiorello
@FioFiorello 3 жыл бұрын
ALT is one of my favorite wads, it's like the Twin Peaks of doom campaigns
@kenjames7196
@kenjames7196 3 жыл бұрын
Cool, one of my favorite levels from one of my favorite WADs, so i feel obligated to leave some thoughts here. About the map itself, there's a lot to love here. Imaginative and stunning visuals, creative and adventurous concept-driven sections and big, big brawls complete with IOS end battle. Perhaps it all buckles under its own vision at some points (bugs, overambitious length,...), but overall there is just the right amount of crazy to be firmly likable for my sensibilities. This level also serves a narrative function, with a hint found in the name: a trip down the memory lane for the protagonist , the details left up to the player's interpretation. Is it all really happening? Or another cruel joke from the hellish invaders? The plot only thickens from here... All of these elements - visual, narrative, concept - often combine to define the best A.L.T maps. I am not terribly familiar with Maddzi's mapping (this author only released one other wad named "Dreamish"), but even so i am confident that "Recall" features editorial work by a fellow Russian level designer named BeeWen. In fact, BeeWen had his hand in pretty much every map in A.L.T, his work ranging from adding lighting to creating entire levels without being credited - MAP23: God is Dead, for instance, is solely credited to level designer Azamael, but aside from a few areas the map was actually made by BeeWen. Without BeeWen imput, the wad as we know it today would not exist, yet he is often unheralded partly due to language barrrier, partly due to all his WIPs having long dev cycles, partly due to all the uncredited contributions. Hopefully this will change someday. Lastly, thanks for reading this wall of ramble. If you are reading this decino, i want to thank you for what you have done so far. I do not keep up with DoomTube, only admiring from a distance, but i want you to know that i very much appreciate your devotion to making quality and entertaining content for this nearly 30 year old game. Here's to 30 more.
@Roy-hn4ek
@Roy-hn4ek 3 жыл бұрын
I like the sounds remakes, it feels... different, which is nice on this occasion. Level design (concept) is very cool as you said, but damn that crusher rooms is just... wow... I've never seen such bullshit in a DooM map before... That is a really big shame considering the thoughts put into this map. Thanks for doing all these submissions decino, i think we all are already looking forward to round 3, whenever that will take place. Enjoy your weekend as well :)
@thatmaninblack
@thatmaninblack 3 жыл бұрын
When I was a teen in the '90s, I modelled not just our house, but our whole street in Soldier of Fortune II. That game had a pretty difficult map editor. :)
@jimmyjoeman
@jimmyjoeman 4 жыл бұрын
This map feels almost like a build engine map from Duke 3D or something
@Ashalmawia
@Ashalmawia 4 жыл бұрын
definitely seems inspired by duke 3d with that poster
@118andrey
@118andrey 4 жыл бұрын
Yes, you're right. I can't put my finger on why it feels like this though
@Robin-lg6mz
@Robin-lg6mz 4 жыл бұрын
Couldn’t agree more
@FFKonoko
@FFKonoko 4 жыл бұрын
@@118andrey I kinda want to say there's something about the ceiling heights and such, that make it feel less... typical.
@MrDopeKeen
@MrDopeKeen 4 жыл бұрын
The house part reminded me of some old Counter Strike maps
@georgeheilman885
@georgeheilman885 3 жыл бұрын
Bugs aside, this was creative and pleasing to the eye.
@NevaehCyanide
@NevaehCyanide 3 жыл бұрын
Solid playthrough. Also this wad has some pretty banging music playing in the background.
@tjg121389
@tjg121389 4 жыл бұрын
This WAD made Doomworld's Top 25 Missed Cacoawards. There's even an article in Vice about how strange this WAD is and why the author loves it so much: www.vice.com/en/article/paq5bz/alt-doom-mod-stalker Basically, the whole WAD is very atmospheric and experimental. When it came out, people were very divided on it. Many praised those experimental elements and the narrative. Yup, there's a narrative, but it's just through gameplay and not cutscenes. I mean, the first level starts with you witnessing your own death, taking 50 damage, and having to blast through an airplane with nazis onboard and on the wings. While that stuff was cool, many people thought the experimental elements brought down the gameplay. Personally, this megaWAD's strangeness is why it sticks out. Some parts may not be the most fun, but the imagination these levels show more than makes up for it. I think this level is my favorite from it, if at least the most memorable. This was the one I was thinking of when I mentioned on a previous vid that I wasn't sure how you'd beat it cause of the IoS spitting out so many cubes at once, but I don't remember them being stuck together in my playthrough. I do recommend playing through this WAD as it's one of the most unique experiences in Doom. The oddness is very interesting, and the narrative makes it fit in with WADs like Going Down and Three's A Crowd.
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 4 жыл бұрын
I honestly don't see how anyone could dislike these monster sounds, they kinda sound like the ones in Doom 64, and the ones in Doom 64 were freakin' awesome
@nhgh1756
@nhgh1756 4 жыл бұрын
the middle bit is so inventive. i've never seen a doom map that felt so much like it came from a build engine game
@bdubhimself8186
@bdubhimself8186 4 жыл бұрын
If we're being honest, the map cheated first. Twice. Totally justified on decinos part
@Bhhhhhb
@Bhhhhhb 4 жыл бұрын
when the icon of sin becomes stronger
@e-102gammaboitheepicdoomer7
@e-102gammaboitheepicdoomer7 3 жыл бұрын
The longer the icon of sin is on earth, the stronger he will become!
@OperatorIHC
@OperatorIHC 4 жыл бұрын
Man, I was JUST thinking about going and looking for a nice Doom video to watch.
@junkolover9518
@junkolover9518 4 жыл бұрын
Submitted by Porcozo AND me both actually, it was so weird to see that someone else thought about this wad and the same map too, considering when it was released. Thank you Porcozo. It's also not exactly a popular megawad, and i think it was just overlooked, maps are very unique and the ending made it one of the most memorable wads i've ever played. By the way, never had this broken bridge in crusher room, you're just lucky decino.
@sd234play8
@sd234play8 4 жыл бұрын
That radiation pickup sfx was from alien shooter, in that game when you pick up a health you'll get that sfx.
@antondavidovic3996
@antondavidovic3996 4 жыл бұрын
*lost soul limit exists* Pain elemental: "My disappointment is immeasurable and my day is ruined..."
@antondavidovic3996
@antondavidovic3996 4 жыл бұрын
Player: "Silence vile heathen! 'Tis not a noble act but it is a necessary step to banish thee back to the abysmal and putrid butthole from which thou have spawned!"
@CyprusLLama
@CyprusLLama 3 жыл бұрын
Nothing like a bit of slav-jank to end this chapter of submissions on. Nice work as always, ducino!
@RobertKerbopolis
@RobertKerbopolis 3 жыл бұрын
Cool map overall. I even liked the section that broke (besides the sound). The maze walls lowering from the ceiling was interesting. Would be interested to see the rest of the WAD!
@darkestlost
@darkestlost 4 жыл бұрын
The more creative submission until now, amazing stuff!
@dionysos7735
@dionysos7735 4 жыл бұрын
decino is using a chainsaw!? I think heck is now completely frozen.
@Alcremieknight
@Alcremieknight 4 жыл бұрын
Hell hasn't frozen over yet he has yet to play Doom 3.
@AJPMUSIC_OFFICIAL
@AJPMUSIC_OFFICIAL 4 жыл бұрын
@@Alcremieknight he just has to finish all the wads first
@requem90
@requem90 4 жыл бұрын
Nah, it's not "fast monsters" so it's understandable.
@hegecactus8938
@hegecactus8938 3 жыл бұрын
19:16 wah, what are we gonna do on the bed? A.L.T is a pretty cool and weird wad in total, theres lot of cool maps there but the weirdness scale goes up aswell, would recommend full playthrough if the maps werent all so huuuge
@itnaklipse1669
@itnaklipse1669 3 жыл бұрын
A lot of these submitted maps are absolutely fantastic (just as i wrote that the map, of course, broke...) - look forward to the 3rd installment in the series. And very nice of you to do such a thing.
@damonsmith1414
@damonsmith1414 4 жыл бұрын
Even if it was broken it was a very interesting looking map, the music wierdly fits it too. Can't wait to see which wad is next
@zls9890
@zls9890 Жыл бұрын
This MIDI straight up SLAPS, especially when you're smoking some "lettuce". Lol!
@youreverydayhellknight4257
@youreverydayhellknight4257 4 жыл бұрын
Hey I’m surprised you answered my previous question about your keyboard. Thanks man. 👍
@autumn_of_thought
@autumn_of_thought 4 жыл бұрын
9:36 "... and then we enter the vent" Just a normal day at decino's real life job.
@cacaodemon5220
@cacaodemon5220 4 жыл бұрын
When decino is the imposter!😳😳😳
@cucurbitdev
@cucurbitdev 3 жыл бұрын
I quite like the background midi on this one. I was a little confused though about that new tool Decino picked up at the start, never seen it before...
@cucurbitdev
@cucurbitdev 3 жыл бұрын
Okay and the level design in the base after about 7:35 is super cool, the skull door is very Doom 2016, brought back to Doom 2!
@cucurbitdev
@cucurbitdev 3 жыл бұрын
I should stop commenting on this video before the end... the design keeps getting cooler. This is a great map, very creative!
@tommythecat1135
@tommythecat1135 4 жыл бұрын
I just really like how on Doom 64, the barons and knights in-fight. It just always seemed like a nice touch. Seemed like everything infighted so much earlier on 64 than any other game.
@greenoftreeblackofblue6625
@greenoftreeblackofblue6625 4 жыл бұрын
I like that chaingun sound
@nibblrrr7124
@nibblrrr7124 3 жыл бұрын
11:28 -"Ahh, much better!"- "You know when you have diarrhea, but it doesn't hurt when it comes out? It's so satisfyin', man..."
@audiosurfarchive
@audiosurfarchive 4 жыл бұрын
Shit yeah, this is underrated as fuck.
@manuell3505
@manuell3505 4 жыл бұрын
I underestimated it because it stats with a Hellraiser labyrint picture, but it's pretty good.
@EMDakka
@EMDakka 3 жыл бұрын
decino didnt point out (or not notice) the demon pain sounds are actually Gnaars from serious sam, zombiemen and revenant pain sounds are from former humans, also from Serious sam. i also recognized the super shotgun sound, but i'm not sure, i kinda wanna say nailgun from quake 1?
@XzMondayNightzX
@XzMondayNightzX 4 жыл бұрын
Interesting title screen at the start. There's a plane with probably too many demons on it flying through what appears to be that crazy Labyrinth from HellRaiser 2. Imagine if they just filled it with nothing but Pain Elementals. Pretty cool map I like the creative lab design and the "closet demon."
@gabrielloko30000
@gabrielloko30000 4 жыл бұрын
The music on this level in particular *Chef kiss*
@deathcoconut1676
@deathcoconut1676 4 жыл бұрын
Maps like this are cool
@Robomorons
@Robomorons 4 жыл бұрын
Finally, after all this time, we get to see The Spectacle™. Also, when I played this map for the first time, I ended up setting GZDoom on Boom Strict so that the pain elementals actually had a point to being on the damn map.
@mistercmc5617
@mistercmc5617 4 жыл бұрын
Yo decino did anyone say you are a legend
@AlfredEnewton
@AlfredEnewton 4 жыл бұрын
Cheers! To one of the hardest working gaming youtuber
@rvaughan74
@rvaughan74 3 жыл бұрын
The stats screen music is from Wing Commander: Privateer. Specifically, the music that plays when you're at an Agricultural Base.
@eltiolavara9
@eltiolavara9 4 жыл бұрын
oh man this might be my favorite doom map ever the dude that submitted it had great taste (wasnt me btw)
@slayr4862
@slayr4862 4 жыл бұрын
my fav is prolly egg of human endeavors ive played that too many times
@goddesscarrie767
@goddesscarrie767 4 жыл бұрын
why is this your favorite map ever
@eltiolavara9
@eltiolavara9 3 жыл бұрын
@@goddesscarrie767 idk i just really like the scale, the part with the stairs and the part with tons of moving floors that essentially makes you deaf (if you have the sound effect limit on) its really creative also it never broke on me oops
@johnballantyne3458
@johnballantyne3458 3 жыл бұрын
Our house is a very, very, very fine house, with two Archviles in the shower...
@GlauciaAgrippa
@GlauciaAgrippa 4 жыл бұрын
Ducino can't beat this map without IDDQD!
@Shrek_es_mi_pastor
@Shrek_es_mi_pastor 4 жыл бұрын
Lol
@zenammu
@zenammu 4 жыл бұрын
Gonna make myhome.wad for next round, ducino seems to like these kinds of maps
@leoneldoleschal1194
@leoneldoleschal1194 4 жыл бұрын
I like the way this gets new stuff and inteligent way to push more the doom map program
@kevinp1046
@kevinp1046 3 жыл бұрын
3:26 I spit out my coffee. "Booty-blasted..." jfc
@malcolmlucas4644
@malcolmlucas4644 4 жыл бұрын
I wonder what kind of kinks do other demons have.
@goddesscarrie767
@goddesscarrie767 4 жыл бұрын
even though decino bested god machine single segment, he dove through swim with the whales, he beat Anargnosis, but the infamous ALT map11 he couldn't even beat without respawning and no clip... seems he's met his match. (love u
@reptongeek
@reptongeek 4 жыл бұрын
I love this new source port. You get a kill percentage to help you with Respawn demos, and the kill count goes down with Arch Vile resurrections but doesn't count spawned monsters so you know when it goes purple you have the correct amount of kills and you can exit I'm choosing Hellport as my favourite from Round 2
@rickardjames1319
@rickardjames1319 4 жыл бұрын
6:50 reminds me of an area in dark souls. 11:00 that section reminds me of the tropical expansion for Duke nukem 3d
@kinch_evl
@kinch_evl 4 жыл бұрын
When the mapmaker resorts to breaking the map to defeat Decino.
@GrandHighGamer
@GrandHighGamer 4 жыл бұрын
This is such a Dukey feeling level.
@eebu4053
@eebu4053 4 жыл бұрын
duki nuki
@doommaker4000
@doommaker4000 4 жыл бұрын
Feels more like a Dusk level tbh
@Patriot1776
@Patriot1776 3 жыл бұрын
Decino you need to do a full playthrough of A.L.T. at some point man! ^^
@thatmaninblack
@thatmaninblack 3 жыл бұрын
17:04 - I think those are slippers on the floor. :-O Not something I would expect in a Doom map. :D
@MateDrinker33
@MateDrinker33 3 жыл бұрын
10:45: "TONIGHT GAY NUKEM - HOT HOT HOT", eh? :D Thanks for uploading!
@johnspartan2096
@johnspartan2096 3 жыл бұрын
WOW,Decino using the chainsaw right at the start. No doubt we are here for a ride.
@lochumezung8313
@lochumezung8313 4 ай бұрын
At 1:23 I heard a sound effect from alien shooter 2
@johnromero1029
@johnromero1029 3 жыл бұрын
Looks like a fun map.
@iguana9173
@iguana9173 4 жыл бұрын
The arch-vile at 3:10 disliked this because he got telefraged. Lol.
@anarki8911
@anarki8911 4 жыл бұрын
Spectacular!
@Seb-Storm
@Seb-Storm 3 жыл бұрын
Indeed the change of sound is ok. At first i thought it was a map echo or something like doom 64 thing which is cool. Now let me ask you do you know where the plasma ball and chaingun sound comes from? It looks like plasma is from star wars games and chaingun from half life
@GloomyOtter
@GloomyOtter 3 жыл бұрын
awesome map, looks like Duke Nukem 3D in a nutshell. And sound effects are badass!
@MattTheReal1
@MattTheReal1 4 жыл бұрын
interesting content
@CemessonderIII
@CemessonderIII 4 жыл бұрын
Yes.
@nbanextlegend7497
@nbanextlegend7497 4 жыл бұрын
Yes.
@slayr4862
@slayr4862 4 жыл бұрын
Yes.
@iguana9173
@iguana9173 4 жыл бұрын
Yes
@NiGHTS108_
@NiGHTS108_ 4 жыл бұрын
Yes.
@Shrek_es_mi_pastor
@Shrek_es_mi_pastor 4 жыл бұрын
What if... I... I say no- *ᨋᨈ ᨅᨂᨗ ᨍᨃᨙ ᨎᨁᨗ ᨔ᨞ ᨀᨗᨓ. ᨊᨉᨗ ᨏᨎ ᨞ᨖᨛ ᨅᨁ. ᨕᨗ!* Y e s .
@CosmicStargoat
@CosmicStargoat 4 жыл бұрын
"They grow on you" So does a giant condyloma.
@TheRealNormanBates
@TheRealNormanBates 3 жыл бұрын
0:01 fun (possible) fact!: the maze image is taken from *Hellraiser 2: Hellbound*
@GeorgeTsiros
@GeorgeTsiros 3 жыл бұрын
18:10 baron #1: he's here, he's here! baron #2: ah shit, no, don't go! baron #1: i'm going, i'm going! baron #2: nononoNONO! baron #1: *fwhoosh* [some days later] baron #1: that's him again, isn't it? baron #2: not very excited now, are we? baron #1: ... screw you.
@santiagorodriguez2940
@santiagorodriguez2940 4 жыл бұрын
So what's the next wad? I'm predicting Ancient Aliens
@weirdalfan1980
@weirdalfan1980 4 жыл бұрын
This is why I hate rubbing 2 sectors together to move. It could break and do what you not intend to do. Like the raising floor not moving because of the crushing ceiling. I would put a 2 pixel or more gap between 2 moving sectors.
@silverroddo1468
@silverroddo1468 Жыл бұрын
I’m getting Camel by Camel vibes from midi?
@noeldc
@noeldc 3 жыл бұрын
22:48 "Come here, my lovely meatball!"
@Vitz_atelier
@Vitz_atelier 3 жыл бұрын
I guess what made the monsters not teleporting in is the fact that the teleporting linedefs are too close to each other. This makes things break sometimes. I avoid this problem by spacing them out more
@AKarnold1010
@AKarnold1010 3 жыл бұрын
You know how in the Doom storyline doomguy spent thousands of years in hell killing demons? Decino's youtube channel has got to have a similar body count at this point
@WSADKO
@WSADKO 4 жыл бұрын
that thumbnail
@slayr4862
@slayr4862 4 жыл бұрын
hot hot hot
@iguana9173
@iguana9173 4 жыл бұрын
Duke Nukem: shake it baby! You want to dance?
@barbariangamer6209
@barbariangamer6209 3 жыл бұрын
love that Plasma Rifle sound effect
@MrCantStopTheRobot
@MrCantStopTheRobot 4 жыл бұрын
The new plasma sound is great, and so is the new sprite for the Revenant missile.
@sixtycargothefightinggameg569
@sixtycargothefightinggameg569 4 жыл бұрын
Imagine decino being in real doom greetings demons and welcome to my 100% playthrough of doom 2 on UV with fast monsters enabled
@TheBrutalDoomer
@TheBrutalDoomer 4 жыл бұрын
That revenant's death animation is used in BD, when you rip and tear him in half
@MrFairhill
@MrFairhill 3 жыл бұрын
Speaking of the bar area, you should definitely check out the map Club Doom, which was excusively in the PlayStation edition. There is a non-scripted wad version available on the wad-archive and of course Doomworld.
@edharding9363
@edharding9363 4 жыл бұрын
I thought that was pretty cool, some of the sounds were excellent.
@StoneHill777
@StoneHill777 3 жыл бұрын
Great gameplay but your comments about the map are the best thing.
@mionfel1350
@mionfel1350 3 жыл бұрын
The opening scene with the plane looks like the world from Hell Raiser
@cwad737
@cwad737 2 жыл бұрын
Song reminds me of Head Like A Hole by Nine Inch Nails.
@0neDoomedSpaceMarine
@0neDoomedSpaceMarine 3 жыл бұрын
Some very fine Berserking in this video.
@yigitdemir6361
@yigitdemir6361 3 жыл бұрын
Hey, you have only 19 videos in your viewer submission round 2 playlist, just to let you know. Great playthrough keep up the good work !!!
@decino
@decino 3 жыл бұрын
Thanks, I'll fix it this evening.
@yigitdemir6361
@yigitdemir6361 3 жыл бұрын
@@decino You're welcome!
@KernelLeak
@KernelLeak Жыл бұрын
15:54 Decino plays MyHouse.wad, the early years...
99.9% IMPOSSIBLE
00:24
STORROR
Рет қаралды 31 МЛН
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decino
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Doom II - Gateway to Shangri-La (Ultra-Violence 100%)
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The Ultimate Doom 2 - MAP20: Gotcha! (Ultra-Violence 100%)
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Doom II - Death at 632.8 nm (Ultra-Violence 100%)
27:21
decino
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Understanding Eviternity Monsters (Doom II)
30:41
EduardoAndFriends
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Half-Life """""Speedrun"""""
42:23
grayfruit
Рет қаралды 1 МЛН
99.9% IMPOSSIBLE
00:24
STORROR
Рет қаралды 31 МЛН