Every Node, Every Where, all in LOPS | Rob Pieké | Houdini 20.5 HIVE Paris

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Houdini

Houdini

Күн бұрын

Пікірлер: 24
@zakkatara
@zakkatara 3 ай бұрын
Cant wait for this release!! Loving Solaris and USD
@ardentgrifone
@ardentgrifone 3 ай бұрын
I used to reject this software but man it has grown on me it’s like I’m addicted to it! Love all the work you’re doing on KZbin too
@JettzCG
@JettzCG 3 ай бұрын
Same, tinkering on Houdini for client projects is always the fun part
@septuleptum
@septuleptum 3 ай бұрын
All these improvements to Karma are great, really. But what I really lack is some more or less honest caustic solver. Like, even in the old Mantra it was possible to make a photon map
@chr1st0pher
@chr1st0pher 3 ай бұрын
i think solaris is gonna need an official mascot / test geo :D
@xl000
@xl000 2 ай бұрын
"Generate a mesh for Solario" . Include PBR maps, high resolution textures, mixamo skeleton.. Give genAI 6 months....
@chr1st0pher
@chr1st0pher 2 ай бұрын
@@xl000 would prefer a more interesting non ai generated mascot
@edh615
@edh615 3 ай бұрын
I'm amazed the break of realtime proceduralism is treated like an afterthought with solaris,they need to prioritize the maximum responsiveness while using SOPs. Or I'll end up using Blender if everything is an USD cache.
@Ep19MA
@Ep19MA 3 ай бұрын
SideFX is already working hard on it, but it will take some time to develop. It might also be that USD's Hydra is causing some performance overhead, which is extremely challenging
@fastlearner292
@fastlearner292 3 ай бұрын
It's not about Solaris, it's the problem with usd itself. Solaris devs are definitely trying their best to have good support for procedurals but they don't wanna go too far by themselves and risk it. Hopefully usd catches up
@edh615
@edh615 3 ай бұрын
​@@Ep19MA Hopefully the realtime renderer that's coming is competent and covers most of our needs, then solaris would make more sense providing a more scalable and optimized scene building context after previewing it, this also means the interop must be seamless.
@qaisarkhan7740
@qaisarkhan7740 3 ай бұрын
Make a project with MPM solver and Car Rig, Dirt rally racing 😅.
@NFSDieHard
@NFSDieHard 3 ай бұрын
does this effect the snapshot gallery save file size ? as it saves the state of lops
@Ep19MA
@Ep19MA 3 ай бұрын
Indeed, this is the fastest historical version of Karma XPU. However, from the demo, it seems that the speed noticeably decreases when using textures. I even feel that Cycles is much faster than Karma
@Todd_Manus
@Todd_Manus 3 ай бұрын
It might be... but you have to use Blender to use Cycles.. so there is that.
@kamazooliy
@kamazooliy 3 ай бұрын
@@Todd_Manus Savage
@Todd_Manus
@Todd_Manus 3 ай бұрын
@@kamazooliy Yea.. I might have been a little strong there :-)... my apologies.
@SeregaZinin
@SeregaZinin 3 ай бұрын
Maya Bifrost + Arnold better than Houdini + KarmaXPU
@xanzuls
@xanzuls 3 ай бұрын
hahahahhaahhahah, not even in any parallel universe, that's true.
@metaturnal
@metaturnal 3 ай бұрын
enjoy yours and let me enjoy mine
@pizola3285
@pizola3285 3 ай бұрын
hahhaah good luck with that
@SeregaZinin
@SeregaZinin 3 ай бұрын
@@xanzuls Yes, that's right Maya Bifrost is better in this universe.
@audiodrocher
@audiodrocher 3 ай бұрын
@@SeregaZinin пока весь мир работает, скрепоносцы всё выясняют, кто лучше, а кто нет 😅
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