Jon loves that you keep ending up in plunger town. I mean look at that face when he is talking about it. All roads lead to plunger town. Jon the conductor yells, "All Aboard! Guess you did not know you guys are on a railroad. I love every video 3d6 Down The Line does.
@BaltoBruiserАй бұрын
"It was funny and ironic that you keep ending up in Plungertown!" Love Jon's little drop at the end! When we finish the campaign in 20 years...Great job fellas thank you for sharing with the rest of us.
@candacemowery7516Ай бұрын
What a cliffhanger! I will not be OK if anything happens to Trefko. Hoping Jon’s in a great mood with cute Elvis and Trefko makes it… and of course the AV club. Tuesday can’t come soon enough - the king awaits, where is Mother... the secret door in her room??…Great episode!
@Dirus-NexАй бұрын
Guys don't forget the lab in which you snuck into from the secrete stairs to the north/northeast. It would be awesome if you took this level!!! David think about it !! You could sit on a ruby throne as you rule! Ted could be the next Pope of Thoth!!! Mike and Ted, you could be leading the army to take the rest of AV!
@AnbaraenАй бұрын
Don't forget the ibis room with the three mouths. Where do the others go? And where does the middle one lead, actually?
@MuzgrobАй бұрын
I think Trefko will be fine given Sisko is gone and Gerrilad is MIA. Trefko can assert dominance over the smaller ones easily and the others being injured in some way might make his day easier. I'm far more worried about the AV Club than Trefko.
@AnbaraenАй бұрын
I value Davids more gamist perspective ("what is the floor, thematically, signalling to me as the path forward") but i think of any megadungeons, AV privileges verisimilitude above all else. The reason the level is dedicated to hidden knowledge could simply be these were the hidden quarters of the priests, visited only by the chosen to perform the litany - no broader indicator of how to deal with a rampaging troop of baboons. in fact, it feels like a deliberate contrast to have such a previously holy place now controlled by a paranoid mad druid... Edit: I wrote this before I finished the video, and then Jon says EXACTLY what I wrote 🥲
@dgraykАй бұрын
haha yup you & Jon make a v good point!
@magdaleneabiuso6512 күн бұрын
You guys really gave poor old Gerrilad a nervous breakdown
@rrcabrАй бұрын
I think the AV club was personally attached to the well of light level from so early on with the whole Gerrilad situation, that it almost feels natural for you guys to have a desire to "complete" it first at some point. However, I do reckon that perhaps after dealing with the most pressing matters of the area and stablishing a way to access the unmovable information sources (aka: the God phone), it might benefit the party to go focus on other venues. The baboons seem to be too hard to manage or negotiate with in the long run.
@roygoodman107728 күн бұрын
David "It's all really hard to juggle." Jon *You have no idea*
@MczamperАй бұрын
Come back after spending some magical research time on a spell or item to draw the baboons out, Pied Piper-like.
@kelleyrogers7678Ай бұрын
I dont think AV pushes you to 'monkey town'. Our game has been going for two years, total play time is about the same as you guys. And our group has never investigated the 'monkey town' level, beyond just a quick look at the entry points from the other levels. AV is so big that the Venn diagram between what you guys have done and what another group is done is much smaller then you might expect.
@johnbarry6914Ай бұрын
Same. Our group played this for almost 3 years, and we literally spent almost a year IRL just in the 3rd level. As for feeling like we were pushed towards murder-hoboing our way through everything, yeah, we felt that way more than a bit, especially since we first went into the baboon level from the SOUTH, which was brutal (hordes of monkeys + wall of fire, fireball, fireball, fireball, etc...). AV is SO dense, and there are so many factions, you know you should have to negotiate/parlay with some at least, but that went sideways more often than not: our enemies list became basically everyone. Except the goblins, who were cool. IIRC, the very first thing we encountered was baboons, and after a year of only encountered baboons, we were averse to that level and avoided it like the plague. Since my group is on a hiatus from AV, I'm envious of these guys getting to experience this setting on a weekly basis, and I can't wait for them to encounter some of the more horrible places they will end up.