I like that John is basically roleplaying a frustrated Morpheus as he's giving Alex directions through the games maze like environments.
@BaronVonHaggis2 жыл бұрын
lol
@itsd0nk2 жыл бұрын
“Turn left. Go. NOW!”
@moosemaimer2 жыл бұрын
Ever see that video "what if the Matrix ran Windows XP?" "Unfreeze. Unfreeze! Press CTRL-ALT-DEL!"
@MrStrangermoon2 жыл бұрын
the first mission sutupid design make it purposly the fellt that player want to escape. after agents involded on story you feel that more intencely too.
@imnotgivingmy_name_toamach74912 жыл бұрын
"Am I not supposed to shoot them?" "Uh, maybe wait for the enemies"
@Obscusion22 жыл бұрын
This is seriously one of the most constantly hilarious things I've ever seen on Digital Foundry. We need an entire series where John & Alex simultaneously play games that have either an infamously bad console or PC release, and just let these two experience the madness in real time, because this was just amazing. I nominate the OG PC port of Resident Evil 4.
@moosemaimer2 жыл бұрын
I think the fact I'm being recommended a Rifftrax video says it all.
@Raivo_K2 жыл бұрын
This game is so bugged that agents tried to mess with my internet connection when i was watching the video. Odd because usually my ISP is very stable. Had to wait a few minutes and reload. Looks like the bugs from the PC port are spreading. Am i infected now? Is this even real? HELP!
@TheSynrgy19872 жыл бұрын
I really wanna check this out on some retro systems now :D
@crithon2 жыл бұрын
this is more therapeutic than funny. A lot of us at the time WANTED these ports to run better than a PS2 version.... and here's proof that we were not all insane.
@VergilHiltsLT2 жыл бұрын
Not just a bad port, but a terrible game all around. Like DF said, Path of Neo is superior in every way, especially on PS2 and Xbox (PS2 was the original version).
@mcrsit2 жыл бұрын
I demand a full playtrough with John guiding Alex. It was the most hilarious thing ever
@NeptunePirate2 жыл бұрын
Agreed lmao
@spooky_electric2 жыл бұрын
"Oh nice, you figured how to walk." "You see, the thing is John, I have no idea why my character is walking." I laughed
@fcukugimmeausername2 жыл бұрын
John guiding Alex through the level is like a parody of Morpheus guiding Keanu out of the office at the beginning of the first Matrix.
@VladQuake2 жыл бұрын
two people playing the same game at the same time on two different systems and streaming while communicating about what is happening in both of their instances is a cool unexplored format
@igodreamer70962 жыл бұрын
"No one really knows what Enter The Matrix PC port is. You can only experience it, live it. And witness the wonders that only that port can show"
@Argoon19812 жыл бұрын
The game was far from good, janky combat and controls, bad animations, specially after playing Max Payne but this video is wrong, the PC version doesn't look that bad and is a case of a game breaking on a retro PC, perhaps because of bad drivers, or some bad configuration and everyone and their mother now thinks that is how it always looked.
@cannedbeverage76872 жыл бұрын
@@Argoon1981 Yeah, other than texture filtering (which is an easy fix on modern PCs), W buffer and minor gfx bugs/changes, it's the same game as on console. And if you're wondering, I indeed did make a typo.
@tomstonemale2 жыл бұрын
@Argoon1981 You didn't even bother to watch the video
@pferreira19832 жыл бұрын
@@Argoon1981 As someone who played the game back in the day it was a ground breaking game. Alex made it look much worse than it actually is.
@jeffschleg96652 жыл бұрын
This game had a few patches and one of them broke the driving sections where they run twice the speed than intended and speedrunners use that patch to speedrun the game.
@ninjapants76882 жыл бұрын
"Please have geometry on the other side of this door" This made me laugh so damn hard.
@mightylink652 жыл бұрын
I had this on GameCube, it came on 2 discs because of all the live action cutscenes.
@retrogamer6400710 ай бұрын
Me too. Man it was so exciting as a hardcore matrix fan. Man I miss those days 😢
@ADominacja2 жыл бұрын
I really liked how chill this video was, just two people hanging out and making fun of Enter The Matrix
@NeroVingian402 жыл бұрын
They were trying to be as serious as they can, but the game wouldn’t let them. The car chase at the end was hilarious
@InMaTeofDeath2 жыл бұрын
This game absolutely had it's flaws but there was one part I enjoyed so much I'd often replay it just to do it again. The hand to hand combat system is actually really fun the problem is everything dies so fast you really don't get the chance to flex your skills. Until...you get to the level with the vampire enemies that do not die until you stake them in the heart. Those prolonged fights were always worth coming back to and I'd love a whole game where the combat lasted that long.
@fcukugimmeausername2 жыл бұрын
Why are vampires in a Matrix game?
@martinkosecky49432 жыл бұрын
@@fcukugimmeausername They were also in Matrix: Reloaded, Revolutions and Resurrections. They come from the previous version of Matrix, also known as the "nightmare Matrix". After machines realized that having such a complete nightmare dystopia full of monsters is not exactly something humanity is happy about, they rebooted Matrix to the form we know in the trilogy. However some of the old monsters from the previous version of the Matrix managed to save themselves from being reprogrammed and now serve the Merovingian.
@TheCrackMonkey2 жыл бұрын
@@martinkosecky4943 m Ai
@jbway862 жыл бұрын
@@martinkosecky4943 the old matrix? Was there a book or some old information in the vault that detailed that info? Im actually curious because said it from prior to the trilogy which is unbeknowst to me.
@clementrousseau35712 жыл бұрын
Well if you want more, that’s basically the entirety of the first Buffy game on Xbox, which, if I remember correctly, was pretty decent.
@striderx7772 жыл бұрын
I'm so glad they got to one of the car chases. I remember that being SOOOOO broken. I had to replay those levels several times because the scripted car flat out got stuck and did not know how to continue. What a fantastic game that I had blocked from my memory because of how terrible the PC version was. Thank you for all that awful nostalgia alex and john.
@VergilHiltsLT2 жыл бұрын
That can also happen in the console versions, it's just a badly made game in general.
@chrisdibella2572 жыл бұрын
@@VergilHiltsLT It was heavily rushed
@VergilHiltsLT2 жыл бұрын
@@chrisdibella257 Yeah, and they released it on 3 consoles and PC. Brilliant idea when you have no time and resources, lol. Unfortunately, that's what you get when you have publishers like Atari. Poor Shiny, I'm sure they did their best as proven with Path of Neo (which was terrible on PC, but great on consoles).
@pferreira19832 жыл бұрын
Playing as Ghost was fine but the driving stages with Niobe was a joke. 😆
@thetombuck10 ай бұрын
I had the PC version. If you were Ghost, Niobe would ram the car into a wall and get stuck. If you played as Niobe, Ghost would shoot randomly and wildly and the enemy cars would ram themselves into walls and get stuck. Good times
@Games-tx1zc2 жыл бұрын
If y'all ever get a chance, I gotta recommend the PS2 era LOTR games. They would blend between clips from the movies and gameplay and it was mind blowing at the time. Having gone back to look at them with modern eyes they are hilariously bad. Y'all would get a kick out of it. Edit: The games are great fun, I just mean the transitions are wildly overambitious for the time!
@CaptainKenway2 жыл бұрын
I've been playing through The Third Age recently, which is the bizarre Final Fantasy X meets LotR one. All of the storytelling in that is done with hideously-compressed montages from the movies with new Gandalf dialogue over the top. In fairness, they did at least get Ian McKellen. The game itself is pretty underwhelming. And the main character looks like he permanently has big head mode enabled.
@legendp20112 жыл бұрын
I remember enjoying the return of the king game (also the hobbit game by serria)
@Zorkkaelain2 жыл бұрын
I replayed the PC version of Return of the KIng a year or two ago, and it holds up surprisingly well for a game from 2003. Characters are a bit blocky and most textures are pretty muddy, but environments are well designed and there's quite a lot of geometry on the screen at the same time. Fog and particle effects are also great for a game of the era.
@BerryBurgerMeister2 жыл бұрын
I actually love those games haha
@Rebelscum2642 жыл бұрын
They still stand up
@Vanfernal2 жыл бұрын
This informal format of video was great. You guys should do more of this. Very entertaining!
@rowanunderwood2 жыл бұрын
They have done these before: Check out the splinter cell Xbox vs PC video :)
@Vanfernal2 жыл бұрын
@@rowanunderwood Ooh. Haven't seen that one. Thanks for the heads up!
@MarkLumsley2 жыл бұрын
I enjoy this format of videos where Alex and John are having a good time with gameplay while breaking it apart and seeing how they tick on various hardware. MORE, PLEASE! :D
@bjedo32 жыл бұрын
I was so excited when this was released. It was one of the first games I remember thinking, “what the hell is gamma?” The tea house fight was my favorite part
@nogo31072 жыл бұрын
Omg....Those Fred Flintstone Tires nearly made me spit coffee all over my keyboard in laughter! Thanks for the great start to my day!
@CyborgSodaCollects2 жыл бұрын
"ship it"
@joebaxter68952 жыл бұрын
Played this on PS2 back in the day and remember it fondly. Amazing how when it comes to graphics they are always amazing at the time. Makes you wonder how we will look at games like Red Dead Redemption in the future and laugh.
@juststatedtheobvious96332 жыл бұрын
These graphics weren't good back then, either. Doom III (Xbox), Resident Evil Remake (GC), God of War 2 (PS2)...they were the state of the art graphics for the time. And even mid-tier games like BloodRayne 2 look better than this.
@Loundsify2 жыл бұрын
@@juststatedtheobvious9633 it was good for 2003.
@juststatedtheobvious96332 жыл бұрын
@@Loundsify Splinter Cell was 2002.
@pferreira19832 жыл бұрын
@@juststatedtheobvious9633 Nah it looked awesome back in 2003. Path of Neo looked terrible and that came after.
@djwhitepeople2 жыл бұрын
It definitely did not look good at the time. I distinctly remember being upset that I'd spent an entire month's allowance on a game that looked so bad, lol.
@191desperado2 жыл бұрын
I hope these videos get the views they deserve. This is just such a good chill time.
@Farshad.Barnoos2 жыл бұрын
I loved this game on my PS2, it's interesting how its first mission is similar to Remedy's Control level design and art direction with a different color scheme of course.
@er7hos2 жыл бұрын
As someone who was a tad too young to really remember playing this game ar release I got heavy Control vibes from the lobby setting as well
@CaptainVKanth2 жыл бұрын
Now that you mentioned it. Alan Wake feels like a superior take over Alone in Dark( 2005).
@SeiyaDLuffy2 жыл бұрын
I thought i was the only one that saw similities with Control on this game
@electrikoptik2 жыл бұрын
Alex + John = the dynamic duo!
@MadsterV2 жыл бұрын
38:35 Back then, sometimes console and PC versions would have different FOV because console players would be assumed to be playing from a couch, far away from the screen, while PC players are assumed to be right in front of their monitors, so the projection is adjusted for that distance. This changes the framing, so they would also fiddle with camera placement. I always thought this was silly, but then I played Halo on PC and had to adjust FOV because the default was zoomed way in for couch players.
@brunocar022 жыл бұрын
that last part is actually wrong, the halo PC port, unmodded, was badly made so widescreen was broken, see, the FOV was maintained horizontally, instead, the vertical FOV would get reduced, so chunks of your FOV up and down the screen would be gone. check old vids of the PC port, notice how the red lights of the magnum cant be seen unless you shoot.
@MadsterV2 жыл бұрын
@@brunocar02 What I meant is that I had to change the FOV myself because it was too zoomed in for desktop play (while other games came with this change by default). I've seen videos of the console version of Halo looking just like it was on PC (as you say, it was maintained), but for playing close up to the screen that's no good and I had to change it (like other games did in the PC port). I don't know about vertical, I wasn't comparing back then, It just felt awkward.
@brunocar022 жыл бұрын
@@MadsterV well yeah, what im telling you is that the FOV on the original PC port is actually more zoomed in than on xbox
@MadsterV2 жыл бұрын
@@brunocar02 "the FOV was maintained horizontally"
@LuckyLuciano422 жыл бұрын
That brings child memories, had it for Gamecube. This game was so much fun.
@jbway862 жыл бұрын
Same 🥲
@haloharry972 жыл бұрын
same, loved the two discs. I just wished, the men was on one and the female on the other.
@JamesCook761312 жыл бұрын
@@haloharry97 right in the feeLings with the 2 disc.
@jbway862 жыл бұрын
The Path of Neo was better.
@haloharry972 жыл бұрын
@Why The Hell Was I In Star Trek 6? I enjoyed the game back then.
@bpowick2 жыл бұрын
Watching this makes me crave for a new Matrix game. As basic as it was I really enjoyed Enter The Matrix, especially the combat and bullet time moves. There's so much potential there, especially with current console and PC hardware.
@xym072 жыл бұрын
Check out The Matrix Awakens techdemo! Probably the most advanced console graphics to date.
@bpowick2 жыл бұрын
@matej nemec I don’t know why I never got around to playing it. I might have to try and hunt down a copy.
@d3x7r02 жыл бұрын
Such a perfect ending. Having THAT pop up there was absolutely perfect
@christop27352 жыл бұрын
Those square wheels ! Had me dying :D I remember my friend had this game on Xbox and we played this game so much. Great game!
@Matto76342 жыл бұрын
First thing I noticed was the square wheels, have 0 idea why they litterally did nothing to improve it. 🤣
@flaviusseverus85072 жыл бұрын
@@Matto7634 probably didn’t want to reinvent the wheel
@juststatedtheobvious96332 жыл бұрын
@@Matto7634 You can't improve art. Besides, throwing a simple circle texture over both sides of the wheel, and wrapping a texture strip over the middle, so that you can't see the individual polygons? That's cheating.
@halofreak19902 жыл бұрын
@@flaviusseverus8507 You win the internet today
@gimptoast2 жыл бұрын
Personally I absolutely adored this game when I was young, the hacking aspects to enable cheats or different game modes or footage was amazingly unique for it's time on console and the combat was really fun.
@Mrs_Puffington2 жыл бұрын
Member-berries ;) Path of Neo would be an interesting revisit though. They did some crazy stuff with all those Smiths attacking you and stuff.
@ADSLPL2 жыл бұрын
I laughed sharply as you started talking about the wheels. Until my mother asked from the other room what I was laughing about xDD
@reecekirk92842 жыл бұрын
I remember playing this and thinking it was hyper realistic when I was a kid 😂
@itsd0nk2 жыл бұрын
I was super unimpressed with it right at launch. I laughed at it while watching my friend play. Once I saw Halo CE on Xbox, my eyes were permanently spoiled with game graphics for the rest of that whole generation of consoles and PC games.
@Argoon19812 жыл бұрын
That is not how the game looks on PC! I have it, I installed it again after this video and it doesn't look that bad! Also anyone can see old youtube videos of the game on PC and you will see it looks nothing like this video is showing.
@itsd0nk2 жыл бұрын
@@Argoon1981 did you listen to the video? They explain and even show how it looks without the mod that makes the performance barable. It runs at like 5fps when the camera moves without forcing LOD’s to low.
@freshnesbro37922 жыл бұрын
it was hyper realistic, halo looked like shid compared to this, imo.
@itsd0nk2 жыл бұрын
@@freshnesbro3792 Halo had buttery smooth and rich looking materials and environments compared to everything else in the early 2000’s. Pretty much the only console game at all to even be using pixel shaders around that time. So everything looked like it was made on construction paper and glue, while Halo had a solid and tangible feeling to the visuals. Even the way bullets would light up the environments as they passed by walls, rocks and grass. Specular highlights with bump mapping, dynamic lighting from muzzle flashes, explosions, and projectiles. Without knowing what any of these things were back then, the only thing I knew was that almost every single other video game looked like the South Park pilot episode and Halo made me feel like I was in an actual, tangible environment.
@FdupTV2 жыл бұрын
It's hard to tell the difference between this and The Matrix Awakens at times, tbh
@Loundsify2 жыл бұрын
Probably because they did a good job of capturing the feel of the movies.
@VergilHiltsLT2 жыл бұрын
@@Loundsify You didn't get the sarcasm. This game is unfinished garbage.
@MsRifle2 жыл бұрын
That "What the Hell Happened" was perfectly placed at 51:55 🤣 I loved this game as a kid and I found this video hilarious!
@raresmacovei83822 жыл бұрын
It's amazing we now have all these tools nowadays like DXVK and DgVodoo or ToGL that basically fix performance, resolution or graphical effects or make these games run on Windows 10/11 with modern hardware.
@EverywhereIgoIball2 жыл бұрын
I remember this game so well, was one of the first games I played on my "new" at the time GeForce 4 MX440. It basically marked an extremely important moment in my gaming adventure. However, that sniper scene from the airport tower....my God.
@MegaKiri112 жыл бұрын
I got GeForce 3 Ti200 instead! It's better, even though 3 is less than 4 :D
@Wogle2 жыл бұрын
Oh wow, I had that card! I think it was the 64MB model. Eventually changed that to an FX 5500
@Steinegal2 жыл бұрын
@@MegaKiri11 yeah the GeForce 4 MX440 is just a version of the Geforce 2 as it is a DX7 GPU. The GeForce 3 is way faster and has DX8.1 support. Built my first computer the autumn of 2002 and of course got the Radeon 9700 that absolutely destroyed the GeForce 4 Ti
@mindrover7772 жыл бұрын
Same here. Was a decent card for the budget gamer.
@Hannuraina2 жыл бұрын
holy shit those wheels. havent laughed that hard in a while. great vid as usual
@tjbrawley92662 жыл бұрын
One of my favorite DF videos to date! Lots of laughs, I pray we can see more of this kind of content in the future.
@Zwim2 жыл бұрын
As someone who has played this game at least around 10 times, you can play around with the settings and fix the square wheels easily. However the bad part is, you will no longer have square wheels.
@pferreira19832 жыл бұрын
Honestly I'm pretty sure Alex had the wrong settings applied.
@davidsdesign5432 жыл бұрын
John and Alex deep diving into 00's videogames is my favourite genre
@reshaykut2 жыл бұрын
I loved this game so much. After i experienced Unreal ENGINE 5, I'm so hyped for a new Matrix game. They should make one !
@YOBAMUSTDIE2 жыл бұрын
we don't need new matrix games, they are going to be crap, we just need unreal 5 remakes of enter the matrix and path of neo where cgi and fmv sequences with real actors will be just indistinguishable from each other.
@reshaykut2 жыл бұрын
@CYB3R2K30 I don't fuking care success or failure of the movie. Making films has nothing to do with making video games. There is single valid example here The Matrix Awekens which is designed by Epic Games and it's ( playable ) and in this industry we saw that a graphic engine demo has become a beautiful game, Detroit Become Human.
@rapscallionsith81522 жыл бұрын
Alex's laugh at about 48:35 is I think the best thing I have heard on DF.
@pobbityboppity11102 жыл бұрын
Omg I am so hyped for this. Already rules and I’m 10 minutes on. Thank you DF, this is the content I want
@itsd0nk2 жыл бұрын
The first matrix film is one of those rare instances of a perfect movie. Absolutely perfect, from beginning to end. The screenplay, the cinematography, the story, acting, pacing, choreography, all of it. If only they were allowed to take their time making the sequels and weren’t cramped with producers over their shoulders during the whole production of them.
@DeanCalaway2 жыл бұрын
That's not why the sequels were so sub par, for a start the Wachowski brothers stole the whole concept for the movie, got sued, had to pay compensation. The movie itself was heavily built on high school philosophy concepts that had nowhere else to go, so more than else... It didn't need a sequel(s) it only got them because money. But left to their own devices, that's what they were able to come up with, shallow empty mediocre shells and this new one isn't any better.
@chrisrichfield89062 жыл бұрын
@@DeanCalaway I think Reloaded was doing great, up until the fight with all the Smith copies. That fight is just so ridiculous its hard to take the story seriously at all from that point on. The bowling ball sound effect really seals the deal.
@itsd0nk2 жыл бұрын
@@DeanCalaway the Animatrix is A+ though, especially The Second Renaissance. I’m aware of the derivative nature of the first film. It didn’t stop it from being a perfectly made screenplay with great choreography and cinematography. There was nothing stopping that from happening again, if conditions had perhaps been a bit different. The cinematographer went on record about the amount of pressure from execs constantly poking around and the rushed nature of everything during the sequels. The scripts were rushed too. While it was pretty much just lightning in a bottle with the first one, the fact that the animatrix came out so brilliant indicates there was plenty of juice left to be made out of the world. I haven’t liked anything from the Wachowskis since 1999. It’s too bad they couldn’t catch that lightning in a bottle again since then. It’s the George Lucas effect. Victory can defeat you. Artists are best when they’re hungry.
@GreatBeardofWisdom2 жыл бұрын
@@itsd0nk Agred on the Animatrix. The Second Renaissance 1&2 helped me further understand the overall plot of the film, and I commend it for that.
@ZeAllMighty12 жыл бұрын
@@DeanCalaway the story that the Wachowski’s lost a lawsuit and had to pay compensation for stealing the plot isn’t true. Also it’s not the Wachowski brothers.
@Funnylittleman2 жыл бұрын
I was 12 when this was released and I thought it was MAGIC! The most immersive game I’d ever played at the time. I was obsessed with the movies and this felt like I was a part of them. I miss that childish enthusiasm and imagination.
@Loundsify2 жыл бұрын
I was a similar age and this game was mind blowing to me at the time.
@Zycyzyx5 ай бұрын
This is one of those games where you if you play it enough, you may pass a weird mental threshold where the ridiculous obvious jank falls away and it's just fun. I found 2 or 3 specific missions I could just play over and over and always enjoy.
@AndersLnning2 жыл бұрын
Ya'll should take a look at the Xbox versions of Max Payne 1 and 2 compared to the PS2 and PC version
@coldscooter2 жыл бұрын
I honestly could have watched 5 hours of this. Lol. Please do more of these!
@buzzlopavich2 жыл бұрын
I was hoping you would bring up the truly crazy controls on the xbox. Me and a friend got this game when we where 14, back in 2003, we where big fans of the matrix and went to see reloaded in the cinema. The game still managed to disapoint but I remember spending most of our time in the hidden fighting game mode that you get via the hacking game!
@LonghornsLegend2 жыл бұрын
Lol I'm currently replaying this again on Xbox do you remember how that mode was accessed?
@buzzlopavich2 жыл бұрын
@@LonghornsLegend as far as I recall it was an unlock you got via the hacking game, it wasn't fully fledged. Just the two main characters fighting it out in (I think) a room with a piano
@Kenjitsuka2 жыл бұрын
When Alex said "A glitch in the Matrix" was one of the best lols in awhile! :D
@SpacedAug2 жыл бұрын
I utterly lost it at the "technical difficulties" cut
@CharlesVanNoland2 жыл бұрын
The environment mapping back when was "sphere mapping" which used a single texture mapped as an environment sphere when generating reflection vectors to sample the texture. The thing was that it was super basic and low rez - you couldn't do like how HL Source engine had the environment probes that generated per-area cubemaps to use on reflective/shiny surfaces where it kinda almost lines up with the actual environment if you're near where the actual probe position is. Sphere mapping was more just to provide the illusion of shininess and reflectivity. They're also using it on dude's glasses and a few other select areas but this was when multitexturing was expensive (sorta like how it is on the Oculus Quest headsets today) and so it was used sparingly - or sometimes if a reflective surface didn't need to have an underlying texture they would only use the spheremap and just artistically tweak the spheremap texture to include the underlying material coloration.
@REAL62 жыл бұрын
I really wish we could get a remaster or remake of both games.
@Ablequerq2 жыл бұрын
No thanks.
@sugadagud30932 жыл бұрын
Or just make a new game.
@duckpwnd2 жыл бұрын
I was hoping they would have rereleased the xbox versions in Microsoft's og xbox catalog, but sadly it looks like that program has come to an end.
@Jaytwisty232 жыл бұрын
Or how about the industry moves past remakes, remasters and reboots and get creative again and actually release some new ips
@Clay36132 жыл бұрын
Unreal 5 remake would be amazing.
@dun07902 жыл бұрын
The pc version really looks to me like what a psp version might have looked like but then again i dont even remember square tires on ps1 lol
@paulj53362 жыл бұрын
That was so funny. I remember enjoying this back in 2003. A friend lent me his Gamecube when I spent 3 weeks in the summer with a broken foot from skateboarding. I remember how bad the level designs were at points. One level loaded for ages only for you to run across a roof and climb a ladder, then back for more loading. Lol.
@jcfan19792 жыл бұрын
I remember liking this game on XBOX even though it wasn't the best. This video was a riot watching you guys play through and suffer all the glitches. Thanks!
@JimJamsMusic2 жыл бұрын
I loved this game as a kid. Really cool watching you guys go back and play it.
@NeroVingian402 жыл бұрын
Video went from trying to be as informative as possible at first, to just being crazy funny by the end of it. Gold content here, guys lol
@danielwilliams31612 жыл бұрын
I have the PC port on CD, I always found it looked just like the Xbox version that I'm looking at in this video, but now I realised that I was wrong, because I was only exposed to one version of the game
@sunray28182 жыл бұрын
So do I guess I have to buy an Xbox or PS2 copy, the PC version left me with PTSD back in the day...
@Loundsify2 жыл бұрын
The PS2 version is very good imo, you should emulate it and try it for yourself.
@VergilHiltsLT2 жыл бұрын
Play Path of Neo on PS2 instead /emulate it. Not regrets, and looks fantastic with Reshade.
@winlover37 Жыл бұрын
I enjoyed this game when I was a kid, but as an adult I'm astounded that a video game inspired by framchises like the Matrix, does bullet time better than an actual Matrix game.
@jackjack1212 жыл бұрын
Bro, square wheels? I can't...
@morbid1.2 жыл бұрын
I remember playing Max Payne 1 with mods that made bullet time longer, bullets had ripple effect, different dodges moves, kung fu combat, wall running and music from matrix (Propellerheads - Spybreak) played during slomo... it was the best shit ever. Video games peaked then.
@clarenceboddicker66792 жыл бұрын
In my opinion the devs of this game succesfully employed a gameplay mechanic which made the player feel like a total bad ass. There definitily was an impressive artistic flare to the motion captured fighting choreography. I believe the devs drew some inspiration from Jackie Chan movies. Chan turned fighting choreography into a high precision art form.
@Loundsify2 жыл бұрын
I remember the scene with the dojo master and it was just like the movie, the game captures the look and feel of the matrix reloaded.
@noyman19882 жыл бұрын
the commander keen music during the forklift button moment had me dying
@jonusiescu2 жыл бұрын
I remember playing this as a kid on Pentium IV 2 Ghz, 256 RAM and Geforce 2MX and honestly? I cannot remember that performance was so poor. Probably it wasn't 60 fps all the time, but even back then I was rather sensitive about low fps. I was playing with LOD off and finished the game 4 times, so it was definitely running well enough. Problems with some specific configurations maybe?
@backslashio2 жыл бұрын
Imagine buying this game on PC at release and not having the resources to actually apply the patch that's required to make the game work!
@thomasclark85592 жыл бұрын
I played this game back then, on a Pentium 4 @ 2GHz, 384MB RAM, GeForce 3 Ti500 and it was not this broken! XD I'm wondering what drivers are being used...? I've often found newer Nvidia divers break a lot of old games, even for old cards. I've had to use drivers closer to the release date of the game, to get them working properly. Old magazine demo disks are handy for old drivers.
@RetroGamingX12 жыл бұрын
The footage in this video for the PC version is configured incorrectly, it's running in low graphic details, that's why the wheels look like squares... saludos!
@koodeus61702 жыл бұрын
I was thinking the same thing about the NVIDIA driver.
@Nebuloa3052 жыл бұрын
I had a better experience on pc using a geforce 2 card running 800x600. Lod details were on normal and it may not have run great but it didnt stutter this bad or look so crappy. Some config is off here.
@thomasclark85592 жыл бұрын
Yep. Something does seem off. I considered that if there is a driver issue, it could make the game think it's got less powerful hardware to work with, so it uses lower LOD settings. The disappearing walls seem like a driver issue too. Some sort of culling or z-buffer issue. Basically something seems off in the communication between game and GPU. I've also had big issues with motherboard chipset drivers, from that era, too. They can be very unstable which could cause issues with I/O which could be a reason for the stuttering?
@RetroGamingX12 жыл бұрын
@@thomasclark8559 I tested the game (v1.52) and I have not found problems... in the configuration tool the "LOD" option must be deactivated so that graphically it looks correct (max polygonal load) even better if the patch is used widescreen fix. Tested on Win10 2004, GTX970@497.09 & X-Fi Titanium (The game supports EAX 3) saludos!
@DaYoda1912 жыл бұрын
Those square wheels ruined my day as a kid, I could not progress any further and I had so idea what to do lol. I still think about that all the time
@arbayer2 Жыл бұрын
Bender: "And I think I saw square wheels D:" Fry: "It's okay, Bender, there's no such thing as square wheels. :)"
@Loundsify2 жыл бұрын
So I played the shit out of this game when I was 13 on PS2 and that final lobby scene in the post office was so fun to play as the PS2's version had breakable pillar tiles which made it very fun to play. I can't believe the Xbox version doesn't have that!
@shikarizero2 жыл бұрын
I used to play a lot this game on the pc and it doesn't look like that at all, maybe on very low settings. It should look like the footage from the left if not better due to the resolution being able to go as high as 1600x1200 if i remember right. Such nostalgia, still have the CDs!
@HomeworkRadio2 жыл бұрын
Really like this game!
@Booka31412 жыл бұрын
There's something about it for sure, i have more fondness for this than path of neo.
@the_gmer19552 жыл бұрын
This game is good.
@tatsumaru123452 жыл бұрын
Not a terrible game! Path of neo was though. God awful
@VergilHiltsLT2 жыл бұрын
@@tatsumaru12345 Godawful? How exactly? It had a ton of moves, grabs, throws, physics, huge levels and great fights + tons of bosses. Enter the Matrix literally has 5 "moves" and combat consists of pure button mashing, it doesn't even have dodges in melee fights. Bosses have the same exact AI and moves as regular opponents. Levels are super linear tunnels or wide open warehouses with nothing other to do than run. Clearly unfinished game and just looks awful for 2003. Path of Neo is the exact opposite, particularly the PS2 and Xbox versions, PC port was utterly broken to say the least. The entire video was DF literally roasting Enter the Matrix not just as a crappy port, but as a bad, janky video game that looks like it's about to fall apart. It's a hideous game and was panned by critics. 20:36 animation says it all. The only thing saving it is your nostalgia, but Shiny was completely shunned for this game, it didn't even have Neo as the main character. Just some boring nonames and Niobe wasn't even central to the movies. If you think otherwise, you clearly haven't played a good game.
@VioletPrism2 жыл бұрын
This is the best matrix game for sure :)
@RoninXRP2 жыл бұрын
Soo much nostalgia on this one. Played this game a ton as a kid on gamecube.
@drifteraka2 жыл бұрын
Fantastic format lads 100% you need to make a series of these. Brilliant!! 👌🏼
@Nolasco.2 жыл бұрын
Love this video, more of this please, it was really fun to watch and listen to the gameplay, funny as hell too 😁👍 Thanks boys 💕
@CharlesVanNoland2 жыл бұрын
@31:00 that failure to depth test properly with the Z-buffer is actually what the W-buffer really does. Also, I was thinking "Wachowski-buffer".
@kamranki2 жыл бұрын
I have never laughed so hard in my life! Thanks for making my day guys! Stay blessed.
@semsmejd2 жыл бұрын
I remember also having the issue with characters auto walking in games from this era - I then figured out that it was caused by having connected gamepad that was also inputting the "UP or forward" input, unplugging the gamepad fixed all the games that had issues I hope this is applicable even for Alex :)
@slickdaddy40012 жыл бұрын
Love this game and also Path of Neo. Would love to see a remaster of these games. The GameCube was the best version of the three
@riaz87832 жыл бұрын
49:05 Hardest I've laughed this year. John's car forgets how gravity works while everything in Alex's game is smashing into buildings.
@GavinUK_862 жыл бұрын
I played it on PS2 at the time and loved it. With a few tweaks to get it running on a modern PC, it looks fine now. Mouse controls still suck though.
@PyroSeeker2 жыл бұрын
This video would have been a lot less frustrating and more enjoyable to watch had Alex just toggled his directional arrow at the top back on...
@brandonginsburg31202 жыл бұрын
You could swap Niobe/Ghost skins for Trinity/Neo/Morpheus only on the PC. It was a liitle involved but not hard. Unfortunately, the PC version lacked the hidden multiplayer.
@anshukandulna18442 жыл бұрын
When they first said W Buffer, I thought "is this a technical term I'm not getting?".
@pavo78062 жыл бұрын
Apparently the developers allowed an option to use LOD models as a checkbox, and since most people checked out all boxes, this is what ended happening.
@mariodelrio23872 жыл бұрын
Ah i ser
@arbayer2 Жыл бұрын
You know, that's a good point, wonder how it impacted the review season for it
@christofferthorsen38212 жыл бұрын
You guys need to do a retrospective of MGS3! I would love to see that, what pros and cons the new engine brought compared to MGS2 etc! Love your content and the work you guys put into this!
@TyDean4Real2 жыл бұрын
I had this game preordered. I remember getting it day 1 as a kid, and then trying to convince my dickhead "friends" that it was fun. I think I played through half the game in one night showing it off like a salesman. They weren't convinced. I stand by my opinion that it's great.
@livingcorpse56642 жыл бұрын
8:35 oh god are those square wheels?!
@6reen6uy2 жыл бұрын
it’s honestly great that John can get upset by Alex on his end. No malice, no degrading, just actual annoyance at not being the one with the keyboard. Every gamer has felt this 😂
@maddmethod58802 жыл бұрын
if you can find it, Path of Neo was a ton of fun back in the day
@DisasterMillennial2 жыл бұрын
I've seen screenshots of the square wheels but seeing them in motion is a whole new experience. holy shit
@CharlesVanNoland2 жыл бұрын
They must've been issuing individual draw calls per triangle if it performs that horribly on that hardware. That's the only thing I can think of as a 25+ year graphics programmer.
@MoonSarito2 жыл бұрын
I loved the video, would love other reviews of bad ports like the first version of Resident Evil 4 for PC.
@apratim9872 жыл бұрын
:D Lost it when the walls didn't render and the "tech difficulties" music hit, hilarious! 30:52
@kcmsterpce2 жыл бұрын
I remember the square wheels... and I also remember the mansion level where you fight the vampire dudes looked AMAZING. It was like a HUGE difference. Always felt that they polished that level for PC, then released the game before they polished the rest of it.
@charoleawood2 жыл бұрын
I just see Homer Simpson, munchin on his chips, singing the lyrics to a tune that nobody thinks of as having lyrics, WW3 happening around him...
@MrFooFighter132 жыл бұрын
How did that get released?! Those wheels are incredible.
@BoyProdigyBaby2 жыл бұрын
It wasnt that bad as they show it here.
@pacmanweeee2 жыл бұрын
The wheels were much harder to see when these games were new. A lot of people played on crts (mostly small ones) with overscan on blurry composite cables farther away from the screen.
@qwertzy1212122 жыл бұрын
@@pacmanweeee not on PC, they didn't and personally, I was always seated no more than 2 feet away from my TV anyway VGA into a 15" CRT from a few feet away and these blatant issues are perfectly visible-- I know because that's how I'm watching this video
@pacmanweeee2 жыл бұрын
@@qwertzy121212 I’ll be honest, I just wasn’t into pc gaming back then so maybe there are more people who played this then I thought, but most people I knew played on console in a living room maybe they’d be 2-3 feet if it was in a bedroom.
@Tarets2 жыл бұрын
I remember playing it on an MX440 with Athlon XP 1800+ and I'm pretty sure I did not have neither stuttering issues nor the square wheels.
@DAMN11KIDS2 жыл бұрын
I used to play the hell out of this game on my ps2 when I was a kid!
@alexlokanin33122 жыл бұрын
wow I remember playing and loving this when I didn't know better. I don't remember any particularly bad graphical glitches but from the gameplay it's really nothing to write home about today. I loved all the driving levels though
@NuDimon2 жыл бұрын
If the CPU has Hyper Threading, it might be smart to disable that for some of the earlier 2000 games. I used AMD in this era so idk how much it matters. I just recall how messed up some games were when I got my first dual core CPU. 🙃
@poodlemeister223142 жыл бұрын
I remember Saints Row 2 had that problem where the speed of the game was tied to CPU core clock...which is hilarious, making it feel like you were zooming around on modern machine's
@mariodelrio23872 жыл бұрын
@@poodlemeister22314 damn, saints row 2?
@Winverd2 жыл бұрын
@@poodlemeister22314 Yeah, the your cpu speed had to match the xbox 360's 3.2 GHz or else character models and all other geometry would de-sync.
@Raivo_K2 жыл бұрын
The same goes for AMD's SMT (HT analogue). Having SMT enabled for example can cause scores to tank on 3DMark05 and 06. My old 2500K that lacked HT was actually faster on 05/06 than my 3800X despite AMD having 4 times the amount of threads.
@dmer-zy3rb2 жыл бұрын
@@Winverd limiting the game to 30 fps should fix it? gog implemented that on their release of saints row 2
@stevebob2402 жыл бұрын
Those square wheels are hilarious
@Dr.D00p2 жыл бұрын
This was just before we entered the true dark age of PC gaming, the Xbox 360 & PS3 era, where studios shifted all their focus to consoles, ensuring PC gamers were served up sloppy seconds PC ports like this for nearly a decade.
@brandonginsburg31202 жыл бұрын
007 Nightfire (missing car levels), 007 Legends (ran terrible, no controller support)...wait I am seeing a pattern.
@Loundsify2 жыл бұрын
Valve had our backs at least.
@VergilHiltsLT2 жыл бұрын
@@Loundsify Valve did Half-Life: Decay for PS2 and Dreamcast, which is also a fantastic game.