I was searching for a completely different topic and I accidentally improved my game by finding this video instead. Can't even remember what I was looking for initially. :) Awesome help, thanks!
@RegalAdhikari3 ай бұрын
Same lol
@ThePlasticPlanet5 жыл бұрын
Awesome, hadn't even thought of this
@peri31385 ай бұрын
4 years later, still great tutorial
@SophieAnteboth3 жыл бұрын
I'm starting do make a pixel endless runner game and that was exactly what I needed. Short, well explained and easy to follow for a begginer. Thanks!
@MoTheBlackCat3 жыл бұрын
Straight to the point and simple for great added value, thanks!
@NerdyTalking5 жыл бұрын
Excellent tutorial as usual! Simple yet very useful. Keep up the great job!
@pressstart68645 жыл бұрын
Thanks bud
@bryaninternoscia61893 жыл бұрын
O.O so damn AWESOME!! Thank you for the clear and effective breakdown of this particle system. Kudos!
@anaibrahim43615 жыл бұрын
explanation like Brackey + blackthrone very nice
@daichi_devs4 жыл бұрын
I've said this else where but you make awesome tutorials. You have a knack for it. Please continue!
@benjarubio3251 Жыл бұрын
I got exactly what I came for (the part to get the particles to stay in their place), thx a lot man
@kojinakazawa30094 жыл бұрын
Thankyou, this gave me exactly the result I was looking for!
@arbo68504 жыл бұрын
Yo this added so much depth to the motion in my game thank you!
@Dabeer142 жыл бұрын
Thanks Mate! I Really Appreciate You're Effort Trying To Help Beginners Like Us!
@akashtechdeveloper3 жыл бұрын
A very very very very huge thankyou my brother
@vash72455 жыл бұрын
just what i needed! thanks
@Winsomnia4 жыл бұрын
holyshit, this is some serious production value and only 12k subs? if you keep going you will have much more man
@ayjay51574 жыл бұрын
Bro this was the most helpful video I have ever watched thanks bro!
@danieljayne86234 жыл бұрын
Really nice man. Very effective. I'll be implementing this later, exciting stuff.
@niewinskipiotr19932 жыл бұрын
well done, short and precise!
@g-dev73365 жыл бұрын
All what i needed! Thank u dude
@allysonjd5 жыл бұрын
Amazing. I was looking for this. Thanks!
@efeberke6814 жыл бұрын
Really good video bro congrats 👍
@smokeback3 жыл бұрын
this been very helpful understanding the logic how to pull it off thanks just subbed to your channel
@GemTappX Жыл бұрын
Thanks brother! I'm getting prepared to reach out to a publisher. Appreciate the helpful tips!
@pixelsoupgames2 жыл бұрын
Answered exactly what I wanted. Thanks!
@sladnam74804 жыл бұрын
really great tutorial! Very easy to understand and follow.
@Plapp_3 жыл бұрын
DUDE THIS IS SO AWESOME OMG THANKS!!!! UR DA BEST!
@eeliastv Жыл бұрын
great video! Thanks!
@chrisschloemp35403 жыл бұрын
Thank you very much. This is exactly what I was looking for!
@Dev_Cherry4 жыл бұрын
thank you so much! very helpful and straight to the point!
@belajashark2 жыл бұрын
Absolutely useful, thank you!!!!!!
@rizvangataev12224 жыл бұрын
Thanks! Helped me a lot
@Kabeza003 жыл бұрын
thanks, it worked very well and simple
@acikgozemre4 жыл бұрын
Thank you so much . Really helpful and works perfectly!
@TheLegendsOfTynedale2 жыл бұрын
Excellent video! Thanks
@1cedragon3 жыл бұрын
Good tutorial! Concise and very well explained :)
@sparkytherecycledpuppy94004 жыл бұрын
this works great! Thanks!
@chronoabi4 жыл бұрын
This is just what I wanted bro so thankyou
@Justeeee1157 ай бұрын
awesome this very helpful and short video
@casslindgren3 жыл бұрын
exactly what i needed
@JayLhouie3 жыл бұрын
thank you man this is very awesome
@redkuboid Жыл бұрын
looks awesome!
@mozikr96943 жыл бұрын
this is exactly what i was looking for thx
@rubencarral26635 жыл бұрын
Hi ! Been trying to figure how to do this for ages, thank you so much!
@PaoloFerrer4 жыл бұрын
Damn this is exactly what I needed! Great explanation!
@derrorer4 жыл бұрын
Thank you, its really helpful
@ygorishikawa2852 жыл бұрын
Nice video, i made it and works, finally! thanks
@Zepha21 Жыл бұрын
That is a fundamentally different dust effect than on the thumbnail, you explained something completely different.
@itzMaggus5 жыл бұрын
Thanks man! Easy stuff but still crispy🔥
@friendlyhello4 жыл бұрын
Wow! So cool, thank you!
@hasnihasni29954 жыл бұрын
Thank you bro We need more video of particule system
@gilenomascarenhas28804 жыл бұрын
Very Good! Thank you.
@neozoid70093 жыл бұрын
You soo simple and cool👍🆒 awesome tutorial
@selagia3 жыл бұрын
This video is really helpful! Just a side note for anyone experiencing problems, to prevent creating dust while turning in the air add an "if" statement that checks for touching the ground. if(yourVariableForTouchingGround == true) { dust.Play(); }
@muhamadshara91875 жыл бұрын
that was really good, thanks
@EnenraKage3 жыл бұрын
this helped so much, thank you :]
@darkthornplays24142 жыл бұрын
Simple and to the point😁, my game looks better already, thank you
@tommyholmberg8961 Жыл бұрын
Thanks a lot!
@AbdulRahman-vt4bw5 жыл бұрын
Thanks
@MahmudShuaib4 жыл бұрын
you are the man!!!!! Subbed
@brendandilloughery33165 жыл бұрын
Awesome video!
@pressstart68645 жыл бұрын
Thank you!
@AidinZolghadr5 жыл бұрын
How do you squish the player on jump? Via code or animation? Also is sprite a child of the main game object, as I don't think you'd want to squish the rigidbody as well. Also how do you do it over the short period of time, squishes over like half a second.Thanks!
@pressstart68645 жыл бұрын
The character sprite is a child of the "Character" object. I then increase localScale.y by about 0.2 and and decrease localScale.x by about 0.2. I use an IENumerator to increment the steps inbetween for a duration of about 0.2 seconds - This is for jumping. For landing, I do the opposite.
@SAGARBODKHE4 жыл бұрын
Another solution for this is to use Trigger Parameter (say, triggerName) in your Animator. Make a transition from idle(default) state to squish animation state with the trigger parameter as condition. On the return (or next) transition path from squish animation state to the idle state (or jump state) use only exit time (no additional condition). Use animator.SetTrigger("triggerName") to activate the squish state and then it will automatically move following animation when the squish animation is complete.
@nehemiahimmanuel46893 жыл бұрын
you prolly dont care but does someone know of a tool to get back into an instagram account..? I somehow forgot my account password. I would appreciate any assistance you can offer me!
@nehemiahimmanuel46893 жыл бұрын
@Miguel Alfredo i really appreciate your reply. I got to the site through google and Im in the hacking process atm. Looks like it's gonna take quite some time so I will get back to you later with my results.
@nehemiahimmanuel46893 жыл бұрын
@Miguel Alfredo it did the trick and I now got access to my account again. I am so happy:D Thank you so much, you saved my account !
@mtchqx4 жыл бұрын
Will the wall jumping video be out soon?
@buchal84252 жыл бұрын
THANKS BRO
@shwk772 жыл бұрын
I'm going to give this a shot here in 2022, wish me luck!
@somedevstuff50602 жыл бұрын
Amazing
@dennisdanso41604 жыл бұрын
Thank you
@Rayyarhs2 жыл бұрын
thnx, now to add some other mash to it on my 1. game :)
@AraragiAriel3 жыл бұрын
Very cool
@omerfurkanduman2064 Жыл бұрын
Please make a video about how you darken the surroundings and make a video about the lighting. I watched your other videos and I liked it very much, it's nice to watch from you so I'm waiting for the video.
@Kaeru- Жыл бұрын
Now I only need to figure out how to change that to an image. Thanks.
@jaulloa213 жыл бұрын
Thanks, I’m using particles for collisions
@Plapp_3 жыл бұрын
TYSM! :D
@why4han5lr75 жыл бұрын
Cool.nice video
@FreezeMc4 жыл бұрын
Cool, it worked thanks a lot man!, one sub for you!
@WillibaldTM Жыл бұрын
i liked
@bluecrystalstudio4024 жыл бұрын
pretty usefull tutorial :) I´ve made my dust particles similary
@skamzababy60173 жыл бұрын
nice video!
@RedDevEg11 ай бұрын
Its very good tutorial but does it works with 3D too?
@swiftgames53825 жыл бұрын
great video thank you. can this be used in 3D as well ?
@pressstart68645 жыл бұрын
Yes particle systems work in 2D and 3D games. Just change the material.
@hiiambarney44894 жыл бұрын
In 3d... Depending on your complexity of the game, you might have it set to be triggered in the animations themselves . You can add an Event towards specific frames, for example every time one foot touches the ground you fire the event create dust. For further coolness points you would change the emission starting point to be on the foot , when it touches the ground, I'd use the record button and switch the world transform of the particle system but since I have 0 clue of Unity3d, there might be some better way, like making 2 of the same particle systems and parenting them to each foot.
@InsanepoolYT4 жыл бұрын
hi I Think i really need help here btw this video is really help full thank you sir
@mma_hack3 жыл бұрын
Спасибо! Очень кстати.
@itotola81502 жыл бұрын
Thanks i will go dust my game now
@FakuaBlockАй бұрын
I have a third person character and I'd like to do the same, but the issue is I'm unsure if I can make the particle system only go in the direction from behind the player. In other words its working but its locked to a certain point on my axis.
@theoshaw31805 жыл бұрын
Great video, ive been having a problem where my enemies have been colliding with each other. Do you know how to make it so an object doesn’t collide with a certain object
@pressstart68645 жыл бұрын
In Project Settings you can set the collision settings for different layers: docs.unity3d.com/Manual/LayerBasedCollision.html
@ludicrouS_4064 жыл бұрын
collision matrix in project settings
@miguelangelmontero42044 жыл бұрын
Grande
@anaslowkey3 жыл бұрын
Where can I find the scripts for the dust trail? It isn't in the link in the description
@robbercool4 жыл бұрын
I want the particles to activate while Im running but for som reason the particles start to emit after i realease shift Code: if (Input.GetKey(KeyCode.LeftShift)) { CreateDust(); moveSpeed = 0.8f; } //Hej else { moveSpeed = 0.5f; } } private void FixedUpdate() { rb.MovePosition(rb.position + movement * moveSpeed * Time.fixedDeltaTime); } void CreateDust() { dust.Play(); }
@LilPie3 жыл бұрын
tysm
@Bizarrien5 жыл бұрын
thnakss
@ZawyedZion5 жыл бұрын
i like you, great vid
@bonse2000 Жыл бұрын
where is the scrpt?
@CloudMaking4 жыл бұрын
hey, whenever i turn my character left the particles go downwards instead of up, any suggestions?
@CloudMaking4 жыл бұрын
as if the Y for velocity over lifetime goes -0.2 when you turn left, turn right is fine.
@johalternate4 жыл бұрын
Sounds like you are flipping your character on the Y axis when turning left.
@CloudMaking4 жыл бұрын
@@johalternate yes i believe so, it was following the running tutorial from Press start
@johalternate4 жыл бұрын
@@CloudMaking could you paste the code for your flipping here?
@rubpty3 жыл бұрын
I'm pretty sure you are flipping your character by rotating the Y axis to -180°. If that's the case just add this script as a component for your dust particle system: Quaternion rotation; void Awake() { rotation = transform.rotation; } void LateUpdate() { transform.rotation = rotation; }
@mkfear82514 жыл бұрын
bravo
@terenceterence15954 жыл бұрын
Hey! My void Flip is totally différent from your, can you help me out because i dont know where i have to put the CreateDust() !
@jamesgames57603 жыл бұрын
dude i am the exact same except for i am doing a 3d game and like nothing is workin for me so i am trying other methods made up by me like this line of code does kinda work for me in 3d game but i am not getting the results i want void CreateDust() { dust.Play(); if (Input.GetButtonDown("CreateDust()") && isGrounded) dust.Play(); btw dis is not a fix this is just one of the many lines of code i am trying to do to fix this
@random_precision_software3 жыл бұрын
I was looking at some of your jump code, it looks interesting! My jumps are cak , you don't want to do s jump video for great jumps do you?
@michanowak70602 жыл бұрын
Hi, great tutorial, I have a one question, I made a particle effect when my character dashes and it works great... when it dashes right, because when it dashes left particle start speed don't change direction. How can I make it turn around with a player character?
@mincarve76972 жыл бұрын
rotate the y by 180 degrees or change the x transform value to negative, so if ur X is 3, change it to -3
@Jono19823 жыл бұрын
What should I do if I wanted to use a sprite sheet and animation?
@maistrogaming79115 жыл бұрын
man can u please upload a video about how to make filed of view like that u r using in thus game
@pressstart68645 жыл бұрын
You mean like a camera script?
@maistrogaming79115 жыл бұрын
@@pressstart6864 yes...and plz can u show us how to make it exactly like u r game ..
@pressstart68645 жыл бұрын
You can download this entire project if you’re a Patreon but I do plan on making a camera script video in the next month or so.
@maistrogaming79115 жыл бұрын
@@pressstart6864 thanks dude
@pressstart68645 жыл бұрын
Should be released on the 15th
@LizzardKaze3 жыл бұрын
Can I add two separate particles in an empty object and use the same method ?