Hi @casperwermuth - your tutorial is a fantastic resource for the 3D community, and we've added it to a playlist on our channel so others can learn from you. Keep up the great work!
@casperwermuth4 ай бұрын
Thanks, I'm glad it's appreciated!
@delbertdoppler3 жыл бұрын
Just passing through to say that this tutorial was really useful, so thank you. The Non-Uni Directional warp is indeed powerful and really perfect for rock textures. Had you not been here, I might have completely overlooked it, so thank again.
@jonasbentzen81482 жыл бұрын
Just want to say that I forget about this trick once in a while, find it here and then use it immediately! Great stuff :D
@ストリーム-m2y4 жыл бұрын
Great tutorial!Thank you so much!! This is the best I have ever seen.
@ethancossett73184 жыл бұрын
This is a great technique, thank you!!
@Schottr4 жыл бұрын
You blow my mind, holy shit! Thank you ! :)
@korshinearts9 ай бұрын
3:19
@michealholloway5084 жыл бұрын
3:51 what just happened? now im lost AF
@Mikey-gs1dx3 жыл бұрын
yup. followed it by pausing video but looks nothing like mine
@user-ux8tr4wn9l3 жыл бұрын
Just copy the nodes and try different settings
@TheSatzy66993 жыл бұрын
Super👌🏻👌🏻👌🏻
@TheIcelandicBoy3 жыл бұрын
The Blend node that is connected to the Normal and AO, what settings is it on? Am trying to get the result you get when you connect the Shape node to it but I get nothing.
@victorespin8192 жыл бұрын
same
@СтасЛ-х6ш3 жыл бұрын
шайтан
@UngodlyDev2 жыл бұрын
If you're having trouble with the 3D view looking different than the demo, within the 3D view: Scene > Plane (high res). and: Materials > Default > Edit, find height and turn the tessellation factor slider up all the way and set height level to 8. The normal map intensity is set to 25, the first blend is set to 0 opacity on copy, the node plugged in after blend before ao is Ambient Occlusion (HBAO).
@casperwermuth2 жыл бұрын
Thanks, Robin!
@Fortunate_Son979 Жыл бұрын
Robin, you are a life saver
@Nekkonero10 ай бұрын
is there a reason for these settings specifically? like is this industry standard
@SYBxxxxxxxxxАй бұрын
THANK YOU
@peter4864 жыл бұрын
please go heigher ress on videos , very hard to see the nods :) that blend node, hooks up with Normal and Ambient setting?.s im noob
@medmel2160 Жыл бұрын
Hey, very cool video. I have stripe artefacts when I push the non uniform directional warp to values like 60. Do you have a trick to get rid of it? It's quite obvious when I use a AO node or normal with that
@The_Eno4 жыл бұрын
Awesome tutorial. Subbed. Thanks for not rushing through and actually explaining things. Too many artists just do speed videos where you end up wasting so much more time going back and replaying things they do in sped up videos.
@choudclucker Жыл бұрын
I know is been 3 years but what this person said ^^ just started in designer and almost every tutorial out there is speed running lol
@mithril94207 ай бұрын
same here haha, is so nice not having to play at .25 speed and constantly rewind@@choudclucker
@dimwalker4 жыл бұрын
Whenever I'm trying to use trail, it creates noticeable steps.
@MichaelB_934 жыл бұрын
Im also having this issue, it gives me very visible stripey artifacts.
@ShelLuser2 жыл бұрын
I wonder why people keep using a template which uses outputs as channels vs. the base material node which basically does the exact same thing but with much less clutter. Not to mention that it's much easier to set up the outputs you want to use yourself vs. getting 12 stacked nodes where most don't do a thing.
@davidwest71902 жыл бұрын
Hey thanks for the little tutorial. Just wondering about your initial setup. I guess your normal map intensity was quite high right? And is that an Ambient Occlusion (HBAO) node going into your AO? How was that configured?
@casperwermuth2 жыл бұрын
It's either using, or based off of Daniel Thiger's free Setup. Go get it here: dete.gumroad.com/l/deteBaseSetup
@davidwest71902 жыл бұрын
@@casperwermuth Awesome thanks a lot!
@competitivegamesartist49874 жыл бұрын
What shader are you using for the viewport?
@carlaguirrecervantes44256 ай бұрын
at the beginning you already have some nodes on the scene. I think my scene starts different
@casperwermuth6 ай бұрын
I believe I'm using Dete's free setup. (Daniel Thiger).
@zdspider6778 Жыл бұрын
4:11 What's with the huge smudge in the middle of the screen? It stays that way until the end of the video.
@casperwermuth Жыл бұрын
That's new. Seems to be a KZbin error. Unfortunately, KZbin doesn't allow re-uploads, but you can download the original for free here: casperwermuth.gumroad.com/l/easycliffs
@luciedupeyrat_3 жыл бұрын
Great tutorial ! But quite difficult to follow when we're beginners.. I tried to make something but it's pretty ugly, so much frustration..
@casperwermuth3 жыл бұрын
Yes, Designer is tough to get into. Don't give up, though! Once it clicks, it's fun and easy.
@yapanwolf Жыл бұрын
nodes are too small, i see nothing
@brennancurrier806 Жыл бұрын
Just picked up designer over the holidays so having as much tutorials explaining things helps me right now while still learning this program
@pygmalion89527 ай бұрын
this program seems complex at first but once you get the gist of it, it is stupid af. like literally "yeah i need a cliff, something pointy" and you start with something pointy and you will eventually get what you want lol. great stuff.
@adamplechaty3 жыл бұрын
This is brilliant, really quick, no time wasted, tutorial. You deserve more subs, good luck and keep em coming! Thank you!
@casperwermuth3 жыл бұрын
Thanks a lot, Adam!
@TheParadigmShiftTV2 жыл бұрын
Awesome! Thanks for this.
@reniferZiolo4 жыл бұрын
no idea why but height for me doesn't work, i only get a preview if i increase normal from height, how can i enable height using iray?
@petertremblay37253 жыл бұрын
Can you please share your displacement settings since i cannot get perfect pyramid shape like in your video?
@Mnogomer3 жыл бұрын
YOu're amazing bro, how d you got that stuff??
@soumyaverma1204 жыл бұрын
Very informative tutorial..thanks for uploadingg it.!!..:D
@datphan2413 Жыл бұрын
how do I move the light around? like at 5:31
@peradonmez4 жыл бұрын
Great tutorial. Thank you for your effort. i was trying to make that kind of stuff but i was a bit confused about how can i make. so i find your video, what a amazing day for me . hahaha
@bh94n4k44 жыл бұрын
Any idea why I would be getting banding when I use non-uniform directional warp? I'm in 16 bit with all my nodes as well. This is only when I use the trail length. It's very noticeable. Great video regardless of my own issues here. :)
@jaroslavgrafskiy5458 Жыл бұрын
I have it too! I use Blur HQ Grayscale to reduce it!
@i200103 жыл бұрын
This seems like a very good tut but youre going too fast, and not telling us the name of the nodes youre adding!... :-) thanks anyway!
@casperwermuth3 жыл бұрын
I'll keep that in mind for the future. Thanks for telling me!
@MadstonMagic Жыл бұрын
I got nowhere to what you were making but as a first time in Designer, that's okay lol
@casperwermuth Жыл бұрын
I hope it inspires you to do more, and didnt feel frustrating. This wasn't intended for first timers :)
@MohamedSamy-vp2pq3 жыл бұрын
what are those node i can't see them names from video
@starscream20924 жыл бұрын
Hello, i would like to ask if somebody know where i could find a good tutorial for something like alien goo. Something organic, like infection looking. I browsed YT and few paid websites but there is nothing ! Please somebody point me to the right directions. I never done anything organic and tried few times but i failed.
@nictanghe984 жыл бұрын
just use some blood / flesh textures and make surface seethru with light bouncing internally.
@timash63083 жыл бұрын
Thanks for the tutorial, really good
@casperwermuth3 жыл бұрын
Glad you like it, Tim!
@rapideye1014 жыл бұрын
Hey, pretty cool and straight to the point effect. You mentioned the other tutorial around minute 7:00 but I can't find it here on your KZbin channel. did you publish this somewhere else?
@gaelschlupp99633 жыл бұрын
thanks for sharing such useful node :)
@romeogaming64243 жыл бұрын
Cant find non-uniform directional warp node.. im using 2018.3.1 T.T
@romeogaming64243 жыл бұрын
That node was added in 2019 version.
@АлексейЮжаков-л8ш7 ай бұрын
thanks for the lesson, it helped a lot
@reginaldarmah23814 жыл бұрын
haters will dislike this video. great work
@isolatedvertex94534 жыл бұрын
Thank you, this is very helpful. Exactly the type of effect I was looking for.
@casperwermuth4 жыл бұрын
Glad you can use it!
@elissitdesign2 жыл бұрын
I absolutely love this 'Non-Uni Dir Warp'! I can see how it can be used for creating cliffs, bark, or anything else that needs a chiseled streaking look. It' does what would take many nodes into one. Thanks!
@Codester-Cody Жыл бұрын
Great tutorial/ demonstration
@rephayersecondchannel4 жыл бұрын
Ich habe länger nach einer guten Grundlage gesucht für meine Bibliothek, endlich ein super tutorial. Danke!!!
@creativecorner20714 жыл бұрын
I'm not sure if it is an issue with youtube or with the upload, but I am unable to view this video in HD it fails to load. Good tutorial regardless! You explain everything well enough that we really only need the audio :)
@casperwermuth4 жыл бұрын
Thanks for letting me know, Creative Corner. I've tested it on 2 devices, and seems to work fine. Perhaps you were unlucky when trying? :) Glad you like it!
@creativecorner20714 жыл бұрын
Casper Wermuth all is good. I think maybe my internet was not wanting to cooperate, but the 1080p format is working fine for me now! Thanks for the awesome tutorials for Substance! Keep them coming!
@prayertsuu55453 жыл бұрын
Here's your crown 👑
@paulthompson522 жыл бұрын
Wonderful tutorial! Thanks so much for sharing your knowledge!!
@casperwermuth2 жыл бұрын
Glad you appreciate it, Paul!
@arrw2 жыл бұрын
Great tutorial! thanks!
@subwayz_qt54 жыл бұрын
Now you have 666 subs!
@thekotta4 жыл бұрын
What graph are you using
@10yearslater_3 жыл бұрын
Subbed because great tutorial and because you were on 999 subs lol!
@casperwermuth3 жыл бұрын
:D
@JustaBeeinaField2 жыл бұрын
Thank you so much! it was super helpful!
@casperwermuth2 жыл бұрын
Glad you appreciate it, Ev!
@maxkutsenko71694 жыл бұрын
Thanks for sharing Casper. Creates a really cool effect. Never even tried this node hehe.
@Cusey4 жыл бұрын
Awesome, thanks for the free tut man
@raphaelruiz5434 жыл бұрын
Hello thank you very much for this tutorial! I have a small problem with my relief which goes towards the interior of my plan instead of going towards the exterior as in your video. I imagine that I must have a parameter to adjust somewhere but which one?
@raphaelruiz5434 жыл бұрын
I found ! it's just the Tessellation setting. For others : Materials->Default->Definitions->physically_metallic_roughness->Tessellation and the plane with Plane "(hi-res)"
@Pod-Peek3 жыл бұрын
do more please great job!
@finnswift50174 жыл бұрын
This is so useful
@xs4e3dx214 жыл бұрын
That was really helpful, Thank you.
@geronimomusante82244 жыл бұрын
Hi! where can i find your uotput nodes ? i´m new at this and i dont know how to configure that
@casperwermuth4 жыл бұрын
The output nodes is the base setup from Daniel Thiger. You can get it from his gumroad for free.
@edgeali13 жыл бұрын
Brilliant!
@lucasfilip44794 жыл бұрын
Thanks a lot, just a quick question, for some reason the non uniform directional warp gives me weird line artifacts in my normal map, any ideas?
@casperwermuth4 жыл бұрын
Hi Lucas. It's just how warp works in Designer. There's not enough samples to give a perfect result, so its visible when you use more aggressive settings. A very subtle blur should kill them.
@lucasfilip44794 жыл бұрын
@@casperwermuth Thanks for the reply; at first I used subtle HQ blur but I was losing detail, so in the end I just kind of plastered a lot of other detail all over to cover it :)
@evening89904 жыл бұрын
brilliant tutorial, cheers
@cslavov4 жыл бұрын
so you made a pyramid shape and connected it to a tile sampler, which already contains a pyramid primitive in the same drop down menu you used to choose "pattern input". Very interesting. ))
@VahaAMD4 жыл бұрын
Thx
@Mnogomer3 жыл бұрын
ахуенно
@Psikais4 жыл бұрын
Thank you
@caboomatic3 жыл бұрын
Amazing stuff! Sat behind my screen giggling like a highschooler while watching your tutorial mate, so many things you could do with this! much love Casper!
@casperwermuth3 жыл бұрын
Thanks a lot for your reply, Caboomatic. Glad you like it!
@mpej4294 жыл бұрын
how do you transform the shape into normal. I'm using the same node but nothing happens even when refreshing the 3D viewer ?
@mpej4294 жыл бұрын
Oh i found how : set the blending mode to "Add" (linear) or opacity to O on the blend node.
@casperwermuth4 жыл бұрын
@@mpej429 Glad you solved it. Yes, it's just an "empty" blend node, to keep the nodes in check.
@mpej4294 жыл бұрын
@@casperwermuth I just started Designer a couple days ago, trying to have a hang on. Your tutorial was very clear no problem to understand the logic behind it. Thank you !
@robertao75645 ай бұрын
And the final work is not at the end... Great!
@casperwermuth5 ай бұрын
It's a tip for a workflow. Use it or don't. It's not a full tutorial for a finished project.
@filthyprimary4 жыл бұрын
Extremely helpful, thank you for the great tutorial.