Let me know if you want to learn about any of these topics in MORE detail, and I'll make another video about it 📽
@KiddieKnowledgeTV6 ай бұрын
Please tell us more about the modifiers option. it looks fun
@centrealm-manlyscribe420211 ай бұрын
Tnx Rich.... amazing to see all that control without any bones or rigs! Gunna explore shapekeys for now and then evolve as necessary.
@richstubbsanimation11 ай бұрын
Have fun!
@Gyomax97445 ай бұрын
holy shit the hook is extremely powerful as fuck, FUCKING THANK YOU
@Chameo-San5 ай бұрын
It's not a complete lie brother... To an extent you wanna take your sweet time to make gorgeous artwork.......we're artists afterall... That's what we do.
@AaronFevens Жыл бұрын
The second and third methods are both rigs, and none of these methods are likely to be able to animate a complex humanoid, as the deceptive thumbnail suggests. I could see the first and second methods kind of doing it, but it'd be way more work than a traditional rig. A complex rig isn't made to allow you to animate, it's made to make animating faster, easier, and to give you the tools you need to get a keyframe or pose just right.
@richstubbsanimation Жыл бұрын
Anything that deforms a mesh could technically be called a rig, however all methods are alternatives to conventional bone rigging. With a bit of ingenuity these set ups can be used to animate more than just what I have demonstrated. :)
@vaporama_vision Жыл бұрын
This is so powerful, thanks 😭
@richstubbsanimation Жыл бұрын
You're welcome!
@Gecko_builds Жыл бұрын
Looks like I gotta jump back into blender 😆 good stuff mate
@richstubbsanimation Жыл бұрын
😅 Glad you like it!
@joehunt11945 ай бұрын
I cant select different corners of a mesh like you do in the hook method i do think itl work but i can only select 1
@BenjiArnold Жыл бұрын
This is so helpful
@loodgack7 ай бұрын
I have a rigify rigged model from somewhere, which has no facial rig at all. you can imagine my struggle that's been lasting for months. I'll try these methods on the face, because I'm horrible at rigging from zero and especially in weight painting. in addition, the character is assimetrical and cartoony-
@bluetoyguy2022 Жыл бұрын
uh, how did you make the shape key menu show up? like the stretchy squezzy thing?
@bluetoyguy2022 Жыл бұрын
what is this "edit mode"?
@bluetoyguy2022 Жыл бұрын
make the vertex visible? what vertex? theres nothing about vertexes
@richstubbsanimation Жыл бұрын
@@bluetoyguy2022 press tab with your object selected, or in the top left of the 3D viewport, in the drop down menu, change from object mode to edit mode
@bluetoyguy2022 Жыл бұрын
no, no... i mean the thing at 0:40 @@richstubbsanimation
@enznova Жыл бұрын
oh hell yeah im gonna try this out in the morning
@richstubbsanimation Жыл бұрын
Good luck!!
@GinoZump5 ай бұрын
03:45 you know there's a wave modifier, right?
@3doesitbetter6 ай бұрын
thanks for sharing please I want to learn more
@richstubbsanimation6 ай бұрын
You got it!
@jacemr673 Жыл бұрын
thanks for video. Can I use this animation in Unreal Engine 5?
@richstubbsanimation Жыл бұрын
Unfortunately most game engines still require a skeleton to import animations, so no.
@phalhappy8612 Жыл бұрын
can you talk about skeleton based muscle rig? I could find really old video that doesn't explain well and it's in MAYA.
@richstubbsanimation Жыл бұрын
With the introduction of simulation nodes, I definitely would love to experiment with the idea in blender. A possible future video 👀
@justicewatch46028 ай бұрын
That's a dope vid. 4.5 out of 5 stars.
@richstubbsanimation8 ай бұрын
Thanks!
@3dmotion733 Жыл бұрын
Nice video
@richstubbsanimation Жыл бұрын
Thanks!
@AStoryWithLukeAnimates Жыл бұрын
Tbh I like rigging
@richstubbsanimation Жыл бұрын
Me too 🤫 But I know some people absolutly hate it 🤣
@perryberry923 Жыл бұрын
Not more than rigging with geo nodes 😭@@richstubbsanimation
@adrianperozo53288 ай бұрын
Fish!
@richstubbsanimation8 ай бұрын
🐟🐠
@Tobi-Face Жыл бұрын
First, hehe.
@richstubbsanimation Жыл бұрын
😎
@Tobi-Face Жыл бұрын
@@richstubbsanimation Also are you gonna do that combat animation in the ps1 style video?
@richstubbsanimation Жыл бұрын
@@Tobi-Face soon 👀
@adamfifield4014 Жыл бұрын
Number 2 is literally harder than making a rig. What the hell is this
@richstubbsanimation Жыл бұрын
an alternative 😉
@linguist2k11 ай бұрын
Sorry to be critical, mate, but rather than showing us your face (from which we learn nothing) and the short editorial cutaways you inserted near the beginning (which you think are humorous, but which are really annoying), it would be more helpful to us to stay on your Blender view and slow down your mouse movements so we can see what you're doing while you're narrating.
@richstubbsanimation11 ай бұрын
Thanks for the feedback
@joehunt11945 ай бұрын
Might just be you bro. I don't see a problem?
@linguist2k5 ай бұрын
@@joehunt1194 Well, maybe you like looking at his face more than the instructional content.
@joehunt11945 ай бұрын
@@linguist2k well maybe I FOCUSED more than finding things wrong with it
@linguist2k5 ай бұрын
@@joehunt1194 What I don't get is: Why would you "reply" to a comment that wasn't directed toward you and had nothing to do with you?