EASY God Rays - Tutorial | C4D/Octane

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FluxedEdge

FluxedEdge

Күн бұрын

Пікірлер: 27
@prisonbread
@prisonbread 6 жыл бұрын
Great tutorial, glad to see someone has distilled the "god-ray" process to something easily understood. Btw, you can select all four poligons and inner-extrude them at once, independently, if you un-check "preserve groups" in the tool attributes. Hope to see more tutorials coming from this channel!
@FluxedEdge
@FluxedEdge 6 жыл бұрын
Hey! Thanks so much for that info! There’s still a lot of little things I don’t know about Cinema 4D, being self-taught. I really appreciate the info. Thanks for checking out my channel and I will be sure to make more tutorials. :)
@prisonbread
@prisonbread 6 жыл бұрын
TheChinization Good point, however if one waits until they think they know everything about a software, well, there probably won't ever be a tutorial. I appreciate the author's recognition that this is a sought after effect, and here's the quick and dirty way he's found to achieve it. I've learned everything from tutorials like this and have put the other stuff together, the stuff he doesn't go into, on my own. There are plenty of god-ray tutorials out there that get into the nitty gritty of what's going on with the scattering medium values, but like you said those are MUCH longer than 6 minutes. Sometimes something like this is just what you're looking for!
@FluxedEdge
@FluxedEdge 6 жыл бұрын
@TheChinization Thanks for the feedback, I will keep it in mind when I do more in-depth tutorials, but I won't ever be able to claim knowledge inside and out of the programs I use since it is just a hobby and not a profession. I will always be on the look-out to learn and become better at what I enjoy though!
@divyanshuthakur
@divyanshuthakur 6 жыл бұрын
Loved this tutorial! Thanks for clearing up so many things for me. Keep doing these amazing tutorials.
@FluxedEdge
@FluxedEdge 6 жыл бұрын
No problem! If you have any questions let me know and I’ll do my best to answer them. Thank you for the support!!
@rw3452
@rw3452 2 жыл бұрын
So good!
@FluxedEdge
@FluxedEdge 2 жыл бұрын
Thank you so much!
@arijeetbhattacharya9787
@arijeetbhattacharya9787 6 жыл бұрын
uncheck preserve groups when you extrude inner, it will then inset each face separately
@FluxedEdge
@FluxedEdge 6 жыл бұрын
Thanks for the tip! :)
@Sergiosvm
@Sergiosvm 6 жыл бұрын
Or you could change the glass texture of the window to an emitter by changing the glass to an emissive material, then export a multi pass render to after effects, then apply trapcode shine to only the emissive parts of the render, ez. Faster too
@FluxedEdge
@FluxedEdge 6 жыл бұрын
This tutorial was specifically for Octane and Cinema 4D. I’m sure that works great and there’s probably other ways to do it as-well, but I wanted to stick within the render engine for this tutorial. Thank you for the tip though!
@Willopo100
@Willopo100 5 жыл бұрын
brilliant tut
@FluxedEdge
@FluxedEdge 5 жыл бұрын
Thanks! I appreciate it!
@arnold_finch
@arnold_finch 2 жыл бұрын
@1:15 Theres a checkbox right there saying preserve groups. You should prolly use it sometime
@FluxedEdge
@FluxedEdge 2 жыл бұрын
You're right, that's something I didn't know at the time I made this video. I liked to share things as I learned them. 😊
@photon9572
@photon9572 6 жыл бұрын
An Octane God Ray Tut that isn't 3 hours long?! Thumbs-the-fuck-up brother :) Thanks!
@FluxedEdge
@FluxedEdge 5 жыл бұрын
Thank you! 😁
@tritruong198
@tritruong198 6 жыл бұрын
Thanks your tutorial
@FluxedEdge
@FluxedEdge 6 жыл бұрын
No problem! Thanks for watching!
@TheEpicAB
@TheEpicAB 5 жыл бұрын
I'm trying this in a brighter scene with octane daylight and the same scattering medium technique you've used. But it seems to just create subtle haze, rather than rays which is weird.
@FluxedEdge
@FluxedEdge 5 жыл бұрын
To get the rays, they really have to be projecting through something. Like trees or windows. I’m going to create a discord server so I can help people out. If interested I’ll keep you updated.
@VasilisChtz
@VasilisChtz 5 жыл бұрын
really nice do moore
@radoman1234
@radoman1234 3 жыл бұрын
Well, just uncheck "keep groups" in extrude inner... basic tool knowledge. So yo can extrude inner any number of polygons individually
@MrKeyframes
@MrKeyframes 5 жыл бұрын
Preserve Groups
@vid828
@vid828 5 жыл бұрын
Dude your audio levels were low. Nearly blew my speakers when I went to another video.
@FluxedEdge
@FluxedEdge 5 жыл бұрын
Sorry! I’ll try to fix this in the future
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