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Enemies - real-time cinematic teaser | Unity

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Unity

Unity

2 жыл бұрын

Enemies is the latest project by Unity’s award-winning Demo Team. It showcases Unity’s capabilities for powering high-end visuals in 2022, including the latest improvements to its High Definition Render Pipeline (HDRP), new high-end Adaptive Probe Volume lighting system, an all-new strand-based Hair solution, and an evolved Digital Human toolkit.
Unity’s Demo productions drive advanced use of the Unity real-time 3D platform through autonomous creative projects, led by Creative Director Veselin Efremov.
The work on Enemies continues throughout 2022. Learn more at unity.com/enemies
Check out some of the Demo Team’s earlier work:
The Heretic: • The Heretic short film...
Book of the Dead: • Book of the Dead - Uni...
Adam: • Adam | Unity

Пікірлер: 2 300
@pirogporig
@pirogporig 2 жыл бұрын
Can't wait to use this to make another low poly game
@Kridian01
@Kridian01 2 жыл бұрын
cop-out! 😃
@maedaeburning
@maedaeburning 2 жыл бұрын
For the ps Vita
@zentimtrades3470
@zentimtrades3470 2 жыл бұрын
Savage haha!
@JamesBrown-rd2ku
@JamesBrown-rd2ku 2 жыл бұрын
😂
@erixavierdelarosa2700
@erixavierdelarosa2700 2 жыл бұрын
@@Kridian01 said she was still ooooooooioo
@phxbadash
@phxbadash 2 жыл бұрын
that's probably one of the most impressive facial animation rigs I've ever seen, very close to bypassing uncanny valley completely. amazing
@ZephrusPrime
@ZephrusPrime 2 жыл бұрын
I was amazed how much they nailed that upper lip.
@beezrow
@beezrow 2 жыл бұрын
Agreed... It's absolutely amazing And I'm a perfectionist who draws photo realistic portraits with every imperfection... I am thoroughly impressed 🤯🤯🤯
@deathbunny8322
@deathbunny8322 2 жыл бұрын
Agreed, the only thing I felt was off was the teeth had too much luminance but beyond that it was super close.
@Ben-rz9cf
@Ben-rz9cf 2 жыл бұрын
they just acquired ziva dynamics who's face trainer rig is basically like metahuman but can generate those wrinkle maps for animations. no doubt they are the reason the facial animation looks so good. but the real thing on display here is their new dynamic lighting system... finally we have something that can compete with lumen. and as someone who recently had to deliver to unity for a client recently i can say their previous versions at least have been incredibly lacking compared to unreal engine when it comes to quality global illumination options, this is a very very welcome improvement.
@chapolim360
@chapolim360 2 жыл бұрын
@@ZephrusPrime you are the MVP hahahahah
@georgeytg
@georgeytg Жыл бұрын
The fact that this is done in real time blows my mind. We're slowly bridging the gap between movies and games, this is incredible.
@Omnivoid22
@Omnivoid22 3 ай бұрын
What does real time mean exactly
@linQian-rq9qe
@linQian-rq9qe 2 ай бұрын
@@Omnivoid22 Any program could run in at least 24 frames per second. When pictures are generated to play continuously at a rate of 24 pictures per second, our brain automatically brainstorms them into continuous motion, and most films are also 24 pictures per second
@nicolassabumathew8451
@nicolassabumathew8451 2 жыл бұрын
I showed this video to my dad, he is a very keen person and is great at observation. He still refuses to accept it's not a real human.
@Icewind007
@Icewind007 2 жыл бұрын
Pretty sure that's the best real-time rendering I've ever seen of a person.
@CodeMonkeyUnity
@CodeMonkeyUnity 2 жыл бұрын
Wow that's insane! I'm used to seeing gorgeous hyper real environments but I totally thought that was a real human. And this is running in real-time? Truly incredible, congrats to the team!
@Huffman_Tree
@Huffman_Tree 2 жыл бұрын
I was like "Oh lame it's just an actress with a green screen" for a few seconds
@LOJPIK
@LOJPIK 2 жыл бұрын
what it means , that is running real-time? Sorry but dont understand.
@GeniiX
@GeniiX 2 жыл бұрын
@@LOJPIK it's not a precalculated movie, so it's totally like a video game, where you control the camera or other things.
@LOJPIK
@LOJPIK 2 жыл бұрын
@@GeniiX thank you so much , I was googling for an answer . but everywhere it was explained in the most complicated way (for me)
@avijitsinha
@avijitsinha 2 жыл бұрын
@@Huffman_Tree It did look like that for a few seconds.
@kawcco
@kawcco 2 жыл бұрын
When you get close, I can tell it's a model. When you're a few feet away, it's a very good green screen. This is scarily amazing.
@mnomadvfx
@mnomadvfx 2 жыл бұрын
IMHO we should be well past the point of green screen by now with the tech we have. Everything would be so much easier with IR time of flight sub pixels for every pixel to carve up the frame by depth. it would just simplify everything VFX and compositing so much for nothing more than the cost of another 'color' channel per frame.
@3dbob891
@3dbob891 2 жыл бұрын
@@mnomadvfx if it would be that simple we would already have it.
@yaezah
@yaezah 2 жыл бұрын
Same, I definitely thought it was a real person until 1:02, then I was mindblown.
@mikebarwise
@mikebarwise 2 жыл бұрын
@@mnomadvfx
@samvanDev
@samvanDev 2 жыл бұрын
definitely
@itzKal
@itzKal 2 жыл бұрын
The hand animations are equally as impressive as the facial animations. Very well done.
@jma331982
@jma331982 2 жыл бұрын
Wow…I respect any digital animation that leans into the difficulty of replicating human faces instead of dodging it. Looks amazing!
@DimitriosChannel
@DimitriosChannel 2 жыл бұрын
You don't even have to put a paper bag over her face when you bring her home after the bar.
@Mushe94
@Mushe94 2 жыл бұрын
I would love to see one day one of these Unity demos that at any moment in the cutscene the camera shifts to a gameplay one and you can move freely, that would truly make it feel realtime.
@NextgenPL
@NextgenPL 2 жыл бұрын
Brah. After playing the last of us 2 and seeing how insane faces look on ancient PS4 then The last of us 3 on PS5 could be close to this! 🔥
@markschoennagel371
@markschoennagel371 2 жыл бұрын
The Adam cinematic from the Demo Team featured a freelook mode. Wouldn't work well for this one as the environment animation looking correct is key to have the camera in the correct position.
@alexthomas3628
@alexthomas3628 2 жыл бұрын
repent of your sins and ask for forgiveness
@xnadave
@xnadave 2 жыл бұрын
Book of the Dead.
@TwinStick
@TwinStick 2 жыл бұрын
All the Unity demos are available for download, so you can even check out how they are made yourself :)
@nanno4048
@nanno4048 Жыл бұрын
This has already become one of my favorite characters just by the trailer, I have no idea what the story behind it all is.
@TimeBucks
@TimeBucks 2 жыл бұрын
That is pretty impressive.
@marufhossain7955
@marufhossain7955 2 жыл бұрын
Right
@CollapseDev
@CollapseDev 2 жыл бұрын
Sorry to burst your expectations but Unity probably isn't capable of more than the videos of the games I made on my channel. All these videos they produce will never be what goes in the hands of us developers. They introduce new systems and as soon as users complain they find that they did not do proper testing and cannot solve the issues users complain about so they post a "will not fix" and then leave the tech in the dust and then they introduce a new system which repeats the cycle and only makes users more upset. Who knows maybe this time is different but fool us once, twice, three times....
@PMAndrews
@PMAndrews 2 жыл бұрын
​@@CollapseDev I mean no offence but Unity is capable of way more than the videos shown on your channel. There's no new system on display here, this demo is just demonstrating what the currently existing hdrp pipeline can do combined with other techniques such as photogrammetry and motion capture, all of which are tools which are readily available to developers in one form or another.
@CollapseDev
@CollapseDev 2 жыл бұрын
@@PMAndrews You didn't even read the description did you - it's demonstrating several new features. I'm warning people not to fall for it. Very few in the Unity community use HDRP for serious games because it's no where near production ready mainly in performance areas. The Unity demo team so far only make cutscenes with them because that's all that's practical even for the best GPU. All my latest videos use URP btw at hundreds of fps to spare. I've never been more content.
@Reavenk
@Reavenk 2 жыл бұрын
It's pretty realistic, to the point where the most unrealistic thing I see is a flame rising "upwards" in microgravity.
@SolWake
@SolWake 2 жыл бұрын
Ohhh the clothing looks incredible! The lighting on the skin is fantastic! The eyes feel natural--I didn't notice them. I think the main gap that stood out to me was the facial animation, it felt a bit jelly-ish and motivated by forces on the surface rather than muscles underneath.
@Hozq3D
@Hozq3D 2 жыл бұрын
Yeah its one of the downsides of traditional 3D real time rigging where that's literally how it works, by moving points on the mesh around. I don't think there's any real time solutions for actual muscle based movement where the skin slides across and gets pulled by muscles that are underneath.
@SolWake
@SolWake 2 жыл бұрын
@@Paco3dArt I can't. I'm not a billion-dollar tech company with 5000 employees trying to push the boundaries of real-time rendering. My comment was largely of excitement and awe about what they've accomplished. The critique on the facial animation is an observation of where the limits are and where we've yet to go. It doesn't detract from the impressiveness of the artistic and technical achievement, nor does it suggest I or others can do better.
@Paco3dArt
@Paco3dArt 2 жыл бұрын
@@SolWake Yeah sorry to be a salty bee. This kind of stuff in CG has evolved so much in the last few years. But it is still something that will take us a whole lot more to advance.
@pearz420
@pearz420 2 жыл бұрын
You know what cinematics looked really good? Starcraft 1998.
@jasonstarrising
@jasonstarrising 2 жыл бұрын
@@Paco3dArt for sure, for sure, a singular dude doing cgi at home with most likely a mediocre setup (at least mediocre in comparison to unity’s top of the line pc equipment) definitely has the ability to make more realistic cgi than an entire development team working with top of the line pcs. You have to be joking…
@CinecomCrew
@CinecomCrew 2 жыл бұрын
Super impressive!! Gongratz to everyone who worked on this demo. I look forward discussing it at GDC this Friday :-)
@Electro3Strike
@Electro3Strike 2 жыл бұрын
Agreed
@vigosaurus4665
@vigosaurus4665 2 жыл бұрын
Me too
@mal-avcisi9783
@mal-avcisi9783 2 жыл бұрын
Not very good. Ps2 level
@vigosaurus4665
@vigosaurus4665 2 жыл бұрын
@@mal-avcisi9783 It is good. If you call this ps2 level then basically ue5 is also ps2 level.
@TarkasBane
@TarkasBane 2 жыл бұрын
@@mal-avcisi9783 Literally Atari 2600 graphics, 0/10.
@meme_me
@meme_me Жыл бұрын
I literally thought she was a person... Unbelievable surely surpassed Unreal
@Ridlay_
@Ridlay_ 2 жыл бұрын
This looks so close to a live action movie that it scares me. It looks about as good as a well done CGI animated character, where you can tell it’s a bit off but still works well.
@YusufSaidCANBAZ
@YusufSaidCANBAZ 2 жыл бұрын
it seems like filming industry is on an edge of a revolution
@rudeusgreyrat5784
@rudeusgreyrat5784 Жыл бұрын
Just watching this video was enough to get my pc on fire
@AhmedFromMS
@AhmedFromMS 2 жыл бұрын
Like how has Unity been mixing reality within the virtual world itself without losing the high quality graphics 🥰
@nickytine
@nickytine 2 жыл бұрын
This is incredible. Breathtaking graphics, and have to admit, the ending stare raised goosebumps on my arms.
@lolo88877gg
@lolo88877gg 2 жыл бұрын
are u ?
@MuhammadAdnan-uw6pf
@MuhammadAdnan-uw6pf 2 жыл бұрын
Iiii9
@pearz420
@pearz420 2 жыл бұрын
happy in your cave
@vaffcontentcreator
@vaffcontentcreator 2 жыл бұрын
under your house
@randoedits6906
@randoedits6906 2 жыл бұрын
I kind of wish she didn't get burned and then just started a slow evil laugh as it panned back out of the scene. Still super awesome though.
@smpfilms
@smpfilms 2 жыл бұрын
Very impressive Unity! Release this tech to us indie film makers and I’ll hop back over from Unreal Engine!
@MegaMiley
@MegaMiley 2 жыл бұрын
The tech is already available in Unity :), most of the improvements made to accomplish this demo have already been released in the latest versions and the things that are left are currently in the PR stage and should be coming in the next couple weeks
@criko3d
@criko3d 2 жыл бұрын
Let’s see how you can go in it without the weta specialists team.
@nunyabidness3429
@nunyabidness3429 2 жыл бұрын
You should make the hop anyway. Before your project files t- Memory excess violation 0x00000009: Unreal crashed again for the hundredth time today.
@tstone9151
@tstone9151 2 жыл бұрын
@@MegaMiley what about the groom and hair simulation? That’s doable within unity?
@MegaMiley
@MegaMiley 2 жыл бұрын
@@tstone9151 Should be, the project was made with Unity. The technical details and explanations will come soon I guess :) (I'm not part of the Demo team at Unity)
@rustygear447
@rustygear447 2 жыл бұрын
I like how the background can be seen through the curtain's meshes without visible artifacts. Of course, the human model detail is incredible too.
@Sikanda.
@Sikanda. 2 жыл бұрын
I’d love to see a short film with this digital human tech. Truly astonishing.
@midrangemonroe1
@midrangemonroe1 2 жыл бұрын
"I have in my head everything that anyone has ever known" *moves a knight one square to the side*
@vigosaurus4665
@vigosaurus4665 2 жыл бұрын
lol
@GOGODEV
@GOGODEV 2 жыл бұрын
🤣
@dennisdzeko3916
@dennisdzeko3916 2 жыл бұрын
This looks more real than I do.
@micmacha
@micmacha 2 жыл бұрын
Yeah, it's called HcDR-- Hardcore Dynamic Range.
@tayofasunon1520
@tayofasunon1520 2 жыл бұрын
The lighting of the character is more successful here than anything I've before seen from a realtime engine. Great job!
@Batorg1
@Batorg1 6 ай бұрын
Because its rtx
@tayofasunon1520
@tayofasunon1520 6 ай бұрын
@@Batorg1 I've seen rtx renders, but this video manages to successfully cross the uncanny valley with a realistic character. That is quite a feat, even for non-realtime renderers.
@Ponk_80
@Ponk_80 2 жыл бұрын
This is crazy good, I really had to look hard, to see the parts that look digital, You guys will change the game and movie industry for ever.
@cevinpro1
@cevinpro1 Жыл бұрын
Better graphics than most UE5 demos
@WarlordRising
@WarlordRising 2 жыл бұрын
Everything looks incredible, but the facial animation is truly next level. We are on the other side of the uncanny valley.
@obalfaqih
@obalfaqih 2 жыл бұрын
Honestly .. I started watching the video* thinking it was made to show the “real-time” of the background CGI either as an LED screen or green screen.. until the last few seconds I realized that the character is CGI as well! This is just amazing! Let’s hope it’s an announcement for a new Ziva or Weta product/feature 🎉 * I was watching it on my phone
@EnzoTheBaker
@EnzoTheBaker 2 жыл бұрын
Technically, not even CGI. CGI would be like Dawn of the Planet of the Apes, or Thanos from Avengers. These are game assets, theoretically playable and can be manipulated on the fly.
@SimonNitzsche
@SimonNitzsche 2 жыл бұрын
@@EnzoTheBaker It's still a Computer Generated Image
@LTLotusHeart
@LTLotusHeart 2 жыл бұрын
CGI cannot be dynamically controlled real time. This one may have a demo for you to test your PC performance.
@SimonNitzsche
@SimonNitzsche 2 жыл бұрын
@@LTLotusHeart Huh?
@TeslaElonSpaceXFan
@TeslaElonSpaceXFan 2 жыл бұрын
Nice cinematic teaser, but we need real-time video games.
@Ziplock9000
@Ziplock9000 2 жыл бұрын
Extremely impressive. Unity seems to be ahead of the competition and just as good as full movie level offline rendered CGI for human facial animation and texturing.
@speedy_comet
@speedy_comet Жыл бұрын
Bro what I didn't realize she wasn't real until I read the comments scary..
@MonsterCreations662
@MonsterCreations662 Жыл бұрын
Unity is getting More Scary than that OverRated Un5
@gamesplusjames
@gamesplusjames 2 жыл бұрын
This looks so cool! Wild that it's running in real time, too!
@BigAbuelaEnergy
@BigAbuelaEnergy 2 жыл бұрын
Breath taking. Are these real time demos available to run and explore on local hardware? I’m looking for a fast track to melt my 10-series gpu.
@macaronmunch793
@macaronmunch793 2 жыл бұрын
Download blender, go into sculpt mode, where it says remesh add an extra 3 zeros after the decimal point, then watch as ur GPU dies
@LifeHacker8
@LifeHacker8 2 жыл бұрын
@@macaronmunch793 add Skin* modifier. Make it to the highest :) see the ram die
@NTGoten
@NTGoten 2 жыл бұрын
They usually release them later on. You can download some older ones like the one with the robots.
@dampflokfreund
@dampflokfreund 2 жыл бұрын
This demo makes heavy use of Raytracing. I doubt your Pascal GPU can run it.
@YavuzAltug
@YavuzAltug 2 жыл бұрын
Previous demos are available to download in their pages. This one probably will be available after GDC
@terramidia3d
@terramidia3d Жыл бұрын
The fingers holding the chess piece, amazing.
@Redsword603
@Redsword603 2 жыл бұрын
Amazing! This engine has really come a long way since it's first inception back then.
@centenarium
@centenarium 2 жыл бұрын
I'm in love with the sequence of the environment shot and the sliding doors.
@jaseenacelik1313
@jaseenacelik1313 Жыл бұрын
For you who did not know. This model is a combination of actor Ally Walker ("Samantha" from the serial Profiler) and Jeri Ryan ("Seven of nine" from serial Star Trek).
@malisancube01
@malisancube01 2 жыл бұрын
This is absolutely unbelievable! Mind-blowing! Its hard to imagine what can be done after this.
@FaithSeeker_
@FaithSeeker_ Жыл бұрын
That looks UNREAL!
@MonsterCreations662
@MonsterCreations662 Жыл бұрын
It is Unity = 1
@ruslandad365
@ruslandad365 9 ай бұрын
... Engine 5?😂
@FollowPhotiniByDesign
@FollowPhotiniByDesign 2 жыл бұрын
Absolutely incredible, well done folks, hands down, this is amazing work...
@Tryyton
@Tryyton 2 жыл бұрын
And I thought Unreal 5 was already impressive... Can't wait to play VR in this new Unity version! 🥰
@Siciliano77
@Siciliano77 Жыл бұрын
Jesus...this was one year ago?! I can't wait to see what they release next. This is as close to photorealism as I've ever seen.
@hi_its_jerry
@hi_its_jerry 2 жыл бұрын
for one moment, i was convinced it wasn't realtime, let alone CG. good job ya'll
@nithuk3712
@nithuk3712 2 жыл бұрын
I didn't know Unity can do this! this looks so Unreal 😮
@sps014
@sps014 2 жыл бұрын
So now you know what's next 🤩 ?
@masonwheeler6536
@masonwheeler6536 2 жыл бұрын
Unity's been ahead of Unreal on digital human technology for a while now. Check out The Heretic, released a few years ago; compare to Unreal's recent demo featuring a Tomb Raider-esque adventurer who still looks like a cartoon character. And now we get this! 😁
@nithuk3712
@nithuk3712 2 жыл бұрын
@@masonwheeler6536 yeah i know. ✌🏾
@therexbellator
@therexbellator 2 жыл бұрын
Id like to think that's the best game engine joke in all Creation.
@Yanus3D
@Yanus3D 2 жыл бұрын
hehe good one :D
@Ashmodai
@Ashmodai 2 жыл бұрын
This is probably the most impressive real-time human I have seen so far.
@amircoolestchannel
@amircoolestchannel 2 жыл бұрын
@@virtualpilgrim8645 😑
@virtualpilgrim8645
@virtualpilgrim8645 2 жыл бұрын
@@amircoolestchannel thank you for the support
@rvv27
@rvv27 2 жыл бұрын
Than you have not see Unreal's
@voreincorporated3056
@voreincorporated3056 2 жыл бұрын
@@virtualpilgrim8645 so?? Is being white illegal now?
@jucaduarte2575
@jucaduarte2575 2 жыл бұрын
Amazing! Excelent DOF without that bizarre apelative cromatic aberration, clear camera movements, perfect organic model, animation really artistic, scenario with soft animations in composition elements and that hair, fantastic!
@MattRPD
@MattRPD 2 жыл бұрын
Amazing, can't wait to play it on my PS9
@faresmhaya
@faresmhaya 2 жыл бұрын
That bit at 1:29 with the tongue is really selling the humanity of the character. It's so great to see all the advancements that are happening. But it's important still to remind ourselves of what's not working just yet. Of course there are the movements of the eyes, and the lips moreso in this case. But even at 0:25 I could feel that something isn't quite right. Maybe it's the fact that everything looks too clean? The lack of imperfections, dust particles and haze? Maybe the camera not adjusting to the light difference or lack of blur and aperture bokeh? I can't put my finger on it, and that's quite impressive in itself. Can't wait to see what can be made in the next 5 years.
@Keji839
@Keji839 2 жыл бұрын
What are you saying? Do you know how advanced and flawless this is? Why would they exhibit volumetric lighting and obscure the micro details on the environment or make the 4k renders more hazy? They are aiming for a mood. And they nailed it
@faresmhaya
@faresmhaya 2 жыл бұрын
@@Keji839 I don't know, maybe you're right. But I usually take these tech demos as attempts to show how close we are to mimmicking reality more than anything else. And reality is imperfect.
@BLCKVD
@BLCKVD 2 жыл бұрын
I have been with games since when I was 4 years old, and I have developed very senstitive eyesight, that I can just see of something is real and something is animated, and infortunately I can see it here too, but sure it’s god damn impressive and one little microseconds there was moment that I saw that it’s actually real human which she is not, so I guess we are getting close when they can trick me too!
@GwaiZai
@GwaiZai 2 жыл бұрын
@@Keji839 he is using reality as a benchmark. That is a great compliment if anything.
@PySnek
@PySnek 2 жыл бұрын
Her teeth still look off to me.
@autorotate1803
@autorotate1803 2 жыл бұрын
Ok, I will be honest, I had no clue it was a 3D model until I read the description. Totally insane!! Great job!
@texx8205
@texx8205 2 жыл бұрын
It's photorealistic mocap, they had an actor.
@spaceman-pe5je
@spaceman-pe5je 2 жыл бұрын
@@texx8205 mocap only determines how the bones in the character were animated. nothing to do with the 3D model and textures itself
@razermaximyt1672
@razermaximyt1672 2 жыл бұрын
The team has done an extraordinary job creating that character model. Being a gamer and a sucker for hyper realistic graphics even I am awestruck.
@officialkapulongband
@officialkapulongband 2 жыл бұрын
This is the reason why I always end up using this engine. Awesome team!
@GlitchVR
@GlitchVR 11 ай бұрын
What was even used to record this in such high quality?
@kunkerkar
@kunkerkar 2 жыл бұрын
No uncanny feel at all!!!!
@vitaliyoboldin
@vitaliyoboldin 2 жыл бұрын
Really cool and impressive demo! Especially hairs, eyes and facial expressions, it’s kind of a next step in real time cg
@casefc3s
@casefc3s 2 жыл бұрын
Very impressive, a lot to take in in a couple minutes! I am curious which aspects of out of the box Unity this used though. On the demo webpage, it says "making it possible for any creative team to fully realize its vision" but historically speaking, the demos required a lot of custom work that not just anyone/small team and even many large ones can do. Definitely a big round of applause for the demo team, they have consistently knocked it out of the park.
@AgentSmith911
@AgentSmith911 2 жыл бұрын
Looks great! Almost real... It's the human movement that gives it away to me.
@zombieguy
@zombieguy 2 жыл бұрын
God damn, that is hands down the most impressive human rig I've ever seen in realtime, apart from a few minor things it's almost perfect.
@aleskuro
@aleskuro 2 жыл бұрын
u actually found a flaw in that?
@foxeh123
@foxeh123 2 жыл бұрын
That's not realtime
@zombieguy
@zombieguy 2 жыл бұрын
@@foxeh123 I mean it is though, and that's what makes even more impressive as well.
@tomislavv
@tomislavv 2 жыл бұрын
@@foxeh123 the title says real-time
@foxeh123
@foxeh123 2 жыл бұрын
@@tomislavv And you instantly believe that? This is clear clickbait jargon. No PC could ever run this real time. It's prerendered. It's like believing Todd Howard after saying "You can climb this mountain"
@rwndae
@rwndae 2 жыл бұрын
It's been a long time I've been impressed as much. That was insane!
@shaderbytes
@shaderbytes 2 жыл бұрын
the look into the camera at the end is breath taking , wow!
@Kazeon
@Kazeon Жыл бұрын
I noticed at 0:51 on the second window from right, there are two birds flying toward the exact same direction with exact animation & timing. Otherwise looks very impressive!
@derpthesherp8207
@derpthesherp8207 2 жыл бұрын
Absolutely STUNNING 🤩 The gaming world is looking at a bright future indeed!
@whitneydeluca1104
@whitneydeluca1104 Жыл бұрын
Spectacular visuals on the hair and facial rendering!
@darron13
@darron13 2 жыл бұрын
This is probably the most realistic digital human I've seen, and you're telling me it's real time? That's crazy amazing
@ultravioletron
@ultravioletron 2 жыл бұрын
I knew it when Weta came on board. They have been doing best facial animation since the beginning of this century with Gollum. Finally metahumans of Unreal has a proper competition!
@Choco-sk2gj
@Choco-sk2gj 2 жыл бұрын
I'm very happy about that
@ultravioletron
@ultravioletron 2 жыл бұрын
@@Choco-sk2gj Me too. Metaverse is gonna be wild.
@Lowlet1
@Lowlet1 2 жыл бұрын
This demo has nothing to do with Weta. It was done by Unity demo team using Ziva facial technology
@gtanerd1999
@gtanerd1999 2 жыл бұрын
>Finally metahumans of Unreal has a proper competition! Sorry, Is this free to use comercially and available to all RIGHT NOW? no. The engine itself isn't even open source. So no, metahumans doesn't have competition. Yet.
@peterquill726
@peterquill726 2 жыл бұрын
@@Lowlet1 No they are not using zeva in this clip. They are planning to move the pipeline to Ziva though.
@picopalqueleectm6615
@picopalqueleectm6615 2 жыл бұрын
"I have in my head everything that anyone has ever known" Proceeds to make a wrong move with the horse. That was a great demo. Really looking forward for a closer look.
@Andre-df4dh
@Andre-df4dh 2 жыл бұрын
Haha, well observed! 😊
@Czesiek2012
@Czesiek2012 2 жыл бұрын
she already on that chess 2.0
@real2late
@real2late Жыл бұрын
Oh so Unity does know how good graphics work? Nice!
@wisdomjamin5297
@wisdomjamin5297 2 жыл бұрын
Honestly, It looks more like a real footage with some cgi effects on. Incredible
@YoungJSantiago
@YoungJSantiago 2 жыл бұрын
I'm always impressed to see what the Unity dev team comes up with in these teasers/showcases. It's time for one of us indie devs to see how far we can push our games using the HDRP!!!!
@breakhart
@breakhart Жыл бұрын
these isn't just game changer for gaming industries but also filming industry... just few more step to perfect reality 👏👏
@farid-frederick
@farid-frederick Жыл бұрын
Just use real actors
@Denomote
@Denomote Жыл бұрын
just use unreal engine
@Fancy_PotHead
@Fancy_PotHead Жыл бұрын
I've shown this to a few people and only the ones who plays video games knew that lady wasn't real. It's incredible.
@semventure
@semventure 2 жыл бұрын
AMAZING! I just learned how to roll a ball in unity catch me in ten years with this kind off stuff
@EeVeE3D
@EeVeE3D 2 жыл бұрын
This is truly amazing... More realistic than metahuman...
@INeatFreak
@INeatFreak 2 жыл бұрын
The face animations looks so realistic, specially the mouth animation at 1:27. The eyes looks a bit off tho.
@sharksquad8689
@sharksquad8689 2 жыл бұрын
What! No way now is 2022 and a game with this graphics that not possible Good work Unity!!
@ANGEL-fg4hv
@ANGEL-fg4hv 2 жыл бұрын
ive watched this about 10 times already ....icant stop watching
@heyJordanParker
@heyJordanParker 2 жыл бұрын
The level of the facial animation and the overall detail is insane!
@TonsOfHunStudios
@TonsOfHunStudios 2 жыл бұрын
Beautiful work all around, but the shot at 1:46 takes the cake for me. Incredible!
@calimio6
@calimio6 2 жыл бұрын
Well guys they made it. Computer graphics are now indistinguishable from reality. What a time to be alive.
@samvanDev
@samvanDev 2 жыл бұрын
This feels awesome mate! Can't wait to see the actual thing!
@adonistechshow2308
@adonistechshow2308 2 жыл бұрын
Totalmente impresionante, los labios y los ojos son super realistas. Siempre he sido fan de las animaciones realistas y es increíble pensar que esto esta corriendo en tiempo real.
@StudioTatsu
@StudioTatsu 2 жыл бұрын
That is pretty impressive. The animators even included "sticky lips." My only questions now are, Is this running in real-time, and how many modifications to Unity Engine source code were needed to create this? Congrats to the team that created this.
@adventuresinportland3032
@adventuresinportland3032 2 жыл бұрын
Look. Just because someone was given the nickname "sticky lips" by some asshole in college doesn't mean it should haunt them the right of their life.
@markschoennagel5076
@markschoennagel5076 2 жыл бұрын
Made with 2022.1 beta. The custom tools that were created, hair, skin shader, skin tension, updated eye shader, etc... will all be released shortly as an update to the Digital Human Toolkit. No source mods.
@StudioTatsu
@StudioTatsu 2 жыл бұрын
No Source Mods!!! That is outstanding! Finally, something all developers can use.
@KHos73
@KHos73 2 жыл бұрын
Super detailed stuff, interesting and exciting.
@brouyer
@brouyer 2 жыл бұрын
@@markschoennagel5076 i'm gonna cry... amazing job guys
@clustersnake
@clustersnake 2 жыл бұрын
This is my first time watchin a 4k video. Really awesome!
@adrawdesign
@adrawdesign Жыл бұрын
I'm watching this over and over again 😮 for a year and not satisfied ❤❤❤❤🔥🔥🔥🔥🔥🔥🔥🔥
@rookieblue3294
@rookieblue3294 2 жыл бұрын
They FINALLY got the face movements right. So many tech demos always get the mouth still “too” wrong to where it looks odd and uncanny valley like. But they finally got it right, as well as the tongue. This is super impressive.
@Syrsly
@Syrsly 2 жыл бұрын
This looks so much better than I expected. Better than Unreal's stuff even.
@savathunthewitchqueen4763
@savathunthewitchqueen4763 2 жыл бұрын
Hellblade 2
@Syrsly
@Syrsly 2 жыл бұрын
@@savathunthewitchqueen4763 Hellblade and Hellblade 2 are beautiful games with beautiful characters, but they only ran in the Unreal engine and did NOT use Unreal's character generation tools. I believe they had in-house character artists manually creating every character.
@Syrsly
@Syrsly 2 жыл бұрын
This enemies demo is meant to showcase not only improved visuals but an improved character creation pipeline for Unity, something Unreal has also been working on with their MetaHuman project. I'm hoping Unity's product is better in the end.
@SnrubSource
@SnrubSource 2 жыл бұрын
isn't this just a premade model, while unreal's metahumans are almost completely procedural?
@Syrsly
@Syrsly 2 жыл бұрын
@@SnrubSource It was created using tools they're developing for Unity HDRP. Hair uses Maya XGen, but they're making that pipeline easier at least. They've partnered with other companies to try to develop more character creation tools, but that's a speculative thing right now. You can see they have a "Digital Human" package in the works.
@zentec010
@zentec010 2 жыл бұрын
I am upset this should have been longer it was amazing. I got drawn in then BAM!! it ended. Great work can't wait to see what's next.
@crazypopcorn7801
@crazypopcorn7801 2 жыл бұрын
1:46 she looks so alive when she stares at you, there's no uncanny valley at all!
@alessandrocaviola1575
@alessandrocaviola1575 2 жыл бұрын
Absolutely stunning! Hard to compare with metahumaa until they show the tools they will offer to customize and animate the models, but the rendering is flawless. Even on closeup we are definitely out from the Uncanney Valley! By the way: realistic hands are almost as hard to do as faces, and they nailed it too!
@BobStein
@BobStein 2 жыл бұрын
And realistic facial gestures. I thought the hair motion looked uncanny. But the face and eyes were very canny in texture and dynamics!
@Ronsquaremy
@Ronsquaremy Жыл бұрын
This is even more realistic than meta
@firstpersonlooter
@firstpersonlooter 2 жыл бұрын
Looks pretty great. I wasn’t aware unity could be used for realistic graphics, I thought it was more for mobile applications. Definitely impressed. One small bit of constructive criticism, I’m still not feeling the physics. I feel this way about current engines as well. Sometimes movements feel realistic, but most of the time it just feels a tad slow and a tad too smooth. Like if there was a settings dial for “underwater movement” for character movements, that dial would be set between 5-7. I don’t know how to describe it, and maybe that’s part of the problem. There is something about actual physical human movements that feel sharper, quicker. I don’t know if in real life there are micro shakes or micro movements, little twitches, something. Real life movements still feel quicker, sharper and heavier. Movement in video games feels like the characters are underwater. Movements are slower, they seem to “float“ they seem much smoother. As I understand it, technology isn’t (or at least wasn’t) fast enough to process that level of detail and movement?
@jonerogan7537
@jonerogan7537 2 жыл бұрын
Your words have the truth.
@guillermodanielmazzarigiov1768
@guillermodanielmazzarigiov1768 2 жыл бұрын
I had never though it this way, but ya, it is true, damn, now I'll think of this every time I game 😂😂😂😂
@Blaxpoon
@Blaxpoon 2 жыл бұрын
Yes, I think it's because this is a rig animated by a human while irl we are constantly doing small micromovements to adjust ourselves to what we are doing and we feel less in total control of our movements
@nikosorf4250
@nikosorf4250 2 жыл бұрын
this has nothing to do with tech and the engine being used, how a character moves is most of the times completely done by animators, and well, their skill and time will determine how good the movements will look though i agree with you on the physics being often on the side of priority for game engines when they really shouldn't, we have already reached a graphical fidelity level that is beyond satisfactory and yet the level of interactability your character can have on their world is often limited and very much behind the level that our graphics have reached... and that's going to continue being the case for as long as we try to reach for something that "looks real" instead of "feels real"
@djgong1329
@djgong1329 2 жыл бұрын
Imagine a game with Unreal's matrix demo like city and Unity's digital human toolkit...
@syntaxed2
@syntaxed2 2 жыл бұрын
The hair looks so good...and its realtime - I am used to houdini/redshift and quite some time to get hair looking that good for offline renders.
@chronosoul1837
@chronosoul1837 2 жыл бұрын
Can we get a sequel to The Heretic short film? Or even a prequel. There is so much backstory in that, that it just makes you want a whole movie or even a multi season show out of that world.
@LukeAngusAnimator
@LukeAngusAnimator 2 жыл бұрын
"I have in my head everything that anyone has ever known" *Proceeds to play Nxb1, an illegal knight move.
@kikeoenr
@kikeoenr 2 жыл бұрын
Maybe she wasnt playing Chess , looks are deceiving.
@L-Autre
@L-Autre 2 жыл бұрын
I forgot to breathe, luckily the video only lasts two minutes... Extraordinary! I don't play anymore but I watch the advances in the field of video games and there, it's almost like landing on Mars. Well done !
@AudioPhile
@AudioPhile 2 жыл бұрын
This is the classic tech demo, using all of the horsepower to render a single person and no level to show off engine features. We've been spoilt by unreal engines showing us what they're actually capable of in a gaming environment. The facial tech in this combined with the unreal engine environment tech would be unbelievable.
@KIRAnovantaquattro
@KIRAnovantaquattro 2 жыл бұрын
Impressive is reductive to define how good looking this demo is. Sadly we won't see such an high quality graphic like this in a game for years... Today games have too high development cost. Making an entire game on these standards would be impossible to manage in terms of budget... But good to see we can actually runs this in real time.
@verified_tinker1818
@verified_tinker1818 2 жыл бұрын
I've never used Ziva, but if they've managed to more or less standardize the process so that you can feed the program a regular high-fidelity model and get something of this quality back, this kind of future may not be so far away.
@pleasedontwatchthese9593
@pleasedontwatchthese9593 2 жыл бұрын
I follow the 20% rule where the thing in a tech demo will look only 20% in real projects. But even so as you rase the full 100% the 20% gets better too
@HeloisGevit
@HeloisGevit 2 жыл бұрын
@@pleasedontwatchthese9593 You're way too pessimistic. Everything you see here will become commonplace in 3-5 years without question. Just reference older tech demos if you don't believe me.
@weeaboofish174
@weeaboofish174 2 жыл бұрын
@@HeloisGevit unity put out a real time render called Adam in 2016 and no game currently out looks as good as that. Some are getting close but we won't have any until we stop having cross gen games. It's unrealistic to imagine a video game looking this good anytime soon unless we get ai tech to advance far enough to take a lot of the legwork out of making games to this level of visual fidelity.
@SimonBuchanNz
@SimonBuchanNz 2 жыл бұрын
@@weeaboofish174 cyberpunk had AI generated animation for most of it's conversations and nobody noticed, so it's not that implausible!
@50shadesofbeige88
@50shadesofbeige88 2 жыл бұрын
Neato. I'd like to see it rendered in real time at a constant 60 FPS. That would be magical. 😆
@DavidSolv
@DavidSolv 2 жыл бұрын
Considering that this can even be done in real time I could care less about 60 fps
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