Elite Dangerous Ship Builds - The Ultimate Vulture - Combat, PvP and Bounty Hunting(PvE), Thargoids

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EDTutorials by Exigeous

EDTutorials by Exigeous

Күн бұрын

In this Elite Dangerous build guide from Exigeous we look at the ultimate Vulture for combat, PvP and bounty hunting (PvE) and thargoids combat in Elite Dangerous. The Vulture is one of the best combat ships in Elite Dangerous regardless of ship size and is the strongest small class combat ship available.
▶️ UPDATED BUILD
s.orbis.zone/9e4i
"Git Gud" PA Build
s.orbis.zone/k-u
Four Engineer Build
(Felicity, Dweller, Elvira, Selene)
s.orbis.zone/2wmx
Unengineered
s.orbis.zone/k-w
Join me on Patreon
/ cmdrexigeous
Follow me on Twitter
/ exigeous
Join me for Tutorial Tuesdays at 8 PM EST and the Creators Round Table Fridays at 1 PM EST
/ exigeous
/ cmdrexigeous

Пікірлер: 255
@Exigeous
@Exigeous 3 жыл бұрын
UPDATE: Please see my new, updated builds that are in the description as I no longer use this specific build - s.orbis.zone/9e4i
@tristansaya5110
@tristansaya5110 3 жыл бұрын
Hey what about the unengineered build?
@sanfordlee7535
@sanfordlee7535 3 жыл бұрын
Hey! Could you briefly summarize why you made these changes to shields/hardpoint engineering?
@zx6guy
@zx6guy 3 жыл бұрын
@@sanfordlee7535 I would guess because the Bi-Weave recharge ecovery rates get so bad on the Vulture when using lots of boosters. Might as well use Pris
@johnhoward7269
@johnhoward7269 3 жыл бұрын
Which engineers did you use on what parts?
@FetchTheCow
@FetchTheCow 3 жыл бұрын
@EDTutorials by Exigeous It would be very helpful to know your thinking behind the your new Vulture combat build. There are a few unusual features: no experimental effect on the FSD, and the 5A Shield Bank is only a Grade 4 Rapid Recharge. I'm flying between engineers now, getting my Vulture built to your spec. Thanks!
@Zirkalaritz
@Zirkalaritz 5 жыл бұрын
Saw Horizons dirt cheap and decided to hop back into the game. Was immediately lost. Your tutorials are being a great help. I decided to start clean instead of continuing my many years old abandoned save. To my surprise the Vulture has had a pretty dramatic price drop, I was scared it was due to some nerf I missed, but it's good to see it's still the beast I remember flying. It's my favourite ship. Keep up the good work, Commander, you're doing the community a solid.
@Hasteaguy
@Hasteaguy 5 жыл бұрын
Finally reached out to find guides. Been looking for a build for my Vulture. Currently out on an expedition, and I've unlocked exactly zero engineers. So this'll be my next project until the mamba drops. Hopefully it's everything we want.
@Jin-Ro
@Jin-Ro 5 жыл бұрын
Nice. Been looking for a good vulture build. Happy to spend a few hours sorting this build out. Thanks, voted, and of course I'm subbed :) PS: Love your bite size vids. You say in 4 mins what other videographers say in 20. I hate rambling!
@davyc412
@davyc412 4 жыл бұрын
i just put this together, without thinking too much and long range burst lasers with inertial impact is an absolutely horrendous combination. the long range give you the ability to hit up to 6km, but the jitter caused by the inertial impact means you can shoot all you want, but you realistically wont hit anything unless its a few hundred meters away well within the damage falloff of the lasers had you not used long range.
@smrack
@smrack 3 жыл бұрын
Because I'm such a muppet, I find that the jitter actually increases my hit rate.
@Goatboy451
@Goatboy451 5 жыл бұрын
I'd personally recommend the high capacity corrosive multi-cannon / efficient beam combo. I have great fun with it. Use the beam to drop shields and toast small ships hulls then fire up the MC to shred through Anaconda hulls. :-D
@MrTimjm009
@MrTimjm009 3 жыл бұрын
Thats what I do . I go for the trusty multicannon and pulse laser or beam laser setup . Overcharged . A flow control experimental helps with power draw
@thread-6479
@thread-6479 5 жыл бұрын
As always, great build guidance. Will have to try the engineered bursts you mentioned. Thanks for all the very informative vids you pump out.
@Exigeous
@Exigeous 5 жыл бұрын
You're most welcome, glad you're enjoying them.
@eavdmeer
@eavdmeer 5 жыл бұрын
Long range bursts combined with the massive jitter of inertial doesn't seem too great. I've actually gone short range. 75% extra damage. Because of the jitter, you'll need to stay up close anyway.
@londonrhodes2429
@londonrhodes2429 5 жыл бұрын
Wow first video of yours I've watched. Excellently done.
@KirstenBayes
@KirstenBayes 5 жыл бұрын
Thank you, inspired by this, I have hopped back into a Vulture for the first time in a year. Fun ship!
@Exigeous
@Exigeous 5 жыл бұрын
It really is great isn't it? If you play in VR that glorious canopy is, well, glorious.
@KirstenBayes
@KirstenBayes 5 жыл бұрын
@@Exigeous last time I flew one, I couldn't make the power/heat work without too much rng-ing. The new engineering is huge. And lovvvvvve that canopy.
@Zeet1
@Zeet1 4 жыл бұрын
Great video and thank you for including the "Un-Engineered" build too :)
@Exigeous
@Exigeous 4 жыл бұрын
Of course, I pretty much always do and will going forward.
@simonpotter7534
@simonpotter7534 3 жыл бұрын
Looks good to me and something to work towards when i have the engineers sorted out. The vulture looks like it will suit my play style when i am ready for some phew-phew. happy grinding.
@jasonjavelin
@jasonjavelin 3 жыл бұрын
Here in 2020 and getting back into Elite. Been playing off and on since 2015. Working on engineers now and wanting something a little different than my Conda. Thanks for the awesome guides! I’m def subbing
@danielstokker
@danielstokker 2 жыл бұрын
Chieftan an this are great
@noobiesnacks1636
@noobiesnacks1636 4 жыл бұрын
Im just back after 1 year break! I have a Vulture and parked at Alexandre Dock. I have very low experience so virtually no rep! Great video, ill check out the enginnering feats!
@jonfrench1659
@jonfrench1659 5 жыл бұрын
OMD I love this build! It's like using my Vulture as a sniper rifle! They don't even know where I am before they’re dust! Thank you!
@spike05
@spike05 3 жыл бұрын
What hardpoints are you using?
@jonfrench1659
@jonfrench1659 3 жыл бұрын
Spike Akwaaba Long range pulse, but I stopped using this ship because I’m just not good enough of a med ship pilot. I use a shield cell Corvette now
@alexsmith3103
@alexsmith3103 3 жыл бұрын
@@jonfrench1659 firepower over skill. Yeah I exactly know what u are talking about :/
@TheKermit2110
@TheKermit2110 4 жыл бұрын
Finally I’ve finished my engineering material farming and the grind on key engineers for combat. I have made a frag-cannon assassin chieftain, but still want to mod my vulture for Haz Rez bounty hunting so this vid is so perfect for me, thanks Ex. Love your superb content mate. You and Astro make elite so damn good!!
@Exigeous
@Exigeous 4 жыл бұрын
You're most welcome - one thing I'd change on this are the pulse lasers, I'd go with phasing instead of inertial impact other than that it's pretty great. I'll be putting out an updated video with a PvP build here soon.
@danielstokker
@danielstokker 2 жыл бұрын
@@Exigeous how about beams more yome on target no ?
@LoMeinGaming
@LoMeinGaming 5 жыл бұрын
I use two fixed Frag Cannons because I love being able to see the scratches on the Anaconda’s belly before tearing it a new one
@Ninjalexander
@Ninjalexander 5 жыл бұрын
VR Pilot here! Your tricks with the 6km weaponrange reminded me sooo much of EVE Online I instantly started playing Elite again! :'P Thanks for the engeneer guides!
@Exigeous
@Exigeous 5 жыл бұрын
You're welcome, glad you're enjoying them!
@mbrsart
@mbrsart 3 жыл бұрын
I tried this build without noticing the updated build link. Not gonna lie, I haaaaaaaaaaate inertial impact. I couldn't hit the broad side of a barn. Definitely going to take a look at the updated build.
@roseco581
@roseco581 4 жыл бұрын
Great video, I did everything the same except gimballed efficient beam with increase damage, and gimblaed multicannon with corrosive and increase damgage, hitting is better than not hitting. LOL
@TheBamaChad-W4CHD
@TheBamaChad-W4CHD Жыл бұрын
Great video as always. Great info even 4 years later. I just wish I could stop saying your name as Commander Egregious lol
@FetchTheCow
@FetchTheCow 3 жыл бұрын
I've been enjoying this build. It's a beast--very tanky. I might try adding collector limpets though--I leave all those beautiful mats floating in space, when they should be in ma belly.
@themindset4164
@themindset4164 4 жыл бұрын
Just bought the ship and was disapoonted with it. Little did I know I was just using it wrong. Thanks for the build
@charliepirhonen9734
@charliepirhonen9734 3 жыл бұрын
I run 2 large efficient beams with thermal vent and fast charge bi-weave shields with all resistance boosters. With the ships engines engineered your maneuverability keeps you out of the way of their weapons and your thermal vent beams keep you very cold and hard to target, all the while doing constant damage. Admittedly the time to kill is a little longer but I never need to go to station to reload. That's why I also use this ship in conflict zones.
@exarkun4084
@exarkun4084 5 жыл бұрын
I've always thought the vulture needed just one more hardpoint. Great vid. Gotta work with what you got on that ship.
@Exigeous
@Exigeous 5 жыл бұрын
Yeah, with that and a slightly bigger power supply it would just be too OP - remember it is the same class as the Sidewinder. Puts it in perspective.
@exarkun4084
@exarkun4084 5 жыл бұрын
Haha yeah. Honestly, I'd love to see a version of a culture that had lower defence but more speed and an extra medium or small.....One can always dream😩
@austineberhart8535
@austineberhart8535 4 жыл бұрын
I have a vulture with PA's; it's very difficult to hit elite eagles but it's honestly one of the more OP things I have when fighting the big 3.
@trailhuntercy4433
@trailhuntercy4433 2 жыл бұрын
JUST SUBSCRIBED!!!!
@GuyPrice
@GuyPrice 5 жыл бұрын
Nice build, my Night Fury Vulture has almost the same except for it had advanced PAs with focus mod. Rapid fire ultra fast bolts of plasma, toothless would be proud!
@Grisbane
@Grisbane 5 жыл бұрын
it's only nice if you are planning on fighting other players in it.. and even then, wrong weapons for that. Chaff is useless against NPC's and if you are fighting other players you want PA's, not lasers
@GuyPrice
@GuyPrice 5 жыл бұрын
@@Grisbane Advance PAs are Plasma Accelerators...
@Exigeous
@Exigeous 5 жыл бұрын
Grisbane2099 you can keep trying to post this but it is 100% UNTRUE - I tested this last night with a few friends in both conflict zones and RES and *CHAFF 100% WORKS AGAINST NPCs* If you need me to post video of it I can for you.
@barrycox5153
@barrycox5153 3 жыл бұрын
Very nice video. I have given the PA version a run but I still need lots of practice to be able to land the plasma on targets with consistency. One other thing to grade 5 the shield boosters don't you need to have either Didi Vatermann or Mel Brandon unlocked? Neither are listed at 0:25. Perhaps this is something that has changed in the last 2 years.
@Recon777x
@Recon777x 5 жыл бұрын
I'm showing 9.74km max sensor range with the "Long Range" engineering option for the 4A sensors.
@theoescamez8389
@theoescamez8389 3 жыл бұрын
did you just say wonderful canopy? yea.... wonderfully fragile :D
@alexh7140
@alexh7140 3 жыл бұрын
Lol fr. Every time I do bounty hunting I have to end up repairing it after a massacre mission. 🙄
@tflp1950
@tflp1950 2 жыл бұрын
just tested the updated build that exigeous commented and its incredible, took down an elite level federal corvette and came out the fight with 100% hull and only 90% shields with cell banks to spare
@tflp1950
@tflp1950 2 жыл бұрын
90% recovered in a few minutes despite being a prismatic with shield boosters because its a relatively small size, synthesized more heatsinks so overall the fight cost me 1 shield cell bank
@Kissamiess
@Kissamiess 5 жыл бұрын
Of course not simple thing to acquire if you don't happen to have those lying around, but I've been experimenting with multi-cannons combined with APA that's engineered to a matching shot speed. That's a pretty fun combo and they seem to also run out of ammunition about the same time.
@GoFasterHD
@GoFasterHD 5 жыл бұрын
Good time for a bounty hunting build with the CG Bounty Vouchers at Sopwith Dock, easy money. I've been modding up my Krait getting ready for a little open play again LOL
@FotisNorscan
@FotisNorscan 4 жыл бұрын
Thank you for the very helpful content. So is the Git Gud build viable for pvp? And why no shield cell banks? Sorry for the noob questions but i don't have experience in pvp.
@ExpatGamer
@ExpatGamer 5 жыл бұрын
New player here, thanks much for these videos. Would love to try out some combat in the 4-Engineer Vulture, but the short link to the build seems to go nowhere. The other three are working.
@stuartwaudby3543
@stuartwaudby3543 2 жыл бұрын
All makes sense apart from engineered long range inertial impact. The inertial impact mod adds 3% jitter which means very few hits at long range.
@Tamburello_1994
@Tamburello_1994 Жыл бұрын
Still relevant in 2022-23. I just built this to spec, and makes a pretty decent beacon / res fighter.
@Jazod
@Jazod 5 жыл бұрын
I always ran pulse lasers when I flew this. Unengineered, mind you.
@Exigeous
@Exigeous 5 жыл бұрын
Yeah, you need to unengineered due to the lower power draw.
@MrTimjm009
@MrTimjm009 3 жыл бұрын
I use 2 x MC overcharged with incendary and corrosive rounds Thermal biweave with multiweave and 2 x heavy duty boosters. Reactive composite heavy duty , hull reinforce and shield . 2 module reinforce. small fuel scoop . chaff and point defence. It does fine in Res sites and CZ s against any elite npc ship . I dont mind re arming the ammo at staions. It gives me chance to repair any damage as well . Then I just go back out and repeat . Its like shooting fish in a barrel
@CarrowMind
@CarrowMind 5 жыл бұрын
I'm a gimble scrub simply because my joystick has a horrendous dead zone (Thrustmaster T-Flight) and I simply can't use fixed, trust me, I've tried before. So I'll follow your build but use 2 gimbled bursts instead, thanks for the video!
@Thmyris
@Thmyris 5 жыл бұрын
Legend says there is a driver you can install to make the deadzone much more accurate.
@thethumbinator6046
@thethumbinator6046 5 жыл бұрын
Also fun, 2 Short Range, Inertial Impact Fixed Burst Lasers. Upping the DPS to 85 it easily rapes the shields of any ship. Warning though, with Short Range you have to stay in their face at 1.5km or less, but trust me you won't be in their face for long.
@craigklein4676
@craigklein4676 3 жыл бұрын
This build was great. Harmless to Expert in about 5 hr in high Res. What is your recommendation on next size combat ship? And do you have a build. Gr eat videos
@Jazod
@Jazod 5 жыл бұрын
You could also do Phasing Sequence on the plasma (would recommend on both). Can be hilariously effective against NPC's with their weak hull.
@Exigeous
@Exigeous 5 жыл бұрын
Good idea, I usually think of phasing needing more weapons to be effective but can see how it would work well on NPCs
@Jazod
@Jazod 5 жыл бұрын
Good thing it damages both hull and shields at the same time
@danielstokker
@danielstokker 2 жыл бұрын
I dont rhink so because plasma slug gives you 40 % heat reduction wich youll badly need
@Jazod
@Jazod 2 жыл бұрын
@@danielstokker efficient pa’s are not hot at all
@graham9045
@graham9045 3 жыл бұрын
I have a very similar base build but with frag instead of multi. And 2 pointdefence instead of shield booster, I guess sacrificing fsd for power for shields is the move
@chaywarburton3488
@chaywarburton3488 3 жыл бұрын
Isn't the jitter on Interal impact LIKE INSANE? And at long range, how do you hit anything at all?
@biggbest
@biggbest 5 жыл бұрын
Hi CMDR Exigeous ! Nice video, as for others I've been watching since a couple of days ! Question: How many engineers are required for the "Engineered build" ? Sorry if it sound like a noob question, 'cuz I am a noob ! :p
@Exigeous
@Exigeous 5 жыл бұрын
That's a big question - for a "full" build you need damn near all of them, but unless you're trying to get into high level PvP you don't really "need" a fully engineered ship. Start with the "first four", Felicity, Tod, Elvira and Dweller. You can build some very capable ships using just those 4 engineers.
@dadrising6464
@dadrising6464 5 жыл бұрын
@@Exigeous i'd add selene for the hull/armor
@derokk
@derokk 5 жыл бұрын
Thanks for the great video, I’ll try the unengineered build, any advice on what to do with the new bonus internal we got from last update?
@Exigeous
@Exigeous 5 жыл бұрын
Not really, you could use the Guardian module reinforcements but as those require power and the Vulture is so low on power you'll likely have to skip them.
@dadrising6464
@dadrising6464 5 жыл бұрын
I added an interdictor and another module reinforcement, safety-fuel-scoop + fsd-booster could be an idea too. Or, if running plasma slug PA's, aditional fuel tanks
@captpugwash8915
@captpugwash8915 5 жыл бұрын
Great review again. I was wondering about the balance between resistances: for a pve bounty hunter would you try to even out the resistances or maybe even higher on thermal. What about the vulture for pvp? Lots of question I know! I have a pac frags build by the way with armored pp.
@Exigeous
@Exigeous 5 жыл бұрын
You pretty much always want balanced resistance, almost more so for PvE as NPCs will rarely use PA's. Going this route gives you a much faster recharge time and the high resistance makes them stronger overall. And yes, the Vulture is viable for PvP but it is a tough fight given it's limited hardpoints. Pacifiers are great but just won't have the ammo capacity to take down a serious PvP build, PAs are generally the choice there.
@captpugwash8915
@captpugwash8915 5 жыл бұрын
Thanks for the feedback ex! Good point about the ammo ..
@laurens6989
@laurens6989 3 жыл бұрын
Beam lasers work too.
@natemolson4890
@natemolson4890 3 жыл бұрын
Been using this (4 engineer) loadout for a while now. You wouldn't happen to have a 4 engineer FdL would ya?
@NightOwlGames
@NightOwlGames 3 жыл бұрын
wish you would show us builds without engineering or fancy unlockable modules that many of us dont have
@USER_S4V4NT
@USER_S4V4NT 3 жыл бұрын
might i suggest the guardian pp if you dont have an engineer unlocked or if you dont want to sacrifice pp integrity
@ethandowdy2892
@ethandowdy2892 4 жыл бұрын
"Git Gud mode" XD
@serbanstein
@serbanstein 5 жыл бұрын
Amazing video but typo in the thumbnail :)))
@Exigeous
@Exigeous 5 жыл бұрын
D'OH! At least KZbin let's you update thumbnails!
@Snubbs
@Snubbs 4 жыл бұрын
i know this is an older video, but why have the PA build at all, when it has a lower DPS than the burst laser build? did the stats change at some point?
@jeffantonson2304
@jeffantonson2304 4 жыл бұрын
I just switched to PA and it does more actual damage because 60% of the damage ignores resistances.
@yh3384
@yh3384 4 жыл бұрын
I've done the same thing, but I'm short of electricity. Do I have to do something extra?
@ZAP0161
@ZAP0161 3 жыл бұрын
have you managed power priorities? if you havent this will auto turn off unimportant modules like your fsd if you dont have enough power
@Gr8tKiller
@Gr8tKiller 3 жыл бұрын
What level of shield booster do you need?
@typhus8439
@typhus8439 5 жыл бұрын
Hi Exigeous, At 0:38 we see you fighting at a 3rd person view, is it viable? How did you do that? Can we change the camera angles and distances from the preset views of the camera suite? Thanks for your enlightenment o7
@Exigeous
@Exigeous 5 жыл бұрын
No, not at all - as you can't aim or select targets. I did this with the camera suite and while you can fly your ship this way it's not useful in combat at all. I just did it for a short time to get these shots, if you notice I'm missing constantly with the fixed laser.
@typhus8439
@typhus8439 5 жыл бұрын
ok but i still don't get how you did that, because i can only shoot or throttle if i'm on a preset views of the camera suite, if i go on free cam it won't work anymore... not sure if you'll understand what i'm asking
@Exigeous
@Exigeous 5 жыл бұрын
I think i get you - you can lock your camera and then get control of your ship with one of the modes (forget what it's call off the top of my head) so that's how I did it. You have 3 modes - camera moves around ship, camera moves with ship, camera is still and ship moves around it.
@madseeker2188
@madseeker2188 4 жыл бұрын
rusty tried this build out last night and the jitter made it so he couldn't hit much
@gdraton
@gdraton 5 жыл бұрын
Well done video. You've earned a like and subscribe from me!
@connoratwood7893
@connoratwood7893 5 жыл бұрын
ULTIMAGEEEEEE
@Firelynx87
@Firelynx87 5 жыл бұрын
Hello fellow commander! Currently I'm trying this build. I swapped long range for over charge on the pulse cannon since I try to practice being close behind my target all the time. After some engineering I noticed that it's near impossible to land any shots on target further away than 200m. Does long range decrease the jitter? on my build, I can't even land a quarter of my shots even if I have my target dead on in front of me.. would long range fix this issue, please help! :) Many thanks in advance for answers! o7
@dadrising6464
@dadrising6464 5 жыл бұрын
Bit late, nope jitter stays awful. If you want to stick with inertial, engineer them for short range and stay REALLY close.. or , as i recommend, go with efficient PA's (if you go plasma slugs, add a class 2 or 1 fuel tank)
@Firelynx87
@Firelynx87 5 жыл бұрын
@@dadrising6464 thanks for your response! I went with 2 pulse laser (rapidfire/phasing sequence) and I love it so far 😁 but these PA sound interesting as well. Might give these one a shot too
@dadrising6464
@dadrising6464 5 жыл бұрын
@@Firelynx87 they got a bit of a learning curve, but its worth it. The only weapon that does absolute damage, means it ignores resistances and is equally devastating to shields and hull.
@Twiggy163
@Twiggy163 3 жыл бұрын
Gotta ask, the music. What is it?
@julientruchet9070
@julientruchet9070 3 жыл бұрын
Hi there, thanks for the update ! Could you help me understand some of your choices for the updated build ? Specifically about the double pulse laser, the absence of kill warrant scanner and the D-grade sensors ? Also, did you switch to D-grade FSD to save some weight/power ?
@danielstokker
@danielstokker 2 жыл бұрын
Power most likely as the powerplant is actually the only thing thats absolute shit on this ship when its unegineered
@charlesmark3785
@charlesmark3785 5 жыл бұрын
exigeous, so im in my krait and ive got 3 l multis and i want to engineer my multis with tod mcquinn and i want to have max damage/pen. what modifications and experimentals do you recommend?
@Exigeous
@Exigeous 5 жыл бұрын
Oh that's easy - overcharged. If you have 3 add corrosive to one of them (that doesn't stack) and incendiary to the others as that converts some of the damage to thermal so they'll be great against shields too.
@charlesmark3785
@charlesmark3785 5 жыл бұрын
Ok, Thanks!
@LooxJJ
@LooxJJ 4 жыл бұрын
Perhaps another solution will be...Krait MkII
@Blasted2Oblivion
@Blasted2Oblivion 5 жыл бұрын
wait...a boost speed of 550? That is fucking nuts. The engineering is gonna take a metric fuck ton of time but totally worth anything you would recommend.
@specrtre
@specrtre 3 жыл бұрын
What is the strategy for Pve when you have to travel? just pick up a fuel scoop everytime before leaving the zone working? build a long range jumper that you use to transfer ship?
@danielstokker
@danielstokker 2 жыл бұрын
Nahh i do a simpler build and leave the scoop in more then enough fits in shouldnt be a problem
@chickenblitz6859
@chickenblitz6859 5 жыл бұрын
I’m trying the unengineered build, and i always go over the power plant limit, has anything changed, or am I doing something wrong?
@dodgydave4123
@dodgydave4123 5 жыл бұрын
Nah, that's normal for the vulture, it's power plant,even at A-rating is too small.Just set your Frame Shift Drive to priority 2(or as your lowest priority)in the modules menu,you don't need it on while your weapons are deployed anyway
@alejandropenedo6676
@alejandropenedo6676 5 жыл бұрын
Would you take this ship to a compromised nav beacon unengineered for combat rank grind or would you take a bigger ship?
@Exigeous
@Exigeous 5 жыл бұрын
Well that's a bit hard to say - this would be more fun, a bigger ship would earn you kills, ie rank, faster. But if you're simply after rank Thargoid Scouts pay 4x what an elite NPC pays and they are far faster to kill (I have a tutorial on it)
@alejandropenedo6676
@alejandropenedo6676 5 жыл бұрын
Thanks commander, I'll look into it :) Today jumping to Maia from a nearby system I got interdicted by Thargoids... first time that it happened and it scared the hell out of me and almost died in the process... I didn't know it was possible, I want my revenge now!
@thegc365
@thegc365 5 жыл бұрын
Would be interested if u cd update the links thanks 👍🏼
@KinkyJalepeno
@KinkyJalepeno 5 жыл бұрын
Hi Ex can you update your links please for the build??
@zzador
@zzador 2 жыл бұрын
Would always pimp FSD to boot speed. FSD Range is not important for bounty hunting but to get away fast is very important.
@juhoukkola2306
@juhoukkola2306 2 жыл бұрын
As far as I know boot speed only affects FSD cooldown. It doesn't make the actual FSD charging time faster.
@Neutrovertido
@Neutrovertido 2 ай бұрын
boot speed only affects the FSD if you turn it off and on again, it doesn't affect the charging at all
@alanrobert3098
@alanrobert3098 5 жыл бұрын
Could you run faster boot sequence on the FSD if you need to get the hell outta there? The issue I always have with combat is that I really suck. I've been getting a bit better flying my FAS with fixed shards taking out what feels like 35 trillion scouts this last week, but I always seem to cap at about 12 of them before I feel I have to go and repair and restock, so I'd be tempted to use both weapons on gimballed cos I'm a dirty scrub who needs to "git gud" but I'm too easily distracted to keep playing one style and I flit back and forth between combat, exploring, trading, mining and smuggling way too much to make a sustained push at improvement...
@Exigeous
@Exigeous 5 жыл бұрын
So let's be clear - faster boot sequence doesn't effect the time it takes to change for a jump but rather the time it takes the module to power back online if powered off or rebooted. Charge time is always the same and only varies by mass lock factor of another ship (no variability when high waking).
@alanrobert3098
@alanrobert3098 5 жыл бұрын
Ah, thanks, I didn't understand that, so that's cleared up. Does seem as though it's fairly pointless, then, that engineering option...
@Exigeous
@Exigeous 5 жыл бұрын
Many get confused by this - where it's useful is on a combat or trade ship - combat let's say you don't have enough power to run your FSD with your weapons and you need/want it to come online quickly (say you're pirating and need to quickly chase your pray). For trade let's say you get Grom bombed (the FSD reboot missile) your reboot is super fast now so you can still escape. Both very specialized but both useful.
@ChristianZaefferer
@ChristianZaefferer 5 жыл бұрын
Thanks for the video, got to try this. Btw, is there a way to have coriolis.io show the engineering-materials _including_ the materials for experimental effects?
@Exigeous
@Exigeous 5 жыл бұрын
Honestly I"m not sure, I just manually put stuff in EDEngineer as I rarely need to upgrade an entire ship at once.
@hotrods_n_harleys5587
@hotrods_n_harleys5587 5 жыл бұрын
yes there is ... look at the upper right corner of build sheet under the word "settings" there is a small icon that looks like a G5 engineer symbol if you hover over it the text says " materials needed for this build" click the icon. Then you will get a pop up window click the "send to EDEngineer" button. (EDEngineer is a great third party tool that should be installed) That will create a shopping list within the EDEnginneer tool for you
@ChristianZaefferer
@ChristianZaefferer 5 жыл бұрын
will it include the materials for the experimental effects when sent to EDEngineer? Cause the list of materials in the popup itself does not...
@hotrods_n_harleys5587
@hotrods_n_harleys5587 5 жыл бұрын
yes i just checked myself clicked on engineered link posted above and followed previous instructions. The exp. effect is also listed at the bottom of shopping list, usually a smallerish lighter purple color with the text " exp bl ii " . pretty sure all exp effeccts are small tabs but I know for sure that they are there and you can also hover over them to read what each one is.
@hotrods_n_harleys5587
@hotrods_n_harleys5587 5 жыл бұрын
you might have to make your EDEngineer window size bigger to see all of the tabs at the bottom. click the purple gear icon, click " toggle window mode " and that will allow you to resize the window . On bigger builds like this there is a lot that has to be displayed
@Nico-ul5bo
@Nico-ul5bo Жыл бұрын
Attention Commanders! I tried the build with the two burstlasers as shown here in the video and they are completly USELESS. On paper it is a good idea, the longrange lasers to attack from a safe distance and "inertal" as the experimental effect in order to damage the hull. Nevertheless the experimental effect has an disadvantage, because it adds a "spread" effect, that causes the lasers to be more inaccurate. This means in praxis that if your crosshair is in the middle of the target at a range of 1.5 kilometers ca. 50% of the shots dont connect, because scattering is so imense. This makes it unuseable and you should really go for the other two options they are way more reliable. Nevertheless the rest of the video is good.
@ZakNaZul
@ZakNaZul 5 жыл бұрын
ShortRange Thermal vent beam and ShortRange corrosive MCanon. Becouse Vulture is about dog fight and doing it good.
@MacVerick
@MacVerick 3 жыл бұрын
Says Thargoids in the description but definitely nothing here that resembles an anti thargoid build lol. Forgot to put that part in?
@gotmike
@gotmike 3 жыл бұрын
I used the burst laser setup, focused with inertial impact. So far the jitter is unbearable. Any advice?
@danielstokker
@danielstokker 2 жыл бұрын
Did you make them long range ?
@AskariX
@AskariX 5 жыл бұрын
What is the UI color code? Please?
@iloldthough6611
@iloldthough6611 4 жыл бұрын
I haven't played since release....what is this overcharged etc stuff?
@Exigeous
@Exigeous 4 жыл бұрын
That's all based around engineering - a crafting system to upgrade your ship. Check out "Engineering Explained: Complete Process" for all the details on getting started.
@rastacurse2499
@rastacurse2499 4 жыл бұрын
Is this effective for PvP?
@soulskulptor
@soulskulptor Жыл бұрын
guess engineers are required, tried to make the unengineered build and both weapons are disabled due to exceeding power capacity
@theghastlygamer5326
@theghastlygamer5326 4 жыл бұрын
The orbis site don't work can we get a coriolis of these builds?
@Exigeous
@Exigeous 4 жыл бұрын
That's not the problem - the URL shortener app has been down for about a week now so I'm going to have to go through and update every single ship build link. If it's not up tomorrow I'll be setting up our own version of the tool on EDTutorials.com
@damendarkwolf
@damendarkwolf 5 жыл бұрын
Wouldn't it be better to use mirrored surface composite bulkhead considering most (if not all) npc's use lasers?
@Exigeous
@Exigeous 5 жыл бұрын
Yes and no. You can do that but if you balance out the resistances you'll wind up with overall less hull even with proper engineering. Really it's Reactive or Military for the most part.
@damendarkwolf
@damendarkwolf 5 жыл бұрын
@@Exigeous I mean for solo players who will never go back to open play wouldn't it be better to defend against the most common weapon type and maximize heat resistance?
@Exigeous
@Exigeous 5 жыл бұрын
Well again it's not just about the thermal resistance - you have to take the base strength into account then the resistance stacks upon that. So again overall you'll have a much stronger hull in terms of all values with reactive/heavy duty. That said - if you're building a PvE only ship go Military Grade with HD/Deep as it's just not going to matter that much and it'll lower your rebuy quite a lot if you do bin it and die. Finally yes, you can make mirrored work, you'll just need to use more boosters to plug the kinetic and explosive holes - and do NOT underestimate missiles as NPCs use them VERY often. That explosive damage can REALLY hurt!
@cris-kp2ge
@cris-kp2ge 3 жыл бұрын
why do you use D-graded pulse lasers on the updated builds, instead of A-rated? Is it because of power issues?
@beanhavok2287
@beanhavok2287 3 жыл бұрын
YES!! This is the video I need!!!................................my budget though.............well....back to the Type-7 grind.......
@SWEArcher
@SWEArcher 5 жыл бұрын
Aw man! You make this video just as i sold my vulture?
@Exigeous
@Exigeous 5 жыл бұрын
Wanna hear the good news - you can buy another one :D
@Nabekukka
@Nabekukka 5 жыл бұрын
@@Exigeous Best advice ever. This should be banged to every players' head: Always have at least one Vulture ready to fly.
@SWEArcher
@SWEArcher 5 жыл бұрын
CMDR Exigeous Why did you do this to me :(
@SWEArcher
@SWEArcher 5 жыл бұрын
CMDR Exigeous WHY DID I NEVER THINK OF THAT
@Exigeous
@Exigeous 5 жыл бұрын
The only bummer about buying/selling is that you lose 10% on the hull when you sell it.
@ArdyAryan
@ArdyAryan 3 жыл бұрын
Finally, a video with american accent 👌
@ZakNaZul
@ZakNaZul 4 жыл бұрын
Long range+inertial impact? No dps gain but loss instead(becouse of +3 jitter) Who teach you that lol? Pls do not take offence mate, but try gimbal Short range blaster(both weapons) multicannon(corrosive)+beam(thermal vent). Just try. Supercomfy. It is do not take much time to make this. Vulture is great in close-range brawl.
@carlfulton1368
@carlfulton1368 2 жыл бұрын
I run this for about 10 minutes with the burst lasers in this build and hated it. I had 2 x C3 gimballed efficient beams with thermal vent on my carrier alteady and used them instead. So much more effective. The rest of the build is great. Never thought I would enjoy flying the smaller ships again after upgrading to the bigger ones. Had the vulture in the beginning before I knew about the engineers and never looked back but now I have have most engineers unlocked and pinned, I wish I had done this sooner.
@ZieloJNTR
@ZieloJNTR 5 жыл бұрын
Refresh links pls
@gamersocks2741
@gamersocks2741 5 жыл бұрын
They do work now.
@megalophyte
@megalophyte 5 жыл бұрын
I prefer a fixed force cannon on mine. I don't care how useless cannons are, shoving pirates around is fun.
@Exigeous
@Exigeous 5 жыл бұрын
Sure, nothing really wrong with that but certainly not the best bounty hunting weapon is it?
@megalophyte
@megalophyte 5 жыл бұрын
Not unless you count shoving pirates into asteroids for a lot of damage as a top tier strat.
@Danielfer1984
@Danielfer1984 5 жыл бұрын
I dont think this was tested. Great vídeo but i think in weapon department you ll have better options. Inertial impact for long range is not a good mix.
@Exigeous
@Exigeous 5 жыл бұрын
We'll agree to disagree, I've spent many hours in this build and enjoy it quite a bit.
@Grisbane
@Grisbane 5 жыл бұрын
you stated a misnomer. It's well known that NPC's ignore chaff and silent running when shooting at you.. if you want chaff, that's great but it's only useful against players.. walk onto Mobius discord and make that statement and you will get laughed off of it (or at least be corrected by more than a few pilots). NPC's are all we fight and we have tested this time and again. I do agree with Fererra a bit with Inertial Impact and Long range for Burst lasers.. Most of the burst will outright miss at ranges of 1000m and greater. Inertial impact is most effective at point blank range.. something the Vulture is great at. Inertial Impact basically turns your burst laser into an energy based Frag Cannon, with all the drawbacks.
@Exigeous
@Exigeous 5 жыл бұрын
BTW I tested this last night with a few friends in both conflict zones and RES and *CHAFF 100% WORKS AGAINST NPCs* If you need me to post video of it I can for you.
@Nabekukka
@Nabekukka 5 жыл бұрын
I'm on Git Gud mode, once you learn how to use Plasma, you don't want to use other guns anymore, especially against larger ships.
@Exigeous
@Exigeous 5 жыл бұрын
Honestly I totally agree - they aren't the easiest to learn but once you do it's hard to go back from the absolutely damage they inflict.
@CMDR_Hellfire85
@CMDR_Hellfire85 5 жыл бұрын
Pacifiers. The only weapon that puts the PAs in the bin are Pacifiers :D
@Exigeous
@Exigeous 5 жыл бұрын
While I LOVE Pacifiers and actually run them often on my Vulture there's 2 big issues - first their range is shit. In an up close fight they are fantastic, especially with double shot/overcharged and screening shell. Second the real issue is in PvP you will never have enough ammo with them to win a fight.
@Recon777x
@Recon777x 5 жыл бұрын
Your links don't work. They show up as "forbidden".
@sleyrsrealm946
@sleyrsrealm946 5 жыл бұрын
they dont show up for me either? any ideas?
@Dt0x75
@Dt0x75 5 жыл бұрын
I use the Vulture when bounty hunting with my clan leader whos usually in an Anaconda or Ferd... I use beam lasers when we go out, and this lil beast absolutely melts shields! I prefer beam lasers overall since my play style is shoot and scoot! Im the annoying fly buzzing around your head...lol
@Xeno88
@Xeno88 5 жыл бұрын
you put both beam laser? so how do you manage to keep the power output i get a 112% putting both with the unengineered build
@Aedrieus
@Aedrieus 5 жыл бұрын
I must be doing something wrong. I don't have this ship fully engineered so I went with the unengineered and simply did the few components I could. However I came into a low intensity conflict zone hoping to get some combat bonds and couldn't hold my own against the Pythons, Alliance Challengers and Asp Explorers from the enemy team.
@willdavis3802
@willdavis3802 4 жыл бұрын
You have to only ever start a fight above and behind an enemy, at about 640-800m, and use your maneuvering thrusters to stay there. That's the key to a larger ship kill. Watch a Vindicator Jones or two to get the idea.
@selimsahin9016
@selimsahin9016 4 жыл бұрын
kim türkçeye çevirdiyse sağolsun varolsun
@jacektw
@jacektw 5 жыл бұрын
This builds still works well ?? . I have 400 mln to spend for my bounty ship
@Exigeous
@Exigeous 5 жыл бұрын
It does, but if you have that many credits you may consider something like the Krait II instead. More hard points and shield/hull means quicker/safer kills. That said I LOVE the Vulture as it's just so fun to fly.
@jacektw
@jacektw 5 жыл бұрын
@@Exigeous do you have video about build for krait or link with build?
@naomi_moon
@naomi_moon 5 жыл бұрын
just starting playing this game and got a vulture, i have no idea what anything you're talking about means
@Blasted2Oblivion
@Blasted2Oblivion 5 жыл бұрын
The short version is that it is a beast of a ship that may take a lot of time to get together. If you have a specific question, ask away and Ill see if I can help.
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