The Ultimate Vray Materials Course: Creating Simple Metal Material

  Рет қаралды 11,240

Denis Keman

Denis Keman

Күн бұрын

Пікірлер
@mohamedmouadhmessaoui7258
@mohamedmouadhmessaoui7258 4 жыл бұрын
Epic tutorial, simply epic
@hamidsalami7022
@hamidsalami7022 2 жыл бұрын
Great tutorial Denis! thank you so much! I just have a question is that possible to get that black metal shader look effect at (10:12) without using a map for the reflection ?!
@a84334656
@a84334656 5 жыл бұрын
Thank you!
@FreeKiLLuminati
@FreeKiLLuminati 5 жыл бұрын
very nice Denis.....now i want from you couple of things: 1-if i have a normal map and a rough map how i'm gonna deal with the rough map because im confused a little bit. 2-The second when i asked you about the perspective blueprint i didn't mean a plan blueprint which it easy and i was doing it at the same time, but i asked for a Perspective without having a plan there is something called perspective match or something like that. so if you have a video about it can you please send Ref. Thank you man
@DenisKeman
@DenisKeman 5 жыл бұрын
1. If you have a Normal Map and a Roughness map you deal with it by linking them both in their respectable place, and you control the amount of normal strength until you get the right look for your material. 2. The second question is about Perspective Matching of the camera. It's a topic i really haven't made a video on but it's a nice topic to make one on in the future.
@Juan_Alvaro
@Juan_Alvaro 5 жыл бұрын
All your references are 3d actually.
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