I have no idea why, but the cutscenes in the game ended up looking like shit, frame dips and quality dropping significantly. I don't remember that happening when playing, only watching the recording, so I don't know what happened. Sorry if it annoys anybody I suppose. Also, SPOILER DOWN BELOW I should have put text on screen at 1:59:08, but yes, Rais wasn't lying, the GRE were trying to weaponize the virus, I just meant he could have easily been lying to Crane when he said it. Support me on patreon and follow me on twitter, especially if you want updates to the channel and maybe want to participate in any polls I run for the future. www.patreon.com/dorkaxe twitter.com/darkaxe54
@HughJassole420 Жыл бұрын
Hey, how the heck do you only have 14k subs? I was expecting to see at least a million. I sincerely hope you reach far past 1 million buddy your content is absolutely amazing and entertaining. This might be a very biased opinion of mine because this is exactly what I like to listen to while I'm at work but your narration is great and your in depth analysis of the games is spot on. Keep up the good work you have my support!
@natejennings5884 Жыл бұрын
I own Dying Light The Following Enhanced Edition from gog. It's good points are incredible, which makes its shortcomings really stick out. All-in-all though, Dying Light is far more good than bad and does some really cool things in the zombie game genre NO other game in said genre comes close to doing.
@DarthWhiteboy Жыл бұрын
for calling the game ‘nearly phenomenal’ i have heard you say two good things about the game and im like halfway through
@ppgod69899 ай бұрын
@@DarthWhiteboytough love lol
@tk-oe8jy8 ай бұрын
😊😊😊
@idglet9565 Жыл бұрын
The entire section on doors is a perfect microcosm of every developer's cosmic struggle with the believable and seamless construction and implementation of doors.
@audiosurfarchive4 ай бұрын
It's basically impossible if you harp on it, but I feel Dork was being a bit picky and using DR1 as a POV to this game a lot as.. well they both have zombies(?). It's a bit unfounded but he still strongly recommends the game. An insane deal with The Following. Great time.
@colonel1003 Жыл бұрын
1:58:20 Roger Craig Smith has the most sarcastic voice I’ve ever heard and the writers knew this which is probably why most of Crane’s lines are either sarcastic or snarky. I honestly expected him to say “well he’s dead” after he snapped Rahim’s neck but my God, I got the best cutscene in the game instead.
@SIGNOR-G Жыл бұрын
It was such an unexpected moment but full of pathos none the less. From that cutscene onward i started caring for the plot.
@colonel1003 Жыл бұрын
@marshlindsey2763 yeah, every time I hear some random one off character in Regular Show, I think of Kyle Crane
@Darkko88 Жыл бұрын
I hate his voice acting in this game, every line sounds phoned in
@owenpolanich14629 ай бұрын
@@colonel1003lmaoo same i love hearing him in regular show and being like holy fuck its kyle crane
@sharkapuppet7 ай бұрын
I had no idea it was Roger but he sounded familiar and he made crane likable even though crane himself is kind of generic main character
@hyperdimensionbliss5 ай бұрын
I think the main reason all weaponry is disabled in safe zones is because there's a thematic element where no longer having your weapon drawn or throwables ready mechanically tells the player that they can be at ease there. It's genuinely safe, with no chance of a sudden combat situation outside of story/dialogue prompting one.
@intoellesmind2619Ай бұрын
Also, it gives kind of a shock, when you thought you were safe there, only to have all your weapons taken away asi if you were in a safe zone when you're doing rais mission with dr. zere. it's shocking, knowing that when you couldn't draw your weapons, it's because you were safe, and then have that piece of information being decimated by the uncertainty of not having your weapons and yet not being safe at all.
@IlMemetor72Ай бұрын
(Let's forget about that gaping hole above the wall, which Vollys and Virals can EASILY jump through, night and or day)
@disbot34822 жыл бұрын
The last event for dying light actually gives a explanation to what happened to the tower as after a while when crane didn't make contact or arrive, they decided to leave Harran somehow.
@LunaPPK2 жыл бұрын
so a hand wave?
@engihere543410 күн бұрын
The last mission? What?
@disbot348210 күн бұрын
@engihere5434 I said event, As when Dying light 2 was releasing techland gave dying light 1 it's last event, where Spike gathers whoever he can in Harran and leaves the city, which is why spike is outside Harran and now a pilgrim.
@Civlover102 жыл бұрын
Alfies second quest searchlights actually puts new light traps around the Tower. The Gardening book has a farm started on the roof of the tower.
@arlo4639 Жыл бұрын
wish there were more side quests that added cool little details and features like that. Like imagine you could turn the tower into this absolute fortress lol
@Vaguer_Weevil Жыл бұрын
Most, if not all, side quests add a piece of memorabilia to Crane's room in The Tower, like finding the crayons for the kids adds a drawing made in crayon on the wall of Crane's room depicting Crane as The Tower's superhero. If you've finished all the side quests, go take a look and you'll find the once empty room overflowing with trinkets.
@IlMemetor72 Жыл бұрын
The problem with those search lights is that theyre literally outside when you're so close to entering the tower - why do that when you can just run inside.
@combinecommando001 Жыл бұрын
The point was to add an even greater safety circle around the grounds of the tower, but unfirtunately as you said, it falls very short
@Largentina.2 жыл бұрын
My favorite videogame ever made, along with Risk Of Rain 2. I seem to love co-op games with tons of mobility options and interesting ways of using time/difficulty.
@boscobiggs34292 жыл бұрын
It’s such a good game. I loved the combat system and how they didn’t hold back at all on the gore. The parkour system is the best I’ve played and the atmosphere is incredible. I love this game and am saving up to get the second game soon. Only thing I wanted more of is a new Bow. Like the bozak bow is nice but it’s locked behind a difficult challenge.
@budlikycz24452 жыл бұрын
@@boscobiggs3429 you might wanna wait up with the second game :) and check up some reviews and vids
@miketexas45498 ай бұрын
Game is an absolute masterpiece. So many 9+ games out there, but Dying Light is the only game in existence I give a 10/10 to.
@LuckerStomp7 ай бұрын
@@miketexas4549 You're the only one.
@miketexas45497 ай бұрын
@@LuckerStomp Nah not really
@thegifting267 Жыл бұрын
1:54:00 We keep one thing of antizin, but i’m pretty sure it’s completely forgotten by the storytellers. The one antizin we got could’ve been used on Jade or her brother to stop them from turning, which kind of ruins the moment of them dying.
@Getyoinkedyeah Жыл бұрын
It probably was forgotten but it also could have been taken away in the pit or the museum
@TwoBs Жыл бұрын
Yea, I wondered about that as he was directed by the GRE to specifically keep one vial for himself as they knew he had been bitten. It was a pretty big piece of the plot for them to just casually ignore later in the story. I don’t think it was forgotten on purpose to hand-wave it away or anything, though. Concerning Rahim (Jade’s brother), though … he simply couldn’t have been able to give Rahim any because he had no idea he was even bitten until _after_ coming back from blowing up the volatile hive and seeing he had turned. Before that, Rahim played it off as if he got hurt by one of Rias’ men and left it at that, and Crane wasn’t really given any other reason to believe otherwise. Hence why Crane was so pissed when he had to put him down by calling him a stupid fcking kid - not only did he do something Crane specifically didn’t want him doing, especially on his own, he was annoyed that he didn’t say anything about being bit. Rahim was more concerned about dealing with the volatile hive than being concerned with his own life, and he knew if he told Crane, then Crane would be more concerned about him and the hive wouldn’t have been taken care of in the way they planned. As for the vial itself, my own personal theory is that it was taken away at the museum when he has his seizures from the infection setting in (as they had been progressing more and more throughout other missions up to that point). All his items were taken away, and he wakes up to learn about Jade. The vial he had could very well have been the one that was thrown to him when he was told to make the choice to give it to himself or Jade, because it seems like something Rais would do - find Antizin in his stash and force a choice on Crane, something he’s tried to make him do since the beginning: make a choice for himself. Jade does it for him in the end. Of course, that’s just my own take on the matter when trying to make sense of it all.
@thegifting267 Жыл бұрын
@@TwoBs That could explain the Museum, but the issue with that is there’s countless times where having the vile should’ve been mentioned. Basically you would think the idea of using the vile would pop in to Crane’s head at some points throughout the story. Anyhow your explanation for Rahim makes sense to why Crane wouldn’t be able to use the antizin on him. I will say though that Rahim‘s intelligence went to zero just so we could get the drama surrounding his death. The Volatile Hive didn’t have any impact on the world, was enclosed, not to mention there was no real reason to worry about the hive as much as Rahim did. No other characters cared about the hive or made it seem as if it was a problem that needed dealt with immediately.
@knotvocalcovers54369 ай бұрын
I also hate that he only takes ONE, like he could've easily fit at least a crate full in his pockets and then burn the rest to still lure Rais out but no. I get he was supposed to be selfish at the beginning but he needs it too soooo??
@LeaderOfTheLostSouls2 ай бұрын
@@knotvocalcovers5436If he kept many with him it could give away the fact he lied about the boxes being taken and having multiple makes it more likely it can be found out that he had them not to mention where do you want him to put it at the time, and yes he was only getting it for himself so why more than one when he thought he could get more for everyone later, and honestly this is just a nitpick tbh.
@TheFawse2 жыл бұрын
The best thing about Dying Light, more than the amazing parkour system, weighty, realistic combat, genuine anxiety about nighttime, or great voice acting, is the atmosphere. The sound design, environmental design, contrast between day and night, and just the general look and feel of this game is unmatched to this day. I haven’t played DL2 yet (just bought it, a friend and I are wrapping up our playthrough in the Following right now and then we will), but the thing I already mourn the most is the loss of the gritty, apocalyptic vibe of the original
@chumpy0nion173 ай бұрын
Yeah, I dont care if my MC is super duper someone who traveled thousands miles across the world, I just want to see zombies droppind from the roofs, and feeling like a prey when 5 fast zombies exhausting me when im trying to escape
@harryevans49942 жыл бұрын
No one analyses games like you do, never stop and I can't wait for Battlefront 2 :D
@thelistener12522 жыл бұрын
The salt factory is very similar
@jessebolton26682 жыл бұрын
Yo salt Factory is the same if not better (in my personal opinion)
@MathHomework.2 жыл бұрын
White light.
@frostsoul41992 жыл бұрын
would recommend Noah-Caldwell Gervais. he's got a very similar style.
@Bishop2155 Жыл бұрын
Bros never watched anyone else I see lmao
@paytonsurber82729 ай бұрын
The lock picking mini game is easier than you might think. There is a sound cue like a click every time you put pressure on the lock with the pick out of position. The lockpick health drains faster the longer you try and rotate this. However, lockpick health can be completely reset by just exiting the lock and then picking it again. Also you can just spam rotate until the clicking sound stops. Now you can get through the entire game with one lockpick.
@whowhatwhydoyouknow3 ай бұрын
As a person with almost 1000 hours in this game, i can say this was a very good comprehensive video and that pretty much everything he said is accurate
@xeno101910 ай бұрын
I’ve sunk so many of my hours into dying light from 2015 to now. I’ll never forget the fun and memories this game brought me, it shall go down in gaming history as a damn near masterpiece of a zombie game
@beansfebreeze2 жыл бұрын
Quick tip: goons and demolishers go down very quickly and very quietly to bow/crossbow headshots if you don't feel like slogging through melee or making an absolute ton of noise
@manboy47202 жыл бұрын
the good ol' 'shoot them in the face until they die' method. works on the majority of mammal species.
@wtfimcrying2 жыл бұрын
@@manboy4720 attracts enemies tho
@Spartan-hu2go Жыл бұрын
I usually just shoot the goons in the head. Most enemies are so fucking annoying to deal with early game that I don’t even face goons or human enemies till I get a gun.
@BullFrogFace4 ай бұрын
Mid-endgame was pretty much exclusively using the ranger bow then switching to a crossbow then just using the Vulkan rifle to stealthily kill everything in a shot or 2. Also the crossbow one hit kills the giant police tank zombies lol
@Sonikks2 жыл бұрын
Absolutely exceptional video dude. I watched it three parts. This is one of my all-time favourite games as it was one of the first games I bought for my PS4. I was a little disappointed with it at first but over time, I began to just really enjoy the parkour gameplay. Eventually I returned to the story aspects and as you mentioned it not being great, I did find myself attached to Jade over time. I've played it through and 100% completed three times now. I might see how it performs on the PS5 though I'm getting Dying Light 2 soon enough. PS - I genuinely didn't know the posters could be used for fast travel until watching this video LOL
@Dorkaxe2 жыл бұрын
Thanks for the kind words! I wont lie, there definitely is a part of me that wants to play it again, I just dont want to suffer through the story quests. I hated those so much. The school one was okay I guess. I'm not surprised you didn't know about the fast travel, the game doesn't even bother telling you about it and it doesn't look any different from other posters. Super weird.
@David-A.2 жыл бұрын
In my opinion this game was a masterpiece! I loved everything about it! No complaints! Edit: plus you are the only person who talked about the beautiful view and ambience music, the soundtrack and view has helped me escape reality which is one of the reasons why i loved this game
@auklin70792 жыл бұрын
Not to be rude, I have a feeling you are a child, or haven't played a lot of video games/ truly understood many well written stories lol
@David-A.2 жыл бұрын
@@auklin7079 mate I am over 18 years old and just because you don't see this game like I do doesent mean you have to bring what you just said
@Ainavol_sans2 жыл бұрын
I'm sorry but no game is a masterpiece for it to be so EVERYONE would have to like it
@Ainavol_sans2 жыл бұрын
@@auklin7079 Now now hear me out maybe he wasn't playing the game for the story maybe he was playing it "To destroy zombies" now i know that's hard to believe but trust me pal
@SpikedTeeth11 ай бұрын
@@Ainavol_sansThat's the dumbest shit I've ever heard. All a masterpiece is is the greatest work of one's career or a work of outstanding creativity, skill, workmanship, or profundity. Dying Light is certainly Techlands greatest work to date, which makes it Techlands masterpiece. A masterpiece is determined by both objective facts and subjective opinions.
@Homiecheese227 Жыл бұрын
One of my favorite things about this game is how it feels so responsive like when I hit a zombie, you, your character and the zombie react in a way that feels like you actually hit a zombie.
@urbiznesnunuv6938 Жыл бұрын
By the time you get to Old town In the story rais has made a offer that anyone who kills crane will be offered Antizin, that’s the reasoning for hostile survivors tbh.
@Dorkaxe Жыл бұрын
Sure, but that's like regular ass burglars chasing down Goku at that point lol it's simply a death wish and nothing more.
@urbiznesnunuv6938 Жыл бұрын
@@Dorkaxe oh make no mistake they’re dummies for trying, I think they just expect you to go “lol they’re desperate”
@urbiznesnunuv69386 ай бұрын
@@SunnyBunny148 this is scarily morbid
@reaper82649 ай бұрын
I agree with the human character. they're like made of solid steel when you kick them or do anything. Like Crane has enough force in his kick that can destroy heads and you're telling me it does nothing to them or the fact the only way to stun is the slide kick.
@STAXXX3132 жыл бұрын
The biggest problem is they expected to be a mixture of Andrew Ryan and Vaas but they failed miserably.
@HueyTheDoctor11 ай бұрын
Not a single aspect of this game "fails miserably."
@krwalks170011 ай бұрын
I definitely feel like Rais’s whole shtick was to have meta commentary about how players control these characters, or something along those lines. but the lines just don’t feel like they add any weight to them and the whole thing just falls flat lol
@RubyDaCherry26111 ай бұрын
that’s excessive but i agree he was a generic vaas
@WhoIsJohnGaltt11 ай бұрын
@@HueyTheDoctorfucckkk offff. The story of this game is ass and the characters are the worst most unmemorable people I’ve ever met and crane is the most garbage of the bunch. Maybe. Maybe the parkour is cool. But I think it trivializes the entire game to the point it feels hilarious to be in this apocalypse vs horrifying.
@asdfghjkllkjhgfdsa872510 ай бұрын
@@HueyTheDoctormany aspects of this game fail miserably... dying light is mediocre.
@dameonpigeon27362 жыл бұрын
You are one of the most underrated review channels I have ever seen, keep up the good work dude
@DragonBallG695 ай бұрын
I like the ambiance in this game. If u just stand and observe you can hear the sound of blowing gusts of wind, objects clattering around in the distance, trees and foliage swaying violently, particles in the air, it’s all just fantastic and lends an excellent sense of movement to the world, which compliments the immersion of embodying Kyle, and the fluidity of the zombie physics very nicely. Nothing quite feels like Dying Light. It’s a combination of many different things complementing one another.
@jackromine29422 жыл бұрын
I've never played Dying Light or planned on it but I sat down and watched your entire video and man, what fantastic content. Great work.
@DCV-gt9hu2 жыл бұрын
Jusr paused to comment. When you made the tree in the woods comparison about airdrops you opened an air drop crare and then trasitioned it to another crate. That transition was smooth like butter, very nice.
@DrewDoodle2 жыл бұрын
Also the transition around 11:30 was smooth
@Dorkaxe2 жыл бұрын
Ayyy thanks buddy. Thankfully the animations are 1:1 for a chest/airdrop so it happened to work out.
@roonkolos2 жыл бұрын
Being a massive Dying Light fangirl, it's oddly refreshing agreeing with you on many of the shortcomings down to even being happy you showed the oddity of the one group that asked for so many things of alcohol. Wanted to light them up but sadly wasn't able to That said I find it a bit funny that guns mowing people and zombies down like they do in Normal mode is a problem. Mostly because I would assume most would find it annoying to find enemies to be bullet sponges otherwise. Uuuuntil Nightmare Mode which then one almost misses those easy shot days. Even so, easily my favorite review not just because it's ungodly thorough even with a few aspects I didn't think about, but as someone with over 500 hrs in this game, a vast majority I was agreeing on. Some I disagreed but you made a good argument regardless Real quick, I thought Rais was hispanic XD mostly a bit with the accent but that could just be a fellow hispanic getting a little too excited on that front. He still generic as all fuck tho. Don't get me started with that last fight... I'm a hardmore fanatic but I will never defend that fight 10/10 review. Also, Smokers sorta make an appearance in DL2
@Dorkaxe2 жыл бұрын
Happy you enjoyed it! I guess I wouldn't necessarily say I didn't like guns being OP, I just don't think the climactic moments/ends of quests were built around that idea. Rainbow Six Vegas 2 or whatever it was called (sorry I don't play that many shooter games) had a lethal bullet mode or something, where one shot was basically all it took, yet they built the engagements around that fact and it worked out well enough. Happy to hear smokers are kinda in DL2, however from what I've played, which is close to 20 hours I think (still not done with the first map yet ughh) I'm not a fan at all. I honestly don't even want to keep playing it, which is why I haven't touched it in months.
@thatexoguy67212 жыл бұрын
@@Dorkaxe Same over here. I loved the first game to bits, but I can't stand the second. I only now returned to it to finally finish it, but I haven't touched it basically since launch month. Loved the vid btw, it was insanely thorough and insightful in ways I didn't expect and it just blew me away completely. I'm honestly baffled that you don't have more subs cause I definitely will check out more of your stuff. Also, any chance you'll review Dying Light 2 as well?
@justinfleck63292 жыл бұрын
As always a FANTASTIC review and I am looking forward to the next one! WELL DONE!!
@joshuavera562 жыл бұрын
Oh boy, no one critiques like you bro and I’m all in for this video. I really do respect your opinion
@DishonoredSkull2 жыл бұрын
Can't wait to watch, one of my favourite games despite its many flaws.
@jfkgotnoscoped781911 ай бұрын
This story was supposed to be centered around a 4 player coop where Breken and Jade were playable characters. They scrapped that and focused on crane and had to change the story as to try and fix it. That’s why this games story has so many lazy holes. All of those points in the vid where you say, “it could have been expanded upon” originally were 😢
@mr.blonde5344 Жыл бұрын
Great video. Im very, very late to the party. My son passed away last year and this was one of his favorite games. It is now one of mine as well.
@Mythicalyst Жыл бұрын
I've found your videos recently and I've been loving them, this one is no exception so far. I just wanted to mention that when lockpicking on a controller, the left or right side of your controller will vibrate when stressing the pick, and that left or right vibration correlates with the sweet spot. This makes lockpicking on a controller far easier since you can very easily narrow down where the sweet spot is. Unfortunately since I mostly play with MnKB controls, I don't get this advantage.
@readmarx4202 жыл бұрын
Cranes reaction to Rahims death is perfect. I could honestly see myself doing something like that
@horseeatsdogfood57212 жыл бұрын
your profile pic goes hard
@readmarx4202 жыл бұрын
@@horseeatsdogfood5721 thank you
@liamfoss294 Жыл бұрын
⚡️🧒🏿⚡️
@Auggierem10 ай бұрын
The complaint about doors being broken in having the same sound, has actually been scientifically proven, they all make the same noise when broken inward, even in real life! And the official average noise pattern is "Boom, Te-clack, Cling, Cling." Doors broken outward have a variety of different sounds due to the uncountable amount of unique doors and outside environment! 👍
@missasyan3 ай бұрын
What a strangely specific scientific research! How interesting and actually hilarious!!! "Boom, Te-clack, Cling, Cling." 🤣
@Frostaltered2 ай бұрын
Also I think that complaint in his video is kinda dumb. Like you get sooooo taken out of the experience because of 1 audio cue but killing the same dozen or so zombies doesnt? Some of these slights against the game are very nitpicky despite him saying they werent or him not being nitpicky in the intro.
@jorgesuarez96092 жыл бұрын
2 1/2 hr?? Wow! My favorite youtuber is putting amazing content. Graeat upload dorkaxe!
@dim89612 жыл бұрын
Incredible review! Very interesting and fun to watch either over short periods or time or in one go.
@Altough242 жыл бұрын
I will say New Game+ is the best way to play it. Crank up the difficulty and it's an awesome way to experience it and with Legend levels you still have that RPG grind. For anyone who hasn't played it, do it twice. You won't regret it.
@jtsmelik15742 жыл бұрын
Seeing this makes me smile im so happy to get a long video from you.
@Dorkaxe2 жыл бұрын
No problem Spartan man!
@duncanriley70302 жыл бұрын
Your reviews are so unique and underrated, can’t wait to see what you do next!
@victorcousin78092 жыл бұрын
Wasn't expecting it, but i saw all the video and i absolutly agreed with your review (even if i personally give up airdrops because the game didn't make it important). Thanks you for the work, it was a good moment.
@Dorkaxe2 жыл бұрын
I appreciate the kind words, thanks! Glad I'm not alone in thinking the airdrops weren't made important enough.
@buckylebuccaneer904 Жыл бұрын
3:35 I completed the game and it’s DLC and am doing a run on nightmare mode right now and even I didn’t notice it, it’s so natural that everyone else’s voice is naturally quieter rather than it being purely based on position
@emphathicc48322 жыл бұрын
53:36 if you're playing on hardest difficulty there's no infinite stamina even after unlocking the skill for it
@skuggikuwa89892 жыл бұрын
Had to subscribe to this wonderful channel. I like analysis videos and you are by far one of the best I've seen. Great script writing! Can't wait to see new content and to explore the old works.
@ArMuffins Жыл бұрын
Mannn I love watching your videos later at night or before going to bed. Even if I have played these games over and over again and know basically everything about em. I just love your style
@Dorkaxe Жыл бұрын
Oh shit, thanks! I appreciate the appreciation!
@ArMuffins Жыл бұрын
@@DorkaxeI finally finished the video haha. I liked your pov of the game. And I agree with the following driving mechanics can feel tedious at times especially the virals part. On nightmare difficulty they're annoying. Hey please make a vid about left 4 dead 2 I wanna know what ya think about it. Loved your review of the first one
@michaelheim1149 Жыл бұрын
Very solid video. Looked at the rest of your critique library and didn't see much else that I was interested in, but will subscribe to see what other content you put out in the future...
@Dorkaxe Жыл бұрын
Throw some games at me that you are interested in, like a top 5 or something. I'm curious if something in the pipeline will hit the mark.
@michaelheim1149 Жыл бұрын
@@Dorkaxe From looking at your video library, it seems like you're at least casually into zombie/horror stuff. Seems like an interesting corner to carve out. I would say things like a Dead Island and Riptide retrospective, SOMA, Outlast, Until Dawn, Evil Within Series, and Vampyr would all fit that. I know SOMA and Until Dawn have a decent amount of content around them, but the rest have a lot less. Dead Space probably is about to get a lot more attention with the remake just getting released, but I think a lot of us would be interested in several different perspectives.
@thedrawen20992 ай бұрын
1:13:10 oh boy, he doenst know that DL2 had less functions than DL1 💀
@Onyxolotl2 жыл бұрын
Great video, loved seeing you getting in depth into each aspect of the game.
@horseeatsdogfood57212 жыл бұрын
This was an amazingly high quality video from someone with so few subscribers!
@Kiezly2 жыл бұрын
This is such an amazing video I’m very impressed!! I really hope you make another one like this about dying light 2 really soon!!!
@maverickay58072 жыл бұрын
Yesss! I love this game! So awesome that you're reviewing it!
@chrisperalta501911 ай бұрын
I'd love to see you cover days gone I drive for a living so hearing these videos helps the day go by I really enjoy them ever since I found your channel
@isaiaslafon93292 жыл бұрын
also everytime you had a "boss fight" they remove your inventory and you had to search in your stash all the things you were using is a pain in the ass... this happen in various missions
@winterdragon275 Жыл бұрын
I really hate not being able to do stuff in the safe zones, it means I can't set up my equipped gear unless I'm neck deep in zombies! It's really frustrating, especially at night, when you need be READY the second you're out the gate
@konosoda62119 ай бұрын
I have watched this video several times. Wether it was my love if Dying Light or my love for your critiques. Keep up the great work!
@ibelieveingaming35622 жыл бұрын
The crossbow can one-shot Demolishers. Your analyses and criticism is phenomenal. 10/10 Excellent work!
@iraloS10 ай бұрын
I put this one on a lot for background noise so figured I'd toss out an extra thanks for the content.
@timbletop95062 жыл бұрын
i am now 2 hours in forgetting who posted this, i thought you had a million subs or so. genuinly good quality.
@Dorkaxe2 жыл бұрын
That's some high praise, thank you so much!
@G59forlife.2 жыл бұрын
Its offensive that only 6K people have subbed to you . Amazing content
@relatableanimations13702 ай бұрын
I haven't finished your video yet but the reason why all the animations look so good is because its mostly MOCAP. Thats why in a 3rd person mod you still have animations, its a nice touch and shows the dedication
@doddood5516 Жыл бұрын
Im pretty sure the reason brecken never does anything is that he becomes epileptic after rais men kick his ass
@Spidoc Жыл бұрын
For lock picking, you just close the lock picking menu and open it back up before the lock pick breaks
@gotd4m2 жыл бұрын
Hot take, here. I think dying light 2 is SIGNIFICANTLY better than the first. I didn't think so the first time I tried playing it on release. But 9 months later I really dug in and gave it a fair shot. It's my game of the year hands down. The parkour is so much more well implemented. The world design supports it like the first never even tried.
@silassnell18152 жыл бұрын
Heck yeah I was just about to go to bed, nvm.
@FisforFork Жыл бұрын
Ngl, I love the review it is magnificent, but I've been paying roughly for 7 years, and some of the things you discussed became pretty simple, such as the lockpicking after beating the game about twice would give you enough experience to unlock any lock in a few seconds. But those things are skills that come with time, and this seems to have taken a while to make so I understand why you wouldn't experience as much as I or another fan of the game. Love the review. I can't wait for the next
@TheFawse2 жыл бұрын
The reason you were underwhelmed by many of the encounters in the game is thanks to how strong guns are, they trivialize pretty much every encounter. Take the Fan Zone for instance, without a gun that encounter would be so much more tense, since the enemy can insta kill you if he sees you. Techland could have done it better though, imagine if there was a metal detector at the door, you had to leave your guns behind in order to enter, and the entire fight was you trying sneak around without being seen so you could ambush the enemy On one hand, I like that they were accurate about the power of guns, but on the other hand because of that power they can sap all of the tension out of almost every situation in the game. I would have preferred that they added a bunch of contrivances for why you couldn’t bring or use guns in certain encounters
@Dorkaxe2 жыл бұрын
That's a decent idea on how to make that encounter interesting, very nice!
@zay_tiggygaming Жыл бұрын
They did that in the second and people hate it.
@Dorkaxe Жыл бұрын
@@zay_tiggygaming I hated it, too, but if it's for a few one-off events to make them feel more tense/climactic or whatever, I think that would work better. The WHOLE GAME being without guns is bad imo, but who knows, maybe I'll come around.
@zay_tiggygaming Жыл бұрын
@@Dorkaxe I’m on and off with it. I miss having a double barrel, but I wasn’t afraid of anything anymore and the game stalled out. Having guns again would be dope. But just like the first, it takes away from having to run or use fence, light, and car traps. I use all those now in this one pretty often.
@Tortilla_Pizzeria_Pixels Жыл бұрын
Yeah, I find 2 to be a good improvement too. Besides the story stuff, the combat feels so much smoother and the parkour is even more fun. I genuinely dreaded the interior segments of Dying Light, but in DL2 they are fine.
@O.LEO.N3 ай бұрын
9:02 I mean, of fucking course no zombies will spawn there! It's a damn mario level sequence!
@thatfamousredneck642211 ай бұрын
Finding a gun is difficult. Me who has the suicide victim hut memorized:💀
@bloocheese1000 Жыл бұрын
I think concerning Hellraid, and this is a big “I think”, I very vaguely remember gameinformer talking about a medieval game coming from deep silver and the same crew that worked on dead island. It was supposed to have the same combat, and weapon system as well as magic I think. I wouldn’t be surprised if hellraid is leftover from wherever that project went.
@donaldkeith13910 ай бұрын
The power attack is useful when you get into the Legend level, and you play on Nightmare to advance - you need them to fight off even basic enemies. The potions are absolutely invaluable in Nightmare mode and during the night, particularly the Resistance potion when you are being overwhelmed by volatiles or soldiers.
@Vanman_fr4 ай бұрын
I have close to 2000 hours in dying light so everything about the game is like second nature to me and I have Long forgotten what it's like be new to the game so it always very interesting to hear about the thoughts and perspective of people that haven't basically lived in the game. And it's always interesting having all the details I've Long looked over pointed out to me.
@TimeForDunston2 жыл бұрын
Another criminally underrated KZbin channel!?
@mrkillerar1 Жыл бұрын
Potions and elixirs where slept on. I used them alot ss the speed potion was insanely OP in the early game.
@gutstheberserkerr Жыл бұрын
without the old publisher signing off we may never have gotten dying light. thank you so much techland.
@YoungArty2 жыл бұрын
I am watching the video and I took a look at your subscriber count. I was shocked. You earned a new sub. Really good video man.
@JaBBerSmack10 ай бұрын
Its very unfortunate that dying light 2 turned out the way it did. The loss of Chris Avalonne killed the game's true potential.
@Kirasfox10 ай бұрын
It's gotten better! They've been pumping out updates, and a huge one is coming months from now.
@paulreynolds710310 ай бұрын
Dying light was not as good when it first came out... they built it up to where it is now.... DL2 will get there i have no doubt
@audiosurfarchive4 ай бұрын
It's definitely gotten massively better but I didn't play it at launch, coming from someone with 300+ hours and cleared on the hardest difficulty for DL1. I think a lot of the changes are really slick and tension adding compared to DL1.
@captain_rewind8 ай бұрын
I could not POSSIBLY agree with you more about the FanZone quest. I had frigging CHILLS running down my spine getting ready to fight the killer and it was over in less than a minute…..
@K0RVAA7 ай бұрын
Exactly! The first half of that mission was so cool, once you turn of the radio announcement thing and hearing him switch up saying he was going to eat your earlobes (or something like that) was amazing. And then.. the fight was over in like 3 swings of my weapon.
@aubreyhuff466 ай бұрын
33:03 No, you can see how many medkits you have from the main screen. It's right beneath your health bar. You can even see it in the normal gameplay right after
@ritupamsarma4759 Жыл бұрын
I think Crane cutting off Rais' hand was way more satisfying as a mid-game confrontation outcome.
@LordTheCyril8 ай бұрын
power attack breaks block of human enemies.
@julio1116 Жыл бұрын
Really good video, you can really feel the love you have for the game
@AndreiEusebio2 ай бұрын
You know why the virals don't attack you when you are in the SafeZone? Its Because of the invisible barrier inside the SafeZone will kill them instantly 😂 happened to me yesterday. The virals glitch in the wall of SafeZone then the viral runs then the head instantly cut off 🤣🤣
@pashgo25106 ай бұрын
Dying Light is one of my favorite games! I can’t believe you found all those stuff 😂 this video is one of the best about DL1 💪🏻 wow!!
@Charles-t6e5 ай бұрын
The submarine quest for Tolga and Fatin isn’t then end of their story. It picks back up in The Following and they try something else.
@frostsoul41992 жыл бұрын
ya know the best aspect about this game is the fact that you can break the entirety of the balance over your knee with the premium version and that's because of one word. Hellbeast. it's a double barrel shotgun that has incredible damage, even when you find a shotgun with a higher damage number, it won't do as much damage as Hellbeast which is odd but it's powerful enough to carry you to your Legend levels because it's a one shot kill and you don't even need a gun to craft it. just some easy to find materials you can find scattered around the map. it's strong enough to one shot a goon as well. If ya can't get that, Jeff has a double barrel shotgun in his house after he blows himself up.
@DarthBanus2 жыл бұрын
This review is amazing and funny as hell and I gotta subscribe. Great work! 🔥
@karmitdafruge110 ай бұрын
One of my favorite games of all time
@VSenti8 ай бұрын
53:58 the reason this exists as a passive, is for those who play on nightmare diffuculty, on nightmare you have a limited amount of combat stamina while keeping the parkour stamina infinite, and the passive just helps with the fact it isnt unlimited anymore.
@bigrobfromthev2 жыл бұрын
11:22 that transition is really clean
@pieterandjuanchronicles98492 жыл бұрын
It’s all ways a good day when Dorkaxe uploads
@eckysgaming2 жыл бұрын
No comment on the 2nd ending ? You actually get a choice at that part bomb the city or save the tower Or another ending is to bomb the city by yourself by chasing some stuffs on the map
@JakeDudeIThinkАй бұрын
In the opening you should just get the blueprint "Moka's Right Paw" it's by like some funeral decoration by the bridge near Jaffars Wheelstation
@Auggierem10 ай бұрын
My very first PS4 share video is Crane saying "one of these days I'm gonna end up landing on a bag of rusty knives I just know it." That made me laugh way too much.
@miketexas45498 ай бұрын
Game is an absolute masterpiece. So many 9+ games out there, but Dying Light is the only game in existence I give a 10/10 to.
@GoodlyData86596 Жыл бұрын
Every skill has a detailed description that you can bring up by pressing “X” or the equivalent button on non Xbox platforms. This description is way more precise and often lists the exact numerical values of the changes (if applicable), mentions an additional effect omitted from the original description, and/or gives you a detailed breakdown on what the skill is about and how to use said skill effectively. You should think of the perk descriptions that the game shows you just by hovering over the skill itself as the “sales pitch”, something to get your attention and get you interested and the description brought up when you press the button to bring up the details as the actual facts about what the skill does and how to use it. Although I would have much preferred the descriptions to not need a second button press required to actually see what the thing you are using a skill point on does, at least they are there instead of the worst case scenario of “the only descriptions you get of perks are the wildly inaccurate and/or misleading descriptions seen when you hover over the skill” How this could have been improved is simple, cut the middle man (the two separate descriptions are combined into one and don’t require you to press a button on top of hovering over a skill to see) and cut the bullshit (the descriptions give exact numerical values at every opportunity present to give said exact numerical values, give informatively brief summaries, and don’t leave out anything or include straight up misinformation.)
@apollocaelum2 жыл бұрын
It's funny you mentioned the safe zone thing because in "Be the zombie" If humans were able to attack from safe zones would break the game further, but I agree the grappling hook being disabled is odd-
@Dorkaxe2 жыл бұрын
If that is the case, then they prioritized a tacked-on imbalanced pvp mode over the core experience, which might make it even worse.
@zackary627811 ай бұрын
I just started a new job about two weeks ago. 10 pm to 6am in a gas station. I’ve been listening to this one on my shift, I can’t wait to obliterate your backlog. Awesome content!
@moth57992 жыл бұрын
I never ended up doing the quarantine zones on my first playthrough, the first one I tried was the car park, you know, basically the hardest one. I tried for ages to do the subterfuge quest and not get noticed, but I was awful at the game and found it terrifying. I assumed that every quarantine zone would be as difficult as the car park, and never touched them for the rest of that playthrough. It's a shame because I love doing them on repeat playthroughs now.
@skrrrtsusman34505 ай бұрын
for invasions, if you have a full team that knows their stuff, it's straight up impossible to fight them as the hunter
@K0RVAA7 ай бұрын
I'm not sure if you're going to mention it, (I'm only an hour in) but I found it really neat how if you aim a gun at Rais' men they surrender and don't attack UNLESS you turn your back to them. Edit: You showed it in the video.
@Leafeye7942 Жыл бұрын
Number one thank you for this, i enjoy the long form content, I just heard you say returnal, great game, but the point that I was trying to get to is I have always thought that cranes handler sounded just like the handler in Chuck I forgot her name but I just assumed that it was her. Run in sentences wooh thanks again for the content man, I’ll keep listening