Engineering a 40 STAGE ROCKET in Kerbal Space Program 2!

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Real Civil Engineer

Real Civil Engineer

Жыл бұрын

Kerbal Space Program 2 is finally here, this time we have to create the most stages on a rocket in KSP2! It was harder than expected, but nothing the UK Space Agency can't solve!
LINKS!
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MERCH: www.realcivilengineer.com
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REDDIT: / realcivilengineer
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STREAM ARCHIVE: / @realcivilengineerarchive
PLAYLISTS!
MINI MOTORWAYS: • Mini Motorways
INFRA: • INFRA!
DORFROMANTIK: • Dorfromantik
CITIES SKYLINES - ENGITOPIA: • Cities Skylines - Engi...
KERBAL SPACE PROGRAM: • KSP
POLY BRIDGE 2: • Poly Bridge 2
HYDRONEER: • Hydroneer
VARIETY PLAYLIST: • VARIETY PLAYLIST
Epic Game Store Support-A-Creator Code: RCE
(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
#realcivilengineer #engineering #ksp2

Пікірлер: 947
@ihaspotaters3503
@ihaspotaters3503 Жыл бұрын
Some phrases that I now know RCE has a scuffed definition for: "That went well" "Mission successful" "That works"
@huskiesarecool1274
@huskiesarecool1274 Жыл бұрын
You forgot “Not ideal”
@loneronin1386
@loneronin1386 Жыл бұрын
:)
@rustythecrown9317
@rustythecrown9317 Жыл бұрын
Jobs a goodun!.
@alkestos
@alkestos Жыл бұрын
He also said “I must go faster than gravity so I don’t fall back to earth.” That’s science right there mate.
@Pthreemby
@Pthreemby Жыл бұрын
He obviously attended the Todd Howard School for ItJustWorks
@icanonlyhave50charactersin30
@icanonlyhave50charactersin30 Жыл бұрын
Matt you're meant to be leaning about 45 degrees at 10,000 metres high. Don't suddenly turn 90 degrees, gradually turn as you go.
@trollge3712
@trollge3712 Жыл бұрын
-is what i would say if i was a nerd. 90 degrees on 🔝
@RinkieGeintie
@RinkieGeintie Жыл бұрын
this really doesnt matter
@brown_wool7931
@brown_wool7931 Жыл бұрын
As if he had control over everything😂
@EvilNeuro
@EvilNeuro Жыл бұрын
Sometimes it’s impossible. And tbh it Depends on the rocket imo
@takumi2023
@takumi2023 Жыл бұрын
@@RinkieGeintie kind of, i don't know what is working on KSP2 yet but if you suddenly rotate up high in the atmosphere you will suffer from air resistance. gradual tilt reduces that. especially if you're going fast vertically.
@jamesoshea580
@jamesoshea580 Жыл бұрын
"Let's build a craft with as many stages as possible" "Why's it so bouncy?" I don't know mate, no idea 🤔
@Thatonefuckinguy
@Thatonefuckinguy Жыл бұрын
Why are there so many stages? Gee I wonder.
@MrMeow-iq7kq
@MrMeow-iq7kq Жыл бұрын
yea..... to say the obvious out loud, he definitely is doing it intentionally. At least he isnt pretending not to know what deltaV and thrust to weight is.
@darthhunter69
@darthhunter69 Жыл бұрын
​@@MrMeow-iq7kq did you know there are people who actually know what delta V and thrust to weight ratio mean?
@MrMeow-iq7kq
@MrMeow-iq7kq Жыл бұрын
@@darthhunter69 did you know,... must ytubers got your goat.
@dmhzmxn
@dmhzmxn 2 ай бұрын
it was so painful to watch haha he didn't solve any of his issues, he could have with struts. didn't even try just removed fuel. struggled with clamps for faaar too long. he got to space a seemingly has never tried to orbit before haha every issue he solved on the absolute worst way. it was just a painful viewing experience haha
@teplapus8795
@teplapus8795 Жыл бұрын
Fun fact: If not for the bendy physics of KSP2 (as well as not using SAS), your rocket has over 10 000 m/s of delta-v. That would be enough stages to get to Kerbin orbit 2-3 times. I mean, launch, land, relaunch, land, relaunch
@1mariomaniac
@1mariomaniac Жыл бұрын
Also enough to get to Eeloo (if you can control it anyway)
@dboi1656
@dboi1656 Жыл бұрын
@@1mariomaniac I was writing out how honestly with more reaction wheels or RCS, it would be very doable, but then I got to the floppy part at the end and realized what you meant rofl
@korridorr
@korridorr Жыл бұрын
holy crap
@davidbingham7616
@davidbingham7616 9 ай бұрын
Potato
@THeDoMeTB
@THeDoMeTB Жыл бұрын
the part where matt added the boosters for separate stages really brought pain to my ksp brain
@pseudotasuki
@pseudotasuki Жыл бұрын
He is definitely not an aerospace engineer.
@deeya
@deeya Жыл бұрын
@@pseudotasuki Matt is secretly an architect, it is known. His preference for knob aesthetics gave him away, it is actually not the strongest shape (anyone who rebuts go ahead and Google penile fracture, you know you want to...), it is architectural preference. Like the architect guy in HIMYM.
@THeDoMeTB
@THeDoMeTB Жыл бұрын
@@deeya i've got to disagree... ofc engineering is about to be efficient. but that also means its about getting the strongest shape to space the most efficient way
@MrMeow-iq7kq
@MrMeow-iq7kq Жыл бұрын
​@@THeDoMeTB Then why disagree?
@cat-cat...
@cat-cat... Жыл бұрын
@@deeya that is a myth definitely a myth
@minecrafter0505
@minecrafter0505 Жыл бұрын
To stop the parts from grooving: Struts. Struts everywhere, even between the vertical stages. They make things rigid and are your best friend.
@Pystro
@Pystro Жыл бұрын
Fun fact: The 2 in KSP2 stands for the 10 times as many struts that you need to get the rigidity from KSP1.
@aidancollin9265
@aidancollin9265 3 ай бұрын
Rocket little blue pill
@jameslynn3566
@jameslynn3566 Жыл бұрын
we really need videos where Editor successfully creates all of matt's failed vehicles. 😂
@schmichaeltheeditor2243
@schmichaeltheeditor2243 Жыл бұрын
Should I ….??
@alkestos
@alkestos Жыл бұрын
@@schmichaeltheeditor2243 yes. Please.
@DarkKen87
@DarkKen87 Жыл бұрын
I'd watch it
@kevinbreen4510
@kevinbreen4510 Жыл бұрын
@@schmichaeltheeditor2243 With Matt narrating, perhaps?
@pseudotasuki
@pseudotasuki Жыл бұрын
@@kevinbreen4510 Or someone like Scott Manley narrating.
@scragar
@scragar Жыл бұрын
The tracking ball at the bottom is very useful. Please don't eyeball going horizontal, because you actually pointed down a fair bit(which is why you later said you were going down). Blue is up, orange is down, between the two is horizontal. Also way easier to do once you're out of the atmosphere at 70km because there's less physics messing with things, if you build such wobbly rockets they behave a lot better above that point. I usually use a cargo bay on the side and strut to the top(like you did with your boosters), then dump when in space, it helps smoothen things out by reducing wobble while being very light.
@Pystro
@Pystro Жыл бұрын
Also, you don't just want to go horizontal, you want to go in the direction that you are already going in. There are many directions that are along the horizon, and at 22:37 the wobbles have drifted your heading by 90° and you are thrusting in the normal or anti-normal direction.
@spacebees86
@spacebees86 Жыл бұрын
"I just need to go fast enough to miss the ground, then I'll be in orbit" Sounds right to me
@Maddog3060
@Maddog3060 Жыл бұрын
I'm starting to understand why RCE doesn't work as an engineer anymore... ;)
@jayyrod1
@jayyrod1 Жыл бұрын
We'll know when a civil bridge starts gyrating in to orbit.
@cj719521
@cj719521 Жыл бұрын
Maybe he’d do more sensibly in a game called “Kerbal Drainage Planner Program”
@MrMeow-iq7kq
@MrMeow-iq7kq Жыл бұрын
He worked as an engineer? Thats a scary thought... I know he is just playing to the audience with how he appears... but still
@afsarmstrongfiresafety7460
@afsarmstrongfiresafety7460 Жыл бұрын
Now, in all fairness, everything he builds in KSP eventually settles in the lowest point. So he's still doing 5 stars as a drainage engineer.
@gavindinsmoor8196
@gavindinsmoor8196 11 ай бұрын
Doesn't he?
@404errorpagenotfound.
@404errorpagenotfound. Жыл бұрын
you're turning into an architect but I still love your content
@Coxswain
@Coxswain Жыл бұрын
Oh lord Not impossible rockets or bridges 💀
@gubbtratt1
@gubbtratt1 Жыл бұрын
As long as he's building them himself it's just challenges.
@deeya
@deeya Жыл бұрын
@mithkabob
@mithkabob Жыл бұрын
You know how in Poly Bridge if you stick a bunch of wood together in a line unsupported and it turns into a rope? Now stick a rocket engine on one end pushing that. You need to build trusses between each segment! (I think you can just strut straight up on the edge from stage to stage to support it, but you can also add fins to each stage and make triangles between them and the next stage if you want it to look like trusses. Time to launch a bridge into space?)
@tylerhallon5007
@tylerhallon5007 Жыл бұрын
Have you considered using struts to tie the top to the bottom to lose the wobble..? Three might do it depending on how long they can go..
@8paolo96
@8paolo96 Жыл бұрын
he did some of that in the last "successfull" ride
@tylerhallon5007
@tylerhallon5007 Жыл бұрын
@@8paolo96 the tip was all over he could've added more from the top down to mitigate that ..
@scottmcqueen3964
@scottmcqueen3964 Жыл бұрын
@@tylerhallon5007 He just loves a bendy tip
@jamesjesus1828
@jamesjesus1828 Жыл бұрын
@@tylerhallon5007 The bendy tip was because the reference "rocket" had a bent tip..
@1mariomaniac
@1mariomaniac Жыл бұрын
From my experience, struts for whatever reason really don't want to go all that far. They also don't like to span over several stages it seems.
@AH-lw2bj
@AH-lw2bj Жыл бұрын
Matt! Watching your channel grow over the last 2 years has made me so happy!! Thanks for all the entertaining content! Cheers from a Civil Engineering Technologist in Canada, I'm a bridge construction senior inspector for an engineering company, and absolutely love your bridge reviews!
@deeya
@deeya Жыл бұрын
Matt's rockets in Kerbal have thus far been the epitome of "pushing rope"... A lot of thrust-ing, but it's just not staying up 😅
@111elf1
@111elf1 Жыл бұрын
i am not really sure why i watch you playing ksp2 and why i keep thinking that the next video is going to be something well engineered. or made with common sense that is. i love it anyway. regards from Austria
@venger910
@venger910 Жыл бұрын
This is architect level spaceflight bodging
@nancis464
@nancis464 Жыл бұрын
Gotta follow the old saying, "if struts don't work, you haven't used enough struts."
@crimsonharvest
@crimsonharvest Жыл бұрын
You may enjoy some reaction wheels when youre trying to steer really heavy rockets like these, or very small winglet control surfaces.
@Cristopher.C
@Cristopher.C Жыл бұрын
2:04 oh my god Paddy just casually playing in THE CURSED FOREST OF DEATH
@tnsquidd
@tnsquidd Жыл бұрын
"Oh no why does this have so many stages" I love this content
@Alex-nh1hb
@Alex-nh1hb Жыл бұрын
You can use struts along the entire rocket (not just the boosters) to stop the wobble
@danielviera7572
@danielviera7572 Жыл бұрын
Fantastic job, thought Valentina was doomed at the end there, but you saved it! One recommendation, you should try and take advantage of the maneuverability of the rockets. When you were in orbit you spent a considerable amount of time firing down towards the earth. If you cut throttle (or at least lowered it) you can use wasd to angle the rocket and q-e to spin. Since you were spinning, it would be difficult to angle it in any meaningful controlled way, so you could use q to counter your clockwise spin until it stopped, and then used wasd to point back up towards space. You can see on the navball what direction you are pointed/spinning in if you have trouble eyeballing it. Might be easier to learn on a smaller rocket though lol, rather than a 40 stage giant noodle.
@Friendly_Neighborhood_Dozer
@Friendly_Neighborhood_Dozer Жыл бұрын
I think you could stabilize the rockets by doing some bridge engineering. You know how you sometimes do an undertruss with cables/ropes replacing the wood in PB2? You could probably do similar with struts (or doing struts vertically from piece to piece might do just as well). I also think playing a 2D space sandbox like “Spaceflight Simulator” could be really helpful in learning what to do when.
@andrzejczajka7222
@andrzejczajka7222 Жыл бұрын
As I said before, I love every music UK SPACE AGENCY interlude Matt puts in his video.
@PuckLokin
@PuckLokin Жыл бұрын
There's a node in the SAS that says "Up" and while you can only click it once you're moving at little, it really help with pointing Up.
@k98killer
@k98killer Жыл бұрын
In KSP1, there was an ability to set an emergency abort procedure activated by the backspace button (or the big "abort" near the top of the screen). The best policy from my experience was to set it to disable all main engines, decouple the pod, and deploy the parachute. Very handy if a launch goes wrong near the ground; total catastrophe to accidentally hit backspace during an otherwise successful orbital insertion.
@k98killer
@k98killer Жыл бұрын
The most likely reason for the uncontrollable wobble is nozzle gimbal moving to compensate for every movement in the nose, producing a force that moves in the opposite direction on the other end, exaggerating the bend with each oscillation. Try disabling the nozzle gimbal in earlier stages and use fixed fins instead. Or just disable SAS whenever it starts to wobble and reenable it after the wobble settles out.
@jansenart0
@jansenart0 Жыл бұрын
Saturn upper stages had underunity TWR. You don't need an overunity TWR when in vacuum. The entire Saturn V was about 6.4Mlbs. The first stage (S-1C) output 7.6Mlbs of thrust and alone had a wet mass of 5Mlbs. Therefore the Saturn V thrust-to-weight ratio at launch was 7.6/6.4 or about 1.2. It got to an altitude of about 70km before staging. The second stage (S-II) output 1.15Mlbs of thrust and the remaining stages after stage 1 sep would've weighed about 1.4Mlbs, 1M of that being S-II itself. 1.15/1.4 is about 0.8, before going up to a TWR of 1 after about 2 minutes. It brought the third stage nearly into a 172km orbit. (Already in orbit at 172km, the third stage (S-IVB) output 0.23Mlbs of thrust for a rocket that weighed around 0.4Mlbs, for a TWR of about 0.6.)
@steviousmusic
@steviousmusic Жыл бұрын
petition to make rce read this (and actually learn from his mistakes one goddamn time)
@jdotoz
@jdotoz Жыл бұрын
Specifically, TWR can matter in a vacuum, but it only matters when you need the thrust to overcome the vehicle's weight. If you're in orbit already, you can affect the orbit with hardly any thrust. On the other hand, if you're looking to do a vertical launch from, say, the Moon, you need a TWR more than 1 (in Moon weight, of course). Not that this nuance matters for RCE, though 😂.
@mangopower87865
@mangopower87865 Жыл бұрын
More KSP = More Entertainment
@dillonculnan6434
@dillonculnan6434 Жыл бұрын
17:00 in the vid. "were going a little bit side ways." .....
@hostergaard
@hostergaard Жыл бұрын
All I could think the entire time it was wobbling and bounching was "ADD MORE STRUTS!". Like particularly up and down along the graft to stiffen it.
@Bazhen2012
@Bazhen2012 Жыл бұрын
Ah yes, always loved Kerbal Stage Program 2, such a great game.
@tarrantwolf
@tarrantwolf Жыл бұрын
Watching Matt trying to get to orbit is like watching an architect trying to build a bridge.
@marconiandcheese7258
@marconiandcheese7258 Жыл бұрын
You should find a design that has like 200 stages of decouplers in a row. You can just rapid fire them off. Like right below the capsule or something.
@dillonculnan6434
@dillonculnan6434 Жыл бұрын
Hay rce I LOVE your videos especially the ksp ones. (pls dont flame me if he dose this later in the vid im only 11 mins in) but somthing i think could help with the wobbleing could be fins. i dont mean just fins at the bottom but like all the way up the rocket. i think this will work because when the rocket wabbels in a derection the fins make it have more air resestince in that derection (if that makes sence) so that the RCS and SAS can correct the rocket without making it woble even more.(keep in mind im not good at this game so i may be compleatly wrong but i think it could help) Thank you
@antipoti
@antipoti 10 ай бұрын
This is how I imagine the workflow of engineers at SpaceX.
@pulsegamingbird3764
@pulsegamingbird3764 Жыл бұрын
If your ever having trouble going *up* there is an up option in the SAS menu... Just in case it is not obvious, Its the up arrow.
@soplander
@soplander Жыл бұрын
A true rocket of architecture
@chrissugg968
@chrissugg968 Жыл бұрын
You can stop the wobble by putting on the radial decouplers with the long legs at intervals along the length, and strutting them together. It also looks cool with loads of external bracing.
@jasonpatterson8091
@jasonpatterson8091 Жыл бұрын
15:00 He did not make that up. You can only connect parts to one parent. So you can put a decoupler on object A (a large fuel tank, let's say) and then connect object B (a solid booster) to that decoupler. Object A is the parent of the decoupler which is the parent of object B. You can place a second decoupler in a position between A and B where it looks like it should connect and support them, but it will only connect to object A. The same thing happens if you try to do something cool looking like split a tank into two and then bring them back together into one. You can fudge it all with struts and make it look right, but in reality the parts will connect at one end of the split and not the other. In short, the structure of a vessel is stored as a tree - it cannot have loops in the structure.
@ZeFraank
@ZeFraank Жыл бұрын
It's like RCE hasn't heard of the onion method of booster staging.
@theloganpresley
@theloganpresley Жыл бұрын
Creating the strongest shape is very hard
@Archgeek0
@Archgeek0 Жыл бұрын
Very strong recommendation: rely not on "getting through the stages". Instead, create a dedicated "Abort" action group (I think it defaults to backspace), and set another action group to pop the chutes. Myself, I'd have abort kill all main engines and cut off most of the rocket, leaving only the crewed bits and recovery hardware (like a lander stage or an abort tower), as well as triggering the recovery engines to get the crew clear of the rest of the rocket. Then the recovery action group would cut off used abort hardware and pop chutes.
@smileysan9261
@smileysan9261 Жыл бұрын
12:52 Out of context: "Thats straight, thats good" has masiv meme potantial
@aaronfender8784
@aaronfender8784 Жыл бұрын
Both Matt and Josh: Is there a limit
@Llortnerof
@Llortnerof Жыл бұрын
I'm kinda curious what limit Josh would try to find, though. And the explosion would probably kill his framerate.
@greenaum
@greenaum Жыл бұрын
@@Llortnerof Josh has got a beast of a PC. Something like 64GB RAM. He hasn't got RCE's work ethic though, one video every 6 months or whenever he can be arsed. Maybe the poor sap works for a living.
@Llortnerof
@Llortnerof Жыл бұрын
@@greenaum And he regularly makes it stutter, yes. Through spending dozens of hours doing really silly actions, like seeing if there is a limit to the amount of fish you can fish in Hydroneer, or creating a giant mess of a factory with a belt-cyclone. I'd say he actually has even more of a work ethic... he just spends ridiculous amounts of time on each video. He actually builds all that crap you see in them. It's closer to 1-2 months, though.
@Gadolinium64
@Gadolinium64 Жыл бұрын
If you want all the stages, individually set a ton of Sepatrons to their own stages
@Late5555
@Late5555 Жыл бұрын
Me, after leaving the room for a minute: "What the f*ck has he built now?" Wife: "a bomb, I think..." Fair assessment, tbh.
@zDeadHeadFredz
@zDeadHeadFredz Жыл бұрын
40 Stages of love "starts off strong and ends in disaster" lol
@semanticcrow
@semanticcrow Жыл бұрын
I can't believe how little understanding of the game and even basic physics Matt seems to have even though he's an engineer... like watching this feels like seeing my 3 year old painting with a bunch of colour then telling me it's a butterfly. 😂😂😂
@deeya
@deeya Жыл бұрын
Yeah, it's probably on purpose. Because while Matt is a civil engineer, and this is largely aerospace engineering, structural integrity and the effects of resonance would definitely be something a civil engineer is trained for. I don't think he'd have lasted for 10 years in the industry, otherwise. Fails get clicks, it is known. This was for content. Plenty of KZbinrs that play these games straight, won't get these kinda views.
@bt1234567892010
@bt1234567892010 Жыл бұрын
@@deeya I mean, Scott Manley does it. his KSP2 vids get roughly 500K or so.
@onnijuanico
@onnijuanico Жыл бұрын
You should do words heaviest plane
@cscotz
@cscotz Жыл бұрын
Your bendy rocket videos are some of the greatest/funniest content I’ve seen on the Internet.
@Ragginn1
@Ragginn1 Жыл бұрын
his refusal to use struts to stop the "wiggly" bits astounds me
@JohnBoyGamer1
@JohnBoyGamer1 Жыл бұрын
as an aerospace engineer, i can tell you are a civil engineer
@Royallblu
@Royallblu Жыл бұрын
Why not call it: The UK Stage Agency?
@Matty__niice
@Matty__niice Жыл бұрын
RCE is quickly becoming one of my favorite channels on KZbin. BOOOOOOSH
@al_says
@al_says 8 ай бұрын
Matt knew the Rocket wouldn't work well but he couldn't help himself after he saw the knob-like spacecraft... He just had to force that knob into space 😆
@bloodasp6278
@bloodasp6278 Жыл бұрын
What are the buttons over SaS control for? Been wondering if most of RCE's builds will be more "stable" if he uses those.
@thespacepeacock
@thespacepeacock Жыл бұрын
They are basically preset directions. For example if you hit prograde, the rocket will try to automatically align itself in the way you are going. I really wish he’d hit the ‘Up’ button before launching, it would help him a lot lol
@bloodasp6278
@bloodasp6278 Жыл бұрын
@@thespacepeacock Ahh. Now that you mentioned it, every time I watch RCE's Kerbal videos, I'm internally screaming for him to use those buttons. 🤣 So I bet it would really make most of his wild designs more "stable".
@thespacepeacock
@thespacepeacock Жыл бұрын
@@bloodasp6278 it would stop them from spinning out of control so often yes, but they would still be wobbly as heck lol. That’s currently just the way the game is, but i hope they fix it in a future update
@alexjgilpin
@alexjgilpin Жыл бұрын
He jokes, but asparagus staging in KSP1 was a legit strategy where you could actually have like 40+ stages and all of them were useful. Anyone trying to stack this high note you can use struts between stages to reinforce them so they don't wiggle as much. They'll release at the same time you use the separator between those stages.
@mauropinto1277
@mauropinto1277 Жыл бұрын
With all the meta references they make in loading screens I can't wait for the "getting rid of architects" loading message
@Vessekx
@Vessekx Жыл бұрын
“That was going so well.” Define ‘well’. A hole in the ground, full of water.
@MexicanNerd10
@MexicanNerd10 Жыл бұрын
Yes!!! MORE KSP = MORE LIKES
@The_Box_King
@The_Box_King Жыл бұрын
Day 50 of asking Matt to play SpaceFlight Simulator.
@phantomcrafter146
@phantomcrafter146 Жыл бұрын
Sounds like a great idea!
@TheSuitMusicOfficial
@TheSuitMusicOfficial Жыл бұрын
If you're 50 days, and he hasn't commented back at all on any days. You're begging at this point. Just give up, either that or you're a bot. He obviously doesn't want to play that game unless he plays it on his own time. All his vids are recorded weeks or days before the actual release, so there's a chance he's probably recording Spaceflight sim tomorrow and or next week. You don't need to beg for a game every other KZbinr has already played.
@AaoriBoss
@AaoriBoss Жыл бұрын
@@TheSuitMusicOfficial but HE hasnt played it
@christibaxter8945
@christibaxter8945 Жыл бұрын
Dont listen the suit he's just an average hater. just jealous so keep up
@JoeBurgerCinematicUniverse
@JoeBurgerCinematicUniverse Жыл бұрын
Don’t
@mtradov
@mtradov Жыл бұрын
The colors make it look more like the English Space Agency, not to be confused with the other ESA, haha
@michaelmurray2595
@michaelmurray2595 Жыл бұрын
Matt: stages go from ground up, so (traditionally) the first section to fire up is the 'first' stage, but in your case, who knows :)
@TheAnt99
@TheAnt99 Жыл бұрын
Day 234 of asking matt to play scrap mechanic
@thatguywholikesplanes4689
@thatguywholikesplanes4689 Жыл бұрын
First
@Ignore_This_Account.
@Ignore_This_Account. Жыл бұрын
Lol no.
@BlitzTDM
@BlitzTDM Жыл бұрын
RCE: "faster than gravity" Me doing Physics Homework: "You can't be 'faster' than gravity..."
@rmp5s
@rmp5s 11 ай бұрын
"Why are they on the wonk!?" roooooofl...I'm stealing that. lol
@efulmer8675
@efulmer8675 Жыл бұрын
3:45 RCE, Thrust-to-weight ratio doesn't really matter in space, it only matters if you're trying to launch. You could have 20 stages with a TWR of very low and one big stage on the bottom with a TWR of ~1.5 or something (the Saturn V had a TWR of about 1.1 at launch) and you'd probably be perfectly fine.
@dannypipewrench533
@dannypipewrench533 Жыл бұрын
Absolutely. TWR no longer matters very much in orbit because you are already moving. The ratio is really important for starting up and stopping.
@Readactedsubtracted
@Readactedsubtracted Жыл бұрын
Haha you’ve done so many of these!! Give it one shot at getting to the Mun!
@andrewcarpenter270
@andrewcarpenter270 2 ай бұрын
Looks like Matt is really good at making ICBMs.
@CptSpudders
@CptSpudders Жыл бұрын
Someone 40 years ago: "I cant wait to see what computers will be capable of in the future!" RCE: *Literally launching wet (Efficiently shaped) noodles into space.*
@reverance_pavane
@reverance_pavane Жыл бұрын
"Define well." A deep hole in the ground from which liquid or gas may be extracted. The deep hole in the ground from which the remains of Bill might be extracted is more properly described as a crater.
@danbowes
@danbowes Жыл бұрын
You can do it Matt! Mama Cthulhu is waiting up there on her space bed in a nightgown of stars!!!
@maxng7211
@maxng7211 Жыл бұрын
"I'm going to make a rocket with as many stages as possible" Later: "WHY ARE THERE SOO MANY STAGES, where's my parachute?!?!"
@pneumaofficial9581
@pneumaofficial9581 Жыл бұрын
The thing about the wobbly end is, this is actually an experiment we did in Shop class, where we made bottle rockets that kept their noses vertical using ping pong balls attached with a string. It slowed their descent so that while they abruptly land, they didn't take damage from each launch.
@rob_i208
@rob_i208 Жыл бұрын
All of the SM stages should have been SRBs as I'm pretty sure they have the highest TWR and probably even smaller than a methalox engine + fuel. Only problem is that they don't have gimbals, but magical kerbal reaction wheels should be able to take care of the small SRBs.
@Zunedoodle77
@Zunedoodle77 Жыл бұрын
The rockets are all bendy because for some reason the rigidity for the couplers is set to 0. That means every time you use some type of coupler between joints it is the same as inserting a layer of Jell-o
@houlej19
@houlej19 Жыл бұрын
Matt : crashes countless of aircrafts, rockets, spaceships and even boats. Also Matt : “Thrust me game, I know what I’m doing” Then : crashes because he don’t have enough power like the game said
@CloseCombatClan
@CloseCombatClan Жыл бұрын
I love matt sayin stuff like " oh no we are loosing altitude , we must be slower than gravity. 😅😅🔥
@AnasatisTiMiniatis
@AnasatisTiMiniatis 10 ай бұрын
Struts are your friends. Floppy rockets are rebellious.
@30K_ACTUAL
@30K_ACTUAL Жыл бұрын
This is like watching myself when I started with KSP1, still no expert but this is what I have learned so far: Keep your center of aerodynamic forces below center of gravity, that way you are like a dart. T/W Ratio of 1.33 Strut the H out of everything, hopefully KSP2 will get autostrut as well. Get to 50MS then tilt 10 Degrees, aim for 45 degrees at 10K alt.
@amppari_234
@amppari_234 Жыл бұрын
T/W ratio doesn't matter that much as long as it's over 1
@MrMeow-iq7kq
@MrMeow-iq7kq Жыл бұрын
@@amppari_234 yea sure.... if you dont want to either be accelerating so slow that you lose all your fuel before you do more than barely hover in place, or go so fast that the atmosphere puts so much resistance on you that you are wasting efficiency. >.> Before orbit, it absolutely matters.
@amppari_234
@amppari_234 Жыл бұрын
@@MrMeow-iq7kq not really. Having a T/W ratio of barely over 1 means you either have weaker engines wich burn less fuel or so much fuel it's not a problem. Also, the Saturn V had a T/W ratio of 1.2, quite low indeed.
@30K_ACTUAL
@30K_ACTUAL Жыл бұрын
@@amppari_234 it does when you’re goofing around with these monster designs that lacks stability. Then too much acceleration is no good either.
@MrMeow-iq7kq
@MrMeow-iq7kq Жыл бұрын
@@amppari_234 no,... it COULD mean that, or it could mean you packed too much weight behind it... every engine has its limit, rather its weak or not. If the T/W is ridiculously low it will hover. 1.2 is still in the ballrange of 1.33 WTF would anyone even say T/W doesnt matter if 1.2 was their counter example?
@opaqueemu4343
@opaqueemu4343 Жыл бұрын
6:00 loving the new background music
@MelodicTurtleMetal
@MelodicTurtleMetal Жыл бұрын
Maybe you should build 2 rockets, bridge them, then launch a bridge into space? I would like a series where you can do a bridge review on various planets and moons
@Doobit420
@Doobit420 Жыл бұрын
Can't wait for the sequel, "50 Stages of Great"
@ast_rsk
@ast_rsk Жыл бұрын
I can't wait for RCE to learn about the Z and X keys when needing to instantly start and stop thrusters.
@agoodname3250
@agoodname3250 9 ай бұрын
5:56 BRUHHHHHH bro is the Ronaldo of engineering
@jasonpatterson8091
@jasonpatterson8091 Жыл бұрын
You mentioned the TWR difference between atmosphere and space. TWR is kind of backward in space. Once you're in orbit (or close to it) all it gets you is faster burns. A lower TWR is more efficient, and the only reason you'd go with a higher TWR is to make changes to your orbit in a timely fashion. Of course, that goes back to normal if you're trying to land on a surface with no atmosphere, where you need a high enough TWR to land but you are using the vacuum stats for the engine.
@phoenixredbeard7163
@phoenixredbeard7163 Жыл бұрын
I had an amazing idea just now watching this Matt. Who needs a tall rocket when you could make one that's only one stage high but as many stages in diameter as possible.
@alkestos
@alkestos Жыл бұрын
“I gotta go faster than gravity” Oh yes, you go do that. Whatever you say, dear.
@leodavis4242
@leodavis4242 Жыл бұрын
0:25 If you don't already, you **need** to make red or red white and blue hats with MUKSAGA (Make the United Kingdom Space Agency Great Again) on them for RCE merch 😂😂
@VicbeanBricks2.0
@VicbeanBricks2.0 4 ай бұрын
RCE: UK Space Agency has been successful once again! Also RCE: Failed nearly 10 times to get the rocket into space But good job! Hope you do more space engineering videos!
@brandonpowers1358
@brandonpowers1358 Жыл бұрын
"A 40 [stage] to freedom is the only chance I have to feel good even though I feel bad."
@typelton1380
@typelton1380 Жыл бұрын
I feel like if you had wings on the side of the top part of the rocket for some sort of stability it wouldn't be as wobbly lol but then again adding the wings on the side at the top would just be adding more weight to it just to make it wobble even more but it wouldn't hurt to try lol 😂.
@sstrick500
@sstrick500 Жыл бұрын
Making the UK Space Agency proud once again.
@WhiterunGuard11998
@WhiterunGuard11998 Жыл бұрын
Bro, one more stage, I just need one more stage to get it to space. Please, just one more stage is all I need. One more stage. It needs just one more stage, bro, trust me. Okay what went wrong there was that we needed one more stage, so let's just add one more stage. One more stage, it will probably work this time, but just in case add one more stage. Okay that blew up but adding one more stage will fix the structural issues with the previous stages. Oh no that's too much weight, we are definitely gonna need one more stage to support that stage. In fact, we probably have enough thrust to add one more stage. Oh, so close, but I bet adding one more stage will easily cover it. That was just unlucky physics, add one more stage and it will level out. Easy, now just need one more stage to get the rest of the way there. Just need one more stage to get beyond the atmosphere, then drag will disappear and we will start climbing more. In fact, better to add one more stage so we can capture more speed then. Oops! Forgot to add one more stage to cover the weight of that, okay adding that right now.
@SkullOfTheRaven
@SkullOfTheRaven Жыл бұрын
My man at this rate we should just call you RAA, Real Aerospace Architect
@doggowoof5560
@doggowoof5560 10 ай бұрын
Not me binge watching Paddy’s videos after this😂😂
@MrMeow-iq7kq
@MrMeow-iq7kq Жыл бұрын
if you are going to build multiple stages using the same engine, consider external fuel pods that drop in stages and only use 1 of that engine, instead of making like 4-5 of that same engine. You have alot of extra weight for basically no reason. If that doesnt make sense, then just let me point out that you can feed fuel lines between the pods and to the last stage where the engine is at, directing the flow of the fuel. So basically just make each engine section have its own separate set of drop fuel pods. Connecting it all with struts to stop the wobble should also be easier like this. This is all assuming you want to stop building like an architect.
@xavierjiang7112
@xavierjiang7112 Жыл бұрын
For however long he have been playing the game, he have never left Kerbin.
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