Every Polygon can be Triangulated Into Exactly n-2 Triangles | Proof by Induction

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Think Twice

Think Twice

4 жыл бұрын

Learn more about propositional logic and dive into the world of beautiful geometry at:
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Пікірлер: 148
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
In the next video we will use this theorem together with the theorem proven in the previous video to prove Euler's polyhedron formula: V−E+F=2 p.s. I hope that everyone is doing well during these unusual times. Stay safe.
@luciuscaeciliuslucundus3647
@luciuscaeciliuslucundus3647 4 жыл бұрын
I love your videos! They're always interesting and beautifully animated. How do you animate them so well?
@azureabyss538
@azureabyss538 4 жыл бұрын
@@luciuscaeciliuslucundus3647 yeah this is a nice question
@rahul7270
@rahul7270 4 жыл бұрын
Can't wait for the next video. Hope you're doing well too.
@Invalid571
@Invalid571 4 жыл бұрын
Excellent video as always! 👏 👏 ☺ Suggestion: We can prove this same theorem with topology: An irregular polygon with n vertices is homeomorphic with a regular polygon with n vertices. Thus, we morph the irregular poly into a regular one, then we triangulate it and finally we morph the triangulated poly back into it's original shape.
@marketcrorepati5729
@marketcrorepati5729 3 жыл бұрын
what about triangulation of circles
@matthewniles2817
@matthewniles2817 4 жыл бұрын
This is one rule of geometry that seems pretty intuitive
@mikikaboom9084
@mikikaboom9084 4 жыл бұрын
Sometimes it's nice to see the proof of an obvious fact just to realize how unobvious it really is.
@pleaseenteraname4824
@pleaseenteraname4824 4 жыл бұрын
Mikołaj Kuziuk Obvious facts are often the hardest to prove
@leif1075
@leif1075 4 жыл бұрын
It's kind of obvious in that it's intuitive.
@lagduck2209
@lagduck2209 3 жыл бұрын
Sometimes what looks obvious proves to be just wrong or impossible to prove/prove wrong, such an elusive thing
@nickwilson3499
@nickwilson3499 3 жыл бұрын
@@pleaseenteraname4824 in life in general
@AndresFirte
@AndresFirte 2 жыл бұрын
Exactly!! Yesterday I saw someone saying on a tiktok comment that they didn’t understand why a n-polygon could be divided into n-2 triangles. And there were so many people just saying “it’s obvious, duh”. And yeah, it looks obvious at first, but how do you know for sure?
@antoniolewis1016
@antoniolewis1016 4 жыл бұрын
Brilliant! You need one more thing: demonstrate that for every polygon there exists at least one convex vertex! Otherwise, you can't prove that every polygon has a diagonal..
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Yes, you are right. However I thought it was quite intuitive.
@nerdporkspass1m1st78
@nerdporkspass1m1st78 4 жыл бұрын
I think you should add a second base case then: if there’s a polygon without at least one convex vertex, then it’s either a triangle or a square. You proved how a S(n) is trivially true for a triangle, now prove how it’s true for a square.
@dappermink
@dappermink 4 жыл бұрын
@@nerdporkspass1m1st78 A square? Do you mean a quadrilater? Also a polygon without at least one convex vertex does not exist.
@Quasarbooster
@Quasarbooster 4 жыл бұрын
1) The angles of an n-gon always add up to 180n-360 degrees. (This also needs to be proved, but I'm not gonna.) 2) If there were an n-gon where each angle is at least 180°, then its angles would add to >=180n > 180n-360. But this contradicts (1), so such a polygon cannot exist.
@gbnam8
@gbnam8 4 жыл бұрын
@@Quasarbooster in order to prove the sum of angles in a n-gon is 180n-360, you need to triangulate that n-gon into n-2 triangles, which is the thing we ultimately want to prove
@Nuoska
@Nuoska 4 жыл бұрын
Could you also prove it more intuitively like this: 1. Prove that every polygon with more than 3 vertices has a diagonal. 2. The diagonal divides the polygon into smaller polygons that either have diagonals or are triangles. Therefore every polygon can be triangulated. 3. Let P be a triangulated polygon with n triangles. 4. Paint one of the triangles. Now the painted polygon has 3 vertices. 5. Paint a triangle that's adjacent to the painted polygon. This adds 1 vertex. 6. When all triangles are painted, there are n+2 vertices in the painted polygon.
@donielf1074
@donielf1074 4 жыл бұрын
Nuoska This was the proof I was taught when I first learned this.
@nicepajuju3900
@nicepajuju3900 3 жыл бұрын
Hah i thought of the same thing
@squeakybunny2776
@squeakybunny2776 2 жыл бұрын
This is way easier to follow thx
@SnydeX9
@SnydeX9 4 жыл бұрын
I remember when these videos had almost no words.
@Lukoro1357
@Lukoro1357 4 жыл бұрын
To be fair, it's hard to explain a proof by induction without words.
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Yes.. whenever I make a video I always try to think of a way to use the least amount of text as possible while keeping everything understandable. It's hard to find this balance. I would love to keep all of my videos wordless but I'm afraid that some topics would just lose their point without any text.
@nicolasgarciarios44
@nicolasgarciarios44 4 жыл бұрын
I had a homework during the quarantine for Discret Mathematics and this was literally the first question out of five. Glad I prove it the same way as this video, now I know that I have at least one question right!
@mathemaniac
@mathemaniac 4 жыл бұрын
Incredibly late to the party, but great video as always! In fact, the number of ways any polygon can be triangulated like that is described by Catalan numbers, which is crucial in combinatorics!
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Thanks!!
@samdob8494
@samdob8494 4 жыл бұрын
Amazing, induction is such a beautiful proof technique, especially when it's applied to geometry!
@informationparadox387
@informationparadox387 4 жыл бұрын
Your animations are just awesome mann!!!😍 Keep up the good work!👌👍
@moonwatcher2001
@moonwatcher2001 4 жыл бұрын
Interesting, soothing and very well explained. Thanks
@GordonHugenay
@GordonHugenay 4 жыл бұрын
that was less trivial than I expected, thank you!
@wiri2391
@wiri2391 Жыл бұрын
Wonderfully structured/animated/presented!
@ely_mine
@ely_mine 4 жыл бұрын
next video : some cool applications of triangulation in math
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
I'll make sure to cover it in one of my future videos:)
@davidman9176
@davidman9176 4 жыл бұрын
Great visualization and explanation, congratz
@Twas-RightHere
@Twas-RightHere 4 жыл бұрын
6:03 What does the arrow represent? S(3) "goes to" S(4)? I don't understand this video. :(
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
The arrow means implies. So S(3) implies S(4) and so on
@rahul7270
@rahul7270 4 жыл бұрын
It means "S(3) is true" implies "S(4) is true".
@gbporto9701
@gbporto9701 4 жыл бұрын
Great as always!! Thank you!
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Thanks for watching:)
@joonhaenglee6339
@joonhaenglee6339 2 жыл бұрын
Great video!
@mahomoudelmogy6937
@mahomoudelmogy6937 6 ай бұрын
thank you, this annumation make every thing clear to me
@mahomoudelmogy6937
@mahomoudelmogy6937 6 ай бұрын
thank you, this animations make every thing clear to me
@BrianAmedee
@BrianAmedee 4 жыл бұрын
This was incredibly satisfying to watch
@vikramshergill4067
@vikramshergill4067 4 жыл бұрын
Came here to understand the concept triangulation as there is a dynamic programming problem on Leetcode related to this concept. And I wanted the proof why n-2 triangles. Now I’m satisfied so that I can try the problem.
@anushrao882
@anushrao882 4 жыл бұрын
What to say, I just love to wait for such videos to come to my recommendation.
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Happy to hear that:)
@srishtikdutta8946
@srishtikdutta8946 4 жыл бұрын
What software do you use for the animations?
@liamturman
@liamturman 4 жыл бұрын
Love Your Videos!
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Thanks:>
@simpletinayvlog4
@simpletinayvlog4 4 жыл бұрын
Wow eto tlga pinakaayw ko na geometry
@doodelay
@doodelay 4 жыл бұрын
I love your proof and so I'd like to share my own. It's fairly simple. 1) Each edge of an n-gon can form the base of a triangle. 2) All n-gons must be bounded Combining these two facts, the n-gon will fit one triangle for each of its sides, but because the polygon must be bounded, this will require two binding triangles that are on the outer edge. The two binding triangles have an exposed base but also a free and unshared edge. Thus, the number of triangles composing the polygon = N-2. That is, number of outer edges - 2 binding edges.
@amitsharma-rp1ug
@amitsharma-rp1ug 4 жыл бұрын
Which software do you use to animate all this, I would like to learn some basic animation in this quarantine time. Plz any suggestions.
@belamehra2336
@belamehra2336 4 жыл бұрын
Upload regularly or else I'll die
@joshuaabraham7308
@joshuaabraham7308 4 жыл бұрын
This is true art!!!
@sasmitarath4312
@sasmitarath4312 4 жыл бұрын
Always waiting for you👌👌.......stay healthy and dafe
@sasmitarath4312
@sasmitarath4312 4 жыл бұрын
Safe
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Thank you
@adamisebeck3439
@adamisebeck3439 4 жыл бұрын
Hello😁 I love your content, may I ask how you animate your videos
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Hey, thanks! I use Cinema4d and processing. I am thinking of making some tutorials but still need some time to plan it out.
@adamisebeck3439
@adamisebeck3439 4 жыл бұрын
@@ThinkTwiceLtu 😁cool
@ms.koladiadhruvi7796
@ms.koladiadhruvi7796 Жыл бұрын
This really helped me in understanding what ear is in triangulation of a polygon. But I'm still left with one confusion which I'm unable to understand and is out of what it is explained in video and the question is about the concept of non-overlapping of ears.
@DiegoMathemagician
@DiegoMathemagician 4 жыл бұрын
Very well explained! I realized that the proof is done by using strong induction (not very common in youtube videos I suppose haha). By the way, I have been learning plane geometry at university in a completely axiomatic approach (set theory based) and I cannot think in proving 2:12 claim without my book's axioms (in essence they are very similar to Euclid's postulates, but there are more general (results still work in other metric spaces satisfying the axioms) and they are much more subtle). How would you prove it? I didn't spot the issue Antonio Lewis pointed out (existence of convex vertices in every polygon) at first, but I will try to prove it as well because it is a good exercise for preparing the incoming test haha. Other thing, in 1:32: isn't that the definition of an interior diagonal? I thought a diagonal of a polygon was a segment joining two non-adjacent vertices. Good to see a new video and excited for seeing your next one. I hope you are doing well! Take care.
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Thanks! Glad you enjoyed the video. I'm not sure what exactly you are trying to prove from 2:12? As for the existance of a convex vertex, I thought it was quite intuitive so I didn't feel the need to include a proof for it. And yes you are right it's an interior diagonal to be exact. By the way what book are you using for the class you've mentioned, I'd be happy to check it out. Thanks for watching, take care:)
@DiegoMathemagician
@DiegoMathemagician 4 жыл бұрын
​@@ThinkTwiceLtu I'm sure you would like it but unfortunately it is written in Spanish. However, I have translated to English the planar axioms and first definitions. You can download it here if you want (I hope I don't get into trouble) : mega.nz/file/7LpgWQbA#4OlW0IU2HV163ZFVF26cnk6GdymtOWWPyNPJvFbjBYE If you want to see the translated axioms: www.mathcha.io/editor/zmqDdtElSdyh53d2ljSJJYE5uekYYpoHMMpYPy In 2:12 what I am trying to prove is that: (very informally) "If a segment connecting two non-adjacent vertices does not lie entirely in the interior of the polygon, then it must be the case that there is at least one vertex of the polygon in the interior of the new polygon formed by the diagonal" (More formally but not 100% rigorous) "Let P be a polygon and V={A,B,C,...,N} its vertices (not meant to be 14 vertices, it is an arbitrary finite set). Let X,Y,Z be in V and such that X and Z are non-adjacent. If segment XZ is not a subset of interior(P), then it must be the case that there is at least one vertex of P in the interior of the new polygon P' which is formed by the diagonal XZ and removing the least amount of vertices from P" The thing is that there are a lot of obvious facts that are tricky to actually prove using the book's axioms, but it feels very good since everything is justified and the prerequisites are just set theory notions (nothing about linear algebra nor analysis) and the very basics of group theory. For example, the "Pasch axiom" is a fact that cannot be derived with Euclid's postulates but with the book's axiomatic system it is not an axiom anymore (well, I think it is equivalent to an axiom, that would make sense). I have a plan: since I haven't seen the exact same axioms outside the book, I want to translate it for more people in order to people to get introduced to rigorous axiomatic planar geometry. The book doesn't cover very far, like for example the conic curves are missing, but it has a nice chapter on hyperbolic geometry. I would like to expand the book and make it more complete, since geometry is very, very vast and it is a shame that it doesn't get unified with book's axioms. Note: at the final chapters, it is proven Euler's Polyhedron formula with other axioms (axioms for 3D space geometry), maybe you want to check the proof (?) Thanks for your reply, I hope you enjoy reading the axioms and taking a glance at the book!
@guillaumebourgault5532
@guillaumebourgault5532 4 жыл бұрын
I LOVE the music! What kind of keyword should I enter to get more music like this? probably "lofi something", but I can never get something like this... Thanks for your help!
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
You may try searching calm lofi, or chill lofi beat. Should definitely find something similar:) Although sometimes it takes a while to find just the right one.
@martinluther3712
@martinluther3712 4 жыл бұрын
what programs do you use for image animation ?
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Used Cinema4d for this one
@s.rsathvik7157
@s.rsathvik7157 4 жыл бұрын
Do you use Processing and/or After Effects for these animations?
@s.rsathvik7157
@s.rsathvik7157 4 жыл бұрын
Ok it's Cinema 4d then. Do you have any links to resources to animate?
@quantumgaming9180
@quantumgaming9180 6 ай бұрын
Question, how do we know that every polygon has at least one convex vertex ( I assume that is a vertex that has an angle < 180 with its neighbouring sides?) in the first place, so that the diagonal algorithm can work?
@SaeidGholizade
@SaeidGholizade Жыл бұрын
how do you define that which side of angle between xz and xy you are checking, yes inward angle is less that 180 but the outward angle definiately is more that 180, how do you choose which side to pick!? 1:53
@vandanashukla6554
@vandanashukla6554 4 жыл бұрын
Hey how can you do so much of creativity on the screen you use some application for the drawings and structure Biggest fan want answer
@vandanashukla6554
@vandanashukla6554 4 жыл бұрын
Pls answer
@Autopawn
@Autopawn 7 ай бұрын
Thanks for this amazing video. I could write this algorithm in C to support triangulation of OBJ files in my 3d-ascii-viewer program. There are more efficient algorithms in literature but this one I could understand.
@RAJSINGH-of9iy
@RAJSINGH-of9iy 3 жыл бұрын
Which software do you use??
@more_math
@more_math 10 ай бұрын
Brilliant!
@diegolozano2397
@diegolozano2397 4 жыл бұрын
brillant content, thanks a lot for the share it
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Thanks for watching:)
@elnurbda
@elnurbda 4 жыл бұрын
спасибо за видео ролик. очень интересно
@belamehra2336
@belamehra2336 4 жыл бұрын
Hey try checking Indian prmo rmo inmo etc geometry n try uploading vedios related to the topics coming in those paper
@MarcIzq2
@MarcIzq2 4 жыл бұрын
Wouldn't it be easier to demonstrate that a polygon is a cycle graph and that because each vertex has degree 2 it can have at most degree n (where n is the number of vertices), thus subdividing the original polygon in n-2 triagles? Just curious, maybe my reasoning is wrong but I think this is a quite more intuitive demonstration.
@pizzarickk333
@pizzarickk333 2 жыл бұрын
Awesome.
@loganagle746
@loganagle746 4 жыл бұрын
So is the why the way computers calculate any representation of a 3D object/environment is with everything being made out of triangles?
@redactdead
@redactdead 4 жыл бұрын
Yes, and because the surface of a plane between any 3 points in 3D space (a triangle) is always flat, unlike with more (4 points might make a saddle shape). Triangles are also easy to rasterise, which is the process of turning shapes into pixel images.
@EastingAndNorthing
@EastingAndNorthing 4 жыл бұрын
The 3 points of a triangle always lie on a single plane. It is the most 'basic' 3d geometry, which can help with computing surfaces (lighting/shadows). Also, GPUs tend to be optimized for triangulated meshes. Another method of modeling an object is using 'quads' (4 points per face), which can help with subdivision of the surface (to make it smoother). But these are often still triangulated before the final render.
@fromant65
@fromant65 4 жыл бұрын
I really love induction
@Twas-RightHere
@Twas-RightHere 4 жыл бұрын
4:14 I'm confused as to where x came from or what it represents.
@Flo-rj8tz
@Flo-rj8tz 4 жыл бұрын
x is a new variable introduced at that point. it can take values between 3 and n-1. That's just a fancy way of saying "let's assume S(3),S(4),...,S(n-1) are ALL true"
@Twas-RightHere
@Twas-RightHere 4 жыл бұрын
@@Flo-rj8tz _That's just a fancy way of saying "let's assume S(3),S(4),...,S(n-1) are ALL true"_ Ok, but then why use a new variable at all? Why not just continue using n to represent those numbers? Now you have to prove S(x) is true just as you did S(n). We assumed S(x) was true but it seems to me that was never proven except for when x=3? Why not just start by assuming S(n) is true? I have so many questions.
@tasteful_cartoon
@tasteful_cartoon 4 жыл бұрын
n is a fixed number x is a variable that can take values from 3 up to n-1
@tasteful_cartoon
@tasteful_cartoon 4 жыл бұрын
the difference, again, being that S(n) is the one that you're interested in, and S(x) is a way to write all that you know in a few symbols. At that point of the video we are not sure yet that it works every time, BUT it is shown that IF it works for every number before the fixed n (symbolically represented with x) then it must work for n itself, too.
@tasteful_cartoon
@tasteful_cartoon 4 жыл бұрын
6:03 is when we sum up everything we know. [1] We are not sure that S(n) works always, but the know that IF it did for every number between 3 and n, then it must work for S(n) [2] With S(3) being true is the starting point we need to start unraveling all this. Like domino pieces. Below on the screen, we are just accumulating what we know: >because of statement [2], S(3) works. There are no more numbers between 3 and 4, so using statement [1], S(4) is true too. >S(3) and S(4) work, and as there are no more numbers below 5, then S(5) is true. >...and so on, being true for every integer higher than 3
@nnnyoutubekst4665
@nnnyoutubekst4665 4 жыл бұрын
Which software is being used to make this video
@ProfessorLucasSantos
@ProfessorLucasSantos 4 жыл бұрын
Perfect
@AntoCharles
@AntoCharles 4 жыл бұрын
Thanks for explaining how Blender 3D triangulates my polygons xD
@Theraot
@Theraot 3 жыл бұрын
I believe blender uses the ear-clipping algorithm by default.
@controltelevision8862
@controltelevision8862 4 жыл бұрын
Early gang present!
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
Welcome:)
@rokaq5163
@rokaq5163 4 жыл бұрын
Couldn't you triangulate a polygon into less than n-2 triangles if the diagonal between two points was colinear with a segment from the polygon? It could still technically be triangulated into n-2 triangles in a different configuration, but it wouldn't necessarily be always the only option. Also, I would appreciate a less inductive approach, since a self-confirming statement isn't necessarily a true statement. There surely are better ways to precisely explain this phenomenon. Love your videos and their format, keep it up!
@aditya95sriram
@aditya95sriram 4 жыл бұрын
Addressing the colinearity point: Let vertices a, b and c be the colinear vertices of the polygon with b between a and c. If in your triangulation one of your triangles uses vertices a and c, you would still need a triangle that uses vertex b because otherwise the polygon isn't triangulated fully and consists of an atleast four-sided "uninterrupted" region. And thus you'll be forced to add more triangles.
@rokaq5163
@rokaq5163 4 жыл бұрын
@@aditya95sriram That seems logical. However, it's not considered in this video's definition of triangulation. I would like a video in this comfortable format with a more in-depth explanation.
@92manix
@92manix 4 жыл бұрын
Last time I was this early, the Big Bang hasn't occurred yet.
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
(\____/) ( ͡ ͡° ͜ ʖ ͡ ͡°) \╭☞ \╭☞⠀
@davidkamyiuleung
@davidkamyiuleung Жыл бұрын
Dear Sirs, you have just found one diagonal for a polygon that you picked, but you have not proved that there are at least one diagonal for any polygons. That fact that you found diagonal XV for the polygon shown would not imply you can do the same for an infinite number of possible polygons. Please kindly clarify. Best regards, David Leung
@donzellwilliams1442
@donzellwilliams1442 4 жыл бұрын
I always loved math including geometry
@yusufzia6923
@yusufzia6923 4 жыл бұрын
How you make your video
@MinecraftWitaminaPL
@MinecraftWitaminaPL 2 жыл бұрын
What about complex quadrilateral
@elliottmcollins
@elliottmcollins 4 жыл бұрын
Can a polygon ever be triangulated into a different number of triangles, or is n-2 the only possible solution?
@aditya95sriram
@aditya95sriram 4 жыл бұрын
Well that is what this video proves: *any* triangulation of a polygon on n vertices consists of n-2 triangles. So the answer to your question is no.
@elliottmcollins
@elliottmcollins 4 жыл бұрын
@@aditya95sriram Ah, you're right. It was presented as a constructive proof that there exists at least one n-2 triangulation for every polygon. It would have been interesting to note that it was a general description of *any* triangulation.
@mireazma
@mireazma 3 жыл бұрын
0:42 None of those is the Delauney triangulation :)
@itseasy7914
@itseasy7914 4 жыл бұрын
how does he make these videos?
@VaradMahashabde
@VaradMahashabde 4 жыл бұрын
The only videos I don't watch on x2 speed!
@thephysicistcuber175
@thephysicistcuber175 3 жыл бұрын
Prove that polygons divide the plane in an inside region and an outside please. And if there is an elementary proof generalization to arbitrary dimensional polytopes.
@bwayagnesarchives
@bwayagnesarchives 4 жыл бұрын
I am early... Quarantine gang
@oganesmirzoyan4158
@oganesmirzoyan4158 4 жыл бұрын
Just up to release of unreal engine 5
@septictank2654
@septictank2654 4 жыл бұрын
Why would anyone pay for brilliant when they could just do through actually rigorous math courses on coursera or just buy some number theory and proof oriented college level books?
@gandelfy
@gandelfy 4 жыл бұрын
There's also some great lectures on youtube. I've recently been watching a playlist on "Lie Groups and Lie Algebras" by the channel XylyXylyX. Also its pretty easy to find academic papers and textbooks online.
@madhuragrawal5685
@madhuragrawal5685 4 жыл бұрын
Hey, here's a small suggestion. Could you make the music sound decent when played at 2x? It's rather unpleasant
@cornbreadloverrr
@cornbreadloverrr 4 жыл бұрын
That's KZbin's problem.
@madhuragrawal5685
@madhuragrawal5685 4 жыл бұрын
@@cornbreadloverrr it's still his problem if that makes me want to watch it less
@JuanIgnacioAlmenaraOrtiz
@JuanIgnacioAlmenaraOrtiz 4 жыл бұрын
Better: S(3) true; if S(n) is true then S(n+1) -->> S(n) for all n>3
@Flo-rj8tz
@Flo-rj8tz 4 жыл бұрын
mind the difference between ordinary and strong induction ;)
@Patrick-cy8vd
@Patrick-cy8vd 4 жыл бұрын
Wait doesn’t this mean a dot can be triangulated into -1 triangles
@lperezherrera1608
@lperezherrera1608 4 жыл бұрын
Dots aren't polygons
@arikwolf3777
@arikwolf3777 4 жыл бұрын
You're ignoring that fact that a point is not a polygon. _However, assuming your not just trolling, (but we both know you are):_ A line is also not a polygon and using your premise, it would triangulate in to zero triangles. Which makes _some_ sense. However, a line is also a circle with an infinite radius and infinite sides and would triangulate in to infinite triangles. Which makes _more_ sense. A circle with a finite radius with infinite side and would triangulate in to infinite triangles. Which makes sense. So, if a point has -1 triangles, what would -1 triangles mean? How would you interpret this? I interpret this as meaning a point in 1 dimension short to have any meaningful answer. 😁
@prashanthkumar0
@prashanthkumar0 4 жыл бұрын
graphics programmers love traingles ,😁😆
@EdwardNavu
@EdwardNavu 4 жыл бұрын
Math induction ftw. qed.
@danielchin1259
@danielchin1259 4 жыл бұрын
I have another way to prove this, but the comment section is too small
@FZM2010
@FZM2010 3 ай бұрын
Anyone here from codeforces CodeTon?
@oliot4814
@oliot4814 4 жыл бұрын
Not watching it all, I hate maths
@oliot4814
@oliot4814 4 жыл бұрын
Same
@ThinkTwiceLtu
@ThinkTwiceLtu 4 жыл бұрын
:'(
@aditya95sriram
@aditya95sriram 4 жыл бұрын
Thanks for coming to the video just to comment that.
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