All I wanted was the ps5 console settings in performance mode running at a higher base res upscaled to like 1440p and a stable 60 fps on the pro.... Remedy dropped the ball with this one trying to do too much and not putting much effort into it
@thev3432Күн бұрын
Easily. This is a dream come true for PC Spec Nuts and Bots. Its definitely a worse case scenario that will rarely happen.
@deadscene1Күн бұрын
they had to optimize it like stellar blade or spider man 2 /god of war
@bab027Күн бұрын
I think Remedy tends to focus a lot on PC… remember how rough Control is on consoles, even on current gen.
@DasgrubergzКүн бұрын
Its not significant differences though. PS pro, even at this price point, is still a console which is a budget box compared to a comparable pc. This was true with PS2, and its true now. If you care this much about performance, I dont understand why you just dont get a pc??
@PhantomRavnКүн бұрын
@@Dasgrubergz because console gamers don't want to spend more time tinkering with settings than actually playing games lol we just want well optimized experiences something that consoles use to offer.
@Julian-zc9vmКүн бұрын
For the love of god developers need to start building games from the ground up to be 1440 resolution and 60 fps and stop overextending the hardware and visual fidelity.
@walter_the_wobot2349Күн бұрын
I believe that the hardware manufacturers should mandate 60fps on all games. Stop with this quality/performance nonsense. Force devs to target a fixed frame rate
@McnoobletКүн бұрын
That is the silliest thing I've seen today. Most console gamers don't even use 1440p displays.
@RedPillAlwaysКүн бұрын
It's so funny to me that these people are out here spending $800 on a PS5 Pro and the real problem is lazy Developers that do piss poor optimization Android lie on upscaling technology to do the work for them. I am so glad that I am working my way completely out of Gaming because it is just become dumb and not worth it
@slyseal2091Күн бұрын
@@Mcnooblet I think the idea is that a guaranteed 1440p60 will turn into a guaranteed 4k60 using AI anti-aliasing.
@kukuricapicaКүн бұрын
@@walter_the_wobot2349 I totaly get where you are going, but consider that you give people games with this graphical fidelity and then take it all away - granted being 60 fps - for 1440 with shitty sw ray tracing. The train left the station and if you want you can hop onto PC side, that is capitalism at its finest. Honestly I may be biest because i have 4080 system, but AW2 is amazingly optimized game when not in dense forest areas. The Lake House basicaly run 90+ fps on my PC. Cyberpunk too, but consider that 40s have RT Reconstruction (DLLS 3.5) that performs better than native denoiser and producis more stable/better image. The problem is that AMD is simply just not competing right now with Nvidia in terms of ray tracing computing and every major or new game will lean on RT features. We have yet to know what 50s will be like and new consoles are 3 years out. I dont think that anyone that wants to play games with RT feature will be getting console when you can get 4070/ti that will give you nice experience in 1440p. Or we go your way as you said and devs will make games that will look like potatoes compater to their PC counterparts. Idk but i dont think that will happen.
@nicodimus2222Күн бұрын
So, after a few days with the PS5 Pro, my takeaway is that while the ray tracing is noticeable, I just don't think it's worth the hit to performance. I would take a game that runs at 60 fps with no RT over a game that runs worse and has RT 10 out of 10 times.
@Da-ikenКүн бұрын
If i look to the past to some games with great reflections, but without RT, it think developer should try to find different solutions again. There are so many tricks to create great reflections (or giving the illusion) without beeing a 100% accurate and realistic reflection. Performance, physics and objects are more important to me. A dead world with realistic reflections, but poor performance is not worth it. We see developer using more and more AI solutions, while performance with native resolution and fps is getting worse. Should be not the case. We need new engines for better performance.
@seanpitt27Күн бұрын
Wow can’t believe the pro can do this, it’s a lazy port by the devs without a doubt but I struggle big time with this game even on my 4080 super have too dial back a lot of settings to hit any RT the game is way to demanding and it’s not impressive enough for the specs!
@mitchellbrinkerdpКүн бұрын
@@Da-ikenray tracing is more than reflections. it’s creates physically accurate lighting while making it a lot easier for devs. we should definitely want to see ray tracing improve because not only does it make the workflow easier for developers, but it’s goes a long way in creating mood and tone. advancements in lighting is going to be huge for the future of graphics and design. look at the ue5 megalights video. that kind of lighting being so easily accessible is going to create amazing looking games. as far as “old ways of doing things” there is only so much you can do. we’ve really hit a peak with the level and quality of graphics. now it’s onto these other things like ray tracing to help push things forward.
@McnoobletКүн бұрын
@@seanpitt27 PS5 Pro isn't running max settings, the best upscaling, or high end RT with high resolution RT reflections. The difference is someone optimized the PS5 version for a target frame rate, whereas you have to optimize the PC version, and sounds like you are struggling with doing so, even with much more capable hardware.
@herbalterrorist420Күн бұрын
Yea this is my opinion too. I can’t play games at 30fps anymore and will choose a 60fps mode over ray traced 30fps any day. It doesn’t matter how much better it looks, those nice reflections and lighting doesn’t look better than a nice smooth image at 60fps and 60fps does more for the image/game at making it look and play nicer than any ray tracing can ever do on console. If they can’t offer ray tracing at 60fps imo it’s a waste of time even implementing it to begin with. This is why I want to buy a pro to play games with ray tracing at 60fps, If it can’t do that then what’s even the point of upgrading? Il just stick to my base ps5 on performance mode 😂.
@petrlazar5240Күн бұрын
So PSSR is somehow worse than FSR2 in this game? What an upgrade!
@JambiPiceaКүн бұрын
So, performance mode, the one 90% of people is playing, is worse in ps5 pro. Makes no sense, man
@MrStrangermoonКүн бұрын
game over man game over
@djorgenКүн бұрын
Quality mode worse too imo. That visual instability is a no go.
@KenjiEspresso15 сағат бұрын
Pro looks better to me 😂
@0815-14 сағат бұрын
better performance is all I want. Very disappointing. Now I'm not sure if I want a PS5pro
@cabelhigh12612 күн бұрын
Wild that the light shimmering in the lodge is still there on the Pro, it looked terrible on the original
@twocityfoodies8476Күн бұрын
Also the same in Silent Hill 2 Remake at the hotel. Not sure what it is about that material.
@fenixa2z936Күн бұрын
They half assed this update and are more concerned with the dlc which will also look half assed. I was waiting for the Pro to play this but won’t support them if this is what they come out with.
@lewishague123Күн бұрын
@@twocityfoodies8476 I don't think Silent Hill 2 has received a Pro patch yet, loads of people saying it looks worse than the normal PS5 version.
@twocityfoodies8476Күн бұрын
@@lewishague123 The shimmering looks worse. The only thing that is better currently is the frame rate when looking up and down is smooth now in fidelity mode.
@DragonOfTheMortalKombatКүн бұрын
@@fenixa2z936 Lmao, what did you expect from this half assed 35%faster console ? LOL
@ENXGMA_YTКүн бұрын
Been playing on the Pro for a week non-stop. *Not impressed to be honest.* For some games it works exceptionally well (e.g. Horizon Forbidden West) but there are still too many compromises and Alan Wake 2 is a perfect example. PSSR is promising for sure, but it has a long way to go to reach DLSS levels of quality/performance.
@dmeloTVКүн бұрын
I agree. I have the 3060 Ti and DLSS look so much sharper, even with a weak card.
@ArchieBunker11Күн бұрын
The problem is that the ps5 pro suffers in the same games that made people want a ps5 pro upgrade. First party Sony games were never an issue.
@ramiyohay7286Күн бұрын
Maybe because the DLSS had around 6 years in the field while pssr is only out…
@antarcticanmanКүн бұрын
Bro ran out of ideas before gta 6 came
@eorzorianКүн бұрын
It is just in „beta stage“ getting prepared for PS6. If you think about how this is the first „release“ like 1.0, i think it is good. DLSS has been around way longer and if Sony had been able to compete and even beat it then it would have been surprising.
@elirantuil50039 сағат бұрын
23:08 DLSS is fucking magic. I know its not 4k but I would have never guessed the input res was 720p. Its ridiculously good looking for such a low input res.
@tm0054Күн бұрын
That speckling floor on the PS5 Pro looks horrendous, like it's supposed to be raining.
@fenixa2z936Күн бұрын
And Remedy released this crappy “upgrade” 🤦🏻♂️🤡 Juts makes them look really bad and lazy.
@ngwooКүн бұрын
We're going to look back on this whole generation of games and their constant visual artifacts the same way we look back on PS1 games and their polygon jiggling. It's just such a baffling thing to allow in a final product.
@PhilippeCorthoutКүн бұрын
@@ngwoo I still like that polygon jiggling :-D the artefacts this generation are irritating to say the least.
@windowsbsodКүн бұрын
still not hitting a constant 60fps in performance mode is hilarious
@Lemmiwinks_The_Gerbil_KingКүн бұрын
thats the most senseless Playstation to be ever released. there is no reason to buy it for that price. the benefit is so small and if u invest 800 to 900 bucks into a proper PC and make some nice deals, u get WAY better performance. For roughly 800 bucks u can build a PC with an RTX 4070 or rx 7800 if u get a good deal. if cards are still expensive in ur country, a rx 6800 would also be fine. 16:53 and with an 4070 super u will defenitely hit 60+ fps while still having a better looking game. DLSS is still the king of the hill and frame generation can give u even more benefit. and both cards + CPU can still be overclocked, if u want a couple % extra performance. (roughly 7% to 9% more fps) or undervolted, if u want to save some power and dont need all the performance. (roughly -4% to 6% fps but lower temps and lower power draw) and a good PC will still be more quiet then the PS5 pro. Its superior in every aspect.
@PlayStationObsessionКүн бұрын
@@Lemmiwinks_The_Gerbil_King A great adventure is waiting for you ahead Hurry onward Lemmiwinks or you will soon be dead The journey before you may be long and filled with woahs But you must escape the PS5 Pro or your tale can't be told! Lemmiwinks Lemmiwinks Lemmiwinks Lemmiwinks (Sorry, couldn't help myself lol)
@pedrorivera2308Күн бұрын
Its garbage no 60 fps lol
@MrStrangermoonКүн бұрын
windows 3.1 was 15 fps
@trickshotgamingtrickshotgamingКүн бұрын
forgot to mention pc bugs pc stutters pc crashing pc incompatibility and not to mention ur not getting a ps5 pro pc specs without buying used parts@@Lemmiwinks_The_Gerbil_Kingu
@RandomGamingMoments925Күн бұрын
This makes me appreciate Insomniac's efforts even more now
@TheAmazingSpiderGuy_99Күн бұрын
Yeah. A massive open world game that performs greatly no matter what with RT and great image quality. How devs are still getting away with 864p as an internal resolution is baffling to me.
@worlds_greatest_detective6667Күн бұрын
@@TheAmazingSpiderGuy_99 blame the cheap, trash engine these devs are using. Playstation devs have arguably the best engines possible, along with RAGE engine.
@jerchongkong5387Күн бұрын
@@worlds_greatest_detective6667 UE5 is definitely not a cheap engine, here you can see the incompetence of the developers when creating their games. You can get much better performance than this with the same visuals, but as always they will look for the easy way at the cost of brute force.
@TheAmazingSpiderGuy_99Күн бұрын
@@jerchongkong5387This is not a UE5 game but yes, devs are abusing upscalers with UE5 though.
@DarkoP9.13Күн бұрын
@@jerchongkong5387 UE5?? Alan wake 2 is on Northlight Engine
@LostInDistanceКүн бұрын
Jesus.. It looks worse on the Pro in many areas.
@Chasm9Күн бұрын
It's basically closer to PSSR Ultra performance which should be reserved for 8K output, not 4K. 1080p is a hard limit for 4K. 864p is just too low. They shouldn't abuse upscalers this much (until they are so advanced that you can't tell the difference from a normal viewing distance)
@TheBadoctopusКүн бұрын
Yes. Should have left the settings alone and pushed for 1080p base resolution
@aseretto015Күн бұрын
8k gaming doesn’t exist, not even a 4090 can run properly
@icy1007Күн бұрын
@@aseretto015 PS5 Pro runs No Man's Sky just fine at 8K.
@ottomaticallyawesomeКүн бұрын
@@aseretto015The Tourist runs at native 8k on base PS5, and LTT did a 8k gaming video on the 3090. It does exist, but it effectively doesn’t.
@kosmosycheКүн бұрын
@@aseretto015 Not even the TV manufacturers are trying to push 8K yet. Even they are starting to understand, that's too many Ks.
@MajerHawkКүн бұрын
I think people are expecting too much of an upgrade out of a “pro” console but at the same time if you’re charging 700$ before the disc drive and stand then people are and should be expecting much more power. The price to power ratio just do not match up here. I’ll be waiting for the PS6. Or a deep sale on the pro.
@Tigerhearty18 сағат бұрын
ps4 to ps4 pro was 1.4 tflops to 4.5 tflops, at the time, it was a night and day difference, this ? just 10.2 to 16 tflops and it resulted in roughly 30% more fps in most games, so going from 37 / 38 fps to 47 / 50 maybe sometimes. and the console is helped by 2 software upscaler and framegen too.
@ChesterMan-qd3xjКүн бұрын
Sony and the rest of us thank PS5 Pro buyers for helping subsidize the PS6 and beta testing PSSR!
@Origin_unkn0wn22 сағат бұрын
Absolutely we owe them big thanks 😂😂
@avelonzx18 сағат бұрын
It has nothing to do with PS5 Pro or PSSR in itself. Remedy is just a shitty developer and did a terrible job with this patch. The tech works perfectly fine in games like Demon's Souls where the Pro patch is a big upgrade. Use your brain.
@Mr.mma9918 сағат бұрын
no problem brokkis
@ChesterMan-qd3xj17 сағат бұрын
@ I’m in my late 30’s and debt free, could buy more than one if I wanted to. I just know a waste of money when I see it.
@c523jw717 сағат бұрын
Cope@@avelonzx
@blessedred2 күн бұрын
PSSR trading blows with FSR 2 is not what I had on my PS5 Pro Bingo card. Sony really has to fix the image instability issues and the film grain look.
@electrikoptikКүн бұрын
Do you even own Alan Wake II? Because film grain effect is part of the game. You can turn it of in the settings.
@KaitouKaijuКүн бұрын
@@electrikoptik No dude it does not look like that at native res. PSSR does some weird shit to the film grain filter
@evostu7814Күн бұрын
The internal res is still too low for the best results, pSSR is not a miracle worker, i'm just really surprised they couldnt achieve atleast 1440p internal res in quality mode.
@electrikoptikКүн бұрын
@@evostu7814You’re surprised? Do you know how demanding AW2 is? Maybe go watch DF’s PC review of AW2 again. You need a 4080 at minimum if wanna render AW2 to internally at 1440p with RT on etc. By the way, RTX 4080 in 4K with DLSS quality (internal 1440p) with RT runs at an avg of 43 fps.
@Luke973TКүн бұрын
@@electrikoptik like I've been saying. Console gamers expect a 4090 build in a 500-700 dollar console.
@CaptToiletКүн бұрын
8:59 Defeats the point of having RT reflections when the image just pops in like that.
@Crashed131963Күн бұрын
RT does not work on well Devices under $1500. It just to much for consoles and lower end PCs. People will always chose 60fps with a less shiny floor over 30fps with gops of Ray-Tracing.
@fall-neckthetallneck2977Күн бұрын
@ Ratchet and Clank Rift Apart and Spider-Man 2 would like to have a word with you. Those games ray tracing was very well done on the base ps5 and are even better on the ps5 pro.
@Crashed131963Күн бұрын
@@fall-neckthetallneck2977 Small minority and Ps5 exclusive games only . Rt on Alan Wake2 and Hogwart is at 30ps mode only on Ps5 Pro .
@fall-neckthetallneck2977Күн бұрын
@@Crashed131963 First it’s “RT does not work on well on devices that are under $1500”, now it’s “small minority and ps5 exclusive only games”. Stop moving the goalposts.
@winesk123Күн бұрын
omg they trying so hard to say positive things about it 🤣
@Tigerhearty18 сағат бұрын
they make so much coverage for this shallow weak upgrade it feels almost like an undisclosed sponsorship
@jm_leviathanКүн бұрын
I've been playing through AW2 for the first time on PS5 Pro in Quality mode. Despite the many compromises noted in this video, it's certainly a visually impressive and wonderfully atmospheric experience. The flickering wine glasses in the lodge (which Oliver mentions at 05:04) are perhaps the only point where I found the image flawed enough to take me out of the experience and make me wonder just what exactly is going on under the hood to cause that behaviour.
@limegptКүн бұрын
Damn, makes me regret buying Alan Wake 2 on PS5 instead of PC
@klebyellКүн бұрын
tbh its only really worth it with the best most recent stuff. Even that can't get the most out of it.
@Alcatraz760Күн бұрын
If you have a good recent NVIDIA GPU, yes you messed up buying this on PS5 instead of PC. Losing out on DLSS and much faster RT is a huge loss, especially for games that use RT extensively like this and Cyberpunk. For most games, PS5 version is usually fine, but for PC first games like AW2 and Cyberpunk, always go PC.
@christonchev9762Сағат бұрын
well remember that this is an EGS Game and EGS has nothing to do with Consoles andthey are pure PC Company with UE5 and all that staf
@davidpliskin3330Күн бұрын
DF have you reached out to Remedy? They’re ignoring everyone on Twitter who has pointed out the flaws of this patch
@fenixa2z936Күн бұрын
Exactly, zero replies. Were they paid off by MS? lol Unbelievable. Devs need to be held accountable for shoddy work!
@那人冷靜一點Күн бұрын
@@fenixa2z936 the pro is just weak lol it can't be handle proper rtx
@HifeManКүн бұрын
@@fenixa2z936Should they be arrested and or something? lol
@gillleehahn74516 минут бұрын
just because the game doesnt improve much on ps5pro doesnt mean much is wrong. why is it that when performance and quality is bad on ps5/pro, its always the devs. the ps5pro, ps5 and xsx are not that great.
@pgr3290Күн бұрын
Hahaha ahh dear. Far better experience with an RTX4070, PS5 Pro can't beat a 4060Ti or now pretty ancient RTX3070 (it's four years old, older than BASE PS5!) on this game
@captainthunderbolt7541Күн бұрын
The most important advantage of PCs is that you can actually decide how the power is used - so you aren't at the mercy of the developer's bad decisions, like with Alan Wake console. It just seems wild that image quality hasn't improved, while performance has seen a regression. This is some terrible work.
@Rukushin16 сағат бұрын
bro come on every pro upgrade is an after the fact retrofit, no games were built with the pro upgrade and remedy is clearly very lazy. spider-man 2 looks amazing and beautiful and runs really well, whats your excuse there? dont blame the ps5 pro on behalf of lazy developers
@pgr329014 сағат бұрын
@@Rukushin Your logic might work if it wasn't for the fact a way way better version of Alan Wake 2 exists, and it's on PC. All the assets to improve over the PS5 version have been around and worked on for over a year. PS5 Pro simply does not have the performance to push them like a good PC does. Dated Zen 2 CPU clearly limits the 60FPS mode, feeble RDNA GPU architecture falls apart when ray tracing in the RT mode. Don't blame the developers for Pro's really small performance upgrade.
@andre_ss6Күн бұрын
Tired of the same old issues with games today on your PS5? Well, here’s a new $800 machine so that you can experience new issues and visual compromises!
@corey2232Күн бұрын
11:17 - Wait, what? The image quality often looked much WORSE on PS5 Pro, not better. The RT reflections on certain surfaces were basically the only true upgrade. Everything else was a mixed bag or worse image stability.
@Takami22Күн бұрын
This really just proved to me that it's a WASTE to buy the PS5 Pro, I mean look at 35:22. They were comparing it to a PC on LOW RT and it looks 10x sharper/clearer than what the PS5 Pro is running on quality mode. You're not even really getting nice RT, not to mention the shadow details aren't even high quality. You could claim that it'll vary from game to game, but looking at what Alan Wake II can look like on a high end PC VS what the PS5 Pro is capable of outputting; it's just a night and day difference. Obviously certain games will probably get better treatment/upgrades, but it's honestly a shame that you're not really getting very much for a $700 purchase. You're getting weak RT, I mean it's there somewhat, but it's nothing like what the PC is rendering, and also blurry shadow details like on the lawn chair, which you can't even tell it's a lawn chair because the shadow is just a jumbled-up mess. I'm wondering if the developers just quickly pushed out a "Pro" patch and called it a day, because part of me wants to believe they could have done a lot more on the PS5 Pro and just didn't. I don't know when the Hogwarts Legacy PS5 Pro patch will drop, or if it already has, but I'd like to see them do a comparison of that game on PS5 Pro to PC, because the RT they showed for PS5 Pro on that game looked SUPER high res, like what you'd see on PC, but I'm not sure how true that is.
@Rukushin16 сағат бұрын
bro its just a lazy implentation from remedy, they couldnt care less about the pro they did a lazy upgrade, blame the developer
@Spoggi99YT2 күн бұрын
Unfortunately, Alan Wake 2 is particularly prone to VRR flicker on OLEDs. I’ve found that disabling G-Sync in the NVIDIA Control Panel for AW2 (Manage 3D Settings > Program Settings) is the only reliable way to eliminate it. While setting a framerate cap can help, it’s not always reliable - even if the target framerate is consistently maintained. Hope this helps anyone dealing with similar issues!
@Carinthian_OakКүн бұрын
G sync is VRR. If you disable it, the whole image stutters a lot. But that's only one reason i don’t want an oled anytime soon.
@Spoggi99YTКүн бұрын
@ I am aware of that. However, setting a framerate cap to a value that you can reach 99,9% of the time does drastically mitigate that problem. And the occasional stutter if affected games is, in my opinion, much better than constant flickering.
@Simon_DenmarkКүн бұрын
It’s all about the frametimes not framerate. Limiting framerate usually helps a little bit but most of the the time you’ll still get VRR flicker. I have also noticed in Cyberpunk for example that frame generation will destroy the frametimes.
@Spoggi99YTКүн бұрын
@@Simon_Denmark exactly! While I get a perfectly even frametime graph in RTSS when limiting FPS to the lowest value I could reach in any given scene, I still get VRR flickering in dark scenes. That’s why I now disabled G-Sync for games like Alan Wake 2 because I much rather loose out on G-Sync than having to deal with strobe-like flicker all the time
@LaytonmarioКүн бұрын
Yeah, I also did this for Alan Wake 2. This would also be a good game to cap at 40fps but because there are so many prerendered videos that run at 30 that also looks bad at times.
@PeylixКүн бұрын
Part of the reason why I shelled out for a 4080 last year was mostly because I wanted to enjoy this game w/o heavily compromised fidelity. AW2 and Phantom Liberty. And man am I glad I did, because AW2 is STUNNING maxed out with full path tracing on an OLED w/ HDR.
@gametime4316Күн бұрын
damn that 4070 at the end just killed the PS5 Pro... and it still give better image overall and its a 2 years old card that will be replaced in 4 month. not good, not good at all.
@luizmelendezgaming1615Күн бұрын
What a shame that Performance mode on Pro looks inferior 😐
@enjoylife6374Күн бұрын
lets be straight about it - this is ridiculous. ps5pro upgrade is actually good area for DF guys to shine, with their precise measures and in-depth testing - difference from standard ps5 is so miniscule you need some effort to even point it out.
@bmarcinczyk14Күн бұрын
And in many cases image quality is worse than the base ps5.
@mitchellbrinkerdpКүн бұрын
@@bmarcinczyk14where is this true? can you link a source because that’s the exact opposite of what every test has shown. what games on the pro look worse than the base console? this game isn’t indicative of every experience.
@sampopaukkonen4014Күн бұрын
As far as I have understood it, you pretty much need a 4k HDR TV to see the difference, which is then pretty noticeable. On lower quality monitors on the other hand there is virtually no difference at all.
@enjoylife6374Күн бұрын
what's really sad is that this new console isnt a nessesary buy for any group of players/customers EXCEPT for rich upper class dudes who always have to have the most recent gadgets to show off/feel better - sadly its a pretty big demographic (ie when comparing to 15 years ago). same people that always buy new apple products, or just people with too much money - they wont be using this hardware as often to be noticing better picture or 5-10 frames more...
@rapzid3536Күн бұрын
@@sampopaukkonen4014 Every TV sold for the past 5 years is 4K HDR. The RTngs best budget fall 2024 4k HDR tv is only $347 on Amazon for a 55"!! For the adults in the room that's only $261 in 2014! I think the vast majority of people purchasing any flavor of PS5 are rocking 4k displays.
@wanshurst2416Күн бұрын
that doesn't really look like that the ps5pro's gpu is on par with a 4070
@guille_mega7389Күн бұрын
More like a 4060 ti.
@wise9329Күн бұрын
No is not. Its more weak than 3070. No frame gen, 16 teraflops
@captainthunderbolt7541Күн бұрын
@@guille_mega7389 I'm pretty sure I could dial in better settings with a 4060 ti...
@MrStrangermoonКүн бұрын
4050 ı think but there is no destop 4050 to kil ps5 pro. maybe budget pc with 5050 kill if out cheap .
@Tigerhearty17 сағат бұрын
it's more like an rx 6700 XT , the base ps5 is an rx 6600, helped with 2 software upscaler and some frame generation. 10.2 tflops fro 16 tflops is absolutely only in the territory of an rx 6700 xt level gpu, and digital foundry proved that the ps5 pro was delivering less fps then a rx 6800 already.
@tvcultural68Күн бұрын
I just uncovered yet another instance of dishonesty from our dear NXGamer. He compared the performance of the RX 6800 to the PS5 Pro in Alan Wake 2 with RT enabled, but here’s the catch: the PS5 Pro only enables ray-traced reflections, while the PC version, even on the lowest RT settings, activates ray-traced global illumination. Digital Foundry proved this today. At no point did NXGamer bother to mention this *“minor detail.”*
@drizzydragonКүн бұрын
It is comparable to a RX 6800. Remedy just did a bad job at optimizing. Plenty of games have proved this with the Pro.
@mitchellbrinkerdpКүн бұрын
@@drizzydragon7800xt or 4070
@teddyholiday8038Күн бұрын
NXGamer is a Sony fanboy who tried claiming the Pro would match a 4070 Super which was always a ridiculous statement. It’s not even close
@drizzydragonКүн бұрын
@@teddyholiday8038 Right on the Nvidia side its closer to a 4060 Ti which is not even close to a regular 4070.
@colinbrydon7659Күн бұрын
100% comparable to a non xt 6800. Console does well on a hard game to run, but not on a par with the 4070.
@PhilosopheraptorКүн бұрын
We should all applaud Remedy for doing a bang-on job at making, somehow, the Pro IQ look worse than on the base PS5. True craftsmanship.
@Alexp374 сағат бұрын
Unbelievable really...
@JackJohnson-br4qrКүн бұрын
The RTX 4070 is 43% faster than the Pro 40:02. But sure the Pro is EQUAL to 4070. Even the $350 RX 6800 is 30% faster than the Pro. And it turns out that PSSR is not as good as DLSS either. What a joke for $700/€800. 😂
@Crashed131963Күн бұрын
The only way RT is involved on this game with a Ps5pro is if you play at 30fps . So the topic of RT is not even a issue. Nobody with a Ps5 plays in 30fps mode . A 4070 PC cost $1500 a Ps5Pro is $700. The 4070 should be 110% faster not 40%.
@LeeLee-fi7mxКүн бұрын
@Crashed131963 Yeah, no way should the PS5pro be compared to a 4070. AMD lags way behind in ray tracing and pssr is no match for dlss. I suspect that the PS5 pro gpu is closer to an RTX 2080 or RTX 2080ti gpu.
@leonxus2701Күн бұрын
pssr is still being compared, because its initial start is good compare to 6 year old dlss
@JackJohnson-br4qrКүн бұрын
@@Crashed131963 You are out of touch with reality. The Pro is even slower than the RX 6800 which is a $350 GPU. Fast 2TB SSD starts at $100. CPU is $80. Mobo is $80 too. 16GB DDR4 $30. PSU $60 and a case another $50. Around $700-$800 I can build a PS5 Pro equivalent easily.
@kotboyarkin5032Күн бұрын
@@Crashed131963 PC with 4070 cost 1099$ (on NEwegg ATM) and if you build by yourself then it can be cheaper.
@maziarpedrami8571Күн бұрын
Pro native res is 840p but still cant hold steady 60. That is really great for a 800€ console. Such a sad reality
@lyttlefat3393Күн бұрын
They made the game optimized well for pc.
@justdude404Күн бұрын
@@lyttlefat3393series X holds steady 60 fps 99% of the time with the same internal res
@StreetPreacherrКүн бұрын
What the HELL were Sony's TARGETS for the PRO model? It seems like every title is SLIGHTLY better, but still not improved enough to actually achieve EXPECTED performance in any of the modes? Like the new hardware delivers a better experience in something like Elden Rings, but it still doesn't provide a 60fps presentation... It seems like they just didn't push the increases enough to make a really substantial difference. I figured their goal should have been to actually HIT the Performance/Quality targets in the majority of games, but in most cases you still don't see the locked resolution/framerates that you'd expect in each mode.
@AssassinIsAfkКүн бұрын
Ps5 fidelity settings at 60fps, it doesn't need to look better, it needs to look the same as the best settings on ps5 but run at double the frame rate.
@AssassinIsAfkКүн бұрын
It's basically getting pc upgrades since that's what happens with a pc, you pay more for the same graphics but you get double or even triple the frame rate, I have a RTX 4080 but play games at 1440p ultra (something a card like the 3070 can do) but then I run the game at 200+ FPS whilst the 3070 can hit 120fps max and that's pushing it.
@nelieltu9730Күн бұрын
I don't know maybe future games like monster Hunter which ran like ass on the base PS5. FFVII Rebirth is night and day on how it looks and runs having been having a blast. Granted they need more games it's still fucking stupid they haven't released a patch or made a remaster for Bloodborne.
@FLACO1942Күн бұрын
Remedy have always been pieces of shit when it comes to optimization: - Alan Wake was 544p on the Xbox 360. - Quantum Break was 720p on the Xbox One. - Control had garbage image quality and performance issues across all console platforms, while the PC version was heavy as fuck and - even to this day - severely non-performant on certain hardware configurations. And Alan Wake 2 is no different. Similar kinds of games - The Last Of Us Part II, Resident Evil 4 - look just about the same overall (stronger in some areas, less sophisticated in some others) and perform orders of magnitude better.
@millenwagon23 сағат бұрын
Ps5 pro is disappointing? Shocker.
@redfirefox356818 сағат бұрын
The game is disappointing
@FSAPOJake2 күн бұрын
PSSR has that same weird film grain effect in Spider-Man 2 also. That's something that needs to be fixed over time.
@oceanedetotesКүн бұрын
It should be fixed, they said it is just the first version of PSSR
@ralfiejr34Күн бұрын
That's what happens when you upscale. You're stretching something to fit your target. They should be able to clean it up more in later versions.
@AnEyeRackyКүн бұрын
@@ralfiejr34 that's not at all how that works
@julienpingКүн бұрын
no
@FSAPOJakeКүн бұрын
@@ralfiejr34 FSR 3 doesn't have that effect at all, neither does DLSS, XeSS, or TSR. This is exclusively a PSSR issue.
@773soccerКүн бұрын
Not as impressive an upgrade as was hyped tbh
@bdgreyКүн бұрын
A poorly optimized game is not indicative of all games on the same hardware.
@mitchszКүн бұрын
@@bdgreyit serves nothing to only show first party games since they already ran well without the "enhanced" treatment anyways. Why would I buy this if can't run multiplatforms well too?
@bdgreyКүн бұрын
@@mitchsz Hogwarts, Jedi Survivor, No Man’s Sky, Dragon’s Dogma 2, Lies of P, Resident Evil 4, Rise of the Ronin, and so forth, all run very well on the PS5 Pro. Again, one poorly optimized game is not indicative of all games.
@southsidetherealest2860Күн бұрын
@@bdgreyThe damn thing has the same cpu OP is right
@bdgreyКүн бұрын
@@southsidetherealest2860 Sony went to developers and asked them what they wanted from a console. This is what they told them. Guess what? Even cpu intensive games like Dragon's Dogma 2 run great on it. Stop hating on it b/c you want it and can't afford it. It's amazing and I have loved my purchase from the moment I turned it on and started comparing games on both consoles.
@christianlansky1359Күн бұрын
The Performance mode on the pro is absolutely ridiculous. What were they thinking? Also with the comparisons between the baked shadows and volumetric light...both consoles are shimmering af! I'm watching this video on my 55"LG CX and both versions look utterly THE SAME!! Also PSSR runs the game worse in some ways than FSR2!? If I had fallen for the PS5 Pro hype train now would be the time to absolutely regret a purchase. What a scam.
@graham3400Күн бұрын
Developers are pushing RT over EVERYTHING and it suck. RT is cool, but it’s coming at the cost of resolution, framerate, stability, everything, Then the same developers over-rely on AI upscaling and piss poor internal resolutions. Hardware is SO incredibly powerful now that developers can just brute force things and have it run halfway to acceptable. Gone are the days of clever tricks and thorough optimization (like really nice pre-baked lighting). A solid, stable 60fps has to be the MINIMUM and anything else is a failure.
@MaxIronsThirdКүн бұрын
People thinking the PS5Pro was going to perform like a 4070 were fools, this machine performs like 6750XT in raster and a 7800XT in RT heavy scenarios. The GPU on the PS5Pro probably matches the RX8700(non-XT but heavily downclocked), which is launching in a couple of months. $700 for this machine is insane.
@MrStrangermoonКүн бұрын
800 on europe with disc drive 900.
@ficha1313 сағат бұрын
@@MrStrangermoon In my country it's 900e without the disc drive, and my friend just got a decent, already built PC for the 800e. The thing can run 1440p medium-high settings and 1080p with ray tracing or just maxed out without RT.. A way better deal, especially considering he plans on getting a better graphics card next year, he has a 4060 at the moment.
@MrStrangermoon12 сағат бұрын
@@ficha13 am not fan of rtx cards too. they bascily same with psro when you open ray tracing you want shutdown. dlss only for rtx cards. there is no budget 4050 destop. they not cheap. there is not many games on to play for ray tracing too. 4k also on pc reach man toy 4k for tvs. 1440p even games too much. updatdin 4060 after one year for what. 3060 even probably ok for 10years. ı want to get 3050 but even that was not cheap. ps5 pro on my country more expensive than 4060 pc. with ps5 pro money on 2020 they cars here. sony out the country saying economy not good and result of that console seel by thirdpary. basicly offical scalpers. am not playstation fan ama sega fan. ı bought xbox serie s for my relative kid. kid get 4060 pc to just play forthine. for me ray tracing graphics not look good. ı like games like battlefront 2015 battlefield 3 wow factor. ray tracing era since 2020 nothing wow me. its total failure. ı know 1999 game look better shadows and lighting than alan wake 2 higest ray tracing. Nocturne 1999 terminal reaillity game and we play that game on pc the lowest gpu that time tnt somethin it was working. nothing like today.
@alpacacheese7705Күн бұрын
I've watched every ps5 pro video you've made and it feels like pssr is really heavy and with this it doesn't really help . I hope it can get better.
@captainthunderbolt7541Күн бұрын
tbh image quality would have received a much better boost if they just left FSR2 as the upscaling method, but boosted the input resolution to above 1080p. They probably could have done that and improved the framerate at the same time... Goodness knows why Remedy are turning up graphics settings while the game struggles to hold 48 frames per second!!
@1992RainbowdogКүн бұрын
Man thats a shame. Alan Wake 2 was probably the title I was most looking forward to.
@Alexp374 сағат бұрын
Me too...
@andymontanez56Күн бұрын
Man, remedy needs to go back to the drawing board. Disappointing effort.
@PelayumКүн бұрын
Why? Yes, optimization is spotty, but the game itself is exceptional
@andymontanez56Күн бұрын
@Pelayum You answered your own question in the first half
@MannuandBaaКүн бұрын
@@andymontanez56 ps5 pro is pretty weak, what do you expect them to do with the just 30 to 35% in gpu power bump?
@metaxaosКүн бұрын
@@MannuandBaa That’s why he said “to the drawing board”. Original unpatched game doesn’t require so much hardware for the picture it shows.
@thefearlessduckКүн бұрын
True, but Sony could also have given us a proper upgrade to their "pro"console, its hardly an upgrade imo
@lenina17Күн бұрын
I knew this would happened. I wouldn't be surprised if the pro has way worse ray tracing performance than even a 3070
@thecarl1013Күн бұрын
@@HassanMohamoud-lg2xw and what? It's nothing wrong to compare apu with gpu
@那人冷靜一點Күн бұрын
@@HassanMohamoud-lg2xwnot my fault you spend $700 for an apu😂
@HassanMohamoud-lg2xw21 сағат бұрын
@@那人冷靜一點 i'm a pc gamer
@untrailerunacritica6350Күн бұрын
I really love my RTX 4070 Super ❤
@Sweettear0120 сағат бұрын
same brother
@talion726812 сағат бұрын
It's a fantastic card for sure
@AnalogFoundry23 сағат бұрын
Very underwhelming showing for the PS5 Pro here.
@thanksbetotapКүн бұрын
This patch definitely needs a bunch of work. Hope Remedy is still looking at improvements!
@3KPK3Күн бұрын
Alan Wake 2 still looks miles better on PC with path tracing though the performance in forests could definitely be a lot better.
@rafamuniakКүн бұрын
Sorry, but this Pro version is unfunny joke, it runs worse and looks worse than base Pro (extensive noise is unacceptable, FSR does better job) apart from few RT reflections if they happen to display properly. I wish DF was more vocal and harsh in their critique, because this is completely unacceptable! There was a lot of shouts that people are scammed and I do feel a bit scammed watching this and having Pro at home - it's like PSSR beta testing and releasing stuff without proper quality control. Because this patch should never see a daylight in that state. If they can't provide smoother and better looking experience they should at least make sure it it doesn't run or looks worse than base console. Stop it Sony.
@captainthunderbolt7541Күн бұрын
Well said. Remedy is one of DF's favourite developers, and it shows with this coverage.
@Alexp374 сағат бұрын
100% agree
@cun7us23 сағат бұрын
Imagine paying £700 for a brand new console to end up with results like this 5:11.
@DEATH_FROM_ABOVE.50Күн бұрын
Yeah, I definitely stay on PC😂 but nice video!
@MB_TatКүн бұрын
Pro does not have the CPU performance to push this game to 60FPS at good quality settings. 864p is dismal. You're certainly way better off with a mid range PC, nearly anything Nvidia and nearly anything with 6 cores or better from the last four years
@rapzid3536Күн бұрын
Those RT sparkles tho. I don't think AMD has an answer for the DLSS denoiser yet.
@McnoobletКүн бұрын
They aren't even at the level of path tracing yet, which is where DLSS denoising actually worked. Originally thats where RR was implemented, was path tracing and not ray tracing. They may had implemented it for ray tracing since then. AMD is still pretty far off, but at least with PS5 Pro you are getting a taste of RT implementation to actually be able to value it, rather than having it so watered down it tanks performance and barely gives you anything visual.
@danielkirchner3394Күн бұрын
The comparison with the PC is very interesting. In this game, the most powerful console ever released from 2024, managed to achieve the best performance possible on a Gaming PC... from 2018! The fact of the PS5 Pro's performance is equal to a RTX 2080 TI (released in september/18) is a hard punch in the gut..
@andreasoberg2021Күн бұрын
Well the GPUs are very expensive to buy so it seems PC is doing quite a bit better. Also we are seeing games pushing th bar on PC and the consoles struggle. Even a 4090 struggles with this game sometimes.
@那人冷靜一點Күн бұрын
@@andreasoberg2021 the 2080ti is $200 today tho😂 and a 3070 is $250
@那人冷靜一點Күн бұрын
@@andreasoberg2021if a 4090 is struggling which is easily 3x the performance of the pro, then the pro should be seen as unplayable 😂😂
@TheT0nedudeКүн бұрын
Not really maybe slightly under performing compared to Sony's claim, 40-45% over the base model. That would put it around 3070TI level (from 2070S) - the 2080TI is around 4% faster than 3070 (non-TI - according to UserBenchmark site). But yes if you're one of those fanboys that tout 4070 or 4080 expected performance then you're simply having a complete giraffe and this will be a bitter pill to swallow.
@yanceyboyzКүн бұрын
The only way to make a 4090 struggle is to make it native resolution and path tracing. That's not the same is it...... Turn DLSS on and have 100fps+......
@Julian-zc9vmКүн бұрын
48fps on the $800 brand new “pro” console for a year old console game in “performance” mode is just a dumb game design decision. Game developers simply REFUSE to give us 60fps on consoles and this is just a slap in the face.
@captainthunderbolt7541Күн бұрын
The devs made a Pro patch for their egos...
@Tigerhearty17 сағат бұрын
they refuse to optimise they use nanite and don't want to spend time on LODS anymore, unreal engine 5 has lots of fake good ideas that end up costing dearly to fps and rendering, nanite is one of their most false promise of optimisation that forces gpu to render triangles way past the point of pixel render that could be avoided totally by well optimized LODS.
@NucleosyntheseКүн бұрын
Comparing the performance and fidelity of PCs versus consoles is so much more interesting than analysing two very similar consoles like the Xbox series x and the PS5 Thanks for diving into this topic-this is exactly the kind of content that makes me love DF! 👍
@ShaneDanger42069Күн бұрын
No it’s not.
@NucleosyntheseКүн бұрын
@@ShaneDanger42069 I meant to say interesting 😅
@lukastembergerКүн бұрын
I wish consoles didn't have this mess of settings though. I don't want to be dealing with that.
@McnoobletКүн бұрын
I have a PC that makes my PS5 look like a PS4. On YT, never seen anything like the real thing, unfortunately. Keep in mind, just as a AMD PS5 is to a AMD Xbox, many AMD PCs are like that to other AMD PCs as well, with the variance of GPU size, CU units, and GPU generation. It is all the same. Because of YT compression, it would be hard to see the real difference between the PS5 and the PS5 Pro, as DF has warned about even about those two not long ago, that you would have to see it with your own eyes to really get the difference. Most peoples life experience in tech, is streamed and compressed YT video comparisons though.
@NucleosyntheseКүн бұрын
@@lukastemberger Honestly, if it feels annoying to you, don’t bother with it-just turn it on and enjoy playing with the default settings 👍. However, if you enjoy into tweaking and want the best graphics, you’re probably an enthusiast. In that case, consider getting a PC, it's the better option for that. More power, more choice in games, settings and hardware. etc. Console and PC each have their own strengths.
@sylenzZ-80Күн бұрын
I guess in '24 it is safe to say that it is not worth mentioning & wasting time with a "quality" mode running at 30FPS, especially when it comes to a piece of hardware at a cost of 800€+ 🤷♂️
@helloguy8934Күн бұрын
The quality mode is better in this case though
@60weHoodstaКүн бұрын
So nevermind terrible optimization. Nvm the 4090 running as low as 20fps max settings.😂
@sylenzZ-80Күн бұрын
@helloguy8934 . . . with benefits visible under a microscope. The point is, nobody and their mothers want to see a 30FPS cap on an 800€+ machine.
@tim3172Күн бұрын
@@sylenzZ-80 their mother... is want? their mother's... what want?
@helloguy8934Күн бұрын
@@sylenzZ-80 nah dude don't forget fsr and pssr are working with sub 1080p. The benefits are obvious
@AdamTSLAКүн бұрын
Good comparison video. That said, I play on PC and have a 4090. I don’t even use RT. It absolutely tanks performance and you can hardly tell the difference when you’re playing lol
@ramborambokitchenkitchen6357Күн бұрын
My 4070ti can handle rt brilliantly with a bit of dlss. 1440p ultra rt graphics mode in cyberpunk with dlss quality gets me a mostly locked 60fps. Idk why you wouldn’t use it on a dang 4090 lol.
@yanceyboyzКүн бұрын
Erm...no. the 4090 doesn't struggle unless you use path tracing at native resolution. Just turn on a touch of DLSS and enjoy all the rays at 100fps
@pasco71Күн бұрын
Kinda burying the lede with the 3070 outperforming the Pro by 10% and the 2080 basically matching it. This video is an excellent advertisement for the £700 I'm not spending on this overpriced rubbish.
@Trade2077Күн бұрын
It’s crazy that Sony just put a better graphic unit but the CPU is the same. This is crazy
@khalidhashmi9772Күн бұрын
Black Ops 6 has the same shimmering and flickering after the pro patch. Seems to be a problem with pssr.
@mightyone3914Күн бұрын
Same with Silent Hill 2
@ngwooКүн бұрын
PSSR being a straight downgrade from FSR2 is very funny.
@tloz171nfs21 сағат бұрын
@ngwoo this is absolutely incorrect. Look at Ratchet & Clank and Dragon Age. Just because Alan Wake fumbles the bag doesn't mean PSSR is suddenly worse than FSR.
@konradmalКүн бұрын
If PSSR can’t be retroactively updated like DLSS, these first few “enhanced” games will forever be tainted by shimmery artefacts. That’s a shame. At this point I’d rather take the PS4 Pro approach - just bump the resolution and enable a few effects please. No need to ruin the image quality with an undercooked AI upscaler. I was looking forward to Silent Hill 2 Remake patch (because that will show off how PSSR deals with upcoming UE5 titles), Jedi Survivor and Alan Wake 2 the most and all three seem to be severely underperforming on the PS5 Pro. I would be okay with the price, with the missing disc drive if the machine delivered on the promise, but now it just seems like an opportunity for people to buy into an expensive PS6 beta program.
@CJP.-pq3krКүн бұрын
You’re so full of crap 😂
@TooToo246Күн бұрын
"A PS6 beta program" Finally, someone gets it!
@urmomma2688Күн бұрын
It can
@METROIDROCKSXP98Күн бұрын
what makes you think it will not be updated?
@antonkirilenko3116Күн бұрын
@@METROIDROCKSXP98On PC the end user can drag and drop's .dll file with a newer version of DLSS. On PlayStation a developer has to put in effort to push the update on the platform and the update also has to be approved by Sony.
@testus86Күн бұрын
So still no 60fps with benefits from quality modes. Wtf why then 800€ for pro. I want one mode where everything is active + 60fps.
@ramiyohay7286Күн бұрын
Buy a pc then
@mitchellbrinkerdpКүн бұрын
i think it’s really important to look at the whole. if there are 60 enhanced games then what’s the performance looking like across the board. if alan wake 2 isn’t stepping up to the plate, that doesn’t negate all the other games that do. just something to consider.
@DrJones20Күн бұрын
"Everything active" 😂😂😂 You guys are so clueless. Get a $2000 PC then.
@mitchellbrinkerdpКүн бұрын
@@DrJones20 “$700 console? overpriced. just buy a $2000 pc instead.” thanks guy. you nailed it.
@NoCluYTКүн бұрын
@@ramiyohay7286 Don't have to tell me twice. As soon as the PS5 Pro got leaked/announced, I was already doing research on PC parts.
@Red-Revolution708Күн бұрын
Pc every time for me, I might get the Ps5 pro when it comes down in price for my collection.
@TEk0nКүн бұрын
This video was a great high level overview of this game’s upscaling and RT implementation on the PS5, really really learned a lot would love more technical discussions like this on a per game basis
@_Refurbished_Күн бұрын
I will say that even though this may be the worst implementation of PSSR, I still noticed a sizable difference in clarity between base PS5 / PS5 Pro in Performance mode on my 85” TV. The “blur” seen on the base system has been removed and the Pro offers a more detailed image overall. The fps difference was imperceptible to my eye, since they’re so close. I much prefer the Pro experience. PSSR is brand new, I’d say this is a good start. Give it a year or two, like we did with DLSS, and the benefits will be even better. In most cases PSSR offers the best image quality I’ve ever seen on a console. That’s a win in my book.
@DezzyyxКүн бұрын
im not justifying the pro on the premise of future value, it just makes a better case for waiting for ps6. nah it needs to deliver now
@_Refurbished_Күн бұрын
@ It does deliver. PSSR is fantastic in most scenarios.
@proteusxl981422 сағат бұрын
$700 is more than a traditional console prices. For that price, it should be leaps and bounds over PS5. We shouldn't be hearing but, but......I'll wait for PS6.
@mmanz12321 сағат бұрын
PS6 (RDNA 4) release date 2026 or 2027. AMD Radeon RX 8000 series (RNDA 4) is coming in January 2025.
@proteusxl981420 сағат бұрын
@mmanz123 ok, I need official wording, but thank you.
@FloodsyeКүн бұрын
Not extremely surprising results as Alan Wake 2 (and Control before it) are very heavy games to run. They are optimized well enough, but they are definitely games that will continue to scale onto future hardware due to how heavy they tend to be. That said, consoles have come a LONG way from the X360/PS3 days, a game of equivalent boundary pushing tech would've been a PC exclusive in those days.
@TheLucasbuckКүн бұрын
DF needs to do a 5 minute video of the games suffering from these awful artifacts and send it onto the developers. I doubt they'd pay attention to these longer discussion videos (which I love). But a quick video of all these visual problems may be addressed in a more timely manner if DF showed them. If this was a casual persons console it would be of smaller importance but this is for people who want a high end experience and we shouldn't be getting equal to or worse performance/visuals than the base console for £700.
@Waf10soКүн бұрын
Wait for PS6 and enjoy these PS5 Pro enhancement 😎😎
@00kayemКүн бұрын
Wait for ps6pro and enjoy ps6 enhancement at higher resolution and 5fps more
@Waf10soКүн бұрын
@@00kayem nah I'd wait for PS7 😎😎
@captainthunderbolt7541Күн бұрын
I think I'd rather use the base PS5 performance mode on my PS6 tbh...
@mmanz123Күн бұрын
PS6 (RDNA 4) is coming in year 2026 or 2027. Radeon RX 8000 series (RNDA 4) is coming in January 2025. PS6 (RDNA 4) vs RX 8700 non-XT (RDNA 4)... Who will win?
@mmanz123Күн бұрын
PS5 Pro (RNDA 3) vs RX 7700 (RDNA 3).
@astrea555Күн бұрын
Oof. For a 800€ console they really needed the PSSR and performance to be on point, but this is not it at all. It's way worse than DLSS and perf mode losing performance is ridiculous.
@nib95Күн бұрын
It is in this game, but in other games it's faring very close, like Rift Apart and TLOU. All depends on implementation.
@RandomGamingMoments925Күн бұрын
For a 800€ console it's destroying sub-1000€ PCs, and that's enough
@GunFeverrКүн бұрын
It was the kind of hatred that sat heavy in my gut, like an undigested meal of spite and fury. I couldn’t help but stare at him and feel my blood curdle with each nasal, over-enunciated word that came out of his mouth. He leaned back in the chair, all smug and spindly, the human embodiment of a mosquito. His voice was oil slick on asphalt, a grating monotone coated in unwarranted self-importance. Every word was a sermon, every pause a dramatic performance, as though we should all clutch our hearts and marvel at his brilliance. “Well, actually,” he’d say, with a smirk that seemed carved out of sheer condescension. He didn’t just explain things-he bequeathed knowledge like we were drooling idiots, lapping up the scraps from his intellectual feast. The bastard probably thought of himself as magnanimous. I thought of him as a walking tumor. And then there was his friend. Christ, his friend. The guy looked exactly like a Wooly Willy toy before you’d even touched the magnetic wand. His head was perfectly round and disturbingly smooth, the skin stretched tight and pale like a balloon that had been overinflated. He was utterly hairless-no stubble, no eyebrows, nothing. Just bare, gleaming skin that caught the light like a cue ball. He had the kind of blank, featureless face you might see in a half-finished mannequin at a dollar store. His small, watery eyes darted around the room, sharp and suspicious, as if someone was plotting to sneak up and scribble in features with a Sharpie. He sat there, nodding and snickering at Alex’s every word, a pale echo of his condescension. That laugh-if you could call it that-was the sound of an empty soda can being crumpled. It made my skin crawl. Together, they were a toxic duo, feeding off each other’s delusions like parasites. They weren’t just oblivious to how much people hated them-they thrived on it. I could tell. Every eye-roll, every uncomfortable laugh was fuel to their fire, a signal that they were, in their minds, the smartest, funniest, most misunderstood people in the room.
@DoritosBurgerКүн бұрын
Looks like Alan wake has some competition.
@reiferdranzer3752Күн бұрын
Half-ass attempt from remedy. Very underwhelming
@Zeroxx1Күн бұрын
Right they did all that talking about the features they added do the power of the Pro and made an half ass game were the base Ps5 in some areas is getting better proformance. At the minimum the Pro should do alot better than the base ps5
@MrSmith17Күн бұрын
Why do you think it's Remedy problem. Many games are suffering because of pssr
@reiferdranzer3752Күн бұрын
@@MrSmith17 that's an overstatement. When playing pssr is miles better in most games. Some games are getting a shimmer but I guess that can be updated. Don't overblow it. Clearly the attempt here is lackluster
@MrSmith17Күн бұрын
@@reiferdranzer3752 It's lackluster in every game with low internal resolution, even BO6 has problems, SH2, DA:V. It's not about lazy developers. Something is wrong with pssr right now.
@RegulartoastКүн бұрын
While the dithering/alpha on Saga's hair at 8:23 definitely looks softer and more natural, the specular highlight/response from the base PS5 looks to be totally missing. I can't tell if this is a bug, or if it was never intended to look like it did on the base PS5, or if it's just a result of this particular lighting environment combined with the lower quality hair strands on the OG PS5? Either way, even though the overall quality is objectively better, this *almost* looks worse. It's an odd-tradeoff.
@TreasureHunterxpКүн бұрын
the pssr is horrible with flickering and noise on almost every game i am really disappointed i bought it
@SuperForRealsWiiGamrКүн бұрын
Finally a game comparison where a magnifying glass isn’t necessary to see the differences.
@meins54943 сағат бұрын
Can you make a video assessing the performance of the new RDNA raytracing performance in the PS5 Pro and try make a comparison to RDNA3 GPU with same amount of compute units?
@jorgeacosta6698Күн бұрын
I continue to be amazed with DLSS. One of the biggest reasons I choose Nvidia over AMD. Truly black magic
@moomeuh1342Күн бұрын
1080p native realm, your magic is in no need here
@ghost085Күн бұрын
@@moomeuh13421080p native (even when using DLAA) is pretty blurry in motion. Only higher resolutions can fix that.
@BluestarferiesКүн бұрын
@@moomeuh1342not true. There’s lots of games that DLSS quality looks better than 1080p native soft look.
@cooltwittertagКүн бұрын
Might be the biggest thing I miss from my nvidia card, reason i switched is price to performance and my honestly pretty mixed experience with nvidia drivers (somehow always had less issues with AMD) I just really hope that AMD is actually gonna release a competent AI upscaler at some point, they already teased that its gonna be happening but if its like XeSS 1.0 its not gonna be worth it either. Until then XeSS is honestly just far better than FSR
@ArszeneКүн бұрын
@@moomeuh1342DLSS Quality on 1080p is better for most games (except DD2)
@7ctony12 сағат бұрын
Another console unable to hit 60fps. So glad I switched to PC years ago when I saw this trend of chasing 4K over frames
@Lucifer-hm1hvКүн бұрын
they didn't do the game on ps5 pro well, you can see everything blurry and why this maybe all depends on the developer
@paulatreides7854Күн бұрын
The ray tracing performance of ps5 pro is overrated. Insomniac didn't even bother adding RT shadows and RTAO on ratchet and clank. Now remedy uses limited bvh for rt reflections. 4060ti 16gb OC is gonna be a good future comparison in ray tracing.
@angeloespindola4139Күн бұрын
So good that you mentioned about the grass ambient occlusion not working when switching from quality to performance. I was getting crazy about it...
@absorbb2 күн бұрын
Gosh, that made me less optimistic about whole PS5 Pro, PS6 thing. On the other hand that is wrong developers decisions put PS5 Pro in a bad light here. They could simply increase resolution without changing anything at all - and that would be better than what we have now. Or add third "Resolution" mode with settings from PS5 Perf mode and higher internal and output res
@alandiegovillalobosКүн бұрын
Thank you. You convinced me to change to pc. Currently have an Ally, series x and ps5. Selling my Xbox and pa5… 4070 here I go!
@xtr.7662Күн бұрын
Wouldnt recommend that when tons of pc ports end up being pretty bad its safer to have a pc and a ps5
@alandiegovillalobosКүн бұрын
@ that would be the dream, but I can’t justify the expense.
@那人冷靜一點Күн бұрын
@@xtr.7662 a 4070 would crush a ps5😂which is a 2070 machine
@xtr.7662Күн бұрын
@那人冷靜一點 its not about specs did you ever experience a thing called stutter
@那人冷靜一點Күн бұрын
@@xtr.7662 bro consoles are using vrr to eliminate stutters so can pc use gsync or vsync😂 everything on console is 5 years behind pc
@a.p.1990Күн бұрын
Evil Within from 2014 had better reflections without RT than AW2 on PS5 & PS5pro
@lordspalse0062Күн бұрын
RT is highly overrated. Ps5 pro should have a systemwide option to turn off RT and PSSR.
@DasgrubergzКүн бұрын
@@lordspalse0062 almost like if you bought a pc instead, you could tune it to exactly the settings you wanted......
@那人冷靜一點Күн бұрын
@@lordspalse0062lol isn't getting locked in and has zero choice the "console experience" people are saying?😂
@SpiralShadow29Күн бұрын
Not sure if anyone pointed this out, but there is a RT reflections option in the ini file hidden in local appdata. Enable that along with Transparency and you should get close to PS5 Pro image quality.
@czbratКүн бұрын
This is like when devs would crank the resolution on Xbox One X because of the stronger hardware but games often tended to run slower on it compared PS4 Pro which used a lower resolution.
@max_the_german4989Күн бұрын
PS5 Pro version is like „Alan Wake 2: The Phantom Rain“
@keithkool8308Күн бұрын
Let me get my eagle eyes, glasses and watch the major difference 😂😂.
@harissonbond7499Күн бұрын
I can show you a console, Shining, shimmering, splendid...
@BigMac52 күн бұрын
I replaying a bunch of games on the PS5 Pro, just did a NG+ of The last of us 2
@wking8Күн бұрын
Oh my god. Are you a masochist? Are you okay? That's the most depressing game ever created
@lbreindl6Күн бұрын
Ps4 3.0
@clownavenger0Күн бұрын
They spent so much time on Alan Wake 2's visuals but forgot to make a fun game.
@FztrmКүн бұрын
What do you mean? The game is great.
@BastianRosenmüllerКүн бұрын
@@Fztrm What exactly is great about that game? I dont even think it is a game as there is no real gameplay in this game. It is mostly walking aorund searching for stuff and watching cutscenes 90% of the time. It is more like a somewhat interactive movie. It has nice visuals , it is very cinematic but at this point you can just watch a lets play of that game and you have the same experience in my opinion. It is a nice cinematic and tech demo but it can barelly called a game.
@FztrmКүн бұрын
@@BastianRosenmüller I enjoyed it, if you did not then that is fine. Speaking of 90% cutscenes that is the feeling i got from FF16
@BastianRosenmüller23 сағат бұрын
@@Fztrm Yeah sure its very nice that you enjoyed it , i thought i give it a try because it was so hyped for me unfortunately it was a great movie but a terrible game
@Fztrm23 сағат бұрын
@@BastianRosenmüller Yep absolutely enjoyed it! Ah that is unfortunate
@JsamedsКүн бұрын
Impressive how they’ve managed to make it look WORSE on Pro
@chasethechosenone8478Күн бұрын
At the end of the day it all comes down to how much effort the developer put in to their game and they didn’t do that great here.
@kishaloyb.7937Күн бұрын
It's a Nvidia sponsored game. Implementing FSR 2 and PSSR was just an afterthought to them.
@Dd-fb2tjКүн бұрын
Well it's not, at the end of the day it's optimisation combined with hardware limits
@MannuandBaaКүн бұрын
ps5 pro is pretty weak, what do you expect them to do with the just 30 to 35% in gpu power bump?
@wayneg85Күн бұрын
@@Dd-fb2tjIt takes a beast of a PC to get this game really shining, this engine it's running on and it's optimisation is 💩, someone needs to develop a better engine than this resource hog
@LeeLee-fi7mxКүн бұрын
It's not an optimization problem. It's hardware limitations. PSSR is nowhere near as good as DLSS at the same resolution in any game. AMD gpu's are not as powerful as Nvidia gpu's in terms of ray tracing. And the PS5 Pro's zen 2 cpu is still a bottleneck. Digital Foundry was spot on when they predicted that the upgrade from PS5 to PS5 pro would be less of a jump as compared to the previous gen's upgrade from the PS4 to the PS4 pro.
@ericcarlton87Күн бұрын
It’s hard to imagine this game looking any better than what it looks like on my C1 and XSX. I’ve been playing in quality mode with the Boost feature through the game mode of the display and I have noticed no stuttering or frame drops. Not to say there isn’t any but to my well trained caddie eye, I don’t notice any.
@orochi_IGКүн бұрын
3:44 they may have improved reflections but look at the saga's hair they look worst in ps5 pro, that's how ps is scamming people
@PhantomRavnКүн бұрын
The PS5 Pro just came out developers rushed out updates for previously released games give it some time the true test will be future games with proper optimizations
@NoCluYTКүн бұрын
Plus remedy are in the middle of the Max Payne remakes
@timytimeerasedКүн бұрын
Its a shame the first big Pro coverage of ONE game is on probably the worst patch (with star wars outlaws). In my opinion Dragon's Dogma 2 and The Crew Motorfest are way better use of the hardware. Remedy clearly have to fix a LOT and Sony have to improve on PSSR too, which has big issues with some artstyles (as opposed to FF7 Rebirth which benefits from PSSR hugely without visible issues)
@arturiaarthus8367Күн бұрын
you won't see many improvements in Dragon's Dogma 2, because that title is CPU heavy. sure, if you lock it to 30 fps and improve visuals, that can work, but again, 30 fps was not the selling point of the pro.
@marrow94Күн бұрын
@@arturiaarthus8367 Oh my god stop with this BS, Dragon's Dogma 2 is almost always 60 fps on Pro now. The CPU is more than fine, you just don't understand how computers work, and that's fine too because it's an hard subject but please stop talking about it.
@arturiaarthus8367Күн бұрын
@@marrow94 evidence shows that the game does indeed not hit 60 fps. maybe you're the one who doesn't understand it.
@Bluebpy83Күн бұрын
DLSS is king
@brettlivingston595Күн бұрын
Straight up. Pisser is worse than I was expecting.
@PhilippeCorthoutКүн бұрын
@@brettlivingston595 First version of course... It will get better moving forward. I think, for a first version, it's closer than I thought it would be. But it depends from game to game.
@NicholasKoeppelКүн бұрын
DLSS has had years of ML over PSSR; give it 18 months, and they’ll be pretty hard to tell the difference… Surprisingly, where PSSR fails the worst in Alan Wake 2 to me: is on the surface of certain water sources… you’ll see the PSSR matrix sampling, and once you see heavy matrix-ing a few times, you’ll start to see it everywhere… It’s much less noticeable or intrusive then other types of artifacting; but it’s something that will hopefully be eliminated completely in later generations…
@Bluebpy83Күн бұрын
@NicholasKoeppel that's what amd fanboys said about fsr. 3 years later and the gap is even bigger
@nicholas_btwКүн бұрын
@@Bluebpy83FSR doesn’t use AI or ML assisted upscaling. This is why the gap has widened. Without AI it’s likely impossible for FSR to match DLSS. There’s been rumors of FSR 4 moving towards AI upscaling.