I feel like it would work way better with the strumtiger, I know because once I got a 1.2km triple kill just by calculating the distance between our spawn and the enemy spawn
@TheArbiter1721 Жыл бұрын
There is a Russian guy I forget his name has been using the drones like this for the storm tiger and the AVRE
@pheaktra_ Жыл бұрын
@@TheArbiter1721 K3 kit smth right?
@pseudokot3849 Жыл бұрын
@@TheArbiter1721 K2 Kit Krabiwe
@boomboox6 Жыл бұрын
Not "finally", K2 did it soooo much earlier
@edim108 Жыл бұрын
Using actual military strategies in games like War Thunder always makes me smile :)
@treanttrooper6349 Жыл бұрын
Aim - 7 Sparrow on your 6? Pull a Cobra, spam chaff and pray 😂
@Zergling. Жыл бұрын
Ukraine war inspiration
@levi_exiled8579 Жыл бұрын
Same. This is more fun ngl.
@lazylazer-bb6dq Жыл бұрын
dude with the VIDAR, would be OP
@Batard420699 ай бұрын
@@lazylazer-bb6dqeverything with Vidar is OP
@-Hari-03 Жыл бұрын
THIS is why i want bigger maps and longer battle times in ground RB. and more objectves (preferable spread out or battlefield conquest style to make people use the whole map)
@daaavie Жыл бұрын
YES! I VERY MUCH AGREE!!!
@krazypotatopotato6743 Жыл бұрын
I don’t have the attention span to deal with bigger maps
@un3xxy343 Жыл бұрын
Dude can u imagine if Gaijin actually used the potential of war thunder ?!?!?!?!
@niixodus Жыл бұрын
@@krazypotatopotato6743 Arcade mode exists
@ChielVL Жыл бұрын
And this new mode is gonna be called tank driving simulator? I think big maps are fine in toptier but for the rest its just nothing but driving which make people only spawn 1 time in a tank and then straight into the air after they die.
@disturbedwaffle327 Жыл бұрын
Gaijin needs to add altitude marks to the map so artillery units can actually do the stuff they need to.
@PaletoB Жыл бұрын
Instead of getting killed by AI artillery XD
@disturbedwaffle327 Жыл бұрын
@PaletoB I mean, i would actually prefer more of a player driven system. It would need to incite teamwork, though.
@agustinf1372 Жыл бұрын
YES and/or a spawn point near the airfield only for them
@bisky9105 Жыл бұрын
@@agustinf1372 wouldn't be helpfull without means to get range/targets
@disturbedwaffle327 Жыл бұрын
@Agustin F1 I mean, think about this, i feel that there should be a form of enduring confrontation for tanks with the following features 1, a campaign system like in the game Rising Storm 2 vietnam was in multiple battles lead to victory (kinda what WW mode should be like) 2, an FOB/Logistics system where engineering/recovery vehicles have a purpose with AI convoys to supply giving both pvp and pve elements in a battle. This this would allow for artillery to set up and do proper objectives 3, a long-range campaign like map would allow for the introduction of scout planes for players with a large benefit for proper scouting. 4, this would both limit and improve the capability of helicopters in a battle. 5. With the infantry even going on, they could also add an ifv capability of like deploying AI infantry like a stinger team or light AT around tree lines or towns. This is very possible and viable since the mechanics needed to set up a battle like this already exists, and I have been creating a test mission for this concept.
@Polish_Pierogi516 Жыл бұрын
Part 2: Drone Guided Sturmtigers
@slayo710 Жыл бұрын
Yes. Please. Lmao
@smoki.1030 Жыл бұрын
YES
@lalad0 Жыл бұрын
i did this with my friend lol. it. works.
@orbitalpotato9940 Жыл бұрын
Already done mate, its in my channel
@rico-228 Жыл бұрын
Russıan already dıd thıs
@Domintor-op7lz Жыл бұрын
Do this with sturmtigers, or even rocket based artillery. Just for the straight up memes.
@richpianafanclub7221 Жыл бұрын
Yes katyusha spam
@tvheld1037 Жыл бұрын
haha 69 likes nice
@PAllen74 Жыл бұрын
Sturmtiger takes too long to reload, so would definitely need a 4 man squad but since no one in top tier respawns it would be an instant loss and spawn camp.
@fokka6010 Жыл бұрын
Already done. Channel is K2 Kit Krabiwe or something like that
@thefizz9521 Жыл бұрын
Na cev lobbing hesh
@stephan510 Жыл бұрын
i want a real arty-system like this in the game
@agustinf1372 Жыл бұрын
Yesssssss
@snowylynx36 Жыл бұрын
I'd much rather this than the AI arty actually.
@NoNameAtAll2 Жыл бұрын
(real arty system like this) in the game or real (arty system like this in the game) ?
@augustuslunasol10thapostle Жыл бұрын
@@NoNameAtAll2 latter
@jadeasereht46389 ай бұрын
World of tanks arty system
@paulw9516 Жыл бұрын
Now, you can see how terrifying a drone can be in real life. Calling artillery from a from a soundless nearly invisible object...😮 Truly scary 😨 😳 😬
@jimmcneal5292 Жыл бұрын
That's basically how they fight in Ukraine, and if there will be fight between Israel and Iran, it will happen there too
@xray235 Жыл бұрын
This is why on SPGs the entire scope view should have graduated range because, as you elevate the gun closer to 90°, the range should start getting closer again. It would allow you to choose to hit 1000m either at high or low angle of attack. I would love to be able to fire over 2km straight up to hit a target 700m away. The current maximum scope range of 6km doesn't cut it.
@toysoldi3r14 Жыл бұрын
i tried this and followed the shell in a replay to see if it comes back down. the shell disappears before it even has enough time to slow down at its peak so it wouldnt work
@SpawnofChaos Жыл бұрын
@@toysoldi3r14 Not always true. The Sturmtiger can fire approximately 1.5km away at full elevation. The shell most definitely came back down. I was even able to destroy my friend with a repeat shot because all he had to do was park in the crater the first shell left 🤣
@kajmak64bit76 Жыл бұрын
@@SpawnofChaossturmtiger is different because it's shooting a rocket not an HE shell Think of it like a bradley shooting it's TOW except you can't guide it at all Or katyusha MLRS's It's entirely different mechanic then shooting tank shells and stuff
@SpawnofChaos Жыл бұрын
@@kajmak64bit76 I've managed some fairly silly shots with my KV-2 as well. I'm not sure if it's dependent on shell speed or something though.
@beaclaster9 ай бұрын
dynamic fov depending on range is beneficial for regular tanks also
@benji112GAMING Жыл бұрын
Something I have learned trying this is that the minimap gives map grid distances, so on Normandy, each square was 300m. then when you use the spot, it is a little easier to get ranged in for the gunner as they have that point of reference
@DooHicky_ Жыл бұрын
I thought of the same thing, i had an idea of a tool that took the range on the map and gave distances on the map relative to the distance on one grid square, it would be fast and accurate. Maybe someday someone will do something like it
@jesuschristyourlordandsavior Жыл бұрын
When phly uploads,it makes the snail happy,that first kill felt very rewarding. Good stuff. Wish there were more artillery vehicles instead of just calling artillery in. Would be awesome
@Jo-un6es Жыл бұрын
Bro, this is how Artillery in War Thunder needs to be done. But for lower BRs, you use spotter aircraft like the Piper. And you need to range the targets manually.
@g.s.863 Жыл бұрын
Gentlemen, we’ve found a new use for the po-2
@johnmonter561 Жыл бұрын
When your arty miss give a correction plus 10 or minus 25 from the range you gave when you flew over the enemy. For side to side correction. Call it out in mils, minus 3 mils or plus 17 mils off the heading. Just remember the heading will be the opposite from what you see. Good luck from 5th Bn 11th Mar Renegade E-4Mike
@mahogany7712 Жыл бұрын
are there any public documents/manual regarding indirect fire we can read about online?
@Rumpelpumpel3 Жыл бұрын
Phly, please hear my idea out: Try using the BMP-1 as arty, the autoloader makes it rather funny and for some reason the HE on the BMP-1 got one of the slowest muzzle velocities ingame, it can lob over obstacles very good
@elbatch Жыл бұрын
M50 ontos could be great too with it's almost instantaneous follow up shot ability
@reallifeautismsports Жыл бұрын
@@elbatch M50 would be too little ammo
@nesyboi9421 Жыл бұрын
Honestly No Please stop the BMP spam, they are easy to kill but when one gets you it's got you and it's the most annoying thing of all time
@chukuma4760 Жыл бұрын
@@reallifeautismsports it would be fun though
@uzbagoitel7777 Жыл бұрын
What autoloader..?
@CakeAcquired Жыл бұрын
The shockwave at 8:23 was insane
@SlipKnot7866 Жыл бұрын
you should definitely do this at a slightly lower BR. Basically use the lowest possible BR you can get drones with and this might be some gold content. I loved you guys trying to use artillery vehicles as actual artillery! This might even be super awesome in Ground Sim!
@asordidlobster Жыл бұрын
I feel like at the higher tiers they can get more lightly armoured targets, hence a lot more easier to kill with the arty. At the lower BRs, it'll mostly be hits and tracks being damaged honestly.
@SirCharix Жыл бұрын
Seeing artillery in warthunder acting like an artillery instead of a tank-destroyer with big bomba, makes me happy
@hansiminator69 Жыл бұрын
This is so cool! Wanted to do something like this but never had the chance to do it! :)
@gielplayer523 Жыл бұрын
Same
@BallisticAero Жыл бұрын
Will never forget Webe's work for this channel from editing to assisting. One of the rare greatest team mates in the world of War Tinder
@Logovanni Жыл бұрын
This was so great. Phly doing off-the-cuff slant range calculations was something I didn’t know I needed. We’ll make a sensor operator of you, yet, padre.
@petferret6979 Жыл бұрын
This is an amazing idea i wish there were more videos on youtube using arty like this in wt
@ollilaine6763 Жыл бұрын
You can also use a ruler that measures the grid squares for this. Make a squad marker and then measure the grid distance and then multiply with the scale that you see on the map and now you got the distance to the marker. If you can zoom the minimap so that 1cm = 1 grid, you don't have to make a special ruler for it.
@orbitalpotato9940 Жыл бұрын
The correct formula is: Minimap scale divided by width of one box on minimap times the distance from you to squad ping.
@DatBoi_TheGudBIAS Жыл бұрын
There's programs that do Dat, and it is consireded cheating. If ure caught, ull be banned. If u do calculations by hand, ure probably safe
@meowsuwu Жыл бұрын
@@orbitalpotato9940 or just use xbox game bar
@ollilaine6763 Жыл бұрын
@@orbitalpotato9940 I meant that you make a ruler that literally measures the amount of grid squares unless the grid size on your screen changes depending on the map.
@orbitalpotato9940 Жыл бұрын
@@ollilaine6763 That doesn't work. You have to be extremely precise. Counting squares aint gonna cut it. You have to do a map scale conversion.
@grooytt Жыл бұрын
15:11 the first kill, no problem
@FlowerFumo Жыл бұрын
Thank you, I wish you have a great day
@zohaibtariq7351 Жыл бұрын
And the only one
@grooytt Жыл бұрын
@@FlowerFumo you too sir
@diggledoggle4192 Жыл бұрын
This is exactly what I did once on Maginot Line with the Churchill VII, against half the enemy team in AAA. My friend flew high above them correcting my shots, got several kills and somehow the AAA never noticed him
@johnmonter561 Жыл бұрын
Hey phly, do this again but use the drone this way. Fly it above the enemies towards your arty then get a range from your arty. Have the arty shoot with that range and heading.
@gamingsasquatch3357 Жыл бұрын
Drone Tip I learned from Military Channel, Keep in mind when ranging with a drone, you need to know target’s altitude (on a hill or not) vs drones altitude, the difference between the 2 will be subtracted from drones Laser Designator Rangefinder for more accurate shells on target.
@zerrierslizer1 Жыл бұрын
i would LOVE to see more of this! and i KNOW i am not alone on that! get even more people involved dude! it would be SO cool to have more people at once doing the same thing!
@t3n0n79 Жыл бұрын
Wouldn't mind to see more of it. Especially on more open maps and maybe with a sturmtiger
@cornyking5393 Жыл бұрын
If u guys are curious. Yes sturmtiger actually works really good. A buddy of mine made a rangefinder thingy so we could measure exact distance. He would sit in a drone. The only thing holding us back is the difference in height.
@bradurdad8536 Жыл бұрын
How do u do the calculations exactly? it's confusing
@cornyking5393 Жыл бұрын
@@bradurdad8536 no clue, my friend is the smart one
@jimmcneal5292 Жыл бұрын
@@bradurdad8536trigonometry
@oskarnilsson0712 Жыл бұрын
Love this kind of content, the harrier hover missile launching and this artillery style and much more different ways to play warthunder is just so fun to watch!
@smoltigor3985 Жыл бұрын
you guys needed to start this with the sturmtiger
@killfordosh1 Жыл бұрын
Thought of an idea, light tanks (or vehicles with scout ability) can rangefind for their artillery by using their current rangefinder, but rangefinding for the arty takes a lot longer. The result of this rangefinding is that the full barrage the arty fires comes a lot sooner without the ranging shots and is more accurate
@michalhruz8734 Жыл бұрын
What a cool idea to use drone properly haha, this needs to be recorded from others POVs, especially the kill cams ! Anyway great content as usual phly!
@shizukadoitsukitsune1919 Жыл бұрын
yall should try this again with the sturmtiger if possible, the reload is longer but if 1 fires and then you relay the range with the correction to the 2nd. you could work around it.
@Ivan-ll8vf Жыл бұрын
It's like in real life when tanks fire from closed positions like arty :D Accurate. Thanks for video!
@thedynamic5317 Жыл бұрын
Should’ve done this with sturmtigers the chaos would be unreal
@monkey0427 Жыл бұрын
Do this with the bmp-3. It has a 100 mm very slow he round that works perfect as a form of makeshift artillery. It also has an auto loader meaning you can fire a new shot very couple seconds.
@AKviizon Жыл бұрын
I love seeing aerial combat videos of ground pounding
@kingnippsseniorgaming6435 Жыл бұрын
Doing this strategy but with real modern artillery vehicles like the rhino or something would be interesting since they should be more accurate and have more explosive mass.
@agustinf1372 Жыл бұрын
Yes, or sturmtiger
@user-yuuleie Жыл бұрын
Video I've been expecting for 12 thousand years.
@Aes880 Жыл бұрын
So essentially how modern battlefied actually look like
@lzuhn8567 Жыл бұрын
Arty gunner here: this is one of the main ways OP’s get rounds on targeting. (Fun fact the correcting of rounds is referred to as “bracketing”)
@isaiahthomas118 Жыл бұрын
phlydaily, you should try this challenge (drone guided anti tank artillery) but with atgm artillery. your friends use a rakjpz and you use the drone, and you guide them on when to bring the missile down. day 1.
@djandbobstreasurehunt Жыл бұрын
Phly, speaking from an artillery man’s view. Remember that recoil on that big banger throws it back on average of 7 meters. Every shot is going to have to be recalculated and if volumetric is true to an artillery round 70% or more of the splash will go forward and up
@joehan7647 Жыл бұрын
you really should do this with the Sturmtiger.
@fastr144 Жыл бұрын
to improve dialogue you can give adjustments based on vehicle lengths vs "too left, go right." "adjust, one tank length right"
@skiffi7488 Жыл бұрын
nice video! you should have tried the 2s3m aswell
@leflavius_nl5370 Жыл бұрын
2S3M's muzzle velocity is probably too high for this kind of arc shooting, sadly. It's surprisingly flat
@shinigami11946 ай бұрын
There’s another KZbinr, Loner, uses this strategy solo and actually makes it work. He uses the drone to spot and tag enemies, then uses his map to figure out the range he needs to slap them.
@thelentm Жыл бұрын
K2 Kit Krabiwe has been doing this for a year now, he is the real creator of the drone artillery strategy. Kinda disappointed you didn't credit him.
@deserting87109 ай бұрын
I would hardly call a real world tactic being used in a video game someone else’s “strategy”
@ExcavationNation Жыл бұрын
Omg y'all phinally went and did this! HELL PHREAKING YEA
@The_little_Soul Жыл бұрын
Nunca se me ocurrió esto! Es la leche! Menuda inteligencia y estrategia!!! Me encanta vuestros videos! Seguid así
@technicallynothing841 Жыл бұрын
I got killed by phly at 7:13 looollll, not sure what I was doing, but sorry I guess
@1985vettefan Жыл бұрын
Next time fly over top of the enemy and look back at your guys for the range
@krafnamlologamingxd4442 Жыл бұрын
What a cluch in the end, cant belive you guys pulled it off, bravo!
@dominicbene2070 Жыл бұрын
This but with sturmtigers?
@SpiiiiiceeMAN Жыл бұрын
oh my god phly needs to drone guide the derp tier 1 german sturmpanzers, i forgot the name but those tier 1 open top tank, those things HE rounds pack a punch and they have like ingame artillery rounds that can kill things from the top regardless of armor
@viriouspower9248 Жыл бұрын
Next time you should use sturmtigers as artillery
@herrfingerknacks4970 Жыл бұрын
Welcome back Phly Back to business: I loved this too bad it didn´t worked like it should have been... My Request: Btw i saw you have the M48 Suuuuuuuuuuper but you didn't even made one vid about it so why don't you do M48 Super aka Go-Kart Patton (at least in arcade PvE🙃) And because you want to play a combination take the IL-28 out with its FAB 3000 for some multikills Day: 147 -Phly Decal on 9040C left side turret -Tigor on 90120 front right side
@darkroom0716 Жыл бұрын
You should try this again using the centurion demo vehicle. Huge shell arcs there
@_wpwt_9 ай бұрын
Told myself I'd smoke until y'all got a kill, I'm baked
@Jesusavesbro Жыл бұрын
Phly is phorever the phest
@warthunder_man Жыл бұрын
“Tanslate to english” lmfaooo phly is its own language😭
@meferswift Жыл бұрын
some ideas 1. Maybe if there is , use vehicle with lower velocity rounds 2. Try bookmarking a target, which you shot at a location before hand so you know the range and sure that it hit there beforehand. Then when enemy are in that location, you dial it to that range and direction then boom. 3. Doing alternalting fire is correct call. You could react to correction faster, if one of your shot lands near them, they probably getting tracked which make it easier.
@tatumergo39317 ай бұрын
The old TEAR system, it works!
@usmcsgtdustin102 Жыл бұрын
now imagine using more than 2 artillery units on one guy.
@minhduynguyenvan2158 Жыл бұрын
Now that... Is what the realistic battle is
@call_me_chanka5258 Жыл бұрын
THATS HOW ARTY SHOULD LOOK LIKE!!!! aircraft/drones should mark enemies by showing indicator above vehicle with distance from your vehicle... then set sight and boom keep it up phly!
@sil3ntgh0st71 Жыл бұрын
I think the reason the enemy starts moving when Phly looks at them is they might get a laser warning from the drones constant rangefinder
@PsYChOtlC_ShArK Жыл бұрын
He's just constantly guessing range though
@Ryzawa Жыл бұрын
The voice-over over gameplay is pretty cool, would be cool to do this again but with some of the high tier arties (like the type 75, bkan, g6, and 2s3m), especially if the m109, pzh 2000, and others are added.
@DooHicky_ Жыл бұрын
And maybe the Katyusha
@PeteArmstrong Жыл бұрын
I feel it's the one thing missing from war thunder . Arty
@muziekjes6811 Жыл бұрын
15:05 I wouldnt be surprised if he watched that back in replay and sent a cheater report for that! Love this video, I did something similar with the PanzerWerfer. The moment you got a good shot, you can send another clip of rocket immediately. Mozdok was never so much fun.
@KasonMasn2 ай бұрын
Absolute mouth breathing smooth brain. On Berlin you keep marking the damn hill
@headrockbeats Жыл бұрын
Rando #1: "Where's our team?!" Rando #2: "Looks like they're back at spawn... firing upwards." Rando #1: "Oh no. KZbinrs." **Return to Hangar**
@TerLoki Жыл бұрын
I've gotten my share of indirect fire with the Type 75 and even gotten a Sturmtiger kill from 1.4k, I approve of this.
@lunatricky1686 Жыл бұрын
Phly this was so much fun please do more videos! Loved it!
@prism_snake Жыл бұрын
When the pinsir exploded you could actually see the explosion shockwave good job war thunder 8:24
@Valiere2024 Жыл бұрын
You guys should definitely also try this with the Katyusha! Rockets are 355 m/s.
@Yourlocalhuman8 Жыл бұрын
We may see Guided artilerry shells in the future, something like Krasnopol or Excalibur
@Ulfrborn Жыл бұрын
This is what we have been waiting for!!!
@angelacopley110 Жыл бұрын
Loved the vid Phly! What a comeback at the end!
@random_145 Жыл бұрын
For me the more accurate way to do this is to use the squad mark with the drone, then for the he lobber just pull out a ruler in real life and measure the distance on the map, the formula is as follows: Distance = map distance on monitor / ratio of cm per square on monitor * the scale ratio For example the map is 500m per square and its 2.8 cm per square on monitor and the distance on map between you and your target on monitor is 7.5 cm. Then it is 7.5 / 2.8 * 500 = 1339.3 m for the actual in game distance. Of course you still have to take elevation in mind and alter it a bit but this method is actually very fast if you have a calculator ready on the side or even setted a program for it.
@RoughNek72 Жыл бұрын
Imagine if the whole team did that!! Focus fire on somebody!!! 😆 🤣 😂
@shrapnut7612 Жыл бұрын
That was a good one. MORE DRONE, MORE DRONE, MORE DRONE..... (more drone)
@localsussybaka277 Жыл бұрын
5:35 that was fucking cool
@EmitRelevart Жыл бұрын
1:24 This statement made me choke on my tea. (❁´◡`❁)
@pierluigiadreani2159 Жыл бұрын
This is probably your coolest video.
@Osca300710 ай бұрын
Yay spgs and sp artillery can actually be used properly like how they should work like irl
@風陸 Жыл бұрын
リアル砲撃支援しててカッコいい
@MannyXVIII10 ай бұрын
Foxhole Players who have participated in Artillery Operations: Oh yeah, It's all coming together.
@chaosknight9131 Жыл бұрын
That Bradley getting air struck was actually really cool looking
@marshalljulie3676 Жыл бұрын
😂😂😂 this is exactly how you should be playing artillery instead of getting stuck in corners
@mochabear88 Жыл бұрын
been waiting for arty/howitzer play forever, ty
@dihannvanniekerk Жыл бұрын
WE NEED A VID OF THE TYPE 75 SPH, 2S3M, AND STURMTIGER ON THIS, PLEEAAASE PHLY!!!!!
@TheKevinFanClub5264 ай бұрын
Hey Phly, if you hold down Alt and mouse click the MB5 icon on the bottom while using the drone, you can keep your drone camera locked to one area.
@zachattack_the_imperialist6065 Жыл бұрын
Me and my mates tried this right when they added the drone and we had quite a bit more success with the AVRE would love to see another vid with that maybe
@gcherfzthequietone Жыл бұрын
the Sturmtiger would be interesting with this
@nimbosoup Жыл бұрын
Great video Phly! Very creative :)
@Bright_Stranger Жыл бұрын
pinging a target with a drone should give SPG type vehicles a firing solution for a few seconds to that ping, like a leading indicator type circle where they should aim to hit the targeted area.
@pilot_xoan Жыл бұрын
Now you should try this with the Sturmtiger!!!
@SayakMajumder Жыл бұрын
Nice, different content ... Can we see more of these but with different Artillery systems? Like one with SU-122, Type-75, 2S3 Akatsiya and even Sturmtiger & even something bizarre like FV4005? edit: and add rocket artilleries as well
@ragingagent5040 Жыл бұрын
Imagine if war thunder had enduring confrontation sized maps for all vehicles and you could do this at actual artillery engagement ranges.
@dutchy661 Жыл бұрын
What a delight, little bit more practice and nail it!💪🏻Iove it😍