That gonome just shoving an entire person into its chest is so cartoony
@monkebanana25066 ай бұрын
AND I STILL LOVE IT! Edit: I meant the cartoony aspect of it, not vore. That stuff creeps me out.
@dean_l336 ай бұрын
@Wizz245 Lets ignore them
@monkebanana25066 ай бұрын
@Wizz245 I didn’t mean for it to be taken like that…
@Amaze-r2w6 ай бұрын
@TheATFSux bro what was that for?
@notfreeman17766 ай бұрын
ngl if it was in-game and i didnt see it coming i would find it pretty scary. A real ._. type moment
@azemov28476 ай бұрын
_Lore accurate combine_
@TheLawlessSphinx6 ай бұрын
This is cool, it makes the combine look more competent when fighting against head crab zombies instead of just standing there.
@autoiko43006 ай бұрын
In a way, it makes them appear human; their fight or flight instinct has not been entirely suppressed despite extensive augmentation and surgeries. With the animations, they don’t mindlessly stand there and allow the zombies to attack them. They raise their arms and push them away, and they stop and briefly hesitate, anticipating the zombie’s attack before ducking and counterattacking.
@Xcronicles-ec9bb5 ай бұрын
MENACINGLY
@yoshihammerbro4355 ай бұрын
much of them are just Alyx's animations from episode 1 and 2
@Deliveredmean4228 күн бұрын
@@yoshihammerbro435 Still makes sense that these soldiers have something like that to counter any dangerous encounters.
@radley64326 ай бұрын
The combine arent sugarcoating it with the zombies
Doing the kiryu kick frame by frame bro that's the dragon of the advisor
@JudgmentAkky6 ай бұрын
Ten years in the joint
@ggpl81176 ай бұрын
Combine lore wise are unironically ment to be elite heavily armored supersoldiers but were giga dumbed down for gameplay purposes
@CharaGonzalez-lt7yw4 ай бұрын
Weren't dumbed down. Their AI is fine as is without the limitation of how many squad members can shoot at a time (2 in base HL2). Simply VALVE didn't have the time to create proper noding (or something like that) for the AI to execute most of their actually smart behaviour, and alongside them being pretty weak in health and damage you can see why they seem stupid. Plus Gordon is stupidly fast and strong, so that's another minus for the soldiers
@nathane52876 ай бұрын
Absolutely amazing work with these animations! Time to reinstall EZ2... I have only one minor "complaint", the Gonome swallow animations I feel need comical amounts of blood spurting out from the chest as they stuff their prey in their gob :D
@IRedRum6 ай бұрын
also i would like more combine/rebels animations
@tpd1864blake6 ай бұрын
@@IRedRumcombine and rebels are both ranged NPCs, they aren’t going to be in melee combat often enough to have a Mortal Kombat style finishing move
@christiangottsacker69326 ай бұрын
Here here!
@I.O_Productions6 ай бұрын
You're saying you uninstalled it... "Reinstall" :(
@Doc_K6 ай бұрын
Soldiers having alyxs fighting techniques actually makes sense like they assimilated them from rebels they captured
@tango5thetargeted736 ай бұрын
or, the rebel copy from the seen from the combine
@Doc_K6 ай бұрын
Works too
@Doc_K6 ай бұрын
Maybe 36 is keyed into them somehow allowing them to be slightly smarter?
@wolfcl0ck6 ай бұрын
You never cease to impress me with these.
@christiangottsacker69326 ай бұрын
The lack of bulksquids in the second game is an outright crime.
@natalie68116 ай бұрын
I’ll never get over how the only reference to them left in the entire game is that their roar is an ambient sound in Nova Prospekt
@christiangottsacker69326 ай бұрын
@@natalie6811 big *F* in the comments for our bullsquid brothers lost
@OssyFlawol6 ай бұрын
@@natalie6811The video that has Nova Prospekt ambience with the Bullsquid roar is entirely fabricated, the person who made the video has a tendancy to put extra sounds in for fun that aren’t actually in the soundscapes for the levels.
@natalie68116 ай бұрын
@@OssyFlawol Well shit then.
@ic0nic7076 ай бұрын
@@natalie6811I think the fisherman references them in Lost Coast.
@Isaacfess6 ай бұрын
Now this is pretty awesome man! Really adds to the immersion.
@12gaugeStratigrad6 ай бұрын
Praying that the new version of Mapbase will bless us soon.
@quote40525 ай бұрын
These types of fluid interactions really make me think of the work Arkane did for Episode 4 (with the whole Zombie limb pinning mechanic) Really amazing work, I really hope we get to see stuff like this show up in more mods, specifically stuff like Dark Interval or even Raising The Bar: Redux, potentially.
@Some_one_dude6 ай бұрын
I like how half 2 makes combines look really dumb and fat during gameplay, just standing there shooting and then dying But lore wise they would probably be harder to deal with than the hecu marines, kicking and shoving targets just like this, tanking a lot of damage and being immune to any poison you throw at them while probably having a REALLY sharp aim with those otherworldly energy rifles
@Omega-tc1xd6 ай бұрын
They are extremely armored and augmented to be extremely good in combat im pretty sure they would be even more skilled than the HECU, also the AR2 is a dark matter weapon it would penetrate anything
@Some_one_dude6 ай бұрын
@@Omega-tc1xd that too, it's almost ridiculous how gordon could destroy the cidatel with regular ammunition and a gravity gun, lore wise the combine are literally so strong we had no chance of winning from the beginning If the out of earth units had arrived not even the plot armor could save gordon without making it look dumb
@yoshihammerbro4355 ай бұрын
ya one thing that disappointed me with HL2 is u fight too much of the human characters, literally the whole game, while HL 1 they are introduced around midway through the story and are actually really challenging to fight against. Plus now that I am thinking about it it would be cool to have a former HECU marine soldier as an ally in HL2
@Omega-tc1xd5 ай бұрын
@@yoshihammerbro435 HECU was more likely annihilated in black mesa and the 7 hour war, Gordon killed 166 marines and i think xen killed like 500-600, and during the combine invasion almost every military forces were destroyed that means theres a high chance that the marines didn't survive survive the invasion.
@ToniGonzalezGranizo3 ай бұрын
@@Omega-tc1xd Adrian shepard:
@Neo2266.6 ай бұрын
Insane how games just don’t do this, enemy infighting makes the world feel so much more believable. Anyway, would be neat to port the Combine ones into Black Mesa
@davisdf30646 ай бұрын
Titanfall 1 and 2 do this, if you stand around in the battlefield, you can see them killing each other like this
@Neo2266.6 ай бұрын
I can name more older games than modern games that do this. Farcry 3 and 4... that was 10 years ago, and that's about it from my knowledge@@davisdf3064
@Nicknfam2 ай бұрын
What if whenever we get Half-Life 3 (which I doubt we'll get) Gordon goes back to Black Mesa to attempt to fix the Half-Life universe and send the alien lifeforms back to Xen, but We could probably see Combine Soldiers patrolling Black Mesa, aswell as HECU Soldiers, Headcrab Zombies, Zombigaunts, Bullsquids, Antlions, etc. all still there even after about 20 years, roaming the place as The Combine and HECU attempt exterminating them while also fighting eachother
@Neo2266.2 ай бұрын
@@Nicknfam Reading this sent me back to 2013
@oryzathefarmer6 ай бұрын
0:17 looks accurate asf
@MajorwindyАй бұрын
That’s funny as hell
@limakenori6 ай бұрын
Damn, I love these interaction so much. I already want to make Gmod (S)NPCs pack with these anims.
@TheDman1316 ай бұрын
All we need to see now is a bull squid eat a poison head crab and then die exactly after
@specsamhain_90919 күн бұрын
I find the bullsquid snatch to be goofy as shit
@joaquimbonazza66866 ай бұрын
Why does the gonome even have these animations if he doesn't even get the chance to interact with humans?
@gazuhiramiller6 ай бұрын
for custom maps duh the game has a workshop
@IllagerRaids6 ай бұрын
They can with xen grenades
@Smirving4 ай бұрын
I'm pretty sure they are also testing stuff for the future update like maybe ez 2.5 or something along those lines
@Admin-pb8vr2 ай бұрын
Soldiers armed with AR2 are so accurate holy shit. And that's how are they supposed to be.
@themertaza3185 ай бұрын
Extremely useful for map makers! Do you just fire ForceDynamicInteractionWithNPC with the animation as the arguments? Or does it select from a pool using the targetname?
@mike7DILFLUVR6 ай бұрын
this is so cool. i wish the original half life had more npc interactions
@jihanlife-style73796 ай бұрын
looks like combine learnt some muay thai
@MGrey-qb5xz18 күн бұрын
nice this should used in gmod horror maps
@WitchHunterSiegfried19 күн бұрын
Would be cool to see as a Gmod addon.
@mortara795 ай бұрын
Nice collection
@inactivated1016 ай бұрын
I like these a lot.
@yamasulman5 ай бұрын
it's very beautiful
@molodoytalent14 күн бұрын
it's so fcking good bro, do this animation on half-life pls
@rezajustreza34766 ай бұрын
AMAZING
@anaxolotl663729 күн бұрын
Me seeing the human get eaten: *Laughing my ass off* Me seeing the baby bullsquid get eaten: NOOOOOOOOOOOOOOOOOOOOOOOOOO
@denifnaf587424 күн бұрын
Hate to be a nerd but that gonome is actually a zombie assassin
@slickcalf98521 күн бұрын
bro is really trying to tell the developers of the game that they're wrong
@HappyLifeTurtle13 күн бұрын
Model is zombie assassin but it got no AI or animation and we don't really know what this NPC behaviour is like or what it does So let put gonome AI and animation in this model
@JudePlushAdventures6 ай бұрын
SOMEONE PLEASE ADD THESE TO GMOD
@ToniGonzalezGranizo3 ай бұрын
Now there is an addon for this, "dynamic interactions"
@hunlepto223917 күн бұрын
These all look incredible, except for the Gonome eating animations. They should be atleast slowed down and more detailed, because the way it just eats the citizen like it has a black hole stomach looks very cartoony, same with the baby bullsquid to a lesser extent.
@I_SAVOIAАй бұрын
I want that on GMOD
@LuiDeca4 ай бұрын
huh, I don't remember zombie vortigaunts in entropy zero 2
@limakenori6 ай бұрын
And also, question not related to this video. Not sure if you know, but what effect do Temporal Headcrab use(not the teleporting effects, but one that follows headcrab)?
@GP228556 ай бұрын
ngl this would be amazing if it was in gmod
@ToniGonzalezGranizo3 ай бұрын
Now there is an addon for this, "dynamic interactions"
@MajorwindyАй бұрын
0:17 is hilarious
@TheHogfatherInvades4 ай бұрын
This is sick but I don't like the HL1 gib sound, the audio quality is so bad for that sound effect and it really sticks out now
@limakenori6 ай бұрын
I can't find gonome_swallow_human in male_shared.mdl(searched in shared v7.vpk). Where it placed, or maybe it has other name?
@Blixibon6 ай бұрын
It's going to be in the E:Z2 VPK instead of in the Mapbase VPK, as these new animations are specific to E:Z2. You can also find the animation model sources here: github.com/entropy-zero/mapbase-model-src
@limakenori6 ай бұрын
@@Blixibon Alright, thank you.
@Darnissun3 ай бұрын
Это самые лучшие 1.5 минуты насилия
@hisan54856 ай бұрын
Nice
@secondary1verril226 ай бұрын
Now i wonder if we get this for Gmod too?
@ToniGonzalezGranizo3 ай бұрын
Now there is an addon for this, "dynamic interactions"
@tengallonheadass83856 ай бұрын
0:57 is it just me, or should the human not be able to fit inside that gonome so easily, or was he instantly dissolved by stomach acids?
@valteakvalts76523 ай бұрын
hunter just rain away😂😂
@sillylilstella5 ай бұрын
0:57 we all know what this is.
@Казуал-м1р6 ай бұрын
Someone made this mod for gmod
@radley64326 ай бұрын
"made" or "make"? because if someone did, I'd like a workshop link.
@gildun6 ай бұрын
it can't, atleast rn, gmod doesn't support dyn. interactions at the moment
@ToniGonzalezGranizo3 ай бұрын
Now there is, "dynamic interactions"
@DeathKorps28366 ай бұрын
Wonder if this becomes an mod for Gmod
@ToniGonzalezGranizo3 ай бұрын
Now there is, "dynamic interactions"
@DeathKorps28363 ай бұрын
@@ToniGonzalezGranizo Oh thanks!
@RIP2UALL6 ай бұрын
Gonome vore??? 😱😱😱
@ΒασίληςΒλάχος-τ3κ4 ай бұрын
It's so weird seeing overwatch soldiers using Alyx's animations, it doesn't fit in my opinion
@HardFighter99336 ай бұрын
make this a gmod addon NOW
@ToniGonzalezGranizo3 ай бұрын
Now there is, "dynamic interactions"
@GasGuzzler0006 ай бұрын
You should totally upload this to Garry's mod
@SCP-mt7bc6 ай бұрын
I AGREE!!!
@ToniGonzalezGranizo3 ай бұрын
Now there is an addon, "dynamic interactions"
@Stupidiot374856 ай бұрын
Very based
@MishaUltraSex6 ай бұрын
I hope somebody port this to gmod. This looks so epic
@ToniGonzalezGranizo3 ай бұрын
Now there is an addon, "dynamic interactions"
@theultimatetrashman8876 ай бұрын
Making the soldiers look like an actual elite force of the combine huh
@squarecranium45926 ай бұрын
This is awesome. Great work. Ez2 is becoming the ultimate mod with all these features.
@bungerswastaken6 ай бұрын
0:37 giving a fatality to an enemy that appears once is crazy
@Admin-pb8vr3 ай бұрын
With an stupid ass AI
@henriquecosta11752 күн бұрын
they appear multiple times, rarely
@GameWorldReality6 ай бұрын
we need a gmod addon for this
@ToniGonzalezGranizo3 ай бұрын
There is now, called dynamic interactions
@this_is_theguy13Ай бұрын
There is its called dynamic interactions
@tfw87386 ай бұрын
That cop has bad technique. When he kicks he drops his guard
@45hr524 ай бұрын
"Hunter_throw" "new animation based on citizen" "I used to kill 10 20 a day just using my fists"
@stargazer41426 ай бұрын
Headcrab zombie vortigaunts are traumatizing to look at holy crap
@tairo_4206 ай бұрын
These reminder me of the cut dynamic animations from halo 2 between marines and brutes and stuff
@NoVIcE_Source6 ай бұрын
I'm not a fan of source NPCs but this is pretty cool
@almadino13496 ай бұрын
Amazing work man, I would really like to see this mod in G Mod
@bikeman14316 ай бұрын
i wish there was an addon for this in gmod
@ToniGonzalezGranizo3 ай бұрын
Now there is, "dynamic interactions"
@Just_Denis20066 ай бұрын
Well this will fill out my day
@elsleazo95926 ай бұрын
Dope
@alfredjr2k5566 ай бұрын
Nice job Blixibon. Tell Breandán to release the next update 1.7 now.
@MakutaZuul6 ай бұрын
It looks great
@heavyfromtf220820 күн бұрын
I felt bad when babysquids die especially being eaten by the gonome.Feels like watching a puppy be micned in a meat grinder
@DustyDevilBytes6 ай бұрын
I don’t know if this is possible but I’d like to request a feature regarding the turret in arbeit 1 during the lab section before you get the magnum Is there any way you could make it so the turret can be slotted into the tram during the xentarium section like Wilson
@Ahmadsyar6 ай бұрын
the game is already perfect at launch and now getting even better and better
@turd29376 ай бұрын
cool beans
@henriquecosta11752 күн бұрын
i❤bullsquid
@enadopato6 ай бұрын
based on the description, is entropy zero 2 with these little interaction between npc updates and further modding support, trying to be a sort of upgrade for source? I would love seeing a version of the source engine with these little upgrades that make it feel more alive
@SeedashLoud2 ай бұрын
Those bullsquid animations remind me of the Spore carnivore eating animations Fucking memories 😭
@engeerror81616 ай бұрын
i really wish you guys (and girls) had better and more Op Forces gonome model. Current one looks so cartoon and vort. like.
@Bluenikon._5 ай бұрын
Dont know if its just me but I can see the hunters being able to drop kick humanoid ememys tbh
@k.okirbe6 ай бұрын
what da hell gonome can just do that? that shits fucked up man...
@WHITE--BEAR5 ай бұрын
Even better, they added some opposing force sounds and npcs to it
@adisappointedfbiagent4496 ай бұрын
I hope the rebels get some of these
@maxwellwestern66955 ай бұрын
Finely know what the gonome is called, been looking for a while
@HunterDev-tehepikguest6 ай бұрын
Wowie I’m the 400th like:D
@skaranoАй бұрын
0:54 god i wish i was that citizen
@HappyLifeTurtleАй бұрын
😨
@overlord18_26 күн бұрын
The gonomussy
@Ibi_Robloxnoob5 ай бұрын
The Hunter sound are so cute
@zaidankreshnandi2555 ай бұрын
We need entropy zero 3
@DarkwoodEnjoyer6 ай бұрын
I didn’t know they do this
@insertmemorableusernameher67956 ай бұрын
Common mapbase W
@neimenovani72565 ай бұрын
Half life 2.6
@engineergaming35 ай бұрын
This should be a gmod addon
@ToniGonzalezGranizo3 ай бұрын
Now there is, "dynamic interactions"
@connorsmith70886 ай бұрын
oh i am begging that these get ported to gmod
@ToniGonzalezGranizo3 ай бұрын
Now there is an addon for this, "dynamic interactions"
@alexisleque70676 ай бұрын
Hazlo mod pls
@ToniGonzalezGranizo3 ай бұрын
Ahora hay uno, se llama "dynamic interactions"
@kingdork086 ай бұрын
I can't tell if this is part of the interloper arg or not but either way this is really good
@fecalunfunny71096 ай бұрын
how does one look at a showcase for a half life 2 mod and think "hmm, this is a new part of the famous interloper arg"
@kingdork086 ай бұрын
@@fecalunfunny7109 because they both use a advanced NPC system and are using the source engine
@testv50326 ай бұрын
@@fecalunfunny7109 brain rot
@doublespacedparty93656 ай бұрын
trust me bro it's definitely part of the interloper arg 100%
@kingdork086 ай бұрын
@@doublespacedparty9365 well now I'm in a predicament