I'd say it's forest of giants. If you call this area the first in ds3 and not the starting area with gundyr, that is.
@burushifudara7 ай бұрын
@@jared30 i needed to see a gameplay of someone else to even see it was there the first time
@jared307 ай бұрын
@@burushifudara sorry there wasn't a neon sign saying forest of the giants this way
@burushifudara7 ай бұрын
@@jared30 No, I am just almost blind, the path to Forest of the Giants being on the part of the map it is, made it just dissolve into nothingness on my field of view lol
@izakizakizak123410 ай бұрын
Calling the Highwall straight is a pretty good compliment for the guy who built it.
@midnighterx6 ай бұрын
Actually ye true
@micklucas14513 ай бұрын
no
@juble70862 ай бұрын
Walls can be curved numnuts
@micklucas14512 ай бұрын
@@juble7086 what?
@crosscutcobraАй бұрын
@juble7086 but a curved wall doesn't make it a maze
@stamfordblasius17545 ай бұрын
It's the straightest of straight lines (is a literal circle)
@rdevan32457 күн бұрын
Still 1D 🤷
@NocturnalNick53 минут бұрын
@@rdevan3245 a circle is 2d
@rdevan324519 минут бұрын
@@NocturnalNick a disk (the interior region of the circle, with or without the boundary) is 2D. a circle (just the boundary) is 1D.
@Bluepiggy12110 ай бұрын
I actually think Forest of Fallen Giants is pretty good
@majula151810 ай бұрын
it’s actually my favorite. ds2 is great
@cashworth144410 ай бұрын
i think you both smoke crack
@mystic_481710 ай бұрын
Its one of the best areas in the whole series
@majula151810 ай бұрын
@@mystic_4817 i agree, to me it’s the most iconic but that might be biased
@robertdurst908910 ай бұрын
I started playing DS2 recently and I really was not feeling it but I thought Cardinal Tower had very cool level design and fair difficulty, definitely got me more invested
@MyNameIsSalo10 ай бұрын
I’d have to disagree with that. You can go kill dancer and unlock an endgame area right at the start if you wanted to. Same as all the souls games. There’s a lot of hidden areas too, like the jail with that merchant guy, room underneath the dragon, estus flask room with 3 axe dudes. If you’re speedrunning you’re going to skip it all but if it’s a first playthrough you have a lot of paths to explore And after vordt the game opens up even more
@TheHumptyDumper10 ай бұрын
@masterlinx767 what's wrong with the first ds? I just bought the remaster and just made it to blighttown after ringing the top bell. I wanna know what to expect lol.
@paveljuga706810 ай бұрын
Yeah, I don't understand this straight line argument, obviously if you're doing the speedrun route where you just pick up the resins and go straight to Vordt, it's going to be just a straight line but you are skipping a big portion of the area that you would have explored on your first playthrough. It's the same as with all the other games, once you know where to go and what to pick up, you are essentialy just going in a straight line from one boss to another but that doesn't mean that's what the game intended.
@mum-your10 ай бұрын
how does that equal to good level design? are you daft?
@reggiejacksonfan682310 ай бұрын
Second half is janky@CHEEKDESTROYER
@XxTh3Fall3nxX10 ай бұрын
@@masterlinx767I just completed DS2 and I disagree DS2 end game like the dlc was way harder than ds1 and 3. I would say it's harder just because they put like a cheap amount of enemies in the rooms. I guess not even hard just unfair.
@lightfalldark361610 ай бұрын
Lies of P is a corridor
@asdfghjkllkjhgfdsa87259 ай бұрын
Main reason i havent played it.
@AbuSigh9 ай бұрын
@@asdfghjkllkjhgfdsa8725nah u definitely should try it.. corridor doesn’t mean it’s shit
@Johnytomm8 ай бұрын
@@danielsama5886 Honestly really clunky and slow
@soulsreaper738 ай бұрын
Yeah stupid asf its def not stupid head ass@@Johnytomm
@1mana1578 ай бұрын
@@Johnytomm ??? of all the complaints one could have about lies of p, I don't get how it could be seen as clunky and slow. the combat is quite fast paced for the genre, and the controls are incredibly tight. also, after reading through more of this comment section you seem to be dropping shit takes left and right without actually explaining anything. maybe you're just trolling and I'm wasting breath, idk
@reixx-_-6 ай бұрын
This is the first time I've seen someone think Highwall's level design is bad. It's an amazing tutorial area that prepares you for later in the game. I also find it ridiculous that those who see this game's linearity as a bad feature.
@CoffeeArtThings5 ай бұрын
Completely agree, the linear nature of it let them focus on making each individual area the best it can be, I still have fun going through and exploring every bit of the map, and I am STILL finding new things to this day, I recently played through 1 again and just now 2 for the first time and I feel like a lot of the hate for 3s level design comes from nostalgia. DS1 has a great world and you CAN go anywhere from the start but it's very obvious where you are "supposed" to go, it also falls apart after you get the lordvessel and the quality starts falling off fast, and in DS2 while being more linear than 1 somehow is more confusing and its individual level design is all over the place in terms of quality. DS3 for me hits a perfect middle ground, where a brand new player isn't going to need a wiki or help to figure out where to go at any point, while still providing rewarding exploration and secrets, as well as great level design pretty much all the way through.
@mauriciorosademoraes92093 ай бұрын
Ds2 is already linear but Ds3 linear is boring. You can't re-explore multiple areas or just wait to finish after and go explore the other path and don't have many secrets in Ds3 comparable to the 2 (no freedom, low amount of surprises). Also is a good walk/rolling simulation in that game so makes much more boring to play it. The boss fights carry the entire Ds3.
@lukefitton73292 ай бұрын
@@CoffeeArtThingsI think DS3 is TOO linear to the point where the early game heavily suffers for it making each subsequent playthrough feel almost identical as you have far less options for builds in the beginning. Road Of Sacrifices and Farron Keep leave a lot to be desired and the Undead Settlement is nothing to write home about either considering the very obvious progression paths, lack of tough challenges that you feel the need to return to later and not many interesting secrets or shortcuts. As for the High Wall. It’s fairly solid, I do think they put quite a few enemies in rooms together that they shouldn’t be, could’ve been slightly shorter for a first area and having to warp there rather than being able to travel and discover it yourself is a shame (the shortcut feels pretty pointless there too) but all in all I kinda like it. Cemetery Of Ash was a solid start too just not as perfect of a tutorial as the Undead Asylum. As for DS1’s late game I quite like New Londo, Duke’s Archives and The Catacombs, but I will never defend Demon Ruins, Lost Izalith or Tomb Of The Giants.
@Emulator8332 ай бұрын
@@lukefitton7329 I agree that Road of Sacrifices and Farron Keep are the worst areas in DS3 but Undead Settlement is one of the best areas in the series, its not linear at all with 2 main different paths, plus a lot of small forks in the road, shortcuts like the rat tunnel, optional areas like the small lake at the bottom, Demon, Siegmeyer and the giant at the tower, optional boss and a secret covenant entrance, a lot of good loot and incentive to explore, amazing visuals, very good enemy design and Boreal Outrider Knight is a good and fun challenge at the end.
@lukefitton73292 ай бұрын
@@Emulator833 Not a huge fan of the giant on the tower personally, going up the lift just to ask him to stop and go back down after you’ve likely been bombarded with his arrows near the edge of a cliff was a little annoying for me. Also not keen on the Curse Rotted Greatwood as a boss. Cool that there are two paths but they both quite brief and soon lead to spaces accessible from both. I agree about the optional rooms with good loot though and some solid enemies in there but it’s just not an area I particularly enjoy replaying.
@slay-thoven13578 ай бұрын
Pontiff literally makes me want to play ds3 again. I love that fight
@dreamz141710 ай бұрын
I don't like the High Wall, but what is it with specifically Souls fans and saying/putting OBJECTIVELY before the most subjective thing ever
@liszt6465 ай бұрын
They're all entitled lol For ME Bloodborne and Ds3 are the best but I'll never say it's a fact. There's no objective opinion.
@arkan500010 ай бұрын
Forest is fun, but there's a lot of punishment for first timers. The ambushes, pursuer, turtle knights and the fucking explosive barrel shortcut. It's really creative. Makes the Undead Burg look like a bigger bunch of lines
@AzarathMetreon5 ай бұрын
Sounds shit just from your description, no thanks
@twistit4844Ай бұрын
I recently played ds2 for the first time and I LOVED the forrest otfg. DS2 has definetly one of the best level designs in all from history. Especially the starting regions and the DLCs are awesome if you love to explore.
@arkan5000Ай бұрын
@@twistit4844 yes, except horsefuck valley (Frozen Outskirts)
@Heihachi87 күн бұрын
Yeah I don't know why many say that ds2 is bad I mean look at the game it's beautiful. And always when I play ds2 I feel so relaxed and peaceful like Yoda.
@arkan50007 күн бұрын
@@Heihachi8 i got all 3 games at the same time, and i spend more hours on 2. Creating character,. NG+, and pvp... oooh pvp. DS2 pvp really puts remastered to shame.
@Mczprosvids10 ай бұрын
High wall doesnt have a guy swoop in from a falcon with a great sword therefore forest>highwall
@bluevanga3010 ай бұрын
Facts. They should have brought the pursuer back
@daith_izumi8 ай бұрын
Pursuer is one of my favorite bosses!!!
@daith_izumi8 ай бұрын
And he hunts you throughout the game like the big guys in Resident Evil 2 and 3
@nezkeys798 ай бұрын
@@daith_izumiImagine two Nemesis in a small room XD
@sethcarter98336 ай бұрын
W Take 🔥
@QrozOne10 ай бұрын
DS3 imo has great level design. People just like to say linear = bad level design. The individual areas in DS3 are mostly great, some are at least solid and even the ones people dislike, such as Farron, are well connected internally. The only areas I actively dislike in that game are Yhorm's lair and new Izalith. Dungeon has annoying enemies but the area itself is not bad imo.
@bigred21210 ай бұрын
Eh I kinda of agree with aggy the first level looks wise and just playing thru in general ain't really hittin on shit fr. I do 1000% agree with you tho irithyll dungeon is the sh*ttiest level in that game nothing but hatred. The layout is ass, the enemies are ass. The only thing to look forward to in that level is the boss cause the gimmick weapon to beat him with is really cool. Other than that throw the whole level away. That one dlc level with the angels is also terrible nothing but a blood pressure increase.
@mystic_481710 ай бұрын
DS3 doesnt have bad level design as a standalone game. The reason why its 'bad' is because its a noticable downgrade from the previous games
@RabidCupcake201010 ай бұрын
@@mystic_4817 True, well said
@ghost_bunny3410 ай бұрын
Having started with DS3 and currently going through DS1 I can see why people talk about the connectedness DS1 has, but I'm also annoyed about most bosses ending with a dead end and a homeward bone.
@Edward-Not-Elric10 ай бұрын
It also isn't very linear. The first area of the game has an endgame boss in it (Dancer) that, if you beat her, can lead you to one of the final bosses (Prince Lothric). It has variance. People just like to criticize things.
@jporpora5 ай бұрын
straight line is peak level design ever hear of a little diddy called crash bandicoot
@sacredgeometry2 ай бұрын
Which was not a good game.
@lukefitton73292 ай бұрын
@@sacredgeometrydelet this
@sacredgeometry2 ай бұрын
@@lukefitton7329 no
@vincentwilson929323 күн бұрын
Diddy
@joshsmith68178 күн бұрын
@@sacredgeometrydelete it or I'll tell your mama
@willr38916 ай бұрын
The forest level is an excellent introduction to managing groups of enemies and spatial awareness generally.
@mauriciorosademoraes92093 ай бұрын
But 90% of the players doesn't want to learn this New gameplay and just want Ds2 to be the braindead rolling and R1 Spam of DS3. Ds2 enemies are way worse but Holy shit, i have 600 hours in Ds3 and only 3 280 hours in Ds2 but 260 hours in Ds2 is just PvE and Ds3 just probably 170~ hours of PvE. The gameplay is so bad because it's braindead, i can't take it more, this make me in a man that cannot play Elden Ring because of the Ctrl C ctrl V of Ds3 Gameplay, i don't have fun playing a game of 3 buttons with over exaggerated attacks animations, it's getting cringe to me.
@juanitoblogs65742 ай бұрын
@@mauriciorosademoraes9209 stop crying bro
@TheRealCptObvious110 ай бұрын
Forest of thr Fallen Giants is so beautiful. It's one of the few peaceful areas
@egeguzeldiyar29 күн бұрын
peaceful with a lot of skellies dropping firebombs and shit on you yeah
@TheRealCptObvious129 күн бұрын
@egeguzeldiyar i mean every area is going to have combat
@Stuphy114710 ай бұрын
Awful take, not a bad starting area at all, honestly it's pretty decent
@bolson4210 ай бұрын
It’s the best IMO. You can literally get to the end of the game from the first area, it’s great foreshadowing of both the first half (after vordt you can see the entire map from undead settlement onward) and the second half (hollow butterflies, dragon, pus of man), plus it has two bosses and both are great. Meanwhile you have undead burg which looks super gross, feels way smaller and isn’t much less linear, and has… taurus demon. Forest of fallen giants is a bit more complicated and the pursuer is a good boss, but the environment and enemy placements aren’t too great imo
@orionfell10 ай бұрын
@@bolson42Vordt is not a great boss lol he’s the most mid and generic boss in the entire game. Dancers good though but it’s hard to consider her a boss of the starting area when most runs don’t fight her until after you’ve done half the game
@Death7_10 ай бұрын
@orionfell bro, do you expect that 2nd boss of the game to be a complex boss as a dlc one? Vordt is a perfect boss for the first area. He introduces a new mechanic of the game (frostbite). It has different moves and attacks and a clear second phase that makes the player understand that every boss its going to have second phases. It is definitely a better initial boss than Taurus Demon (although I love that boss fight design), Last Giant, the Persuer, and 90% of ds2 bosses
@alexandere93686 ай бұрын
@@Death7_ The first boss in ds3 - Gundir - is far better than Vordt.
@Death7_6 ай бұрын
@alexandere9368 Well, Index Gundir introduces you to the game (fast and dynamic fights, second phases, parries...) and it is a well designed boss. Vordt isn't as charismatic but he has dynamic music and presents you the status effect of frostbite. Both are well designed bosses, I wouldn't say one is better than the other, both do good in their purposes
@GGPlex_5 ай бұрын
Nothing like getting killed by the Peruser in DS2, I can still hear him say “I’ll see *you* later…”
@thehighlandfox3 ай бұрын
I definitely prefer DS2 level design over DS3's. Even if the combat is way better in 3
@spyrotikus7 ай бұрын
All the examples they brought up, and High Wall are awesome levels.
@lotrfan42372 ай бұрын
Forest of Fallen Giants is leagues better and more interesting than High Wall, like it’s actually not even remotely close
@j0dor7 ай бұрын
Never seen someone shrivel so quick.
@YDreams9310 ай бұрын
Passive aggressive tones in the making
@anysn22683 ай бұрын
Forest of the Fallen Giants is one of the best levels bro, love me some post-war wastelands
@weebto2 ай бұрын
high wall is the best area in the entire game imho, at least as far as sheer design goes - the others are far more linear and/or boring. This one features a lot of enemy types, solid amounts of loot, a challenging optional boss that completely opens up the game (like nothing else does, unfortunately) and it can be tackled in a number of different ways. It's a really cool playground meant to teach you the basics and to let you test your character class, overall
@richhornie70002 ай бұрын
The possible first level of DS2: 1. Forest of Fallen Giants 2. Heide's Tower of Flame 3. Shaded Woods 4. The Gutter 5. Grave of Saints 6. Draenglic Castle
@yeahwellthatsjustlikeyouro7466Ай бұрын
The Gutter and Grave of Saints are impossible to access first on a new character. Not even with the Cat ring. Drangleic Castle and the Shaded Woods are being blocked by the first statue which requires a specific key item to bypass. This only leaves Forest and Heides. Both extremely easy areas that can be considered "first" interchangeably if it wasn't for the fact that the game literally tells you to go through the forest by placing the entrance right next to the Majula bonfire.
@princeofsomnia7664Ай бұрын
@@yeahwellthatsjustlikeyouro7466you can buy fragment from the hag.
@foxctocofxk850921 күн бұрын
@@yeahwellthatsjustlikeyouro7466heides is definitely not an easy area,at least compared to high wall or undead burg
@Kenny_Pax5 ай бұрын
high wall honestly just feels like a good starting point imo it doesn’t try and shove too much of what the game is down your throat it’s like ur starting at the very beginning with no knowledge of what to expect as everything is so different going forward
@cjyoung56355 ай бұрын
Arent their like 2 mimics, a dragon, and the mini me fat boi followed by like 8 or so knights with one of them being a red wraith? Thats alot of pound town for the first area.
@AETERNA-PASSIOАй бұрын
@@cjyoung5635 thats if youre one of those people that just run through all the areas and dont fight any enemies. taking your time and killing all the enemies efficiently negates that problem.
@cjyoung5635Ай бұрын
@@AETERNA-PASSIO I mean that is true but within the context that dark souls 3 shoves the most stuff at you after the tutorial for no reason is still spot on. It'd be like if a streamer was told the cemetery was the right way to go for their first ever dark souls experience. (The coms would be right since that makes everything easier but it'd be hell getting to pinwheel and back for them)
@TheMikesc155 ай бұрын
Hot take (I guess?...). I miss linear games now. It feels like everything is open world and massive and my ADD can't take it man.
@SrTNick1Ай бұрын
There's a difference between a full open world and something like DS1 or DS2, where it's more about branching paths to choose from. I do think the crazy increase of true open world games is a bit much. It's cool to see the genre open up beyond Bethesda games of old and some more obscure titles, but I feel like the bandwagon has caused other genres to lack behind.
@babzm.16663 ай бұрын
It’s baffling that a person who plays the FromSoftware games practically for a living can have such a horrid take on them.
@jessemiller31083 ай бұрын
Agreed
@C-sco3 ай бұрын
Like the area is litterally a ring how can you call it straight?
@AETERNA-PASSIOАй бұрын
well he is semi-rarted
@babzm.1666Ай бұрын
@@AETERNA-PASSIO shut the hell up
@richardlong209410 ай бұрын
They’re all good, ds3 is hectic af and really cinematic with the dragons and all the hollows I actually think it’s probably the best starting area
@lambsauce531223 күн бұрын
The second half of this level has a lot more branching paths and larger areas, i quite liked it and it surprised me a lot as a first time player
@shadypielover5 ай бұрын
I love how DS2 has many optional areas right away, but yes Forest of the Fallen giants is technically where you should go first. DS3’s Highwall is definitely one of my favorite though, there’s a lot to explore as a first timer and it has enjoyable enemies and interesting landmarks. Nothing is gonna beat Demons Souls first area though 🤷🏻♂️
@AnDyJuMpEnКүн бұрын
Played the beginning of ds2 Yesterday and with some experience i have to say that IT combines Forest+Heide Tower pretty well
@soodle_noup_389010 ай бұрын
Respectfully I disagree. If anything it's the same if not better than other souls games level designs. You only have to kill like 3-4 bosses at most in the beginning and then you'd have access to both DLCs, & 2-3 end game areas. Even with linear level design ds3 still has great level design.
@sunshineandrei25693 ай бұрын
Ds3 is too fundamentally boring for me.
@Happy_Sailor6393 ай бұрын
Try playing it with a friend, and find out that you'll have to replay freaking village and cathedral. Oh, and don't forget miyazaki hometown, which is that stinky swamp :D
@sunshineandrei25693 ай бұрын
@@Happy_Sailor639 yeah ds3 has a lot of areas that are cool but have nothing that encourages you to explore... Unlike dark souls 2.
@yeahnahmate72 ай бұрын
^ more glazing
@sunshineandrei25692 ай бұрын
@@yeahnahmate7 how is it glazing or are you just a brainrot slop enjoyer with no self control.
@CrescentMoonboi22 күн бұрын
The Pontiff Situation is Insane
@daith_izumi8 ай бұрын
“All of them are weird” Lost Bastille and Heide’s Tower of Flame???
@maeldilazzaro27565 ай бұрын
she is on drugs
@Heartfia4 ай бұрын
She’s hating for the sake of hating, I just don’t get it…
@vwavefun4 ай бұрын
Heidi’s tower of flame is freaking beautiful. Something straight out of a fairy tail. I ended up going there first before the forest. To me that’s the first area
@Wallahi133 ай бұрын
Heides tower of flame might be the worst area in the entire series
@mauriciorosademoraes92093 ай бұрын
THE RATS AREA!!!!
@___dh__dh__8 ай бұрын
Some deep analysis there
@lastsonofktn5 ай бұрын
😂
@Ethman1610 ай бұрын
Undead settlement and cathedral of the deep are 2 of the best, most well designed levels in any souls game imo
@DreyfusLagoon10 ай бұрын
Cathedral is great, undead settlement is pretty decent, I think I’m just not a huge fan of the enemies there
@braynaguilar856710 ай бұрын
Irithyll and the Ringed City are great too!
@common_undead10 ай бұрын
Cathedral of the Deep, Undead Settlement and all of Irithyll are pretty good. Most other areas in DS3 are just boring.
@braynaguilar856710 ай бұрын
@@masterlinx767 I know what you mean, nothing is quite as iconic as getting to the Ringed City only to be absolutely demolished by the ghost archers haha. The Ringed City is up there with Irithyll and Anor Londo for me. Aesthetically, I think Elphael, Brace of the Haligtree from Elden Ring is probably the closest to it in terms of the general atmosphere and architecture. I do wish the Ringed City itself was larger though, since the Ringed City streets is still a swamp (though at least its not poisonous).
@remasterzoofrombo1529 ай бұрын
@@braynaguilar8567 I didn’t like how from the cutscene you see the huge sprawling city then when you go in you spend 50% or more of the time in the dlc in a swamp and a cave. Missed potential imo
@sarahsugersarah9 ай бұрын
technically ds2 has a tutorial area
@MrMich1lol10 ай бұрын
DS1 mid to late game level design is non existent and you're too scared to admit it.
@MyNameIsSalo10 ай бұрын
Facts Once you get lordvessel, it goes from this interconnected world to “let’s just teleport everywhere and make linear levels”. People remember undead berg, but forget everything else
@aml-zq5mc10 ай бұрын
The Dukes Archives was pretty cool. But other than that I have to agree the second half of the game along with the bosses flop
@fastenedcarrot957010 ай бұрын
New Londo, Duke's Archives, The Catacombs and Tomb of the Giants are all good to great areas.
@ameshizen38110 ай бұрын
@MyNameIsSalo ds1 doesn't reuse hollow soldiers for 2/3s of the game tho
@biglmaowski650910 ай бұрын
@@fastenedcarrot9570 Tomb of the giants is literal dogshit wdym
@thugbynaturaleza21 күн бұрын
I Love 1 2 3 all are masterpieces
@probablyswifty2095 ай бұрын
ds2 is so overhated it’s insane
@yesiam74815 ай бұрын
Seriously, DS2 Forest of Falling Giants is an awesome level with optional branching paths and tons of nooks & crannies to explore. High Wall of Lothric is just a straight line like he said
@probablyswifty2095 ай бұрын
@@yesiam7481 fr like I get that not everyone is going to love DS2 but why are we pretending DS3 has better level design 😭
@yesiam74815 ай бұрын
@probablyswifty209 To his credit DS2's level design & connections is so bizarre you could "beat the game" whilst missing entire zones and bosses. There's IS alot of "backtracking" (I mean you teleport everywhere so...) with the petrified woman blocking shaded woods or the miracle woman pulling the lever for huntsmans copse... But those things made me feel like DS2's world was *alive* and not just some level
@JubioHDX5 ай бұрын
@@probablyswifty209 i mean this entire clip is aggy agreeing with you that ds3 has bad level design (the game is still better tho lets be real. ds2 isnt garbage but its not great either)
@probablyswifty2095 ай бұрын
@@JubioHDX fat disagree i definitely prefer DS2 over three mainly because DS2 has much better level design and build variety. I still love DS3 but DS2 is crazy underrated.
@braham_eshwald59225 ай бұрын
The Pontiff situation is crazy
@kyrollos7776 ай бұрын
You can kill dancer at the start which is cool
@smoothyodaproductions43735 ай бұрын
Yeah but thats about it as far as good level design goes lol
@kyrollos7773 ай бұрын
@DamianW-b8c you just walk to her boss room at the beginning, rather going to vorm you go the opposite side to the door which can be opened, but you can’t climb up the ladder since you need the bowl
@kyrollos7773 ай бұрын
@DamianW-b8c lmao it’s hard to explain haven’t played in a couple years, but from vordt’s boss room door, you walk to the opposite side of the map, and go up the stairs pass the two knights and open that door
@FrostFall02612 ай бұрын
@@smoothyodaproductions4373 the levels are still good, just not as interconnected. there's a difference and the absence of second doesn't mitigate the first. having a more linear structure sacrifices the fun of exploration that other souls games have, but in turn it is the most polished, balanced game out of them all because it can accurately gauge how strong you'll be at what point (as long as you aren't farming or not killing anything at all)
@hellsing20034 ай бұрын
U will hate pontiff more if u know his lore
@walkingtodawn3 ай бұрын
If ds2 didnt look like shit and feel like shit to play, it would be a good game lol
@sacredgeometry2 ай бұрын
"If the game was good it would be a good game" Yeah probably.
@friendlyreaper9012Ай бұрын
Yup, the game just feels like ass. I genuinely want to play the game but it is so visually unappealing and feels incredibly unresponsive.
@SrTNick1Ай бұрын
@@friendlyreaper9012If you're on PC there's a lighting mod that came out semi-recently that makes it look as good as DS3 without impacting performance. There are also popular mods that tweak gameplay to get rid or change most of the things people who disliked the game don't like. Check out Nexus mods, installing like 2 mods will probably fix it up for you.
@BigBoyz336 ай бұрын
DS2 has the shttiest first DS level ever, tf u mean 😂 DS2 wishes it can come close to DS1 and 3
@alextapia879810 ай бұрын
Just trash talking ds2 without learning it all the way.
@ikigai17995 ай бұрын
Forest of the Fallen Giants and High Wall of Lothric, both are very good starting areas
@legendaryszoke2 ай бұрын
Dark souls SOTFS has better level design throughout its entire game than anything in ds3
@JaqueefiusBrown10 күн бұрын
kinda true i just beat ds2 and ds3 for the first time and the only place in ds3 i kinda enjoyed was irithyll and the vibes of untended graves ds3 had better bosses but felt too short tbh
@thekween903710 ай бұрын
I thought Heide tower of flame was supposed to be first, so in my first play I did that wondering why it was so beautiful and so difficult.
@ThisShitWontWor7 ай бұрын
I did exactly the same in my first play😂
@GeorgisTrying4 ай бұрын
DS3 is one straight line, with a small, mandatory side quest to the cathedral. Immediately kills so much replayability for me, every time 💤
@Rowafruit3 ай бұрын
I feel the exact opposite. ds3 has the best replay ability besides elden ring ofc
@GeorgisTrying3 ай бұрын
@@Rowafruit the straight line kills it for me, I much prefer DS1's flexibility. But keep playing your favorite souls game and never let go
@quasarone30832 ай бұрын
Calling High Wall bad is such cope honestly, it's a fantastic tutorial area
@jesseg12176 ай бұрын
Bro ds2 is so good, I'll never understand peoples beef with it
@felipeemanuel57905 ай бұрын
I think it's more you don't want to understand.
@jeausy5 ай бұрын
DS2 isn’t bad per-say, it’s just at the bottom of the FromSoftware list for a lot of folks, myself included. Behind DS1, 3, BB, Elden Ring, Sekiro, even Demon Souls.
@featdirty11275 ай бұрын
Generally it comes down to the fact that it has some…interesting exclusive mechanics (cough cough ADP), had a fairly rushed development due to rewrites I think, don’t quote me on that, and the way the levels were designed was vastly different than in DS1. Though they kept the same “you can explore the first level or you can just skip to the end” mentality their way of doing it was totally different, something more in line with what Elden Ring did honestly, that being a large world with multiple different ‘dungeons’ to explore. Couple that with using the ‘spam enemies’ technique a little too often and many people found the game difficult in a way that couldn’t always be solved with getting better and would instead end up being more luck based (or it just made getting good significantly harder). Learning that soft capping ADP at 27 made my rolls similar to the DS1 rolls is what saved me. Now DS2 is probably my second favourite of the FromSoft games that I have played (why must so many of them be PS/PC exclusive!?!?). Nevertheless I understand why people dislike it
@CriminalizeObesity5 ай бұрын
Because people download their opinions from whiny coping youtubers, it's not complicated
@mihsah75565 ай бұрын
ds2 being good is like how shitty pizza is good
@keinchi11 күн бұрын
Straight line… yes, no? It’s closer to a tree branch, you have a bunch of branching areas that dead end, continue somewhere else, or circles back. The forest after Majula by comparison is a straight line
@calebtheholyman54510 ай бұрын
DS2 starter area was awesome. I hate the DS2 slander. Everyone hates it, but no one can say why. It has the best PVP, the best NG+ runs, some of the better loooing armor choices, and has some fun and unique bosses. I had more fun in DS2 than DS3 by FAR. I didnt even finish ds3 because i got so damn bored.
@Symbabww10 ай бұрын
Sound like a mad cause bad situation
@meemu16129 ай бұрын
I don't think I can agree that ds2 has the best PVP or ng+ value but it's Def not as bad as people think it is, I believe that ds3 is still objectively a better game but you thinking ds2 is better is your opinion and I respect that
@Kiba_Tatsu9 ай бұрын
It's not about the NG+ runs or pvp or even the fact that you can mix and match most weapons.. Scholar of the first sin was lit storywise and some bosses were ruthless. But some of the mechanics were just made to try new stuff and it didn't appeal to some people changing the formula and all. Plus the game flatlines after a while and even some of the zones made no sense literally breaking immersion on some elevators. Was it bad ? no. Was it good enough ? yes. Is it the best Darksouls ? Sorry but for most people it's not even in the conversation. I definitely enjoyed it and it doesn't deserve the hate clearly but out of the 3 Darksouls it's my least favorite
@mothman50359 ай бұрын
"No one can say why" brother you'd have to have your head 12 meters deep in the sand to not know why with how much this horse has been beaten before but I'll bite. There's lots of areas but they're generally short as hell (usually only have 1-3 bonfires max) and only padded by the astronomical amount of enemies spammed everywhere, the game doesn't even allow you to run past the enemies because fog gates and doors don't give I frames so you have to kill every damn enemy on the map just to progress and if you die at any point you start over, which obviously also translates to boss runbacks being unbearable. And once you do trudge through you are met with the most boring wet fart of a boss you could imagine. Like seriously, one of these bosses was literally just a room full of fucking rats. Real inventive gameplay here. Another boss is just a dumb snake woman in a poison pit that makes it impossible to beat her until you google a guide and find out you can burn down a windmill with a torch to remove the gimmick (how the fuck is anyone supposed to know??????) And at that point she's pretty much just a glorified random mob. And that's not even going into the movesets. Most bosses have like 5 attacks max, one of which being a basic ass 3 hit combo (slash, slash, slam) where you dodge the slam and get a free punish. Most bosses in this game can be beaten by just strafing to the side, dodging the big attack and punishing repeat till dead. They don't even have second phases or anything. I've beaten most bosses in the game first try. I've legitimately died more times on the way to bosses than the actual bosses themselves. I've just made it to the Undead Crypt and have yet to meet a single unique and fun boss. They're all just predictable gimmicks. Most bosses can just be summarized with one sentence (oh this guy can only be hit in his face, oh this guy summons little guys, oh this guy is literally just another boss I already beat but there's two of em now). Even Gundyr, the tutorial boss in 3, has more depth than all the bosses I've faced so far. It's like someone made a souls game where every boss was inspired by the Deacons of the Deep. If despite all this you still enjoy this game more than the other games good for you I guess but I just legit cannot see where you're coming from.
@calebtheholyman5459 ай бұрын
@@mothman5035 your view definitely makes me see the reasoning better. I play souls games all the same. I never rush bosses. I methodically explore every room I find, kill every enemy I cross, and find it very fun. I guess it makes sense that I would like dark souls 2 more than other people who prefer other methods.
@spicygaming37834 ай бұрын
Am i the ONLY one who likes that ds3 is linear? Like not every game needs to have a damn maze for its level design
@WinRARx865 ай бұрын
So many of my friends first experiences with souls games is DS3... and a lot of them have had zero interest in trying another souls game until recently. I always thought it was the classic souls bosses are too hard, but turns all they ALL quit the game in High Wall. I dont blame them honestly, getting through High Wall for the first time is like pulling a tooth out.
@pffpffovich23984 ай бұрын
Honestly, just finished DS1 remastered and had a great time (except for Izalith) and decided to play DS3 next (playing on PC so DS2 is non existent for me). I HATED the high wall. Started as a mage, no HP, dealing next to 0 damage, no stamina etc. Game becomes a lot better after High Wall.
@MLWJ1993Ай бұрын
@pffpffovich2398 don't play anything but melee with a bit of something else to the side, because every other option got nerfed into the ground. It's not really viable for normal people that don't know where the okay sorceries/miracles/bows are.
@t-mango24912 ай бұрын
I love the forest, Ds2 is literally my favorite and dark souls 3s levels do not compare
@EddieTheBunny10 ай бұрын
I Never hear precise reasons when people criticize DS2, it’s always “bad” or in this case “weird”.
@robertwalton43410 ай бұрын
In ds1 your movement is clunky, but there’s poise to help with that. In ds3 there’s no poise, but you can roll roll roll, and the movement is precise. Ds2 has the clunkiest movement and nerfed the parts of ds1 that helped you. Poise nerfed. Endurance split into 2 stats, weight hurts your rolls on a scale. Stamina cost for rolls increased, imprecise snap turns on the left stick, castlevania-esque knockback on hit. The movement is whack in a game about spacing and timing. I honestly love the dlcs, but I’m having fun in spite of the game’s mechanics, not because of them.
@silverkenessy519510 ай бұрын
Allow me to give you some of the precise reasons,first things it has a lot of gank even by souls standards, the enemies just stun lock you to death(old iron keep,shrine of amana), horrible boss runs, (kings pets ,both smelter demon),bosses do not have a lot of variety and rely on gimmicks(earthen peak boss and the dukes dear freja,squalid queen) and horrible hitboxes and bullshit moves(ancient dragon,royal rat authority) there are also other things like clunky combat or slow af Estus heals or areas that are downright impossible without a mage build .Ds2 had a lot of creative ideas as well however according to me it has to objectively be the worst in the series.
@johnnymember10 ай бұрын
I loved DS2. Didn’t even realize people thought it was worst game until after i beat it like 2 or 3 times lol
@athaulfberinger58210 ай бұрын
areas where u need ro be a sorcerer? what the actual fck xD @@silverkenessy5195
@defeatedsxnity9 ай бұрын
I've had to hear it a million times. DS2 is my least favorite of the series and I've heard why it sucks a MILLION TIMES I'm honestly starting to get sick of it to the point where it's making me want to actually play it again
@MathisEEZ4 ай бұрын
My will to continue playing finishes at Faron. Then I remember how incredible the endgame is and boot the game up again.
@diesal_one10 ай бұрын
Dude i fucking love High Wall of Lothric, wtf is he on about??
@A.D.I.D.A.S-916Ай бұрын
Both these 2 are cooked bro don’t even think too much about it. High wall of Lothric is great.
@reefermonster96512 ай бұрын
bro is wearing his nice shirt
@highdo224410 ай бұрын
How fucking dare you, lmao. High Wall is my second favorite area in DS3. Top 10 favorite Soulsborne areas. There are plenty of optional paths and windy halls. There are two different bosses and two different dirctions. Plus, the area has quite a bit of verticality.
@swordofthereal3 ай бұрын
my main complaint is that high wall is generally kinda difficult with a lot of fast and deadly enemies, compared to undead settlement which is quite a bit easier to get through for a first timer. It kinda feels like the difficulty curve is swapped around for those areas, wouldve been nore enjoyable to rebalance em
@kahlebhowarth-jennings968810 ай бұрын
Dark souls 2 is in my opinion the best game of the lot
@aml-zq5mc10 ай бұрын
Started with 3 then 1 and now currently playing 2. And i have to say Im enjoying 2 more than 1
@Mason_____10 ай бұрын
As a ds2 lover and defender, I can confidently say it’s absolutely the worst soulsborne game. The amount of awful levels, gimmicky encounters, boring bosses, and useless filler is unbelievable. That being said it’s one of the greatest games I’ve ever played. All the things I mentioned make me love it so much. Its such a unique experience that I’ve dumped hundreds of hours in to and always look forward to my playthroughs
@kahlebhowarth-jennings968810 ай бұрын
@@Mason_____ I mean if you break any dark souls style game down too it's core that's what the games are, gimmick encounters, repetitive bosses and purposely awkward level design, that's the very core of the experience people are seeking with dark souls style games, too me 2 is a great mix of 1's janky controls and 3's more basic level design, whilst not being too much of either one, the world is still interconnected, so that's no missing, the main thing people don't like, myself included is adaptability, it just doesn't need too be a levellable skill, but it did make your character considerably weaker dps wise making the boss fights last longer and by association more likely too kill you, also 1 is way too overhyped, absolutely incredible game as all the from soft souls series games are, but given way too many props simply because it's the first dark souls and therefore people have a massive emotional attachment too it, but fact of the matter is ds1 has just as many bad gimmick bosses as ds2, only thing holding ds2 back bosses wise is the smelter demon appearing twice and the old iron king is basically a 6 year olds attempt at the world eater fight from elden ring
@soodle_noup_389010 ай бұрын
@@kahlebhowarth-jennings9688 U are just objectively wrong about that one man. No other game in the series has as many issues as ds2. U personally can enjoy the game and find it to be the best out of all the souls games. However if we are speaking from an objective standpoint it's the worse. Look at it this way. If there was a new soulsborne game being made but it has all the issues of ds2 I wouldn't even think about spending my money on that game.
@A1Kglennandchips4 ай бұрын
@@soodle_noup_3890how can an opinion be objectively wrong? why does liking ds2 HAVE to be followed by pushback?
@Satan_on_methamphetimineАй бұрын
I still can’t find out how to get through the high wall of lothric. Its the only souls game I haven’t immediately figured out where to go
@ashraven_stark638310 ай бұрын
Dude, just say you're not a fan of linear level design. No need to hate on the whole area just cause it's "too straight" for you. It's the first real level. Cut it some slack.
@fastenedcarrot957010 ай бұрын
There's plenty optional parts too.
@Yive.10 ай бұрын
Exactly I’m sick of people hating on ds3 for a design choice that made the game more balanced
@Mason_____10 ай бұрын
High Wall is arguably the most challenging starting zone in all fromsoft games other than yarnham (esp for beginners). It’s a massive combat puzzle with a clear point a to point b…but that doesn’t mean it’s linear. Just bc it’s not a giant Metroid level like ds1 doesn’t make it less valid. Also this guy can’t parry so not rly sure why we care what he says
@Yive.10 ай бұрын
@@Mason_____ W
@bolson4210 ай бұрын
And it’s ironically the least linear first area lol. Undead burg, you either go to undead parish or… lower undead burg, both of which just go to firelink anyways. Forest is either a dead end or bastille. Whereas high wall you either skip the entire first 2/3s of the game or continue normally.
@technogamia18 күн бұрын
I think Dark Souls III is more about a "Hero's Journey" About progression and conquering The level design fits better with the lore
@aldrichh_xd6 ай бұрын
Saying that ds3 has a bad level design is an insanely shit take imo
@smoothyodaproductions43735 ай бұрын
Its not objectively bad but its nothing compared to ds1. All the shortcuts are just doors you can only open from one side and half of them are barely even shortcuts
@Happy_Sailor6393 ай бұрын
It does have the worst level design. Levels aren't fun to replay, blank and filled with idiotical moments. Like in Irithyll, you could've jump from bridge just to skip half of location XD Never had that issue in other games.
@austin0_bandit059 ай бұрын
She doesn't even know DS2's first area. That vague dismissal 😂 Tbh its a great level. The default is just to hate DS2
@sacredgeometry2 ай бұрын
She does he cant remember it ... she can ... insinuating that it is not good its forgettable.
@AllLarryNoLurr25 күн бұрын
nothing you say to me will ever make me like the high wall, bad annoying clown show area. i just run through so i can enjoy the undead settlement
@louis-philippechapleau81496 ай бұрын
Ds3 is my favorite Soul game but from the genre I have to say Bloodborne has the best first area of all. Yharnam was so fun to explore the first time.
@scarletripper93426 ай бұрын
The high wall is fine, its the slog after the high wall that makes me dread a new playthrough
@alfrednado59264 ай бұрын
irithyll of the boreal valley has horrible level design aswell simply because all the shortcuts to pontiff LITERALLY SUCK. You CANNOT get to him without fighting atleast 5 mobs and even if you run past them you’ll get hit
@gakkari966817 күн бұрын
I got lost so much in DS3, I do not think it's the straightest of straight lines lol
@itsDemifiend10 ай бұрын
The DS2 slander is unreal. Sad!
@danlorett218410 ай бұрын
DS2 doesn't get really gud until the last half of your first playthrough AT LEAST. Maybe even until NG+. However it has the best NG+ in the whole series. DS2 is just a weird game.
@brianelliott672610 ай бұрын
All souls games are weird in their own special way.
@weeville10 ай бұрын
@@danlorett2184 it's a weid game but I think it has more strengths than ppl realize just bcus it's different
@Johnytomm9 ай бұрын
Terrible game, sorry
@bungholio15869 ай бұрын
@@Johnytommterrible take sorry
@mikeanthony9995 ай бұрын
Pontiff becomes way more fun when you put on a buckler and learn how to parry him
@spookyswamprat10 ай бұрын
L take
@C3lticlord2 ай бұрын
highwall of lothric is insanely boring
@kyletrout382810 ай бұрын
I legitimately don't know if High Wall is better than the Forest of Giants because it benefits from being in the better game. Unfortunately, I think Aggy might be right. Forest of Giants is at least visually interesting even though everything else kinda sucks
@Heleyrine10 ай бұрын
I think that's not being really fair to the Forest. The Forest has some pretty cool shortcuts, looping back to the bonfire near the hag (one of them being exploding the wall). It also has your first meeting with the Pursuer, which will remove him as a boss if you could defeat him. It has the Giant trees which is such a fantastic thing to come back to at the end of the game, specially with that one tree that has the "Here a Giant rests in peace", and that tree being the only one you can't go to its memories and the only one giving a seed. It's such a subtle but touching thing that really stuck with me when I first played. You also find the key to one of the DLCs, and one of the king doors here. And also, "Forest of the Fallen Giants" is such a metal name! Specially with its double-meaning.
@jak3y35 ай бұрын
I mean, it is linear tbf, so it makes sense that it’d be a straight line
@sewerentropy52173 ай бұрын
he's so based, DS3 level design is so so so boring. if DS3 didn't have good graphics, people would say it's worse than DS2 (which it is).
@yeahnahmate72 ай бұрын
Delusional
@sewerentropy52172 ай бұрын
@yeahnahmate7 nah most people loved ds2 until a bunch of people who started with ds3 told everyone that ds2 sucks even though they've never played it. you should try ds2 some time, it's a great game and isn't a straight line the entire time
@AdemTumerkan3 ай бұрын
I liked DS2s area layouts..
@carythacker80498 ай бұрын
Rare aggy w
@XD2003-v5p11 күн бұрын
Yeah I came to play the game not think and solves puzzles trying to find where tf I need to go next
@prod_mystery7 ай бұрын
Idk if there is just something wrong with me but I found DS1 to be more of a “straight line” than DS3 was. Pretty much every area of DS1 just felt empty and like they’re wasn’t much to explore 🤷♂️
@firetitan195 ай бұрын
there is something wrong with you
@prod_mystery5 ай бұрын
@@firetitan19 hell yea
@smoothyodaproductions43735 ай бұрын
There is definitely something wrong with you lmao look up a map of ds1 its quite literally the opposite of a straight line
@prod_mystery5 ай бұрын
@@smoothyodaproductions4373 I know what you mean, just for me most of the areas were nearly pointless to explore, which makes it feel like I’m just supposed to go in a straight line, idk it’s hard to explain what I mean lol
@prod_mystery5 ай бұрын
@@smoothyodaproductions4373 like in anor Londo, that was the most hyped area that I heard of going into the game, and it was super underwhelming to explore, just looked good. But I feel like most areas in ds3 are fun and rewarding to explore
@el-bomba4 күн бұрын
Fun fact about me. I beat pontiff in like a couple tries and I still hate him
@Wineblood10 ай бұрын
Forest of fallen giants is excellent, definitely better than most ds3 areas
@DeanGulberry134 ай бұрын
yeah but ds2 has the most content and the best dlc’s of the trilogy lol (outside of the ringed city i GUESS)
@bhavyagulati57382 ай бұрын
ds3 is definitely less fun than ds2
@MythicRАй бұрын
Dude tripping out saying High Wall is bad
@Arita_kouhei10 ай бұрын
Ds2 has better level desing than ds3 because is more open, in the begining in ds3 you only can explore 1 zone and in ds2 like 4 zones
@anubhav799910 ай бұрын
Yeah how you ascend in a lift in a tower to a castle which is in a volcano 🤣🤣
@Arita_kouhei10 ай бұрын
@@anubhav7999 true 😂 I forget this place, was very funny see a volcano-castel on a mill
@deojnwedofuWE10 ай бұрын
@@anubhav7999 Supposedly that was just some weird oversight. The earthen keep was meant to be set into the side of a mountain (IE the volcano) and then you ascend to the to the caldera, which would've made it make sense. But somehow it got left out and never patched. Maybe something to do with the hardware concerns of making it work on xbox 360
@MyNameIsSalo10 ай бұрын
People forget that you can kill dancer and unlock the entire endgame
@deojnwedofuWE10 ай бұрын
@@MyNameIsSalo No, that's not really a great argument regarding level design.
@bandolando32657 ай бұрын
i cant lie yeah High wall of Lothric kinda sucks ass. Lothric knights are fuckin rough on anyone whos not good, and i always end up farming them on every playthrough for the full lothric knight set, and the lothric knight sword and greatspear are two of my favorite weapons, so that area always devolves to a lothric knight farming area for me so yeah its kinda annoying after a while
@Spectru9110 ай бұрын
who tf is this guy?
@j0dor7 ай бұрын
I think it's her bf?
@NoahToledo-xo5pj5 ай бұрын
The 2 areas you are likely to start in DS2 are forest of the giants and Heide and honestly I would rather take those before Highwall of Lotric. Highwall feels like an area that exist to connect 2 real levels.
@mikhailkalinin653610 ай бұрын
The piss yellow filter kills me. It's not a bad area but damn can it be ugly sometimes. It's crazy to me that some people think ds3 had better areas than elden ring.
@dixon1372 ай бұрын
bro i do not care.. just aslong as im not getting stuck on invisible shit like in darksouls 1
@LukaGeld10 ай бұрын
Dark Souls 3 is a masterpiece even the level design.
@aml-zq5mc10 ай бұрын
The thing I enjoyed about DS3 is that the game gets better in almost every aspect as you progress
@enclaveofdoom10 ай бұрын
Lol
@jplite774610 ай бұрын
@@aml-zq5mcYeah like a poison swamp after a swamp area. It truly just gets better.
@mr_jyggalag8 ай бұрын
Even Ringed City?
@smoothyodaproductions43735 ай бұрын
@@jplite7746dont forget the critically acclaimed ringed city dlc which is yet another grey blob and swamp area
@nahuelkid6 ай бұрын
I mean... DS1 areas are also pretty linear, its just that they have paths that connect eachother. There isn't even that many ways of looping back into the level unless u get the Master Key.
@miles_02349 ай бұрын
DS2 is the best game don’t talk shit on it especially comparing it to easy ass DS3 😤