edit: Pointed out by SplitSentro-there's a typo at 9:28, it's supposed to say 80% stun duration. Plus, SSG and Leadburster's DoTs tick twice on application due to the "TriggerTwiceOnPush" flag they both have, and BoomerangSnareLesser only actually ignores electric resists that are under 75%(so, not huuli hoarders or curled up rollers). That bit at 1:21 where I mention in text that the instant DoT tick doesn't (normally, Inferno is one exception that I know of)actually increase the total number of DoT ticks is something I actually only realized just recently-it'd make sense if getting 1 tick instantly meant you had time to get 1 more than expected, but it doesn't actually work that way. (Which I guess means that if it wasn't for the instant tick, DoTs would actually get 1 less tick than expected based on the duration/tickrate.) So some mentions of the total amount of damage DoT effects do in previous videos are very slightly incorrect... the worst kind of incorrect. Also, shoutouts to Banagement for educating me on why larva enemies have base damage of 5 on their bite-I thought they might be erroneously be using values from the AoE attack, but as it turns out they don't have a damage amount set, which means they use the default value, which is 5. As a result, you won't find a specified value for their bite damage in their files. Other drg test/info videos: kzbin.info/aero/PLqTo6tQ9tCOrABARyls3C94qzGo6TW3h_
@Ashlynn3333 Жыл бұрын
I rlly love ur videos, would go goblin mode for another weapons video
@kooogt Жыл бұрын
I rarely leave a comment on any youtubers channel, But I really like and appreciate your DRG content, you hit a corner of the game that other mainstream DRG youtubers miss. Good job and I look forward to any DRG content you have to offer.
@PoppySis Жыл бұрын
An extremely important note about the Shredders you forgot to mention; You can slap the li'l guys around
@Draax17 Жыл бұрын
They are very cute after all
@elliotcovington5739 Жыл бұрын
They removed that I think 🙁
@hot_chocolate7626 Жыл бұрын
@@elliotcovington5739 Nope, it’s still possible.
@day1emma Жыл бұрын
damn you can do that??
@fenrirsrage4609 Жыл бұрын
@@elliotcovington5739Yeah nope you can still do it, only when idle. Hell even other dwarves can do it too.
@11ducksinatrenchcoat76 Жыл бұрын
One thing that I find interesting about the Stun-Sweeper is that there’s a hard limit to how much you can do. Most grenades require clumped-up enemies but can hit all of them, while the Stun-Sweeper has a large range but can only hit nine enemies.
@deamooz9810 Жыл бұрын
I saved so many dwarves thanks to the speed, range and autoaim of the Stun Sweeper, I love it. it's a great grenade in the hands of a good team player, fits Scout very well!
@lestevegmbh2637 Жыл бұрын
Ya dont need to kite anymore with these, something any class normally does automatically but scout needs to hold his ground in order to assemble a crowd. So now i can zip around freely, 9/10.
@elnegromatapacos162 Жыл бұрын
You get so many of them, I rarely feel bad about wasting one, plus it instantly clears shockers and shredders, giving you an on-demand panic button
@tdc455 Жыл бұрын
It's an interesting trade off for sure
@zsoltdora2108 Жыл бұрын
Throwing it once or twice does open up some nice berserker attack opportunities.
@corbeaubm Жыл бұрын
The ability of shredders and boomerangs to relieve pressure with a single unaimed button press makes them invaluable IMO. They're at their best when you need them most.
@endmyexistence Жыл бұрын
It also feels a bit lazy. You don't need to think about where you're throwing them.
@undeniablySomeGuy Жыл бұрын
Yeah especially on the engineer and scout class that can struggle when the swarm in in their face
@vaelophisnyx9873 Жыл бұрын
@@undeniablySomeGuy reminder that DRG is a team game and that not everyone plays engineer or scout :)
@zzizzify Жыл бұрын
for me at least if i have bugs in my face and im up against a wall as scout cryo grenade is an instant stop this wave button, while boomerang has the delay of having to bounce from one bug to another.
@PHONO_tv Жыл бұрын
@@vaelophisnyx9873 reminder that shredders and boomerang are engineer and scout grenades :>
@setcetc Жыл бұрын
My favorite thing about the shredder swarm grenade is the sudden absence of proxy mines in random lobbies. at last, the proxy meme is semi-retired.
@paulkocherhans608 Жыл бұрын
I still prefer me some good proxy mines ;D It's just so much damage, and with repellant plats, you can sue them away front be team and still get good use from them :D
@nickmclean40048 ай бұрын
Max out FF value with Prox Mines, Turret Whip and Fat Boi My most fav loadout lol
@AndrewChumKaser Жыл бұрын
Something to note about the ripper: it doesn't turn. At all. Treat the ripper's path like a straight line drawn from your viewpoint, as opposed to the terrain. It doesn't care what the shape or curves if the terrain are, it will always loop back around to it's same spot assuming it can make it. To put it another way: it's like a latitude line on a globe. Technically that is a curved line, but it "looks" straight. The ripper's path is the same way: it looks straight forward from your view but it's technically twisting and turning across the actual surfaces. I don't think this helps it be particularly useful, but it's worth mentioning that you can basically line up a perfect strike on approaching grunts and slashers if you can aim it.
@LtPulsar Жыл бұрын
It guarantees that, given enough time, it will come back and hit you if you stay still. The smaller the cavern, the less time you have to get out of the way. Which is annoying when it's most effective in small caves.
@bravoxray Жыл бұрын
@@LtPulsar I have a clip of when a driller yeets a ripper off into the distance, and 5 seconds later it comes back and bites the scout in the ass while he isnt looking. That shit will never not be funny 😂
@fernando47180 Жыл бұрын
@@bravoxray any tool that aids Drillers kill scouts in creative ways is a good tool, in my honest opinion.
@kokorochacarero8003 Жыл бұрын
Trick shot: throw it behind you and watch it come from behind them
@fernando47180 Жыл бұрын
@@kokorochacarero8003 lol, I guess that could work
@nopenoperson8964 Жыл бұрын
I have >1k hours in the game and I never knew Larvae die after biting you. Thanks again, Lazy! Love these videos.
@Adeon55 Жыл бұрын
Yeah, for me I assumed it was thorns killing them, since I pretty much always use that perk on any dwarf other than driller (and when driller, they don't get that close often enough to notice anyway)
@thorveim1174 Жыл бұрын
also to note with Leadbursters: dont take them or be VERY weary of using them in elimination missions, as they have a tendency to pop dreadnought eggs from the other side of the damn room, even in massive caves.
@splitsentro Жыл бұрын
"For some reason, when Shredder DoT is applied, it actually ticks twice instantly" That's because of TriggerTwiceOnPush flag in STE. Gunner's DamageLimiter has the same flag as well. "Praetorians have 80% stun resist" It's actually 20% stun resistance or 80% stun duration. "BoomerangSnareLesser is unaffected by electric resists" That is not true. It has 75% MaxResistance. It only applies when a creature has less elec resistance than STE's MaxResistance. Huuli Hoarder (80% elec resist), Q'ronar Youngling (75% elec resist while rolling + 3 s after), Q'ronar Shellback (100% elec resist while rolling + 3 s after) don't get affected by this STE. Leadburster is quite effective against Spitball Infectors too. You can let Ripper roll around PIllars and tight chokepoints (dirt, walls) as well. You won't get STE_Plague_WeakpointPopInfection if you already take infection from: - Praetorian's Death Cloud; - Holding Plagueheart (mb someone else pops it nearby); - Being close to Contagion Spike (8.5 m radius). (Because of common EXKEY_Plague_Area.)
@bobclack3256 Жыл бұрын
Shredder grenades will also hover around the person that was closest to its activation spot. So you can throw them at a teammates feet and they will hover around them instead
@zacnate100 Жыл бұрын
Cant lie, ive been using the Boomerang a lot as a scout in Haz 5 and its helped me so much more than cryo nades and ifg's have. Of course depending on the mission the others can arguably be a better pick, but the boomerang has helped served as a good get out of jail free card for me and it also works as a good offensive tool for my playstyle when targeting bigger enemies. Its become one of my favorite nades in the game
@icefiretv Жыл бұрын
SAME. I used to be a devoted cryo grenade user, but these really have just completely replaced all the builds on scout for me.
@TURBOCOW9000 Жыл бұрын
I've found the Boomerang very useful for clutch revives when combined with the passive for Field Medic
@zacnate100 Жыл бұрын
@@icefiretv same here dude, cryo nades still be helping so much tho for specific builds so i still bring em occasionally
@Straend3r Жыл бұрын
Kinda same here. They are soo good against tiny trash ! But I've realized IFGs + max damage trifork arrows are insane burst so I switch sometimes.
@renaldoawesomesauce1654 Жыл бұрын
The reason for this is because boomerangs absolutely lock down mactera, which in my experience are some of the deadliest killers on haz 5. The grunts, praetorians, and slower kilers you can strafe easily with sprint or experience. Mactera though. Oh man 4 hits and you're begging for red sugar.
@metalurgent Жыл бұрын
Watching you shoot stuff with the gk2 during the stun sweeper section was very satisfying. AISE is a super cool oc
@BEERBOMB113 Жыл бұрын
Thank you for your work I play DRG fairly often and I learned a lot from your investigative research and testing. And I know that this whole video took more time to make than any of us could guess. Thanks for blessing Dwarf nerds with this info! Also your timing with the grapple ripper race was cool as hell lol
@LazyMaybe Жыл бұрын
wrt the time this took to make: my project folder for this video had 188 (mostly video/audio)files in it lol
@wulf2757 Жыл бұрын
Leadbursters are also very good against Dreads imo, a well placed one can burn past the HP gate if you time it well. Definitely my go-to for Elimination missions.
@DebasedAnon Жыл бұрын
I'd personally make the rippers melee damage, since that would not only alleviate the extremely low damage on large targets (outside of perfect environment ofc) but would also make them a fun cryo vampire combo.
@MoustachioFurioso83 Жыл бұрын
I'm sure they didn't make them deal melee damage specifically to avoid a scenario like this. Imagine getting most of your health back just with one well-placed ripper, all while you can focus on something else.
@arbiter771 Жыл бұрын
@@MoustachioFurioso83 With how overpowered the Axes already are, it wouldn't be that big of an issue. Give them a diminishing returns on health from vampire. The Ripper is already pretty terrible with how unreliable it is with cave complexity dependency being a thing with it, alongside the friendly fire, and immense planning to even throw one. The fact a grenade has been known to single handedly cause wipes because of accidental cocoon openings isn't really a good sign. I also just don't really see it's purpose, much like the other Driller nades...? Axe covers a great driller weakness in single target, and Rippers just feel 'fun' to use until you eviscerate yourself with one, since deploying it during a swarm now creates a liability and hazard that you now have to play around. Give them something unique (Vampire usage) or some sort of reason to be used with what costs you have with using it. No grenade should have that 'high' of a skill ceiling, when the payout is mediocre at best.
@lestevegmbh2637 Жыл бұрын
@@arbiter771 cant comment now, thats what i was going to say.
@MoustachioFurioso83 Жыл бұрын
@@arbiter771 I don't disagree on the Ripper being too demanding for what it offers, but I still think its shortcomings don't warrant turning it into a gimmicky Vampire synergy, and a potentially broken one at that. Surely there are other ways to make it more fun and reliable.
@arbiter771 Жыл бұрын
@@MoustachioFurioso83 I agree but i was just providing an example to make it more worth choosing. A lot of grenades in this game are just...terrible. Balanced around niche usages or just hilariously outclassed. Driller's HE, Scout's Pheromones (useful, but crossbow can just do it, and save you that nade slot a lot of the time), Engi's proxy Mines, Gunner's Sticky Grenades, All of them aren't "bad" per se, but just better options exist or they just have super niche roles to fill, and a superior option exists. (Axes, Plasma Burst, Incin, Cryo, etc)
@papahemmy8587 Жыл бұрын
It makes me so glad that you mentioned how absolutely cracked lead bursters are on bulks. I was testing the grenades when they were new, and I noticed that I could kill a 4 player haz 5 bulk with 3 grenades if I could get it to walk over them. They are a lifesaver when dealing with bulks when I have a carpet bomber or hurricane build.
@b-undo Жыл бұрын
I definitely prefer boomerangs on mactera swarm missions. Cryos obviously deal with groups of mactera much more immediately, but groups of mactera are far too common on mactera swarm missions for the 2 cryo grenades per resupply to feel as impactful as I'd like it to.
@DonBeardy Жыл бұрын
I love seeing your videos pop into my sub box. Always so educational and informative. Appreciate all the work you put into these
@dreamwalking Жыл бұрын
2:22 "Neat little bundles of funny little guys." That describes my swarm of Shredder buddies perfectly.
@jakubs.5966 Жыл бұрын
Yes!. I have watched almost all your videos on DRG. Thanks for your work, you made me from green to gray, now at 250h. Really love this game.
@chybaignacy5368 Жыл бұрын
Now this is a certified Grenade moment.
@eloryosnak4100 Жыл бұрын
I think the ripper has its place as a bunkie driller, as well as small room weirdness, but is a bit handicapped by the explosive damage type and the damage cap
@Brawlatron Жыл бұрын
Good shit as usual. Don't care how late it is, there's always SOMETHING to learn in your vids. Only comment I have is that the Rippers can be made into a legit controllable threat if combined with a little creative drilling. Seen vids of someone drilling out a small tunnel in the floor with a small pillar "roof" and throwing the ripper on that to make a basically stationary ripper that hits repeatedly in a small area. Haven't tried it myself (BoM/Cryo Bolt Scout has been my obsession this season) but that seems like it would be fairly effective. However, I think your points about Driller's normal weaponry doing its job are still applicable. Just thought I'd throw it out there.
@Poopafartium Жыл бұрын
This is a really viable strategy, but other than that i'd say his other nades fufill a more flexible job
@CurlyHairedRogue Жыл бұрын
Can say from experience that doing that is a bit inconsistent for a number of reasons: 1. Being even slightly off with the drilling leaves you with a trench. 2. If your throw is off by even a little bit, the ripper catches the sides and disappears into the sunset. 3. Drilling a Ripper Track requires time, time you definitely won’t have under normal circumstances, and depending on the orientation of the track, you might need to put yourself drastically out of position for a weapon that might disintegrate in less than three seconds if a pret walks through. 4. If _anything_ affects the terrain on the track _at all_ it can cause it to cease effectiveness. Exploders, detonators, your own team’s explosives and weapons… I like the premise of the thing but by _Karl_ is it a pain to use effectively.
@PoppySis Жыл бұрын
It might be neat if you were able to throw the rippers at a 90 degree angle. As it stands now, throwing them guarantees it will hit you if you don't move out of its rebound. Wouldn't make it any less outclassed, but would make it easier to use it for its tunnel-niche.
@Draax17 Жыл бұрын
2 launching 1 in each direction maybe?
@rodrigotkm8429 Жыл бұрын
Those bugs were really cute :3 (25:52). THanks for another insightful video. Stone and Rock!
@justsomejerseydevilwithint4606 Жыл бұрын
9:20 Which is VERY useful against swarmers, Shredders, and Naedocytes.
@BartanTirix Жыл бұрын
Gosh, I love these videos. They're so informative
@memes_the_dna_of_the_soul5487 Жыл бұрын
13:51 If you bring them on elimination missions, be careful, since these things tend to pop dreads unexpectedly/early.
@Joseph-mw2rl Жыл бұрын
I love that DRG managed to reverse engineer shredders and made them much better like invulnerability and bleed damage
@TheGrooviestGarbage Жыл бұрын
I always end up learning something new from your videos, glad to see you back!
@ItsKrovus Жыл бұрын
I like how I had just watched the bulk video yesterday and was hoping the gernade video would come out soon and here we are now lmao
@Ventiglondalator Жыл бұрын
I find the rippers useful for covering large distances or targeting groups that spawned on a ceiling and are about to climb down a wall
@somedude4087 Жыл бұрын
there's also a thing with stunsweeper where you're limited to only 1 active at a time... *NORMALLY* somehow you can throw another one while one is already flying which is not practically useful but its fun to do when no bugs are around not sure how exactly but constantly throwing it (or at least trying while one is flying) while animation canceling sometimes does that
@Kaltsit- Жыл бұрын
One of Scout’s jobs is prioritizing high risk targets like Tri-jaws and things like that. The boomerang fits pretty well despite being fairly basic
@anonymousanonym7523 Жыл бұрын
Thank You very much for taking your time to explain in such an easy to understand way! Your videos are informative and much needed!
@slimeinabox Жыл бұрын
Shredders: the forgiving grenade.
@bowreed Жыл бұрын
Quick tip: drillers power drills MELT through rockpox bugs because of how fast you hit the blisters, just watch out for getting infected
@ShotGunner5609 Жыл бұрын
Great video as normal brother. Honestly with the amount of tweaking that goes on after the beginning of these seasons, being a little late is fine!
@OhFrittata Жыл бұрын
I love that I found your channel JUST as I started playing both Elden Ring AND Deep Rock. Gonna be visiting your channel more often in my free time now.
@DolanMcDolan Жыл бұрын
There is a trick to make the rippers more useful on Driller. If you dig a tunnel in the ground and throw the ripper on the ceiling of the tunnel, it will stay in place spinning through and on top of that tunnel.
@the_Red_Star Жыл бұрын
good work, and I appreciate the trivia as well. I had always wondered what was up with parasites dying after coming in contact with a player.
@HazopGaze Жыл бұрын
Well, that was exceptionally informative! Especially since I don't sink all my time into DRG like I used to - now only playing it once or twice a week - so picking up on little things naturally takes a lot longer. And even then, nothing's like a good ol' technical breakdown!
@paulsnyder2210 Жыл бұрын
That side-by-side comparison of the ripper to scout speed!? Incredible. Thanks for your work; Always super informative and well done. Also a fan of the music selection!
@finnagamez3735 Жыл бұрын
These videos are amazing man. Keep them up
@GmanLV300 Жыл бұрын
Just found out you can press E to slap the shredders towards enemies out of range.
@TheUndeadslayer221 Жыл бұрын
I like how I didn't learn about the infected grunts having so much resistance to blast damage (their blisters specifically) until I saw a BET-C try to kill one (took something than like 4+ bombs to kill)
@Draconis_Eltanin Жыл бұрын
Thank you for the, as always, awesome analysis
@kokorochacarero8003 Жыл бұрын
I like drilling a little side window with a side tunnel right next to my bunker entrances to get a better Ripper angle if something big is trying to push past the focus fire A well placed Ripper on a dwarf-sized tunnel can be lethal and it saves so much ammo
@IanImperial19 Жыл бұрын
Finally, thanks for this amazing content! Glad to see you once again
@Spudcosmiccc Жыл бұрын
I took a break from DRG when Darktide came out so I haven't been caught up with the patches this season. This was very helpful, thank you!
@andrazprelec8263 Жыл бұрын
Drak next? Edit: I am proud to announce that I'm now a member of the here before 100 views club
@Razzusamadesu Жыл бұрын
Btw Wave cooker is super good at killing rockpox bugs because it's actual projectiles and not AOE
@nickmclean40048 ай бұрын
I came back to recheck stats, and I have to say.. you're hands down the best at breaking down all things DRG. It's insane how organized and detailed your vids are. Thank you so much for it all man. As for the Ripper dilemma, idk if changing it to Kinetic dmg would help or not... But maybe adding 50% heat (w/o dmg loss, like Double Barrel) would make it interesting, as I'm sure those blades would be red hot from the friction. Would be a cool visual too lol It would be nice to have a throwable that could ignite Goo or combo with Ice
@fadedthunder369 Жыл бұрын
awesome video, genius pick for the super mario rpg music in the beginning
@cardboardhed1967 Жыл бұрын
thank you for doing all this analysis I love these breakdowns
@direstorm7324 Жыл бұрын
the high bar strat works really well with the ripper grenade: drill straight down, forward, then back up (U shape) then throw a ripper on the small bit of terrain left over. It's an active ripper that stays in 1 spot and does a ton of damage to dreadnoughts.
@omagosh Жыл бұрын
where you show scout racing the ripper reminds me of moments in my life where I wonder if I'm living up to my potential (only I'd add the grape stomping lady as background for it)
@Revyalator Жыл бұрын
Mad respect for playing Boomerang's theme while talking about the Boomerang
@daveo7356 Жыл бұрын
I watched your video titled "Deep Rock Galactic: Season 3 grenade and rockpox bug details".
@willywallyb2379 Жыл бұрын
This is super cool! I love how it explains a lot they don't talk about
@evanwilliams1839 Жыл бұрын
To be fair Driller is much, much more able to make the scenario that Ripper is best in. All ya need is a wall
@bravoxray Жыл бұрын
FINALLY. I've been waiting your upload for months
@miamesa8652 Жыл бұрын
Honestly I love the boomerang because it's the perfect support tool, if you see your friend about to get attacked by something, you can just stun it almost immediately, it's also nice if you're in a hole (to get a gem for example) and hear bugs spawn outside, just throw a boomerang out, and it'll stun them, ensuring you can get out safely Also having 8 and them aiming automatically (and doesn't even get used if missing completely) means it has to be the most relaxing grenade to use, it's hard to find a situation where it wasn't worth using it, not that I waste grenades often, but that's really the cherry on top.
@mcgrawesome3292 Жыл бұрын
Please make more DRG videos! You are hands down the best regarding weapon optimization I have seen on youtube. Have you ever considered doing a top 3 load-outs with each class? It would be great to target newer players trying to learn the game
@elemenopey Жыл бұрын
babe wake up new lazymaybe
@drplantboss9281 Жыл бұрын
Another note with the Leadburster is that, much like Bulks, they can obliterate Nemesis. A rarer encounter, but they can take them out with a couple of tosses just like a Bulk.
@Roberto577_One Жыл бұрын
19:45 I may be misremembering, but I'm 90% sure that I had a rockpox swarm where mission control called it out with voicelines and everything on a non outbreak mining mission.
@timhorton8085 Жыл бұрын
Fun fact about plasma bursters. If you pick the ground one time to make a little divot the burster will get stuck in it every time. It gives you an incredible way to blow out a choke point
@SirTobias334 ай бұрын
i’m just seeing all your videos now since i only started drg in feb. this is so vital to my success and i can’t thank you enough 😂😂
@SirTobias334 ай бұрын
thanks for doing the math i would never do 😂😂
@Takeawaytruck1995 Жыл бұрын
19:03 The Rippers can also be slightly better for driller in caretaker fights. Simply put, driller has a hard time reaching the ceiling with his weapons for those damn sniper bots, but his rippers generally don't care about the things being on the ceiling. I've tried it on low hazard environments and they seem to do pretty well one shotting sniper bots, and since the caretaker room is freaking large, them coming back around for friendly fire isn't too big of a concern, seeing as everyone's scrambling to avoid everything already. Is it a pretty niche use and a bit expensive in doing so (you are trading away one out of your six saws to kill at best two bots)? Yeah. But I take use that thing over any of the other nades to feel just a little more useful than spamming my secondary at whatever I can find, and actually have fun doing so. Maybe Lazy can try to see if using the rippers in those situations beneficial? Either way, great video man.
@Wavuvi_Speedruns Жыл бұрын
Earthworm Jim background music! User your Head and Buttville are amazing tracks, especially the remaster from the PC port.
@avrg_21 Жыл бұрын
the ripper's also kinda outclassed in the crowd department by c4, like it has a higher sustained damage potential for more spread out crowds but then it something your primary should be used for
@awgmax Жыл бұрын
Honey wake up, new LazyMaybe just dropped.
@Obama_Hunter Жыл бұрын
3:07 I don't know how this game is programmed but it might calculate damage falloff based on the players position instead of the shredders position? I've seen a bug like this with the wrangler in tf2 but considering that sentries and Steve work find it might not be the case
@PalpatineGaming Жыл бұрын
I discovered the leadburster bulk thing while i was about to enter the drop pod on a mission. I threw my nades bc why not i was leaving, bulk spawned, died almost instantly, and left me in awe
@tavish1658 Жыл бұрын
I remember people deeming the Boomerang worthless in comparison to freeze and slow grenades, when it first released. The way I see it, they all serve the overall same purpose, which is crowd control, with variations. Cryo: Frozen enemies shatters easily & can be used to bring down airborne. IFG: Denies an area for a longer timer & works on larger enemies. Boomerang: Works in a larger area of effect, kills smaller enemies & has more ammo.
@Hirens. Жыл бұрын
Amazing video! Keep up the good work!
@N7NJA982 Жыл бұрын
I love your videos! They are so informative but still fun!
@lilwyvern4 Жыл бұрын
Boomerangs are awesome. They're a great panic button when you need to stop an incoming swarm that just showed up on your flank. REALLY useful during salvage ops. The swarmers are really useful too, just overall consistently effective at mopping up stragglers. The leadbursters seem sort of gimmicky to me and never seem as effective as a good ol' cluster grenade or sticky, and the rollers are just...bad. Maybe if they left little damaging fields behind them briefly or something, they could be a little useful, but as it is, they're just sketchy. Also I caught that Splatterhouse music. Glad to see another fan.
@tranquilclaws8470 Жыл бұрын
When you're a driller and you're digging a hole, why wouldn't you want to fill that hole with spinning sawblades?
@badabada38 Жыл бұрын
eyyyyy finally, the best drg breakdown man waiting for a stubby breakdown dearly
@Robbyo5 Жыл бұрын
The LOK with Explosive Chemical Rounds seems to do particularly well against rockpox blisters, which I would not have expected given what you said about how they treat radial damage. Obviously not as well as the breach cutter, but still pretty nice. I wonder if there's something else at play with it? It's probably because I'm hitting blisters directly with the bullets too.
@bravoxray Жыл бұрын
How are shredder drones against rockpox blisters? I havent tested that yet
@matis8287 Жыл бұрын
@@bravoxray I think they also hit them
@tarael86 Жыл бұрын
Another thing to be said about the stun sweeper is that, just like the shredder drone grenade, is extremely efficient. It is capable of hitting the same enemy several times if there's more than one target, and throwing it into the air with no nearby enemies will cause it to come back to you without wasting the grenade.
@thebloxxer22 Жыл бұрын
This now gives me, an Engi main, a use for a breach cutter. I typically run the laser powered by a 12 pound chunk of Ommoran Heartstone.
@finalfantasy50 Жыл бұрын
I use the boomerang with the trifork xbow mod to be able to instantly melt priority targets and it also helps with swarms and crawlers, your primary needs to cover a lot of ground when trifork is used (i usually bring armorbreak-penetration m1k) and boomerang helps with that
@literatemax Жыл бұрын
Holy shit the grape lady noises on the freezing breeder take me back. That was one of the first memes in my household!
@okaythisisepic6413 Жыл бұрын
I didn't know chamber pressure worked on ricochets. Guess I'm running that now lol.
@RyuuHawke Жыл бұрын
I love the boomerang, even knowing the higher efficiency of scout alternatives, its just so fun and chill seeing it go, bopping enemy to stupor. I just take it all the time purely on fun factor!
@Poopafartium Жыл бұрын
Its also technically the only scout grenade that does direct damage 🤔
@MakoNazarbayev Жыл бұрын
Love the earthworm jim ost! great vid as well ofc
@jasondahfolf4325 Жыл бұрын
Stunning up to 9 bugs with sweepers is generally enough for you to make enough space to better position yourself against a swarm while having the flexibility to snipe high value bugs to make it easier to shoot them
@Ironface53 Жыл бұрын
19:18 It would be nice if they changed the damage type and further reduced friendly fire damage, for starters. A couple neat features I thought of would be if they broke on contact with heavily armored enemies (i.e praetorians, adult shellbacks, oppressors and Dreadnaughts) but did even more damage, along with a slowdown or bleed DoT effect of some kind on normal hits, due to being hit with a runaway tablesaw blade and all.
@hadgeron9556 Жыл бұрын
The stun sweeper paired with the Zhukovs with the extra damage against electrified enemies allows you to stun and delete a pretorian or use multiple boomerangs and stun lock a bulk killing it in seconds
@mysticwizard1943 Жыл бұрын
Not really a fan of nerfing Driller's ability to drill through Rockpox. It already did quite a bit of buildup when you killed a Praetorian that way due to the fart cloud, and you likely were doing it because you were in the middle of foaming/vaccing and one spawned in your face (so you already had at least some buildup). So now you're punished for using the most ammo/time-efficient method for dealing with them, but Breach Cutter is just left untouched despite being kinda broken. I'm not mad about it, but more confused as it seems like they wanted to discourage what they saw as cheese and overlooked a much cheesier method.
@Scrombo2 Жыл бұрын
19:07 maybe give them a 'bounce upgrade' where if they hit something, they re-direct and roll to another near by bug? And chaining alot of bounces gives them a couple of extra seconds of up time???? Idk, not a game designer
@n4k3d51 Жыл бұрын
once again another in depth video... THANK YOU
@theepicdude2285 Жыл бұрын
Bruh this popped up in my recommended in 18 seconds lol
@WolvericCatkin9 күн бұрын
_"Well, it's been a bit longer than a planned..."_ _Feels like this is going to be the opening to the next DRG video as well..._ 🥴
@lek289 Жыл бұрын
The shredder grenade is my favourite now on engie because I build my engie to be general purpose. The provide a nice consistent damage bonus that works really well with a more mobile strategy that repeatedly recalls and redeploys your turrets.
@contentconsumer3743 Жыл бұрын
For the rippers: I think they could be much slower & larger, do more damage on impact, and terraform the ground as they go. Would be a neat addition to driller’s kit + could be useful for making stairways/walkable areas And if they’re TOO strong they could be made into a deployable like the turret. But instead of building, the engine would need to be started
@DakkaBert Жыл бұрын
oooh ripper just digging a tunnel instead of following terrain is a great idea
@contentconsumer3743 Жыл бұрын
@@DakkaBert Right?! I think it could do a bit of both, as long as it excels at bug murder 🪳
@finntheviking5579 Жыл бұрын
The one change I would make to the ripper to make it infinitely better - make it melee damage. Would it be overpowered? Perhaps - oppressors would be weak to it and you could proc vampire very easily. HOWEVER - you can say the same about the drills and frozen enemies, or the axes and the fast throwing exploit. Currently, there is almost no reason to take the buzzsaw. If it did melee, you could trade the 8 axes for 4 saws and POTENTIALLY get more health/damage out of them if used efficiently.
@HoxtonRules Жыл бұрын
"A bit of friendly fire builds character." -LazyMaybe