3D Modeling with Quad Remesher And 3DS Max

  Рет қаралды 43,607

Denis Keman

Denis Keman

Күн бұрын

In this video we go over how the Quad Remesher plugin for 3ds Max Works. We will see what are the options, how to control them and how to speed up out modeling process by using it.
If you want to support the channel, or get in touch with me check out the links below.
Paypal : www.paypal.me/...
Streamlabs: streamlabs.com...
The Ultimate Vray Materials Course: gumroad.com/l/...
Vray Lighting Course: gumroad.com/l/...
Website:
www.dkcgi.net
Twitter:
/ denis_keman
Facebook Group:
/ dkcgi
Discord Server:
/ discord

Пікірлер: 32
@RetepOdaged
@RetepOdaged 4 жыл бұрын
This is the best tutorial I've seen for Quad Remesher!!! Great job!!!
@alyosa2001
@alyosa2001 4 жыл бұрын
Thank you, nice to see you again, Denis!
@ak2010utube
@ak2010utube 4 жыл бұрын
Excellent overview of Quad Remesher! Never realised its potential before. Thanks for the video.
@chimchase
@chimchase 4 жыл бұрын
just bought it. Love it.
@MosaddakHelwani
@MosaddakHelwani 4 жыл бұрын
Great Tutorial ! I was struggling with boolean issues and don't know about this , Thanks and keep going .
@ganjeji
@ganjeji 4 жыл бұрын
Very well explained .. good work
@DenisKeman
@DenisKeman 4 жыл бұрын
Cheers bud
@orphydiancg7759
@orphydiancg7759 Жыл бұрын
Pls consider doing some tests with current max autiretopoly and Cinema 4d Zremesher!
@TheSimzelp
@TheSimzelp 3 жыл бұрын
Good overview, enjoy this plugin a lot. At 23:30 when you say the quad count is too low, couldn't you just turn on adaptive quad count to get more polys around the holes?
@franman51
@franman51 Жыл бұрын
Is it worth buying Quad Remesher when 3Ds Max has a Retopology modifier?
@ArrowRaider
@ArrowRaider 3 жыл бұрын
I have no interest in paid plugins. The retopology modifier built in works just fine and it comes at no extra cost.
@mishainutr
@mishainutr 4 жыл бұрын
Exelent video, much thanks for this!
@sachin_salve7694
@sachin_salve7694 4 жыл бұрын
Thanks.. this is really helpful..!!!
@elitetech5365
@elitetech5365 4 жыл бұрын
hahaha that music mannn :D thanks for the video :D
@MetalGearMk3
@MetalGearMk3 4 жыл бұрын
this plugin is okay for basic stuff but falls apart on more complex CAD model
@DenisKeman
@DenisKeman 4 жыл бұрын
Like i said in the video, it's more or less a version of ZRemesher from ZBrush, it was never meant to be a final result tool but rather a helper for rapid testing. Next few upcoming videos i'll show off a few situations where it can be amazingly useful and time saving.
@MrDino1953
@MrDino1953 Жыл бұрын
Which version of Max is needed for Quad Remesher to work? I only have Max 2012. Edit: On the Quad Remesher web page, it says it works on Max versions from 2016 up to current (2024).
@DenisKeman
@DenisKeman Жыл бұрын
While at it .. you might want to consider updating your max version just a bit :)
@thehsn4070
@thehsn4070 4 жыл бұрын
Great tutorials Thank You man. If it is possible can you make class for V-ray Cloth materials Such as Cotton, Linen, Leather etc... would be really great
@DenisKeman
@DenisKeman 4 жыл бұрын
Have them all covered in the Vray Materials course. Link is in the description of the video.
@Solar546
@Solar546 3 жыл бұрын
how can i make a smoothing group hotkey?
@Ricardo-de9ju
@Ricardo-de9ju Жыл бұрын
I think that's has no use with current 3DS Max version.
@terrablader
@terrablader 2 жыл бұрын
Hi Hows does this compare with new retopology tools? is it still needed
@DenisKeman
@DenisKeman 2 жыл бұрын
A combination of a Subdivide and native Retopology does a great job. So if you get this it will only be as an alternative option.
@sevenseven31
@sevenseven31 4 жыл бұрын
what is the best result to continue modelling by getting many polygons or less polygons
@DenisKeman
@DenisKeman 4 жыл бұрын
It all depends on what you are trying to do, if you want to add more details then you want to have more polygons. The thing here is that you can do some rapid prototyping like what you can do with ZBrush, where you basically stress the model until it starts breaking and then you do a ZRemesh and are back with proper geometry.
@sevenseven31
@sevenseven31 4 жыл бұрын
thank you, but sometimes for me the shape will be difficult to control after, I use ffd modifier as a solution
@elvis3333
@elvis3333 4 жыл бұрын
Sad that the Quads getting distorted :( , it cant keep the geo clean and straight :(
@DenisKeman
@DenisKeman 4 жыл бұрын
Well if you spend a bit more time you can make it straight, all you have to do is pop the face constraints and then hit the make planar, or even use the straighten option.
@JazAero
@JazAero 4 жыл бұрын
okay have never seen this plug-in before , and I appreciate the video but you do the same thing that a lot of people do when they make these videos, you assume the user knows everything and you leave out a lot of set up details, what versions does it work with? how did you install the plug-in? How did you install the script menu? How did you install the selection button? the devil is in the details. Other than that great video
@fly2334
@fly2334 4 жыл бұрын
希望有中文版,和中文版的教材
@DaVinci-CG
@DaVinci-CG 2 жыл бұрын
这个插件非常不好用
Create Welding on Intersecting Geometry
28:00
Denis Keman
Рет қаралды 161 М.
Controlling Geometry on Round Surfaces with 3ds Max
13:01
Denis Keman
Рет қаралды 32 М.
He bought this so I can drive too🥹😭 #tiktok #elsarca
00:22
Elsa Arca
Рет қаралды 44 МЛН
When you discover a family secret
00:59
im_siowei
Рет қаралды 33 МЛН
Quad Remesher
27:46
PzThree
Рет қаралды 31 М.
Great 3ds max plugins for architects & Archviz l Archviz tools
8:04
InspirationTuts
Рет қаралды 30 М.
Creating Smooth Booleans in 3ds Max with The Smooth Boolean plugin
30:10
Cinema 4d vs Blender. which is the best? 2023 pt2
8:45
Gear Solid
Рет қаралды 14 М.
Retopology Modifier: Worth installing? A New Tool for 3DS Max
11:25
Booleans in 3dsmax  tips & tricks
11:25
Eloi Andaluz Fullà
Рет қаралды 25 М.
Turn 2D Images into 3D Objects with Monster Mash! (Free Web Tool)
8:08
Nik Kottmann
Рет қаралды 1,9 МЛН