This is what "we'll release it when it's ready." actually looks like.
@davetheimpaler2044 жыл бұрын
If Panic Button ported Cyberpunk to Switch, it would definitely run better than PS4/XB1 launch.
@HueyTheDoctor4 жыл бұрын
@@davetheimpaler204 That's an impossible scenario though. I just don't think you could run Night City on Switch in portable mode. It's not feasible.
@thejjdm11264 жыл бұрын
@@HueyTheDoctor Wiiu and switch docked could run at 480p that might be ambitious though
@glorious720p_24 жыл бұрын
@@thejjdm1126 Wii U’s CPU is way too weak to handle even doom eternal
@sean81024 жыл бұрын
@@Gamerman2077 Well I fell a bit better with them being owned by Microsoft now. Gives them much deeper pockets for the budget which means the possibility to spend more time polishing the game. We'll see though. Talking about Elder Scrolls obviously.
@YetiCoolBrother4 жыл бұрын
This is definitely a game where when they announced it I was like “How”
@ChrisBa3034 жыл бұрын
And i was why? Whats even the point if the präsentation cant keep up with the gameplay, in an game thats all about gameplay.
@michaelmayers36224 жыл бұрын
Same
@Del2394-g3z4 жыл бұрын
By cutting out a lot of details, I wouldn't force myself to play it on a Switch.
@Segtend04 жыл бұрын
Panic Button. Their ports seems to be technically impressive, given the limitations of the Switch.
@alexsilva284 жыл бұрын
That was my reaction when 2016 was ported to Switch. I couldn't believe it
@clay_reznor6474 жыл бұрын
The thing about D00M is that it needs to run on everything.
@rocstarang57474 жыл бұрын
Yes lol
@9a3eedi4 жыл бұрын
With the lack of open sourcing of engines, and Bethesda trying to lock people into their ecosystem, looks like this won't happen anymore
@allancandaza3 жыл бұрын
@@9a3eedi nope zenimax own all tools and technologies of id software so no luck at all
@morbuskobold42333 жыл бұрын
In 20 Years we are running this on a Toaster. Take my word...
@QuintessentialWalrus3 жыл бұрын
It's a series tradition at this point!
@andrewleeseberg4 жыл бұрын
Man I grew up playing Battlefront 2 on my PSP and that was incredible, being able to squeze this much game onto a portable system is just amazing
@Beastmode6504 жыл бұрын
I loved that game. I originally wasn't gonna buy it but It came with my white Darth Vader psp.
@maxmaxon29553 жыл бұрын
It’s amazing! I had a ds. During the ds’s life span most AAA titles straight up just got a different game that is comparable to today’s flash games.
@khodahh3 жыл бұрын
Battlefront was one of my best memories on psp... Remember we played multiplayer with only one UMD we switched during loading screen ! Good old days...
@strangegnosis3 жыл бұрын
I can't even begin to explain the hype I felt back then when that was announced for the psp😂
@Bombastic_daioh2 жыл бұрын
It's a home console lol
@micahbrown98684 жыл бұрын
Without Digital Foundry to explain everything, I think a lot of these "impossible Switch ports" like Doom Eternal, The Witcher 3, Ori and the Will of the Wisps, etc. would be underappreciated because people wouldn't understand how technologically amazing they are. So thanks DF once again for giving a great analysis on these impressive ports 👍
@nknicolas4 жыл бұрын
Absolutely. That's why it was so important to have this analysis. Other KZbin channel like VG tech, don't explain nothing, appart giving some framerate values.
@NCozy4 жыл бұрын
Umm Doom and the Witcher 3 I'd agree with but Ori definitely isn't on the same level even though it's an amazing game in its own right
@micahbrown98684 жыл бұрын
@@NCozy Doom and the Witcher 3 are definitely the more impressive ones but if you watch DF's anaylsis on the Switch version of Ori it's actually really impressive how they got it to run so well because the game is more demanding than it looks.
@Firespray4214 жыл бұрын
Yes!! It amazes me how many people don’t stop and consider that these are PORTABLE versions of original console experiences. On previous generations of handhelds these games would’ve been completely reworked into radically different experiences.
@RetroView4 жыл бұрын
So ps4 port of cyberpunk 2077 a miracle, because they ported it from pc with 3090, right?
@noodlezeep51594 жыл бұрын
„Intelligent Cuts“ ... * rips demon apart with a chainsaw *
@LaughterCraft4 жыл бұрын
I caught that too haha
@DarkReturns14 жыл бұрын
Hahahaha 🤣
@alexsilva284 жыл бұрын
@Soviet Concrete You wrote a douchy comment online... You are so intelligent and special
@theninjamaster674 жыл бұрын
@Soviet Concrete No need to be a knob end either but here you are.
@theninjamaster674 жыл бұрын
@Soviet Concrete Not really all they said was "I caught that too haha" you're the one over here with statements like "low iq clowns" like you're somehow better than people who didn't get the joke.
@wssayer4 жыл бұрын
I always find these Switch conversation analysis's the most interesting.
@Zeegoku10074 жыл бұрын
You've Got that right 😂
@Ryan-rz3nb4 жыл бұрын
Same, cause it’s like interesting to see if the ports good lol. Cause most other games on Xbox and ps, will probably be good enough.
@wssayer4 жыл бұрын
@@Ryan-rz3nb Exactly!
@ShanGamer19814 жыл бұрын
Doing a lot with a little 👍
@nickmotsarsky43824 жыл бұрын
Wtf is "analysis's" ??
@MicMacIRL4 жыл бұрын
I turned on airplane mode on the switch and that lets you bypass the Bethesda login. I hate that it requires it. Super annoying
@GenerationZ3134 жыл бұрын
I'm sure that login screen may be a problem if and when the servers for Nintendo Switch Online service are discontinued or if Bethesda decides to get rid of Bethesda accounts for whatever reason. Hopefully this is something that gets patched much like they did with the ports of Doom (1993) which initially required you to login.
@kingofrockz4 жыл бұрын
@@GenerationZ313 honestly its not a big deal. Just turning on airplane mode fixes it. And if switch servers go down I dont see any reason to not keep airplane mode on when it helps battery life etc. You can leave the Bluetooth turned on too.
@M8Military4 жыл бұрын
@@GenerationZ313 Bethesda accounts will have to be merged with Microsoft accounts by 2023 probably due to their acquisition. Just like how everyone's minecraft accounts are being merged as we speak
@mastaw4 жыл бұрын
@@M8Military I don't think Sony will allow a Microsoft login to be mandatory... I think
@8BitFun4 жыл бұрын
Fyi, most things requiring online service do not connect via Nintendo’s paid service. Only if explicitly mentioned is it required (usually for first-party games only).
@GamerMGO4 жыл бұрын
Truly an impressive port. My mind was blown when I saw that near locked 30 fps and the destructable demons system being intact.
@pw96814 жыл бұрын
Hands down. IDTech one of the best engines implemented in video industry
@ConorDoesItAll4 жыл бұрын
IdTech are an amazing dev team, it was a really good buy from Microsoft, I'm sure it will pay dividens.
@DenGuleBalje4 жыл бұрын
IdTech is legendary. ID used to make the older IdTech versions open source, not anymore now that Carmack is chained up in Mark Zuckerberg's dungeon. Just imagine if they still did make the older engines open source. Imagine the mods.
@reav3rtm4 жыл бұрын
The best corridor shooter engine for sure. Not sure how it handles big open detailed areas. Dishonored 2 gives some preview of that but even there, map is not that huge.
@Akechi_The_Phantom_Detective4 жыл бұрын
Agreed. I remember when they were using MEGA TEXTURES but decided to cut them because they were such a grain on performance. IDTech 6 and 7 have been brilliant.
@DenGuleBalje4 жыл бұрын
@@reav3rtm That's the key to keeping a game running well on a console with a weak CPU, you have to avoid big open areas with a ton of foliage and NPCs. Doom 2016 and Eternal run extremely well on pretty much any modern PC because of this. It's also part of the reason ARK runs horribly on the Switch even though the original looks worse than both the newer Doom games. Look at how Ubisoft games tend to HAMMER the CPU, they're usually open world and has open areas with foliage/architecture + a bunch of NPCs. It's a recipe for "cinematic" sub 30 fps framerates.
@BLitzRunner774 жыл бұрын
Ark wasn't ready for this unexpected and devastating low blow
@Bigdaddymittens4 жыл бұрын
To be fair, the developers were probably given a really strict deadline and budget. The devs porting ark over actually wanted to improve the switch version, but studio wildcard literally ignored their requests.
@dazza23504 жыл бұрын
@@Bigdaddymittens ok
@fi79594 жыл бұрын
@@Bigdaddymittens Ark is an unoptimized mess to begin with, it was never going to be a good port.
@themassmauler4 жыл бұрын
Ark isn’t even good enough to play on my Xbox one x
@paradoxzee68344 жыл бұрын
@@Bigdaddymittens it was time, the devs wanted to optimise it more but the publisher pretty much told them to finished it up
@TheDesecrator2 жыл бұрын
What I love is that they keep updating it. It's at version 1.12 now, and looking and playing better than ever, from what I can tell.
@Sithedd4 жыл бұрын
I don't know what kind of demonic pact panic button made to get this running but I'm glad they did.
@johnbishop25364 жыл бұрын
What form of power is this - Vergil
@nikkoa.36394 жыл бұрын
Damn panic button and Id... Y'all didn't need to flex that hard
@boshygamer324 жыл бұрын
What? A ps3 looking game? Sure what a huge achievement
@tomoakley7604 жыл бұрын
@@boshygamer32 you're missing the point mate
@boshygamer324 жыл бұрын
@@tomoakley760 what? Its is portable 😩 like any mid range laptop but worse get out of here switch fanboy
@fretbeast4 жыл бұрын
@@boshygamer32 mid range laptops are not only more expensive, but 9/10 times will not run with the same consistency. And theres no way to hold your laptop like a portable game console. Switch was the greatest investment into entertainment ive made
@boshygamer324 жыл бұрын
@@fretbeast wow you surely are a new comer to nintendo poor soul
@undisclosedsteve63614 жыл бұрын
I beat Doom 2016 on my Switch on an airplane, it was amazing. I'm gonna beat this on Switch too when I get around to it
@nddugas3 жыл бұрын
I just finished it all myself. Both games are so, so good and play great on Switch.
@theairaccumulator71443 жыл бұрын
Your headphones suddenly disconnect and your switch starts yelling rip and tear in an airport
@WutipongWongsakuldej4 жыл бұрын
The art assets still look amazing after shaving down many effects and stuffs. Kudos to the art team as well.
@Soup-man4 жыл бұрын
Did anyone else notice at 2:48 how he said "while making intelligent cuts" as he saws a demon in half. Huh neat.
@Kratoseum4 жыл бұрын
he did that twice, at 9:44 as well, definitely on purpose.
@Jimmy-ph8xn4 жыл бұрын
Looks a little blurry, but still works. Another masterpiece by Panic Button. These guys never cease to impress.
@glorious720p_24 жыл бұрын
I’ve played this port for about 70 hours, I play it on nightmare mode. So glad this port exists
@HugoStiglitz884 жыл бұрын
Nice!! I only got 30 so far but ill catch up. Nightmare only here too. Some battlemode but not as much. Been having a hard time getting matches
@gabbytoyreview73594 жыл бұрын
Guys, hows the overall performance in portable mode? I only play handheld. This will be my february game. So many hours in mh rise demo, this maybe my last game in a while when mh rise drops. Doom eternal looks super fun.
@glorious720p_24 жыл бұрын
@@gabbytoyreview7359 locked 30 frames during gameplay.
@Dev-nr4dw4 жыл бұрын
@@gabbytoyreview7359 Locked at 30fps 99% of the time.
@HugoStiglitz884 жыл бұрын
@@gabbytoyreview7359 I've never even noticed any issues at all tbh. John said it was mostly 30 with some frame pacing spikes but I never even noticed that. Also I've played it on nightmare and did every level (including master levels) and still had zero issues
@maxhoughtonmusic4 жыл бұрын
When you showed doom 2016 on switch, you can immediately tell it retained the post-processing effects, I think this is the most glaring difference in Eternal's port besides the resolution
@Loundsify4 жыл бұрын
Yeah DE looks like a PS2 game on Switch compared to DooM on switch. But like John said the performance is mainly rock solid, which is definitely needed.
@juststatedtheobvious96334 жыл бұрын
For those of us who don't like post processing effects, this is good news. Shame we can't get a version of Doom and Wolfenstein 2 that makes the same decision in favor of resolution and framerate.
@franciscor3904 жыл бұрын
@@Loundsify You don't need to like the port, or the fact that it is quite a graphical downgrade, but comparing this to anything from the ps2 era visually, it will result in people not taking you seriously or your arguments. Even if you go back to the PS3/X360 era you will see how simple those games are in polygon geometry and texture complexity.
@malo67483 жыл бұрын
@@franciscor390 true, whenever I see someone saying like : oh this looks like ps2" I instantly ignore them and think lf them as idiots because it sounds like they r just bashing on the game because they think they made an original joke no one ever heard before. And bashing a mobile game/port for graphics is so 2010.
@carloss76553 жыл бұрын
i definitely think they made the right decision with eternal here. It's far more focused on gameplay than doom 2016 was.
@GLKHD4 жыл бұрын
Nothing better than a comfy DF video on a cold winter Saturday evening with a some boomer juice and a bowl of arterie blocking foods. Ah
@nickmotsarsky43824 жыл бұрын
Wtf is Boomer juice and why are you talking like an idiot?
@shawklan274 жыл бұрын
@@nickmotsarsky4382 dunno why everyone's obsessed with calling everything a boomer nowadays 🙄
@Happy80082 жыл бұрын
I mainly play on PC, but I have my Switch for Portablity. And when I played doom eternal i couldn't have been more impressed. I was simply having just as much fun as i was on PC!
@eddiehendrix20134 жыл бұрын
Been replaying it on the Switch Lite, I love this port so much.
@mihaimercenarul74672 жыл бұрын
ew
@Tommo_4 жыл бұрын
I've been waiting for this too. Always impressed me what the switch has on offer, defo the best handheld we've had so far.
@diddykong73544 жыл бұрын
@@hunterjayfilm lmao just use geforce now.
@diddykong73544 жыл бұрын
@@hunterjayfilm Do you even know how or what Geforce now is?
@mspeter974 жыл бұрын
@@hunterjayfilm Vita had Borderland 2 and most importantly Killzone Mercenary, the latter being really impressive considering the specs
@TheLightningYu4 жыл бұрын
@@diddykong7354 Yeah, that's why i find your Comparison so dumb. I want to play on a handheld on the go without being pinned down to a online service, and not be bound on a shity online-only streaming bs. For people who like that stuff all power to you, but stop this non-sense suggestions...
@Tommo_4 жыл бұрын
@@diddykong7354 geforce now is cool but I've found the main issue with it is it sort of defeats the purpose of a handheld. You need a strong and stable internet connection for geforce now, which I can only get in my house, at that point I might as well just be sat infront of my high end PC. That might change when 5G becomes more commonplace but for now, it doesn't work for me, and I'm sure it doesn't work for most people for the same reasons.
@danielrock044 жыл бұрын
This is just an impossible work done by panic button, really, I cannot believe it's running on a mobile chip, I just wanted Nintendo to release a pro switch so we can see what this port can achieve...
@RyanWoo4 жыл бұрын
Cyberpunk 2077 on the Switch Pro perhaps? 😅
@kingbradley80584 жыл бұрын
@@RyanWoo nah. It doesn't even run on pc
@the8thark4 жыл бұрын
Look up people running the game on an overclocked Switch to see what performance they get.
@davetheimpaler2044 жыл бұрын
@@RyanWoo I wouldn't put it past Panic Button to get it running well on regular Switch.
@RyanWoo4 жыл бұрын
@@kingbradley8058 my laptop couldn’t even go pass the beginning of the game after character creation screen, the game just crashed. They seriously need to optimise the game. Maybe panic button could help them 😂
@mjc09614 жыл бұрын
Yeah the Bethesda account thing is crap. Especially when you're in the middle of playing and the game pauses to tell you that you got logged out because Bethesda's servers are crap. I don't care, I don't even want to be logged in in the first place, stop pausing my game.
@kingofrockz4 жыл бұрын
Turning on airplane mode before turning on the game skips it.
@marky36094 жыл бұрын
Oh man I'm playing Hitman 2 on PS4 and it does that exact same shit like seriously fuck you IO Interactive I don't want to log into your shit ass servers to play a SINGLE PLAYER GAME.
@Some-guy-on-the-internet3 жыл бұрын
It also happens on PC. If you look at some speedruns of the game, namely from Zero Master, the game will sometimes automatically pause in the middle of a speedrun to tell you that the game has lost its connection with Bethesda's servers. Of course, the game doesn't know if you're speedrunning it, but it's still really fucking annoying and can be a big time loss.
@Kira-qc4qi4 жыл бұрын
John on the phone with Alex: "Hey man I'm making this video, how do you say "Wolfenstein" again?"
@mrburns3663 жыл бұрын
I HATE it.. lol I know that's supposed to be the correct way.. and living in Germany Alex should know... but it's so fucking CRINGE.. lol
@SPG89898 ай бұрын
It is wrong actually
@Soup-man4 жыл бұрын
Considering that I can only run the game at 30-40 FPS on my shitty laptop anyway. I guess that this is okay for me.
@CherryPixelBun4 жыл бұрын
honestly even with my PC that can handle the game on high I had a lovely time revisiting the game with this port and I didnt realize just how smart the optimizations were until this video put it up against Doom 2016 and Wolfenstein 2
@Clay36134 жыл бұрын
You get better detail though.
@dnegel95463 жыл бұрын
My laptop gets 15-23fps @ 480p
@Soup-man3 жыл бұрын
@@dnegel9546 Did you try putting it at low settings? It was like that before for me, but then I scaled everything down as low as possible to get the results that I said earlier.
@dnegel95463 жыл бұрын
@@Soup-man low everything or off and res at 480p. 😟umm.. Im poor. Old laptop.
@captainthunderbolt75414 жыл бұрын
Losing camera blur is a good trade off for a more stable framerate.
@uhhTabby2 жыл бұрын
I turn camera/motion blur off anyway, makes me dizzy
@captainthunderbolt75412 жыл бұрын
@@uhhTabby A lot of developers take motion blur too far, and it becomes a detriment. I like motion blur when it is applied to fast moving objects on screen, but I don't like motion blur that kicks in when you move the camera, because that just feels bad.
@uhhTabby2 жыл бұрын
@@captainthunderbolt7541 Yes I agree
@enzowarren98322 жыл бұрын
The lower resolution really isnt noticable for folks like me who play on Switch Lite, which has no TV-docking capability. On the Lite’s 5.5” screen, this game looks absolutely stunning.
4 жыл бұрын
I love John speaking Wolfenstein :p
@thorocomments4 жыл бұрын
Alex’s influence on the channel cannot be understated. All hail Dictator!
@nickmotsarsky43824 жыл бұрын
@@thorocomments I wish they would get rid of Alex. I can't stand that pretentious dude.
@thorocomments4 жыл бұрын
@@nickmotsarsky4382 “Pretentious.” Fuck off. How? Because he’s knowledgeable? He actually breaks down each setting in games visual options for our benefit. How is that “Pretentious?”
@perfectogaming52404 жыл бұрын
The way he says wolfenstein is annoying.
@RaveN_EDM4 жыл бұрын
It’s the correct pronunciation.
@hunterjensen94654 жыл бұрын
Great video! I have a theory that the reason the post processing was cut (Depth of Field and Motion Blur) is because the game is using a temporal reconstruction method much like the 2 previous Wolfenstein ports and that could explain why the performance is excellent in general (and because IDTech 7 is a masterpiece) but the objects in motion have a double edge look to it (best seen on the gun models). Either way, panic button are wizards for what they managed to pull off.
@Bigdaddymittens4 жыл бұрын
Great analysis!! Honestly, I think the game still looks really nice, even after the comparisons to the other platforms. The fact that these guys put out such a great port during a pandemic is especially impressive.
@ren7a8ero4 жыл бұрын
Having to create an account to any and every publish service when playing a new game is becaming a real PITA. And it is really fun when they change terms of service or when there is a data leak. We customers are being fooled.
@joesterling42994 жыл бұрын
That's why you need throwaway accounts tied to throwaway emails, with absolutely no personal information or payment methods attached.
@complexacious4 жыл бұрын
@@joesterling4299 and one day your throwaway account will get thrown away because it doesn't meet some arbitrary new ToS requirement and then you can't log in and can't make a new account because of some permanent key being permanently tied to an account you can't access... Been there, been screwed over by that, will never buy a game that has mandatory 3rd party authentication ever again. And let's not forget the situation where you can't play because the servers are offline and the magic cookie that says "okay to continue offline" is "invalid". Again, been there. If you need a bethesda account to start, you are only renting it for an indefinite time. We got them to remove it from Doom 1/2/3, they NEED to wise up and sack their "sales prevention team".
@joesterling42994 жыл бұрын
@@complexacious That can happen to a legitimate account as well. I'd rather lose the throwaway myself. I can always create a new one. How about you?
@s31ACE12522 жыл бұрын
Just got this on Switch for $20. In docked mode, the frame rate is a solid 30fps. Textures are a bit blurry, but this thing runs extremely well for being on Switch. Even got a 8bitdo pro 2 bluetooth controller to play it with paddles. Got it beat in Nightmare, now working on UV....which is my preferred difficulty on consoles for a causal playthrough.
@charlieg691310 ай бұрын
😒
@SPG89898 ай бұрын
Lol what a moron
@fullauto862 жыл бұрын
I cant beleive the destructable demon system is still intact. Real talent on display from id and panic button
@itsRecreational4 жыл бұрын
Who knew Chad Warden would make an appearance in this video
@MrAgility8884 жыл бұрын
Doom is straight ABAP
@TNTerrific4 жыл бұрын
yeaaaaah, it's o-kay on the baby switch, but how's it run on the superior PS-Triple?
@itsRecreational4 жыл бұрын
@@TNTerrific that MF PS Trippullll!
@kingbradley80584 жыл бұрын
@@TNTerrific I'm talking P S TRIPLE
@toot12314 жыл бұрын
ps triple make the best games
@davidstinger1134 Жыл бұрын
Gotta give props to the Id Tech, my previous PC is almost 10 years old at this point (i3 6100, 16GB DDR3, GTX 960) and by lowering a few graphics settings I could get steady 60 FPS at 1080p. Amazing optimization.
@bearpuns59104 жыл бұрын
14:50 "Sup BEETCHES"
@Shvabicu4 жыл бұрын
CHAD WARDEN
@bearpuns59104 жыл бұрын
@idontcaremang *B A L L I N G*
@itsRecreational4 жыл бұрын
Chard Warden here. That PS Trippulll bay bee!
@burnummaster3 жыл бұрын
I was confused why he's playing this on switch and not on that PS Triple.
@Peace1dy4 жыл бұрын
Played through it on switch and might be my favorite FPS of all time. 30fps feels amazing and for me there wasn’t a stutter at all. Best switch port by a mile IMO. Panic button should be purchased by Nintendo and just made their in house porting team.
@loadedexcrement3 жыл бұрын
If "30 fps feels amazing to you" then 60 fps is going to blow your fuckin' mind.
@jeremyvelez75442 жыл бұрын
@@loadedexcrement imagine 120 fps
@Link04024 жыл бұрын
That engine is honestly insane. Hope Microsoft puts that to good use over the next few years.
@homerhat4204 жыл бұрын
Wasn't even aware this port was a thing. Very impressive.
@KoujiTamino3 жыл бұрын
Yeah, they actually announced it at the same time as all other platforms, but it understandably took some extra time.
@keyboard_g4 жыл бұрын
Dropping motion blur to get a higher resolution and more consistent frame rate definitely was the right call.
@LubomirKonecny4 жыл бұрын
This is really amazing port. These Switch ports remind me of PSP ports like Prince of Persia and Tomb Raider. It was really interesting to play those games on system like PSP.
@TheRealJochen4 жыл бұрын
Exept for then people weren't complaining that the portable system doesn't look as good as a ps4 pro
@LubomirKonecny4 жыл бұрын
@@TheRealJochen Yeah, that's right. Like, those games didn't have really good textures but they were running at PSP's native resolution which make them look sharp. I know PSP resolution is just 480x272 but I rather have lower native resolution and game running at it than higher native resolution and game using dynamic or lower resolution. They look so blurry this way. I hope there will be implemented some kind of upscaling, sharpening or DLSS in next Switch or who knows what's coming.
@Loundsify4 жыл бұрын
Yes, revelations (warrior within port) was brilliant. Also the fact they managed to port burnout 3 as burnout legends was brilliant and GTA LSC/VCS were just like their PS2 counter parts.
@LubomirKonecny4 жыл бұрын
@@Loundsify I love Warrior Within and it was amazing to play it on handheld wherever I was.
@Bombastic_daioh2 жыл бұрын
@@TheRealJochen It's a home console and it's close.
@dirtkiller234 жыл бұрын
I've been waiting for this!
@icerink2394 жыл бұрын
BABY BABY BABY BABY
@kevindesousa62774 жыл бұрын
Ok !!! Now !!!
@kett9124 жыл бұрын
No akihiko, down boy
@shade44044 жыл бұрын
Did you see that, Shinji?
@archetype63514 жыл бұрын
Party with the burnt lasagna, YEAH!
@JokerJay19904 жыл бұрын
I remember thinking Tony hawk on the Game boy advance was the epitomy of handheld graphics. It's amazing how far we have come , to be able to play modern day console games on a handheld is just insane to me.
@retro5274 жыл бұрын
Just imagine Switch ports if Nintendo ever releases a revision 😍💛
@AntneeUK4 жыл бұрын
That is really impressive. The compromises make sense, but you're right that the post-fx would've been nice. I was literally wondering about what they could do should there be a "Switch Pro" just before you said the exact same thing! 😁
@HardDiskDog4 жыл бұрын
eternal's textures even in the "regular" versions are often really low resolution from targeting 60fps on the base ps4, notice how you can only scale "filtering quality" for them on pc
@keithnmoore24 жыл бұрын
CDPR should’ve hired Panic Button to make the console version of Cyberpunk!!
@rubenjorge134 жыл бұрын
Well if you look at what they hace done with the next gen patch of forza horizon 4 it's pretty disappointing
@madmax20694 жыл бұрын
@@KarmG-fo4xr exactly.
@keithnmoore24 жыл бұрын
@@KarmG-fo4xr It’s quite normal for AAA studios to bring in porting studios to help out with development. Bethesda “handed off” a few games to Panic Button, much better than CRUNCHING 1 team to be responsible for developing and testing like 9 versions of an ambitious game. EA, Activision, Ubi, 2k, and Square do it all of the time.
@madfinntech4 жыл бұрын
You can't polish the turd though.
@Skippy-id9yt3 жыл бұрын
@@madfinntech what about "lipstick on a pig" then
@reinaldopereira12684 жыл бұрын
I've been waiting for this for over a month!
@lllULTIMATEMASTERlll4 жыл бұрын
It just looks like a lower resolution Doom Eternal! Impressed to be honest.
@victorvilchez66724 жыл бұрын
We live in a world... Imagine a video, back in 2001, reviewing a portable versión of , lets say, Metal Gear Solid 2. This is how massive the Switch is. Its a portable console running nowadays games. Of course its going to be worst compared to home consoles. How funny would be the other way around Its a piece of art technologically speaking
@VectorGaming40803 жыл бұрын
Exactly!! It’s all about perspective when it comes to the switch. It’s so cool I can take this home console with me to work and play DOOM Eternal ON MY LUNCH BREAK. 4K max settings is beautiful, but at the end of the day I care about ripping and tearing and the Switch port doesn’t even look bad, it just doesn’t look as good as the other versions.
@Soup-man3 жыл бұрын
Well, MGS2 is on the Vita so.....
@rhysjones85062 жыл бұрын
@@Soup-man and when did the vita come out... The best comparison would be borderlands on vita
@jlag1914 жыл бұрын
it’s been literal months since you guys touched Switch so it’s good to see it again
@paradoxzee68344 жыл бұрын
Well Cyberpunk sure kept them busy
@lawrence7034 жыл бұрын
Excellent review, I particularly appreciate your target system clarifications,. Thank you.
@telboy0074 жыл бұрын
Ahh, the +string trick on emails. A saviour for software testers testing signup/log ins. 😁 (when you need to see the confirmation email)
@TheNerd4 жыл бұрын
Can we please give the devs a thumbs up. Even if it does not look as good as a console version, im impressed that you can get this out of a Switch at all.(i grew up with the first Game Boy) And if you play it mobile on that small screen... i mean c'mon no one is playing the game with the screen 2 centimeters away to count pixels.
@lum26akua284 жыл бұрын
Let's not kid ourselves, the drawbacks in pixels is noticeable, but it's still seemingly a great version.
@weaverquest4 жыл бұрын
That's why I am watching on my phone to judge the quality. Interestingly the lack of post processing effects is the most noticeable even on a small screen but worth it for the stable performance.
@TheNerd4 жыл бұрын
@@weaverquest ye that what i was refering to. the dpi on something like a 7 inch screen is WAY higher. 720p on a phone / switch and a pc monitor are 2 completely different things
@bliglum4 жыл бұрын
The Switch is interesting in that it let's us know, roughly, what newer games would look like on last gen, or, two gens ago now, consoles...
@RyanideProductions2 жыл бұрын
Yesss, this is exactly what I've been thinking! Dying Light could totally have run on the PS3. Although there's probably no one who remembers how to port to that console so it would probably look even worse
@CodyHimselfXI9 ай бұрын
I still can't believe this game exists on Switch 4 years later.
@VexAcer4 жыл бұрын
Wolfenstein 2 did actually get a 1.2 patch that improved performance to the point of eliminating most of the major drops that occured especially in handheld. So New Orleans doesn't drop as much as it used to. I would say it's an almost locked experience now like Eternal is here. Really goes to show how much Panic Button has learned and improved over the years with the Switch.
@KokoRicky4 жыл бұрын
I think it would have been worth mentioning that it appears the Switch version has removed most of not nearly all shadowmaps for in-game rendering. Shadowmaps are basically dynamic lightmaps, useful for adding depth to any mobile objects in a scene (such as the player weapon and enemies). When you have shadows draping over objects it goes a long way toward implying realism. I saw almost none of that here which hurts the depth a bit, but overall it's an impressive effort.
@Alex-pk1iy4 жыл бұрын
Been playing this on switch for some time now and it’s just so much fun! And that’s what you want from games, primarily. Sure it has loss in graphical fidelity, but the game is so fast paced you barely notice it aside from the quieter parts of the game
@johnm913264 жыл бұрын
Chad panic button vs virgin CDPR
@igorrafael74294 жыл бұрын
8:10 what do you mean lack of depth of field? They applied the effect on the whole screen...
@flintston3r4 жыл бұрын
About time. I was hoping you guys covered this eventually
@iyeetpaste37972 жыл бұрын
It's definitely worth the $15 sale price. It looks and plays well enough. It's a great option for those without a decent, or any, PC. My only disappointment is the lack of a physical release.
@ArjanSnijder Жыл бұрын
limited run has done a physicall release. ;). i have it at home. love the game. i love the switch and i'll take the graphicall hit for granted. imagine wii beeing able to have playes slightly lesser graphicall games to the ps3/xbox 360. that would have been amazing. but nintend half assed the wiiu out the door for that fix. The switch actually does what nintendo needed. getting support from these kinda games. The look and run as good as could be on a 2017 handheld with somewhat dated tech....isn't tech in consoles always a bit dated, also in ps4/xboxone??.
@RussellB4 жыл бұрын
whenever you say "Wolfenstein", my loose bodily appendage increases in density
@glorious720p_24 жыл бұрын
That’s the proper way of saying it tho lol
@playerroku44124 жыл бұрын
Yeah but hes clearing going out of his way to say it that way. He literally slows down his speech to blur out wolfenschine. I dont know who hes trying to impress
@haydens.27554 жыл бұрын
@@playerroku4412 He's making fun of another DF crew member who unironically says it like that lmao, it's a running joke in the channel
@playerroku44124 жыл бұрын
@@haydens.2755 I was really baffled by it. Thank god.
@playerroku44124 жыл бұрын
@@Channel-tf7ch ok. We already got this figured out. Ans yes, if he had a strong accent it would be said that way. But he does not. And its a joke.
@boogiedownnyc2 жыл бұрын
Awesome port !!! When compared side to side with a high performance platform you will see the difference immediately. However if you pick up Doom eternal for the first time you will be amazed at the graphics. The gameplay is still pretty much intact.
@daggermouth46952 жыл бұрын
Thank you for a legit review. You talk calmly You dont have your face on the screen 👍🏻perfect All the other YT celebs are peaking and talking 1000 words a min And take half the screen with their own face 🙄 Rather than reviewing the game.
@calebcruel204 жыл бұрын
I’ve been waiting for this video eagerly. Already purchased the game on Switch on release day, just wanted to hear a good technical analysis from y’all !
@alfiehicks14 жыл бұрын
2:27 I would argue otherwise. Graphically and performance-wise, yes, it is the most inferior, but I'd say that gyro aiming makes it honestly the best console version in terms of controls. Gyro allows for an almost exact replica of the precision afforded by a mouse, and that's definitely necessary for the higher difficulties - especially demons' weak points. I agree with the lamentation of the loss of motion blur, especially because of how much it can help hide a lot of the cutbacks, as seen in 2016. I sincerely hope that we get a Witcher III esque update that allows us to alter the graphics settings with similar freedom to PC. I also hope that we might regain certain postprocessing effects if and when an upgraded Switch finally arrives. I feel like this game could be one of the big games for Nintendo to market how clear of an upgrade it will be. EDIT: There is an absolutely massive performance drop if you dash into the holographic projection of the globe in the Fortress of Doom. I guess that shows why they disabled most instances of motion blur, as even just the whole screen blur from the dash can create a performance dip in more taxing areas.
@mandarin66624 жыл бұрын
So stupid PS4 doesn't get gyro aim either. If they can do it on one, why not the other?
@ntdosplat31304 жыл бұрын
Was thinking this as well. Attempted playing through game pass and xcloud when it was added, but playing with sticks when you're so used to gyro or mouse/keyboard is hell
@alfiehicks14 жыл бұрын
@@mandarin6662 Yeah, it's quite stupid that PS4 doesn't get it, and it's 100% because Microsoft are still using 15 year old technology in their controllers. Although, it's probably also because the Gyro Aiming was programmed by Panic Button themselves, and so it was simply never concieved for the PS4 version.
@mandarin66624 жыл бұрын
@@alfiehicks1 Didn't think of that, but they made gyro for 2016 Doom as well, so theres no excuse for Eternal really
@alfiehicks14 жыл бұрын
@@mandarin6662 Again, that was done by Panic Button. I think developers don't do it for non-Switch games because they both don't realise how game-changing of a feature it is, and also they don't want to invest money in something that will go unused in the Xbox version. The blame is mainly Microsoft's. It's because of their pig headedness about controllers that Xbox systems don't suport motion, and so companies see it as a niche feature. If more games begin to include it in PS5 versions, then Xbox users will begin to question why they don't have it, and begin to voice their complaints towards Microsoft. Honestly, that's the only way I can see it becoming the norm for PS5 versions of multi-platform games.
@GameplayandTalk4 жыл бұрын
Definitely an impressive looking port.
@malo67483 жыл бұрын
Bought it today bc its finally reduced on switch and have to say I'm impressed. I was a bit worried when I saw the first choppy cutscene, but as you said the gameplay itself is really stable with only a few minor drops here and there. We Switch users are used to this kind of corny resolution and details, but for this small device it does look good. The controlls feel a bit sluggish for now but I guess I have to get used to doomguys new movememt compared to old doom games. I would say : Does it deliver a good Doom Eternal experience on the Go ? Yes it does. 100% I do hope that a Switch Pro will lead to a more upgraded version of DoomE, but its kind of hard to imagine on what optimization they will focus. I kinda doubt the switch pro will be 60fps and HDR, so maybe just a more detailed version when the pro comes ? We will see.
@joesterling42994 жыл бұрын
Great detailed coverage, as usual. Thank you! My only disagreement is with your emphasis on intentional blurring--any kind. I tend to dislike both DoF and motion blur, particularly when I can get consistently high frame rates. (I don't need or want motion blur in Doom Eternal running at over 120 fps on a 240Hz G-Sync monitor.)
@lum26akua284 жыл бұрын
But this is 30fps...
@joesterling42994 жыл бұрын
@@lum26akua28 True. But he's praising effects like DoF and motion blur, as if they were a good thing in general. That's what I disagree with.
@lum26akua284 жыл бұрын
@@joesterling4299 I see, but that is his opinion and he states that it is what he'd like to see implemented.
@sjknight4134 жыл бұрын
Some very nice analysis here John, been playing this since release and I've been consistently impressed. The frame rate in particular has been a massive improvement over doom 2016 and it makes all the difference! I'm surprised you didn't make any mention of the cube map reflections which also seem to be a huge step up from doom 2016. In the absence of screen space reflections the cube maps here seem to be very accurate to the reflected scene in most cases, just another point that impressed me throughout! It would have been interesting to know whether you thought they were a bespoke implementation, or whether they were simply a fallback built in to the engine in case of the screen space implementation being disabled. Looking forward to more switch analysis from you guys in 2021 😊
@PieStudios4 жыл бұрын
Are you gonna cover Dragon Quest XI S on Xbox One and PS4? It’s very interesting.
@MothersOfMars4 жыл бұрын
Yeah I’d like to see an official tear down. I’m quite disappointed with how it was handled.
@Zakurablade4 жыл бұрын
Iv played a bit of it on xboxone. But now upgraded to a Series S. It looked great on the base xboxone s. Imo. Have not tried it yet on Xbox Series s
@PieStudios4 жыл бұрын
@@MothersOfMars Eh, I’m satisfied with it. It’s a budget title, I imagine investing a ton of time and money into re-implementing the old lighting was out of the scope of the project.
@MothersOfMars4 жыл бұрын
@@PieStudios True. Dragon Quest (unfortunately) doesn’t really set the west on fire in terms of sales. Just glad to see mainline DQ make its way to the Xbox tbh.
@weaverquest4 жыл бұрын
I heard it looks worse than the original non-S version what a joke.
@hasanshah63724 жыл бұрын
I like how DF pronounces Wolfenstein as 'Volfvenshtine' 😏
@rifuzilla91793 жыл бұрын
“The switch is the worst way to play doom” did you forget stadia
@davecarsley87734 жыл бұрын
Oh man. Once you've been watching the Switch version on screen for a few minutes (which doesn't appear _too_ bad in a vacuum), that camera cut following your comment at 4:47 is absolutely BRUTAL! That's an *entirely different video game.*
@mclaine333 жыл бұрын
I still can’t believe they managed to get it to run adequately enough on the Switch. Very impressive.
@sandman89934 жыл бұрын
I absolutely love this game. It’s fantastic on switch!
@logospaint42904 жыл бұрын
please measure input latency too, especially when talking about multiplatform titles.
@feldartillerie16204 жыл бұрын
is that some kind of disease? Always find something new to still have a difference? First it's the raw power, then it's the resolution, then it's the volume of the devices or the size of the hard drive and now the input latency is extremely important? No ass has cared about it for decades but now does it matter?
@realislit80644 жыл бұрын
If I remember correctly, the reason why they couldn't do that is because they don't have the accessories for it
@lum26akua284 жыл бұрын
@@feldartillerie1620 Input latency has always mattered, do you want people not to discuss things that make versions inferior or superior?
@joesterling42994 жыл бұрын
@@feldartillerie1620 Why would you say input latency doesn't matter? Good twitch gameplay absolutely requires low-latency player inputs.
@LowSpecGamer4 жыл бұрын
This is the best version of the game from a certain point of view. Very, very impressive.
@thorocomments4 жыл бұрын
The god!
@sirduckoufthenorth4 жыл бұрын
yeah Doom Eternal is pretty well optimized
@EggBastion4 жыл бұрын
Yeah, I'll be honest I wasn't entirely happy with the choice of words used there.
@thorocomments4 жыл бұрын
@@sirduckoufthenorth “Pretty well” seems to be an understatement here.
@nickmotsarsky43824 жыл бұрын
Uh what? Worst version by far. If you have any other console, play it there instead.
@AgsmaJustAgsma4 жыл бұрын
Finally, an analysis that I've been looking forward for almost a year, now. I hope this video leads to an interview with Panic Button devs where they talk about the porting process of Doom Eternal, most importantly if they make use of Vulkan on the Switch port.
@chan131534 жыл бұрын
Bought time you guys gave switch a little love again. It's been like 2 months of nonstop next gen videos. Crysis 1.6 should be another video hopefully you guys look into. It ups the visuals by alot
@pixelsrnautded92864 жыл бұрын
When I take off my glasses Switch and Xbox one X look the same.😁
@VaderTheWhite4 жыл бұрын
I spent many an hour playing Doom (2016) on my Switch. Hell, it was the first game I bought for the system! And I did notice the frame rate dips. I was incredibly surprised how I didn't notice any in Eternal. Yeah, it is technically the worst version of the game, but it still plays excellently and you can meathook while taking a dump, so this is a major win
@UOHCUNY4 жыл бұрын
How long are your shits dude
@paymansalehishafa68844 жыл бұрын
God, I love DOOM No game has ever made my adrenaline rush so hard.
@andreworders73054 ай бұрын
12:03 weird how whenever it goes below 30 it goes above it before settling at 30 again
@absupinhere3 жыл бұрын
Thank you for this thoughtful analysis! This nuance is too often lost on other reviewers
@WH2503984 жыл бұрын
Absolutely sucks that the Physical version was cancelled for no reason. That's a no buy for me unfortunately. But wow what an amazing port again!
@jimmyhopkins14 жыл бұрын
hoping when covid starts to level out physical releases will start to get back to normal
@nuclearbeeberman4 жыл бұрын
i bougth it because I was too curious how the port will be :D... But I would have prefered a physical version too
@donjames57614 жыл бұрын
maybe cyberpunk should been handled by Panic Button
@NeoDeXs4 жыл бұрын
All studios suffer when rushing releases.
@sonumistry85774 жыл бұрын
@@NeoDeXs Well said.
@donjames57614 жыл бұрын
@@NeoDeXs cant argue with that statement. but i wouldn't call 9 years rush. gta 5 took like 3 years but rockstar does have more experience than cdprojekt red
@davetheimpaler2044 жыл бұрын
If Panic Button ported Cyberpunk to Switch, it would definitely run better than PS4/XB1 launch.
@chillhour61554 жыл бұрын
@@donjames5761 not 9 years, 2016 it started preproduction and started serious development around the time blood and whine got released, remember those two dlc's that were the size of most AAA games ?
@obamacheck35674 жыл бұрын
I was surprised that motion blur wasn’t available at launch. It worked great in smoothing the frames in the 2016 port. I even turn pomb on for Eternal when I’m at 60fps on ps4. Hopefully they’ll add it in later
@playerroku44124 жыл бұрын
Loll wut
@obamacheck35674 жыл бұрын
@@playerroku4412 sry man. Usually I detest motion blur as much as the next guy ( especially that ghosting type) but good pomb actually looks great to me
@playerroku44124 жыл бұрын
@@obamacheck3567 motion blur is more taxing on hardware, no?
@obamacheck35674 жыл бұрын
I guess, but it was a feature in 2016 so I think they could make it work
@CuzziP4 жыл бұрын
It runs better than Cyberpunk on base PS4. If the Switch was my only console and I was interested in Doom Eternal I’d 100% pick this up
@verfresht3 жыл бұрын
Just got a series s with game pass. Still considering to get this on switch becaus of gyro aiming. Once mastered, gyro aiming in incredible.
@theoofth4 жыл бұрын
Waited so long for this, i really hope nintendo release an enhanced switch.
@Superschemer344 жыл бұрын
Not happening. You know nintendo doesn’t go for graphics. They go for substance
@MrSir4 жыл бұрын
@@Superschemer34 an enhanced switch in the fashion of the new 3ds is absolutely possible.
@theoofth4 жыл бұрын
@@Superschemer34 yes but there comes a point where they can't maintain ideal performance which restricts the feeling of agency. Also some people want a cleaner image on the go which is possible for nintendo given that nvidia and mobile hardware has evolved massively since 2015.
@anibalmax19814 жыл бұрын
It's coming. It's only a matter of when, but it will come.
@MysticalMastodon4 жыл бұрын
@@Superschemer34 Well, if there’s no graphics upgrade soon, there won’t be anymore AAA third-party substance.
@TheDonner0004 жыл бұрын
I was wondering if they would never make this video.
@justwait98224 жыл бұрын
PC gamers : if it's not 4k 120fps, I dont want to play it Xbox/PS gamers: I hope its 4k 60fps with a 120 mode or 1440p 60fps minimum. Switch gamers: YaSs, 360p 30FpS CAn'T wAIt tO PlaY iT.
@bearpuns59104 жыл бұрын
The best part is that all 3 will be satisfied with the game and have a great time
@dedecoVGMDJ4 жыл бұрын
how's the input lag? it was awful on doom 2016
@Akechi_The_Phantom_Detective4 жыл бұрын
Significantly better, they seem to have addressed the frame-time issues so it feels a lot smoother.