Wow, that could be really useful for people who don't know how to use loot tables.
@JacobKinsley5 ай бұрын
IE: Anyone who isn't lying
@bloosix5 ай бұрын
@@JacobKinsley wdym? loot tables are pretty easy to use
@gustavo83386 ай бұрын
Meu deus, vc é o melhor!!!!!!! Isso é muito incrivel, eu nunca consegui aprender a usar tabelas de saque porque os tutoriais são todos em ingles. Mas você me deu esperança de finalmente conseguir entegrar isso ao meu datapack. Estou tão feliz e impressionado. O mais lindo é que você faz tudo parecer tão facil.
@webmanscommands13705 ай бұрын
This is incredible!!
@RdmGUY5 ай бұрын
Can you please make another UI tutorial?
@hasantopcu5566 ай бұрын
wow thats fire
@thmmts2 ай бұрын
Does this update use exclusively code changes for 1.21+ or is it compatible for 1.20.1? since its the most used version currently for modding and stuff
@krike066 ай бұрын
is there a way to generate like a tiny structure using datapacks? and have a loot chest in there? would be a great idea to spice the game a bit
@Cl0udWolf6 ай бұрын
i think there are some packs out there that can do that, the main issue with using block idsplays to make structures is the lighting needs to be hardcoded but i might try making one myself
@GTB-YT6 ай бұрын
@@Cl0udWolf I think they mean a small room-like structure made of normal blocks.
@GTB-YT6 ай бұрын
I think the count should be the item count instead of the weight.
@dabelloso5 ай бұрын
Hi, it would be possible if u can explain how make a custom crafing table for the 1.21? :(
@chowbox8711 күн бұрын
Any chance you’d upload to curseforge?
@thewhiterabbit85813 ай бұрын
thank you, after a day of google hunting I found this video
@webmanscommands13705 ай бұрын
Are you considering updating the ez shops datapack?
@Cl0udWolf5 ай бұрын
i havent thought about it but maybe
@Owen.Dawes_20123 ай бұрын
I added the datapack to my world but when i do /reload it does nothing and when i do the trigger thing nothing happens
@Cl0udWolf3 ай бұрын
what version are you in, this version of easyloot doesnt have any /trigger
@Owen.Dawes_20123 ай бұрын
@@Cl0udWolf 1.20.1
@Cl0udWolf3 ай бұрын
@@Owen.Dawes_2012 it’s for 1.21
@profoundproductionss6 ай бұрын
hell ya
@Jeddell5 ай бұрын
OK, so I'm trying to use this on a server setup (paper 1.21). Using the /reload command is not recommended and it doesn't set a shulker box at 0 -64 0. I also do NOT get any messages asking me to set a UI down anywhere. So if that's the only way to set the gui down, its kind of restrictive and we really can setup loot chests or loot tables in a server. Is there any other way of accessing the UI?? Might head over to your discord channel
@Cl0udWolf5 ай бұрын
/reload on a paper server is not /reload in vanilla. it breaks every datapack. /minecraft:reload is the command when you have mods, and if you have essentials it also might not work if it replaces any of the other default commands
@daniiii8885 ай бұрын
Do you know how to include more complex custom items (different name color, lore, attributes, whatever) in a loot table? I tried using the export feature (from your datapack) with my custom items but all I got was an error in the loot table generator. So far I've only found the bandaid fix of separating the items into tokens that you can redeem in a different place but I'd rather have the player acquire the items directly from the chest...
@Cl0udWolf5 ай бұрын
@@daniiii888 complex items work in the pack but the export feature has problems with custom data which contains strings, since it needs to escape each one the proper amount. You can always add them after the fact in misode to get the proper format
@daniiii8885 ай бұрын
@@Cl0udWolf I guess I could. Its just that there are _alot_ of custom items in my datapack and having to manually add them would take forever (and sometimes I get the issue where the items in the loot table won't stack with my current custom items)
@arius195 ай бұрын
Hi cloud, did u know if it possible with the gu library checking if a UUiD generated is the same as a UUID in a storage?
@Cl0udWolf5 ай бұрын
@@arius19 u would not need gu library, just test the 4-ints with storage using a macro to filter the storage and if there is no result there is no match
@-SillyFella-5 ай бұрын
i want to make sniffers dig up stuff
@John67891Ай бұрын
does this only work for 1.21+
@mrlukanik49632 ай бұрын
witch version do I use on 1.20.1?
@ГерманЛеонов-э3нАй бұрын
pls make it working with vault
@MC_Gamer276 ай бұрын
only working on 1.21 or does it work even on 1.20.1?
@Cl0udWolf6 ай бұрын
@@MC_Gamer27 no datapacks ever made in the existence of all of Minecraft will work on both 1.20 and 1.21. All the folder names are different. If you rename all the folders it might work in 1.20.4 but 1.20.1 has no macros
@MC_Gamer276 ай бұрын
@@Cl0udWolf ah sad but ok thx^^
@Cl0udWolf6 ай бұрын
@@MC_Gamer27 I don’t know why you are using 1.20.1 specifically. That version is from well over a year ago, and has little difference from 1.20.4 besides new command tech
@MC_Gamer276 ай бұрын
@@Cl0udWolf because there are mods that are not in the 1.21 and other loot datapacks are not so good as yours or even working with that what i wanted too do^^
@Cl0udWolf6 ай бұрын
@@MC_Gamer27 if u have mods theres prob a mod solution out there
@quicktutorial6396 ай бұрын
Hi, im andrea. And im gonna make a really cool custom map but i need help for the code part. Would you like to do a collaboration? I could do the build and you make the datapack, with the npc, quest, boss ecc
@Cl0udWolf6 ай бұрын
this is the type of thing to ask in the discord, idk what the build looks like or what its about