Hey zonshini, welcome back! I have: 1) credited you for teaching me that movement speed buffs don’t stack, and for showing that size increases movement speed, in my “science of hauling ass” video 2) used a modified version of your last farming build (before you came back) in my ultimate loop farming guide remake 3) tried to hold the fort down with a monk dungeon and raid build, which I think should still be top-performing. (The latest essences and balance changes seem to most affect farming and PvP. What do you think?)
@zonshiniАй бұрын
@@ShimshonDI 1. Amazing! 2. Glad to see ppl trying to make monk better! 3. I think biggest upgrade for monk in PvP was peal, but that's not new anymore and calefaction knock/35% Dr was also good buff! For PvE the new inner helmet could be amazing, the new seven-sided strike lets us use something else than SoZ speed chest too which is great and the BiM movement speed also is nice QoL for that build, also the new channeling skill is really fast with some attack speed increase!
@Nafets-C2 ай бұрын
Now it wont stack anymore, just recently tested. (it will choose the highest dmg reduction buff which is the shield). Welcome back
@SteelDevil13372 ай бұрын
Welcome back bro we missed u
@FMIrshad2 ай бұрын
Welcome back, Z. Can you test the numbers again with balance and moderation chest while activating both Zen and Cyclone?
@GaddTV242 ай бұрын
I tested on crusader and it does stack. Full blocking damage and reducing damage over time effects. Could be a difference because of class skills and essences. With legendary gem buffs as well
@zonshini2 ай бұрын
@@GaddTV24 Yeah its bit different with plain damage reduction from skills! Great input on your part! 🔥
@zonshini2 ай бұрын
Thank you all for the warm welcoming back! Yes 300k life with 80% is exactly 1,5m EHP so 2m is little exaggerated!
@_ezpz72 ай бұрын
Bro try Tempest, it's almost Overpowered-monk XD
@jasonu3741Ай бұрын
Multiplicative not additive would make the most sense that way 100% dmg reduction could not be reached
@zonshiniАй бұрын
@@jasonu3741 yeah that way we could make them work, but it would still need some additional balancing