Diablo 4 Season 5 PTR Roundup Maxroll Podcast -

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Күн бұрын

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In this video @wudijo @MacroBioBoi @Chronikz and @Raxxanterax sit down to recap Diablo 4's Season 5 PTR. The team covers the new unique items added to Diablo 4, the new Infernal Hordes gamemode, class balance and the upcoming Spiritborn Event hosted by Blizzard. Quite a lot of changes to Rogues, Druid, Barbarians, Sorcerers and Necromancer in this upcoming Diablo 4 Season 5 PTR and the coming Season.
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Ⓜ️ Diablo 4 Podcasts Playlist: • Maxroll Podcasts
Ⓜ️ Diablo 4 Season 5 PTR Playlist: • Bone Spirit Necromance...
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Пікірлер: 142
@seancraig8711
@seancraig8711 2 ай бұрын
It’s ok to have 1 or 2 s tier build for every class only if we can also have a bunch of other A tier and B+ tier builds. Right now it’s 2 S tiers and the rest are C tier in general
@jf2849
@jf2849 2 ай бұрын
Yeah I was hoping to get a response from Rax about this. I mentioned on his shred Druid stream that if you only play meta everything else is going to feel really bad. There are only a handful of op builds everything else is average or worse. We are still getting not enough buffs and way too many nerfs. Also all of the kiss curse stuff has to go like juggernaut gives us a bunch of armor that’s great but not at the cost of increased evade cooldown. Metamorphosis is another example you turn into bats and become invulnerable great right ? Well they punish us for using it by again increasing the evade cooldown.
@thedarkness125
@thedarkness125 2 ай бұрын
this is simply not true. the community in general whom are vocal simply must have the meta or nothing. you are pretending you want to play anything but the absolute best with biggest numbers and we know that is a lie no matter what you say. most classes have multiple viable builds and can push into later endgame fairly well but because it isn't pusing pit tier 200 according to content creators its shit and because you all form your opinion by copying what you hear on the internet that means they are all shit to you as well.
@jf2849
@jf2849 2 ай бұрын
@@thedarkness125 no even the so called easy content like killing Duriel is very difficult if you’re not running a meta build.
@marcusjones1399
@marcusjones1399 2 ай бұрын
And then the 2 S tiers on one class are doing C tier damage if another class
@thesoffen48
@thesoffen48 Ай бұрын
The thing I hate, is that I would love to play a full bear druid build because I think that class fantasy is awesome, but the build is garbage and I'm forced to play other builds just to be competitive.
@Happy_Zulu
@Happy_Zulu 2 ай бұрын
39:40 Completely agreed. This PTR was very underwhelming and personally was my lowest point of Season 4. Its implementation felt a little too reckless and unconsidered. The patch notes for Sorc just sucked all enthusiasm I had for Season 5.
@Katie-hb8iq
@Katie-hb8iq 2 ай бұрын
I don't have a problem with the Diablo 4 developers creating a bug because they failed to consider how four complex things interacted in a very unexpected way that would have been very difficult to predict. What I have a problem with, when it comes to bugs, is that features don't even perform to spec within the limited context of what the feature was trying to accomplish in isolation. That's when the bugs piss me off the most because a developer was assigned a story to do "X" and literally did not complete it, yet it got shipped into the final product anyway. The former scenario requires robust Quality Assurance to catch, while the latter is just being lazy and not caring. It takes more than a developer to ship an unfinish feature - it means the product owner and the testers didn't care either.
@danielvillafuerte6245
@danielvillafuerte6245 2 ай бұрын
this. a thousand times this. all else that's wrong with the game regarding balance and itemization aside, the fact that things don't even work as they're supposed to is mind-boggling to me. Smaller studios have much more production value than what Blizzard is putting out.
@corpsefoot758
@corpsefoot758 2 ай бұрын
Season 5 PTR literally needed a fix to WHICH FORCEFUL ARROW inflicts Vulnerable for Rogues, which is a joke because it wasn’t even broken until S4 to begin with lmao PTR is not an excuse for Blizz to enact zero QA beforehand. They should remember this
@Weaver_Games
@Weaver_Games 2 ай бұрын
Agreed - we shouldn't be finding simple bugs like "This unique says it does X when Y happens" then you equip it and do Y, then X doesn't happen. This would take anyone at blizz like 5 mins to catch if they just even tried it at all.
@TheHatefulHulk
@TheHatefulHulk 2 ай бұрын
Fantastic talk. Thank you all!
@Decide-ru2ud
@Decide-ru2ud 2 ай бұрын
I've been saying this since season 1, don't create uniques to fix your builds. Uniques should be there to transform your already working build to a even better one or a different variation of the build.
@whoopsie321
@whoopsie321 2 ай бұрын
They seriously need to have the blasters do PTR earlier so we can get this stuff addressed sooner rather than mid season or a season later etc.
@lewishamilton3557
@lewishamilton3557 2 ай бұрын
Great job men. I was subscribed to all but Chron. Thanks for introducing me, and seeing all of you together.
@via_negativa6183
@via_negativa6183 2 ай бұрын
Nearly 3 hours of D4 bad. 😎🍿
@Quel_droma
@Quel_droma 2 ай бұрын
Blizzard is just throwing "content" like a marketing department, in quantity over quality, just to please their managers/shareholders. They need to do much less, but do it much better. Just give us a decent seasonal theme, actually balance the BASE skills every season, then maybe think about giving us 1 new aspect per skill/build. That is more than enough to keep the players happy.
@kodysullivan7582
@kodysullivan7582 2 ай бұрын
Whenever Macro's mic is on, there's this obnoxiously loud hiss throughout the vid. Would love to listen to this but my ears will bleed by the end lol. I think when this was live his mic was a bit quieter than the other 3, so maybe this was a quick fix from whoever edited this -- maybe next time y'all can check to make sure everybody's db output is balanced? Volume imbalance between speakers has become a recurring thing in a lot of gaming podcasts and it's kinda wild tbh -- I know I'm not alone here haha. Cheers regardless though y'all !
@rebelsoulja77
@rebelsoulja77 2 ай бұрын
i watched it all guys and i enjoyed it. tnQ . none of you talked about sorcerer nd its kinda heartbreaking we don't have lots of sorc creators out there , at least not as successful or influential as you guys tbf but it was great , can't w8 to c your impressions from the expansion. ggs.
@michaelmzd3
@michaelmzd3 2 ай бұрын
Agreed, not one mention of sorc and how the whole class is under performing and how we have to rely on cc in order to do any kind of real damage. But there was a whole tangent on necromancers, which are actually in a good place right now even with the shadow nerf
@maxmustermann3938
@maxmustermann3938 Ай бұрын
@@michaelmzd3 Northwar needs to step up I guess :D. The CC thing is not exclusive to sorc though. Arguably Rogues rely on CC way more. The amount of CC multipliers I had on my HS rogue was completely insane. Rogues baseline just seems to be higher and honestly I feel like rogues even have an easier time building into CC than sorcs do. I feel like they should revamp CC such that even non-staggered bosses and unstoppable monsters will be affected by CC multipliers. The fact that your CC itself isn't working on them is enough punishment, we don't need to also be losing all our damage. The CC debuff could just always be on the monster, but not apply the CC portion to unstoppable and bosses while still counting for your multipliers. And maybe a staggered Boss just provides a general 10-25% damage multi no matter what.
@dannyalford1755
@dannyalford1755 2 ай бұрын
I don’t necessarily agree with Macro’s idea about reward people with cosmetics that some had paid for before (because then the people that paid for it before feel jipped and no longer special) but I do agree with the reward of cosmetics. I think the coolest implementation of this idea was World of Warcraft Mists of Pandaria Challenge Modes. Essentially, ridiculously hard versions of Mythic + dungeons and if you completed a bunch of them you got UNIQUE cosmetics that were unobtainable from any other content in the game. And they weren’t simply recolors of (pre/)existing sets. Imagine walking through Kyovoshad and you see someone with super awesome and unique armor with all the particle effects - glows/fire/lightning/poison/bones/unholy aura (representative of that character’s class fantasy) and you immediately know, “holy crap, that dude completed infernal horde wave 100. To expand on this, like in WoW - the Looking For Raid set gives the baseline transmog. Normal mode raid set is a different color. Heroic mode is a different color. Mythic is a different color AND adds the cool particle effects. Maybe you’re not a tryhard who can clear Infernal Horde wave 100 but you at least beat the initial 10, and you’re rewarded with a unique transmog set that matches the theme of your class/build and that’s something you can personally feel proud of and show off. Another anology would be the armor customizations in Halo Reach or weapon skins in CoD. You see someone in the multiplayer lobby with an obsidian weapon and you’re immediately like, “dang this guys a grinder”. You could have it reward mounts/mount armors/trophies/gamer tag emblems etc etc etc. Anything to make that individual feel proud of their personal accomplishments and have it be visible to everyone else. D4 is essentially an MMOARPG now at this point too… think about the social interactions and PUG’s this could create!
@5pook
@5pook Ай бұрын
Just my opinions in order: 1 if you turn off the damage numbers.. what is the difference? 2 reward for infernal hordes? How about a voucher for murmering obals merchant to guaranteed give legendary gear of a type you buy from him. Better tear voucher give GA'd gear or double GA'd for 2 vouchers on 1 item. Currency is already there but the reward is control over RNG Good vid guys! 🎉
@Holiman1989able
@Holiman1989able 2 ай бұрын
great that uniques are strong, we have something to search for !
@maxmustermann3938
@maxmustermann3938 Ай бұрын
except we don't, you just do the associated boss and get your unique.
@tomtomkowski7653
@tomtomkowski7653 2 ай бұрын
My roundup... this will be $hit... yet another Barblo IV broken season. One step forward and two steps back. Teleport nerfed, focus nerfed, flame shield nerfed, ice armor nerfed, Debilitatin Roar nerfed, Shadowblight nerfed, Victimize nerfed, Minions nerfed, etc Meanwhile, Barb holding one button to auto-attack with Bash or WW doing billions of damage... Yeah, this game is perfectly (un)balanced. They will nerf everything outside the Gushing Wounds and Barb will get 50% Polearms buff, Perma Berserking Aspect, longer bleed, and Shard of Verathiel. LMAO. Also, nobody cares about the new Uniques (besides generic) because they made Basic Skills so OP because of OP Aspects like Moonrise, Adaptability, Rapid, Undying, Might, Hectic, etc Mandatory Step 1: Druid, Necro, and Sorc should be able to wear 2H + 2x 1H like Rogue. Still worse than Barb but at least a good start.
@Happy_Zulu
@Happy_Zulu 2 ай бұрын
Thanks for the talk guys.
@Quel_droma
@Quel_droma 2 ай бұрын
Here's an idea: give us angelbreath from the infernal hordes, since it's a huge problem now and there's no good way of farming it (no, helltides doesn't count here)
@Rahru
@Rahru 2 ай бұрын
Druids could actually just have Tempest Roar and Vasily's Prayer baked into a fifth row of really powerful spirit boons. Would help them a lot with gear slots (bad luck for me trying an Andariel's Wind Shear build and realising it requieres Tempest Roar) and give much needed flair and utility for some of the spirit boons. Maybe use the other 2 boons to buff the hell out of human Druid, since it feels like it has zero competition with shapeshifters.
@mongehamholdings8721
@mongehamholdings8721 2 ай бұрын
13:50 " .. then you got to find it .." this is a huge issue for a lot of the community. Mythic's, some people seem to be able to drop more than 1 in a run and have a better than the 10% change. Where as others like myself have spent over 200 Stygian stones on Tormented boss kills (mostly solo) and only been able to drop 1 mythic .. yep 1 fucking mythic. thats less than 1% drop rate. Ive had to farm over 22000 Neathiron and World boss kills to drop those Stones. All that to drop 1 USLESS fucking POS mythic that got instantly converted to a spark to make the 4 sparks to make a useful Mythic .. Needless to say non GA. Have I been able to test and play these power builds I see on youtube .. Nope .. Do I feel happy and am having fun .. Fuck No. If I can't find these things and Bliz is talking about need 4 Uniques in a build .. I'm really left wondering if I'll even be able to make a viable build to even play. Also this retarded "Crafting" system [Crafting system my fuck arse, GAMBLING system] , I'm running a 5% success rate in the tempering .. thats 1 in 20, when I find a multi GA do I feel a Dopemine rush .. not a f'n change, I just feel trepidation in the knowledge I am about to be f'd in the arse yet again and brick it in 3 seconds flat. How about we actually have a crafting system, and stop teaching kids how to gamble and or accept gambling as a means to succeed or even just proceed!!!
@jf2849
@jf2849 2 ай бұрын
For some reason atleast for me I’ve noticed the drop rates are a million times better in group play. I get into a group and suddenly all rare items are dropping left and right then I go back to playing solo how I prefer to play and suddenly nothing rare ever drops. The difference is massive.
@GlenMyWaHansen
@GlenMyWaHansen 2 ай бұрын
I seriously hope Wudi I'snt in charge of the balancing for Druids. He knows NOTHING about the class.
@zachzachary7648
@zachzachary7648 2 ай бұрын
If he was in charge everything would get nerfed.
@akisuemi
@akisuemi 2 ай бұрын
I love the pit - as a moderate player, I play hours and hours a day, but i don't create my own builds, i usually only focus on a couple of classes/builds. But having the pit allowed me to challenge my builds by pushing and lets me farm materials by doing lower pits I can do quickly. The pits was the best for me. I prefer it over any other end game play - I don't want to spend all day in helltides, though they were buffed and it feels good - I prefer the pit style, not having to stop to loot while I'm killing is just a nice feeling. Even without the leaderboards, I felt good about pushing the max pit level I could do even though it was far from the top players or builds. And after I would get a few upgrades and tweak my build I would try higher pits to test my build and that felt good.
@kevinmann2154
@kevinmann2154 2 ай бұрын
The problem with uniques is your having to give up so much to use them unless they actually look at what most players are running and add those useful stats to it and throw in some extra dmg to make up the difference and if its a amulet throw some xtra passive ranks and some generic stats but with higher percentage and make some useful temper stats be on them also because it is a unique item after all.
@jasonc379
@jasonc379 2 ай бұрын
Idea for uniques.(at least class specific uniques) Have a bonus aspect(for non jewelry uniques) that is only active if you equip unique piece of jewelry and another unique item in a specific slot. I'll use Black River as an example. If you have unique gloves and a unique piece of jewelry equipped, you gain "aspect of corpse massacre", an aspect that makes enemies spawn 3 additional corpses if they die within "3" seconds after being damaged by corpses explosion. Then, since howl from below pairs best with br, it would have it's own bonus aspect that is active if you have unique weapon and a unique piece of jewelry equipped. Now, you wouldn't necessarily have to use these two items together to unlock a bonus aspect, but since they pair well with each other, you would have two bonus aspects active if you did, and would give players a reason to use them together. This could also somewhat fulfill a desire for sets. (And to avoid giving barb more ridiculous power, make any equipment they have access to with bonus aspects that are mostly utility)
@mitchelljordan1967
@mitchelljordan1967 Ай бұрын
A feature similar to Survival Mode on Warfare, with endless waves and only ends in death.
@deitrik
@deitrik 2 ай бұрын
11:40 , dexterity is actually a massive stat for barb especially bleed barb from crit chance
@donrioma7212
@donrioma7212 2 ай бұрын
it gives u like 1% xd
@deitrik
@deitrik 2 ай бұрын
@@donrioma7212 you can put dex gems in your gear and roll dex onto certain item, i have 100% crit chance, its massive dps increase, 700m bleed ticks on ww barb
@AlexandrosV88
@AlexandrosV88 2 ай бұрын
I think that if there were more customization from the skill tree and other places off-gear that enabled interesting builds rather than it being so heavily loaded on gear, people wouldn't feel as irritated by the new flavor of the season items that create builds themselves. In time this problem will likely solve itself as they just add more and more uniques and aspects that provide build avenues that are competitive with one another, but during the multiple years it takes to get there people are always going to be frustrated at feeling like they have to play the new thing whenever it comes out.
@juno1597
@juno1597 Ай бұрын
Thanks for the Pod.
@griffing2234
@griffing2234 2 ай бұрын
My guess is a bunch of stuff will be thrown into the game, and fixed by October. Probably be slappin by December.
@DzengizPrentic
@DzengizPrentic 2 ай бұрын
2 things: 1. You guys make some really good points, please make sure blizzard watches these podcasts. 2. Make infernal hordes high level gatekeep some currency that lets you reset your masterwork for free instead of 5m cost OR some currency that adds a tempering reset to a specific item.
@przemyslawakalucas6629
@przemyslawakalucas6629 2 ай бұрын
I will give 1 Extra temper for 1H weapons and offhand of other classes to BUFF those classes to Barb 4 weapons arsenal. And it can be 4 tempers on 2H weapons for those classes as well. It will give so much more power and building possibility for Druid Necro Wizard. Rogue is in good condition right now
@dennisvogel5982
@dennisvogel5982 2 ай бұрын
to the unique topic - i think a game like d2 was fine with wearing 90% uniques per character. it narrowed down the pool of considered items to a basis where you can very easy talk about builds and everybody knows whats going on - like "do you prefer a herold or spirit on your paladin" Its a way better itemization in my oppinion than having every item be a crafted yellow rng fest. If you want to explain a build to a friend you have to list 200 affixes and modifiers to just get across what kind of items you use. Its just artificially extending the time it takes to get your gear since everything is rolled. The good thing about uniques is -..... im searching for a tempest roar .... tempest roar drops => dopamine - 3 GA legendary drops, i do not know if its good - lets check - ah it has 2 out 3 i need, lets enchant, oh did take 50 tries to get it, ok now temper.... oh brick. even if it doesnt brick - the dopamine is not a hit, its dripfead, thats why rolled items do not work as good if your whole gear set is only that. it works fine if its some pieces that could be a unique but a very well rolled legendary CAN be better. and thats exactly how d2's itemization turned out. Biggest flaw of that game where a few uniques that where so strong that they where mandatory for ALL classes and ALL builds - like enigma (even though that item enabeled a TON of builds and made some classes way more competitive) You then just need to have enough uniques that they give you choices and are competing with their own slot - and thats a design problem - there should not be "THE fireball gloves - there should be 3 - 4 uniques that work well with fireball in that slot and you have to solve the riddle, ok if i take that, than i need resist here so i can not use this item, and then legendaries get really cool, because they are used to fill the gaps, and not just take crit, mainstat life on everything. so good uniques make itemization and drops way more exciting and in turn make legendaries more exciting, and that again makes drops more exciting. thats why d2's itemization is so good that people play it for 20 years even without endgame or other incentives - they just farm stuff.
@jenniferh9248
@jenniferh9248 2 ай бұрын
I love the cosmetic reward of last season. Great idea.
@napdejoras
@napdejoras 2 ай бұрын
They made a D4 to be fundamentally like D2 then decided to add robust features meant for newer games, they really do need to take a step back and reevaluate key features like skills and mechanics akin to what happened in season 4's itemization. Many are reliant on guides not because people are lazy, but because there is no in-game guide to explain what is happening (e.g. Attack Power UI's usefulness or lack thereof). D3 may look garish and cartoonish and may have lost its way initially, but it was able to recover its direction and provided a lot more features more in-line with newer games, D4 devs should do the same. In line with this, I like the idea that skills inherently should change its gameplay without aspects and that aspects should enhance that change.
@user-vr1sk5fv4v
@user-vr1sk5fv4v 2 ай бұрын
The only thing to do in Seattle is coffee, hahaha really ?
@jf2849
@jf2849 2 ай бұрын
Yeah seatle use to be beautiful but it has become drug ridden and over ran by liberals.
@dashvash5440
@dashvash5440 Ай бұрын
I know I'm late but another suggestion is to let us have "load outs" for our characters. I have a Barb and Rogue at 100. Bash Barb all the way and Twisiting Blades Rogue to like 83 and while I felt invincible and loved the play style it kinda hurt my wrist. So I went Heartseeker to 100. It's not insignificant to change my Barb to WW and my Rogue back to twisting or Flurry. I also think a nice quality of life bonus for players would be one duplicate set of legendary gear with the tempers removed. Again so speccing isn't so tedious. Finally, maybe make baby ubers. So 3 tiers of Harlequins starting with dialed back stats like +2 to skills. Now make it drop more easily. I Finally got one and a tyreals might with little time to play around with them. I might be an outlier because I play video games in parallel with content creators I like. Diablo is one of the first where I couldn't attempt many of the cool things. Despite putting in more time than I do on most games. FPS I can pretend I can pull off that shot or angle because I have the kit. D4 gates a lot of the kit, including paragon points, behind a really long endgame post 100. It's also a dull endgame. The PTR was such a let down. How they only came up with that room for the horde mode. Like I know programmers who could turn that into a mini raid with tiers and escalation and environmental changes and just dynamic fun. Make toned down wow raids with 10 tiers of difficulty and a LFG for the different tiers that only allows people who have completed the previous tiers twice with a group. Make the raid require unique abilities/skills/aspects that apply to heroes. Give little mission briefs after tier 3 about needing poison dmg to allow physical dmg to hit fully and lightning dmg to shock a fast are rush or something. Etc etc etc etc. This way you can construct a dynamic raid needing 5 players who join a raid group and fill rolls that are needed.
@maxmustermann3938
@maxmustermann3938 Ай бұрын
When S2 dropped it felt good running a build that was mostly uniques because you couldn't really get good legendaries anyway so the boss ladder unique farming saved you from that. You'd look at the build guide, see the unique and go "ah nice, I just go do that boss.". But S4 fixed the issues with legendaries and now we had some semblance of normalcy. I didn't even farm any bosses for uniques in S4 pretty much and I enjoyed that because I wasn't restricted, I could drop an item I need in any activity. I think Uniques should be rare again. Don't spit them out farming the boss ladder. Change the boss ladder to let you target farm specific affixes. For example, say Duriel has a higher chance to drop skill ranks, Andariel drops more CDR, maybe a specific boss drops more items of a given slot. I would even go as far as removing the increased uber drop chance from boss ladder. You can actually drop them now in normal gameplay. If Andariel drops primarily helmets, that would be enough to up the chances to get Shako or Andariels Visage etc.
@Happy_Zulu
@Happy_Zulu 2 ай бұрын
8:55 About the direction of the uniques .... if you are in that minority, that minority is not as small as it may seem. Some of us actually enjoy thinking while playing a game.
@KoiKoy56
@KoiKoy56 2 ай бұрын
MicroBoiBoi really hit the unique problem on the head. When people generically say "uniques need to have a drawback", they are being extremely hypocritical because they were always complaining about the drawbacks that previous uniques had. Uniques need to feel strong. They need to be a feel good item that makes your specific build better. But having a ton of uniques be just generally good and applicable to all builds is completely whiffing expectations. People should be making a build, and then have their build get buffed by unique items, which are specialty items. Over time, we can see multiple uniques hit the same item slot and focus the same basic/core/mastery skill so that additional ways to play the same build open up. If a necro is running thr same 4 unique items on Shadow builds, Blood builds, Minion builds, Corpse builds, and Bone builds, they have completely fucked up the creative process. He also completely hit the skill balance issue on the head. They shouldn't be fixing skills with items. The skills should be good and balanced without items. Items should bolster builds, not make builds.
@VimDoozy
@VimDoozy 2 ай бұрын
I think the devs should analyse the most popular builds to identify the most used equipment and aspects by each build, then devise at least one competing alternative to the most consequential equipment and aspects. Ideally, there would never be a no-brainer choice.
@MrLove-666
@MrLove-666 2 ай бұрын
PTR is supposed to be there to test the incoming season and "everything" should be working as they created/planned. Now they use players for free QA instead of paying for a QA team. If they continue that way, I foresee more than just this game failing over time as people will be pissed that the FUN factor, a major point of playing, is not there. And the snowballing effect, people getting fed-up with blizz, not buying their shit, then major cut in Dev, less games, less money for the Higher-Ups. They don't care at all cause they know people won't get together and stop buying..
@gamesaredead
@gamesaredead 2 ай бұрын
Listening to this while mindlessly popping super chests in LK. Such is the life of ARPG players :D
@Weaver_Games
@Weaver_Games 2 ай бұрын
This PTR was a disaster IMO. Finding bugs is the point of a PTR - but we shouldn't be finding bugs that are "I equipped this unique, then it just doesn't do at all what it says it's supposed to." Eg, Vox Omnium doesn't work with half the skills labelled core skills. It's one thing to find some bugged interaction between a bunch of legendary powers, paragons, uniques - and another to find bugs if anyone at blizzard just equipped the item and tested it for 5 minutes would find. The PTR shouldn't be free QA.
@seancraig8711
@seancraig8711 2 ай бұрын
All classes need passive scaling multipliers like Victimize in rogue or none of them should have it. Sorc is the worst class for this one reason.
@dennisvogel5982
@dennisvogel5982 2 ай бұрын
would prefer none of them. would keep numbers way more under control and easier to balance since it does not suddenly skyrocket
@chrisarksey
@chrisarksey 2 ай бұрын
This is what I needed. 4 peoples opinion of S5 because I couldn't get a crap to check out a PTR where I hear everything is bugged for trillions of dmg.
@Mendawgs
@Mendawgs 2 ай бұрын
Love the content team, keep up the great work. I do appreciate looking at suggestions from a casual to a blaster. Some interesting points. Could I make one suggestion where you add timestamps.
@lexiconprime7211
@lexiconprime7211 2 ай бұрын
A lot of these issues would have been FIXED with something like skill runes. I feel like a bunch of us were saying this over a year ago.
@Happy_Zulu
@Happy_Zulu 2 ай бұрын
If Blizzard class designers had only 10 minutes to listen to this podcast, listen to 1:25:26 to 1:36:16. This is the entire balance problem well articulated.
@LocalTennisPro
@LocalTennisPro 2 ай бұрын
The disparity between functional classes and those riddled with bugs, the vast imbalance of Barbarians to the point of it bringing down the rest of the game, the oddness of class mastery differences. This all reeks of compartmentalization gone wrong. We don’t need this game to become homogenized to the point where every class can only do the exact same level of content but there needs to be some level of communication and competence between these teams of devs to reduce these wild disparities.
@ambrosewetherbee8301
@ambrosewetherbee8301 2 ай бұрын
Great points all around. The sheer amount of fundamental design issues that D4 has, not only at launch but still ongoing over a year later, is ridiculous. Raxx's point about the disparity between the druid's class feature quest requirements versus the other classes is a perfect example of the inconsistency of the D4 development team's design work. Buffing all classes to barbarian's level of power is ignoring the problem of terrible math in the game. Wudi is totally right: the barbarian's Arsenal isn't the problem, it's the plethora of substantial multipliers throughout the barbarian's coding. The development team's answer to class imbalance is to then give all classes a foolish amount of multipliers then? Foolish, foolish, foolish.
@jasminehoffmann5217
@jasminehoffmann5217 Ай бұрын
I have to wonder if some of the bugs we see coming back after they are fixed is somehow related to what the teams are using as a starting point...if Team A is working on season 5, did they use season 3 (their most recent work) or did they start their updates using season 4 ( the most recent season)?
@maxmustermann3938
@maxmustermann3938 Ай бұрын
Yea I think they have multiple builds being developed in parallel that need to be merged, since they are working in parallel on so many things. S5 development probably started around S3. At the same time, the expansion is developed and the current season is updated. They can't have a single build because whatever is WIP in the expansions and new seasons cannot be in the current game yet.
@Happy_Zulu
@Happy_Zulu 2 ай бұрын
2:02:21 I think Raxx you have discussed the fundamental reason for this. While you are discussing the point of skill in the context of the pit, the core reason for why there is such a massive difference in experience between the D4 pit and D3 greater rifts, is simple. D4 is a game for everyone. They have said this themselves. Its absolutely not a game that asks for any mastery. This reason, in my view, also explains the approach to itemization, where items are the identity of progression, not skill, not mechanical mastery. And I think we know this. But as a community we still look back to previous Diablo games, or better designed aRPGs such as PoE, which had & have a very different design ethos. And perhaps this is the core tension we have with this game. We are still expecting the game to be something different, something mechanically complex and interesting. This is just not it. The Diablo nostalgia makes it hard for us to move away from this. But its pretty clear the direction that Blizzard is going for.
@BabyDahl28
@BabyDahl28 2 ай бұрын
I REALLY hate how every druid build has to rely on shifting every 2 seconds. It takes away all fantasy of walking around in 1 form
@SmiileySmiiles
@SmiileySmiiles 2 ай бұрын
The only problem I have this season 4 is there that I wish there was a feature to track the max, min and average damage one deals to the target dummies, since the weapon/damage stats in the inventory page is so inaccurate to one’s actual dps. The main thing I am looking forward in season 5 base on the PTR is the boss spawning altar reappears 😅. What I am hoping in the expansion is a story that is 80% as long as the original campaign, and more different side quests that fleshes out the lore of the bosses or uniques better
@Tarkonard
@Tarkonard 2 ай бұрын
I think Season 5 will be one big PTR.
@umrete
@umrete Ай бұрын
oh my boi _17 dmg_ hell yeah
@MrHoopski
@MrHoopski 2 ай бұрын
this all comes down to the lack of build diversity and choice - so basically the whole game is buggered and they are just using plasters to fix a major issue with the game
@AleksandarIvanov69
@AleksandarIvanov69 Ай бұрын
Maybe I can come back to D4 in 5 years, the same as I did with D3 😅
@seancraig8711
@seancraig8711 2 ай бұрын
Most uniques are actually almost unusable because they are so weak, even when they make the build different or fun. Then we have other non Uber ubiques are good and are at a great power level. Uniques should be rarer and better than legendaries when used.
@danielvillafuerte6245
@danielvillafuerte6245 2 ай бұрын
@@seancraig8711 Things have changed with season 4 with GAs and tempering, uniques haven't kept up. A GA on your primary stat on a 2H weapon, MWed to 12 without a crit gets you to around 350 which is an additional 35% damage multiplier. Then depending on aspect you put in, it's going to be another meaty damage multiplier, not even counting max life and whatever you've tempered in. Unless uniques(especially weapons) are given hefty upgrades, there's no way they can compete. What's the use of a weapon that changes what your build can do if you miss out on damage multipliers?
@Shadodeathz
@Shadodeathz 2 ай бұрын
jesus macro needs to filter his sound better the constant lip licking sound is super annoying
@ajthedemon40
@ajthedemon40 2 ай бұрын
In regards to the infernal hoards mechanic what about something like PoE and have a higher chance at dropping specific kinds of items. For example harbingers have a higher chance at dropping ancient orbs/shards, Delirium has a higher chance at dropping cluster jewels. Like Diablo 2's lower kurast is the best way to get a ber rune but if you want to farm the pit/ancient tunnels or travincal/tristram for runes you can do that as well.
@TheHexIV
@TheHexIV 2 ай бұрын
I hear you guys, for sure. From someone who is a gamer dad...Raxx is 100% right. I have waaaay more money than I do time and I want to play for a few weeks a season, no more, and have everything. I'm loving the exact way they have d4 right now and becasue of that I'm buying the game for my son, I buying both of us every cosmetic we think it cool, etc. To reward Bizz for doing this. I'm getting back into WoW because of Delves and solo play, etc. etc. So you are right that that's where Blizz is going but because I played their games since the 1990s but I'm a partner at a law firm in a major city now, i've got a kids, a wife, and a busy schedule working 60+ hours a week. So I understand what you want but it's the antithisis of what I want and what I'm going to pay for. I have feel their customer base is mostly folks like me. And I for one am going to reward them the most I can by spending hundreds of dollars to support their direction. Oh and I'm all for making super hard modes with leader boards and stuff, if that's what floats your boat, go for it. Put your name on items, do races, etc. etc. Just don't give better gear for that or easier time getting gear, make it 100% for the bragging rights as then you don't hurt me and I don't hurt you. I like the idea of these private events you are talking about as then you have that and it doesn't give you more than me or anyone, you just have your space to do all that. That is perfect.
@user-vt9lu4fo1k
@user-vt9lu4fo1k 2 ай бұрын
I agree with all you said minus the dont make it easier to get gear for doing harder stuff. I think you should get more drops for doing something a casual player cant. But the quality of those drops shouldnt be higher. Just the same random chance for items and affixes you want and more of them. Not saying they should get double the loot, but if we use the pit maybe one extra drop for every 10 levels.
@Blood-Lord
@Blood-Lord 2 ай бұрын
At @18:00 , your issue isn't the aspects. So much as the skill tree being a skill twig. Plus, the paragon board being boring by just adding percentiles to either damage or reductions. The devs can't keep adding aspects & uniques to fix the poorly designed skill tree.
@JillFeeny
@JillFeeny 2 ай бұрын
The best part of the ptr is that they did it so early and have plenty of time to change a lot of things... plus season 5 will be short
@rebelsoulja77
@rebelsoulja77 2 ай бұрын
as a reward : why not give us cosmetic shop transmogs piece by piece as well ? its not gameplay wise but its "SOMETHING" rewards from tejal has to come to the game at some point in my opinion it injects you with dopamine getting real money cosmetics by performing well
@chaddrusso8850
@chaddrusso8850 2 ай бұрын
I don’t think the average player wants there to be “downsides” to uniques I think we want more variety. Like shako/starless skies are ubers they are supposed to be insane bos pieces! The average player gets 1-3 a season if they are lucky it should be build defining. Arpgs are all about grinding for better gear which gets you stronger there just needs to be more build diversity imo. Farming for tempest roar was honestly really fun in season 0 I remember getting the drop and how hype it felt and how the build just turned completely on. I do agree that 4 uniques is high unless it’s on a barb with more slots. I think 2-3 is the sweet spot imo.
@saulgoodman6651
@saulgoodman6651 2 ай бұрын
More Uniques per Build less Tempering
@mamuana2006
@mamuana2006 2 ай бұрын
"Infernal Horde" "We're sending you back to HELL" was the first thing I heard about Season 5, I was superexcited to the point I even told my POE friends who hate Bliz n D4 about how good it has come and how we are going back to Hell.......... Then i saw the room and the stupid mechanic and the review...I said fcukkkk you Blizzard... Season 5 is just a small roomwith Hell theme and demons spawn with rewards... Infernal Horde is nothing but a Helltide put in a tiny room. No worries ill be playing POE - Settlers of Kalguur..LOG IN
@MrMSieben
@MrMSieben 2 ай бұрын
wudi doesn't understand the plight of any classes but rogue. It's not like the Druid class quest takes 10% longer. It's 400% longer than the next class. That's a problem
@steamboatroller3044
@steamboatroller3044 2 ай бұрын
God I hope someone from blizz watches all of this good shit boys… I was thinking profane mindcages could come from infernal hordes, would fit thematically too
@drawzor
@drawzor 2 ай бұрын
They really need to fix so its easier to switch a build. This season there was new builds like every other day. And to switch build as a casual is hard. Even harder now with temper and masterworking. And please give us leaderboards for pits and a Armory to save a build so we can switch. And then we really need an AH to sell buy gears. That we need to get to a third party website to sell and buy gear is so stupid. And thats why alot of casualls have problem with gold. And reduce the price to reroll a gear at the enchantress.
@AllrightNOR
@AllrightNOR 2 ай бұрын
If Uniques become a viable option they solve the tempering issue:) Would be great with several options
@giulianolicciardello6545
@giulianolicciardello6545 2 ай бұрын
They should introduce extra slots of gear for the other class to match the Barbarian power. Like a mantle and belt
@mikemcqueen9899
@mikemcqueen9899 2 ай бұрын
Or just remove a two handed from barb, no one uses the walking arsenal crap and it looks like shit carrying a big hammer around that you’re not using.
@user-vt9lu4fo1k
@user-vt9lu4fo1k 2 ай бұрын
No bring the barb down to other classes levels. We dont need more gear slots. Take the QoL aspects that are used and bake them into the skills.
@thinkagain9315
@thinkagain9315 2 ай бұрын
They want you to use that many uniques because the Aspects kinda make the game too easy - and uniques you cannot keep swapping or re-rolling, you take it as it comes. Only that uniques are easy to find.
@Khrann
@Khrann 2 ай бұрын
I don’t agree about the Tormented bosses being too easy. You continue to see things from a “I can play 24/7” perspective. I am a casual player and I beat T Duriel but I can’t beat T Andariel and Echo of Lilith is still unbeated by me after 1 year the game is out. This is not Dark Souls where if you are stubborn enough you can learn the boss move set and kill them naked with a pen as weapon, in Diablo is all about killing them before they kill you and the less you play the less your attack power will be and the more difficult the bosses are. It’s not that casuals don’t want challenges, they don’t want challenges that can be overcome ONLY by playing an insane amount of hours to get THAT piece of gear with THOSE perfect stats and so on.
@Blacknight200
@Blacknight200 2 ай бұрын
I would absolutely love to have blizzard tell us the actual numbers of who is physically working on the game itsef from the seasons, patches, bugs, expansion, items, cosmetics (not really but if they do release the new cosmetic’s in the next season or after for free or can be earned within the game then yes) socialization (if any), etc etc.
@andrewp979
@andrewp979 2 ай бұрын
I dont think a 2hr long pit that involves millions of bonus projectiles is a good plan... i want to play my build and character, not have it completely modded/boosted into essentially a new build. And plenty of people don't have 2hrs to spare on a single game mode that can't pause
@chrisbenson98
@chrisbenson98 2 ай бұрын
Axial conduit should have been an aspect.
@jasonlucia6682
@jasonlucia6682 2 ай бұрын
cant believe im downloading torchlight rn
@dylankelley7335
@dylankelley7335 2 ай бұрын
If they made 2 pairs of unique chain lightning pants ppl would look up which one is the best and use that. You can't fix min maxers they will only use the strongest thing. Every barb I seen was running bush until ppl posted about flay. Then it was flay. D4 players are a bunch of followers and complainers lol. I want more options but ppl will still complain.
@Marcel-dd9ch
@Marcel-dd9ch 2 ай бұрын
great talk, bad sound quality.
@teapea8184
@teapea8184 2 ай бұрын
I don't know how I really feel about uniques. As a mainly Sorc player, uniques feel impactful rather than generic and mostly useless tempers and legendary powers we get. I probably would like to run even less legendaries in season 4, but you have to get Armor capped with your pants. Now if Sorc tempers and affixes were more interesting, yeah I'd like less uniques. Especially because farming uniques is really annoying and is probably even more annoying next season with the increased roll ranges uniques will have. You can't GA special effects roll range afterall.
@enigmabis.
@enigmabis. 2 ай бұрын
Chapters would be nice
@thedarkness125
@thedarkness125 2 ай бұрын
i'm glad at least one of you recognizeses the reason itemization is the way it is is because yall bitching for a year that this is the way you want it. i'm not sure why its confusing to yall.
@rebelsoulja77
@rebelsoulja77 2 ай бұрын
31:00 EXACTLY! just look at your damned skills xD play with them wih nothing! see if they're even good and worthwhile! tnx for sayin it man.
@mman6859
@mman6859 2 ай бұрын
You guys really missed the mark on the barb. Everything should be buffed to barb’s level and every build should be able to AT LEAST speed run t101 of the pit, and the mid maxed meta classes should be pushing pit t170+. It feels horrible playing my mid maxed necro after playing my mid maxed WW barb. Let’s buff everything to do at least half the the pit tiers in a speed run pace. BTW my mid maxed WW barb that feels great to play is maxed around t130ish of the pit so it’s not OP
@zachzachary7648
@zachzachary7648 2 ай бұрын
I agree.
@steelewearinc6140
@steelewearinc6140 2 ай бұрын
You’re absolutely correct and I’m really sorry to say but these content creators or streamers are so out of touch they only want what they enjoy to be fun and think will improve the game. Listening to 4 guys who I can pull up and so can you on there website and run numbers along with damage and the excel sheets they use are very very wrong. Wudijo has not a single clue on how math and percentages work based on normal statics and number jumps.
@MrTylergallenbeck
@MrTylergallenbeck Ай бұрын
Here’s a reward.. a free affix roll
@caseycoffman9692
@caseycoffman9692 2 ай бұрын
Who wants downsides on their gear? Outta here with that 🤬
@LymeGreen04
@LymeGreen04 2 ай бұрын
I think they need to get rid of the arsenal system and completely rework barb.
@limeem
@limeem 2 ай бұрын
My god the amount of ads that you put on these videos..
@kaylee42900
@kaylee42900 2 ай бұрын
The problem your were talking about around 48:00 is something I've experienced every WoW patch since the Wrath of the Lich King WoW PTR. The number of times they put a boss on the PTR, let us zone into it and had the boss not work at all or just 1 shot you was so damn high. Like multiple bosses per season. Also set bonuses not working. Diablo 3 had shockingly good PTRs but in general with Blizzard the D4 PTR is my general experience with Blizzard PTRs. It always made me question the PTR. Like if you want to use the PTR for feedback you have to have some modicum of functionality otherwise you are wasting the time of players who are giving you testing FOR FREE. Finding Tier 0 bugs (aka you just try to engage with the thing directly as it describes itself) is very frustrating. This is coming from someone who has worked in QA for 15+ years and had to coordinate bug lists for betas.
@Winterhe4rt
@Winterhe4rt 2 ай бұрын
whats w the sound tho oO
@jw3807
@jw3807 2 ай бұрын
They should just give uniques one temper slot instead of two. Simple.
@bigmangus7
@bigmangus7 2 ай бұрын
Not playing season 5 for sure it's the first one I'll miss, there is just still not enough build diversity compared to Poe for me , there are too many other things around like epoch , 3.25 , Poe 2. I'm tired to still doing the same stuff in D4 over and over
@gerbenvanerkelens4475
@gerbenvanerkelens4475 2 ай бұрын
Bro I had no idea they are limited to what a PS4 can run holy shit. That's just terrible
@user-vt9lu4fo1k
@user-vt9lu4fo1k 2 ай бұрын
Hearing that really dampened my excitement about what could be brought in future patches. Just think how bad this game will feel when 3 years from now they launch ps6 and xbox infinity and this game is being held back by a 3 generation old console.
@dashvash5440
@dashvash5440 Ай бұрын
Oh yea the PTR was lazzzzzzzzzy. If you play OW you may have seen the butchery that they called pve and the bland (similar to the horde mode) tower defense. Edit: oh and why not let us have all the toys in PTR. Crazy system. I will give them props I cam back cause loot reborn. I liked lvl 1-100 and hated the locked paragon points and don't understand the late game. Just rerolling characters I guess. Ok last thing now. Make the regular bosses have tiers as well. At 100 I could 3 shot them and tried to fight an Uber and dealt no dmg. Didn't learn much so left. Eventually killed uhm through op Barb
@T2TTClub
@T2TTClub 2 ай бұрын
1 thing though, D2 never was balanced either Hammerdin was the best at pretty much everything, and paladin has every build for everything grief melee, blessed hammer, smiting for boss, etc. every paladin build is insanely strong and great at pretty much everything I appreciate that we discuss the balance, and it is critical for the health of the game but I'm tired of hearing people keep reinforcing this D2 narrative that "D2 did it right" I also played D2 since a kid, D2 has pretty much the EXACT same problem everyone criticize D3 and D4 1 button spam that 1 shot everything? hammerdin repeating the same content? Mephisto runs, Baal runs, Chaos runs... let's also not get into the lower kurast chest opening runs.... class balancing. D2 also had none PvP? you can PvP in D3 and D4 as well, the same way you get instantly killed in D2 by other players as well point is, D2 was ground breaking and way ahead of its time, but we need to stop pretending that D2 did everything right no it didnt, we just have our nostalgic lens when we look at that game D2 is still the GOAT for me, but I'm not gonna act like it did everything right
@OldMobility
@OldMobility 2 ай бұрын
So there’s no seasonal power!?!? It’s just the infernal hord…. That’s very disappointing.
@thompsn42
@thompsn42 2 ай бұрын
Adding to what Raxx said around 1:11:30 - Eventhough I agree with casuals being able to feel like they progress by doing the stuff, I also want to have something to seperate the casual from actually good players or builds. So what I am trying to say is that there should be MORE/BETTER/WHATEVER rewards for doing better than the casual. If I get the same reward as a casual but doing it 300% better it just feels pointless to even get good. It feels like they make everything so easily achievable that wudis meme word of hakan build can do it. Well wudi says something about it later in the video :D I am going to leave the comment anyways. THANK YOU @wudijo !! Youre right on a gushing wounds magnitude!
@sphesihlemkhize7169
@sphesihlemkhize7169 2 ай бұрын
1. Remove paragon boards, more skill points(225) 2. Sell mythic uniques, that work across all seasons at store 3. Lets have fun
@jetman8856
@jetman8856 2 ай бұрын
D4 devs are the far-less talented cousins of GGG's.
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