i used your godot rpg and survival tutorial few months ago, now i can write scripts for anything i want :) im doing a pretty big project so im waiting for more videos
@dev-worm7 ай бұрын
so happy to hear!! that is wonderful! congrats
@j.archives43197 ай бұрын
We need a dialogic video IMMEDIATELY YOURE AMAZING
@dev-worm7 ай бұрын
i think youre right!! thank you!! it means the world!
@Spaced0ut0007 ай бұрын
We need a new video going over scene transitions 🥺 I followed the last one exactly, multiple times and I’m still having errors going back to the main scene and I’ve seen other in the comments having issues as well. Maybe one day you can go into more detail about how scene transitions work. Thanks for all your help.
@dev-worm7 ай бұрын
Ill really start looking into creating a more detailed one in the future! I'm sorry about the errors happening with the old one now
@Spaced0ut0007 ай бұрын
@@dev-worm it’s okay not your fault!! Truly thankful for all the videos either way, I have learned so much fr 🙏
@slackjawedpenguin33067 ай бұрын
I love your tutorial videos! They are onto the point and easily understood! Keep it up!
@dev-worm7 ай бұрын
Happy to hear that! thank you so much!
@felipezymor99706 ай бұрын
Amazing, just what I needed. Could you please make a video showing how to access ground tiles, for example, to place enemies and props in the Gaea generated dungeon?
@goldfisho157 ай бұрын
Wow your videos are great and your backlog looks incredible too! Keep it up, subbed!
@dev-worm7 ай бұрын
thank you so much!!
@StickmanDraws_5 ай бұрын
How would you add enemies and objects that spawn throughout the level?
@nova113426 күн бұрын
Hey, so I'm not three minutes in and I've already hit a wall, when I try to add a noise generation node, it shows that they're all there, but it doesn't add it when I click on it to select. It's enabled and I don't know what to do, do you have any advice?
@NehezTheWrackful2 ай бұрын
Is it possible to generate the map and use it statically? Like I dont want to have new procedural world each time player starts the game i just want some nice way to generate the base world and then handcraft the details and use it as my world (including the chunk loader optimizer). So generate the world, save / bake it and use it as world on ur game scene with world streaming :). Or is it only for pure procedural worlds every time u run the game?
@Gambit-YT7 ай бұрын
DEFINITELY saving this for later. Spent hours trying to code my own procedural generation and it still doesn't work lol
@dev-worm7 ай бұрын
procedural generation is pretty complex so I hope it helps!! thank you!!
@wizardpooypants86715 ай бұрын
This has been one of my favorite videos of yours and the one I’m currently using for a project, could you make a video on using time data, like detecting wether the user is on land or water?
@Ehren13375 ай бұрын
Is there something you can do without tilemap and use 3D? Maybe a tutorial for it?
@currypancake2085 ай бұрын
Wow, super easy to do and understand. Great work, thanks for tutorial
@dev-worm5 ай бұрын
of course anytime!! thank you so much! it means the world!
@lavenda74037 ай бұрын
Oh, c'est géniale! ,merci pour cette vidéo. Donc, pardonne-moi pour ma question bizarre, mais puis-tu faire une vidéo où tu expliques comment il faut créer les platformers en 3D sur Godot 4?
@Jgames-rj4zr7 ай бұрын
I'm using the heightmap generator and I can't find any guides for it, and it doesnt have the array thing that the others do so I can only use 1 tile.
@AdamsAGD6 ай бұрын
DevWorm !!! you were one of my first godot tutorialors !
@dev-worm6 ай бұрын
wow!! so happy to hear!! thank you so much!! I really hope I did a good job as a teacher!
@CluTrading7 ай бұрын
We need a tutorial on jump buffering
@dev-worm7 ай бұрын
thats a good idea! thanks! Ill look into it now!
@juntingdai79285 ай бұрын
I want to generate multi-layer with “isometric Shape”, so I set up 3 layers in the TileMap. However, when using the gasa plugin, it can only generate two layers. After testing, I found that when setting more than 2 “Sizes” in the Tiles, the third and subsequent tiles are not generated. Why is this happening? Is it because of the isometric Shape? I'm sorry, I'm a beginner.
@Gobknoblin7 ай бұрын
This seems really handy for 2D games, but is it possible to do procedural generation for 3D games in Godot too?
@dev-worm7 ай бұрын
yes completely! this same add-on has 3D generator nodes.. so instead of using the 2D ones you can create generations in 3D with Gaea!!
@Frank_1447 ай бұрын
Thanks for the tutorials m8, I'll make sure to watch the series
@dev-worm7 ай бұрын
thanks!! hope they help!! if you ever need anything then please let me know!
@NexusBaum7 ай бұрын
the guy with the good stuff is back!
@dev-worm7 ай бұрын
aw thanks!! means the world!
@dajajax10 күн бұрын
Does this works with navigation agent? I'm working on a procedural generated dungeon using a tilemaplayer, but I'm still not getting the pathing done right.
@BeigeDockland3 ай бұрын
Great video! Any advice for using terrains with auto-tiling? In particular, I can't figure out how to fix the gap between terrains. Among other things I've tried using the Terrain Gap Fix but I can't get anything to work :(
@justpietro21867 ай бұрын
Ur the best godot youtuber ever ❤
@dev-worm7 ай бұрын
aw thank you so much! it means the world!
@Zyppeh6 ай бұрын
Great video explaining an amazing addon! Happy I found your channel today!
@dev-worm6 ай бұрын
happy it was informative!! wish you the best with Gaea!! Goodluck! thank you!
@diobrando58392 ай бұрын
Hello. Do you know how I can create different bioms? For example, in a north, there will be a snow biom, and in a south, there will be a tropics.
@dev-worm2 ай бұрын
you would have to base it off of the current tiles. think of this generation as the elevation. Then after you need to set y ranges of where you want your different biomes and then change the tile map elevation tiles to their correct snow, grass, sand, etc tiles. Based of the elevation and the y position.
@maxim-lanskoyАй бұрын
Can I setup noise (not walker) generator with terrains instead of individual tiles?
@Theonewhoknows983 ай бұрын
this is amazing, but how i could generate some trees and other stuff with this addon?
@SomeRandomWittyName2 ай бұрын
Hey noob question, but how would you recommend adding diferent objects, scenes into maps generated like this? (let's say enemy spawner or treasure chest)?
@dev-worm2 ай бұрын
yes completely!! but I recommend creating a different script for that, something where it checks if the world has been generated and if so picks a few random tiles of the certain tiletype that you want, and spawns the scene at that global location!
@SomeRandomWittyName2 ай бұрын
@@dev-worm thnx your approach seems easier to implement :)
@SiddhantaGhosh-q1oАй бұрын
Can it be used in platformer
@robotmadeoflego2 ай бұрын
Do we know if there’s any way to generate with Walker in code at runtime?
@mortysio44354 ай бұрын
PLEASE DONT STOP MAKING TOUTORIAL ABOUT GODOT, PLEASE🙏
@dev-worm4 ай бұрын
glad it was helpful!! it means the world to me that it was able to be helpful!! thank you so much!
@bobgames67182 ай бұрын
Guy-ya meaning Earth in Greek - thanks for the tutorial haha!
@dev-worm2 ай бұрын
really?? thats a very cool fun fact! thanks for sharing!
@claud11516 күн бұрын
I checked preview on noisegenerator but I can't find the generate icon😅
@davidaugustofc25744 ай бұрын
Hi, can this convert an image to a map? 1 pixel to 1 block, hand drawn map.
@johnduplechain3 ай бұрын
Thank you for this!
@dev-worm3 ай бұрын
thank you!! I hope it helped!
@TimurBubnov4 ай бұрын
Hi, your video has been very helpful, but how can you add corner walls to the dungeon procedural generation. It would be very helpful if you answered
@dev-worm4 ай бұрын
the generation is all done based on how the tileset terrain is set up! so if you set the terrain with corners then everything should generate correctly
@pavel79507 ай бұрын
Hey man! Great tutorial, can you make one for infinite chunk generation? I've managed to set it up for my game but it lags a lot with Gaea, character skips positions and stuff. Is there any way to fix it?
@jackwinner48107 ай бұрын
Incredible job my friend thank you very much
@dev-worm7 ай бұрын
thank you so much!! glad it was able to help!!
@noureddinealjazairi60634 ай бұрын
How can I utilize the Gaea plugin in Godot for creating a rogue-like game that has a surface world and underground there exist dungeons and other things because there's a node for each but how can I make it so there are both?
@BrunoFernandes_847 ай бұрын
very cool, is this appiable to isometric maps?
@KristoTheOne6 ай бұрын
Can we use Better terrain in this add-on instead of Godot crappy autotiling? Do you think this is possible? Could you point me?
@wassimkamal84466 ай бұрын
how can we do a top down infinte generation , i enabled the the infinte in the NoiseGenerator but it doesnt seem to do anything should i do it in code ?
@bolognahomieАй бұрын
bro you need to write a script for your videos this is painful to try to follow along with
@purpurwonderful3 ай бұрын
0:27 ... in more like a game engine im so good at it i dont even know how to script the spawn animation on the CharacterBody2D to play upon first spawn.
@shinunotenshi2 ай бұрын
Is there a tutorial for 3D?
@dev-worm2 ай бұрын
not currently that I know of, but if i find one ill let you know. I might start working on one soon... once I play around a bit in 3D.
@do_it_like_rei7 ай бұрын
Great video as always :D !!! Can you pleaseeee do a video on custom tile data if you haven't? I think it would go great with this video :3
@dev-worm7 ай бұрын
I'll look into it!! thank you so much!!
@matthewponder60566 ай бұрын
thanks for the video! any chance you'd be willing to add a HeightmapGenerator2D tutorial as well?
@dev-worm6 ай бұрын
might use Gaea in the future for a series.. a terrierra like game series so I'd use it then. But dont wait on me!! I recommend checking out the Gaea docs and trying to learn it there! just reach out to me if you have a question and I can open up my Godot project with Gaea and help you out!
@anbuninjagod5507Ай бұрын
does this work with platformers?
@EXOTIC__ViBeZ4 ай бұрын
how do I make a tree spawn with the grass tiles?
@matthewhalo17996 ай бұрын
The generate option is missing for me
@NEERAVKARN5 ай бұрын
can you do 3d voxel procedural generation?
@eenfixeed_live7 ай бұрын
Как сделать бесконечную генерацию? Я бы сильно хотел отдельный ролик или хотя бы ответ
@richardbeach64787 ай бұрын
My generation button doesn't show up when I go to try and generate it?
@dev-worm7 ай бұрын
make sure toward the bottom of the inspector that the.. editor preview is enabled
@oscarng37167 ай бұрын
@@dev-worm I'm also having the same issue, and yes the editor preview is enabled... EDIT: I found my mistake it was I didn't read the description, ^ If you are downloading the projects be sure to open the AssetLib tab at the top of your project then click “plugins” and enable the Gaea Addon.
@SquidwardProfilePic6 ай бұрын
@@oscarng3716I don’t even see an option to enable gaea, it’s as if I never downloaded it even tho I followed the tutorial
@oscarng37166 ай бұрын
@@SquidwardProfilePic step 1: move the downloaded gaea mod into your project folder. Step 2: of the 4 options 2d, 3d, script, and assetlib(SELECT THIS). Step 3: select plugins found in the top right. Step 4: enable gaea
@alotron23326 ай бұрын
can you do tutorial about procedural generation but with trees and rocks that player can collect?
@dev-worm6 ай бұрын
you would have to spawn the trees and rocks randomly through an other node... and make sure they only spawn on tile type 1 or what ever your grass tile is, so they don't spawn in the ocean. It is kinda hard to explain.. but I might work on a tutorial soon for it! I am going to cover spawning in a future tutorial in the hack'n'slash series so that should help a little with the spawning logic
@alotron23326 ай бұрын
@@dev-worm oh thank you very much
@InvasionAnimation7 ай бұрын
How do you install addons?
@dev-worm7 ай бұрын
download it from the github and just drag and drop it into youre projects file system
@InvasionAnimation7 ай бұрын
@@dev-worm Thank you.
@ChernoPhil6 ай бұрын
How can you do it for a sidcroll game?
@SleetyDev7 ай бұрын
hey i made a tutorial in gaea's discord to how to have entity spawning
@dev-worm7 ай бұрын
Ooo that seems cool! I might have to go check it out!! thanks bro! good work
@ovgamer87423 ай бұрын
i dont have the noise generator ):
@polyfoxgames90063 ай бұрын
How long does this code take to generate 2048 by 2048 region?
@dev-worm3 ай бұрын
it won’t take too long maybe 2-3 seconds
@polyfoxgames90063 ай бұрын
@@dev-worm Really? I've written a similar alg before in Godot, just sampling noise, doing some processing and thresholding. And it takes upwards of 10 seconds even after multithreading it
@polyfoxgames90063 ай бұрын
And this was just for generating an image not even placing down a tile. Yours only takes 2-3 seconds to place 4 million tiles?
@sandeepmishra56525 ай бұрын
can you please make a video about how to download this addon
@dev-worm5 ай бұрын
which part of the download are you having trouble with? maybe I can help!
@sandeepmishra56525 ай бұрын
@dev-worm well I kinda got lost with github like how to add this plugin. So if you could like make a tutorial how we can add this plug-in it would be quite helpful. Anyways man love your content .
@diobrando58393 ай бұрын
Hello. Do you know, how i can split a separate continents on map?
@dev-worm3 ай бұрын
you would have to play with the noise generation a lot to find something that looks right, but honestly I would just recommend having a different generation for each island you want!
@diobrando58393 ай бұрын
@@dev-worm thank you, i will try.
@diobrando58392 ай бұрын
@@dev-worm I created a fill tool in a code and filled every land tile different tiles, and continets can split
@LordRudy02 ай бұрын
where is the generate button? i dont have it
@dev-worm2 ай бұрын
try reloading the engine!! same thing happen to me!
@Nyamistaya7 ай бұрын
Wow, very cool
@preston260165 ай бұрын
I dont have the option to "Generate" is there something im missing?
@dev-worm5 ай бұрын
try reloading Godot.. this happen to me when I was playing around with the Addon and just restarting Godot fixed it and I haven't came across this bug sense!! So I hope that is able to help you out!
@preston260165 ай бұрын
@@dev-worm not sure why I didn't think about that but I will when I get home and I'll let ya know thanks
@preston260165 ай бұрын
@@dev-worm that worked awesomely do you have any tutorials i may be able to follow for a little more info around the heightmap generator?
@PebroGon6 ай бұрын
How to procedurally generate a scene mid game (Vampire survivors style)
@dev-worm6 ай бұрын
same way as in this video... you just call the $Generator.generate() function
@PebroGon6 ай бұрын
@@dev-worm thank you!
@Beefyjesus04 ай бұрын
does the generate button not exist anymore?
@dev-worm4 ай бұрын
it should.. i was actually having the same issue I just played around with it by reinstalling and reopening godot etc.. and it just eventually appeared
@Beefyjesus04 ай бұрын
@@dev-worm hood idea, always forget about reinstalling. I'll give it a go, thank ya
@SquidwardProfilePic6 ай бұрын
i followed the tutorial but i dont have an option to generate anything on the right side of my screen, anyone know why?
@dev-worm6 ай бұрын
i dont know why that would be? maybe try reloading godot?
@SquidwardProfilePic5 ай бұрын
@@dev-worm i managed to fix that last problem, but now my new problem is the lack of the world when i go to run the game. whenever you finished the rogue like section you didnt run the game to see if it worked, and i have no idea how to make the world actually appear when i play it.
@Nash110457 ай бұрын
Hi DevWorm can you make a tutorial on how to add ads to your game, and how to add in app purchases? Btw I'm new to game development and I really find your videos very helpful Thank You
@CluTrading7 ай бұрын
Love it
@dev-worm7 ай бұрын
happy to hear! thanks!
@FourLionsClips7 ай бұрын
you are a champ
@dev-worm7 ай бұрын
thanks brother!! means the world! if you ever need anything then please let me know!
@FourLionsClips7 ай бұрын
@@dev-worm no problem haha thanks for putting out vids and helping the community
@HtetMyat797 ай бұрын
Thanks
@dev-worm7 ай бұрын
thank you, of course anytime
@DeltaFichier5 ай бұрын
How can I add trees or rocks ?
@dev-worm5 ай бұрын
you’d have to spawn them into a certain tile!! so a script that says “hey i wanna spawn this node onto x, y types of tiles..
@DeltaFichier5 ай бұрын
Okay thanks
@ПРАВША-т7ь5 ай бұрын
@@dev-wormCan I have more details? I didn't understand
@Theonewhoknows983 ай бұрын
@@dev-worm sooo... i can make a function that gets the (x,y) and the atlas coordinate of a tile and them add the specific node in that position? it should be in the TileMapGaeaRenderer script? i'm a programming newbie srry
@anonymousaggregator53717 ай бұрын
Wowowiwowow
@plaksh28144 ай бұрын
godot is showing could not parse global class error for the gaea files. 16 errors in total. Edit: took me a few hours but i figured out the correct way to download from github and the correct addon path, i think.
@dev-worm4 ай бұрын
ah sorry to hear that!! is everything working now??
@plaksh28144 ай бұрын
@@dev-worm yeah! keep up the good work!
@plaksh28144 ай бұрын
@@dev-worm is there a way to create rooms with the walker generator?