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This video hopefully showcases most of the chase animations present in Dota 2. If your hero has these special animations, chase animations are triggered when a hero orders an attack on an opposing hero with less than 25% health. When this animation is triggered, it will only stop if you issue another command or if the target goes above 25% health. If you lose vision of the enemy you targeted your hero will continue to run towards the last position you had vision of them, while still in the chase animation. Unfortunately, I don't own some cosmetics that have a chase animation, such as Spectre's Arcana or Dragon Knight's Persona. I checked through every hero to see if they had chase animations and I think I got most of them. Hopefully.
Timestamps/Chapters:
0:00 Intro
0:42 Anti Mage (Persona)
0:54 Axe
1:06 Axe Unleashed
1:18 Beastmaster
1:30 Broodmother
1:42 Dawnbreaker
1:54 Death Prophet
2:06 Enigma
2:18 Invoker (Persona)
2:30 Juggernaut
2:42 Lifestealer
2:54 Mars
3:06 Ogre Magi (Arcana)
3:18 Pangolier
3:30 Pudge
3:42 Pudge (Arcana)
3:54 Queen of Pain (Arcana)
4:06 Shadow Shaman
4:18 Windranger (Arcana)
4:32 End Screen
I used this page page from the Dota 2 Wiki as a source for the patch in which chase animations were first added:
dota2.fandom.com/wiki/Februar...
Check out DotaCinema's video from February 19, 2012 "Dota 2 New Chase Animations" which showcases some of the chase animations that were lost:
• Dota 2 New Chase Anima...
Thanks for watching.
#dota2 #dota #dota2animations