My man is so focused on staying around all the mobs to grab the exp instead of getting any resources, which are basically just levels in themselves that give more options... Edit: Driller changed his life
@ibumholekow9 ай бұрын
Yup. He too focused on playing vampire survivors and thinking he needs to kill and be close to enemies. When he should be running around the map avoiding them and mining as much as possible. When he is standing still just killing. It hurts my soul cause he failing the fundamental part of the game that even he says he just doesn't understand.
@insertoyouroemail9 ай бұрын
Not to mention him wasting all his Nitra on small upgrades when each unit gives him 2% more damage across the board; 100 Nitra is +200% damage!!! He needs to optimize globally, not locally.
@azure55849 ай бұрын
He hasn't been the brightest with this game indeed.
@Ishlacorrin9 ай бұрын
@@insertoyouroemail Nitra is ONLY damage when you have the artefact and it's a BAD one to pickup because it reduces speed too much. -50% speed will get you killed irrespective of how much damage you have. Now the Nitra = crit option, that is decent but still not great as crit chance is not hard to get either.
@TheGrimlx39 ай бұрын
@@Ishlacorrin a lot of strategy's. I pick up as much Nitra as i can hoping to grab the 0.5/Nitra crit rate,,,,,,and most weapon upgrades are in Nitra between dives
@sleepysaur.9 ай бұрын
For someone who cleared the whole game, i gotto say Pick up radius is the best upgrade in the game by FAR! I tend to pick the green > all blue upgrades and the blue pick up > all epics and sometimes even legendaries. You will notice clearly when you dont need more, however having a decent amount is like increasing the levels you get x3 in a run. At early levels you always want to get obj>nitra>gold. So you can just skip trying to kill mobs and focus on mining more or less whole early game untill u done a lapse through whole map. At stage 1-2 sometimes 3 you should always take obj as soon as possible. I still think chance to mine the nitra and the gold are the best obj bonus upgrades in game, as these lets you snowball in shop so much! If you look how you play on the last stages when you run around trying to dodge things, try to play like that from first go and only focus on getting minning and game will be so much more fun/easy in the long run!
@notyourdad9 ай бұрын
Pick up radius is generally good in these kinda games.
@prophecygg58269 ай бұрын
For me its Luck over everything. Pick up Radius second. Focus mining Nitra over gold. Complete secondary objective for gold. The rest is more class and weapon based.
@sleepysaur.9 ай бұрын
@@prophecygg5826 Sure luck is fine, but i don't think it matters that much, i also think legendaries is very often bait. The epic + 3 weapon is better then 50% reload speed for example. Getting the overcloaks fast ensures you will have an easier time to work on minning more safetly. It also helps you buy more stuff in the shop. As for the shop, i do roll quiet a lot, trying to get the blue +2 level to overclock faster and spending all my nitra. The most fun you can have is going driller getting mine speed up and having x2 of getting materials when mining. Some runs where im x2 gold when mining, i've gotten around 200 in 1 level. Which just lets you max up so much things. When it comes to weapons. Last set up for scout and gunner is prolly the best. The cryo grenade and seismic repulsor are really op. For your third or 4th wep you always want it to be one of thoose preferibly or something like a knock back. Exp gain is also very strong to get!
@daintydiagnostics72387 ай бұрын
@@notyourdad It's much better in this game than any other game in the genrer cause of how rare the magnet is
@Rhukzy9 ай бұрын
Is Asmon picking the WORST upgrades and missing all the objectives, because he want a challenge? Like playing Elden Ring without leveling up.
@Schwrtzwld9 ай бұрын
That's his play style. You just have to live with it
@itscoolthough4199 ай бұрын
Was his ER run really like that? I remember his build being OP in the malenia fight. He could get her to 50% in like 3 openings.
@senLuno9 ай бұрын
His playstyle is like everything else he does, stupid and ready for excuses
@senLuno9 ай бұрын
@3rdEyeAi. Yea this guy that looks like the outside physically rejects him, it can't be harder than him having to go outside to live life
@leslie79229 ай бұрын
He just plays for fun not like you guys researching "best builds" and then saying ez game boring.
@lukecreamer84268 ай бұрын
Loving the content, but you're missing some key priorities for good runs: 1. Always be mining. Kite to new areas, not ones you already mined. Kite through the mobs for XP right after you detonate one of the yellow bugs, not after 10 of them, which takes too long. 2. Always be mining. If the bugs are up your ass, mine through some stone to make space and then get back to the MINERALS - they are the only thing that accumulate between runs. 3. Always be mining - as the maintenance worker subclass, only choose turrets and other constructs, mine AFK, let the turrets work, kite through stone if overwhelmed. 4. Always be mining - faster - the driller is better than you think, because minerals. It's less damage than engineer, but you can kite through rock even better. 5. Always be mining. You are not getting paid to kill bugs, except for loot bugs. This is why driller is great; you can completely ignore the bugs by kiting through stone. 6. Kill the boss with supply drop damage and/or yellow bug bursts - you're mostly lacking in the latter, as well as using these to blow up the swarms.
@lukecreamer84268 ай бұрын
Oh, and your level up priorities are pretty nuts. You should be taking the highest rarity bonus most of the time unless it doesn't synergize at all. Luck and XP gain are the best early and garbage late, move speed is as good as damage, and mining speed is best on every class vs any other upgrade of the same rarity.
@drandana36619 ай бұрын
Asmon getting 10 nitro while standing still and complaining about his class is the main reason I booted up this game today.
@trovarion9 ай бұрын
It's like the mobile game ads you see, where "someone" plays extra bad and it makes you want to play it...and "show them how it's done" 😂
@Sheepy_WOS9 ай бұрын
@@trovarion Wow that's actually a great analogy, I literally bought this game and tried it myself just to rekt the bugs. That being said, the game still have some difficulties especially when I was trying to be greedy and unlock the lv12 weapon overclock achievement upgrades in 1 dive.
@theStr4yD0g9 ай бұрын
Game is not very hard. He's just not smart.
@paintspot15099 ай бұрын
@MisterOhayo-qj8geI doubt it.
@SuperTimmmi9 ай бұрын
i totally feel you. Its like rage playing
@chicken9 ай бұрын
This is one of the best $12 games ever made.
@MATOX-19 ай бұрын
$10*
@austin-if5kq8 ай бұрын
play the real deep rock galactic, its even better. Truly one of the best developed horde shooters ive ever played, better then the original cod nazi zombies trilogy. ROCK AND STONE
@aggrocd19858 ай бұрын
@@austin-if5kq why do you think you're the only person that's heard of that game I'm sure he is including it
@aggrocd19858 ай бұрын
@austin-if5kq and it is nowhere near the original zombies. You have bad taste. When zombies came out it was revolutionary this type of game has been done over and over again.
@reallystupidgaming52918 ай бұрын
@@austin-if5kq thats just not true, the base game isnt nearly as good or worth the price. theres a reason no big streamers play it
@tonykaze9 ай бұрын
as someone who has played so many stat games, I'm really shocked Asmon sucks so bad at choosing stats in this game
@sarzootashoota3519 ай бұрын
Picking the best stats and upgrades gives him less content time. He's very open about maximizing content over trying to speed run games.
@dazzauk83349 ай бұрын
So why does he give feedback on games then if he's purposely not playing it correctly?
@sarzootashoota3519 ай бұрын
@@dazzauk8334 because you don't have to play games "correctly" in order to review games? (See the ENTIRETY of games journalism) Who made you the video game reviewer police?
@Cc-bh3ye9 ай бұрын
you dont have to play meta and do everything perfect to review a game@@dazzauk8334
@Seraphim2629 ай бұрын
@@sarzootashoota351 Who made you the police to ask him this question?
@PsychoMachado9 ай бұрын
Turret mining is not really good because they mine by shooting the walls, but if there are enemies close they prioritise the enemies. And stage 2 onwards there is not a moment where the enemies aren't close
@404person99 ай бұрын
unless you're too strong to kill them faster, but is not the case in harder difficulties.
@kannon02169 ай бұрын
Exactly. I had most of my success with the Driller and stacking DoTs. That way I can just mine while my AoEs cleared the hordes.
@yourdemiseishere9 ай бұрын
With the bouncing it autoclears the area.
@Xabraxus9 ай бұрын
@@yourdemiseishere plasma damage type upgrade
@PsychoMachado9 ай бұрын
@@Brad-dx9fd As you go up in Hazards it's not viable because there are enemies everywere. It's useful on the first 10 seconds and then it doesn't work anymore
@Silkentwilight9 ай бұрын
I have put over 200 hours into this game and have all meta unlocks. I have some things I've learned that I'd like to share about the game. Tips: (Asmon will probably never read this): Hopefully some of you will and it will help :) 1. never stop moving (with few exceptions) - the game requires you to micro adjust your position to successfully mine and avoid enemy hits, and usually the easiest way to do this is continually path through mobs and terrain without stopping (you'll notice asmon get overwhelmed and just stop a lot, this is absolutely something we all do hoping our weapons will save us, they usually won't - just keep moving unless you're cornered, and then pray to god you have flamethrowers lol) 2. when swarms come, DIG: even if you think it won't work, different bugs path differently and you can zig zag tunnel through rock to live longer, buying your weapons more time to dispatch enemies behind you 3. learn how your weapons work and damage aliens (this sounds dumb, but you really have to play with each one and watch how your weapons successfully kill one, two, or multiple aliens, and then you need to combine those weapons with others that do damage in different ways - some weapons fire from the back, some only from the front, some spray in a cone, some random, some on turrets that spin, etc.) - most builds require synergies and combinations of these to assemble a toolkit to handle different situations - just takes time to learn these - asmon doesn't have all that info yet and that is why the game is "harder" - the game just recently added tooltips to help players understand how each weapon works, as well as how each type of damage works (fire, cold, plasma, acid, kinetic) 4. use terrain to your advantage: on the fire levels, walking through fire (lava) is NOT bad - it is only 2 damage which is nothing, and all mobs will avoid fire. Fire actually saves your life on these levels, and they have become the easiest ones to complete for me. 5. the three main sources for increasing your power and survivability are a) exp b) gold and c) nitra (red boys) - they all basically "level" you - (primarily through your weapons). realizing that all three, exp gold and red boys DO the same thing is important because successful runs usually end with you maxing out at least one weapon, two if you can. The game within the game is how quickly can i get the overlocks i need to stave off all these enemies for as long as possible (meaning you actually don't want to complete the levels as quickly as you can, you actually want to "farm" for exp gold and nitra as long as you are able without dying OR killing the final boss of each stage (doing so ends the round, so you actually want to kite him and just pick up xp and resources in circular paths until he dies) 6. Not all upgrades are created equal. In my experience, crit damage and armor are terrible investments. EXP (rare or better) is a great investment in the early rounds (1-3 probably) and heath is ok throughout, but weapon upgrades are usually best. Some pickup radius can be helpful but I generally won't take this over a weapon upgrade unless its epic (or rare if the other options are awful). The "cosmetic" upgrades that raise the level of your weapon by two (rare) or three (epic) DO nothing to increase fire rate, reload speed or damage, but they CAN be a great way to get to the overlocks, so you need to be careful and plan when you use them. Strategic use of gold to reroll upgrades is good, but should be VERY rare because you're essentially spending half of what an upgrade would cost in the shop if you can finish the run (there are absolutely times that you want to skip all 3 offerings though, so you shouldn't be afraid to do this when needed, especially if you get 3 common options (gray) - like if they were common health crit damage and crit chance that's almost always a reroll for me) 7. Weapon synergies are important, you want one big kinetic weapon to break up those massive swarms (the axe is great for this, some of the grenades are good as well but you need to experiment with your favorites to figure out what works with your playstyle), you probably want one acid weapon as it applies a debuff that increases damage from all sources (in my experience more that one acid weapon is bad), fire is great, the burning just stacks and stacks, you probably can't have too much fire, cold is pretty weak but one cold weapon is ok if you're having issues with your micro (which can absolutely happen at later difficulty). 8. Leveling up during each stage RESTORES HEALTH (they don't tell you this anywhere in the game, at least to my knowledge). So when things look really bad, you can kamikaze dive into a bunch of xp and it will often save your life. Also there is a small knockback when you level up, pushing enemies away from you, so if you think you're toast, don't be afraid to jump through a wall of death for a level up as it might save your life. 9. Incoming damage sources are WILDLY varied. As noted before fire/lava does 2 damage, so walk through it all you want (almost, haha) but the pink floating globs of spit done by medium size bugs have some of the highest damage in the game. As a rule, smaller bugs typically do smaller damage. Watch those red numbers. Sometimes you will simply HAVE TO take damage, but you can usually choose which source you take it from (different mobs, one of their projectiles, fire, etc.). Knowing which ones hit harder is essential. Also the big fire bomb bugs will explode if you simply get close enough to them, so if your micro is good enough, you can get close, back away quickly, and nuke a big group to clear a quick path you can dive through if things are looking really bad. 10. The Driller is one of the easiest classes to play if you understand him. Use his "foreman" class (the default you will have when you unlock him). He's a super-miner. He gets +50% mining speed after about 4 seconds of mining time, making him the fastest miner in the game that can tunnel away from aliens with no problems the entire game. He's kinda broken and probably needs a nerf. I actually used him to unlock almost ALL the meta upgrades because he can mine those rare rocks about twice as fast as any other player. His playsyle is a little different and you need to realize this. He's going to get less kills at the beginning stages because he's a miner, but he makes up for that by being able to get TWO to FIVE times the gold and nitra others can get because he's so fast at mining, so just do the math - he gets WAY more upgrades because he's getting 2-5x TWO of the three leveling resources (gold and nitra, but less exp). Bottom line, I've killed the dreadnaught (final boss on level five) with the Driller at level 60 where I've had other characters reach the same stage around only level 40-45. How much easier is it to kill the last boss with 10-20 more levels? WAY easier. So yeah, use the driller, unlock the meta unlocks so you get more movement speed, damage, health regen, etc. and go to town! SAMPLE BUILD: A really cool build that works for new players with the driller is his base weapon (Subata I20, which is actually an amazing gun fully upgraded because it fires from his butt as he's mining so it literally covers your ass), + flamethrower (probably the best weapon in the game, you also want to fully upgrade this if possible), kinetic axe (synergizes like crazy with the flamethrower and his base weapon because flamethrower is great aoe, his base weapon is high damage single target, and kinetic is massive splash damage with an explosion), and if you're lucky, you couple that with an acid weapon (sludge pump is probably best) so it debuffs the aliens and makes them take more fire damage from the flamethrowers. Lastly (hopefully this isn't overwhelming), you DO want those weapons IN THAT ORDER because you NEED to get the flamethrower upgraded pretty high for this to be effective, and if you get it as your third or fourth option, your upgrade choices will be "watered down" with the other weapons you have, so you'll see less opportunities to get it upgraded, and you will be in a later stage in the game, ALSO giving you less time to get those upgrades locked in before the critical fifth stage.
@lukasjanda439 ай бұрын
It is still a rogue-lite game. The upgrade system is there for a reason and the game is designed around it. If you have 2 out of the total 12 armor upgrades, it would be stupid if the enemies in Hazard 2 or 3 did not deal "a lot" or "too much" damage. The duality between killing bugs and mining does not seem to be an issue in my opinion. Most of the weapons aim at the nearest enemy anyway. Frontal weapons compensate it by the raw firepower and driller's base weapon is even shooting behind, because you are expected to drill into walls - funneling enemies behind your back. The lower spawn rate of magnets (compared to the demo) felt weird to me at first too, but upgrades allow you to increase the pickup range quite significantly and more importantly multiple magnet effects were added in form of the weapon overclocks - tesla coils, boomerang, even some turrets if I remember correctly. Some weapon overclocks are specifically designed to boost other weapons - like driller's back shooting Subata. You just pushed too far without adequately upgrading before. The upgrading process might be a bit faster tbh.
@Utrilus9 ай бұрын
Everyone seems to be complaining about not having a magnet when they want or need it. At least the people I've watched that is.
@roam3d1519 ай бұрын
For me currently i love running the Warthog with plasma and coils collecting XP and slowing everything. You can just zoom around mining.
@MarkWilson-ij9jd9 ай бұрын
This is one of the best $12 games ever made.
@mrmonokel23359 ай бұрын
Wait, it is 12 dollars in the US? Only 10 Euros in Europe xq
@BuddyDude01129 ай бұрын
@@mrmonokel2335 it's $10 in America or $9.99 to be exact
@JerDog19849 ай бұрын
It's so addictive!
@sihTdaeRtnaCuoY9 ай бұрын
As someone who has played most of the games in this genre, I have to disagree. It's just really not that fun. I want to love it, and have played it a lot, but after like 10 hours of gameplay, you realize the entire game is you running away from the horde, feeling like a weakling, and relying on RNG. And every boss fight is "Run in a straight line, then turn when he jumps".
@JerDog19849 ай бұрын
I'm about 14 hours in and I'm running through hordes, so I guess you need to unlock more sub classes or buff thee attributes? I have games where my character is super strong or gets dogged on, just depends on build@@sihTdaeRtnaCuoY
@lashaoboladze85809 ай бұрын
okay im 1/3 of the way into the video and your main problem so far is that sometimes u just seem to freeze doing nothing and just waiting your guns to kill mobs where you could be mining of just getting to better position. you also progress wayy to fast at the starting levels where its way easier to farm materials and xp. you gotta try to not kill boss fast and get as much as you can from starting levels.
@georgehill30879 ай бұрын
Not sometimes. Nearly all the time.
@orangejuice32359 ай бұрын
Killing the enemies makes the boss and drop pod spawn quicker. Exploring the map and mining is way more worthwhile.
@jb27609 ай бұрын
This game made me buy deep rock galactic. I do not regret my purchase 32 hrs later.
@benschaly9 ай бұрын
rock and stone!
@marcozegikniet93019 ай бұрын
Same here. Sad they abandoned the first person genre. First person is so much more fun and better looking.
@iainh8 ай бұрын
@@marcozegikniet9301 Have a look at DRG: Rogue Core, they are far from abandoning FPS. DRG Season 5 is also supposed to be a prelude to Rogue Core.
@rougeomen76498 ай бұрын
Just got it, cheep and clean.
@Kevdama18 ай бұрын
@@marcozegikniet9301They havent abandoned it actually! The creators of DRG are actually working on a roguelike version of DRG, this survivor game was made by a different studio . Look up Deep Rock Galactic Rogue Core, set to come out this year
@damieryt55729 ай бұрын
I "finished" the game at around 70 hours played (with some 20-30% AFK Time) with all weapons unlocked, all challenges done and all upgrades done. Hazard 5 of Magma Core is insanely difficult (especially the level 60 with Demolitionist challenge - this took like easily 30 tries+). I personally think the classes and weapons are still very unbalanced (Foreman, Juggernaut and Scout are 100% better due to their defensive ability; Foreman due to mining away) - which is fine, it is early access. - Looking forward to new biomes, weapons and classes - According to the devs they plan to make the small flying Bot upgradeable as well - Would be cool to have more interesting over clocking options instead of the usual damage conversions and large upgrades like "+25% fire rate, +25% reload speed" Couple of tips: - Mine, mine, mine, especially for gold and nitra - Do the side objective(s) - Don't immediatly kill the boss(es), kite around and try to kill as much stuff as possible, also gather the ressources! - The Juggernaut (Gunner) and the Recon (scout) are 100% more forgiving than the other classes due to their defensive capabilities, use those if you struggle to finish a dive - Use the Foreman (Driller) for material-gathering runs, it is possible to gather every single node on each stage with this guy - Do not underestimate pickup-radius, mining speed and movement speed - all 3 are crucial for gathering and kiting as well Hope that helps
@leningradecdin9 ай бұрын
Agree, it's hard. You also can't get insanely powerful fast and some weapons are terrible the way they work. Game also lucks 'cool' upgrades. It's hard to achieve 'power fantasy'.
@maxinehell13949 ай бұрын
also because most of the weapon can only be fire when you facing an enemy and at the same time your objective is to mine its basically making engineer very good class or maybe driller because the starting weapon fire from his back instead of the front
@DevMP9 ай бұрын
@@maxinehell1394On hazard 4/5 engineer is absolute crap and driller is med. Also there are like what, 3 weapons out of 30 that shoot in the front? So wtf are you talking about lol Not to mention that shooting in front is incredibly powerful when you basically need to cut through the hordes you face on higher levels Also each class has 3 specs so you don't even need to pick spec 1 as a gunner and you can have all weapons shooting in all directions
@Yami_Shoumetsu9 ай бұрын
i wish they remove the level 12 OC unlock requirement on weapons. You always need to sacrifice a run just to level up a weapon without oc until level 12 so that you can use it properly on future runs which is just too annoying.
@Shadyman5269 ай бұрын
Welcome to rogue-lites. Each and every single rogue-lite has a weird unlock requirement of sorts and this is theirs. It gets you to play and experiment more
@CellarPhantom9 ай бұрын
You can just step down a hazard level while doing that and it's no problem to win while unlocking it. But I agree it's not good design, I wish you would get some upgrade for it when reaching 12 at least.
@frequentsee38159 ай бұрын
This is an ego statement. You think you're too good to play the game at a weak level. Like how dare the game make you struggle. Playing and unlocking things to become more powerful whilst also gaining knowledge is the payoff. Saying you should not have to endure this is simply hubris
@Shadyman5269 ай бұрын
@frequentsee3815 Well said, I 100% agree. I like it honestly because it actually makes you try the gun, then try the gun with overclocks and experiment. Other games, like Vampire Survivors you just get the same upgrade over and over again. This actually has variety and a lot of it, especially for an early access game
@Yami_Shoumetsu9 ай бұрын
It would actually discourage most people to try things because why would you use something that has no overclock over a weapon where you already have overclock. And this is what is happening to asmon and why he keeps selecting the base weapons since he don't have overclocks on the new weapons and he does not know how good some of the overclocks on the new weapons. For me I usually just play on lower levels then select the new weapon and level it to 12 then immediately die so that I can now use it in higher hazards. Its just a time waster honestly. You could have been spending your time strategizing on higher hazards but here you are doing an extra step to unlock OC of new guns.
@gorgeouszan9 ай бұрын
I'm currently on Hazard 5 for each Biome, looking forward to new biomes. My two cents for improvement: Mine more. You get EXP for collecting gold, nitra, and other minerals on top of them leading to big upgrades between rounds. Far better than just collecting exp globes. Because mining is so integral things like Mining speed, Movement Speed, EXP Radius are huge. The first two just for being able to navigate safely, the latter means you will collect more EXP instead of leaving it on the ground. Don't invest in bad weapon upgrades over things like EXP radius or Mining speed. From there try to have a plan in mind when picking weapons and overclocks. The more you uniform your weapons the more your upgrades overlap (i.e. You can change the assault rifle damage to Electrical damage and then take Stubby and the taser which are default electrical. Then you'll start unlocking upgrades that do damage and reload speed to all Electrical damage weapons, which means it'll effect all of your weapons instead of only one or two.) I'd also recommend when you unlock a new weapon; do a run with the specific goal in mind to upgrade that weapon to 12 so you unlock it's overclocks for later use.
@lizkimber9 ай бұрын
my problem is some maps just seem basically devoid of stuff other than flat boring rock which gives nothing,.. and you run around desperately trying to find minerals and nothing
@gorgeouszan9 ай бұрын
@@lizkimber I hear what you're saying and I agree, I think the random generation of the maps needs some improvement. Sometimes I have tons of minerals and occasionally I get these weird set ups where it is hard to find anything. Like Hazard 4 Magma I still don't have the collect 300 nitra milestone purely cause every time I seem to run it there's barely any nitra spawning. Hundreds of gold but no Nitra.
@TheNerdArmory8 ай бұрын
There's a few things holding Asmon back that's causing him to feel like it's over-tuned to the severity he's claiming. Firstly, the game needs to be played on lower difficulties a few times where your goal is NOT to win, but to spend your time leveling weapons to level 12 so you can "unlock them" fully. The mechanic of "paint jobs" are in the game for 2 reasons, and this is one of them. Opt to buy those OVER anything else on /these types of chosen runs/. Secondly, Asmon seems to typically be running in a curved pattern into a LONG straight line and never cycling back for dropped exp before the timer between swarms has lapsed and now there's a new pack on the way cutting him off, which wouldn't happen with his third issue: Asmon isn't looking at the bar at the top of his screen. It shows you when an elite is spawned, drop pod is spawned, wave is spawned and a boss is spawned. You can sometimes speed these up but typically you can see how far off you are from these and MANAGE YOUR MOVEMENT around them. I saw him trying to rely too much on a magnet being dropped (something other games give out a little more freely) and thus he's used to a save mechanic like that dropping, allowing him to think a little less about how he's moving (ironic because in tight situations he typically does a very good job to maneuver our of it safely). Lastly, he's now finally mining gold but isn't using it to its fullest. Yes, the best chance of GOOD upgrades will be found between danger levels/earth levels but you don't need to hoard EVERYTHING until that time, especially if you stack or have some Luck. When you level up and get either: 3 greys, 2 greys 1 green, 1 grey 2 greens USE YOUR GOLD TO REROLL. One time, typically with Luck you'll find is enough to get at least 2 greens and a blue show up which helps you dramatically avoid crappy stat choices. I mentioned the paint jobs having 2 roles, here is the other. When you have many of the weapons fully unlocked, you'll want to upgrade them all the way to "overclock" them, however you'll never get enough experience to do so. This is where the paint jobs come in. You spend a lot of your levels pumping stats into a MAIN weapon of your choice AND getting its overclocks as well but for the rest of your weapons, they won't see many levels pumped into them but overclocks are still something you can achieve with these paint jobs. You typically want to see in a run 2 weapons fully overclocked but only one of those weapons will have levels pumped into it where each "brick" or "slot" that you put a level in actually GOT a stat boost out of it. The other weapon will get a few of these, but the rest will be paint jobs pumping ZERO stats into those slots but will at least result in a game changing overclock mechanic of your choosing. Buying too many "gives x to ALL weapons" can be bad because you're now further from overclocks on your weapons. I hope he sees this.
@brandontinker59219 ай бұрын
Imagine how lit games like this would have been at the arcade
@Dar1usz9 ай бұрын
DIG DUG man, been playing it hard, glad to see both games still providing fun of course ancient DIG DUG is only on around 10 mins of fun, but hey, games are bigger now :D
@nooostop46649 ай бұрын
With one coin you would get tons of hours of fun!
@ericresh32689 ай бұрын
holy crap hes finally getting the loot bugs.
@Shadyman5269 ай бұрын
But not the resources in the walls 😂
@mrmonokel23359 ай бұрын
...loot bugs are worth less than ores. No xp.
@muik65169 ай бұрын
finally more of this game, please finish the whole thing its so great to watch
@thetruth41169 ай бұрын
Sup fellas. just cleared hazard level 5 crystal caves as the Gunner and i'll say this now; Auto cannon is the BEST weapon in the whole game! that being said devs need to work on the balancing issues this game has because some classes like the Engineer are simply not viable on the harder difficulty levels.
@LowTempDabr9 ай бұрын
how many hours total do you have?
@DDoig19 ай бұрын
Hey thanks for the info. I may want to level up my gunner a bit more.
@Faithbutiguessnotanymore9 ай бұрын
@@DDoig1specifically the thundercannon just cleaves through mobs and its last overclock gives it absurd fire rate meaning it dumbs its entire mag nearly instantly combined with its base aoe and high damage + piercing overclock it straight up shreds everything as long as you just focus on only upgrading it. Only real downside is that it targets high health and it locks its direction until reload so its pretty stupid with targeting, and also it kills so fast you'll end the stage before you can finish the objective or mine stuff (mostly just a hazzard 5 thing)
@omnissiah72479 ай бұрын
ArmsKore Coil Gun also has an equal amount of dps to the autocannon, has less overall burst damage but in the long run is on the same level, even higher dps if you get lucky with the upgrades (legendary +1 beam upgrade), than the autocannon.
@liftedaura999 ай бұрын
yeah you just need to play different builds, watched Reidan easily farming meta currency on final stage hazard five. making vast assumptions like "this class isn't good" in a game like this will almost always make you eat your words
@lao-ce89829 ай бұрын
In this game, my objective is not always to clear the boss, for that I have to pick the most meta weapons and upgrades. Sometimes i just go for upgrading "new" weapons to 18 and collecting rare minerals for permanent upgrades.
@sharkbaitoohhahha9 ай бұрын
I'm giving away my age, but this reminds me of an old arcade/Nintendo game called "Smash TV" - all you did was mow down enemies, upgrade weapons and "win prizes"... I love this game. And NEVER get plasma and mining turrets...plasma bounces and creates yuge dmg in small areas - if you destroy the walls you get no bouncy. Also - prioritize the XP and Luck upgrades - trust bro.
@Atthetta9 ай бұрын
super smash tv I'D BUY THAT FOR A DOLLAR!
@kamikrazy19 ай бұрын
🥰
@kirkmyers21169 ай бұрын
Hahahaha, smash TV, yes! Big money! Big prizes!!
@jcub16409 ай бұрын
He stands around so much. Just keep moving and mining dog
@drandana36619 ай бұрын
It hurts me. I had to play some just to stop itching all over.
@ryansmith27729 ай бұрын
In my opinion, this is one of the best games out right now, and I would love to see Asmon play it more
@Kratatch9 ай бұрын
Are you a Masochist?
@arrangingstarsx9 ай бұрын
This is one of my favorite games/video series to put on and listen to/watch while I work.
@PyraMorieDotEth3 ай бұрын
I’ve never seen someone make so many bad decisions playing a game. Like trying NOT to learn or pay attention to the reality of what’s going on around you. First time I’ve ever watched him and I just couldn’t stop. Was like driving by a 3 hr long car crash with no survivors.
@cronoschild9 ай бұрын
Some of the things ive noticed is that he is not exploiting the kamikaze bugs. If he spent points on movility he could just get close, trigger the kamikaze bugs, then escape the explosion and get some experience while at it. Also the spinning flametrower is wasted for him since he keeps escaping a lot of distance from mobs making them pointless. Thats why he found more comfortable with the engineer since the turrets he placed stayed in the back doing damage. For The driller character it woud be better if he equiped him with the flametrower turrets since they tend to stay behind him doing damage. Basically the engineer benefits with mining updrages since they can be used to create chokepoints, and the driller benefits with turrets since its moving all the time making chokepoints and always moving drilling leaving the bugs behind.
@CHAOS_DPS9 ай бұрын
this is what i love about asmon man i come here for him to play games for me instead of actually playing i dont know why thats such a satisfying thing to be in a 3rd person POV
@theprogram19509 ай бұрын
We are lazy
@someemptychannel9 ай бұрын
I feel kinda the same, I wanna see his average skill in games I haven't seen before to see if I like the game and if I do, time to try and see if I can play it better than him.
@DamianSzajnowski9 ай бұрын
@@someemptychannelI might be tripping or very bad but in some of these games, like Death Must Die or some random indies he seemed to me to be very good unless specifically trolling at certain aspects, be it forgoing core mechanics like mining, turning auto-attack off or for fun "garlic" choices, etc. Granted, while I love those games, I might just suck at them.
@RuneKatashima9 ай бұрын
24:40 LOL saw that coming because of the way you move. You created too much distance.
@gametime24739 ай бұрын
Haven't tried this out yet but the original Deep Rock Galactic is a great game. That one is pretty hard too. It is an absolutely crazy experience to see a wall of bugs come swarming across the cave wall toward you. Then a bulk detonator shows up lol. The game can definitely get crazy.
@spencersellner51129 ай бұрын
I feel his pain. Once I actually figured this game out it went from miserable to alot of fun
@dougfax9 ай бұрын
difference being you figured it out, he didnt
@pirwzy9 ай бұрын
Seems like he is extending the buffer zone he maintains away from exploders to all the other bugs. If there are no more exploders he can stay in close to the edge of the swarm safely. The final run he had with the flamethrower would have gone a lot better if he had stayed in closer to the swarms where he could have both done more damage and collected more XP.
@Ny7emare9 ай бұрын
Thank you for sacrificing your soul and social battery for our content. I'm not sure I could have endured this stream the way you do with such elegance and poise, king. Well, I gotta get back to the comfort of the coal mine. I hope you take some time for yourself when you can.
@frogoree9 ай бұрын
Damn all that really struck a nerve with you, huh? So sensitive lmfao
@SirDogeTheDog9 ай бұрын
He will never live that down lol
@itscoolthough4199 ай бұрын
This shit is too funny
@senLuno9 ай бұрын
@frogoree yea I mean any of the working class would be offended watching this guys existence at this point, yknow all of us with calloused hands and actual functional muscle development while this man plays a computer that once again those people built for him the home they also built for him and the oh wait everything that is way harder than what he's doing
@Hagop649 ай бұрын
There's a lot of lower level runs unlocking Overclocks on weapons then you want to pick 2 to focus on leveling up on a hard map. Getting gold and nitra is huge for progress. Also the meta upgrades are slow but make a huge difference.
@hazalad9 ай бұрын
But is that game more draining than real jobs, that is the question that matters.
@Kross4159 ай бұрын
I thought it was super hard at first because of the mining and the evac (things not usually in survivors-like) but you just get better to deal with the game mechanics in time or at least that was the case for me. Also some classes play very differently and having every weapon with overclock unlocked is huge. I can't for the life of me play with the enginieer even if I like it but I stomp with the Drill guy.
@kjhaglfjhgfasd9 ай бұрын
When you start to pop off in this game. You feel like an absolute god. It’s surreal.
@GravitasZero9 ай бұрын
A better title would be “deep rock galactic survivor is nothing without the IP coat of paint” But hey, blind brand loyalty am I right?
@DamianSzajnowski9 ай бұрын
Such a pleasant suprise seeing you come back to this one. I have been addicted to it thanks to you for the last 2 weeks or so. One of the funniest aspects I have found is you can literally play the game 1 handed, as it autoshoots and everything can be chosen easily with wsad space esc. A little fun fact, I wonder if that's cause it's made with thought of a controller or console? Edit: Might be a stretch but it feels like they looked at some of Asmon's playthroughs and named dmg upgrades "Bigger cocks" or wrote the upgrade voicelines like "This upgrade will change my life!", 'This makes my whole life better!" Am I tripping? My favourite might be "I'm not getting paid enough for this." when you forfeit a run.
@xHansin9 ай бұрын
I hope this isnt the last time you play, there are so many builds that are attainable. you can get rid of "RNG" if you go get all the gold pockets by lvl 5
@drandana36619 ай бұрын
Don't be silly, this game isn't about mining.
@Muddleglum9 ай бұрын
You have to unlock all your weapon overclocks and levels on the classes. It's not hard it's really fun. Do the quests/achievements, it helps you focus your efforts in progression.
@strantheman9 ай бұрын
Scout recon is my favorite so far. Get like 10% move speed at some point and you can out maneuver just about any situation. It changed the game for me from something that felt impossible to something that felt under my control.
@1990tcyta9 ай бұрын
as a person who completed hazard 4, I must say that having to upgrade a weapon to rank 12 to unlock overclock is very annoying and sometimes, it force you to use a certain character (and class mod) to get the star 1 more thing is the weapon is still very unbalance, sludge gun and incinerate grenade is VERY broken, while some other are straight doo doo water (that bullet grenade for example)
@StoryoftheYear169 ай бұрын
He definitely does not prioritize mining speed nearly enough
@joshuapeters77199 ай бұрын
My boys still cookin, he'll get it. Game actually pretty easy one you have stuff unlocked and do you fucking tasks asmon
@1990tcyta9 ай бұрын
something asmond need to find out is when hoard spawn, they appear offscreen and pathfind to the character so noticing a big chunk of rock near the edge is like the ultimate fortress just defend the place still they all gather then mine a way out and you're good to go rocks and stones are a miner best friend also, having a run to unlock weapon's overclock is huge
@CellarPhantom9 ай бұрын
And don't pick "mining" on all your turrets because they will destroy your fortress :)
@AZ-rl7pg9 ай бұрын
Asmon: "This game is so hard I don't understand what I'm doing wrong." Also Asmon: stands around aimlessly killing things instead of mining resources.
@xkimber9 ай бұрын
Build into speed then pick up the upgrade that gives you bonus weapon damage at the cost of movement speed. Works with any weapon but the shot gun with plasma rounds seems to be the best. Most throwables/turrets need buffs
@Kenabukanyo9 ай бұрын
1:06:00 I CANNOT BELIEVE IT !!!! BROOOOO !!! YOU HAD US ON THE EDGE !!!
@SvenS29 ай бұрын
He should try Tinkerer Engineer and go for full plasma build. Also try to unlock the Crit artifact. Who needs to aim when you have an infinite stream of bouncing lasers which melt everything (Hazard 4 and 5 are still a pain in the ass tho) I also agree that mobs do too much damage. Would be nice if the exploding bugs had a bigger delay on their explosion. Weaving past them even with high MS, doesn't guarantee you won't get hit.
@-Gurza-9 ай бұрын
1:46:09 1:56:30 Worthy of thinking statues.
@ChronologicalLogic9 ай бұрын
Hey man I know you dont like to take tips but just in case you change your mind: a) your goal is to run around and mine for gold and nitre + obj. Killing waves has to be weighted against mining as last resorts. (Thats why driller is so strong) b) Try getting every weapon to max to see what their final upgrades do. (Ex: Engineer "Warthog" Auto 210 and Scout's M1000 Classic are OP as frick when you level them.) c) Occasional runs on lower tier difficulty to farm the "special" gems for upgrades are worth it. d) This game is punishing AF, you're doing solid breh
@StormCoreStudios9 ай бұрын
We see Asmongold playing Deep Rock Galactic Survivors, we click. Simple as that. Love these videos!
@glowyrm6 ай бұрын
Tell me the fact Diablo Immortal has a game mode exactly like this is not pretty damn cool. (albeit and somewhat obviously stripped down in comparison).
@saryn18299 ай бұрын
The beauty of the original deep rock galactic is managing mining/objectives while engaged in combat at the same time. This game captures that essence pretty well all things considered.
@chloroform18809 ай бұрын
Tinkerer is slept on. Shotgun absolutely fucks at level 12
@Grunkaa19 ай бұрын
Playing this game is literally harder than working construction. Real talk.
@GETMEAROPE9 ай бұрын
You're obviously a kid or a troll unless your a supervisor
@Dar1usz9 ай бұрын
haha how to know he never been working at construction haha@@GETMEAROPE even supervising is hard, cause construction site and workers are your responsibility
@TheUltimateHacker0079 ай бұрын
@@GETMEAROPEIt's reference to the Hasan controversy
@GETMEAROPE9 ай бұрын
@@TheUltimateHacker007 thx I checked out the source Hasan is a tool
@ollievirus66959 ай бұрын
Editor is doing god's job with those titles, rofl
@ashtonarmstrong30829 ай бұрын
Engineer so op in the regular game too. Glad to see he still holds the crown.
@pustherif9 ай бұрын
while playing click RMB and see your weapon and char stats, DMG, Reload time etc.
@johndough48713 ай бұрын
I played this with a good friend of mine. Spartans never die. Thanks for sharing this game with me Brandon! M.I.A. Gone but never forgotten!
@bobbob6799 ай бұрын
I like the weapon system where you need to invest a lot to unlock it. It makes it so you try each weapon and really see how it works. I do not like how you have extra nodes once you have unlocked it. They should stick to 12 level ups with all the overclocking once you have unlocked it. 20 nodes to max overclock something makes it so you don't use more than one other weapon.
@tomdebridgegc9 ай бұрын
Unlock your weapons Overdrive levels. You need More Crit, More Armor, More Single Weapon Damage and max. 2 Maxed out weapons. You put too much emphasis on Health and on Reload speed instead of Damage or Mobility. Luck is also incredible. You should absolutely reroll level up upgrades, when they are really bad. Grey upgrades especially.
@renegadeaustin27639 ай бұрын
Asmongold you only real mistake is that you pick too many generic upgrades. Pick a weapon either your first or second you get on a run, then put all upgrades into that weapon unless you get a legendary or epic. You need to get a weapon upgraded to max as fast as possible for optimizing damage earlier.
@renegadeaustin27639 ай бұрын
Thunderhead heavy Auto cannon from a level 18 gunner, M1000 from scout and the LMG platform from the engineer are the most broken weapons. Best class I found early game is the scout and the best class late game is the gunner.
@renegadeaustin27639 ай бұрын
Also the Zhukov Nuk17 for the scout is very good maxed out!
@renegadeaustin27639 ай бұрын
Also any sort of flamethrower sucks.
@renegadeaustin27639 ай бұрын
Nitra is more important than gold!
@ambi88229 ай бұрын
You should think of resources as exp too since each upgrade bought is like a level up where you have a huge pool to choose from and rerolls.
@Ebb0Productions9 ай бұрын
This is the Dark Souls of Vampire Survivor clones
@skillion889 ай бұрын
Good players go into every stage expecting zero magnets. AG goes into every stage expecting multiple magnets.
@armrarr9 ай бұрын
dude isnot focussing mining at all except on his turrets, what a legend
@andrewgreen973 ай бұрын
If you want to snow ball, you have to figure out ways to farm XP just by kiting for as long as possible before taking out the boss. Admittedly the Hollow Bough map is the hardest map IMO. If you try to reveal as much of the map as possible early, you can try to work out a pathing strategy. Doesn't always work, which is why it's hard. Also, I don't think Driller is the best champ for the Hollow map. The Scout with Recon or Gunner can scale pretty well. The sweeper with electricity is kind of OP because of the large amount of AOE damage it does.
@GamesVonJames9 ай бұрын
I thought i was kinda bad at this....
@butter51444 ай бұрын
😂🔥🗿🔥
@seanstuchbery8 ай бұрын
as soon as that 30 second timer goes up, everything goes out the window😂😂 all the purple exps goooooone
@Psycorde9 ай бұрын
The game is more or less about multitasking, but it's not taxing. Killing happens mostly on its own, your priority is to mine resources to buy boosts between levels, and crowd control to survive. How you mine passages and herd enemies is crucial.
@zerobeastly49 ай бұрын
Deep Rock is always about the rock and stone. Mining every resource and COD zombies style train the enemies. Don't even focus on the killing. The resources that spawn on that map are the real goal
@joshkitto39439 ай бұрын
I think it's because you have to manage each run, because it is all about maximizing profits, meaning some rounds you go damage and some rounds you just mine, and also its very grindy earning upgrades and points to get deeper and further. Much more management than FPS
@jeffbloomquist79258 ай бұрын
Bro watching you play this game makes me want to put my fist through the screen.... Here is my advice: 1.) Stop standing around trying to kill stuff, the reason things are getting into huge groups is because you just stand there trying to kill everything. so MOVE MOVE MOVE MOVE 2.) Priority on mining the single red crystals give you health, nitra the red crystals in a cluster, gold yellow crystals in cluster, stop worrying about the damn mobs so much and just search for stuff to mine. For example i usually end up with 130 gold 70 nitra per level, and if you get the drop pod buffs then you are doing massive damage. 3.)The little side missions to collect a certain mineral, are nice but dont focus on them. Also, there are plenty of resources so dont just think if you miss one then you are screwed. There are probably 5 times the amount of rescources for the side missions. 4.)And when you do get to the end of the level to spend your resources, don't just buy what you first see. You can reroll for only 5 gold and do it again for 7 then 10 gold. And 9 times out of 10 the reroll is soooo much better. Also for 30 gold you can get health back if your really low. TLDR; MOVE and MINE, LOOK FOR VEINS GOld and NITRA PRIORITY, and MOVE don't stand around to kill stuff.
@gaz95569 ай бұрын
It's simple. Focus on levelling the weapons, all of them, and unlock them, then the game gets really interesting
@Thomw729 ай бұрын
My friend, it's been so many years I've watched you and enjoyed your content. 44... Wow. I'm 51, been watching from the start. Remember the first gig hard drives.? Haha... Cheers..
@davidmorris62549 ай бұрын
He's not your friend. Remember the wise words of Ludwig
@Thomw729 ай бұрын
@@davidmorris6254 I know this my friend, peace be with you...
@tomdebridgegc9 ай бұрын
Prioritize in this Order 1. Supply Pods 2. Objective 3. Mining 4. Boss will die while doing the first 3. You also shoot yourself in the leg that you want to do everything at once. Either go for mining in supply pods and turrets as well or go full damage. If you do anything else you'll end up only doing half the damage or half the mining speed. Turrets in the Lavaworld is bad, since you should funnel the mobs over the lava, and when you mine the walls they are avoiding it. And you have to stand while setting up the turrets, I suggest you to try out leveling up the weapons to lvl 12 to unlock their overdrive abilities.
@delivererofdarknessshoguno11339 ай бұрын
I'd say mining is sometimes preferable to objective. If you are lucky with resource deposits and unlucky with objective.
@benschaly9 ай бұрын
taking the pickled nitra artifact when playing as driller really hurts your speed depending on how much you farm in a level. driller farms the most so by the time you're at the end of a level you are super slow. i usually only take pickled nitra artifact on the scout because of his high move speed.
@coldfries89769 ай бұрын
YEEES i was waiting for another video on this game!
@Atthetta9 ай бұрын
After 100% completion of the game, I was really sad there's no 'completion' scene, game over splash screen, or cinema... other than that great game 9/10
@Xabraxus9 ай бұрын
Asmon should try full reload speed m1000 classic sharp shooter, what that build does is gain 6 extra clip size up to 12 bullets then at the final upgrade you get an upgrade that combines them all into a single shot with 1200% damage and scales multiplicatively with any damage increase. I had a 4000% damage run the other day with it. Going full reload speed makes it fire decently fast too however you need to take the category reload speeds (like projectile or medium weapon reload speed) instead of the weapon card reload speeds because it scales down weapon card reload speed while still applying full category reload speeds. BTW this build hits so hard and does so much overkill aoe damage because of the sharpshooter class that it chains to entire groups of enemies and makes them vanish. I can also highly recommend tinkerer, all you need to do to make that class shine is get plasma damage on shotgun so it always lands.
@dillonjay66059 ай бұрын
I have beaten level 5 several times (yes it is extremely hard), you just have to farm and unlock weapons/overclocks. One of the best characters in the game is the turret guy full plasma build and the tier 3 scout (sniper boi). Also, sometimes it's smart to save up your gold and red shit for better upgrades down the road when your run build is more flushed out.
@SecretLars9 ай бұрын
This is so frustrating. Asmon runs around in circles and stops intermittently, even when mining he just stops and turns around to look at the bugs coming at him. He barely mines, he's a dwarf. Ask yourself what does a dwarf do? What is the point of DRG? The answer is mining, not killing bugs. He is in the mindset of similar games like Vampire survivors or death must die where the point is to kill enemies, this is what he focuses on rather than doing the objectives and getting that gold like a proper dwarf. His playstyle is more better suited for idle and incremental games, in this you need to constantly dodge and weave while B lining from ore deposit to objective to ore deposit. The weapons is mainly for you to constantly drop so you can more easily mine and dodge. The map is one giant circle and yet he keeps running in smaller squiggly circles so he never in a single level covers more than half of the map. Then he asks why he is so bad and why the game is so hard... It's like he has not one ounce of gaming experience or gaming instinct.
@twistedumbrella75378 ай бұрын
Something I want addressed is the timer after you clear the last elite, very annoying and not necessary imo, the scaling difficulty should be what kicks you off the map and makes you rush to extraction.
@thepcfd9 ай бұрын
yes monster do more dmg and are harder to kill per stage, i also feel like armor and luck dont do as much as they should. like armor 20 and 40 fell quite similar also luck 20 and 40.
@sambonbon7556 ай бұрын
The game got an update recently for anyone interested
@seppoharkkonen57669 ай бұрын
This game is really fun to watch, hope asmon plays it more.
@austinmorgan54587 ай бұрын
seems to be underestimating the gold and nitra mine. that shit is so important for shopping inbetween stages. should be buy out stores and re rolling for better tiers
@gfyty2159 ай бұрын
Regarding monsters in games, its a really great question such like what would a good monster progression look like. From what i understand from some of the games I played, they usually make it about coordenation/ dexatry ability I think, like you got to hit the monster at a certain point in a certain way and alternate it with dodging or ducking. I think its a good type of exercise for the brain but for some reason I dont get very absorbed in it, at least now that I'm older I think. I remember I really enjoyed shooting moving targets in Resident evil but I was way younger. Hum. I know I hate the keyboard, its so un natural its like you are reprograming your whole brain for something that you cant use anywhere else. Maybe if the movements were more like the live action? but I dont know, can't really say for sure, its a good question.
@-crixusdingess65629 ай бұрын
Hardest game of a genre along with the hardest occupation of a human.
@kuratse2058 ай бұрын
Asmongold's criticism on DRGS at the end of the vod is actually really accurate. You dont feel a good sense of progress during a run, and there isnt enough variations in the enemies. You instead feel like you are missing out on a lot that you could have gotten instead. Even then, the gameplay loop and feel of the game is great. My personal gripes with DRGS is that there is very little sense of progression and the lack of variations in everything. It all just ends up feeling the same, even through multiple runs. You end up playing the same playstyle again and again, and due to the overtuned enemies you find the strongest variation of weapons and upgrades and stick to only using that. What's worse is that there is no incentive to use new weapons, and due to having to get the weapon to level 12 in a run first to be able to unlock upgrades you end up feeling like it just isnt worth it and that you have to waste precious levels on nothing.
@t0ast3rl0v3r9 ай бұрын
Watching asmon play this is like watching those mobile game ads where the person does absolutely horrible. I find myself yelling in my head “what are you doing?!” Then I have to hop on and play a few rounds myself.
@junnexgolem9 ай бұрын
Pick up radius is IMPORTANT. More important than damage. Don't rely on magnet, it is very rare, so rare that you will hardly see it drop per floor level. Focus on green *PICK UP* skills, you'll feel a drastic change in your gameplay.
@P3C0L49 ай бұрын
you can farm levels if you keep spamming left/right while staying on the "stairs" at around 2 second before going into next level. it will drop you down and timer will go crazy.
@dragonslayer71999 ай бұрын
DUDE I WAS PRAYING YOUD PICK IT BACK UP
@amogus1337-tw7wc8 ай бұрын
Switch to lower hazards to upgrade the weapons without overclocks and once you unlock them go father
@RaduStancu9 ай бұрын
they need the bosses to drop a magnet guaranteed after they die
@Corvid769 ай бұрын
Definitely not. That would be entirely too easy and exploitable. But they could always start putting a chance to find Magnets in Supply Drops.
@JerDog19849 ай бұрын
Yea, it hurts to see all that wasted exp when getting in the pod :(