Hey a tier list! Just a reminder that this tier list is for everyones passive skills in awakening! Being high(or low) tier here, doesn't necessarily reflect on the characters overall tier and power status, we are talking just the passives itself. As of the time of making this video, its much much much too early for any kind of proper tier list, but I think its fair enough to focus on the passives and highlight how impressive, and for some how lackluster, they are!
@joekline51712 жыл бұрын
While true I think the top 3 is pretty set until new tech is found
@Rooflemonger2 жыл бұрын
A 1440p video! When I have time to prepare videos in advance I can make them higher quality so I hope you enjoy it. Lots of the time though I gotta upload and post the video as soon as im done editing it which means 1080p cause 1440p(and 4k) take 10x longer than 1080p in the youtube processing mines to get live. Also im streaming DnF Duel this week, and will again next week on the PC version(instead of PS5 this week) so tune in then if you want some games on PC! Next week ill be trying either Vanguard or Troubleshooter.
@Naytdogg2 жыл бұрын
Hi Boss, do you edit all your videos on your own still? Been around since you started pretty much and surprised even with 142k subs you havent got an editor. Impressive! Hope you can juggle the work. Your a star for the FGC!
@Rooflemonger2 жыл бұрын
@@Naytdogg I edit everything myself yes, unlike everyone else I do not have someone else do the work for me. I couldn't afford it anyways, I have no idea how people can afford that lol. My content isn't just chopping up and editing a stream vod so realistically nobody else could ever really edit vids for me, it kinda has to be me.
@Naytdogg2 жыл бұрын
@@Rooflemonger Insane. Hats off to you its not easy, rendering and all that junk is not fun. I am assuming you have a full time job too? Either way, hope you become as big as Max and are able to start focusing on the fun bits of the job :).
@Rooflemonger2 жыл бұрын
@@Naytdogg naw youtube has been my full time job for a few years now. Its def a lot more than 40 hours a week lol. As long as people like the videos thats good enough for me, being as big as max is basically an impossibility but im ok with it.
@ovted1292 жыл бұрын
I think grappler would be amazing if every 3 seconds he would be able to absorb the first hit he takes like the crusader skill. This would allow him to take a chip to get in and punish.
@TheAbad12 жыл бұрын
All his moves should become the charged version without charging
@mappybc60972 жыл бұрын
DNF has no chip damage mitigation, push blocking or burst mechanics and limited mobility options, at least compared to other ArcSys titles. Combine that with the current meta characters all being quite adept at zoning and Grappler is simply in the wrong game for his playstyle.
@geasslelouch2 жыл бұрын
@@mappybc6097 tell that to all the diety grapplers or even the top 3 players on ladder being a grappler. Im tired of you grappler players acting like your character is weak. TWO wrong guesses and he kills you, crazy strong jump ins, armored trades, projectile invincible dash, 50/50 vortexes if he touches you, hard knock downs and a counter that puts you in front of him on hard knock down.
@qlasalle2 жыл бұрын
@@geasslelouch grappler is good when you know everyone's bread and butter moves. Everyone seems busted some are easier than others
@undergod49302 жыл бұрын
@@geasslelouch he's ok 👌 but his passive is dogshit. It's basiclly a debut. Most of these passive integrate some sorta aggression where as grapplers is basicly telling you to block and ofc crusader basiclly has the same thing with recovery expect it like instant. Plus better guard over all add the fact he already has wall and armor. Taking less white life on block not to mention hitmans ridiculous awaking move basiclly implys for him to be defensive and hit dp and rob matches. Grappler is good but I think the grappler mains have alot of valid reasons to feel their characters underwhelming he's slow mobility wise he has horrible reach and you can react to like all of his specials. So you kinda have to be good at neutral.
@moradomusic28232 жыл бұрын
Your coverage for this game has been so helpful (as usual) so thank you! As someone who's played fighting games my whole life, I'll always have the muscle memory to do any combos but won't always have the time to discover the nuances of each character in each game. So thank you for what you do!🙏🙏🙏
@Rooflemonger2 жыл бұрын
Happy to help! 💪
@gengarisnotinsmash...2 жыл бұрын
You definitely undersold how good inquisitors is, instant recovery means she can do even longer lockdowns, build up even more grey life, and do even more guard damage. Easily her biggest weakness is that she needs to constantly spend meter to do her best stuff, and her moves are not cheap. Instant recovery helps with that a lot. Striker was also undersold, her combos go on for ages so the extra minimum damage massively adds up (just play the combo trial 8 demo for her and see what I mean). The point of awakening is to help make a comeback, and extra damage is by far the most effective and reliable way to do that. Inquisitor and striker should be at least A tier, with inquisitor maybe bring A+ even.
@Rooflemonger2 жыл бұрын
I don't really think I did. Its nothing compared to the Dragon Knight who gets so, so much more mana than inquistor does out of her passive. Its only a big deal if you use simple inputs all the time, other than that it just gets you like a half second quicker mana regen.
@lemon3602 жыл бұрын
@@Rooflemonger I don't necessarily agree. On paper, it doesn't sound like much, but in my experience, it changes the way you use wheel pressure. WITHOUT awakening, at 200 MP, even with technical inputs and proper timing, you can fit a maximum of 3 wheels into a single continuous block string before going into exhaustion. (Wheel > 5A > 5AA > 5B > 5S > Repeat, cancelling into wheel before the second hit of 5S) Now don't get me wrong, this does a TON of guard damage, but it's not enough to deplete it in a single string. If you have awakening, however, your MP recharges fast enough to squeeze in another wheel, meaning you can force a guard break in only a single block string. The only way to escape is to spend 100 MP to guard cancel, which will hit Inquisitor and remove the wheel. BUT if Inquisitor baits out the guard cancel, the wheel stays active, catching the defender and converting all of the built up white damage into red damage.
@TheEmptyInbox2 жыл бұрын
inquis is trash
@polaroideternalhaven86712 жыл бұрын
@@TheEmptyInbox i don’t think you’ve played the game enough. Not a single character in this game is trash. Everyone has something broken about them. For you to say that shows your lack of understanding of not just the character but the game itself.
@TheEmptyInbox2 жыл бұрын
@@polaroideternalhaven8671 inquis sucks
@beybladetunada56972 жыл бұрын
Hitman is def top 1, being able to cancel a move even of whiif is something else
@solaireofbadciv9142 жыл бұрын
Being able to get 80% off of a safe dp is busted even for a game like this, especially considering the fact that it's a literal comeback mechanic since you unlock it at low health.
@christhechilled2 жыл бұрын
Top 1 belongs to Swiftmastet. Hitman gets zoned out to death!
@TheJbrown602 жыл бұрын
absolute degenerate perk in any fighting game
@Bair-sensei2 жыл бұрын
I love hitman
@gabrielveiga3052 жыл бұрын
@@christhechilled Swiftmaster is top 1, but Hitman's awakening is better This tier list is only about the awakening
@OseiTheWarriors2 жыл бұрын
I'd actually drop Enchantress' passive to C since you barely control your bear (as in solo control it where it drains mana) in this game. Maybe some new tech will be discovered using that mechanic but rn it's useless I'd bump Ghostblade to B, more damage is simple but good enough And Berserker to S, just because the health gain is so significant
@kogascool2 жыл бұрын
I told him but he doesn’t play enchantress the character so he doesn’t understand.
@c.conga112 жыл бұрын
You control the bear during combos but it's so much extra work and very finicky for not enough damage
@captainmega63102 жыл бұрын
@@kogascool or people are underplaying her weaknesses. As typical for puppet Character players
@kogascool2 жыл бұрын
@@captainmega6310 diaphone played her once in the Tampa never sleep tournament. He lost the round and switch to hit man lol
@captainmega63102 жыл бұрын
@@kogascool ok?
@emeraldmann13292 жыл бұрын
Wow, enchantresses awakening is... really underwhelming, actually. Doesn't really have the ring of 'comeback factor' like most of them do.
@jakobmann14972 жыл бұрын
Ranger passive is so opressive for how he wants to play, i expected it to be higher up
@Rooflemonger2 жыл бұрын
To me its mostly the fact the debuff goes away, its not a permanent deal. Its fantastic for the time its up though, but you can't always rely on it.
@bLastarda2 жыл бұрын
@@Rooflemonger alone the threat will force the enemy to play more cautious. you don't need to apply the debuff for it having an effect on your opponent.. at least his mind
@mast3rharo2 жыл бұрын
Grappler almost makes you lose more. As you'll be basically unable to use conversion. Granted at that health you might not be looking to convert anyway, but still...
@d.gunner48082 жыл бұрын
Doesn't it mean you have more chances to convert technically? You won't be converting for a meaningful amount, but you can use it as a cancel more since it's lower, right? I haven't messed with Grappler cancels in the lab yet but that might be a use.
@mast3rharo2 жыл бұрын
@@d.gunner4808 this is potentially true, but with lower amounts of grey health, you will also have less time to convert it before it's restored once you get your offence going. So I think that will still amount to less opportunities to utilize it. The same can be said of crusader, and his is even worse in this regard because on top of getting less grey health he also regents it faster, but he also takes less damage overall, so at least that's something.
@cerdi_992 жыл бұрын
@@d.gunner4808 u take so much less chip dmg that by the time u want to use it, it will already have recovered fully so it ends up kinda nerfing his dmg (unless u use it literally the moment u stop blocking to do an instant OH for example)
@priestskorge2 жыл бұрын
Hope they add the succubus priest female to the game. That who I played in dfo. She super cool and fun and her speed and combos are sick. She uses a massive scythe
@hmad8982 жыл бұрын
with grappler you also basically lose access to conversions unless you use it immediately after blocking
@cerdi_992 жыл бұрын
which sucks bc THE point to use conversion on his combos is after a while and not immediately at the beggining :(
@akaisyaoran2 жыл бұрын
great video, straight to the point and clean.
@xxlegitkmoonxx2 жыл бұрын
As usual man appreciate you putting out all this info I haven't had a chance to download the game yet since I'm still on the road but I'm going to look at that choose a character video you made and see who I like in this game .
@kylescup8782 жыл бұрын
Lost warrior should legit be an S just because his awakening allows him to tod low health chracters(850 hp) truly a degenerate comeback mechanic
@MARK-r6c3k5 ай бұрын
Thanks, this Video helps me understand what these do. Really appreciate it.
@KuroiHoshiV2 жыл бұрын
Vanguard can do a single true blockstring with a bit of grey health that completely breaks guard, midscreen to corner into a 75%-80% combo
@purpledragonfly90062 жыл бұрын
I think ranger is an S passive imo doing 33% more damage while they do 25% less seems wild to me
@Rooflemonger2 жыл бұрын
Ranger passive only applies on hit, and it does go away after a while. If it was a permanent debuff then i'd absolutely agree at it being S rank though
@purpledragonfly90062 жыл бұрын
@@Rooflemonger oh word I thought it was permanent yh maybe not S then 👌
@Afr0Thund3r2 жыл бұрын
@@purpledragonfly9006 Yea, 7 seconds chief.
@gengarisnotinsmash...2 жыл бұрын
It is effectively permeant with how easily ranger gets hits, but context is important. First, if you get into awakening you probably just got hit by someone who is now in your face, which is by far rangers worst position. Awakening does nothing to get him out of that. Second, he already dropped to low life. Lowering their damage is good, but if you are already at 30% life you probably are dying in the next combo anyways, although it does let you take an extra poke or two. The big things are definitely the mana recovery and defence debuffs, it makes your pokes a bit scarier, your midscreen combos far more deadly, and means they have less mana to work with to get in on you. It's a few small things that add up to be pretty good.
@ken70072 жыл бұрын
Don't he have a dp tho Lmao
@xidjav18362 жыл бұрын
Oh how disguisting it would be for crusader to have heavy ass armor along with reduced damage taken and increased health regen. he basically turns into a missionary, slowly walking up to you asking "Have you the time to spare for our lord and savior?"
@ChoseDeath2 жыл бұрын
DON'T RUN FROM THE LORD! 😂
@fangsggst2 жыл бұрын
There’s no way that the launcher’s passive isn’t A+ or S tier. It does SO much extra damage, especially when you compare it to other passives that increase damage like ghostblade and striker. It’s “just grey life”, but when you’re dodging so many projectiles to try and get in, you’re bound to make a mistake and take 60% off of one projectile. It’s very strong.
@SoulSaber062 жыл бұрын
It'd sounds right on paper but she doesn't have an actual overhead or cross up to open people up. Her guard break setups sound fancy but every character in the game can just react to 6M superflash with a roll. At best, the roll gives them their turn back and at worst they can just block after the roll and still avoid most of 6M's chip damage.
@fangsggst2 жыл бұрын
@@SoulSaber06 Her version of "opening people up" is requiring them to move forwards against her projectiles. Zoners don't often have great mix. They hit you because you need to stop blocking to use your movement options.
@captainmega63102 жыл бұрын
Yeah. It is just grey life. If you have good defense, it's a minor hindrance
@killerkonnat2 жыл бұрын
I calculated the crusader defense buff and it gives him an extra 36 health if a hit brings him to exactly 30% hp. If the last hit before awakening brings you lower it's obviously less. I guess 1136 hp isn't bad
@gengarisnotinsmash...2 жыл бұрын
To be fair, being chipped by white health below the 30% threshold gives you awakening too. So in theory, crusader could be at 50% hp, block a bunch from an inquisitor lockdown so his red life drops below 30%, and then quickly regen the white health to be back at 50% with awakening still up.
@cerdi_992 жыл бұрын
@@gengarisnotinsmash... imagine that in launcher vs crusader mu XD
@Krimson622 жыл бұрын
I have a buddy that plays grappler, if you like canceling, its really good, since you have more options to counter safely. Everything else I agree with, and think your analysis is really good
@Bimbes_McFly2 жыл бұрын
The shame about Grappler’s and Crusader’s passives are that taking less damage doesn’t mean much when you only get the passive by the time you’re one touch from death anyways.
@kylescup8782 жыл бұрын
Both passives can proc midcombo meaning it can save you from death from lowering the damage when enteting that 30%range
@Bimbes_McFly2 жыл бұрын
@@kylescup878 grappler's is only chip damage from blocking so that one won't save you. Crusader's is only 10% damage reduction so it's a pretty small window of being able to survive mid combo, especially if they have a super to end with. On top of that, in both cases you will be losing out on potential white health to use conversion with as a cherry on top.
@romainteissier44552 жыл бұрын
I hope they add something to grappler's and ghostblade's passive in future patches like armor on some moves for grappler
@nzrock12 жыл бұрын
That's exactly what it is in the MMO, plus more :P
@OmnisTheDemigod2 жыл бұрын
So you're a bit wrong about grappler as his passive does help him to get in. With the blocking and his hyper armor it lets you convert at a lower cost essentially which can give you some mixups and let's you wait for an opportunity to get in.
@Rooflemonger2 жыл бұрын
it fundamentally changes nothing about how he plays. It does not help him get in.
@OmnisTheDemigod2 жыл бұрын
@@Rooflemonger actually that is a fair argument as youre right that it doesn't inherently grant any new options. I meant it more as instead of doing 1 conversion at awakening percent, he has the ability to do more, and can also afford to play a bit more patiently. its not great, but not as useless as my first knee jerk thought to it was
@Pandaman642 жыл бұрын
Note about kunoichis: that 5mp mana save happens whether she's awakened or not, as long as you charge her special.
@cerdi_992 жыл бұрын
he showed it charged both with and without awakening -_-
@malik29782 жыл бұрын
Hitmsn becomes a whole different character when his activates he becomes WAY more fun I've made WILD comebacks with it🤣🔥
@Medsas2 жыл бұрын
Hell-ohhh andddd well-come! 😄
@jinyako2 жыл бұрын
In theory couldn’t grapples passive be an effective come back tool due to being able to do more conversation mix ups with out spending as much health.
@Rooflemonger2 жыл бұрын
you'd still be doing the exact same combos, and gaining even less mana for it so on paper, maybe? In practice its basically a non issue honestly. I consider it the single worst passive and almost put it in a tier by itself at the bottom
@KeDe16062 жыл бұрын
I guess but how many times would you be able to take advantage of it. Like once, maybe twice if you‘re REALLY lucky. And if you get opened up, trying to kite the opponent into giving you gray health, then you’re dead
@bLastarda2 жыл бұрын
@@Rooflemonger since you can use conversions for low high mix ups, it's a really valuable tool even if your combo structure doesn't change that much
@ken70072 жыл бұрын
@@bLastarda you have to get in first All this theory crafting don't work out like that in a actual match Lmao
@SuperJJParker2 жыл бұрын
Some characters can DP between the gap in Hitmans DP. It doesn't give you much damage but it punishes the DP regardless of if he cancels it or not.
@tkroos68182 жыл бұрын
I guess the reduced white health for grappler would technically mean cheaper conversions for more damage (i.e., a conversion won’t cost a third of your remaining health after a block string). But I guess we’ll have to wait and see how, or if that comes into play to any significant effect
@ken70072 жыл бұрын
You not doing more damage you doing the same thing you could do before the passive but now you get less mana.
@tkroos68182 жыл бұрын
@@ken7007 I see your point
@spacemancute46882 жыл бұрын
Awesome video! It's crazy how fast you get these out :D Quick question, what's your button layout for your fight stick?
@Rooflemonger2 жыл бұрын
LMH MBA lmh light medium heavy, m = magic, b = block, a = awakening
@chavezjoseph81402 жыл бұрын
With the conversion mechanic ....that passive of grappler is actually good it means he can get conversions while loosing less hp ...I see that as a win when your hp is low
@robertocarlosmolinarobles72152 жыл бұрын
I would rank Swiftmaster passive as A+ since it opens up new combos too. For example, he can combo his Release Strike full screen with an OTG without conversion by just running after it. Who knows what else does he have there.
@treetrunkstv2 жыл бұрын
for strikers it removes diminishing returns which make your attacks do less damage the longer your combo goes
@sirscrubaliciousyt59542 жыл бұрын
I gotta speak on Launcher’s passive. I think you underestimate it a bit. With proper mp management and good zoning (which is exactly what skills a launcher main will develop), she can put you at death’s door without even landing an attack. And eventually u WILL get hit. I’ve made quite a few comebacks that way already. I say it’s deserving of A rank
@eastcoasttone39522 жыл бұрын
I've already stolen so many matches with Hitman in awakening mode by doing: reversal DP > 5M (awakening ability) > super
@bLastarda2 жыл бұрын
Grapplers passive is perfect for using conversions which in fact can help him win conversions are really important and that passive helps with them while at critically low hp
@bLastarda2 жыл бұрын
vice versa with the launcher - it hinders the enemy on casually throwing out conversions because of how much health they lose... you really seem to not care about conversions at all while rating these
@d.gunner48082 жыл бұрын
@@bLastarda I was thinking the same thing lol
@cerdi_992 жыл бұрын
unfortunately since he recieves less chip dmg it goes away too fast for him to use it 😢 however, if they just delayed when the recovery begins it would actually be decent or even a good passive
@rookbranwen80472 жыл бұрын
This game is crazy, with a handful of exceptions characters all feel like they would be a boss character in a different game.
@17thknight2 жыл бұрын
"More damage is more better" -FGC summarized
@somecleverthing2 жыл бұрын
I think Vangaurd's is really good. He has no mixups but he does massive damage, so being able to open the opponent up with a guard break is huge.
@xxwallzxx45092 жыл бұрын
If Vanguard has the cancel move with the white health. Then he cancel right after he breaks their guard. Then get his free combo. Edit: he needs that less white health chip tbh. Mainly for projectile users and people who can just zone him out. He doesn't have much options on getting in besides his armor tackle and stuff. Now they have to get clean hit in vs a lit of time chipping at him. Helps his survivability a bit.
@psd.31442 жыл бұрын
I think grapplers is meant to allow him to take more risk to get in since he can make things safe more often or extend his damage if he connects.
@TylerrTazer2 жыл бұрын
I think SM's awakening is way better than what you made it out to be. Not only does he move faster, his block strings are tighter because he has way more forward momentum, ie 5C 6C 5B is near gapless in awakening, not to mention his backdash goes twice as far, his jump ins go further - Opening up his ground mobility to even more insane lengths is arguably one of his strongest low life assets, being able to punish things in a matchup that previously he couldn't is a big game changer, especially since its so hard to get him into awakening to begin with, its like learning two seperate matchups
@BeingHumbl2 жыл бұрын
I really like lost warrior's awakening, bc just fooling around I found that you can apply like 3 stacks while someone is time stopped and super should never miss if there stopped in time. Don't think it OD yet but could be if someone finds a dangerous combo with lots of mana attacks.
@cpt.hebikurashota75452 жыл бұрын
Thank you very much for this passive tier list This information should prove incredibly useful for any and all who are playing
@finfen97302 жыл бұрын
Awesome info as always! I am curious as this game evolves how these ratings may change as emergent gameplay takes it's grip. The grappler makes me wonder if it's stronger than it's first impressions. If health is the most vital resource, he effectively becomes the ultimate tank while getting conversion potential after every block. Only time will tell.
@cerdi_992 жыл бұрын
grappler's passive is without a doubt the worst of them all. Since it doesnt delay the recovery of white hp u wont be able to use it for conversion unless u do it immediately (so no combo extension). If it delayed the recovery then it could go up one or two tiers just because of the access to conversion
@asrieldreemurr19182 жыл бұрын
the swift ratster yes what a name!
@Gang3rs2 жыл бұрын
I feel like there should be more on striker and grapplers passive. Both is so insignificant, especially compared to the rest. Enchantress is the only one that is worse than theirs
@LaterHarmony2 жыл бұрын
From what I've been playing of this game so far, its alot of stupid fun! I'd make maybe 3 universal changes though like buffing roll, adding one more movement or defensive option and increasing the general movement speed of the ENTIRE cast
@Vyo19832 жыл бұрын
I agree with buffing the roll. The recovery is so bad, it just feels useless.
@crimsonECH1DNA2 жыл бұрын
Honestly Vanguard I'd go as far as to say he might be a A+ because his passive is the very definition of "Boring, But Practical." Especially if both players are close in health to one another, Vanguard having that much of an easier time guard breaking can spell a victory.
@polaroideternalhaven86712 жыл бұрын
While that may be true you have characters such as striker they can break guard off a single string. As far as I know vanguard even with his awk can’t do that in one singular string
@geaffdah57932 жыл бұрын
Are you going to do character guides?
@Rooflemonger2 жыл бұрын
yes! Just covering more "catch all" stuff first early in the games life
@mikeestill16722 жыл бұрын
Can I just say this game has THE BEST character select screen theme I've ever heard in my life.... and I'm 39
@AresGod0fWar2 жыл бұрын
I like P4AU’s the best. 35 here
@TehDompie2 жыл бұрын
I know it's the same dev team that gave us X-FACTOR so it shouldn't be surprising, but man the comeback mechanics are crazy in dnf
@73juro2 жыл бұрын
Can you even call hitman’s passive a passive since it gives you an active skill haha
@feri7mble2 жыл бұрын
Comeback mechanics are definitely strong in this game.
@amirizzat952 жыл бұрын
Swift RATster😂😂😂
@crispynachos86202 жыл бұрын
I know it's stupid to bring up but I think Grappler deserves a higher rating, his passive allows him to better utilize Converge to keep his offense effective, help get him through neutral, and keep him safe, while minimizing the risk involved in using Convergence at such low health where every hit would matter. Maybe B tier
@RavenCloak132 жыл бұрын
It heals back too fast to matter. You would basically have to convert as soon as you get hit to do something which depending on who your fighting doesn't help at all.
@MrFixcon2 жыл бұрын
The Grappler passive is good aint it? He gets alot more combo options by doing conversions for less dmg taken since you need white health to use it. Edit: Nvm me, read more comments, apperently he loses out on that due to it going away to fast.
@cerdi_992 жыл бұрын
unfortunately it does go away too fast for him to use it 😢 however, if they just delayed the recovery it would actually be decent or even a good passive
@neozai21392 жыл бұрын
The one thing I haven’t heard mentioned about Grapplers passive is that due to him taking less white damage, he loses less damage when your opponent uses an MP skill move. But to be fair; if he’s already at 20% health, every combo is probably gonna kill him anyway so yeah =_=
@Aaron-bi8tf2 жыл бұрын
Personally I feel Berserker has the best Passive in the game (S+ Tier) and I’m a Hitman main. High/Low mix with conversion, conversion can determine the match and he gets it legit whenever he wants. I’d say Hitman’s passive is A at best. All he does is extend combos and makes himself safe
@reddragoner19322 жыл бұрын
I argue Berserker's Passive is even S Rank. This guy is so wild and unleashes such crazy flurries he will get his healing sooner or later and a lot by that.
@TheExiled1122 жыл бұрын
Its basically ragna's drive on drugs.
@IcanoGihoren2 жыл бұрын
I will say I think Crusader's passive is better than it sounds. I've already had plenty of situations where I got caught in a big combo the ends in super and I've confidently called out, "nah I've got Crusader privilege, I'm livin." And survive on a pixel.
@TitanicTitan262 жыл бұрын
I'd honestly say that in some ways Grappler's awakening actually makes him worse
@efaythegreat49092 жыл бұрын
I think grabber should have super armor on every move other than lights like broly for his awakening
@JustKesGaming2 жыл бұрын
staying with ghost blade til we get our buffs 💯
@chachawho4352 жыл бұрын
I think it’s too early honestly
@Zalzebul2 жыл бұрын
I hate how he’s bottom tier :(
@TheyTookBewwi2 жыл бұрын
i would love for ghostblades passive to instead be that teleporting to the ghost costs no mana
@jaynyc1542 жыл бұрын
Great Vid
@marrubium85592 жыл бұрын
Can you please please please do a Grappler tips and tricks (if you feel like it of course).
@Rooflemonger2 жыл бұрын
it will be coming probably early next week
@marrubium85592 жыл бұрын
@@Rooflemonger Wow! Thank you so much dude you're the best. You've been helping so many people with so many fighting games.
@theartofpqh2 жыл бұрын
You should do a video on how to deal with no air blocking
@cerdi_992 жыл бұрын
ez, dont jump lol
@Rooflemonger2 жыл бұрын
jump less lol.
@nzrock12 жыл бұрын
Yeah, they didn't go all in on the class passives/buffs skills from the MMO, I guess they were trying to balance things for the fighting game. And that some of the things from the MMO wouldn't translate well over to a fighting game as well...
@insomniacnerd55922 жыл бұрын
So, I think Ranger’s damage gets a 33% buff, while the enemy gets a 25% damage nerf when be applies the debuff.
@BryceS92 жыл бұрын
Lost warrior S tier he can confirm 5 hits of time stop into super really easily when awakened and has so many different combos because of the extra hit stun on magic moves
@alexhernandez12162 жыл бұрын
While Some are weaker than others i do believe it makes a good good opportunity for easy and quick buffs just add new passives and maybe down the line we can get passives that activate at 50 and they could be weakers ones then that would allow you to move things like grapplers to make them more effective then give him new one at low health
@captainmega63102 жыл бұрын
Was personally thinking they could add selectable passives like vtriggers
@Slackerzz-2 жыл бұрын
Lost warriors passive gives him a full screen TOD combo with no conversion necessary. Definitely an S tier passive.
@Vyo19832 жыл бұрын
Totally agree with Hitman, what I dont like, while everyone is doing there 50-80% combos at all times, Hitman only can do this with his awakening. Kinda makes him feel like an incomplete character outside of awakening.
@Rooflemonger2 жыл бұрын
everyone is def not doing 50-80% at all times. That kinda stuff is only possible with huge conversions. Most characters bnbs are around 30-35% without anything fancy to back it up, with the upper limit going to the grappler. Hitman has it much better than most for sure with his solid moveset
@angusroach64822 жыл бұрын
I think Berserkers is really a double edged sword so maybe it fits well? you pretty much lose the whole self damage into conversion thing he had going because it heals your grey health faster than it can burn, pretty much locking you out of the mechanic for the rest of the game. regardless the comeback factor is still messed up with how much it heals, Im not trying to say its bad.
@RavenCloak132 жыл бұрын
Basically it sort of balances itself. Though depending on how fast you are you could get in still and pump on the damage.
@lobster67362 жыл бұрын
Hitman becomes shattering strike the game
@Mrkrillis2 жыл бұрын
I wish you could choose your passive in this game
@MakotoAbsol4512 жыл бұрын
Perhaps this is just placebo, but Grappler's passive feels like it lets me survive more shit with armor too.
@Rooflemonger2 жыл бұрын
It has literally no effect other than on guard. Armours take the same about of gray damage.
@ZzigZaG00NIN2 жыл бұрын
Berserkers blade starts hitting like ragnas :o
@RavenCloak132 жыл бұрын
Hm, actually if Grapplers awakening passive gives him less white damage but it just stays instead of regen you could get more converts for free basically off a hit.
@yubeluchiha2 жыл бұрын
Trouble shooter if squall from FF8 was in a fighting game
@oleoleev31412 жыл бұрын
"Oh it's just more chip damage" What are you talking about?! That was full damage basically. This is huge! Yeah it's not special or something, but come on.
@smoothcriminal44212 жыл бұрын
Grappler should've gonna something like faster charge moves
@hoboryan34552 жыл бұрын
I really don't think the super move should be effected by your awakening; you literally can't use it without it being active.
@Mene02 жыл бұрын
Berserker's is seriously very busted. I lost games to how much health he recovers and to how it can extend his pressure because of the Frenzy buff he has
@TheExiled1122 жыл бұрын
Getting hit by berserker feels like getting hit by ragna's distortions in overdrive. Dude just heals to full health.
@insomniacnerd55922 жыл бұрын
At least with Striker, her damage buff incentivized you to try longer combos, as it is more effective due to increasing the minimum damage. With Ghostblade, it’s just pretty lazy.
@braken_64842 жыл бұрын
Launcher sjould be A tier!
@biandmc9782 жыл бұрын
i love my waifu inquisitor
@geasslelouch2 жыл бұрын
Lost warrior already wins the game if he stops time all of his confirms do a quarter health
@sharksocks81302 жыл бұрын
Yo good morning
@Rooflemonger2 жыл бұрын
mornin!
@ThePlasticBowl2 жыл бұрын
I don’t know anything about this game but dudes name is really just Grappler.
@Rooflemonger2 жыл бұрын
ya he's pretty cool like that
@petergregory71772 жыл бұрын
Oh all the characters except lost warrior are named after the class they are in the mmo. Grappler is a subclass of fighter
@cerdi_992 жыл бұрын
@@petergregory7177 im curious is there a female equivalent?
@petergregory71772 жыл бұрын
@@cerdi_99 There sure is. female grappler is focused on suplexs.
@lukependleton85262 жыл бұрын
ghostblade passive actually sais more damage on hit and on block you never mentioned what it does on block i couldent figure any thing out on it tho... )=
@Rooflemonger2 жыл бұрын
what the passive actually says and what it actually does are two different thing. It only gives a small damage buff despite the badly translated text the passive has.
@xsasuke13x2 жыл бұрын
Personally I feel like strikers should be buffed up by atleast making her more plus on certain moves
@Rooflemonger2 жыл бұрын
she has the longest blockstrings in the game and is more likely to guardbreak you than vanguard despite that being his gimmick. She doesn't need more plus frames
@xsasuke13x2 жыл бұрын
@@Rooflemonger fair enough
@jayhiryu21392 жыл бұрын
I kinda want to say lost warrior ability makes him S tier for a list like this the amount of BS I get off with Lost warrior if you are at full life it takes 2 combos with the first combo bare minimum leaving at least 1 stack because the next combo will leave 4 causing freezing for at least 2 to 3 2c's before being able to activate super immediately after last hit. .
@Le-Vel2 жыл бұрын
Vanguard's feels useless to me, in a hundred games I can't even remember a single break, same with any of the more skilled players I watch. Granted the game is new and the sauce is still cooking, but with how free the guard counter mechanic is I don't see it a frequent thing.
@squishy19702 жыл бұрын
Yeet
@lordronn4722 жыл бұрын
I bet this game is hard af to play! Am I right?
@Rooflemonger2 жыл бұрын
nope its pretty easy compared to most fighters
@EliTheGleason2 жыл бұрын
Buff grab chad ;3;
@sneakyb4st3rd122 жыл бұрын
This will not be a tier list about character balance because this is DNF Duel and there IS no character balance lol