Dying Light Critique - Nearly Phenomenal

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Dorkaxe

Dorkaxe

Күн бұрын

Пікірлер: 667
@Dorkaxe
@Dorkaxe 3 жыл бұрын
I have no idea why, but the cutscenes in the game ended up looking like shit, frame dips and quality dropping significantly. I don't remember that happening when playing, only watching the recording, so I don't know what happened. Sorry if it annoys anybody I suppose. Also, SPOILER DOWN BELOW I should have put text on screen at 1:59:08, but yes, Rais wasn't lying, the GRE were trying to weaponize the virus, I just meant he could have easily been lying to Crane when he said it. Support me on patreon and follow me on twitter, especially if you want updates to the channel and maybe want to participate in any polls I run for the future. www.patreon.com/dorkaxe twitter.com/darkaxe54
@HughJassole420
@HughJassole420 Жыл бұрын
Hey, how the heck do you only have 14k subs? I was expecting to see at least a million. I sincerely hope you reach far past 1 million buddy your content is absolutely amazing and entertaining. This might be a very biased opinion of mine because this is exactly what I like to listen to while I'm at work but your narration is great and your in depth analysis of the games is spot on. Keep up the good work you have my support!
@natejennings5884
@natejennings5884 Жыл бұрын
I own Dying Light The Following Enhanced Edition from gog. It's good points are incredible, which makes its shortcomings really stick out. All-in-all though, Dying Light is far more good than bad and does some really cool things in the zombie game genre NO other game in said genre comes close to doing.
@DarthWhiteboy
@DarthWhiteboy Жыл бұрын
for calling the game ‘nearly phenomenal’ i have heard you say two good things about the game and im like halfway through
@ppgod6989
@ppgod6989 Жыл бұрын
​@@DarthWhiteboytough love lol
@tk-oe8jy
@tk-oe8jy 11 ай бұрын
😊😊😊
@idglet9565
@idglet9565 Жыл бұрын
The entire section on doors is a perfect microcosm of every developer's cosmic struggle with the believable and seamless construction and implementation of doors.
@audiosurfarchive
@audiosurfarchive 6 ай бұрын
It's basically impossible if you harp on it, but I feel Dork was being a bit picky and using DR1 as a POV to this game a lot as.. well they both have zombies(?). It's a bit unfounded but he still strongly recommends the game. An insane deal with The Following. Great time.
@colonel1003
@colonel1003 Жыл бұрын
1:58:20 Roger Craig Smith has the most sarcastic voice I’ve ever heard and the writers knew this which is probably why most of Crane’s lines are either sarcastic or snarky. I honestly expected him to say “well he’s dead” after he snapped Rahim’s neck but my God, I got the best cutscene in the game instead.
@SIGNOR-G
@SIGNOR-G Жыл бұрын
It was such an unexpected moment but full of pathos none the less. From that cutscene onward i started caring for the plot.
@colonel1003
@colonel1003 Жыл бұрын
@marshlindsey2763 yeah, every time I hear some random one off character in Regular Show, I think of Kyle Crane
@Darkko88
@Darkko88 Жыл бұрын
I hate his voice acting in this game, every line sounds phoned in
@owenpolanich1462
@owenpolanich1462 Жыл бұрын
@@colonel1003lmaoo same i love hearing him in regular show and being like holy fuck its kyle crane
@sharkapuppet
@sharkapuppet 10 ай бұрын
I had no idea it was Roger but he sounded familiar and he made crane likable even though crane himself is kind of generic main character
@hyperdimensionbliss
@hyperdimensionbliss 7 ай бұрын
I think the main reason all weaponry is disabled in safe zones is because there's a thematic element where no longer having your weapon drawn or throwables ready mechanically tells the player that they can be at ease there. It's genuinely safe, with no chance of a sudden combat situation outside of story/dialogue prompting one.
@intoellesmind2619
@intoellesmind2619 4 ай бұрын
Also, it gives kind of a shock, when you thought you were safe there, only to have all your weapons taken away asi if you were in a safe zone when you're doing rais mission with dr. zere. it's shocking, knowing that when you couldn't draw your weapons, it's because you were safe, and then have that piece of information being decimated by the uncertainty of not having your weapons and yet not being safe at all.
@IlMemetor72
@IlMemetor72 3 ай бұрын
(Let's forget about that gaping hole above the wall, which Vollys and Virals can EASILY jump through, night and or day)
@disbot3482
@disbot3482 2 жыл бұрын
The last event for dying light actually gives a explanation to what happened to the tower as after a while when crane didn't make contact or arrive, they decided to leave Harran somehow.
@LunaPPK
@LunaPPK 2 жыл бұрын
so a hand wave?
@engihere5434
@engihere5434 3 ай бұрын
The last mission? What?
@disbot3482
@disbot3482 3 ай бұрын
@engihere5434 I said event, As when Dying light 2 was releasing techland gave dying light 1 it's last event, where Spike gathers whoever he can in Harran and leaves the city, which is why spike is outside Harran and now a pilgrim.
@Civlover10
@Civlover10 2 жыл бұрын
Alfies second quest searchlights actually puts new light traps around the Tower. The Gardening book has a farm started on the roof of the tower.
@arlo4639
@arlo4639 2 жыл бұрын
wish there were more side quests that added cool little details and features like that. Like imagine you could turn the tower into this absolute fortress lol
@Vaguer_Weevil
@Vaguer_Weevil Жыл бұрын
Most, if not all, side quests add a piece of memorabilia to Crane's room in The Tower, like finding the crayons for the kids adds a drawing made in crayon on the wall of Crane's room depicting Crane as The Tower's superhero. If you've finished all the side quests, go take a look and you'll find the once empty room overflowing with trinkets.
@IlMemetor72
@IlMemetor72 Жыл бұрын
The problem with those search lights is that theyre literally outside when you're so close to entering the tower - why do that when you can just run inside.
@combinecommando001
@combinecommando001 Жыл бұрын
The point was to add an even greater safety circle around the grounds of the tower, but unfirtunately as you said, it falls very short
@thegifting267
@thegifting267 Жыл бұрын
1:54:00 We keep one thing of antizin, but i’m pretty sure it’s completely forgotten by the storytellers. The one antizin we got could’ve been used on Jade or her brother to stop them from turning, which kind of ruins the moment of them dying.
@Getyoinkedyeah
@Getyoinkedyeah Жыл бұрын
It probably was forgotten but it also could have been taken away in the pit or the museum
@TwoBs
@TwoBs Жыл бұрын
Yea, I wondered about that as he was directed by the GRE to specifically keep one vial for himself as they knew he had been bitten. It was a pretty big piece of the plot for them to just casually ignore later in the story. I don’t think it was forgotten on purpose to hand-wave it away or anything, though. Concerning Rahim (Jade’s brother), though … he simply couldn’t have been able to give Rahim any because he had no idea he was even bitten until _after_ coming back from blowing up the volatile hive and seeing he had turned. Before that, Rahim played it off as if he got hurt by one of Rias’ men and left it at that, and Crane wasn’t really given any other reason to believe otherwise. Hence why Crane was so pissed when he had to put him down by calling him a stupid fcking kid - not only did he do something Crane specifically didn’t want him doing, especially on his own, he was annoyed that he didn’t say anything about being bit. Rahim was more concerned about dealing with the volatile hive than being concerned with his own life, and he knew if he told Crane, then Crane would be more concerned about him and the hive wouldn’t have been taken care of in the way they planned. As for the vial itself, my own personal theory is that it was taken away at the museum when he has his seizures from the infection setting in (as they had been progressing more and more throughout other missions up to that point). All his items were taken away, and he wakes up to learn about Jade. The vial he had could very well have been the one that was thrown to him when he was told to make the choice to give it to himself or Jade, because it seems like something Rais would do - find Antizin in his stash and force a choice on Crane, something he’s tried to make him do since the beginning: make a choice for himself. Jade does it for him in the end. Of course, that’s just my own take on the matter when trying to make sense of it all.
@thegifting267
@thegifting267 Жыл бұрын
​@@TwoBs That could explain the Museum, but the issue with that is there’s countless times where having the vile should’ve been mentioned. Basically you would think the idea of using the vile would pop in to Crane’s head at some points throughout the story. Anyhow your explanation for Rahim makes sense to why Crane wouldn’t be able to use the antizin on him. I will say though that Rahim‘s intelligence went to zero just so we could get the drama surrounding his death. The Volatile Hive didn’t have any impact on the world, was enclosed, not to mention there was no real reason to worry about the hive as much as Rahim did. No other characters cared about the hive or made it seem as if it was a problem that needed dealt with immediately.
@knotvocalcovers5436
@knotvocalcovers5436 Жыл бұрын
I also hate that he only takes ONE, like he could've easily fit at least a crate full in his pockets and then burn the rest to still lure Rais out but no. I get he was supposed to be selfish at the beginning but he needs it too soooo??
@LeaderOfTheLostSouls
@LeaderOfTheLostSouls 5 ай бұрын
⁠@@knotvocalcovers5436If he kept many with him it could give away the fact he lied about the boxes being taken and having multiple makes it more likely it can be found out that he had them not to mention where do you want him to put it at the time, and yes he was only getting it for himself so why more than one when he thought he could get more for everyone later, and honestly this is just a nitpick tbh.
@Largentina.
@Largentina. 2 жыл бұрын
My favorite videogame ever made, along with Risk Of Rain 2. I seem to love co-op games with tons of mobility options and interesting ways of using time/difficulty.
@boscobiggs3429
@boscobiggs3429 2 жыл бұрын
It’s such a good game. I loved the combat system and how they didn’t hold back at all on the gore. The parkour system is the best I’ve played and the atmosphere is incredible. I love this game and am saving up to get the second game soon. Only thing I wanted more of is a new Bow. Like the bozak bow is nice but it’s locked behind a difficult challenge.
@budlikycz2445
@budlikycz2445 2 жыл бұрын
@@boscobiggs3429 you might wanna wait up with the second game :) and check up some reviews and vids
@miketexas4549
@miketexas4549 11 ай бұрын
Game is an absolute masterpiece. So many 9+ games out there, but Dying Light is the only game in existence I give a 10/10 to.
@LuckerStomp
@LuckerStomp 10 ай бұрын
​@@miketexas4549 You're the only one.
@miketexas4549
@miketexas4549 10 ай бұрын
@@LuckerStomp Nah not really
@xeno1019
@xeno1019 Жыл бұрын
I’ve sunk so many of my hours into dying light from 2015 to now. I’ll never forget the fun and memories this game brought me, it shall go down in gaming history as a damn near masterpiece of a zombie game
@TheFawse
@TheFawse 2 жыл бұрын
The best thing about Dying Light, more than the amazing parkour system, weighty, realistic combat, genuine anxiety about nighttime, or great voice acting, is the atmosphere. The sound design, environmental design, contrast between day and night, and just the general look and feel of this game is unmatched to this day. I haven’t played DL2 yet (just bought it, a friend and I are wrapping up our playthrough in the Following right now and then we will), but the thing I already mourn the most is the loss of the gritty, apocalyptic vibe of the original
@chumpy0nion17
@chumpy0nion17 6 ай бұрын
Yeah, I dont care if my MC is super duper someone who traveled thousands miles across the world, I just want to see zombies droppind from the roofs, and feeling like a prey when 5 fast zombies exhausting me when im trying to escape
@brandoncook8300
@brandoncook8300 5 күн бұрын
Dying Light 2 is bad. I got halfway through it and went back to 1. It just doesn’t feel like the same game. At all
@harryevans4994
@harryevans4994 3 жыл бұрын
No one analyses games like you do, never stop and I can't wait for Battlefront 2 :D
@thelistener1252
@thelistener1252 2 жыл бұрын
The salt factory is very similar
@jessebolton2668
@jessebolton2668 2 жыл бұрын
Yo salt Factory is the same if not better (in my personal opinion)
@MathHomework.
@MathHomework. 2 жыл бұрын
White light.
@frostsoul4199
@frostsoul4199 2 жыл бұрын
would recommend Noah-Caldwell Gervais. he's got a very similar style.
@Bishop2155
@Bishop2155 Жыл бұрын
Bros never watched anyone else I see lmao
@paytonsurber8272
@paytonsurber8272 11 ай бұрын
The lock picking mini game is easier than you might think. There is a sound cue like a click every time you put pressure on the lock with the pick out of position. The lockpick health drains faster the longer you try and rotate this. However, lockpick health can be completely reset by just exiting the lock and then picking it again. Also you can just spam rotate until the clicking sound stops. Now you can get through the entire game with one lockpick.
@HimenoWYD
@HimenoWYD Ай бұрын
or if you're on controller threesome vibration which makes it so cheese.
@Homiecheese227
@Homiecheese227 Жыл бұрын
One of my favorite things about this game is how it feels so responsive like when I hit a zombie, you, your character and the zombie react in a way that feels like you actually hit a zombie.
@urbiznesnunuv6938
@urbiznesnunuv6938 Жыл бұрын
By the time you get to Old town In the story rais has made a offer that anyone who kills crane will be offered Antizin, that’s the reasoning for hostile survivors tbh.
@Dorkaxe
@Dorkaxe Жыл бұрын
Sure, but that's like regular ass burglars chasing down Goku at that point lol it's simply a death wish and nothing more.
@urbiznesnunuv6938
@urbiznesnunuv6938 Жыл бұрын
@@Dorkaxe oh make no mistake they’re dummies for trying, I think they just expect you to go “lol they’re desperate”
@urbiznesnunuv6938
@urbiznesnunuv6938 9 ай бұрын
@@SunnyBunny148 this is scarily morbid
@HimenoWYD
@HimenoWYD Ай бұрын
@@Dorkaxe Super Saiyaman vs some of Rais's men
@Sonikks
@Sonikks 3 жыл бұрын
Absolutely exceptional video dude. I watched it three parts. This is one of my all-time favourite games as it was one of the first games I bought for my PS4. I was a little disappointed with it at first but over time, I began to just really enjoy the parkour gameplay. Eventually I returned to the story aspects and as you mentioned it not being great, I did find myself attached to Jade over time. I've played it through and 100% completed three times now. I might see how it performs on the PS5 though I'm getting Dying Light 2 soon enough. PS - I genuinely didn't know the posters could be used for fast travel until watching this video LOL
@Dorkaxe
@Dorkaxe 3 жыл бұрын
Thanks for the kind words! I wont lie, there definitely is a part of me that wants to play it again, I just dont want to suffer through the story quests. I hated those so much. The school one was okay I guess. I'm not surprised you didn't know about the fast travel, the game doesn't even bother telling you about it and it doesn't look any different from other posters. Super weird.
@reaper8264
@reaper8264 Жыл бұрын
I agree with the human character. they're like made of solid steel when you kick them or do anything. Like Crane has enough force in his kick that can destroy heads and you're telling me it does nothing to them or the fact the only way to stun is the slide kick.
@beansfebreeze
@beansfebreeze 3 жыл бұрын
Quick tip: goons and demolishers go down very quickly and very quietly to bow/crossbow headshots if you don't feel like slogging through melee or making an absolute ton of noise
@manboy4720
@manboy4720 2 жыл бұрын
the good ol' 'shoot them in the face until they die' method. works on the majority of mammal species.
@wtfimcrying
@wtfimcrying 2 жыл бұрын
@@manboy4720 attracts enemies tho
@Spartan-hu2go
@Spartan-hu2go Жыл бұрын
I usually just shoot the goons in the head. Most enemies are so fucking annoying to deal with early game that I don’t even face goons or human enemies till I get a gun.
@BullFrogFace
@BullFrogFace 7 ай бұрын
Mid-endgame was pretty much exclusively using the ranger bow then switching to a crossbow then just using the Vulkan rifle to stealthily kill everything in a shot or 2. Also the crossbow one hit kills the giant police tank zombies lol
@David-A.
@David-A. 2 жыл бұрын
In my opinion this game was a masterpiece! I loved everything about it! No complaints! Edit: plus you are the only person who talked about the beautiful view and ambience music, the soundtrack and view has helped me escape reality which is one of the reasons why i loved this game
@auklin7079
@auklin7079 2 жыл бұрын
Not to be rude, I have a feeling you are a child, or haven't played a lot of video games/ truly understood many well written stories lol
@David-A.
@David-A. 2 жыл бұрын
@@auklin7079 mate I am over 18 years old and just because you don't see this game like I do doesent mean you have to bring what you just said
@Ainavol_sans
@Ainavol_sans 2 жыл бұрын
I'm sorry but no game is a masterpiece for it to be so EVERYONE would have to like it
@Ainavol_sans
@Ainavol_sans 2 жыл бұрын
@@auklin7079 Now now hear me out maybe he wasn't playing the game for the story maybe he was playing it "To destroy zombies" now i know that's hard to believe but trust me pal
@SpikedTeeth
@SpikedTeeth Жыл бұрын
​@@Ainavol_sansThat's the dumbest shit I've ever heard. All a masterpiece is is the greatest work of one's career or a work of outstanding creativity, skill, workmanship, or profundity. Dying Light is certainly Techlands greatest work to date, which makes it Techlands masterpiece. A masterpiece is determined by both objective facts and subjective opinions.
@DrewDoodle
@DrewDoodle 3 жыл бұрын
Also the transition around 11:30 was smooth
@Dorkaxe
@Dorkaxe 3 жыл бұрын
Ayyy thanks buddy. Thankfully the animations are 1:1 for a chest/airdrop so it happened to work out.
@iraloS
@iraloS Жыл бұрын
I put this one on a lot for background noise so figured I'd toss out an extra thanks for the content.
@dameonpigeon2736
@dameonpigeon2736 3 жыл бұрын
You are one of the most underrated review channels I have ever seen, keep up the good work dude
@D3C31V35
@D3C31V35 2 жыл бұрын
Jusr paused to comment. When you made the tree in the woods comparison about airdrops you opened an air drop crare and then trasitioned it to another crate. That transition was smooth like butter, very nice.
@jackromine2942
@jackromine2942 2 жыл бұрын
I've never played Dying Light or planned on it but I sat down and watched your entire video and man, what fantastic content. Great work.
@justinfleck6329
@justinfleck6329 2 жыл бұрын
As always a FANTASTIC review and I am looking forward to the next one! WELL DONE!!
@STAXXX313
@STAXXX313 2 жыл бұрын
The biggest problem is they expected to be a mixture of Andrew Ryan and Vaas but they failed miserably.
@HueyTheDoctor
@HueyTheDoctor Жыл бұрын
Not a single aspect of this game "fails miserably."
@krwalks1700
@krwalks1700 Жыл бұрын
I definitely feel like Rais’s whole shtick was to have meta commentary about how players control these characters, or something along those lines. but the lines just don’t feel like they add any weight to them and the whole thing just falls flat lol
@RubyDaCherry261
@RubyDaCherry261 Жыл бұрын
that’s excessive but i agree he was a generic vaas
@WhoIsJohnGaltt
@WhoIsJohnGaltt Жыл бұрын
@@HueyTheDoctorfucckkk offff. The story of this game is ass and the characters are the worst most unmemorable people I’ve ever met and crane is the most garbage of the bunch. Maybe. Maybe the parkour is cool. But I think it trivializes the entire game to the point it feels hilarious to be in this apocalypse vs horrifying.
@asdfghjkllkjhgfdsa8725
@asdfghjkllkjhgfdsa8725 Жыл бұрын
​@@HueyTheDoctormany aspects of this game fail miserably... dying light is mediocre.
@joshuavera56
@joshuavera56 3 жыл бұрын
Oh boy, no one critiques like you bro and I’m all in for this video. I really do respect your opinion
@buckylebuccaneer904
@buckylebuccaneer904 Жыл бұрын
3:35 I completed the game and it’s DLC and am doing a run on nightmare mode right now and even I didn’t notice it, it’s so natural that everyone else’s voice is naturally quieter rather than it being purely based on position
@Eawlloyd
@Eawlloyd 10 күн бұрын
Amazing video, my attention span is awful but I sat through the whole thing. I’d love to see a video on dying light 2!
@AurabotASMR
@AurabotASMR Ай бұрын
One of the best game critiques on KZbin, you go in depth with the mechanics and world building and discuss all points of the game design. It’s one of my favourite videos to watch while playing the game.
@DragonBallG69
@DragonBallG69 7 ай бұрын
I like the ambiance in this game. If u just stand and observe you can hear the sound of blowing gusts of wind, objects clattering around in the distance, trees and foliage swaying violently, particles in the air, it’s all just fantastic and lends an excellent sense of movement to the world, which compliments the immersion of embodying Kyle, and the fluidity of the zombie physics very nicely. Nothing quite feels like Dying Light. It’s a combination of many different things complementing one another.
@ragequit4387
@ragequit4387 Ай бұрын
Because of you I convinced my good friend to replay it for the 4th time, we drank to much and somehow discovered your channel and oh god, we watched mostly of your videos, mesmerized. Love your content
@Auggierem
@Auggierem Жыл бұрын
The complaint about doors being broken in having the same sound, has actually been scientifically proven, they all make the same noise when broken inward, even in real life! And the official average noise pattern is "Boom, Te-clack, Cling, Cling." Doors broken outward have a variety of different sounds due to the uncountable amount of unique doors and outside environment! 👍
@missasyan
@missasyan 6 ай бұрын
What a strangely specific scientific research! How interesting and actually hilarious!!! "Boom, Te-clack, Cling, Cling." 🤣
@Frostaltered
@Frostaltered 5 ай бұрын
Also I think that complaint in his video is kinda dumb. Like you get sooooo taken out of the experience because of 1 audio cue but killing the same dozen or so zombies doesnt? Some of these slights against the game are very nitpicky despite him saying they werent or him not being nitpicky in the intro.
@jfkgotnoscoped7819
@jfkgotnoscoped7819 Жыл бұрын
This story was supposed to be centered around a 4 player coop where Breken and Jade were playable characters. They scrapped that and focused on crane and had to change the story as to try and fix it. That’s why this games story has so many lazy holes. All of those points in the vid where you say, “it could have been expanded upon” originally were 😢
@readmarx420
@readmarx420 2 жыл бұрын
Cranes reaction to Rahims death is perfect. I could honestly see myself doing something like that
@horseeatsdogfood5721
@horseeatsdogfood5721 2 жыл бұрын
your profile pic goes hard
@readmarx420
@readmarx420 2 жыл бұрын
@@horseeatsdogfood5721 thank you
@liamfoss294
@liamfoss294 Жыл бұрын
⚡️🧒🏿⚡️
@whowhatwhydoyouknow
@whowhatwhydoyouknow 5 ай бұрын
As a person with almost 1000 hours in this game, i can say this was a very good comprehensive video and that pretty much everything he said is accurate
@mr.blonde5344
@mr.blonde5344 Жыл бұрын
Great video. Im very, very late to the party. My son passed away last year and this was one of his favorite games. It is now one of mine as well.
@jorgesuarez9609
@jorgesuarez9609 3 жыл бұрын
2 1/2 hr?? Wow! My favorite youtuber is putting amazing content. Graeat upload dorkaxe!
@roonkolos
@roonkolos 2 жыл бұрын
Being a massive Dying Light fangirl, it's oddly refreshing agreeing with you on many of the shortcomings down to even being happy you showed the oddity of the one group that asked for so many things of alcohol. Wanted to light them up but sadly wasn't able to That said I find it a bit funny that guns mowing people and zombies down like they do in Normal mode is a problem. Mostly because I would assume most would find it annoying to find enemies to be bullet sponges otherwise. Uuuuntil Nightmare Mode which then one almost misses those easy shot days. Even so, easily my favorite review not just because it's ungodly thorough even with a few aspects I didn't think about, but as someone with over 500 hrs in this game, a vast majority I was agreeing on. Some I disagreed but you made a good argument regardless Real quick, I thought Rais was hispanic XD mostly a bit with the accent but that could just be a fellow hispanic getting a little too excited on that front. He still generic as all fuck tho. Don't get me started with that last fight... I'm a hardmore fanatic but I will never defend that fight 10/10 review. Also, Smokers sorta make an appearance in DL2
@Dorkaxe
@Dorkaxe 2 жыл бұрын
Happy you enjoyed it! I guess I wouldn't necessarily say I didn't like guns being OP, I just don't think the climactic moments/ends of quests were built around that idea. Rainbow Six Vegas 2 or whatever it was called (sorry I don't play that many shooter games) had a lethal bullet mode or something, where one shot was basically all it took, yet they built the engagements around that fact and it worked out well enough. Happy to hear smokers are kinda in DL2, however from what I've played, which is close to 20 hours I think (still not done with the first map yet ughh) I'm not a fan at all. I honestly don't even want to keep playing it, which is why I haven't touched it in months.
@thatexoguy6721
@thatexoguy6721 2 жыл бұрын
@@Dorkaxe Same over here. I loved the first game to bits, but I can't stand the second. I only now returned to it to finally finish it, but I haven't touched it basically since launch month. Loved the vid btw, it was insanely thorough and insightful in ways I didn't expect and it just blew me away completely. I'm honestly baffled that you don't have more subs cause I definitely will check out more of your stuff. Also, any chance you'll review Dying Light 2 as well?
@jtsmelik1574
@jtsmelik1574 3 жыл бұрын
Seeing this makes me smile im so happy to get a long video from you.
@Dorkaxe
@Dorkaxe 3 жыл бұрын
No problem Spartan man!
@Mythicalyst
@Mythicalyst Жыл бұрын
I've found your videos recently and I've been loving them, this one is no exception so far. I just wanted to mention that when lockpicking on a controller, the left or right side of your controller will vibrate when stressing the pick, and that left or right vibration correlates with the sweet spot. This makes lockpicking on a controller far easier since you can very easily narrow down where the sweet spot is. Unfortunately since I mostly play with MnKB controls, I don't get this advantage.
@emphathicc4832
@emphathicc4832 2 жыл бұрын
53:36 if you're playing on hardest difficulty there's no infinite stamina even after unlocking the skill for it
@michaelheim1149
@michaelheim1149 Жыл бұрын
Very solid video. Looked at the rest of your critique library and didn't see much else that I was interested in, but will subscribe to see what other content you put out in the future...
@Dorkaxe
@Dorkaxe Жыл бұрын
Throw some games at me that you are interested in, like a top 5 or something. I'm curious if something in the pipeline will hit the mark.
@michaelheim1149
@michaelheim1149 Жыл бұрын
@@Dorkaxe From looking at your video library, it seems like you're at least casually into zombie/horror stuff. Seems like an interesting corner to carve out. I would say things like a Dead Island and Riptide retrospective, SOMA, Outlast, Until Dawn, Evil Within Series, and Vampyr would all fit that. I know SOMA and Until Dawn have a decent amount of content around them, but the rest have a lot less. Dead Space probably is about to get a lot more attention with the remake just getting released, but I think a lot of us would be interested in several different perspectives.
@dim8961
@dim8961 3 жыл бұрын
Incredible review! Very interesting and fun to watch either over short periods or time or in one go.
@DishonoredSkull
@DishonoredSkull 3 жыл бұрын
Can't wait to watch, one of my favourite games despite its many flaws.
@ArMuffins
@ArMuffins Жыл бұрын
Mannn I love watching your videos later at night or before going to bed. Even if I have played these games over and over again and know basically everything about em. I just love your style
@Dorkaxe
@Dorkaxe Жыл бұрын
Oh shit, thanks! I appreciate the appreciation!
@ArMuffins
@ArMuffins Жыл бұрын
​@@DorkaxeI finally finished the video haha. I liked your pov of the game. And I agree with the following driving mechanics can feel tedious at times especially the virals part. On nightmare difficulty they're annoying. Hey please make a vid about left 4 dead 2 I wanna know what ya think about it. Loved your review of the first one
@skuggikuwa8989
@skuggikuwa8989 2 жыл бұрын
Had to subscribe to this wonderful channel. I like analysis videos and you are by far one of the best I've seen. Great script writing! Can't wait to see new content and to explore the old works.
@O.LEO.N
@O.LEO.N 6 ай бұрын
9:02 I mean, of fucking course no zombies will spawn there! It's a damn mario level sequence!
@Onyxolotl
@Onyxolotl 2 жыл бұрын
Great video, loved seeing you getting in depth into each aspect of the game.
@Kiezly
@Kiezly 2 жыл бұрын
This is such an amazing video I’m very impressed!! I really hope you make another one like this about dying light 2 really soon!!!
@Altough24
@Altough24 3 жыл бұрын
I will say New Game+ is the best way to play it. Crank up the difficulty and it's an awesome way to experience it and with Legend levels you still have that RPG grind. For anyone who hasn't played it, do it twice. You won't regret it.
@victorcousin7809
@victorcousin7809 3 жыл бұрын
Wasn't expecting it, but i saw all the video and i absolutly agreed with your review (even if i personally give up airdrops because the game didn't make it important). Thanks you for the work, it was a good moment.
@Dorkaxe
@Dorkaxe 3 жыл бұрын
I appreciate the kind words, thanks! Glad I'm not alone in thinking the airdrops weren't made important enough.
@duncanriley7030
@duncanriley7030 3 жыл бұрын
Your reviews are so unique and underrated, can’t wait to see what you do next!
@TheFawse
@TheFawse 2 жыл бұрын
The reason you were underwhelmed by many of the encounters in the game is thanks to how strong guns are, they trivialize pretty much every encounter. Take the Fan Zone for instance, without a gun that encounter would be so much more tense, since the enemy can insta kill you if he sees you. Techland could have done it better though, imagine if there was a metal detector at the door, you had to leave your guns behind in order to enter, and the entire fight was you trying sneak around without being seen so you could ambush the enemy On one hand, I like that they were accurate about the power of guns, but on the other hand because of that power they can sap all of the tension out of almost every situation in the game. I would have preferred that they added a bunch of contrivances for why you couldn’t bring or use guns in certain encounters
@Dorkaxe
@Dorkaxe 2 жыл бұрын
That's a decent idea on how to make that encounter interesting, very nice!
@zay_tiggygaming
@zay_tiggygaming 2 жыл бұрын
They did that in the second and people hate it.
@Dorkaxe
@Dorkaxe 2 жыл бұрын
@@zay_tiggygaming I hated it, too, but if it's for a few one-off events to make them feel more tense/climactic or whatever, I think that would work better. The WHOLE GAME being without guns is bad imo, but who knows, maybe I'll come around.
@zay_tiggygaming
@zay_tiggygaming 2 жыл бұрын
@@Dorkaxe I’m on and off with it. I miss having a double barrel, but I wasn’t afraid of anything anymore and the game stalled out. Having guns again would be dope. But just like the first, it takes away from having to run or use fence, light, and car traps. I use all those now in this one pretty often.
@TortillaPizzeria
@TortillaPizzeria Жыл бұрын
Yeah, I find 2 to be a good improvement too. Besides the story stuff, the combat feels so much smoother and the parkour is even more fun. I genuinely dreaded the interior segments of Dying Light, but in DL2 they are fine.
@thatfamousredneck6422
@thatfamousredneck6422 Жыл бұрын
Finding a gun is difficult. Me who has the suicide victim hut memorized:💀
@stuglife5514
@stuglife5514 Ай бұрын
Same
@horseeatsdogfood5721
@horseeatsdogfood5721 2 жыл бұрын
This was an amazingly high quality video from someone with so few subscribers!
@timbletop9506
@timbletop9506 2 жыл бұрын
i am now 2 hours in forgetting who posted this, i thought you had a million subs or so. genuinly good quality.
@Dorkaxe
@Dorkaxe 2 жыл бұрын
That's some high praise, thank you so much!
@thedrawen2099
@thedrawen2099 5 ай бұрын
1:13:10 oh boy, he doenst know that DL2 had less functions than DL1 💀
@maverickay5807
@maverickay5807 3 жыл бұрын
Yesss! I love this game! So awesome that you're reviewing it!
@doddood5516
@doddood5516 Жыл бұрын
Im pretty sure the reason brecken never does anything is that he becomes epileptic after rais men kick his ass
@karmitdafruge1
@karmitdafruge1 Жыл бұрын
One of my favorite games of all time
@chrisperalta5019
@chrisperalta5019 Жыл бұрын
I'd love to see you cover days gone I drive for a living so hearing these videos helps the day go by I really enjoy them ever since I found your channel
@konosoda6211
@konosoda6211 11 ай бұрын
I have watched this video several times. Wether it was my love if Dying Light or my love for your critiques. Keep up the great work!
@brandoncook8300
@brandoncook8300 5 күн бұрын
We can all find micro problems with games and nitpick. But games like Dying Light won’t ever be made again. Game is a masterpiece. It’s the very definition of a videogame and the fact that some things just don’t feel real makes it even better. Games today try and make games like real life and they are boring
@aubreyhuff46
@aubreyhuff46 8 ай бұрын
33:03 No, you can see how many medkits you have from the main screen. It's right beneath your health bar. You can even see it in the normal gameplay right after
@mnemonic_atomic
@mnemonic_atomic 2 жыл бұрын
without the old publisher signing off we may never have gotten dying light. thank you so much techland.
@winterdragon275
@winterdragon275 Жыл бұрын
I really hate not being able to do stuff in the safe zones, it means I can't set up my equipped gear unless I'm neck deep in zombies! It's really frustrating, especially at night, when you need be READY the second you're out the gate
@missasyan
@missasyan 6 ай бұрын
1:49:26 "however it leaves a lot to be desired..." and then Brecken smashes something for the nth time again I LAUGHED out loud watching this, hearing the tinny glass shatter. Lmao 1:50:14 Not gonna lie, they threw so much backstory at the start, I was in complete confusion when Rais was talking about his brother--scratch that, I was mindblown. I was like "Damn, the GRE really effed you over, can't believe you had such a sad backstory this whole time." Yes girlie, this whole time, were you not listening the first few seconds in when the game started???? 😭😭 While your video does sound nitpicky sometimes, it is true that a lot of the examples you mentioned were also pet peeves I had that I never even knew how to put to words! Dying Light is so close to being phenomenal, the gameplay loop when you've just gotten used to the controls and the zombies still pose a threat to you is what made me fall in love with the game. I don't think I've ever quite loved FPS games until this one, and it was such a unique experience that I really wish I could experience it again as a newbie, still scared outta her mind and screaming at zombies grabbing you (I still do). When I've run out of games to play, for SURE I am creating a new save without my items so I can feel the challenge all over again. For now though, to satiate my urges to play, I watch videos like this one and get very happy when everyone praises RCG's voice acting. Thanks to Dying Light, he's become my favourite voice actor in English! He killed it. The gameplay carries the monotony of the open world quests and encounters, while his voice acting carries the cutscenes and story missions you have to do. So darn sardonic but SO cool!
@bigrobfromthev
@bigrobfromthev 2 жыл бұрын
11:22 that transition is really clean
@Auggierem
@Auggierem Жыл бұрын
My very first PS4 share video is Crane saying "one of these days I'm gonna end up landing on a bag of rusty knives I just know it." That made me laugh way too much.
@Spidoc
@Spidoc Жыл бұрын
For lock picking, you just close the lock picking menu and open it back up before the lock pick breaks
@VSenti
@VSenti 11 ай бұрын
53:58 the reason this exists as a passive, is for those who play on nightmare diffuculty, on nightmare you have a limited amount of combat stamina while keeping the parkour stamina infinite, and the passive just helps with the fact it isnt unlimited anymore.
@ritupamsarma4759
@ritupamsarma4759 Жыл бұрын
I think Crane cutting off Rais' hand was way more satisfying as a mid-game confrontation outcome.
@ibelieveingaming3562
@ibelieveingaming3562 2 жыл бұрын
The crossbow can one-shot Demolishers. Your analyses and criticism is phenomenal. 10/10 Excellent work!
@silassnell1815
@silassnell1815 3 жыл бұрын
Heck yeah I was just about to go to bed, nvm.
@relatableanimations1370
@relatableanimations1370 5 ай бұрын
I haven't finished your video yet but the reason why all the animations look so good is because its mostly MOCAP. Thats why in a 3rd person mod you still have animations, its a nice touch and shows the dedication
@Frostaltered
@Frostaltered 5 ай бұрын
A decent chunk of this video is nitpicky. It wouldnt bother me if Dork said how he knows this stuff is nitpicky but was just things on his mind. But around 5:50 he said that “people will accuse me of being nitpicky” then criticize parts of the game Ive heard no one else be bothered by. I will say, some of these criticisms I wholeheartedly agree with like the survivors running head first into zombies after being saved and how the mobile protection missions can suck really bad. Some of it is kinda deserved but I think a lot it is this guy just being stubborn or finding excuses to complain about something or aspects of the game he wanted that he knows were impossible for the time. Some things just have to happen to make gameplay fun or to not make the game more tedious or unnecessarily difficult. Some of these slights against the game are kinda dumb like the whole “why cant I just kill everyone?” Because it wouldnt make sense story wise, youre there to help the survivors not torch them and slice them up with machetes. Or certain gameplay parts or aspects of the world have to be edited but it seems he has issues with this because “it isnt realistic”. Duh. It’s a zombie video game. If you want super immersion go play something like DayZ. Like with the safezones, yeah I can see how their design is dumb but also suspension of disbelief is needed in any video game. It’s simply there to fill a gameplay role not a realistic role. Like I can *kinda* see where he’s coming at with the doors, but if youd look at the mini map in indoor sections, some doors clearly dont lead anywhere as they are just walls of the map. The doors being 3D even if you cant open them ties in more with it making the world feel more real since itd be very odd how 99% of the doors in Harran are flat wall textures while only certain doors have nobs and are 3D like you suggested with noninteractable doors needing to be flat. For outside areas with stumble-in buildings where some doors cant be opened, it’s not a big deal at all because it takes away maybe what? 1 second, maybe two to get to the door, and they often lead nowhere anyways, just a tiny empty balcony you cant really maneuver in since these shanty buildings are the size of closets. Some of these arguments against the game are “this game told me outright I cant do this or does this for the sake of gameplay then I get upset that I cant do X when in real life I could or should”. For the whole Viral sound effect with the door slamming, it doesnt need to have multiple variations. Why not criticize that all the zombies sound the same too, many humans sound the same too? That every Toad sounds the same, every Brute sounds the same? Why is it only the Viral spawn sound you take issue with? How are these other sound effects not “immersion breaking”? At least be consistent in that kind of argument. It’s just if X then Y in the code. If this prop is destroyed or weapon used, this spawn and/or sound occurs. Also if a demolisher throwing chunks of concrete spawned virals too, itd make the battles unfun because youd be 24/7 swamped with virals that do large damage and are hard to hit. It would make the fight unfair and unfun. Im half expecting him to start complaining that Techland didnt make hundreds or thousands of NPC zombie variants and how that takes his immersion out of the game because there would realistically be more diverse people in the city
@harranczyk2572
@harranczyk2572 Жыл бұрын
1:04:57 Me neither, but some of them tell that Rais setted bounty on your head and they want to earn it or need antizin for family member
@isaiaslafon9329
@isaiaslafon9329 2 жыл бұрын
also everytime you had a "boss fight" they remove your inventory and you had to search in your stash all the things you were using is a pain in the ass... this happen in various missions
@G59forlife.
@G59forlife. 3 жыл бұрын
Its offensive that only 6K people have subbed to you . Amazing content
@stuglife5514
@stuglife5514 Ай бұрын
Minor thing, I appreciate that Crane and Jades relationship was purely of friendship and survival. I always hated the idea that “guy + girl friend = will they won’t they” and they even mention at the start, Amir was sorta Jades boyfriend
@mrkillerar1
@mrkillerar1 Жыл бұрын
Potions and elixirs where slept on. I used them alot ss the speed potion was insanely OP in the early game.
@baileybinns3946
@baileybinns3946 5 ай бұрын
There is a by-all option for ammo, you have to press the y button
@FisforFork
@FisforFork Жыл бұрын
Ngl, I love the review it is magnificent, but I've been paying roughly for 7 years, and some of the things you discussed became pretty simple, such as the lockpicking after beating the game about twice would give you enough experience to unlock any lock in a few seconds. But those things are skills that come with time, and this seems to have taken a while to make so I understand why you wouldn't experience as much as I or another fan of the game. Love the review. I can't wait for the next
@DarthBanus
@DarthBanus 2 жыл бұрын
This review is amazing and funny as hell and I gotta subscribe. Great work! 🔥
@DeathFactor
@DeathFactor 5 ай бұрын
1:12:11 I kinda figured this section would be about, or at least include, the airdrop mechanic essentially being turned off partway through the story, and never getting re-activated, even after you complete the story. (There were the "Rais crates" in Old Town, but, you know, it's not the same).
@bloocheese1000
@bloocheese1000 Жыл бұрын
I think concerning Hellraid, and this is a big “I think”, I very vaguely remember gameinformer talking about a medieval game coming from deep silver and the same crew that worked on dead island. It was supposed to have the same combat, and weapon system as well as magic I think. I wouldn’t be surprised if hellraid is leftover from wherever that project went.
@YoungArty
@YoungArty 2 жыл бұрын
I am watching the video and I took a look at your subscriber count. I was shocked. You earned a new sub. Really good video man.
@ViolenVaymire
@ViolenVaymire 3 жыл бұрын
Sweet Vid! Did not disappoint. Little perturbed you didn't play on nightmare tho, It would have alleviated many of the issues you had with the game. Every other difficulty is basically easy mode and not the way the game should be played by the vast majority.
@Dorkaxe
@Dorkaxe 3 жыл бұрын
I 100% disagree with you about nightmare mode. Like, overwhelmingly disagree. It was added with the following expansion, and is clearly aimed at players who already have the legend tree unlocked. No way should anyone be doing that difficulty their first time through. The only thing that would have done was give better weapons now and then, but I dont think that's worth enemies having their health pools inflated, them dealing more damage, more of them at night in total, and your flashlight being infinite again. Definitely not for me, especially considering how annoying and tedious many parts of the following expansion were, as I kept dying and had to return to the hunting tower things. Considering I was already legend tree 4 at that point, definitely not in the mood for anything more challenging, especially with how many issues the game has. Glad you liked the video regardless though!
@ViolenVaymire
@ViolenVaymire 3 жыл бұрын
@@Dorkaxe Nightmare makes one respect the game and it's mechanic's. I must still disagree with what your saying here. maybe my experince was skewed as ive been playing games competitively for 15 years. All i can say, is that all other modes were very unfilling to me. Even on nightmare i felt iit was to Arcady. I was also on pc tho, so head shots were even easier. As far as Volatiles go yah, on nightmare, you simply dont ever fight them, or you die. But the game doesn't force you to kill them.
@Dorkaxe
@Dorkaxe 2 жыл бұрын
I legitimately didn't know you gave 10 bucks on your comment, holy shit, the mobile app didn't tell me. Thank you so much!
@ViolenVaymire
@ViolenVaymire 2 жыл бұрын
@@Dorkaxe Easily. I LOVE long form Video's like this, They are like movies to me. I was simply purchasing my ticket.
@AceHaBeats
@AceHaBeats 4 ай бұрын
Yup, all of that. It’s still a top five game of all time for me.
@Ephemeral08
@Ephemeral08 11 ай бұрын
11:22 That transition was slick.
@captain_rewind
@captain_rewind 10 ай бұрын
I could not POSSIBLY agree with you more about the FanZone quest. I had frigging CHILLS running down my spine getting ready to fight the killer and it was over in less than a minute…..
@Korvaa_K
@Korvaa_K 10 ай бұрын
Exactly! The first half of that mission was so cool, once you turn of the radio announcement thing and hearing him switch up saying he was going to eat your earlobes (or something like that) was amazing. And then.. the fight was over in like 3 swings of my weapon.
@pashgo2510
@pashgo2510 9 ай бұрын
Dying Light is one of my favorite games! I can’t believe you found all those stuff 😂 this video is one of the best about DL1 💪🏻 wow!!
@Vanman_fr
@Vanman_fr 6 ай бұрын
I have close to 2000 hours in dying light so everything about the game is like second nature to me and I have Long forgotten what it's like be new to the game so it always very interesting to hear about the thoughts and perspective of people that haven't basically lived in the game. And it's always interesting having all the details I've Long looked over pointed out to me.
@donaldkeith139
@donaldkeith139 Жыл бұрын
The power attack is useful when you get into the Legend level, and you play on Nightmare to advance - you need them to fight off even basic enemies. The potions are absolutely invaluable in Nightmare mode and during the night, particularly the Resistance potion when you are being overwhelmed by volatiles or soldiers.
@SkullTheLegless
@SkullTheLegless Жыл бұрын
37:19 I'd argue the opposite actually, if you're using a controller it vibrates when the lock stops which gives a very obvious and immediate tell that the lock isn't moving anymore. whereas when you aren't there's no vibration and you have to rely on your sight which takes slightly longer and thus drains more durability on the lockpicks
@TimeForDunston
@TimeForDunston 2 жыл бұрын
Another criminally underrated KZbin channel!?
@Charles-t6e
@Charles-t6e 8 ай бұрын
The submarine quest for Tolga and Fatin isn’t then end of their story. It picks back up in The Following and they try something else.
@julio1116
@julio1116 Жыл бұрын
Really good video, you can really feel the love you have for the game
@pieterandjuanchronicles
@pieterandjuanchronicles 3 жыл бұрын
It’s all ways a good day when Dorkaxe uploads
@superc5845
@superc5845 2 жыл бұрын
When you realize that you’re complaining about basic features that are purposely meant to make the game more fun and not to make sense, you know that it’s not a bad game.
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