It’s so frustrating when a story ends with “that wasn’t even the worst thing they did.” ...why don’t you tell us about the worst thing they did then?? When you’re trying to convey the extent of how awful this person is???
@PowerStar0044 жыл бұрын
My guess is they have a hard time understanding the differences between communicating in real life and on a message board. In real life, if you stop talking after “that wasn’t even the worst thing they did”, you would naturally expect someone listening to ask "what was the worst thing?" In a face to face conversation, it's courtesy to stop and let them react like that once in a while if you're telling a long story. This doesn't work online. If anything, it's just rude to wait until someone posts "what was the worst thing?" since not only are you making people wait potentially hours or days or eternity before they hear the next part of the story, but also that on a message board, you don't need to confirm that people are paying attention or listening to you, since if they aren't, they would just stop reading.
@phredphlintstone64554 жыл бұрын
@@PowerStar004 interesting point, I think...I didn't read it to the end
@veryangryduckpl21223 жыл бұрын
Maybe it was too long.
@delfinenteddyson98652 жыл бұрын
@@phredphlintstone6455 hahaha
@l1ghtd3m0n32 жыл бұрын
Consider the following: it was bad enough that it wouldn’t meet TOS.
@adventarchivist57894 жыл бұрын
I one played 5 gnome bards at once from the school of blades (Each could only go up to level 4, due to DM request). The Backstreet Bards.
@somebitch12254 жыл бұрын
Megabuster254 oh my god I love it. You could have them all stack together voltron style in a trench coat to act as one
@logans.79324 жыл бұрын
There's no problems with this, trench coat stack this shit.
@somebitch12254 жыл бұрын
Logan S. Hell yeah
@omnical61354 жыл бұрын
i enjoy this
@TehFiishy4 жыл бұрын
That sounds hilarious if roleplayed fully
@rollfortales30694 жыл бұрын
W-why? Just... Why would you watch porn during a game session?
@BrianVaughnVA4 жыл бұрын
Because some people are fucking gross.
@deathwing7uwu1894 жыл бұрын
perhaps he was a bard?
@Takerofbootyeaterofcoochie4 жыл бұрын
All of these comments deserve likes
@danielfisher70164 жыл бұрын
Sometimes you just got to watch some porn with the homies.
@R3GARnator4 жыл бұрын
I know exactly why. He was on drugs.
@TsarofScars4 жыл бұрын
I used to play with a guy who, every single campaign, would make the same exact character. Elven woman bladesinger wizard. Never any variety, never any difference in characters, all of his characters were the same person with different names. Now, Bladesinger is a fine subclass, when played by someone who respects the game. This guy didn't. Top of combat, every single time, we hear the same words: "I go into Bladesong and I cast Haste and Blur on myself. Dual focus, whoo!" This made him impossible to hit with anything short of a Fireball, or some other save-triggering spell. He'd always fudge his stats, so he'd get a 20 Intelligence by level 4, have +3 Studded Leather by level 10, and throw two Shadow Blades per turn as a ranged weapon. One day, our Paladin was involved in a fight. She was tasked with dueling another person. Bladesinger says "hey, I'll fight in your place." He wasn't talking to the Paladin, he was talking to the guy the Paladin was fighting. So, our Paladin, aka the party mom, and the Bladesinger, the party munchkin, went at it. Bladesinger did the usual Bladesong + Haste + Blur, and then just ran around the map at 60 movement speed, never letting the Paladin hit him. Killed the Paladin, cut both her hands off, stabbed her while she was down, then had the fucking gall to complain that the rest of the party hated her character (both in-character and out-of-character). We finally stopped playing with him when he went on a two-hour rant about wanting to genocide Christians and Muslims, then claimed it was a joke after saying the phrase "we need to nuke Mecca" in an entirely serious tone six times in 20 minutes. Now, we don't allow people to play Bladesingers. It's a banned subclass because of this guy. We're always wary of wizard players because of this cunt. Fuck you, Dylan.
@LoupiOlorel4 жыл бұрын
haha Dylan the douche
@cupofcustard4 жыл бұрын
Is it me, or is it always the unhinged dnd players that often make ridiculously overpowered characters that disrupt play?
@Crossilian4 жыл бұрын
Well, two things wrong with this. Haste and blur each take an action, so you couldn't cast it on the same turn (as the haste action doesn't allow spells to be cast with it.) Next, i would assume it is a magic item to allow him to concentrate on two things at once, of which you should never allow as you get broken stuff like this. Rules as written, he is breaking multiple rules.
@unnoticed45714 жыл бұрын
@@Crossilian Well, the more I know then.
@DakkaBert4 жыл бұрын
I play wizards but have never pulled mean bullshit like this, I think your problem is with cheating powergamers, not wizards.
@BG_StuartJ4 жыл бұрын
I tend to think of a Chaotic Evil protagonist as more "Chaotic Selfish" so as to not disrupt the other players' fun.
@omnical61354 жыл бұрын
i think the selfish route is more for neutral evil, neutral evil is more of just being a selfish prick in my eyes
@sarahlott87554 жыл бұрын
I've seen chaotic evil work in a group where all the players were either completely evil or neutral and apathetic. However, it definitely has to be something players talk about and plan in advance because if just one person goes into the group trying to be good, that person isn't going to have fun
@joaotessmann33264 жыл бұрын
I once played a chaotic evil goblin in a really diverse party (magic the gathering: ravnica world): we were part of this secret government agency that needed to deal with some illegal activities, they needed my help because I had important contacts (a snitcher, double agent spy), and I would help because they promissed some unique rewards and this way I could sabotage my rivals and grow my business. The chaotic part was present as stealthly (so the good ones in the party would not react) throwing a bomb in the middle of a crowded street just so i could distract the city guards and later saying it was act of an evil gang leader, or casting heat metal in some angry minotaur armor just to start a riot in front of a bank that we needed to infiltrate backdoor and steal some documents, so almost always useful for the quest goal
@nedgirl13614 жыл бұрын
I allow my players to play chaotic evil if they wish, however i ask them to give me warning if they are going that route, and give them the "its not in your self interest to be caught, so you're character is going to want to have a healthy respect for people with more power or they aren't destined for this world very long." (By getting them to warn me i can set up situations where they can burn down buildings etc without get away with it if they are clever without it completely ruining the campaign and story)
@qwerty818084 жыл бұрын
I disagree with the perception of how a chaotic evil character should act. They said it's "not Ramsey Bolton", but that's exactly what chaotic evil is! If he's not chaotic evil, then what is he? What about a troll that only wants to kill and eat people, and doesn't care about the consequences whatsoever? You can't call that chaotic evil, while also saying that a player character who acts similarly isn't doing chaotic evil right. Chaotic evil character aren't just evil when it suits them, they are evil all the time, despite the consequences! That's why it's such a terrible alignment for protagonists! If your character can "only be evil when it suits them" and tries to hide their evil nature to avoid consequences, then we're talking about a lawful/neutral evil character, NOT a chaotic evil one.
@subzerobadass4 жыл бұрын
Yes kids, there's a difference between Chaotic Evil and Chaotic Stupid.
@deathwing7uwu1894 жыл бұрын
just like lawful good and lawful stupid... PALADINS! I mean you guys, legit it can be annoying!
@paichni34744 жыл бұрын
Yup, even a great OC like Grabuljean the nocturnal giant toad can be Chaotic Stupid if played wrong.
@Oversir4 жыл бұрын
I suppose that playing Chaotic Evil character in not retarded and stupid way is just dont play im as "Evil" at all. Like just made him different in term of culture and moral view, but not a cartoonish monster. Saxons may seen vikings like chaotic evil invaders, but they are just people. You didnt honor the laws? Thats they laws, not your and they didnt have much with your cultural code, in fact from your point of view they society may look wrong, corrupted and lawless. You take slaves? Yeah, but thats not a big deal, you are not some BDSM-spiked dungeon lord, it just part of economy of your homeland, when thralls work on the field, some culture may oppose slavery for some reason, but your are not. You rape womans on your way time after time? Not a big deal once again, woman dont really harm from such stuff and will get over with that, but you are far away from your honestly beloved wife, so you have some needs like any sane man. So just a minor weekness, when overall you can act like a reasonable nice guy.
@hybridce994 жыл бұрын
Ok, but what did that super long tangent have to do with the guy's original question about annoying players? Seemed random and totally out of place.
@NatLaS4 жыл бұрын
I had a Chaotic Evil character. She was a sociopath and a Warlock who made a deal with a Great Old One. Basically she was looking for power and wanted to bring the G.O.O to their plane even though it would basically destroy the world because she didn’t care for people at all. But she was a smart cookie and decided to get as much information as possible on how to accomplish her goal without raising red flags, so basically she acted Neutral most of the time, only being ruthless to antagonists unanimously despised by the party. I had made a bunch of research on Psychopathy vs Sociopathy, and came to the conclusion that Sociopath were most often made by circumstances rather than born as is, and that they could develop an extreme bond to one or a few persons to the detriment of everyone else. So I decided to see how the party would behave and if she could develop a bond with any of them. If she didn’t, she would bring about the end of the world, no regrets. But if she did well.... That would have been the fun part. Sadly that campaign as been put on hold indefinitely
@alatussolanum4 жыл бұрын
“WE NEED TO KNOW MORE ABOUT THE MURDER-W****E-BO”
@FinallyAlone4 жыл бұрын
Well he's not wrong.
@lumindoeseverything74034 жыл бұрын
I'd actually wanna hear that story.
@DrMalsyn4 жыл бұрын
While it was funny my mind filled in the blanks as "Murder weabo", man just say the damn word.
@awesomegaymer57864 жыл бұрын
Murder hoebo?
@ImaginationGamer254 жыл бұрын
I'm not allowed to play as a cleric anymore... Let me explain. What happened at the start was almost scarily similar to the start of the song "Never Split the Party". A Barbarian player had been acting like an ass, my Cleric character had colitis, all TWENTY of our torches were wet, and we were in a pitch-black dungeon to top it all off. But, we had to find 2,000 gold worth of treasure to get us out of debt with the barkeep. Like I said, scarily similar. Anyway, we came up to a fork in the dungeon. Both fighter characters elected to split up, but the wizard and I argued to not split the party this early in the dungeon. We rolled to persuade and succeeded. All three wanted to go right, but I wanted to ask my patron god for assistance. The DM allowed it, but due to my character's condition, I had to roll pretty damn high to succeed. I rolled a NAT 20. Roll to confirm. NAT 20. Roll to confirm AGAIN. NAT flipping 20. The DM was so desperate he even had me roll a D100 to see if she responds. 95% chance of responding. I guess the dice wanted my forgiveness after the NAT 1 incident with questionable seeds that caused my character's illness in the first place. The DM, while tearing what looks like twenty pages from his binder, tells us that I basically SUMMONED my patron god who proceeded to cure my body of all diseases as a reward for my dedication despite my illness and she warned us not to go right as it leads to almost certain doom. So, we went left which was a straight shot right to the secret treasure room because the BBEG figured people always choose right over left. Apparently, that dungeon was supposed to last 2 sessions, be extremely difficult for our already suffering party, and culminate in a fight with the BBEG just to flex how big and bad he is. Also, my character became MUCH more devout after seeing her patron god in person.
@MrTta544 жыл бұрын
awesome post.
@ImaginationGamer254 жыл бұрын
@@MrTta54 Thanks, it was an awesome session for us. Not so much for the poor DM.
@yaqbulyakkerbat41904 жыл бұрын
Your DM kind of sounds like a tool. but cool story all the same
@Booklat14 жыл бұрын
@@yaqbulyakkerbat4190 yup, definitely sounds like the kind of person that would appear in one of these videos.
@filipwolffs4 жыл бұрын
@@yaqbulyakkerbat4190 Honestly the moment it went wrong for the DM was when he thought he was being clever by putting the treasure room somewhere easily accessible.
@DakkaBert4 жыл бұрын
Honestly Twist sounds amazing to play with. We once had our 6 int half cleric stand guard and he left with a passing band of orcs to go kill some elves. DM had a huge battle set up but the player didn't wake anyone (true to character) so DM spent 45 minutes playing out a huge scene for one guy who didn't understand what was going on but wanted to kill some elves. It was hilarious.
@oz_jones2 жыл бұрын
Right?
@atinygoose61992 жыл бұрын
Came to say the same, I'd have been laughing my ass off xD
@vahlok14264 жыл бұрын
The worst player I had to deal with was someone we'll just call Dave. Dave played a C/N Black Dragonborn barbarian, who was driven (for some reason) to get as much money as possible. I was playing a L/N Death Paladin of Anubis, this will be relevant trust me. Dave wanted to always do things that fucked up the best laid plans we had. One time we had a cultist held captive and I was going to use a spell to make him tell me the truth, Dave had other plans. Dave: "I roll to smash the cultist's leg!" Table: "Wtf?" DM: "Why?" Dave: "To torture the information out of him!" Me: "I've got this, dude." Dave: "No! I smash his leg! *Rolls a 20* " Table: *Group sigh and facepalms* DM: "Alright. His leg is crushed to pulp. He screams in agony as he begins bleeding profusely and falls unconscious from the trauma." My Paladin comes in to try and save the cultist's life so he can tell us what we need to know. Dave gets pissy that I am "Stealing his moment." The cultist dies, and I have my Paladin stare down Dave's barbarian. Dave: "Come at me then. See what happens." Mind you I had just prior dealt a massive death blow to a young blue dragon with a critical smite. I let it go for a while though, because we were still pretty early into the campaign and I had hoped Dave would get better as time went on. Oh, how innocent I was. Dave kept being an absolute idiot throughout the campaign, picking fights and threatening NPCs and other PCs who would even remotely speak up against him. We kept talking him down, but eventually we all had had enough. The DM gave him every chance in the world to get better, but eventually even he reached the end of his rope. He started sending me and the N/G War Cleric texts about our evil senses flaring up more and more. Yeah, the DM was unknowingly using morality compasses the whole time, and Dave was tipping more and more into the Evil side. In character my Paladin already hated him, being a devotee of a death god all about balance in life and death. Cleric was a cool player too, and we had confided in secret that Dave just had to go. All we had to do was put up with him for a little longer. This all came to a head when we stopped for a rest at an inn, and Dave's barbarian was looking for any reason to fight. We were all around level 6 or so, but Dave was still acting like a typical murder hobo. Well, it just so happened that one of the bar maids was actually a doppelganger in human form. However neither mine nor the cleric's ability pinged her as evil, but Dave found her out in an instant thanks to some mumbo jumbo "wild background trait" or something, I honestly can't remember. Point is he was convinced she was some kind of evil monster that wanted to kill us all. He was about to go full on blood rage and murder what was otherwise a mild mannered woman in cold blood, for no reason whatsoever. When one of the other maids came and tried to stop him, he backhanded her so hard that she was knocked unconscious. The DM just sent me and cleric one word; "EVIL!" I nodded to cleric, and he nodded back. Me: "I am going to attack." Dave: "About time." Me: *Throws Hunters Mark on and declares attack on Dave, 20. Make it a smite. Have around 4 d8s, 2 d6s and a couple d10s for my glaive. Inflicted around 50 or so damage if I recall.* Dave: "What the hell dude!?" Dave is not enraged at this point, not that it would have helped, because I was doing majority radiant damage. Cleric also attacks and scores some good damage too, and together we smited the evil from that inn. Dave was furious, and demanded we both be ejected from the game for PvP. That was when the DM revealed his slipped alignment, from C/N all the way to C/E. Dave looked like he was about to flip the table on us, but was ejected himself from the store we were playing at before things got worse since he didn't know how to shut up. Mind you, Dave was at least in his mid 20's. We've thankfully never seen Dave again, and thank GOD we haven't. That experience is why anytime someone is going to play C/N, and/or have the ideal of wanting money I always ask one big question, "Why?" And if they can't give me a good reason, I kindly suggest them some ideas to spice it up. Seriously, don't be Dave. Don't be the unneeded murder hobo.
@alphagonomegarius50684 жыл бұрын
wow! this needs to be in a video SO HARD!
@SuperLumianaire3 жыл бұрын
Hate chaotic neutral so much.
@joshuabradford69573 жыл бұрын
Honestly, Chaotic-Neutral always seemed like a selfish/self-focused character alignment. Like a pirate whose ultimate goal is personal freedom. Free from the laws that ultimately hinder the people, shackling them to a government that only supports the interests of the 1% rather than the interests of the people who elected them. Alignment can be a huge factor when filling out their personality for roleplaying, which is usually how I create my characters.
@SuperLumianaire3 жыл бұрын
@@joshuabradford6957 please tell me you're saying that "1%" bit from the perspective of the CN character.
@joshuabradford69573 жыл бұрын
@@SuperLumianaire Yes. I am.
@an8strengthkobold3604 жыл бұрын
Is that how people play chaotic evil? I played a chaotic evil. He was completely self serving but cared about being preserved as a hero. He would exploit the grieving, injured & dying, secretly try to kill off rival rival healers and run other scams that could result in harm of the victims(water down health potions, fake luck charms, fake exorcism) Although he understood that keeping the party alive would benefit him.
@kkkrusher72594 жыл бұрын
Ah yes, the "Zapp Branigan" approach.
@cwovictor32814 жыл бұрын
Seems pretty textbook evil to me. Chaos isn't about breaking laws, spreading pandemonium. It's about being driven by whim, instead of a rigid moral compass.
@an8strengthkobold3604 жыл бұрын
@@cwovictor3281 still no moral compass, just not an idiot.
@13thMaiden4 жыл бұрын
Soooo he was like a snake-oil salesman? Or the leader of an mlm?
@an8strengthkobold3604 жыл бұрын
@@13thMaiden mlm is probably closer
@ninjawafflezz53564 жыл бұрын
I feel like Twist hating the Gnomes was actually an okay thing to happen. Annoying but great too. They should've have made him stay away from the gnome who gave the quest lol
@sliestwheel4 жыл бұрын
his supposed death at the end is great, shot by a drow with a flintlock (i'm guessing), would have been really confused when that happened
@Pompomatic3 жыл бұрын
I was looking for this. I mean, a dwarf hating a gnome by itself isn't weird IMO. However, when there came more explanations, Twist was a douche.
@oz_jones2 жыл бұрын
@Mr bald Revell i mean, it felt what Twist would do, but kinda dickish for the other players
@1c0nic_player2 жыл бұрын
@@oz_jones yeah it kinda depends if it was roleplay or "roleplay"
@anachronity90022 жыл бұрын
Mistrusting gnomes because of their technowizardry is one thing. Blindly trying to wordlessly murder them on sight like any dungeon monster for something you saw one gnome do once is psychopathic. Don't be that guy.
@Bidmartinlo4 жыл бұрын
The story of Twist is ironically the best dwarven roleplay I've ever heard. True dwarven stubbornness! xD
@adriancarter854 жыл бұрын
That is what I was gonna say. Twist was completely fitting as a dwarf and the fact that no one else worked off of his roll play is an actual tragedy
@Archimonde2594 жыл бұрын
True. A line was definitely crossed by the end of that dragon fight though
@Archimonde2594 жыл бұрын
@Punished_Luke Exactly, otherwise you fall into the whole "it's what my character would do" ugliness
@Bidmartinlo4 жыл бұрын
@@Archimonde259 Double indeed. It shouldn't ruin the game for everyone else.
@serban0312 жыл бұрын
The questions one made me think that he had a bad DM more so than that he was a bad player. Especially that second question was perfectly reasonable and shouldn't get screwed out of a perfectly reasonable question.
@kkkrusher72594 жыл бұрын
It takes a masterful player to play the comic relief hero. It's much harder than you think. A comic relief hero must ultimately be good or at least inspiring to offset their goofiness. That or extremely clever as a character. Not just an idiot who says dumb shit all the time and is forceful. Humor in DND must come naturally, forcing it is like a bard trying to cast magic missile(not on their spell list) by singing the wizard to sleep and using him as a puppet while he sleeps as a living wand. But I did this before, and it was damn funny imagining a little animated-stump man attempt to hoist a 95 year old man over his head and wave him around like a racing flag while shouting "MAGIC FINGER GUNS GO! C'MON MOTHERFUCKER!". The goblin laughed itself into a stun condition, allowing the fighter to shove a wheel-spoke down his open throat. The wizards ribs were broken.
@raywhichway17904 жыл бұрын
Middle School DnD I remember those days.
@seijuroakashi95354 жыл бұрын
Idk I’ve had dm’s tell me I’m their favorite character in a game and all I do is say stupid shit so maybe it’s a tad easier than you’re making it out to be
@user-mu8ok5xf8d3 жыл бұрын
I think my funniest character was Cleve rainmaker. A rune knight warforge soldier background. Most of the fun with him was he was like drax from guardians of the galaxy and when ever I wanted to say anything smart I would use the personality option from my background to say, I once knew a man named (random name) and he told me this, then I’d say how something bad happened to the guy related to the advance he gave me. There was times where we had to stop playing for a minutes because we had to wait for the players and dm to stop laughing. One of my favorite characters I’ve played
@jordanbanister11922 жыл бұрын
My best comic relief character was a ratfolk alchemist from the under city. Except he talked like he was from Brooklyn and was a clock maker. Almost every sentence he said made it seem like he was a shady character but he was a perfectly legitimate businessman with a wife and 2 kids
@afroamasiaca2 жыл бұрын
Ha?
@lexington4764 жыл бұрын
6:00 wait a minute, a guest commenting badly about a person's house... if this was someone I had recently met, yeah I would have tossed his butt out as well. A home is a man's castle, regardless if it cost $6,000, $60,000, or $600,000.
@gandalf_thegrey3 жыл бұрын
Me, watching from by 6€ Shoebox: *Yeah! Tell em bro!*
@WarmLusamine3 жыл бұрын
The greatest wizard of all time lives in a shoebox. By Smaug's glorious scales, that is grimly hilarious.
@lexington4763 жыл бұрын
@@WarmLusamine ... I'm drawing a blank. Who's the greatest wizard in a shoebox?
@theboneknight49522 жыл бұрын
@@lexington476 Gandelf
@captainkiwi774 жыл бұрын
I had a chaotic evil character I played that was the most fun, the first session he was just a classic kinda slimy rogue, he did good things with the party but the way he acted just felt off (not to mention he just unexpectedly showed up replacing my old character) but generally he was a good dude, flash cut to a couple sessions later and we get our first round of downtime, we were in the town we’d just saved, it had been horrifically ravaged by raiders and many children had become orphans buildings were destroyed and crops burned etc... well we all set about helping the town, someone builds a church, a couple help rebuild, someone helps hunt, and I... help take care of the local kids (I know what you’re thinking... stop that right now), no I helped get them food and taught them some survival skills, see I was a rogue with the urchin background and I knew a lot that would help them, but secretly I taught them to steal, and spy, and by the end f downtime I had a 12 kid spyring who could bring me information I could use to bribe or holdover npcs and who stole stuff for me... I looked to the world like a classic hero but truthfully, I was hoping to overthrow the thieves guild by building my army in the rural spaces and eventually using that pull to rival them and box them in their cities, then I’d use the parties political clout to start routing out corruption and destroying the thieves guilds in the cities, so I could step in and fill the place left. We didn’t get that far though, we had one more session after I’d created my child spy ring before being forced to abandon the campaign
@sullivanlaramie29014 жыл бұрын
I gotta give the folks who play chaotic evil without being real dicks props. I tried it once - after the rest of the party failed interrogating a bandit, I just started sewing some rotting goblin skins I'd taken earlier onto his face. Last time I was chaotic anything because I didn't get anything out of it as a player. My kind of evil is quiet and internal, doing things that don't really have anything to do with the scenario and the DM probably won't do anything with. Like tossing a single copper coin to a bunch of hungry street urchins on the chance they might kill each other for it after they run off.
@gaolbreak10904 жыл бұрын
Regarding the chaotic evil alignment: I did play a chaotic evil Troglodyte once and I do think that I did a decent job. The alignment was given to him because of his race automatically but I figured that just making him a ruthless murderer would be boring and annoying. Instead, I made him dumb as bricks and very set in his Troglodyte ways, but unnaturally curious, too, which is why he left his tribe to begin with. He broke down doors, slaughtered enemies with no mercy, ate anything he could find and drank an explosive once, which he barely survived. However, he did not target his friends and he listened to them when they told him off. Basically, he wasn't evil for the sake of being evil. He was just a Troglodyte who didn't really know how other races behaved and his go-to solution was using force, be it to open a locked chest or to get information from a poor beggar. He did follow instructions though and even managed to sneak past some guards once. One time, he even managed to charm an enemy as he had seen the bard do it before. Ironically, it worked because apparently said guard was really into smelly Troglodytes. Basically, he was an uncivilized brute who did not understand that there are other ways to fixing problems than "hee hoo beat with axe". He was really more chaotic than evil. I feel like people who play chaotic evil characters that just go around murdering, raping and pillaging with no sense or reason are either psychopaths in real life, or think they are cool and mysterious when in reality they are just edgy teens with a fedora collection.
@kylestark18004 жыл бұрын
Bro...Brian, you are my kinda people. Also...Twist is the closest thing I've heard to a Neutral Evil character, despite me knowing it was just a petulant player's quiet tantrum.
@BrianVaughnVA4 жыл бұрын
I certainly try my best Kyle!
@luciferlovemonkey67504 жыл бұрын
I was going to say that it was a perfect explanation of neutral evil.
@ShiningDarknes4 жыл бұрын
It may have been a player tantrum...but it was also in-character. I mean first the DM is a dick and doesn't let him finish his question, then bullshits him saying his second question is too vague, then presumably for comedic effect he starts the first question again, at any point someone else could have asked a question, but no. The gnome thing is funny and, having heard a gnome lord was the person they were meeting with the DM and players should have planned for the interaction accordingly. It is a reasonable assumption for an idiot to come to the conclusion that "all gnomes have flintlocks" because one had one. Then instead of letting the guy try to lay a bunch of wards while the party prepares to attack if and when he fails, they decide to basically say "no fuck you" so the player and the character collectively say "fuck you" to the party. Fuck that party, and fuck that DM. They didn't even try to settle things out of character based on that account. it is also fucking childish and self-serving to then, after a "problem player" leaves to have his character turn up dead to the EXACT THING he was paranoid about. I mean come on all that means is he was justified you fucking morons. I have played with my fair share of players that seem like "problem players" but actually just don't understand the game and everyone was assuming they did and they were too stubborn to ask for help understanding things. Then after explaining everything OUT OF CHARACTER they usually shape-up and suddenly are a joy to play with. Perspective matters. Try to put yourselves in the "problem player's" place. have you been playing for years and they just started? Has everyone else in the group also been playing for years? Have you even tried to hash things out outside of game time?
@seijuroakashi95354 жыл бұрын
Naw twist seemed like a, if nothing else, funny character and the dm was just being a cockwit because “ohhhhhs the question is too vague also not funny can’t be funny d&d is a serious game guys come on take me seriously” and the healing bit honestly sounded in character
@fergalmoore8624 жыл бұрын
@@ShiningDarknes I agree that the DM and other players were being dicks to Twist. Glyph of Warding takes an hour to cast and only covers 10 feet diameter. If the player didn't realise that it would take so long then his character certainly would and the DM should have informed the player. Maybe a Wisdom check with a lot of modifiers to suggest that maybe standing chanting in front of a dragon for at least an hour would not be a good idea. If Twist still thinks it's a good idea let him go ahead while the others stand back and wait. Their characters might not be aware of what is involved in casting that spell unless they have seen it cast before so they shouldn't really object if he says he wants to cast it. It is also unfair of the DM to present an essential NPC knowing the way Twist will react. Who the Hell has so many gnomes in their campaigns anyway? Could the NPC not have been of another race? It seems like a set up to me.
@ZaxleTV4 жыл бұрын
Last time i was this early, my character was level 1
@steezyjormy76404 жыл бұрын
CraZ3d AssASs1N what level are you now
@atraks-1444 жыл бұрын
@@steezyjormy7640 level 2
@omnical61354 жыл бұрын
@@atraks-144 noice
@brittlediamond3 жыл бұрын
the halfling rogue teaching the barbarian how to read after he saved her was actually cute and wholesome
@mindlessscarecrow48864 жыл бұрын
But honestly the "Is this the right path?" was a legitimate question. The master was just being a douche there. This reminds me of this one master in a campain that had planned out this whole plot about a secret villain that we weren't supposed to discover or find till the very end. But he didn't consider the fact that we could hack to get information. He realized his mistake when I rolled an incredibly high dice to find out his location... And the master told me "His location can be pinpointed to the whole area in which you will all play during this campagin" which was completely bullshit, don't make me roll if you aren't gonna give me info.
@puledi68824 жыл бұрын
The question was "Should we go this way?" which, without more qualification, depends on what the question asker wants out of the path. If one path is more dangerous but has more gold, is it the worse way or the better way? What if both ways lead to the same point?
@Benkenobi81184 жыл бұрын
@@puledi6882 It's just a dick DM move. The player is trying to advance the plot along. Throw him a bone. You don't have to give away the game, but you can nudge him along in the direction you'd like to go.
@Sirillable4 жыл бұрын
@@Benkenobi8118 I'm just wondering - how can you 'throw him a bone' in this context? The answer to that question was going to be either yes or no, nothing in between really. So it really was too vague a question - depends on the person's idea of the right way. So I think the DM was in the right here
@puledi68824 жыл бұрын
@@Benkenobi8118 what if you literally don't know if it's the right way though? Like in the scenario I just gave: you have to know which way the PC would prefer, and you might not necessarily. I get what you are saying, and it may have been a dick move depending on the circumstances, but there are plenty of scenarios where it would be impossible to even make a vague judgement call on whether it is "the right way" without further clarification.
@Benkenobi81184 жыл бұрын
@@Sirillable If there's really no difference between the paths, roll a percentile die and choose, and then nudge him wherever the die rolls. It's not hard. Don't be a dick to players that are trying to work through and advance your plot.
@ibidaxiuero4 жыл бұрын
Twist was ok until he refused to help his party members, everything up until that point I'd call proper ic for a dim dwarf cleric.
@HydraxSly2024 жыл бұрын
Yeah, ok. The DM was being unfair to Twist when it came to the God questions. The game has lots of rules for a player (and DM) to keep track of. While we might space on the details and mechanics of a spell or trait, chances are the character is gonna know what they are and aren't capable of. Sometimes punishment for that is fine. But when it comes to the cleric asking his questions, that was overly harsh. You really gonna count an unfinished question (just the start of one, two words!) as Q1? And if he's being vague, throw him a bone and tell him to clarify. If they keep doing it, sure. But... Idk. Sounds like that DM was just being kinda douchey. That being said, some of that other shit he pulled is unacceptable. Definitely the dragon fight one, I would have lost it. Seems like that is a reasonable scenario to punish a character for the character (and player) being a dumb piece of shit.
@colinmallery504 жыл бұрын
I don’t get the point of “punishing” characters, if a persons being a jerk just talk to the person like an adult and if they don’t listen just kick them out
@omnical61354 жыл бұрын
whenever i see somebody do in a story it instantly makes me doubt the story's truth just be an adult person and tell them that what they're doing is not okay, and if they keep doing it kick them out edit: typo
@ShiningDarknes4 жыл бұрын
Well in many cases you spend time arguing with them to not fucking do that, give up, then just fucking kill their character.
@lluewhyn4 жыл бұрын
Exactly. If someone is acting up to become a real problem in the game, then the player is no longer welcome. Works a little stronger than passive aggressively killing the character.
@thnkng4 жыл бұрын
@@ShiningDarknes the giving up part is the problem. If you can't get through to them to stop, just make them leave. Punishing an in game character is immersion breaking at best and petty at worst
@Chaz18713 жыл бұрын
I feel like people who do this are passive aggressive pussies who are afraid of direct confrontation.
@o__o.62124 жыл бұрын
3:23 No, that's Neutral Evil. Chaotic Evil creatures do actually enjoy causing needless destruction and death. However, you are correct that more intelligent CE creatures will plot and plan rather than just murder everything.
@Pablo360able2 жыл бұрын
That’s one interpretation, but it’s the less compelling one because that kind of “Chaotic Evil” is less realistic - *and thus less fun.* Way I see it, Neutral isn’t its own stance, it’s the middleground between Lawful and Chaotic, and Chaotic is a disregard for authority and a lack of a firm personal code, not a desire to fulfill the Second Law of Thermodynamics.
@AsraliaX22 жыл бұрын
Rules lawyer vs Giga Chad
@SpywareVA7 ай бұрын
If your idea of chaotic evil boils down to just killing and destruction, you're actively taking away chances for character development. Like facing and navigating through the consequences of their actions, or maybe avoiding them
@zerikafox15952 жыл бұрын
This story is one of my favorite moments as a DM. Specifically, one of my favorite ways I've taught stubborn and too-literal Paladin players how to slow down and think like the holy warrior they're supposed to be. I had a mage, 20th level against a party of level 15s. They came into his domain, and found the door to his sanctum. It was huge and imposing and generally intimidating. The paladin...knocked on it. The door had two chain contingency spells laid on it. (Homebrewed 3.5 update to a 2E spell) If someone knocked, it would double cast Mordenkainen's Disjunction on the area around the door. I disjoined the entire party's armor and weapons. They opened the door, switching to backup weapons, and went inside. When they confronted the mage, he laughed at them, and when they tried to attack him, the floor opened up with Illusionary Terrain, and they found themselves on the far end of a sixty foot chasm from him. They got around that little hazard, and got down to the nitty gritty of combat. He cast Mind Fog and Feeblemind on the Cleric, reducing Will save by 10, then reducing all their mental stats to 1. After the cleric died, the rest of the party killed him. Once they'd done so, a carbon copy of the wizard walked out of the other room and waved, saying "Ready for the next round?" He'd had a Clone prepared. They ran away. ...I am not allowed to play Wizards anymore.
@Mrmotivationalone4 жыл бұрын
Rip Daddy! Thanks for noticing me in the previous video~
@MrRipper4 жыл бұрын
No thank you putting your story in the comments :)
@loser96534 жыл бұрын
The way he wrote rip daddy disgusts me
@meikanji93904 жыл бұрын
I swear I can’t read for shit, I thought you said “thanks for not noticing me”
@spiderdude20994 жыл бұрын
The twist saga was legitimately hilarious. Obviously would’ve sucked to be there, but very funny to listen to
@pphyjynx82174 жыл бұрын
Idk how that's the player being bad though. He was roleplaying the character perfectly.
@spiderdude20994 жыл бұрын
PP Hyjynx Never said he was playing bad now did I?
@theuncalledfor2 жыл бұрын
@@pphyjynx8217 So if I show up in a heroic campaign with a chaotic evil psychopath that immediately tries to betray the party and murder and pillage the place around them (or potentially worse, who bides their time, trying to gain the party's trust to betray them at the worst possible time), I'm not being a jerk because I'm playing my character perfectly? Come off it. The player designed that character, knowing he would cause problems and screw over the party and ruin the other players' fun. It doesn't matter how well they played the character if the character is bad to begin with.
@rojopantalones97914 жыл бұрын
I've been running campaigns since 2013, so not too terribly long, but I've had some pretty terrible players. I've never punished a character for their player being an asshat, but I have punished characters for being such themselves. Here's an example: The party (9 players) was tasked with taking on a bandit stronghold. This was a side mission that led into the main campaign, but they didn't know that. The party made a complete plan on how to infiltrate it, take out the bandit leader, and burn the wooden stronghold down with the bandits inside. First, the rogue and ranger would sneak in through the back. Then, the fighter and cleric would sneak in through the front and hide behind some structures. Both groups were entering under cover of darkness and observed the watch shifts for an entire day to know when to do this. After this, the casters (a magus, a witch, a sorcerer, and a druid), would quietly enter through the front and begin setting fire just after the druid finished casting a spell to call down a lightning storm directly over the stronghold. I was completely for this plan and even planned on rewarding them for going through the effort to make it. However, after the first two steps were completed, the magus decided to toss out the plan entirely. Earlier in the session, they had encountered a small group of bandits that belonged to the much larger group. The party had interrogated the survivors following the combat, and the final one was beheaded by the magus. When assaulting the stronghold, the magus decided to, instead, *literally* waltz into the encampment, singing loudly, while dancing with the headless corpse of the bandit from earlier. Because he had basically screwed over the entire party by doing this, I decided to punish the character for such stupid actions. Instead of facing only 10 bandits as they came out of the barracks, the number doubled to 20, as he had "woken" those asleep with his loud singing. Since he was carrying the corpse of their friend, their AC was increased by 2 against that one character, along with their bonus to hit and saves. He was swiftly surrounded and beaten to near death by these bandits while the party members were captured. After being threatened with not only his own death but those of his allies, he eventually surrendered. The entire party was glad I did this and was incredibly mad at him for doing what he did. One party member managed to evade capture. Naturally, it was the rogue, who hid underneath the storeroom (as the buildings we're all raised off of the ground slightly to prevent flooding damage). She had to singlehandedly rescue the entire party, but not before killing the bandit leader on her own (which wasn't difficult at all). Fortunately, the guy learned his lesson and chose to stick with the plan from then on.
@rojopantalones97914 жыл бұрын
As for the absolute *worst* character, player, and DM I've ever had, they're all the same person. We'll call him "Scott." Fuck you, Scott. This is the Worst Character section: So, in my first campaign with this group, consisting of a few work friends, my girlfriend at the time, and Scott (the brother of one of the guys there). Scott, his brother, and my girlfriend were very new to tabletop games, let alone Pathfinder (my system of choice), so I went with a more cookie cutter, straightforward campaign this time. A small preface: I *hate* the "you're in a tavern" start. It's dumb, overdone, and doesn't feel natural. Instead, I guide players towards a singular location through their own motivations so that there's a *reason* for them to be there in the first place. Scott's character was a female Undine druid from a kingdom devoted to art, music, culture, and expression. She witnessed a falling star one night and, through zero influence to me, decided that she should look for where it landed. Conveniently, it landed in another kingdom that just so happened to be where the rest of the party was/was already headed. This kingdom was devoted to science, technology, and economics, being the industrial powerhouse of the continent, and, as a result, rather wealthy. It should go without saying that they're distrusting of druids, since adhering to the natural world is something of a regression in the scope of their interests. Nevertheless, I *did* warn him that they would be outright distrustful of his character. He chose to enter regardless. The first encounter she had was in a small town near where the falling star landed. She walked into an inn and brought along her Elk animal companion. The inkeeper said as she entered, "Hello there, and welcome to Jorgen's Inn. Oh, it looks like dinner just followed you in here!" He has never seen a druid in his life. She immediately responds, "He's not dinner! He's my friend!" "Oh, well, I'm sorry. We don't allow pets inside the inn. Would hate to get any hair in the food, let alone what the health inspector would think if he saw this." She gets even more upset. "He's not a *pet.* He's my animal companion!" "Oh, uh..." He blushed slightly. "Well, different strokes for different folks, I suppose, but I don't think that's legal..." Everyone but Scott laughs. Instead, Scott gets very flustered, and his character goes on a tirade about how rude it is to insinuate such a thing, etc. Anyways, the inkeeper offers her a room with something to eat, and says that the elk can stay in the stables out back, but isn't allowed inside. She accepts the offer, and then demands that her food be vegetarian. Like, I have no issues with small roleplay elements like that. It's when a player gets really pushy about them that it gets a little annoying. Doesn't help that she insulted his cooking just before this and before she even had eaten anything he had made just yet. So, she finds the fallen star the next day, turns out it's a vessel for a lower deity that sent himself in this form (a chunk of adamantine, as the deity is known as The Adamantine Dragon) to the material plane for plot reasons. Only she can hear him speak. She decides that she should have this chunk made into a necklace, so she goes to the next location over, the capitol city, to get a chain. She finds a goldsmith's shop and asks to purchase a gold chain. I give Scott the actual price from the book with zero markup and the character says, "Oh, that's way too expensive! What about a silver one?" I then offer a silver one for the book price with zero markup, and she says, "Jeez, this is highway robbery! What sort of business is this? You're charging way too much! Ugh, can I just have some twine, then?" The clerk throws a length of twine at her and tells her to leave. But just imagine you're the clerk in this situation. Some lady that looks homeless and is being followed by a large deer walks into your store, not even wearing shoes, then tells you that all of your stuff is overpriced and asks for twine. You might be a little upset. This is the first session of the first campaign with this group. In a different campaign, Scott plays a male gnome oracle. The campaign is pirate themed, and everyone has a pretty solidly themed character, except Scott. Scott's gnome has a curse where you tend to forget him after looking away. It has zero backstory, zero background, just stats on a sheet. Boring, but not the worst thing in the world. Btw, I'm actually a player in this campaign. So, one session, we're out at sea, and my buddy's character, a literal macaw, is below deck, doing our accounting. Yes, the parrot is our accountant. It's a long story. Scott's character comes below deck and sees the parrot alone. Instead of doing the normal, sane thing that anyone else would do, like, ya know, engaging in conversation, he, instead, grabs the macaw and shoves him into an empty powder keg, slamming the lid closed. He proceeds to pull out his dick and shove it into the hole in the front like it's a glory hole, and just expects my buddy to be like, "yeah, sure, why not." He's clearly upset by this, and the DM is trying to defuse the situation. I stop the DM and whisper to my buddy, "Ya know, you're playing an intelligent animal. There's something wriggling about in front of you in the dark. Macaws have quite the bite force and a sharp beak... You're also a rogue and I'm pretty sure he's unaware of what you're doing, since he can't see you. I'd call that being denied his dex bonus... Not gonna tell you what to do, just reminding you of the situation." My buddy proudly proclaims, "I bite his dick off!" The DM, dumbfounded, says, "Uhhhh... Okay, roll to hit?" Nat 20. Karma was with him that day. The crit is confirmed, and the parrot shears off the oracle's dick, then escapes from the barrel. The entire group bursts into laughter... Except Scott, who's pouting. The DM, once we calm down, fully retcons the entire thing, but lets him know that, if he tries something like this again, that won't be the case. Fortunately, Scott, his brother, and my girlfriend at the time left the campaign once her and I broke up.
@overlordcacius4 жыл бұрын
I hate to be "that chick" but the flintlock pistol thing was hilarious.
@trulyreallyseriouslydatboi4 жыл бұрын
It was great material for some HQ roleplay, sadly wasted.
@ratheruncreativename32524 жыл бұрын
It'd be great if they turned into the scene in the Simpsons where they list off all the things they hate (minus the murdering). "Gnomes and dwarves are natural enemies, like elves and dwarves. Or humans and dwarves. Or tieflings and dwarves. Or dwarves and other dwarves. Damn dwarves, they ruined adventuring!" kzbin.info/www/bejne/n2PUYYdthr14itU
@Benkenobi81184 жыл бұрын
yeah. and I have to say the question thing was a dick DM move. the players were lost. He's seeking guidance from his God. That's a failure on the part of you, the DM, for not helping the party when they were trying to work with you and your plot to keep the plot moving. If I were running things, I would allow him to consult with his God and have something like, "you pray and you get a compulsion to head in direction x". and away you go. The hate all gnome thing is a hoot too.
@emberfist83474 жыл бұрын
Agreed. I mean if I were playing a Trandoshan in a Star Wars game, the GM shouldn't act surprised if I abandon the party to skin that Wookiee in the Cantina. I am Trandoshan it is what they do.
@ninjawafflezz53564 жыл бұрын
Twists one actual moment of glory. Wasted.
@dikkekater4 жыл бұрын
Things like this make me afraid of DMing
@SequoiaSolitude4 жыл бұрын
DMing is fun in the long run , sometimes the players are twits but most aren't
@dikkekater4 жыл бұрын
Hope they are like shiny pokemon, they are rare but when you encounter pne ypu will remember it and tell your friends.
@SequoiaSolitude4 жыл бұрын
@@dikkekater yeah true and I found DMing made me a better player and I have so much respect for DMs because the time they spend devoted to the story but in the end its amazing experience
@vcagande79984 жыл бұрын
This makes me afraid of RPing I’m too nervous about saying the wrong things, mostly cause I’m just a generally awkward person.
@Rasanack4 жыл бұрын
This is often solved by having a session 0 of what is allowed in your campaign and what is not. Make it clear what everyone is comfortable and uncomfortable with, and make it clear that it is a COOPERATIVE rollplaying game so inner party fights will be frowned upon and unacceptable if they go on for whatever time you determine is too long for you.
@edelta884 жыл бұрын
Let me tell you the epic fail that was The Immortal Cat... with trust issues. We had a player I had played with once or twice (not so bad those times) and wanted to include her as she was over while we were trying out something new. She was nervous because the guy GMing had a tendency to... bring things up to my level, shall we say. So, we said she could play something that wouldn't be particularly powerful but had a lot of utility and could be immortal. Enter... let's call this character Zach. Zach was immortal, had the equivalent of a few cantrips and a bag of holding (for RP purposes, the bag was his fur and could fit anything and any amount inside of it). He also had a GM controlled ability to "appear in just the right place at the right time" so that he could function as that wierd animal companion that would just happen to say... knock the keys off the table toward you so that you could unlock your cell or be inexplicably sitting on the lever to deactivate the Nefarious Trap of Certain Death when you just saw him several meters in the other direction. In any other situation, played by anyone else, this character could have been amazing... instead, his tag line became "I don't trust [Insert literally anything here]!" You are meeting the party, one of which is your soul bound traveling companion of many years. "I don't trust them!" proceeds to avoid all engagement with the party. There is a room full of enemies! Sure would be handy if someone were to distract the enemy. "I don't trust them!" proceeds to hide even though they literally can't die. There's a puzzle blatantly set up for you to solve with your spells because you have had no RP time. "I don't trust it!" proceeds to do... nothing. Oh, and to top all this off. They were a loot ninja. Never seen this player do this before but she had that damn cat strip everything and hide it in that pocket dimension. Nevermind that the cat couldn't use any of it. She literally took what could be the most interesting and useful PC in the game and turned it into a nuisance, giggling all the way like what she was doing was somehow clever or entertaining despite literally everyone's repeated "What the hell?" reactions. I'm not proud of this, but it got to the point that we started ignoring everything she would say and talking over her, completely disregarding everything she said her character was doing (rudely) out of spite. I would normally never condone that type of behavior but... there's being a wrench in the machine like that chaotic "I'm going to use the unstable magical plot McGuffin to wreck the bandits...whoops, that derailed the plot?" and then there is the kind of disruptive playstyle that ruins the experience for those around you. Our GM was so frustrated that he called the session early and we never even tried to pick it up again.
@brotmeister95594 жыл бұрын
8:48: I just had an idea. A room like this but with a hole in the floor and ceiling so that one person could fit in there if the roof closes in. See what the players do. Do they decide on one person to stand there? Do they all refuse to stand there? Do they all start murdering each other for the spot in the hole? Let's call that room "Room of Loyalty" or "Room of Friendship".
@kalesheonn83664 жыл бұрын
Everyone get on each others shoulders. Each role for success.
@brotmeister95594 жыл бұрын
@@kalesheonn8366 Nah, the hole wouldn't be deep enough for that. Let's say it'd be around seven feet high in total when the ceiling would touch the ground.
@kalesheonn83664 жыл бұрын
Brotmeister oh, for some reason I thought there was another hole in the ceiling. My bad. Edit, typo
@unhaix7074 жыл бұрын
80% of the storytellers unintentionally reveal they were, at minimum, part of the problem or clearly WERE the problem.
@suleymanbabak19733 жыл бұрын
the only way that makes sense is if "putting up with these guys to give them a chance" is considered part of the problem. Otherwise I'd say you're one of "those guys".
@KnakuanaRka3 жыл бұрын
Could you give more details on why exactly?
@TheGraveKnight3 жыл бұрын
@@KnakuanaRka Bit late, but my best guess is the OP meant that most of these stories come from one person's perspective and don't provide counterpoints to what could theoretically be fair points from the player they're lambasting. I'm not saying this isn't the case, but the one I noticed this the most in was the story of the player who always tried to be funny. Theoretically, that could just be what kind of guy the jokester is and we don't get to hear his side of the story meaning the story poster is biased towards what they believe to be the case, particularly since it seems like they lean more towards the 'hardcore' RPing Sorry for the mini text wall btw
@KnakuanaRka3 жыл бұрын
@@TheGraveKnight Sure; you think the problem is the OP and the player just had different perspectives on how to play the game and couldn’t find a happy medium? And two and a half lines is not a wall of text by anyone’s standards.
@TheGraveKnight3 жыл бұрын
@@KnakuanaRka That's not what I was going for, I'm saying an argument is incomplete without accounting for the other side and providing a counter point (for example, OP says jokester doesn't take it seriously and it getso n the group's nerves, jokester argues back that they're taking it too seriously, OP counters by saying that the group aren't big fan of the quips/bad jokes). A happy medium would be the best solution, but I don't see it happening in this scenario
@72otaku4 жыл бұрын
I loved Twist, he did seems like an amazing PC and Roleplayer to me.
@GerritNautz4 жыл бұрын
yeah sounded alot like the rest of the team were very serious players. i could imagine he would fit in role playing heavy games and this could be really funny. further more. title asked for worst players, not characters. so his post was not fitting
@thnkng4 жыл бұрын
@@bentim7732 'If you play a lawful evil character you're clearly lawful evil in real life' That's not how role-playing works
@richardarriaga62714 жыл бұрын
Seems like the party should have shot his character with a flintlock pistol for being so annoying and useless.
@harlequeenchannel2 жыл бұрын
I think he was a good character considering he was playing it correctly, but had multiple chances to get a hint to change up a little bit to help out his two dying party members
@Gadgepon4 жыл бұрын
Actually the most helpful KZbin channel, giving wide spread information about how people play RPGs. Thanks mate 💛
@BrianVaughnVA4 жыл бұрын
Oooo that's a compliment I never read here before! I'm glad you like the content and I'm damn proud to narrate it and spread that D&D love mate!
@user-nw8vn7rn2q4 жыл бұрын
I started running a heavily dragon themed game. Told all the players oc there would be a draconic leaning. If explained dragons while not unheard of are seriously rare in the game world and most people thought o them as legends. I also wanted to run a game for my friends but all players have to be approved by the group. Existing players get a veto option doesn't matter for the reason if they don't want someone playing they can say at this time or privately to me and the new player won't join and if there's an issue in play say immediately and something will be worked out. The player I talk about here was the first to join so vetted everyone he raised no objections...keep this in mind This player immediately made a dragon slaying ranger, said he could keep the build but wouldn't have found the 20 or so dragons to kill....on his own....as an 8th level character. He then had a hissy fit changed his whole build. Then got pissed in game when surprise the friendly halfling who looks like George Clooney turns out to be a polymorphed silver dragon. Keeps saying I told him dragons didn't exisist in game and now his build is useless. (We'll gloss over that these ancient dragons were designed to be bargained with rather then fighting and the rest of the party wasn't interested in fighting them) I also said to players if they want to write a back story to go for it, I had players sending me pages of info which actually lent into a plot line I was going for. This guy though. 2 sentences. One of those was he is an archer. During the game the players were all enjoying the roll playing and working out the mystery at a city. Ranger thinks he's solved this in about 5 seconds and keeps bugging the party to keep moving even though the rest of them are enjoying poking npcs for information. Sadly he didn't go to the top of the mountain holding the ancient blue dragon on his bill tod with only one side of the story. This was one of my first times dming and I like to dm in a different style with heavy rp and story creation and low combat (yeah maybe not the best system for it but I knew dnd very well) Again explained this to everyone and said after the first session if it wasn't for them that was fine if the whole a party hated it I can adjust or if someone wanted to leave it was not a problem. The ranger had 0 objections despite clearly not geling with the party and clearly only being interested in the combat. Spoke to the player privately many times to reiterate this, nope he was fine with it. We begin the campaign for real and the same problems come up, he doesn't speak to npcs except to ask them a meta question (he's warned about this) pushes the party into doing his thing and otherwise just plays on his phone etc when party isn't in combat or doing what he wants. Three weeks in and this guy has a thing come up and wants to change the day and time we run the game. I work a weird shift pattern as do two players we can't just change the day. I ask if this is going to be a one off thing or if it's going to be more perminant (me willingness to oblige him getting lower and lower) he tells me it's his birthday the day before the next game and he wants to spend the day after playing I think breath of the wild or possibly another game. I was thinking of running a one shot just for fun spin off but this guy has been seriously bugging me so I say. "Ok so if you want to join in the week after I'll catch you up in game" He goes into a full on hissy princess fit says how much he hates the game and one particular player and how he's going to leave because it's so awful. I wish him well and oust him out of the group and kick him from the server. He immediately comes running back saying he didn't mean it and he'll come next week blah blah. I say to him since he's joining the game I'll have to check with the rest of the group. They all use there vetos and go off on rants about him and this character and that I'm amazed I put up with him and that they didn't want to tell me in case of upsetting me but he's been bad mouthing the whole game and me constantly on Facebook etc The best bit was when his parting shot was about how he hoped I would be stuck for coming up with plots now his character was gone. Yes because those two sentences were really integral to the whole game. We've had a few more changes mostly due to social distancing changing job rolls etc but I love my player party now and I have descovered I have a knack for dming since these people have supported and helped me build my confidence. So to other newbie dms out there my recommendation is don't put up with this sort of stuff. It's your game at the end of the day and if someone isn't being a team player boot them. Dms should be concerned about what your players are going to do with 1000 ball barings, a bottle of holy water, the spell gust and a room full of 100 skeletons controlled by a devil. (The answer was holy gattlinggun and it was awesome) Not about how to appease one player who wants to be doing anything else
@cesargeney52683 жыл бұрын
Please tell me the story about the holy gattling gun. And if you are playing discord sessions of dnd
@acrefray4 жыл бұрын
Ah I love well done CE characters. My current favourite act I did in character was seemingly totally normal until one merchant tried to sell my party out (I was right that he tried it, but I thought he was someone else who sold us out to a totally different group... So I was right, but completely by accident). I broke into his shop, and instead of stealing anything, I looked at his ledgers. As it was, he had two. One official, one unofficial. I took the difference he had made in coin and simply told him to "prove it". Got away with that one scot free.
@perpetualsunset27014 жыл бұрын
The first time I tried being a DM was in high school. My friend group had expressed an interest in trying D&D, so I decided to take it upon myself to make it happen. I made up a relatively simple plotline for a sort of practise session, when I received a message from one of my friends, begging me to allow their brother to join in. I agreed - the more the merrier. Within ten minutes of the first session, my friend's brother's character (let's call him Joe) had picked a fight with a tavern owner, a random patron, and even another member of the party. I managed to prevent any actual combat with a series of improvisations, but Joe proved absolutely useless no matter how many hints I gave. While the rest of the party researched the location scribbled on a hastily discarded note, Joe was breaking the furniture. This was the least useless thing he did. Eventually, the party met an actual villain - a wizard who had kidnapped a party member's friend who had been bitten by a werewolf and was exploiting their lycanthropy for personal gain. At least that was the plan. Joe instead decided to attack the friend, reducing them to near death before the rest of the party knew what had happened. Long story short, Joe killed the friend, and the party turned on him because of his stupidity - aiding he wizard in trying to kill him - eventually succeeding. Needless to say Joe didn't return when the campaign started.
@sandllc13612 жыл бұрын
The best way to play alignments is for you to base your character’s goals around the story and the alignment like maybe you character is using the party to get close to a item of great power and you have to go behind the other players backs a lot but keep face and ultimately work with them til maybe the end or close to it; playing a chaotic evil pc is definitely something you have to talk to the dm and the party about but it can work
@theuncalledfor2 жыл бұрын
The best way to play alignments is... not. Make a character, disregard alignments during the process. _Then_ assign whatever alignment seems most fitting and continue to ignore it immediately afterwards. If your play does not fit the alignment anymore at any point, silently change the alignment on your character sheet.
@Isdezenaambezet4 жыл бұрын
Twist sounds like an amazing character.
@SequoiaSolitude4 жыл бұрын
Oh god saw the title and remembered a player I dmed for . we played online and would lie about getting super high roles and argue with me about my rules ( I play homebrew) so I made it so his character got murdered by a owl when they failed a perception check when I got them to use an online roller
@Tickerbee4 жыл бұрын
A player the first time I played as the DM was the frustrating sort of Chaotic Evil, she derived fun from killing or otherwise violating random NPCs, which was extremely frustrating because our sessions revolved around one shot quests and quick stories where the assumption and premise is that you're playing a character immersed and engaged with the quest in front of you, but her assumption was that she was playing a sandbox game by herself, and that I had a load of hidden secret content that she could unlock by constantly being a contrarian.
@d-monfromthetip30734 жыл бұрын
Wasn't in an actual pen and paper game but played multiple multi player fantasy video games with my buddy from work. Good enough guy but a bit slow sometimes. He only chose to manage his character if I was working on mine. I don't think he ever read any of the info on screen. Just kept asking "Is this one good/better?" Had better luck playing with my kids.
@billcox88703 жыл бұрын
I would define chaotic evil as being willing to do anything to further your own selfish goals regardless of the consequences to others.
@emiledlund95594 жыл бұрын
It’s always a joy when Brian narrates. Keep it up
@mangala6662 жыл бұрын
Omg. I had a DM make me roll for fire damage because I didn’t explicitly say “I walk around the bonfire to talk to my friend”
@katherinegodwin9254 жыл бұрын
For a few weeks, I was the annoying character in my very first game. My character was a passive bard who didn’t want to kill anything, but wouldn’t mind busting knee caps. The DM and another player pointed out how I could be better. With some new spell choices and learning how to use the mechanics better, suddenly my bard became the behind the scenes buffer. Enemies were confused, players had bonus, and inspiration flowed like milk and honey. You can be true to your character AND be a fun player. I’m so grateful my DM helped me learn how to do both.
@bwahchannel97464 жыл бұрын
that chaotic evil rant fits lawful evil more. There is a difference between psychopaths and criminal psychopaths.
@dragonnest63124 жыл бұрын
I had a guy really badly wanting to play dnd with my group and pleading to join. He was a weird kid like me so I tried to go easy on him but he always tried to play the most outrageous characters like in one instance he homebrewed a killer class that could auto kill and always track down anyone, and in another instance he walked in with a level 20 ELDER LICH and expected me to let him into a level 3 party. He did this kind of stuff all the time and I kept on showing him the door. The final straw was when he elbowed me in the face chipping a tooth quite bad. I told him I never wanted to see his face in that club again
@killianhallock61602 жыл бұрын
I dmed a party that constantly paused the game to beat each other up. didnt even get to a sidequest
@queenrhubarb16767 ай бұрын
Iv heard stories of people demanding the DM had to be exactly like Mat Mercer, and have meltdowns when the DM says no.
@Scaphism_4 жыл бұрын
I had two randoms join my game, never text back during setup, and the worst part is I didn't invite them my friend did
@ikeillue83854 жыл бұрын
I disagree with the chaotic evil thing. You absolutely can have a chaotic evil character as a protagonist, it just requires a reason for why an evil character would be participating in something good. Also, it requires your players to be ok with some, un-conventional roll playing, which I unfortunately didn't have. Story time (turned out a longer story than I had intended, but hey, maybe someone will get some enjoyment out of it)! I had an evil Dragonborn warlock, in the tomb of annihilation campaign. His reasoning for joining the party, is because he heard there was an incredibly powerful artifact on this island, that he wanted for his own means. He was then accepted into the quest as a matter of desperation from both the party, and the quest giver. This character, being fully aware of the party's 'goody two shoes' nature, held back on the straight up evil actions (though he took any excuse he could to do said actions), but the party was also well aware of his nature (both in character, and out of character). So, we are level 2, and have an encounter, where our barbarian, an old military vet who was trying to show the 'yong-uns' that he still has it, tries to ride on a baby ax beak, which pissed off the parents. My evil dragonborn watches the evens proceed, finding it highly amusing. As the 4 adult ax beaks approach, the other party members let the baby axe beak go, and roll pretty well on an animal handling to calm the situation. The barbarian, again trying to show off for the 'kids', slaps the baby on the butt, as kind of a 'thats right, run away' type of gesture, which again, infuriates the parents. My character, who has no attachment to anyone in the party, nor to life in general, watches in amusement as the barbarian gets swarmed by these ax beaks. The problem being, the rest of the party also decides that they are ok with just watching their party member die, because he reinitialized the combat that they had avoided, despite the rest of them being lawful neutral at worst. Seeing that the others are literally going to watch the barbarian die, my character steps in, because he sees losing a member of the party as losing a tool that will help him complete his goal. So, he steps forward, uses burning hands into the air to create giant fire ball, and rolls a 22 on intimidation, in an attempt to get the creatures to flee. one of the four ax beaks moves back 10 ft from my display, and that was the extent of the results of my turn (I'm a little salty about that, not only did I waste a warlock spell slot, but also rolled a 22, and that was all I got). So, the battle continues, and my character is ready for blood. He has nearly killed one of the ax beaks, when the bard's (to give context, this player is the kind of guy who makes his character into what he sees as the ideal person that he wants to be. Cool under pressure, never afraid, never does anything to look foolish, always in control, and because they are always 'in control' they are a complete sarcastic dick.) turn comes up (the rest of the party had been getting their turns, of which they were just passing turn, in order to watch the barbarian struggle against these ax beaks), and he casts speak with animal, to talk the ax beaks down. He ends up healing one, the one my character was blood lusting after, and rolled a 15 persuasion (which was somehow enough to get them to leave, despite my 22 intimidation having almost no effect. Just a bit salty...). So, my character was in the middle of hunting a monster, and his 'ally' betrayed him by healing his enemy, and letting it escape. My character confronts the Bard about it, and essentially says don't every come between me and my prey again. To which the Bard, who again, is the cool always in control sarcastic douche, responds, to the known evil warlock, something akin to, 'and what are you going to do about it?' In a moment of rage, he swings his quarter staff at the bard (lucky for the bard, I used all my spell slots in the fight), but the Bard had the lucky feat, so he makes me miss. The bard further taunts the evil Dragonborn Warlock, completely humiliating him. Not long after, we are exploring a temple, where we find a trap that shoots flames out, you do not step in specific places on the floor. My Dragonborn, having a fair strength score, bypasses the puzzle by jumping over it. He then finds the solution to where the safe spots to step are. Meanwhile, the rest of the party are stuck trying to get past an earlier trap, but the bard ends up coming to the flame trap alone, right behind me. So, I give him the directions on where the safe places to step are. Or so, thats what would have happened, if the bard hadn't betrayed him, and completely humiliated him. I give the bard incorrect directions, making him set off the trap. Now, I was super excited about this, I saw it as the start of a rivalry between the two characters, that would have been super fun to roll play. But, the DM disagreed. Apparently, this trap would have instantly killed the bard, and the DM decided that he didn't want that to happen, so he forcibly retconned it, and made me to roll a new character instead. He essentially said that he didn't want the PC's to kill each other. I explained that my character had no intention of killing the bard, he just wanted to make a point, considering what the bard did earlier to him. To which the DM responded that, my character, being a red Dragonborn, would have known that the flames would have been lethal. The problem being, I was not informed of this. If I was, I had a back up plan, because my character didn't intend to kill the bard, because he sees the party as tools, and it would do him no good to lose his tools before he accomplished his goal. But, apparently, I was in the wrong for having my character, that everyone knew was evil, retaliate against someone who did something that would piss off even the most lawful good character. I guess, in my mind, this should have been solved in one of 3 ways. 1, the DM says 'I don't want to deal with an evil character in my campaign, please don't make a character of that alignment.' 2, the DM says, 'seeing as what your character is, you know that trap will probably kill the bard.' Then we go to plan B. 3, my character doesn't know about the trap, and accidentally kills the bard, leading to a rather amusing 'oops' moment (also that character wouldn't be in the party...)
@brianburke8084 жыл бұрын
You can make a chaotic evil protagonist. You can work well with the party, be completely loyal to them, and even generally helpful. Do chaotic good characters randomly adopt orphans and donate their worldly possessions?
@Mothman19922 жыл бұрын
I've run one chaotic evil character in a campaign. He didn't act super evil because he knew the other pcs would kill him, and he worked with the other players because they were the best bet at saving the world "and I live in the world, so I kind of want it to not be destroyed He was always the first to suggest sketchy options
@cooldemon55452 жыл бұрын
Honestly, I love chaotic evil if played right. I had a chaotic evil wild sorcerer once, and the only reason that he was with the party was because if he cooperated, he would be put off the death sentence for the number of crimes he's committed. If he was to do anything that negatively affected the party (Stealing from them, killing them, or trying to disarm the explosive rune on his neck), then they could say the command words that activated the rune on his neck and blow his head off. Near the end of the campaign, he started to get along with the party a lot more (He still had violent tendencies.), and he was offered a way out by the BBEG. He walked towards him as if he was going to accept his offer, and spat in his face before initiative was rolled. He was taken off of death row, and instead put in life in prison, but it was less of an imprisonment, and instead it was quarantine in a giant luxurious house, where if he tried to leave, he would be killed on sight. He eventually managed to escape though.
@ShiningDarknes4 жыл бұрын
The best intense of me always playing chaotic as "unpredictable" was in a evil party game I picked Chaotic Evil, this was a Dhampir Chaokineticist who was seeking out a rumored ritual book that contained a ritual for turning half-undead into full undead (this was discussed ahead of time, all the players had some template they were trying to get put on their character and there were a bunch of quests/hooks related to each, some leading nowhere. One of the greatest games ever). This was a level 5 start in Pathfinder that stemmed from everyone not being alignment restricted for a one-shot set in Numaria and everyone picked some sort of evil character. We started the continuation having been run out of town and making it out of Numaria. A few miles from the border we are asked to roll perception and are able to see a merchant caravan beset by bandits (classic). We start approaching and my character gets a clever idea. He convinces the party to "just go with it" when he starts blasting since he has the highest range of the party and starts blasting not the merchants like the DM and players thought, but the bandits. The party charges in and take a couple turns to actually reach the melee, after turn 2 we are once again asked to roll perception, myself and the cleric are attacking from range and are in positions to be able to see mounted figures charging from a hill. There is a paladin, a cleric, and a few mounted crossbowmen riding from a nearby garrison at the border patrolling the roads (I mentioned we were near the border, the party had looked over a map to discuss our route and seen a stronghold that holds a paladin order, my character is the only one that took note hence the gambit to help the merchants, in character he is paranoid of paladins in general and clerics of Pharasma). In two turns all the bandits are killed or fleeing and the paladin turns to, of all people, my character and thanks us for assisting them in keeping the roads clear of evil-doers. (Smile and wave boys) "Just doing what any sensible adventurer would." Ah, using the truth to lie right to the face of a paladin. The paladin has no reason to detect evil on us having just helped this merchant and we offer the merchant our services in exchange for a ride to town, "unfortunately" his 3 mercenaries died despite our cleric's "best efforts to channel energy to save them" according to my lying bastard of a character, though to be fair he didn't know in-character that our cleric is actually an Elder Mythos Cleric that damages anything of flesh other than the cleric with their channel he just knows that our cleric's channel does not heal. The paladin and her company go on their marry way to hunt down the remaining bandits. Upon reaching the city we extorted the merchant for money but I rolled well on the bluff so instead of being angry he gladly paid us even though originally we were just doing it for a free ride, I lied again planting some illegal goods in his cart and telling the customs agent later that "I think the merchant we arrived with earlier might have been transporting illegal goods." And laughed quietly as he was hauled off to jail after a search. So there you have it. Me playing a character that is fucking deplorable, but did a "good" deed out of fucking nowhere completely surprising the DM (and the other players for that matter). Also I reported an attempt to smuggle illegal goods acting like a good law-abiding citizen which did pay off later when guards got called on us for something I only tangentially caused not entirely on purpose for the soul reason of "things were a bit boring in the tavern and that guy had it coming." A few lies later the guards leave and the unconscious drunk is "helped out" by myself and the cleric. The party leaves town in the morning. Apparently a body was found with its heart missing and blood drained according to a town crier on the way out. Weird.
@keepironman144 жыл бұрын
Last story my idea. Guy: *refuses to join in raid battle, ignores injured ally* "I'll heal if i get a cut of the loot" "Fine heal first" *heals* Fighter: walks up to guy. "You did say you want a CUT?" guy: "yes" Fighter: *stabs through heart* "here is your cut" (add in sneak attack damage for extra effect)
@kasper75744 жыл бұрын
2:30 And faintly echoing in the distance was one word, Pentakill!
@srphtygr4 жыл бұрын
*hears him describe Chaotic Evil in vivid detail* *nervous sipping*
@PlayfulOtter2 жыл бұрын
My group used to play with a guy who followed the gaming philosophy of, "The Game Master is your enemy." He would take that further and lump players who took story hooks and plot details as "Pawns of the Game Master" and considered them enemies as well. He never wanted to move along with a story, never wanted to interact with npcs or pcs who interacted with npcs.
@aaronwolk9984 жыл бұрын
Me and good friend used to clash every time we played tabletop rpgs. Our genius friend, even though he was not the DM made argument cards, every PC got three each session. If you thought the DM had the rules wrong you had 5 minutes to present the rule that proved yourself. If there was still debate, the other players voted, tie goes to DM. Proving the DM wrong on rule between session, which you could do only once, granted u an extra card next time. Not an issue of rules, 5 minutes to present your side each and then a vote. It made us better at the game, strengthened our friendships, and their use became rarer each session.
@Finn140293 жыл бұрын
The chaotic evil one is more "be Lawfull evil"
@sullivanlaramie29014 жыл бұрын
I GM'd a few games of Fantasy Flight's Star Wars RPG and we had this one player who would have a beer, smoke half a blunt, and usually fall asleep between bouts of asking "What's going on?" I may have still been learning the ropes of gamemastering, but no one else seemed to have problems following along. Eventually, our host told him that if he wasn't going to stay awake and pay attention, he wouldn't be invited back because it was getting annoying. He agreed. Next session, he didn't drink or smoke at all, but grew more and more annoyed that he "didn't get to do anything" outside of combat... because he was actively not doing anything outside of combat. Just watched the party in silence. We didn't kick him out but he did remove himself from the group chat used for scheduling sessions.
@ThailandDantotherescue2 жыл бұрын
My first regular group had a red headed freckled bully ( looked like the kid from a Christmas story, only much bigger ) he played a half orc assasin with 3 charisma named booger. He had a few levels on us so he took all the loot, took all the exp ( dm gave exp to the killing blow ) but he always used a poisoned sword so he claimed every death for himself. The few games the DM ran without booger improved and we finally told him we were sick of playing with the dude. All we asked is for fair rolls if we decided to take him out. We finally left the endless dungeon labyrinth we had been stuck in for months and went to a town. We were crushed when booger sold off all the stuff he didn't want without ever offering us anything. He forced us to buy him drinks at a tavern... on the game session I played without him I had barely enough to pay for the drinks... but I did manage to hold onto a few things... after I passed out the drinks I passed a note to the DM saying boogers drink was poisoned. Just as the dm told him to roll vs poison I dumped a vial of acid down the back of the neck opening in his studded armor and the mage hit him point blank with a magic missile. The thief had secretly dumped out a vial of oil underneath his stool and set it ablaze. We hacked his burning, poisoned, acid soaked body to bits and then proceeded to play out an entire hour of feeding his torso to a green slime. We dumped on leg in an outhouse, fed one to stray dogs. We crafted dagger handles out of his arm bones and fashioned his skull on top of the mage's staff. We sold the stuff we couldn't use and paid a druid to reincarnate him... and murdered him again. The dude could have beat us all up.. seriously. But he got on his huffy BMX bike and rode home... I still have his dice... we never heard about him ever playing dnd with any other group.
@GabrielMarques14 жыл бұрын
The last one was such a perfect story :D (And your voice acting is great, thank you for the video)
@crystalkalem92894 жыл бұрын
"should we go down this path" is 100% a question that can be answered with Yes or no. As far as I'm concerned the story of Twist is actually a story about a terrible GM.
@imp3604 жыл бұрын
I assume there were multiple paths and he fail to specify which path he was talking about. he still wasted the third question on a question he was already told wouldn't work and the problems with the gnome and the dragon are clearly on him.
@ultrabobacus62344 жыл бұрын
@@imp360 Eh, with the gnomes, it could be accepted as proper roleplay, since he'd established his character having a burning hatred of gnomes. Also, with the dragon, they could have at least let him attempt to roll stealth to try and set the glyphs.
@doconnell5654 жыл бұрын
@@ultrabobacus6234 Yes they probably should have, it would have been interesting to watch him fail(and force the party to think on their feet or at least run), but....ya don't keep a cleric in your group that blackmails you for healing. At *BEST* the cleric is given his share of the loot and ejected from the party permanently. At worse, the next time the barbarian, warlock, or rogue is on watch he simply disappears.
@imp3604 жыл бұрын
@@ultrabobacus6234 his plan wasn't feasible and nothing excuse s his temper tantrum afterwards. if he's just going to stop helping the party anytime he doesn't get his way, then good riddance
@ultrabobacus62344 жыл бұрын
@@imp360 I'm not excusing his temper tantrum, since that was a pretty petty thing to do, but they should have let him try his plan, even if only to get himself killed.
@cheebifred4 жыл бұрын
These are all really good! There's one guy that I still play the odd game with that can be a real pain in the ass sometimes. He's DM'd a few games over the years, but he quickly gets bored or pissy if they aren't going the way he wants them to and will either restart the campaign and retcon shit or just simply drop it all together (gets pretty annoying given that I put quite. Bit of time and effort into coming up with my characters). He's also well known for getting annoyed when shit doesn't go his way in game - we haven't played face to face for a good while, but one of our last fully tabletop sessions he was examining a very delicate spyglass type object (the DM specified that the slightest mishandling could easily break it) he rolled like a 3 or for on his skill check to examine it more thoroughly and failed, he broke the item and spent the rest of the session pouting and slamming his books around - even launched a dice into the dice tray so hard it bounced out and hit me in the face... Shortly after that he got up from the table and went and sat in his living room for the rest of the session
@Dragonmoon989 ай бұрын
If there's one thing I hate, it's players who act like D&D was Skyrim where you could just override a character's free will with a roll of the dice. It's the old comparison, a nat 20 does not mean that the King will just give you his crown and abdicate the throne, and a nat 20 doesn't mean that you can just break physics!
@mindlessscarecrow48864 жыл бұрын
Evil allignments can be good for protagonists, the important thing to remember is that you are evil to npcs but not to other players unless they do something to you first. And, since you are not a complete moron just because you are evil, if you know a pc really won't like a certain thing you want to do, if you really want to do it at least don't do it in front of them.
@LeakingMind4 жыл бұрын
i once played with a player you could call "That guy". always on his phone, always asking "whats going on?" and "is it my turn yet" because of said phone. i was playing a LG Moon Circle druid and he was playing a Gnome fighter riding atop a "war-goat" and only used Whips. as we were walking down a forest to reach the BBEG lair we stumble upon a baby bear in the middle of the road. he decided to rush up and try to whip said bear out of the way. After he hit the baby with minimal damage, i used Conjure Animals to create 2 bear in between him and the baby. But he refused to back down and did not understood why my character would act that way, even thought it was long establish that my druid only and simple rule was "no harm to nature shall be done or go unpunished". "Dude its just a stupid bear?" "Why are you doing this" "your not cool bro" he shouted at me. i'm used to deal with people screaming at me in anger for a living so his little fit left me cool as a cucumber and i was even rocking a little smerk, saying thing like "i am roll-playing as my character would act, that's all". he then decide to attack the bear once again. prompting me to also transform as a bear and attacking him to defend the bear, he was mauled by 4 angry bears (the mother of the bear joined the fight). after i knocked him unconscious and drop his goat to 0 HP, he threw a fit of rage. Fortunately the cleric healed him and his goat back to life.After that little incident, he decided that he would not take part in any fight until i apologize in RL and in Character. After 2 Hours of continual "oh its my turn now? i do nothing" he finally decided to do something on his turn... He try to whip my druid in the back in the middle of a battle against some Gnolls. i turned around a used Conjure Animal with my only Level 5 Spell slot. Conjuring 8 swarms of Wasps (which is That Guy RL phobia) and killed him. He stood up and left the session for good. the entire table including the DM had a sight of relief and were happy i made him leave since they all had to deal with him one way or an other in RL (but i didn't) and didn't have the courage to kick him out.
@dawnsaurora4 жыл бұрын
When I DMd I would only give points to people for what they were doing for that exact reason. I had lazy characters that just told me their character sat by the fire and others who would say things like, "while we are camping, since we didn't fight today I am sparring so and so' or 'a tree', but this also led to guys like that just standing there not levelling up as fast as your druid.
@thomaszubrzycki40084 жыл бұрын
I ran a game over discord in which your own characters backstory determined your in game knowledge. For example, if you were a guard in your backstory, you would have combat styles, knowledge of law and guards equipment, you could even have friends within the guards, or a reputation if you so chose, if you were a fisherman, you'd have fishing, cooking etc, etc. The more in depth your backstory, the more skills you would have at your disposal. All of the games information was given to anyone who wished to join upfront so they could decide if it was something they were interested in, and then i spoke about the mechanics to each player for hours before the game began to answer any questions they could possibly have. Even ran a mock session so they could get a handle on it. All of the players went to great length to bring their characters to life, and i would chat with them for however long they wanted to help iron it out and give them advice, to make sure they didn't miss anything and had the best advantage possible going into the game, it was great to have players that were so enthusiastic on this concept, i felt pretty blessed. One player eagerly chose to make it hard for himself, despite my advice to the contrary, he decided to be a farmer, son of a farmer, and knew nothing outside of his humble and isolated farmstead off in the wilds. He had never met anyone outside of his family, only knew farming, couldn't read or write, had no concept of armies, war, or even basic things that any regular commoner would know. Hell, he couldn't swim, ride a horse, had absolutely no idea what a brick looked like, or boat. He was super giddy about being a wide eyed lad learning absolutely everything from scratch as the game went on. Since the backstory was unlimited in choice, so long as it fit within the lore of the world, i of course allowed it. The game was based around the fall of a dictatorial empire which placed "cursed" people (those capable of using magic) into prisons where they would mine a mysterious mineral until they were literally worked to death. All the players were cursed at the campaigns start and began at their first day of arrival at one such prison. After several days a riot was organised and the players managed to escape, thanks to the quick thinking of some of the players, and while they were equipping all salvaged equipment the farm boy asked what type of armour he had, and the conversation went roughly as follows: I replied, "It's guards armour, of course" Farmer "No, i mean what class is it?" Me "It's guards class. It is mostly cloth with leather reinforcements in places. You've never seen the like, it's magnificent" Farmer "NO! What i'm saying is, what's its fucking weight" Me "Mmmkay, it weighs around ten to fifteen kilograms, but doesn't feel quite as heavy if you have it equipped" Farmer "THAT'S NOT WHAT I'M FUCKING ASKING! I WANT TO FUCKING KNOW WHAT ARMOUR CLASS IT IS! IS IT HEAVY, MEDIUM, OR LIGHT?!" Me "Firstly, calm yourself down, secondly, if you want to know the exact statistics of the armour, i can provide it, but thirdly, if you can give me a reason as to how a hermit farmer would know the in's and out's of armour he has never even seen before, especially since he has no reference of any other kind of armour in the world, then i'd be happy to provide you with more information" Farmer flies into what can only be described as an autistic fit (no offence to any autistic's or carers there of), screaming in high pitches and slamming his desk, storming around and swearing profusely, between shouting into the mic so loudly it was completely distorted beyond recognition. I removed him from the call and blocked him from the server that was being used, and the campaign went on a player short which ended in magnificent ingenuity overcoming obstacles by the players, and i have been good friends with the remaining players since the games end. I have never had a player like that before and he made me question if i was perhaps going about it wrong, but four out of five isn't bad, i suppose?
@memesnahgee52593 жыл бұрын
Honestly saying someone was the worst player you dealt with cause “he’s not funny” seems a bit backhanded
@bradymenting51203 жыл бұрын
chaotic neutral is the best way to add kerfuckery to a campaign.
@cosplaydreams41364 жыл бұрын
I remember my worst player was the coolest kid in my middle school (yeah I’ve been playing for ages I know), who just stayed on his phone the whole time. Me and another new member got to basically make his character for him, and we just went wild. We literally made him Sebastian from the anime series black butler.
@pricerowland4 жыл бұрын
My first character had a compulsive gambling addiction that was so bad he once left a battle on a ship to go downstairs and gamble. I think the whole chaotic evil = can't roleplay thing is oversimplified. All our campaigns are RP-heavy and I've had two chaotic evil characters without (usually) driving the party insane. It's not about being an idiot, it's about having a character that is essentially amoral and will do anything to get what they want.
@mindlessscarecrow48864 жыл бұрын
Right? One of my first characters had a gambling addiction too, would get to places late or get sidetracked because she saw a casino or something, it eventually brought her to the path of working for the mafia to pay for her addiction lol, the first time I tried asking for help to another player's character with a mafia mission, but he betrayed me and made my target escape, after that I learnt that if I wanted to play an "evil" character I needed to do it when the others weren't around to see it or in a way they wouldn't notice anyway.
@pricerowland4 жыл бұрын
@@mindlessscarecrow4886 Gambling addictions are truly the biggest liability as a PC
@mindlessscarecrow48864 жыл бұрын
@@pricerowland yeah but also a nice way to spin the plot and the character's development where you wouldn't normally go
@anthonyrivera45474 жыл бұрын
That giggle around 4:25 reminds me of dark knights joker "Your not batman, then why are u dressed like him?"
@o0Inochi0o4 жыл бұрын
Murder-horbo was the best part of this video. I really love the voices you do when you're reading these!
@apieceoftoast7683 жыл бұрын
I've never played DnD before, but the best I can come up with for a CE character is pretty much something like Hol Horse; selfish, greedy, not beyond brutal methods to get what he wants, prefers the most profitable choices and avoids big risks, but also smooth, know when to restrain himself, and stays true to his party members (even if it's just for the sake of having a potential distraction incase shit ever hits the fan hard and he needs a getaway when allies start dropping like flies.) Am I even close?
@jackmack41814 жыл бұрын
If I could play a chaotic evil character it would be Maximum veng. A chaotic evil character similar to katagawa, spy(tf2) and Nobu naga. He gets what he wants but he is patient enough for the right time. He won’t just blindly kill the guards and get caught, no he will rise through the ranks of the kings court, silently murdering opposition and pinning said murder on others. He would rally the peasants to his call and when the time comes and he stabs the king in the back and watches him slowly die. He’ll lean in to his ear and say “That was for my mom and your kingdom is for me”
@jackmack41814 жыл бұрын
Adam ok good enough
@wishfulthinkin34784 жыл бұрын
Once had a player who lied about being ill for a session and called us halfway into the game saying he flipped his car and we had to go pick him up. He was high.
@balintvasvari75734 жыл бұрын
13:00 "Days without gnomish tricks: 0"
@enickma9102 жыл бұрын
4:40 misconceptions are one thing but as a DM i really hate it when a player goes at something recklessly or makes a stupid choice or doesn't investigate the obvious, well-established trap and when i tell them they're gonna take damage they're like "nevermind! teehee" like no this is the third takeback this session you're taking the effing damage
@jn86044 жыл бұрын
Some of the worst players I've played with always try to use information gathered OOC to influence in game decisions and actions...like theres no way this one guy who was playing a centaur could know one of the other party members was an evil alignment(I forget centaur class...ranger maybe), what I do remember is all of a sudden during a session he declares "I know he's evil!" DM: how? How does your character know this? Has he done anything evil? "No, but I KNOW it!" DM : what reasoning then? "Uh err..well...can centaurs smell evil?" DM: well centaurs are part horse...so they probably smell pretty evil sometimes. Player fumes, we laugh. True story.
@emberfist83474 жыл бұрын
The player with the multiple personality werewolf is actually reminds of a character I have considering. It is basically Ben Tennyson, but instead of an Omnitrix, he was actually genetically engineered by a group of evil scientist. To keep things balanced, I am limiting my character to five forms and they can only use that for 3-5 hours like in the show.
@tylerb57642 жыл бұрын
Twist really does have the potential to shine , and if given the right chances and a decent teacher, his player will do fantastic
@ChunkEThunder4 жыл бұрын
I've played a D&D starter kit once with a few friends in high school. One of my friends would constantly be very distracted. He was constantly doing something dumb. The main thing I remember was this. We had found some dead horses from the people we were taking a quest from, it seemed like goblins ambushed and there was a path with footprints in the underbrush to the right. My friend decided to do the most intelligent thing and began trying to eat the horse. The key word being trying because every attempt would result in him rolling numbers below 5 the first being a one. He proceeded to fall and flail around the horse for 5 minutes.
@Dragon3594 жыл бұрын
I think D&D might not be the game for him. XD
@melkiorwiseman52344 жыл бұрын
I think that it's against the spirit of the game to force a player to roll for everyday actions such as eating. Preparing, maybe, depending on the circumstances, but not eating. If the meat was going to be eaten raw, just about anyone with a knife should be capable of hacking a meal out of a dead horse. Generally, game environments also assume that every player character is capable of cooking a meal for themselves, otherwise they'd be a fairly useless and unrealistic adventurer. That said, I suppose it all depends on just how "realistic" you want your adventure environment to be.
@ebutuoytikcus43524 жыл бұрын
@@melkiorwiseman5234 Well, if it was a roll to see if he was eating the "right parts" and not stuff like cartilage and/or guts.
@theuncalledfor2 жыл бұрын
@@ebutuoytikcus4352 No, that's still stupid. It's easy to reliably identify muscle tissue as opposed to anything else.
@theuncalledfor2 жыл бұрын
@@melkiorwiseman5234 That kinda thing is only okay in an intentionally stupid comedy campaign, where ridiculous nonsense is _supposed_ to happen near-constantly.
@blakebroacher95094 жыл бұрын
My worst character (in game and out) was a barbarian, who rolled for EVERYTHING, even when the situation would NEVER call for it. Knocking? ROLLING A DAMN TWENTY TO BUST THE DOOR DOWN LIKE fbi. Drinking ROLLING TO SEE HOW LONG IT TAKES TO SHOT GUN THAT SUMBICH... swimming when I was pointing out NO one in the party took the swim skill and I didn't want a dumb TPK because of the water... he drowned. I mean he had water breathing, but out at the ocean during a huge storm... the party wasn't coming back to grab him... and he wasn't happy with how RP heavy it was so he just left. There were frequent consequences for when he went overboard on things like the door happened to make all guard not trust him, and bars wouldn't serve him after he ate the fucking cup. I swear he wanted to roll just because the dice gods smiled on him so much. (or they were weighted- never checked)
@somebitch12254 жыл бұрын
Blake Broacher wait... ATE the cup? What?
@thesongbird16792 жыл бұрын
The only trouble i occasionally have with players is what theyll try to push for when they learn im open minded regarding homebrew or similar things. Had a dude who wanted to do a ghost rider themed character. Was all for it, except said he would get a flaming skeleton horse instead of a bike. Had to debate a bit that even though, yes, there are spells in books for tech and vehicles, they are for modern campaigns. Not midieval times. Still, after that was settled the guy has been pretty chill. Havent had any other "bad" player experiences personally
@SCScholar14 жыл бұрын
I remember playing shadowrun with this guy I went to college with. I was playing a demolition expert. I was able to get explosives but wasn't told about the kit to shape the charges. He read over and approved my sheet before play started. He kept me from cutting and shaping the military grade explosives into correctly sized charges. We had to get through a door and try as I might, he refused to let me shape a charge. I slapped a detonator on the explosives and asked how long to set the timer. He looks at me asking how much explosives I had. I asked what unit of weight are they listed in. He said kilograms. I had 22 kilograms of military grade explosives on a timer. The mad scramble to calculate how much damage it would do was funny. My team ran away from the building and he made up a spectacular explosion destroying the warehouse we were in.
@donb.73904 жыл бұрын
Twist is officially my favorite Dwarf ever.
@MidnightDragonProductions4 жыл бұрын
I’m not a DM, but my closest online friend is for a homebrewed Pokemon Mystery Dungeon D&D campaign that she invited me and a couple of other Discord friends to. Most of us got along great, but there was this one guy who would constantly get on our nerves. He didn’t do anything crazy like having his character commit mass murder or anything like that, but he would constantly pop in and out of sessions to the point where his character was no longer even relevant to the main story. If he was busy with stuff like helping around the house or walk the dog, then that would’ve been understandable, but no. He would just play Minecraft while he was gone. Even when he was around for the sessions, he would only try to get the other characters’ attention, even while they were doing something important to the story. He would also lie about rolling either 19s or 20s, and we didn’t really notice it at first until one of the other players pointed it out. The DM kicked him out of the private group chat afterwards. He, along with everyone else in the campaign, including myself, were also on a Discord server that the DM and I were mods in, and later on, he found out he got kicked about a week or two later and threw a fit, and tried to plead the DM to invite him back. She denied and banned him from the server. The DM also decided to kill of his character by having the big bad evil guy of the campaign, who is a Garchomp named Kirsi, kill his character. The DM private messaged him about this and he just lost it, but we were all laughing at it.
@philipolson37204 жыл бұрын
Not a DM, but one player we had in our group was playing a wizard. We came to a locked door. The wizard used limited wish instead of knock.
@Alkixkix2 жыл бұрын
So that's what it's like to have a stubborn dwarf in the party. Sounds amazing!
@dakotacrum38724 жыл бұрын
I was dming for the first time in a custom adventure and there was this one player In my dnd party who would always say "yes" to whatever I say and It would agitate me over the edge, after our first few sessions (he had gotten a gods spirit that cursed him with one damage and 7 in each attribute and made him immortal, a cursed dagger that made it so he was undead and could not use any skills) he got pretty atached to the spirit so I had him fight a statue who he brought to life by touching and it had a silver sword (in my campaign silver kills undead and spirits) he rolled a 5 for inititive and it rolled a 17 lets just say he misses his spirit.
@melkiorwiseman52344 жыл бұрын
His character was spirited away? He had a spirited end. ;)
@R3GARnator4 жыл бұрын
Of course, the difference between Chaotic Evil and Neutral Evil IS the difference between Ramsay Bolton and Roose Bolton.
@dogf4212 жыл бұрын
i just had a kinda neat way to play an actually true chaotic evil charachter however it requires party cooperation. basically you have some kind of a control collar or something that lets one of your party members basically turn you on or off. 90% of the time you just sit back and let everyone rp but when you get activated you just go absolutely psycho and kill everything like a true chaotic evil charachter would (including your party if they dont plan around it) but they can disable you again with a push of a button so you become more of a weapon for your party to use than an actual acting charachter who makes choices.
@surgeprotector2484 жыл бұрын
When you do a campaign does your character continue on to the next one or do you start from scratch every time. Never played before
@JustChives4 жыл бұрын
You might be able to convince the DM to let you play your old character in a brand new campaign as long as they're leveled down to where everyone else is. If it's another campaign in the same setting/world it might be a little more difficult. If your character's a legendary hero, and the DM wants to start from level 1, it would be hard to justify them suddenly having trouble with a small-time bandit leader. Besides, most people who have played the same character through a whole campaign are probably excited to play something different.
@t.parrish66154 жыл бұрын
depends on the game, most games are written by the DM and somtimes they're meant as a sequel to another you did and others its a new universe.
@lluewhyn4 жыл бұрын
Typically not, because a campaign is typically a collection of stories about the same characters. Now, those characters should go on many different adventures, but when a campaign is over, the story for those characters is often over, and they're often too high level to run a whole new campaign with anyway. Now, there are exceptions, such as a "Getting the old gang back together" high-level story for a one-shot adventure, but I'm not sure that you'd run a whole new campaign with old characters. It'd feel kind of like Indiana Jones and the Crystal Skull. Some people do try to do what Mr. Chives is suggesting and recreate an old character for a new campaign, but more often than not it's considered kind of lame and unimaginative.
@scottnewman5222 жыл бұрын
we're I a member of twists party and I come out to see him standing over 2 of the other party members refusing to heal, its PVP right then and there