This game is like the Ace Combat Assault Horizon of James Bond games On its own, the games aren’t exactly terrible or anything, but putting a well established name on the cover gave it high expectations that couldn’t be reached
@nellancaster2 жыл бұрын
I just wanna put this out here: originally, I wanted to say something along the lines of "ACAH's biggest sin is more that it was a massive deviation from the commonly accepted Ace Combat formula while GERA's is more that it is extremely barebones compared to what a 007 game can/usually offers", and I still stand by that statement, but honestly I don't have a ground to stand on since I'm nowhere as familiar to any of the James Bond games compared to AC. I _do_ know what a James Bond game _looks_ like, and what makes them different to any other FPS games on a surface level, but I don't have a hands-on experience of them and what makes them click.
@WH2503982 жыл бұрын
I don't agree with that. Assault Horizon isn't boring.
@ButtorsGaming2 жыл бұрын
Tom Clancy games in a nutshell. Throw it on the box or this racing game. Has not happened yet but will eventually.
@Valks-222 жыл бұрын
I take offense at AC being refered go as "'... the games aren't exactly terrible or anything''. If you're into what they are AC's are (bar ACAH) excellent original games, polished, and full of content. I think your description fits H.A.W.X. more or Far Cry (past No. 3) if we go off theme.
@Ikcatcher2 жыл бұрын
@@Valks-22 Mate I was just referring to Assault Horizon, not the whole series
@Kao1082 жыл бұрын
Awesome video! And holy shit when you started naming the staff, my jaw was dropping more and more. Man, what a dream team to waste
@DeadSpacedOut2 жыл бұрын
Truly upsetting what EA does to the things we love and appreciate...
@ExeErdna2 жыл бұрын
Yeah, that's EA
@machina_spirit2 жыл бұрын
Yeah that was eye opening! Also all the amazing concepts, scenarios, script, and artwork that the lead writers had came up with, all wasted too. And the original idea of it being Dr No vs Goldfinger game seemed so cool, but of course EA exec has to come in and saw make it called GoldenEye somehow! Screw EA lol
@MGlBlaze2 жыл бұрын
The idea that Timesplitters Future Perfect got snubbed for THIS game hurts me, especially considering how much I enjoyed and played Future Perfect growing up[ even if I never got to play it online. But as you said, the marketing people and others had a job to do, even if they (I hope) realized it was a load of bollocks. Oh what might have been if Free Radical were given a fair chance and didn't end up dying at Haze's hands. Also host a Timesplitters online match some time with XLink Kai dang it-
@arnox45542 жыл бұрын
"the marketing people and others had a job to do" Yeah, and if they were doing their jobs even HALFWAY properly, they would see that FRD went ABOVE AND BEYOND for Future Perfect. But because of this GARBAGE marketing decision, I got to first hear about Timesplitters... In a pawn shop's used games section YEARS after its release. And this too even with GE:RA's team just wanting to forget the game existed even before GE:RA's launch. So the marketing money went to a game that everyone involved wanted to forget, and Free Radical Design got shafted AGAIN. I swear, what happened to FRD is SO fucked up and is one of the absolute saddest stories in game development history.
@lord_razur2 жыл бұрын
@@arnox4554 Hopefully they get a proper swan song since THQ Nordic brought 'em back, they're even planning a new TimeSplitters game for real this time.
@arnox45542 жыл бұрын
@@lord_razur I certainly hope so... We'll see what happens.
@Th3Downz2 жыл бұрын
I played the shit out of both, but Timesplitters was in a different stratosphere
@IBM_90012 жыл бұрын
The Timesplitters series really doesn't get enough love. I only found the series years later through emulation, and had a great time with all three games.
@Mephiles3432 жыл бұрын
I've only recently gotten into the series,And i'm kinda confused on the plot so far yet i love it
@nightroug33482 жыл бұрын
@@Mephiles343 I imagine you're referring to Future Perfect. I tried to understand the plot a few times and still didn't get it so you're not alone there. Regardless I'm excited to see TimeSplitters getting some much deserved love and appreciation. Enjoy the rest of the series; it's a great one!
@Mephiles3432 жыл бұрын
@Night Roug3 no I mean like timesplitters 1,I only got through the Egypt level so far,This game is tough lol
@nightroug33482 жыл бұрын
@@Mephiles343 Ahhhhh I gotcha. TimeSplitters 1 is a fairly difficult game. Especially if you're not used to the controls and how the game works. Tomb still confuses me; as it's a giant maze lol. About half or so of TS1s levels are confusing to navigate at first but they become easy over time. One tip I can give you is learn the enemy placements, armor locations, and story pickup locations. Once you got those down then it gets much easier. Still a hassle at times though. Good luck!
@Mephiles3432 жыл бұрын
@@nightroug3348 I already said fuck that noise to inverted controls,Shit hurts my head,And boggles the mind how people used to Play with those as default
@Larry2 жыл бұрын
I was highly disapointed by this too, more so as EA had the audacity to stick "GoldenEye" on the title, when everyone had been begging for an actual GoldenEye sequel for over a decade by that point, so they were already off to a bad start slapping fans in the face. Then Activision did the exact same thing a few years later!
@MorrisseyMuse2 жыл бұрын
Oh! hey, you..! :D
@UltimaKeyMaster2 жыл бұрын
Hey hey to be fair, I actually think the remake was pretty good. And it was at least INTENDED to resemble GoldenEye.
@spongebobfan782 жыл бұрын
At the very least, Activision's Goldeneye was actually Goldeneye and not "we're just using the name for sales".
@wintermute83152 жыл бұрын
Why do you insist on posting the most bland, obvious takes on every gaming video you find? Does it really gain you any followers?
@pootisbear2 жыл бұрын
@@wintermute8315 Here's a better question, why do people like you always insist on finger-pointing at content creators whenever they post entirely benign comments on someone else's video? There's practically nothing separating them from the droves of users who are posting similarly pedestrian views in the comment sections, the only difference is that one set of individuals have checkmarks next to their names whilst the others don't. And apparently, that's enough for y'all to accuse the former of having an ulterior motive of wanting to reel in new subscribers if they so much as breathe outside of their own channel space. Dunno where this bias comes from but please gtfo with your bs and narrow-minded double standards.
@Kaceydotme2 жыл бұрын
My (least) favorite part about those stupid wall hack railguns is when you were camping in the air duct hidey hole using the wall hack ability to just kill me no matter where on the map I was. 🔨🔨🔨🔨
@Raycevick2 жыл бұрын
Game balance.
@jktwice82352 жыл бұрын
GoldenEye Rogue Agent is a kusoge
@testname44642 жыл бұрын
hello car idiot.
@marcellosilva92862 жыл бұрын
@@Raycevick They made the Mamba shotgun as weak and as short-ranged as they could, but also made wallhack railguns a viable option, incredible.
@Spudtron982 жыл бұрын
They definitely put their hearts into the concept art, I'll give them that. Lots of personality.
@CriticalNobody2 жыл бұрын
Never played Rogue Agent myself, but the weirdest thing I remember about this game back in the day is that the critic reviews were universally meh, but the player reviews on every site I checked were generally really positive. I don’t know if people just loved the concept or had gold tinted glasses, but that divide made me think this was some kind of underrated gem…..GUESS NOT! Edit: 25:43 Oh neat. Thank you sir 😘
@LongTimeAgoNL2 жыл бұрын
You absolutely deserve the praise for the Splinter Cell "reviews" and such Mr CN!
@Laslagos2 жыл бұрын
I have played that game, i loved it. But i was circa 12 years old. So i remeber it fondly. Ive always wondered what happend to it, as i never finished it^^
@aldessokovac65442 жыл бұрын
i loved the game because dual wielding. That was the entire reason my brain loved the game as a 10 year old.
@nmartell10072 жыл бұрын
Your Splinter Cell videos are the best.
@deimosthegameofficial57272 жыл бұрын
I fucking loved the game!! It was amazing to me! >:( it is a gem, i personally dont like goldeneye 64 or other james bond games, but rogue agent captivated me and i loved it so much.. and seeing this guy rip into something i loved so much and shitting on it and crying, hurts man, it hurts
@KiluKahur2 жыл бұрын
In the span of the 26 minutes of this video I've gone from never hearing about this game ever to tearing up at how dirty it got done, the game that was on paper sounded amazing.
@Bullet.2 жыл бұрын
"The enjoyably edgy tone of a Linkin Park album" cracked me up. When you talked about the how the soundtrack blended the levels together, it made me think about how great it is when a game perfectly pairs music with level design. Halo 3's "Warthog Run" comes to mind. Music/sound might be the most important part of a game's identity to me - Done well, it STICKS in my brain for years, and I associate it with specific memories. Makes me wanna cry when audio isn't used to its full potential.
@jgn8 ай бұрын
check out hellsinker and metal black
@Slurpified4 ай бұрын
I always say a movie/game isnt complete without a great OST. Some may think not or dont care for scores but its true.
@jasonourso89442 жыл бұрын
Incredible video. As someone who has worked in the entertainment industry, when my friends are complaining about video games, how bad they are, how they were rushed, how they didn’t live up to the hype, it’s always difficult for me to articulate how this type of stuff happens. This video needs to be watched by everyone in the industry currently as well as people who are enjoying the games/the consumer. Yes, people do pay lip service to the idea that it’s not the developer‘s fault it’s the publisher, but still there is this undertone of entitlement and anger that makes its way to the people on the ground floor who are creating these games. Imagine that you spend years working overtime dealing with crunch, to then have the money people Force you to release a subpar product. Not only did you see your creation get tarnished but now you get to sit by and watch everybody trash on your work. The talent behind this game is undeniable. And there’s no way that it was the intention of the development team to release a game that people would not enjoy, much less live up to its namesake. This video capture is the fundamental problem with the gaming industry currently.
@Tiosh2 жыл бұрын
E.G. Assassin's Creed's faceless glitch
@SpinningTurtle662 жыл бұрын
Yeah, it’s really upsetting. At the end of the day it’s a product, and if a product is bad then people have every right to complain. However, it will almost never be the intention of the developers and probably not their fault, but they are unfortunately the easiest targets, not the publishers who barely seem to have any human employees and only care about money
@panelsandbars2 жыл бұрын
Nightfire is one of my favorite games of all time. Spent countless hours on it.
@jhilumdas52282 жыл бұрын
Yeah multiplayer was lit, even had bots and mini tank and heli drones
@HL_Eminence2 жыл бұрын
Nightfire GC edition on PC fucking slaps with mouse and keyboard
@SyrupBuccaneer2 жыл бұрын
@@HL_Eminence GC was by far the best version, so that sounds awesome. Nightfire felt like the best part of Goldeneye, Timesplitters & Perfect Dark put into one amazing package.
@SpeedAnarchy2 жыл бұрын
Everthing or nothing and night fire are the best bond games
@yungzed2 жыл бұрын
i used to play splitscreen PvE with my friend everyday after 1st grade while munching on honey pretzels. damnn i still remember the missile you could control and the ronin minigun laptop. amazing game
@CompleteAnimation2 жыл бұрын
I played the DS version of Goldeneye: Rogue Agent. I liked it, because I was starved for FPS and played everything I could get my hands on. I do not want to revisit it to see if it was worse than I remember.
@ikagun2 жыл бұрын
it was good enough for a portable multiplayer shooter you could whip out during class downtime with friends
@VxW0lf2 жыл бұрын
It was groovy to play the multiplayer during our lunch breaks although the experience was quite frustrating for me as the shoulder buttons on my DSi functioned quite poorly
@KopperNeoman2 жыл бұрын
Metroid Prime Hunters was a far better option for a portable arena shooter.
@Slimeq2 жыл бұрын
I played both Xbox and DS a lot but I played the DS version WAYYY more. I honestly think I just did bot matches by myself most of the time but being able to play a decent FPS in the backseat of my parents car was game changing
@gh0sthouse2 жыл бұрын
Okay now we REALLY need retrospectives on the good 007 games you mentioned at the beginning. Everything or Nothing is tragically underrated.
@TheT3rr0rMask2 жыл бұрын
Yass tbh EON is the best of the series imo
@Red_Lanterns_Rage2 жыл бұрын
I couldn't play it cus to me everything about it felt off....also why would you change everything wheh you just nailed the first person in Nightfire?? they totally got it right there then decided oh let's not build on that let's totally start a new concept we have to start over with?? stupid....beyond stupid really..... maybe the game is actually good but for me even the controls felt off....i felt like i was playing a game made for people with vertigo and a touch of dyslexia is the best way to describe it lol
@TheSonic4972 жыл бұрын
@@Red_Lanterns_Rage You sound less of a James Bond fan, and more of an FPS dude.
@Red_Lanterns_Rage2 жыл бұрын
@@TheSonic497 right cus one stupid comment makes me a hater of third paerson??? I beat all 3 Mass Effect games you idiot!!! many times third person isn't my problem it;'s how it was fulkking implemented in that POS bond game!!! oh but he said wirdss i don;t like about the game i like I have to put him in a box..... NO you just outed yourself as a moron! i am an asshole and thanks you morons like you I fully deserve the title.... perhaps it was unwise to provoke someone with rage in their name?? you've made 10 mistakes here assuming i'm a simpleton, assuming I'm a NPC, assuming I hate things i don't assumiung my values line up with yours....etc you sir are a moron!
@father0422 жыл бұрын
Check out videos by Calvin Dyson and Gmanlives, they did pretty good retrospectives of most of the games since Goldeneye
@somebonehead2 жыл бұрын
Super powerful ending, it really speaks to broader themes about systems as a whole, not just limited to the one that brought about Goldeneye Rogue Agent. I'm not coming up with some epic, new, groundbreaking hot take, but it's always worth mentioning and reminding ourselves, that we as a society tend to reduce people that inconvenience us as being malicious actors, when in reality we probably would do the same things in their places.
@MickyD2 жыл бұрын
Oh this is gonna be good! Haven't even thought about this game in years. Had such a cool concept but fell so flat compared to Agent Under Fire and Nightfire.
@realbillyb2 жыл бұрын
Hey, it’s the guy that makes all the Morrowind memes!
@TBRACKET2 жыл бұрын
hi maikol why your girlfriend it's posting weird links
@amilyester2 жыл бұрын
00Yemen reporting for duty 🙋🏻♂️
@CortanaBabe2 жыл бұрын
00Yemen is a secret agent
@Robert-tl2vg2 жыл бұрын
@@TBRACKET shut up.
@quinnman892 жыл бұрын
your videos never fail to ooze with emotion. by the end i just feel bummed out- in a good way! excellent stuff.
@LadyTylerBioRodriguez2 жыл бұрын
Hearing that the late great Ken Adams was wasted is definitely something to feel bummed out about.
@Cypher-Zero2 жыл бұрын
The fact that this game was given priority over Timesplitters is unbelievable. Free Radical deserved so much better.
@ARuarkGuy2 жыл бұрын
Learning about the development, impact, and history of games is always a topic I'm interested in. Especially fps, horror, and other action games. Your presentation of these topics and the quality of your content always somehow drag me in every time no matter what it seems to be about. Keep up the good work.
@Eli-hs9mz2 жыл бұрын
Paul DaMeo was a very close family friend of mine. He was a neighbor and his daughter was best friends with my older sister. I used to always go over to their place and play ps2 games with him. Unfortunately he passed away a couple of years ago. Thank you for bringing him to light as he was a great man and a great writer.
@x.Gamma.x Жыл бұрын
Paul okenfield is the reason why i loved this game so much. Audio wise even to this day the soundtrack holds up.
@lolsleepyboi83882 жыл бұрын
Odd Job’s Hat in Nightfire = The spartan laser of bond games
@ianfinrir87242 жыл бұрын
Oddjob is banned
@stevemc60102 жыл бұрын
except for it had hella aim assist/curved towards your enemies More like the smart pistol of bond games
@ch_dn2 жыл бұрын
3:16 Using the word "vanquished" showing a Vanquish is a nice touch
@gargean16712 жыл бұрын
I somehow had a feeling that EA became "Evilcorp" with time, slowly, only starting to get covered by red moss in late 00s. But it seems roots of that evil are much deeper.
@dodobyrde46452 жыл бұрын
This video shows the reality of creative expression and the obstacles creator have. Another one I think would be Alpha Protocol. Makes you wonder what we gamers would have played if they got complete backing like Spec Ops The Line.
@Motleydoll1232 жыл бұрын
I agree. I think if someone did a newer version of the game with current tech and built around that on-paper rogue agent-goldfinger vs doctor no, you would have something with some legit punching power that people would absolutely love. Like imagine how much more creative you could be, and furthermore I could definitely see ways you could adjust the gameplay and animations to help give character to the protagonist in game and out of game. Less single slap and taking a human shield to throw, and more cinematic takedowns like doom, character moments to help flesh out the dynamics and personality traits. Not just told “oh…this person frequently resolves matters with brutality.” Have maybe a flashback or prologue mission where we see him going from calm coordinated and skilled stealth and silent take downs straight out of the mi6 playbook to a heightened level of brutality after being shot by dr no, with dirty fighting, savage executions, and taking known gadgets like the laser watch and using them as part of those executions. Burning faces with the laser watch, gouging eyes before snapping their necks, garotting or ruthlessly stabbing with a stealth kill, even just caving in someone’s skull with the butt of your weapon repeatedly, or shooting their kneecaps before headshotting them. Granted what I suggested there would all raise the age rating for certain, but considering you are a bond supervillain, brutality should come with the territory. Just my thoughts. I know I lack the skill and understanding to make something like that, but it would certainly make for something I would be interested in.
@thomaswaddell61812 жыл бұрын
2004 Xmas for me. While I was disappointed I still have fond memories of this. I also. Got NFSU2 that year. The nostalgia I have for Ea from that era is unrivalled.
@SAVECASEY2 жыл бұрын
Your nightfire video is what got me into your channel, it's good to see you cover the other games I got to love as a kid.
@WMan372 жыл бұрын
Goldeneye: Rogue Agent has always been the very first game that comes to mind for me whenever someone asks "What's a game you like but everyone else hates?" I've always loved its style, the "THUDDATHUDDATHUDDAPEW" of the Commando rifle, the death traps which make the levels themselves have a certain level strategic consideration especially in multiplayer, and yeah, the soundtrack is a bit samey, but I always thought it went pretty hard (to be fair I was already a fan of Paul Oakenfold's music like Ready Steady Go) and I occasionally re-listen to it to this day, many an afternoon was spent in the multiplayer just like the original goldeneye 64 for me. Even despite me agreeing with most of what this video has said about it, I'm not surprised in the slightest there was such talent behind it despite me not knowing until now exactly to what extent of talent was behind it. It's one of my most replayed games from the 6th gen even though I agree it's somewhat repetitive.
@stevemc60102 жыл бұрын
The AR4 Commando is probably the beefest sounding and has the most exaggerated reload for most video game Armalite rifles
@raygunner4970 Жыл бұрын
Love it or hate it, the missions' settings, the dual wielding system, and the music was actually really good. One of the best OSTs in gaming history IMO. I love this game, but I can see why people who were a bit more mature back then wouldn't. I was only about four years old when I played this on the PS2.
@drifterbingus2 жыл бұрын
This was one of the games I considered part of my childhood. Looking back, it was extremely frustrating to play through this Campaign, and even my brother and I weren't too impressed with the split screen multiplayer, as we often split screened PS2 shooters like Nightfire and Battlefront 2. The shooting in and of itself felt pretty good and there was something about the style of the game that just felt kinda cool, which was probably why I kept playing it despite its flaws.
@legateelizabeth2 жыл бұрын
The theme to this game is the best thing about it, and it has been living rent-free in my head for over a decade.
@Visstnok2 жыл бұрын
Yup. It's up there with Black Ops 2's. Hidden gem for sure.
@Gilbeezyskit2 жыл бұрын
I remember getting this game and being so excited. This was the first time I remember noticing how.. bad a game felt. It wasn’t my dumb kid brain interpreting bad design as difficulty anymore, it was now at the point where I recognized, “oh this is not good..”
@UltimaKeyMaster2 жыл бұрын
Good lord, same. I think that was one of my first instances too.
@Ragucci252 жыл бұрын
Missed opportunity to make a spongebob joke with E.V.I.L.
@MistaSkilla6922 жыл бұрын
I have memories of playing and enjoying rogue agents campaign on game cube when I was probably around 10 or so, but I mostly remember loving the split screen mode against my brother and a few friends. The weapons/ maps/ and sounds in the game can still be easily recalled and my favourite part was probably the insane dual wield weapon combos they'd let you do
@ToneyMo2 жыл бұрын
As you highlight the thing that really killed me about Rogue Agent as a kid was the fact that up to that point I absolutely drooled over the annual Bond releases for the variety and style they had. It's wild thinking back now just how many years I spent looking forward to, playing and being absolutely wowed by annual Bond releases. I hoped it would go on forever. New games, new gadgets, new exciting vehicle sequences and over the top set pieces. I can't say I remember the exact moment I realized the ride was over but man do I miss those games so very much.
@cloroxusthestainlessone43242 жыл бұрын
Finally, someone mentions MoH: rising sun. That was such a good game with great split screen co-op. My dad still plays it on the 20 year old PS2 he's got
@simonandsimbagaming2 жыл бұрын
Of the three Medal of Honor games I had as a kid (Frontline, Rising Sun, and European Assault), Rising Sun was the only one I could never get into. I'd play and replay the other two over and over, but I'd never go past the second level in Rising Sun, and I have no idea why.
@ctrouble23092 жыл бұрын
Looking back, it's a pretty bad game. But split screen coop was amazing
@cloroxusthestainlessone43242 жыл бұрын
@@simonandsimbagaming frontline was the best single player, rising sun had the best co-op split screen and European assault was the start of the downfall when the first couple of COD games came out
@MicroChirp2 жыл бұрын
It was dull and controlled poorly.
@renegadeguy23402 жыл бұрын
Good video as always, see you again around Christmas or so!
@An_Able2 жыл бұрын
I loved Everything or Nothing, especially the main theme. What an absolute banger.
@MyloSkeng2 жыл бұрын
And the co-op in that game was great
@theSHELFables2 жыл бұрын
I love that you got that interview. Touches like that really make your stuff a cut above.
@CharlesAnjos2 жыл бұрын
i think the lesson here is one that honestly it has been revealed time and time again to be the case: marketing and execs should have more accountability, and there should be more regulation about their actions
@ORLY9112 жыл бұрын
The fall of Turok Evolution was fairly similar, promising, outstanding trailers, talent, passion, only for it to come out a mess needing a year or more of work. That'd be a fun one to cover too.
@residentgrigo47012 жыл бұрын
I never knew the game´s staff was that goated, holly shit. EA burned down a dream team.
@arnox45542 жыл бұрын
Two of them actually. The Rogue Agent team and the original Goldeneye/Perfect Dark team, Free Radical Design. If I was the CEO of EA, execs would be getting fired left and right for this insanely terrible mismanagement.
@brocklewis76242 жыл бұрын
Dude, a Splintercell lookback from you would be perfect. I would love to watch that.
@Nick9302 жыл бұрын
Aaah rogue agent... the unofficial death of the 007 game series (followed by the lackluster "From Russia with Love" and whatever the hell Activision tried to do afterwards.) Please IO-Interactive... do this series justice. Also, I only briefly skimmed for the time being, but did you give your thoughts on the multiplayer? Weirdly enough - when I went back and captured footage of the splitscreen, we genuinely had fun with some of the maps. The traps they used in the arenas were a great idea that I'd love to see return in the future. And I loved how they recreated so many iconic areas from the film series for those maps too. Still crap compared to Nightfire or Goldeneye - but better than Everything or Nothing's absurd CCTV camera brawls
@Simok12342 жыл бұрын
Don't downplay GoldenEye Wii my guy.
@TheBanana932 жыл бұрын
From Russia with love was a sick game!
@SayVandelay2 жыл бұрын
How can one man be so wrong about Everything or Nothing?
@LagrangePoint02 жыл бұрын
@@TheBanana93 It was too short, I felt I wasted my money, just like that time I hired a hooker.
@Nick9302 жыл бұрын
@@Simok1234 I can and I will. Goldeneye wii wasnt very good either. A COD clone with motion controls using the goldeneye name almost as shamelessly as rogue agent did.
@Spider-Man_2345 ай бұрын
You are among an elite few video essayists who can engage me for hours about a topic I do not care about. Kudos
@perryjohnson38012 жыл бұрын
About damn time! But for real, Thank you for another amazing piece of content, I know it takes time to produce greatness
@pugzilla3302 жыл бұрын
God I love Raycevick
@tinyprince2 жыл бұрын
This was one of the first games i played on my PS2, the other being Burnout 3. Love to see this!!
@TickleMyResearch2 жыл бұрын
never saw one of your videos before but I'm impressed at your honesty, so many video essays end with the surface level conclusion that their favorite franchise was ruined by "bad management" or "corporate greed" and I'm sure there is an element of truth to that, but admitting that the people were just doing their jobs and you'd probably do the same was a breath of fresh air
@dfdedsdcd2 жыл бұрын
I have always loved the concept of this game. Playing the beginnings and experiences of a James Bond signature henchman. I just wish it would get a good team behind it, a good budget for it, and enough time to make it how it should be. Hopefully IOI does a good job with their game.
@cane6074 Жыл бұрын
Hopefully they do and I faith in that, But what is so sad is that we never had the chance to play evil, Cybernetical enhanced version of James Bond, playing 006 like character would have been epically awesome!
@moisttowelette44342 жыл бұрын
He never misses. Great video and great conclusion Ray :)
@AVGNROCKS19962 жыл бұрын
It really sucks because imagine if they had given the Everything or Nothing/Nightfire treatment to the real Goldeneye. All the levels and features of Goldeneye with the advancements of Nightfire. Would’ve sold gangbusters.
@TheMrFishnDucks2 жыл бұрын
Fantastic video. Keep up the good work.
@KrebsHD2 жыл бұрын
Nightfire is one of the best games ever made, I use to do lan party's in late 2000s with friends (GameCube)
@cloroxusthestainlessone43242 жыл бұрын
Nightfire and everything or nothing make up about 80% of my playtime on the ps2. The last 20% was WWE and vice city. The old bond game were peak Bond in my very bias opinion
@WarDogMadness Жыл бұрын
this was my favourite bond game from the era.
@AK-lw2jw2 жыл бұрын
Glad to see another upload from you after all this time. Great work as always! I’d be totally down with the black lagoon vid. Even if you make it completely off script from your usual review methods. Just make it a passion project, since I know you hint at how much you love the series in your other videos.
@theguyinthere2 жыл бұрын
bruh i've been asking about this for years and now it's here wonderful.
@DJKnarnia2 жыл бұрын
Maybe my taste is simplistic, but I actually loved Rogue Agent as a kid. Granted, I had no FPS experience outside of WW2 shooters. I might dust off my Xbox and see if it is just nostalgia.
@GSG-io8zp2 жыл бұрын
@Angelo Griffith I thought this game was bad even when I was a kid, but I was a huge halo fan.
@RineyCat2 жыл бұрын
I never thought I'd actually see this game brought back from the depths. And amusingly, I recall having a blast with it when I first tried it. That was of course... years ago. Many... many years ago. Watching it now, I'm glad you have the tenacity to dive into this because I wouldn't know where to find my copy even if I could start my PS2.
@DANNYonPC2 жыл бұрын
Oooh new one!
@Conrad_Verner2 жыл бұрын
It's simple, Reycevick uploads ... I watch
@morrybyte2 жыл бұрын
Thanks for this! I remember always thinking this was a cheap cashgrab, so nice to be shown it was at least something conceived with real heart. Shame on EA, quelle surprise
@wontonii2322 жыл бұрын
Yesss dude, Everything or Nothing was actually my first ever intro to James Bond, I'd never heard of him before my grandma bought me that game. Love it.
@ForgetfulFoot2 жыл бұрын
I had a great time playing splitscreen multiplayer with friends in Rogue Agent. One shot one kill on the Golden Gun Fun House was great. But Nightfire and Everything Or Nothing is far better, especially singleplayer.
@Slurpified4 ай бұрын
My dad did the same thing when I was young. He bought rogue agent, played it right away for like 3 hours, never touched it again and gave it to me lol
@DoDPUB2 жыл бұрын
MOH Rising Sun is a deep cut, haven't thought of that game in years. Spent a lot of hours playing split screen multiplayer with my brother and friends, a lot of good memories even though in reality it wasn't that great a game.
@ctrouble23092 жыл бұрын
It was the best option for coop without an xbox for halo.
@xrhdin Жыл бұрын
It was a great game for its time. The co-op was awesome.
@CheempL3372 жыл бұрын
Always a pleasure getting a notification from your channel Raycevick, great video!
@calamityhex3729 Жыл бұрын
I really must be the only person in the world who didn't hate this game. Like i don't remember this game being bad. And I thought the Golden eye power was cool.
@CheesyGamecubecollecter-t7eАй бұрын
I like it too
@argavilda2 жыл бұрын
It's rough out here, but a new Raycevick video will instantly brighten my day
@FromGroundToMud2 жыл бұрын
I WAITED SO LONG FOR A VIDEO ABOUT """"GOLDENEYE""""""", thank you so much. I enjoyed it, completed it, and even loved the multiplayer, but I clearly see today why it was mediocre, especially compared to Nightfire and Everything or Nothing.
@ObsidianOx-GM2 жыл бұрын
Love the intro, quick, slick and right to the point.
@AlexGreat3212 жыл бұрын
I remember getting this when I was 14. I enjoyed it until I got more FPS games haha. I got stuck on Hoover Dam and never went bsck Played the multiplayer a lot. Did enjoy the Omen gun a lot
@gigitrix2 жыл бұрын
Those tanks, man. And no mid-level saving mechanism 🤢
@AlexGreat3212 жыл бұрын
@@gigitrix it was definitely the lack of checkpoints that made me stop
@TheeMFGr0uch2 жыл бұрын
Nothing compares to the feeling of waking up to a new Raycevick video. Edit: heartbreaking story of the game that could have been
@DeadwingDork2 жыл бұрын
I remember a friend of mine urging me never to play this, and then explaining what the name Goldeneye meant in the context of this game. I thought it was unfathomably stupid, and really transparently done just to cash in on the name. I never knew how much talent was behind it, or how much promise it once had. Nothing sadder than what could have been.
@InfamousSirHellfire2 жыл бұрын
You've done it again. Dragged up some memory I forgot I had and reminded me why the game case is collecting dust in a storage unit. Thanks bro.
@Raycevick2 жыл бұрын
Right back at ya bro!
@tHeWasTeDYouTh2 жыл бұрын
EA was always a trash publisher but back in the 90s and 2000s they had to release good games. Today they have a monopoly on sport games (Madden, FIFA) so they basically can make trash and get away with it. Let me remind you that even back in the 90s evil was a trash company closing down studios and ruining devs. They screwed over Richard Garriot back in the late 80s.
@alfredovillasenorsoto36672 жыл бұрын
Everything or nothing was superb
@justagamerhun2228 Жыл бұрын
You ranted a game because it is a way too basic shooter inspired from Halo 1. I'm gonna be honest, the Rouge Agent is not a bad game, and I accept if somebody not like it but heavily not if someones says it is a bad game because of its weird "bumped up aim"-system or because it is a repetitive shooter. This game was obviously made to be different, and it's because they wanted make a game for everyone, with nice graphics (It does look good on a CRT), well done maps and encounters which were alright and sometimes unique, with not a big amount of weapon, but to make it more "cool" they added dual wielding, which I think was fun to use. There were special weapons, and I think they were cool, and you found them cool as well. The gameplay wasn't about shooting and also wasn't a hard one, but this game is more like a hack 'n slash as a shooter instead (this explains the actual great ragdoll physics, but sadly bodies last short till they despawn) of a fixed hallway through map shooter, giving you limited amount of ammo in your weapons forcing you to either loot, either switch, either run out from ammo and use your basic pistol as a weapon. The game gives you "super powers" including wall hack, shield, etc. with limited use, as it needed to charge and i think it was cool, and unique idea. The soundtrack was boring, but it actually was not at the same time, and i explain why. The musics you played in were only played per map parts making you hear them a lot less, and were also only made, so you will be tuned to kill enemies, so I think it wasn't that bad for if they only played in map parts, which were they. I actually forgot the executions in the game, but trust me it was cool and satisfying, and through the game you will unlock an ability that can turn of the enemies weapon and can trigger these remotely. The characters and the story, well if not well made, but it isn't actually the main part of the game so it is acceptable. At least we get some cutscenes, even if they aren't the best, trust me, i saw worse than that. Oh and you played the game on easy, which I can tell from the game footage, and it was obviously boring you should try hard or if I remember correctly there was a hardcore mode, the experience will probably change, and probably you will too.
@Raycevick Жыл бұрын
"Oh and you played the game on easy" This is what I get for playing the entire game twice on Hard mode...
@justagamerhun2228 Жыл бұрын
@@Raycevick Yeah you gonna tell me enemies with p90 damages half of your shield from 2 sec of burst, I checked the damage and I'm pretty sure you are faking this one
@Raycevick Жыл бұрын
@@justagamerhun2228 What clip are you using for reference exactly? If it helps, the footage is a Hard Playthrough on OG Xbox (marked by slightly lower quality, and mostly no auto-aim), and a 360 Backwards Compat playthrough on Normal. In both cases, the game plays the same, Hard mode doesn't add any new gameplay dynamics, it just bumps numbers slightly, and Rogue Agent needs a lot more than that to make its combat model meet the standards of games at the time like Halo.
@justagamerhun2228 Жыл бұрын
@@Raycevick I do have the game for PS2, and as soon as I saw the damages i tried it myself. bruh The combat model is not what this game was mainly maid fo, but for be simple, and for everyone, to bump up the sales. I'm did like this game and I still like it, just as Agent Under Fire, this game is underrated, and hated bc of the "GoldenEye" name. If it released with a different name it would been much more liked tho
@Raycevick Жыл бұрын
@@justagamerhun2228 So when you say "p90 damages half of your shield from 2 sec of burst" do you have an example to point to?
@activevertex44752 жыл бұрын
With every new upload it always feels like I just subscribed yesterday and not 4 and a half years ago
@RhizometricReality2 жыл бұрын
Capitalism is a terrible socioeconomic system
@SenhorKoringa8 ай бұрын
ya but communism still worse
@TehPwnographer8 ай бұрын
@@SenhorKoringa Making capitalism 2nd worst.
@SamTheMan555552 жыл бұрын
I had a blast with this game when I was younger. My friends and I would fight it out in multiplayer as well. Good times.
@no_opinion10652 жыл бұрын
Man this is gotta be the luckiest week ever, we got new vids from Michael, IH and Ray all in the same week.
@RetailZoomer2 жыл бұрын
Been waiting a while for this one!
@Umbra33572 жыл бұрын
The intro is fire and while we wait a long time for your videos, in my oppinion they are worth the wait.
@TheXeroLink2 жыл бұрын
As soon as I see you upload I have to watch!!!
@NuIndustrialMetalcore2 жыл бұрын
I've been waiting for someone to cover this game.
@luissantiago51632 жыл бұрын
Awesome to see another upload. Hype
@commander31able602 жыл бұрын
my brother and I played the shit out of the split-screen multiplayer in Rogue Agent back in the day. good times.
@JamesBrown-sn6le2 жыл бұрын
The more Raycevick videos are released, the more I appreciate the man's craft. This is the kind of content creator that KZbin needs to encourage.
@camplaysbass2 жыл бұрын
From Russia With Love on the PSP is one of the games of my childhood. That game held my attention alongside Battlefront 2's galactic conquest and Burnout Legends, so it ranks highly among my nostalgic games.
@YurandX2 жыл бұрын
Everything or Nothing was the best Bond experience ive ever felt. I loved that game damn
@SupremeMasterr8 ай бұрын
01:43 hearing world is not enough menu music gives me the chills.
@minecraftsteve25042 жыл бұрын
A day is a good day when Raycevick uploads
@esteban56282 жыл бұрын
Always nice seeing you posted
@vianneylavigne33632 жыл бұрын
Now I’m late on my chores! The most satisfying notification I can receive in the morning. Thank you.
@isvvc_2 жыл бұрын
Nightfire was one of my favorite games growing up! The intro is insanely good
@TheJakeStandley2 жыл бұрын
I played so much of this split screen in my friend's basement back in elementary school, great times. We always switched between this & Nightfire
@Sir.Craze-2 жыл бұрын
_Everything or Nothing_ on GameCube was MY childhoods Goldeneye. Love seeing it mentioned!
@shooter4992 жыл бұрын
I remember enjoying the game mainly for the gameplay and multiplayer but I specifically remember at the back cover of the case and seeing a screenshot with an unreleased gun and wondered how that version would be