Designing a Wargaming Based in Blender - Part 4

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Artisans of Vaul

Artisans of Vaul

Күн бұрын

Пікірлер: 11
@vasylvoina6663
@vasylvoina6663 5 ай бұрын
Great tutorial for beginners. I knew about most of the tools and techniques showed, but sometimes it's usefull to understand how to use them together!
@ArtisansofVaul
@ArtisansofVaul 5 ай бұрын
Thanks so much. I have some other beginner friendly videos coming up (next Friday and the Monday after) so hopefully they will also be of interest.
@ingwarnilsson668
@ingwarnilsson668 2 жыл бұрын
Amazing tutorials. Dooo more ;) I really want to see you designing a complete medieval house for example
@ArtisansofVaul
@ArtisansofVaul 2 жыл бұрын
Thats a cool idea. I actually had trying something like that or a wizards tower perhaps. Next two up up the second part of Boxcutter as its an awesome tool and then using it to make weapons/guns to show the process of using it for a project. But it I will add them to the list. If you are interested in a medieval house check out my one on fantasy/Castle walls.
@grimdarkterrain
@grimdarkterrain 3 жыл бұрын
Very instructional! :-) Thank you, Sir!
@chrisjohn6901
@chrisjohn6901 3 жыл бұрын
Hahaha aha how to find normal problems. So useful !
@ArtisansofVaul
@ArtisansofVaul 3 жыл бұрын
Yeah, I actually have that on all the time normally so I can spot issues as they happen but I set it so that the outer face doesn't have the blue colour in preferences.
@NerdzNZ
@NerdzNZ Жыл бұрын
At 8:25 when we join the tiles to the stair platform. You say that if bool tools did this as a Fast, you need to switch it to exact. When I do that, are large amount of the tiles on the left side go wireframe Image: drive.google.com/file/d/1iPs9UkuhBpySvFaBwNBXnZ-aUdd5m2FU/view?usp=share_link
@NerdzNZ
@NerdzNZ Жыл бұрын
Exported a blend file if that would make it easier to asses: drive.google.com/file/d/1Pa2zu2RSO5548c3blLf6mGRfwww_etZP/view?usp=share_link
@NerdzNZ
@NerdzNZ Жыл бұрын
I fixed it, a mate had Z Brush. He opened it in there and noticed an issue. I ended up having to delete all the face of the Plinth for Z and -Z axis, then used 3D Printer to make manifold to fill in the missing faces. Then did the Boolean Union and it worked. Image from Z Brush: drive.google.com/file/d/143eQYKRDxNAH6-zHaeYaI_6fVY9RhM9I/view?usp=share_link
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Sorry you message chain never came up on my notifications, which is annoying, I hope I'm not missing lots of other messages too. I was going to say if that has happened it's going to be an issue with the mesh somewhere. Glad you got it sorted. It's best to work with the exact boolean method as it means you see things like this early, otherwise fixing it later in the process is a pain.
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