I am no longer a seeker of the refund, simply a survivor of the bugs.
@RyanKudasik2 ай бұрын
nice
@linkshunter6082 ай бұрын
bars
@ProitoOk2 ай бұрын
Bro cooked like Chef
@M.O.T.H32q2 ай бұрын
This shit is magnificent
@TheXLPlays2 ай бұрын
Wow, 10/10
@Topunito2 ай бұрын
I didn't think in a million years that they would address that there's more problems beyond the bugs, like actual bad gameplay design decisions, and that they would try to do something about it. It genuinely completely blindsided me. It makes me think that maybe they'll earn our trust back, but at the end of the day it's just a statement, let's see how they follow through on it.
@exoduspeanut68432 ай бұрын
It can take years to build trust but it only takes one mistake to ruin it. I'm fairly optimistic and I knew they wouldn't leave a game in such disrepair. Hopoo said that he knows the GB team and how much they love ror2. Things happen and we are only human at the end of the day
@echo51722 ай бұрын
For real! I had my mind made up they wouldn't be reworking the items and balance, but it seems like they might!
@bebgab19712 ай бұрын
@@exoduspeanut6843 This is really true. We all saw the community completely lost all trust for Gearbox on the initial DLC and honestly rightfully so. This patch is definitely the first step back towards earning our trust again though, and it’s honestly made me feel really positive again. Looking forward to future updates from them and hopefully a full balanc patch at some point to shake up the game as a whole
@aniska_enjoyer2 ай бұрын
To be fair, the update wasn’t just bug fixes since they did nerf sonorous. They also said that they would drop these patches more consistently so the next one might be more balance focused.
@emmisaryofgilameir19462 ай бұрын
If they rework some of the items I will buy the DLC
@SpoopySh1ny2 ай бұрын
Literally just thought “i wonder if disputed has made a video on the new update yet” and refresh my feed and see 15 seconds ago, wtf.
@i_are_gm1222 ай бұрын
you are in a simulation, you are not supposed to be here... Wake up... WAKE UP!!!
@tedmarcak2872 ай бұрын
u are the one
@bulletkin_etg2 ай бұрын
You called?
@KazLordOfLightWarriors2 ай бұрын
The pinged interactable being shown at 2x cost was actually hilarious because I was playing with my friend who was trying it out, pinged a Shrine of Blood and it said it cost 150% max health and we both just went "Bascuse me?"
@TheXerninja2 ай бұрын
I've had one where I was playing coop with a friend and they were holding on to void keys and we had an encrusted cache that was pinged as worth 2 keys.
@abra_escaped2 ай бұрын
Ohh I thought it was talking about chests and stuff which confused me because it's supposed to double their prices
@KazLordOfLightWarriors2 ай бұрын
@@abra_escaped Yeah, everything was showing double. 60% soul shrines, up to 198% blood shrines, 10 item red soups. They all worked correctly, just showed weird.
@chunky-tato2 ай бұрын
For me it was multiplying by whatever the stage count was which resulted in some pretty funny messages in chat
@Goblin_Hater_372 ай бұрын
I think they broke pinging interactables completely now, well they don’t work for me at least
@DrDementia2 ай бұрын
The fps being tied to everything made a biblically accurate loader
@riggs_51072 ай бұрын
😂😂😂 my buddy ONLY plays loader and he was on cloud nine for a hot second
@StarmenRock2 ай бұрын
@@riggs_5107same lol all other survivors feel so slow normally after playing 300+ hours of loader. Too bad i didn't enjoy the patch.
@mateosegura15202 ай бұрын
While everyone else was hiding from the storm, loader mains were dancing in the rain 😂
@StarmenRock2 ай бұрын
@@mateosegura1520 at least the ones not on xbox lol
@jayjones41752 ай бұрын
I’m not gonna lie, they should turn that increase spawning ( aka the director doesn’t have a cap) into an artifact.
@FinnishArsonist2 ай бұрын
Currently playing the patch, it feels so, so much better. it just... feels like a risk of rain 2 DLC now. There are probably other bugs to fix (I have so far encountered one (1) poor beetle stuck inside the stage), but stuff I noticed like Stone Titan lasers being very jittery, enemy AI and literally all the other mentioned bugs are gone. - and also 12 days to mostly fix that mess is pretty solid. Unironically, good job Gearbox. it's clear the devs care about this game, they were probably shafted with a release deadline they couldn't make.
@aetheriox4632 ай бұрын
thats exactly why games keep releasing as buggy messes, devs not getting the time they need
@blanksilver38512 ай бұрын
jsut look at the failures of Shitbox what they all did they havent done anything good in the last couple of years.
@invenotrainworld2 ай бұрын
it was because of take-two buying gearbox. it even fucked over rorreturns
@FinnishArsonist2 ай бұрын
@@invenotrainworld wasn't rorreturns developed by hopoo?
@skellysniperyt32102 ай бұрын
Enemy AI isn't fixed. The Halcyonite Shrine bosses still walk off at the slightest prompting. But they did do a good job!
@Slyme_72 ай бұрын
i love how the other 2 tabs he has open are both downpathing 😭😭
@giftedrabbits2 ай бұрын
down the path we go
@retropixels8732 ай бұрын
I’m glad to see that they care, but the fact these issues slipped under the cracks means that something was up. Maybe it was a set release date by contract, or maybe something else I don’t know.
@ouravantgarde2 ай бұрын
it was the take two takeover. take two caused many issues. devs were laid off, and according to some insider info the DLC was BETTER some months ago, and take two messed up all the progress take two is the people who own Rockstar and 2k, btw. not a lot of ppl know this so im informing. i trust in the gearbox devs, they did great in void dlc, and i dont think hopoo is stupid.
@guinea_horn2 ай бұрын
It didn't "slip through", these were incredibly blatant and game breaking bugs. It was either that they did exactly 0 testing of the new update and dlc, or they allowed it to ship in a completely broken state. Neither of these are okay.
@objectionablycurious2 ай бұрын
gearbox is just using its playerbase as a non-consensual forced playtest. Instead of proper QA, they make YOU suffer so that you can find bugs for them. they don't deserve ANY of my money for delivering the bare minimum for an update that made the game effectively unplayable for a week. Not to mention the DLC that has no worthwhile content (that they expect me to pay the same price of SOTV for, what a joke) Tell them that this cannot continue.
@sword01152 ай бұрын
It was Take-Two rushing the release. Think about it, they didn't reveal the DLCs release date until 6 DAYS before it came out. It seems to me that Take-Two (or potentially a higher up at Gearbox) demanded it to be released on very short notice so the devs didn't have much time to play test and fix the bugs
@mogullll2 ай бұрын
@@ouravantgarde typical behaviour for any company in this economic system, but criticise it and you'll get 100 angry americans come call you a communist for saying that putting shareholders and profit first is a bad idea
@kevinfuller972 ай бұрын
For anyone wondering they opened the door on rally point delta so you can get in that shipping container now
@thefatherinthecave9432 ай бұрын
The shipping container that was previously open or a new one?
@ar.719442 ай бұрын
Like woolie said, I really hope the next big update is balance changes. They need to buff the items as well as chef and false son
@Rill_12 ай бұрын
I think half the items need to be straight up replaced completely. As a concept most of the new items will never be good, no matter how much you buff them.
@lastcrustacean21542 ай бұрын
@@Rill_1 for real it wouldn't matter what the numbers are I will never want antler shield in its current state. Enemies have massively large amounts of HP relative to the damage they deal due to the game's scaling, it could be 10,000% and it would almost be worth it if it wasnt a chance to proc, and even then it would fall off hard after like stage 3 or 4
@raven_knight_0762 ай бұрын
@@lastcrustacean2154idk, i think it could be fine if they boosted the reflect to 100% per stack and added 5 armour per stack
@masterplayer19782 ай бұрын
@@lastcrustacean2154 Antler Shield could be reworked to be a damage negating and reflecting item, meaning it takes a percentage of the damage you were about to take, removes it and reflects it to the enemy. Something like 50% chance (that doesn't stack like Tougher Times) to nullify 20% (5% per stack) of the damage you take and redirect it to an enemy. That way you can't just get 100% DR without being late in the run, and even then it's only half the hits you take, but with 6 stacks you take 50% less damage 50% of the time. Bonus if it also heals you for the percentage it reflects.
@blitz74882 ай бұрын
THIS. This is what we want to see, actual communication and real effort. Im seeing it a bit more with lots of games and its great to see movement.
@redmizt6662 ай бұрын
i wished that chefs m1 was more like a boomarang and came back to you without have to click twice
@AWBO.2 ай бұрын
I would actually be sad if they did this because i like how it encourages you to position the cleaver behind the enemy to damage them again instead of just rapid firing cleavers everywhere. If they did this they should make it an alternate primary ability instead as I really love chefs primary as it is...
@popsicoal2 ай бұрын
im still stuck at 3% on the loading screen after applying the update but im glad that a bunch of other bugs were fixed
@AlyxtheShark2 ай бұрын
You need to restart it once if you haven't already if thats not working try running it as an admin (I'm assuming you're on PC)
@alejoadriel55732 ай бұрын
Try restarting your pc (if you are on pc) it worked for me
@AngryMax2 ай бұрын
I had this issue too. I fixed it by closing out of the game, signing in on steam, then relauching.
@DiamondSpider012 ай бұрын
Sometimes I run it directly from the shortcut, and sometimes I run it through steam, but you just have to reset your game at least once to fix it. Still, they probably should get to fixing that.
@popsicoal2 ай бұрын
@@AlyxtheShark Technically im on pc? I'm running the windows version of steam via an app called Whisky to play ror2 on mac.
@E_D___2 ай бұрын
9:20 in my eyes, this is a concrete prof that the devs really love the game and the community
@legendaryfailure2 ай бұрын
"hal-SEE-on" grandpa
@Hookat882 ай бұрын
Halkonite!
@Brass3192 ай бұрын
halcoin
@ScarletYeen2 ай бұрын
hallmonitor
@colinclement27522 ай бұрын
Humperdoo
@S1rMaxalot2 ай бұрын
Hullabaloo
@addalittleviolence2 ай бұрын
Them saying the FPS bug was a problem with how the game is built makes sense. The update manager was ENTIRELY removed, it was likely that they were building it for PC wrong. The console version of the game still has the update manager because the console version has a fixed 60 FPS limit. They just accidentally included it in the PC build and not just the console build.
@UpToSpeed02 ай бұрын
I've been playing the update all day and it feels like pre-seekers, just with the new content, amazing work Gearbox
@ozmium14182 ай бұрын
I can explain the "smelling the flowers" in Reformed Altar bug because I had to reset my run because of it. I was exploring where I could go in the stage and higher up an the main centerpiece alter there are some flowers. And if you try and stand on them, you kinda sink into them a bit. And then you're stuck. No jump or movement ability was able to get me out so I had to end the run.
@masterplayer19782 ай бұрын
oh yeah that happened to me once lol, but any movement ability like Loader's Charged Gauntlet can get you out if you point it to face where the flower is open so it didn't end my run that time but maybe I just got lucky
@ozmium14182 ай бұрын
@@masterplayer1978 Ah maybe it's just depends on the character. I was bandit and using the invisible skill and jumping couldn't free me from my floral prison
@BingChingus2 ай бұрын
Randy’s grease is starting to evaporate, we must enjoy the time we have before he excretes more
@midday-moonlight68672 ай бұрын
-Halcyon Hal-see-on “denoting a period of time in the past that was idyllically happy and peaceful”
@animusoftheblade51412 ай бұрын
I suppose it makes less sense in hindsight, but I assumed the low fps animation on the Halcyonite was a stylistic choice and thought the jittery eratic movements were cool
@francisrave482 ай бұрын
Same, i actually liked it and thought it was intentional
@Tensooni2 ай бұрын
Pronunciation of the word that makes sense to me is Hal-See-o-Night
@plume-kc5mn2 ай бұрын
Still need massive reworks and touchups to False Son and Chef, and complete reworks and rebalances for most of the items. Also, they seem to have forgotten to give us Prime Meridian skins for the 3 new characters included in this DLC.
@bullmar132 ай бұрын
what's nice about the cleaver is that the cooldown goes down the more attack speed you have, doesn't feel nearly as bad
@bullmar132 ай бұрын
turns out arti's m1 cooldown now also scales with attack speed
@cursesin2 ай бұрын
I wouldnt be suprised if this dlc undergoes the same thing that cyberpunks community did, where people will start claiming that "it was always great", that the hate was just a bandwagon and that it has no problems etc, a year after things got fixed
@AdenTheEldritch2 ай бұрын
Honestly I kinda already think this. It’s not great but it’s certainly good and I don’t regret buying it, but I do understand that I haven’t experienced many bugs since the release of the DLC so I’ve been seeing it differently from everyone else. My only real complaint thus far is False Son having some stiff animations and the items at really hit or miss. But all in all I’ve genuinely had a good time with it so it was kinda shocking that it had such atrocious reception
@cursesin2 ай бұрын
@@AdenTheEldritch I fully agree with your experience with the new dlc and I do like it a lot more than most people but I also didnt really have any issues, which is the same exact thing that happened with cyberpunk (I mainly got visual glitches on release). I think its just important to not downplay others experiences and then its all good
@andrewcavallo18772 ай бұрын
Big updates always have hotfix patches that come out a few days later. I never know why people are so worried about things being buggy on launch, it’s just an unfortunate part of the gam dev process. Sure it happens more than it logically should across the game industry, but to be so outraged at it every single time it happens feels unwarranted to me, especially for small indie developers like Hopoo. Even then, not even AAA game devs can predict every little error that might be encountered on launch, because it’s really not realistic to have playtested all the edge case occurrences that such a wide playerbase might discover from the game just actually launching. It’s why open betas are good for game dev, but even then, that’s only for initial launch. It’s always good to just hold reservations on new updates. It’s never such a big deal unless it never gets fixed.
@kylixion_63592 ай бұрын
Cyberpunk was always a solid experience when isolated to the pc version. I played it day one and loved my time with it, but it certainly wasn't without major flaws. Car controls on keyboard and mouse was horrendous as launch, and controller was still pretty bad, a ton of bugs (in my case it wasn't anything game breaking, but yes there were a ton of graphical glitches. I was lucky not to run into anything that would break quests or anything), performance on consoles was basically unplayable, police despawning after driving 5 feet down the road, and a bunch of other stuff. The way I see it, cyberpunk was at its core a solid game that was marred by bugs, technical issues, and design issues when it came to how certain things controlled. I would day that at launch it was like a 5/10 on pc, and now it's comfortably at like an 8.5.
@cursesin2 ай бұрын
@@andrewcavallo1877 hopoo no longer own the risk of rain ip and didn’t have a lot to do with the dlc and update, it’s owned by Gearbox and therefore by Take-Two (big corp)
@SRN_Gaming2 ай бұрын
I want chefs m1 to constantly have all 3 going in and out at a fixed range. Basically juggling his knives but in any direction. Rest of his abilities are fine tho
@Tenderofyggdrasil2 ай бұрын
So ror1 chef
@expakun2 ай бұрын
If you play on PC you could try the BetterChefPrimary Mod by xiaoxiao921 it should do exactly what you want
@andrewcavallo18772 ай бұрын
Absolutely goated for using the Club Penguin Pizza Parlor music on this video
@TheBananaman392 ай бұрын
I think the chef rework could have infinite cleavers (but like in returns there's a delay between throws so you are infinitely throwing but by the time you've thrown 4 the 1st one has already bommeranged back. And you can hold the button down for cleavers to spin in place. That way there a trade off where you can have lots of cleavers spin in place, but you cant throw more.
@dezigmut68012 ай бұрын
Я не встретил ни одной ошибки из этого описания, но я рад, что ошибки исправляются, автору удачи)
@pizzacrustyz11382 ай бұрын
Finally, the dlc came out
@Daedalus-w6e2 ай бұрын
Glad to see that ror2 DLC 2 races are eventually going to be considered!
@PotatoPatatoVonSpudsworthАй бұрын
As a game designer, I could tell Seekers of The Storm's awful balance decisions were the result of a rushed deadline, not a lack of skill/commitment. They mostly read as "first draft" ideas to me: mechanics implemented just to toy with, to be refined or tossed. I've been on projects where deadlines or staff cuts force you to say "fuck it" and sign off on rough drafts as "finished." It's NEVER a good feeling, and you want desperately to go in and refine things, but there just isn't time to coordinate such changes/tests with the rest of the team. Not while they're all crunching on their own stuff.
@abra_escaped2 ай бұрын
This patch had a lot more fixes than I expected, good to know more will be on the way too! Hope they also do some balance changes and item/skill reworks in the future
@mailcs062 ай бұрын
5:30 Honestly I thought the Halcyonite Spawn animation being choppy was a stylistic choice to make it look like it’s assembling itself piece by piece like it’s in a Lego commercial. I liked it but maybe I’ll like the proper version more.
@TomorrowisToday2 ай бұрын
Let's go! Now we can enjoy our favorite game again! ❤
@celestialowl88652 ай бұрын
But its also good to hear that it was not an archetectual change to the game
@literatemax2 ай бұрын
The flowers thing is talking about getting stuck, unable to move. There are some orange flowers and I got trapped between the stamen as Loader when trying to swing around the "tree" it was growing out of!
@GetInVan2 ай бұрын
I kept telling people to stop being so pessimistic, the effort that the dev team was able to put into elements like the maps gave me enough to trust them with fixing the issues.
@HyperionSultan2 ай бұрын
I swear it’s like people have never ever dealt with this game having bugs and made it seem like Gearbox was a villain that was out to only ruin this game and never touch it again
@Tenderofyggdrasil2 ай бұрын
@@HyperionSultan people see borderlands 3 and get scared. Then take 2 stepped in and made everyone shit their pants
@HyperionSultan2 ай бұрын
@@Tenderofyggdrasil I guess it’s fair, but still, some people in the community made things seem like it’s the end of the game and they will never fix it. We’ve seen what Gearbox did with the game, we know that they’re passionate about it, and they said that they’re actively working on fixing the problems, yet people still want to act like they’re a complete villain. Keep in mind that I’m a life long Borderlands fan and I know Gearbox, but they’re handling RoR differently, or at least it seems this way. Here’s hoping for the best for this game and the community
@GetInVan2 ай бұрын
@@HyperionSultan Yeah, I was all for the Gearbox hate until the DLC was actually announced and the devs put out that video on how they designed Verdant Falls. It really seemed, to me at least, how passionate the new team was about RoR2.
@Butterman7332 ай бұрын
I hope that we get more rebalances in the next patch. Would like to see some of these items get a makeover and some much needed love to some of the survivors.
@Mike-official2 ай бұрын
I think they're talking about false sons (survivors) plunge/jump slam sometimes getting you stuck in the plunging animation until you press the jump key
@alb74662 ай бұрын
I noticed backup mag works on railgunner now which isn't listed and is something I'm incredibly happy about
@baronbacku99842 ай бұрын
i'm pretty sure it was working on SotS's release. my first win back then was a railgunner one, so i remember it pretty vividly
@darkruler3882 ай бұрын
isnt backup mag dogshit on railgunner because you dont get the perfect reload damage bonus for the shots after the first one?
@buttertheonetruemesser46572 ай бұрын
@@darkruler388 yeah
@alb74662 ай бұрын
@@darkruler388 I wouldn't say dogshit, you can use additional shots to pick off stragglers faster, I'd certainly take mags over like 10 other whites
@joemama-xd3hy2 ай бұрын
I feel no sense of joy from this solely due to Randy Pitchford being at the helm of gearbox, he looks at the list of gearbox ips like a hit list
@guest-ub2vq2 ай бұрын
3:26 But its also good to hear that it was not an architectural change to the game
@HyperionSultan2 ай бұрын
I actually like how you pronounced halcyonite and I will be using it from now on
@thejacobian2 ай бұрын
I’m glad to hear they know about the false son survivor plunge attack bug
@pearsareawful90062 ай бұрын
9:07. I kind of see this as non-issue. You've been able to do this since they added artifacts. If you're really desperate for a lot of items, just enter the sacrifice artifact code and hang around there.
@fish60872 ай бұрын
I’m pretty happy with this response, I could kinda of guess that it wasn’t the developers but the higher ups and I think this shows thats true, and the GB team do care
@BuzzaB772 ай бұрын
hats off to the team I think we can safely assume its higher ups forcing these problems
@monopolysloth79572 ай бұрын
I’m pretty sure the getting stuck while “smelling the flowers” was just you’d get clipped into them whenever you got too close and couldn’t clip out. My friend lost a 2 hour captain run to it cause he just got basically warped in and then couldn’t get out with anything
@zkiller12362 ай бұрын
i saw the announcement on ror2 dc and was expecting your vid xD
@oskarpernak78582 ай бұрын
I think I can be cautiously optimistic again
@attackthedefault80422 ай бұрын
Heck yeah Just went ahead and bought the expansion hopefully it's as good as it sounds!
@macaroniisnice2 ай бұрын
Damn these thumbnails are doing NUMBERS
@gluglux2 ай бұрын
your voice sounds so happy ! especially in contrast with previous videos haha
@Rakso-F-22 ай бұрын
4:47 I suppose this refers to being able to get through the invisible barrier at the door with certain utility abilities, forcing you to tp back.
@barrazzahazza10382 ай бұрын
Pretty sure the pronunciation for Halcyon is Hal-See-On. Besides that this is such good news and its great to hear you being more positive about the game!
@bucketoflaughter52072 ай бұрын
I spent 30+ minutes trying to fix that Lantern bug
@ryry_27202 ай бұрын
this is all so crazy coming from a triple a studio, they actually LISTENED
@kri10402 ай бұрын
i was so excited to see this! i haven’t played since day one of the dlc so i booted it right up. started a run on seeker, her m1 will hit enemies but instead of dealing damage, they play the visual and sound impact effects once per frame for about half a second after connecting and also deal no damage. immediately alt+f4’d.
@abra_escaped2 ай бұрын
If you're playing with mods I had the same issue before this patch along with modded survivors not showing up, and wiping old files from the profile by making an export code and importing it over itself fixed it. If you're on vanilla then I'm not sure, maybe validate the files or something?
@autury-57032 ай бұрын
this happened to me, dont blame the game, if you are playing with ANY singular mod that will pretty much cause it
@omnisel2 ай бұрын
Besides balance tweaks, I like the idea of warped echo but it should really be a blue and maybe tweaked a bit to have a more obvious downside (like maybe it's not cut cleanly in half so you're take 1-5% more damage or whatever) so it more cleanly fits with the blue item archetype. Because, like with all blue items, it could certainly work well with certain builds ("player should avoid taking damage!" when rex literally exists) but is irrelevant or even detrimental in other builds.
@scrubian54252 ай бұрын
im willing to continue to be cautiously optimistic about ror2. This response and patch is a major step forward. Assuming their explanations on the bugs are true, it seems like the community misunderstood how the issues were happening and thought the game was just effectively downgraded. It doesnt seem like that was the case based on the response, which is fantastic news. A week and change after the launch of the dlc for a slew of great fixes is much faster than i expected for the devs, so kudos to them. Hope they can continue to improve the state of the game, listen to feedback, and not get bogged down by external factors like time crunches.
@Carina_d3a2 ай бұрын
I am NOW experiencing the bug with item pickups ever since this latest patch. I was not experiencing it beforehand
@Carina_d3a2 ай бұрын
I also did get a teleporter spawn inside a create on RPD. It wasn't blocked from interaction, at least. I did double check after to make sure I got the update. So it's strange I'm encountering previous issues with the latest update supposedly resolving them :c
@Carina_d3a2 ай бұрын
If GB is reading these, I'm now seeing z-fighting in the lower level clouds on Aphelian Sanctuary
@NCSGeek2 ай бұрын
This is promising. As long as they follow up on all of it, this should be great
@jeb-the-doomed2 ай бұрын
I'm... in shock. I'm so grateful for gearbox actually fixing bugs. :)
@gunrugger2 ай бұрын
I'm honestly shocked. That's super surprising.
@glitchedpersonality2 ай бұрын
Heres what should have been happening and what was actually happening with mithrix invincibility, disputed Here's what it should have done Mithrix gets chronic + warped -> check to see if chornic triggered -> check to see if warped triggered -> inflict warped damage What it was actually doing Mithrix gets chronic + warped -> check for chronics' trigger -> chronic doesn't trigger -> restarts equation without checking warped -> warped infinity stacks causing invincibility. I suggest looking at woolies bug tierlist and skipping to the warped echo bug part, he has a great diagram to explain it
@patrickg5648Ай бұрын
Yknow its really good to hear that its not an architectural change to the game
@TheSparkgod2 ай бұрын
I have been trying the new patch, and it seems like the director being tied to FPS has been fixed, at least to me. Edit: I'm pretty sure "Smelling the flowers on Reformed Alter" refers to the ability to get stuck inside the flowers on that stage, It happened to me as chef once, it was pretty easy to escape with his movement skill but still.
@linustrain2 ай бұрын
Yeah I got stuck on them a bit as well but you can break free with a movement ability, 99% sure that's what they are mentioning. No idea what the shattered abodes thing is still though lmao
@TheSparkgod2 ай бұрын
@@linustrain I don't think anyone does, so my best guess is that "At least in ways we didn't intend" is referring to leaving the stage normally and it's meant to be a joke. I normally wouldn't think that but they also joked about the Mithrix invincibility glitch in the post before the patch so I guess anythings possible.
@unshapedcolt2 ай бұрын
8:06 minor spelling mistake this patch is literally unplayable
@DamageMaximo2 ай бұрын
I'm so fucking happy with this patch, I'm so glad they are determined to fix the game and make it better, I hope they are gonna add 2 more alt skils to the new survivors and also a "alt path skin" skin like the other survivors have, for some reason the new survivors only have the monsoon skin.
@pixels_per_minute2 ай бұрын
It's good that they're fixing all the bugs but, like, does Gearbox not have QA testers? They really should have fixed a lot of this before releasing the update and DLC
@lumisussy2 ай бұрын
Content creators had their fun making big bucks out of the outrage, now the rest of us can have fun playing the game
@bugjams2 ай бұрын
5:16 "The portal will no longer spawn inside geometry in Bulwark's Ambry" 💀 How is that even possible? Bulwark's Ambry has a unique, fixed teleporter, doesn't it? 5:29 It's "Hal-see-awn-ite," like the word halcyon, meaning a time or period that is particularly happy and prosperous (usually in reference to money or wealth, like gold). 8:22 "Sown-er-us," not "serronius."
@StarmenRock2 ай бұрын
At this point, I'll wishlist it and wait for a sale. The content itself is pretty barebones.
@Syrius_Li2 ай бұрын
Honestly this is coming out a lot faster than I thought
@bryankopkin68692 ай бұрын
Im glad Gearbox is actually giving the game the care it deserves. Thank god
@grantzu2 ай бұрын
its clear they care and that at least gives me some hope
@talltale97602 ай бұрын
Fixed so fast you’d think they wouldn’t have been present in the first place if gearbox gave them more help
@joejoeblast59312 ай бұрын
I find it funny that loaders m1 keeps getting an issue with where her attack happens
@lightyar12 ай бұрын
honestly I'm just really glad to be wrong with the worries. this is a huge first step from gearbox, from this one patch alone the game feels immediately way better to play again. it's not the only patch the game needs, but they sound well aware of that, and this has brought back so much confidence in me that they will be able to get the game fixed. kudos to gearbox, they're working on it like they said
@horror-51442 ай бұрын
We just need balance changes now. Like buff seeker chefs m2 and the items. And for sure the twisted elites! Then I am happy
@boolin82862 ай бұрын
For reference, It's pronounced "Hal-see-un-ite"
@yaboyroy64282 ай бұрын
Its about time im so glad they fixed the mithrix bug i was about to beat my first eclipse run on console but i accidentaly picked up the item that bugs him and makes him invincible and i was so sad
@blueboy19582 ай бұрын
They need to give chef an Alternate M1 and M2, which is basically just a carbon copy of the abilities in Risk of Rain 1/Returns. I don't care if the alternative M1 takes away the boomerang mechanic even, if it just lets us spam throw attacks. Maybe we'd throw kitchen knives instead? I think that'd be better
@DiamondSpider012 ай бұрын
I hopw that for the next patch, we get more reworks for not juat the items but also the survivors, because honestly some of them need some more polishing.
@Rakso-F-22 ай бұрын
6:50 There is a white number when you hold tab under you gold amount that shows how many items you have, when I was playing with a friend, sometimes it would show him (or me) having, for example, 7 items when holding 6, I thought this was a bug to do with a equipment but I am not sure.
@tiredboytypoguy2 ай бұрын
im assuming they original buggy fps-related bugs were due to the coding relying on the game checking stuff based on frames or something of the sort now, with hopoo out and gearbox in, i feel like the issue is that this game is becoming spaghetti code right now
@Moonstruck_Arrow2 ай бұрын
Since you asked, Halcyon is pronounced (HAL-see-on) or (HAL-see-un), either works
@Mat-ky5gr2 ай бұрын
Has anyone else lost access to chef? It shows his shillouette as if i havent unlocked him. I tested trying to unlock him again but the 3 ingredients are still in the slots from when i unlocked him the first time. I also tried uninstalling both the dlc and game but no luck.
@bane99512 ай бұрын
Honestly with how fast they fixed the issues the players had, gearbox is gaining my trust, yes they messed up the gameplay and they dont understand how items work in risk 2 but they can learn, the most insane part to me is how can they make the best character (the chef) and the worst one (lost son) in the same dlc
@nynthes2 ай бұрын
the cleaver does feel so shit to use which is sad because in videos it looks so fun and satisfying :C
@lastcrustacean21542 ай бұрын
in case you were wondering, the word is Halcyon, pronounced Hal-See-In or Hal-See-On, and the enemies and shrines are pronounced Hal-See-In-Night. Halcyon means prosperous, rich, peaceful, or golden.
@CounterShift152 ай бұрын
I'm glad faith has been restored. They did a great job and MAN was I fuckin tired of all the doomposting lmao. I'm excited to see what comes of the next few updates and what content you guys find :3
@lolschrauber2 ай бұрын
This patch is kind of big considering it only took a week from release. And people were raging how long this is taking after just 2-3 days when a week is in fact really fast.
@sh1ny_8862 ай бұрын
Risk of Rain 2 - Seekers of the bugs
@nojarhead2 ай бұрын
At 144 FPS (not sure it matters) something still feels off about momentum to me, like I'm moving faster than I'm supposed to and in a floatier way..but I'm definitely glad to see they're working on fixing things.
@titaniumarrow83572 ай бұрын
they fucking cooked with this one we were told they would fix some bug but did they stretch the meaning of some this is huge
@BigChungus-gz9vw2 ай бұрын
Still waiting for auto sprint toggle
@Ivy64_2 ай бұрын
just played it with a friend and finally beat the False Son, no looping, with Aure
@Zomboy1234567892 ай бұрын
Gearbox starting to worry that BL4 isn't gonna sell well.