The source file with extended setup is available on Gumroad for free! gum.co/kfgkS
@hellocatfoodold5 жыл бұрын
At around 6:00 when you're trying to get it to loop seamlessly, to do it insert a first keyframe with the Value of the Add node set to 0. Move along in the timeline and add another keyframe to the Value of the Add node and type (0.3333*pi)/$scale (but replace $scale with whatever the Scale of the Wave texture is)
@LordFrezzor Жыл бұрын
How would I go about making the black part of the material invisible? So only the light trail is visible.
@jbragazzi4144 Жыл бұрын
Bro since 5 hears you saved my life whit this video. thanks
@zackmercurys Жыл бұрын
Glad I could help :)
@AdrianMRizo Жыл бұрын
Brilliant! Like your style 😎
@FilmSpook Жыл бұрын
Very excellent, thanks Zack!!
@zackmercurys Жыл бұрын
Thanks sir
@lucutes29363 жыл бұрын
4:10 the "multiply" node is now "math" node with multiply value selected
@zackmercurys3 жыл бұрын
Always has been *points gun*
@lucutes29363 жыл бұрын
@@zackmercurys lol
@MrGravicaper3 жыл бұрын
Cool lesson. Thanks a lot.
@NoideaSFM2 жыл бұрын
looking good reminds me of saber effects plug in for after effects
@ThatFalseHat4 жыл бұрын
very smart approach man! loved it.
@_casg6 ай бұрын
how do i do this on cycles and is there a geometry nodes version of this>?
@zackmercurys6 ай бұрын
Hello! Could you please specify what didn’t work for you about this in Cycles? What exactly related to this video do you want to make in geometry nodes?
@whynot-vq2ly5 жыл бұрын
excellent tutorial, keep it up :]
@philvoudou98034 жыл бұрын
Great, but how do we actually animate it?
@zackmercurys4 жыл бұрын
1. put your play-head to the first frame 2. make sure the node that contains the value you want to animate is selected. 3. put your cursor over the value you want to animate 4. hit I 5. put your play-head to the last frame 6. change the value 7. put your cursor over the value 8. hit I 9. select all keyframes on the timeline 10. hit T and choose linear interpolation
@xdo0b2 жыл бұрын
Thanks.
@masterxeon10015 жыл бұрын
cool video!
@zackmercurys5 жыл бұрын
thanks, master. you're a legend :)
@kuangeric80675 жыл бұрын
wow, look who i saw, i am your biggest fan, masterxeon!!!
@gamasX3 жыл бұрын
nice tutorial 😊
@tcheadriano4 жыл бұрын
Awesome!!!
@דניאלארנפלד3 жыл бұрын
Nice overall whold like to hear you a bit louder and see what shortcuts you are using thare is a software to this
@vimbo10 ай бұрын
dope! man thanks!!
@mamunurrashid11393 жыл бұрын
thanks it's more helpful.
@baianinho1404 жыл бұрын
How do I add colored lights that are appearing on the thumb?
@zackmercurys4 жыл бұрын
a color ramp or combine HSV + a bit of math nodes
@baianinho1404 жыл бұрын
@@zackmercurys multiply or power?
@zackmercurys4 жыл бұрын
@@baianinho140 I know how to make it work but I don't need to keep the exact setup in my head. there's a lot of ways to do it, and all you need to understand it is to make it your way from scratch. nothing complicated
@zackmercurys4 жыл бұрын
@@baianinho140 hey again! I had this unreleased file that I planned to release on Gumroad for free, now it's up and you can use it gum.co/kfgkS
@zundergiles50994 жыл бұрын
if you are still interested : How to add the color change as shown at the start of the video ? Since this is not shown in this tutorial, here is a solution : [[xxx]] means Nodes name [xxx] means names off (in) or (out) Values [[Texture Coordinate]] - plug [UV] out to 1st [Value] of [[Multiply]] - plug [Value] out to [Vector] of [[Gradient Texture]] - plug [Color] out to [H] of [[Combine HSV]] - plug [Color] out to [Color] of his [[Emission]] shader You can change the second value of the [[Multiply]] Node to have different colors or Bonus : To add a random value on the [[Multiply]] you can attach a [[Value]] (located on Input / Value) and change the field to #noise.random()
@trellyproductions76853 жыл бұрын
how do i make i animate it like a liquid flowing through a tube
@zackmercurys3 жыл бұрын
That’s an interesting idea, I’m not sure its possible with just a single curve with a shader, you’d probably need to duplicate it, add a solidify modifier to the outer tube and so on, you get the idea
@zackmercurys3 жыл бұрын
You got me inspired to actually make this
@trellyproductions76853 жыл бұрын
@@zackmercurys that's so confusing lol
@zackmercurys3 жыл бұрын
@@trellyproductions7685 ah, nevermind then. :| I mean I can make a step by step instruction, but it actually has to click with you for you to learn something from it. this is not for absolute beginners, you need some experience in 3D modeling
@trellyproductions76853 жыл бұрын
@@zackmercurys oh I'm a begginer. And do I rlly need to use modeling cos is actually just a neon 3d shaped text animation
@teknicalmage63704 жыл бұрын
I can't hear you very well but I kinda followed along. Neet tutorial
@zackmercurys4 жыл бұрын
thank you :) at first I thought you have a pewdiepie gaming chair as your pfp
@fafaralla49733 жыл бұрын
Can i make this with a drawing or a logo instead of a text?
@zackmercurys3 жыл бұрын
of course, nothing is stopping you :)
@zorika65543 жыл бұрын
but how do I animate now?
@zackmercurys3 жыл бұрын
1. put your play-head to the first frame 2. make sure the node that contains the value you want to animate is selected. 3. put your cursor over the value you want to animate 4. hit I 5. put your play-head to the last frame 6. change the value 7. put your cursor over the value 8. hit I 9. select all keyframes on the timeline 10. hit T and choose linear interpolation or, if you want to have a somewhat decent idea about how it works in general, check kzbin.info/www/bejne/iYutpKqsrJ6qe9U
@fadifadi-ug5cp4 жыл бұрын
Why I don't get the same results using Cycles engine?
@zackmercurys4 жыл бұрын
Let's see... Cycles doesn't have bloom, so you have to do it manually in compositing. You might want to increase transparency bounces in light paths If you fix all that, it should work.
@Viktor-pd2vy4 жыл бұрын
where are these shortscuts from , you say nothing about it for an beginner its very hard to understand you , sorry
@zackmercurys4 жыл бұрын
hey, Viktorius. I'm sorry for that but this isn't intended as an introduction to blender video, this is for people who have basic knowledge. you should watch some beginner courses by Blender Guru or somebody else and then come back.
@rithysong87043 жыл бұрын
better tell what you type and shortcut key, people can't continue
@zackmercurys3 жыл бұрын
Not intended for absolute beginners, but next time I’ll try using an addon showing hotkeys, yet they may be of no use for people using a different keymap or a keyboard with different layouts. The point of this video is to… show the approach?
@zundergiles50994 жыл бұрын
How to add the color change as shown at the start of the video ? Since this is not shown in this tutorial, here is a solution : [[xxx]] means Nodes name [xxx] means names off (in) or (out) Values [[Texture Coordinate]] - plug [UV] out to 1st [Value] of [[Multiply]] - plug [Value] out to [Vector] of [[Gradient Texture]] - plug [Color] out to [H] of [[Combine HSV]] - plug [Color] out to [Color] of his [[Emission]] shader You can change the second value of the [[Multiply]] Node to have different colors or Bonus : To add a random value on the [[Multiply]] you can attach a [[Value]] (located on Input / Value) and change the field to #noise.random()