I’ve been playing Evony since 2020, free to play, I’ve seen videos from the most famous players trying to explain battle mechanics and NONE of them have ever got close to this fundamental explanation with math formulas, great explanation that I’m sharing with my friends on my server
@OneCatShortOfCrazy2 жыл бұрын
I haven't played evony in almost a year and for some reason I am still watching this whole video. It's great and you are a clever chap 🧠👍 looking forward to you getting into all sort of clever things :)
@user-yu2oh9ox4j2 жыл бұрын
What you said about Evony is absolute accurate. Also as a long time player , I appreciate that you used Math and went technical . Love it
@LuciferMorningstar-zl7vf2 жыл бұрын
I have never seen a function or any math that validates and predicts battle results like this. You have my attention!!! You are doing gods work while having a little fun along the way my liege. I have liked and subscribed and look forward to future videos. PS if you need a helping hand on that smoke detector battery let me know. 😂
@עינת-ע4ע Жыл бұрын
Wow. The best video ever on evony! First time evony math is recovered :) Should be the first one you see :) thanks so much! Cant wait to see all of them. And intro is hilarious 😂
@magazineart31042 жыл бұрын
Great video, the intro was hilarious. Hoping to see the excel document with the next video, as the base formula for the mechanics does not show clearly which attach and defence stat is from the attacher and defender.
@michaellinck19982 жыл бұрын
Nice, finally someone has done the math. Can’t wait for the next one.
@smh74222 жыл бұрын
Great job. Hope you go into more detail as you mentioned in the end
@johnnyrowlandsshootinshowa83602 жыл бұрын
Well im gonna say it. Hell yeah. you dived into stuff that ive never had anyone try to break down. freedom and miser perhaps get a little close but nothing like this . this deep dive is exactly what one needs. yeah its a waste of money, time but you are helping us that still like the game. even though it is a greed machine now. I would like to see more. hope you find the time.
@AdeelKhalidSE2 жыл бұрын
Thanks for sharing mechanics, would be desperately looking for more content. Thank you ghenghis for sharing this.
@leandroalmeida62842 жыл бұрын
Very interesting. Will do some simulations here, but it all make super sense. Can’t wait for the next video !
@cally20112 жыл бұрын
Filled with adults acting like children throwing away money to fill the void of validation....cut me deep
@VickyCooksalot2 жыл бұрын
I'm not a coiner.
@Creeper-m92 жыл бұрын
🤣🤣🤣
@corykrulac78932 жыл бұрын
Its big facts though 😆😆
@cally20112 жыл бұрын
@@corykrulac7893 yes it is. Truth hurts
@BabyBearSings2 жыл бұрын
🤣🤣
@novembre-do7nd2 жыл бұрын
Fantastic video! More please! You seem to have cracked it
@timpierce1102 жыл бұрын
Thanks for the video - nice to see one that really gets into the details. Looking forward to the next
@endless_fc2 жыл бұрын
great content, i remember when i met a player who did this for evony age 2. so helpful
@joshbendle4453 Жыл бұрын
Thanks for the video. I've been looking for something like this for a long time. 👍
@omarbarrada84272 жыл бұрын
Thank you. Waiting for more videos.
@ffmcobalt2 жыл бұрын
thank you for the detailed explanation and hard work
@NekoEspada2 жыл бұрын
WOW great video. Looks like a lot of us are going to have to unlearn the speculative battle mechanic guides all over the internet.
@DerrickDefies2 жыл бұрын
I had to do the same thing. I believe much of the speculation is from old Evony code
@JosephScorpion2 жыл бұрын
sweet thank you, cant wait to see the video counter for the T1 walls
@richardpdudley2 жыл бұрын
Hey man, great video. More math! Keep up the good work.
@damof69572 жыл бұрын
Awesome videos man! Thanks for your hard work of finally working out the elusive mechanics. Can't wait to see what else you're working on, it's definitely going to be a game changer.. The huge weakness seems to be the A/A+D formula, my heads in overdrive trying to find the exploit from it 😆
@DerrickDefies2 жыл бұрын
It is most useful in understanding what happened in your battle reports and designing your defense.
@youngjohn50762 жыл бұрын
Wow this is great. Thank you for all your hard work
@ionion32112 жыл бұрын
Absolutely fantastic job...thank you sir
@TheKrampus-l5o Жыл бұрын
Your videos are amazing! LOL THANK YOU! Also this entire time I thought it was my smoke detector going off 😂😂🤣🤣
@broadcast10102 жыл бұрын
Dude please continue shows us everything
@99-Bullets2 жыл бұрын
Great information! Thanks Derrick.
@jefflehman52782 жыл бұрын
You asked if there's anything we'd like you to cover in future videos. Actually, I'd like to see your take on some of the things you mention near the end of the video: good free generals, defeating stronger opponents, T1 defense, and of course those "game breaking glitches". Also, it would be interesting to explore the differences between HP and defense more, and which one is more important for which situation. A lot of people assume HP and def just stack together, so therefore since HP boosts are bigger numbers HP is more important. I have no idea if they stack or not, but I'm skeptical. Potentially it's like saying 2 quarters is worth more than 1 dollar because 2 is more than 1.
@DerrickDefies2 жыл бұрын
Use the simulator in my next video and change the def and HP. You will see how it affects the battle. GENRALLY HP will be better. I haven't found any scenarios where defense is better even though technically it could be. I plan on going over the other stuff in a future video.
@ScienceDave126510 ай бұрын
It's been a year since this video was first released. The intro and outtro about this being a horrible game are still true😂 However, these videos seem focused on PvP, cav against ranged, archers vs ground, so on and so forth. Do you have something to explain boss monsters and Evony power mechanics? Why does someone who has 3billion in total power take injuries against a B15 Phoenix with 247M power? How does what general used with what skill books, blazon, gear, cultivation, dragons, spiritual beast, aughgggg... factor together?
@welnic8692 жыл бұрын
Looking at the table from left to right and top to down, for Range, which is for the attack? Is is Top to down at range colom, or it's from left to right.. i want to make my multiplication
@Ty.Tactical2 жыл бұрын
Can you please go into more detail on T1 Cav walls and basically just a in depth video on the defensive side of everything
@DerrickDefies2 жыл бұрын
I will be going over defenses in a video soon
@kalebyoung93102 жыл бұрын
T1 ground wall 🧱 would be cool to go over to
@toto78842 жыл бұрын
Hi, I've been working on the game since I'm on it with a fresh view (months ago), going over myth, explaining why T12 is that great (stats/cost of troops lower) I've always broke down game mecanics and formulas, esp in MMORPG games. I'd be happy to help and share information/testings and why not, try to build a battle simulator out of it. Since I'm starting to work on data analysis/AI and machine learning aswell, we could build a model/algorithm to propose an optimal response/strategy against a specific setup.. A lot of possibilities which could be interesting. Great work tho, had not enough knowledge to uncompile game data.
@DerrickDefies2 жыл бұрын
My new video introduces a very simple battle formula. It could help in coding a full battle simulator.
@spidey-672 жыл бұрын
I’m in! If I can use this to beat up just one Evony bully, it’ll be worth it!
@xkillerghost46492 жыл бұрын
Great info. I’ve been waiting for someone to crack the code and get in depth mechanic info. Really looking forward to the rest of it. Hope Evony doesn’t shut you down first 😂 Ps. I have a mind boggling report that I’ve been scratching my head about and would like you to check it out if you have the chance to determine how siege completely obliterated a ground march
@DerrickDefies2 жыл бұрын
low tier siege generally will attack ground first. So if you have powerful and plentiful siege, you can destroy ground before they arrive. However, the damage is significantly reduced.
@maione43892 жыл бұрын
@@DerrickDefies 100m t1 siege w/ flat refines op
@janethcriscel2 жыл бұрын
Great video! 👍👍👍
@AymanBakr-s7d2 жыл бұрын
Please explain to us how to make a good attacking archers march and ground also
@jojo25192 жыл бұрын
can i use this concept with Clash of Kings? tnx
@DerrickDefies2 жыл бұрын
I dont play CoC but I am sure its similar in ways
@dennisrodriguez36892 жыл бұрын
Sometimes we scout a player or even get an attack lost scout to see if we can deal damage, but it always end up being a matter of try and see. I will grab your formula and combine it into an excel formula. I'll try to make it the most accurate possible so next time we face a player, just entering buffs and troops we can calculate what rally is better to deal the best damage or if we will deal damage, and then also rework our layers.
@dennisrodriguez36892 жыл бұрын
I have a formula that calculates how many scores we can get in KE/SvS/ battlefield and how much the power exchange will be. Now I will put it together with how many troops we need to send based on our alliance buffs. I would like to know if you have answers about how rallies work. Buffs and debuffs. Etc
@DerrickDefies2 жыл бұрын
@@dennisrodriguez3689 I will share a simple excel battle simulator that you can use. I realized some of the (k) troop modifiers I shared in this video are inaccurate and will give an updated list soon.
@dennisrodriguez36892 жыл бұрын
@@DerrickDefies sweet.
@mariafilomenamartinez37152 жыл бұрын
Am following you awaiting your excel sheet
@mariafilomenamartinez37152 жыл бұрын
Id like to see tthis please
@hopz69792 жыл бұрын
The first 40 seconds had me dying LOL
@andreasRyu2 жыл бұрын
Very very good work sir
@arashnanbakhsh30672 жыл бұрын
Great video! Please turn off your fire alarm in next video! The first 10 minutes I was just going to kitchen to see why my alarms is beeping 😅😂
@theboweryking2 жыл бұрын
Hi. Great video. Can you do some research to prove the mechanics behind troop HP + defense. It has been explained that you need to drain the defense of a troop to send them to the hospital. And if you take away 1 Health Point (HP), the troop will go to the holy palace. With this explanation above some have turned debuffing defense (Harald). Hope you will prove or disprove this theory. thanks in advance.
@DerrickDefies2 жыл бұрын
I replied to this in my recent video :)
@ec75413 Жыл бұрын
I want the priority part explained more. I know ground can only reach mounted and ground in the first some turns, so that ground attack mounted and ground first most battles. But whether or not can ground try to move towards ranged if they have ground in range but ranged out of range?
@ec75413 Жыл бұрын
Interestingly, Evony, in the recent update, revealed that the ranged, ground, mounted have 20% extra damage against each other when weakened, and siege 50% against each other. If they did not lie to us, where should the 20% and 50% be placed? In the troop modifier k, I cannot find any pattern like having 20% and 50% involved. Only the k of RvM 1.2 matched the 20%.
@sarahevony2 жыл бұрын
Please share your spreadsheets.
@louisziskin13572 жыл бұрын
Best video ever
@gixiscrazy9527 Жыл бұрын
Can you please explain what you chose those troops modifier based on ?
@Centurion-jv4vy2 жыл бұрын
Phenomenal 👍
@frostrs79492 жыл бұрын
its nice to see a base formula for how everything works but the tricky part comes in when you add peoples techs buffs/debuffs, flats vs % refines etc who knows how long that would take to work out haha
@DerrickDefies2 жыл бұрын
Exactly. I think this formula is only useful in reevaluating battles to understand what happened and what you could improve on. It's not for trying to calculate how many of what troops you have. I have a separate sheet that breaks down all the buffs you can have and adds them together to give you an exact number for your troops attack. Even if you look at your buffs from a battle report, they will not include any flats from the enemy or any fractional buffs from Blazons.
@troybelanger974 Жыл бұрын
First time playing, and confused. I'm a Level 17 and when i PvP, 1/3 of my force dies, and I just wound their entire army, for little resources. What am i doing wrong?
@sait61042 жыл бұрын
Thank you for this video. I hope you release more videos on the troop priority realistic part. One thing I noticed, that siege you mentioned had enemy siege has priority 1 and then ranged as priority 2. So based on your statement at the 12 min mark, you mentioned that at the start of the battle the lower tier siege doesn't have enough bonus range to attack the top tier siege, so it targets ground (priority 3). In this case shouldn't the low tier siege attack the archers (priority 2)?as the archers bonus range is still smaller than a t1 siege bonus range. Or do the archers start at a very far distance from the siege in the battlefield?
@DerrickDefies2 жыл бұрын
I will go into more detail in this. I will try to break down the videos in shorter segments since I don't think anyone wants to sit through an hour PowerPoint of Evony mechanics. 😆 but what you are asking is very vital in understanding how siege rallies work.
@sait61042 жыл бұрын
@@DerrickDefies if you release such a video even on PowerPoint, I know I will watch it and I will make a bunch of people watch it. Its much more critical to me to understand the mechanics than throw money at this game 😁. Thank you again. Looking forward to your videos
@njordholm2 жыл бұрын
I don't mind the length of video, if the content/info is great.
@HeIIRik5 ай бұрын
I want more details about how ground will bypass mounted in order to reach range and siege. The mechanics about ground and cav attack seems a bit different becouse of the troop speed. If you can show both mechanics in more details i would appreciate
@DerrickDefies3 ай бұрын
Ground troops speed is 350 Mounted troop speed is 300 (The game lies and says 600) Ground will get to troops faster, however in a large battle, you often will see mounted kill siege first. This is because mounted troops prioritize siege over archers and will run past archers to kill siege. Ground will prioritize archers. So if no archers exist, ground will get to siege first every time.
@mrwoodyee2 жыл бұрын
this is awsome id like to ask some info, smaller 2b player first allstars.
@ryanjoor63972 жыл бұрын
I've killed ranged,seige & ground with a ground troop attack & we're talking about 150m to 3.9m march.
@mikep5092 жыл бұрын
epic information
@jessicadavenport28082 жыл бұрын
I pulled up this video and busted out laughing. I was in the bathroom too. 🤣🤣🤣
@DerrickDefies2 жыл бұрын
It's the mobile player's gaming chair.
@exotic-_-master19292 жыл бұрын
What is troop modifier
@DerrickDefies2 жыл бұрын
Each troop's damage is modified depending on the troop they are attacking.
@exotic-_-master19292 жыл бұрын
@@DerrickDefies how exactly did you get these modifiers which calculations?
@DerrickDefies2 жыл бұрын
@@exotic-_-master1929 once I figured out the formula, I had to do many many tests attacking troops against each other to narrow down the results. For ranged for instance, I would send 1000 ranged at defending camp of 200,000 ranged. I know that the defending ranged will one-shot the attackers. I take the numbers of wounds a defender has and calculate a number with the formula.
@exotic-_-master19292 жыл бұрын
@@DerrickDefies okay I have shared this video with my server and this was the main question they had
@hemenrahul2 жыл бұрын
Pooping and gaming seems a good combo 😆
@BabyBearSings2 жыл бұрын
Kudos for this. I am so bad at math so I rely on woman's intuition. Awesome job 👏
@DerrickDefies2 жыл бұрын
The math is to help you reflect on past battles and see where you can improve.
@BabyBearSings2 жыл бұрын
@@DerrickDefies Thank you, I will definitely be doing more tests and research thanks to you 😊
@4ce5bf1542 жыл бұрын
I'm guessing it must be the same for PvM, so if you send a range attack to monsters with a bunch of 1 troop layers would that stop them to get to your ranges before you kill them?
@DerrickDefies2 жыл бұрын
No, I have tried this several times and had strange results. I will continue to look in Monster mechanics and see if I can come up with anything valuable to share.
@DerrickDefies2 жыл бұрын
@Jimmy Bobby This is how I understand it as well. evonyguidewiki.com/en/monster-battle-mechanics-en/ has been quite accurate in how it all works. I haven't found anything too useful. Though its technically possible to calculate the HP/Attack/Defense of all the monsters with my formula, I have not had the time to do that.
@richardkrug62962 жыл бұрын
Thank you for this. Good work.
@shannonwhittington1192 жыл бұрын
Can you make a video for Dummies about this
@jignn2 жыл бұрын
Still waiting for your next vid. It all makes sense now
@DerrickDefies2 жыл бұрын
You didn't need to wait long 😉
@jignn2 жыл бұрын
Dude can’t wait to watch it. Liked and subscribed and spreading the name bud. Good shit
@garyv249827 күн бұрын
I hope Derrick finally figured out how to change his smoke detector battery.
@1r0n_does_Evony2 жыл бұрын
Awesome video 👍
@PiYSingh Жыл бұрын
That was a nice Evony room in last 🤣🤣
@PugGuy306S162 жыл бұрын
I have a layers question…. If you have t12 cavalry at 500k what would be good numbers for the lower tiers? More or less?
@nopeynopeynope2 жыл бұрын
less, much less
@jills7632 жыл бұрын
More, please!
@pamcoyer9582 Жыл бұрын
Huzzah!! SOMEONE FINALLY TELLS THE TRUTH! I have watched so many of these “how-to” videos for Evony and have come to the conclusion……….this is a TERRIBLE ADDICTIVE GAME. Everyone is only bragging what THEY did, and leaves beginners like me, in the dark. We are so happy you have progressed in Evony, but after spending a small fortune , I realize the game won’t proceed nicely without you giving it more and more money. And I’m talking hundreds!! Crazy………not all of us are able to master the mechanics of this.
@DerrickDefies Жыл бұрын
Many of the top players have spent thousands on this game. I think it's fun to challenge yourself by playing the game and spending as little money as possible. Small F2P players can beat big spenders. But it's not easy and nearly impossible if you don't know what you are doing.
@unclerawn40172 жыл бұрын
do the sub city troops change the dynamics at all?
@barraberson2 жыл бұрын
Yes they do, they are additional layer when solo attack or defending
@DerrickDefies2 жыл бұрын
@@barraberson Exactly as he said, You can imagine them as "reinforcments" or rally participants in an attack
@savethehumans74602 жыл бұрын
Beer bug shortage of TP got you playing Evony? Thanks for the data.
@VickyCooksalot2 жыл бұрын
What's new?
@hoangdx2122 Жыл бұрын
talk about T11 siege and T12 range, pls
@aseq22 жыл бұрын
Interesting and informative. But a simple question: if I join a huge monster rally from one of the big guys in my alliance with only 1 T1 ground troop, why does that get hit? From the video, the T14 mounted troops should hit the monster first, after which it's gone. Or do ground troops reach the monster before mounted? That would mean joining using 1 ranged troop would mean it needs to walk all the way back...lemme test that.
@aseq22 жыл бұрын
Yep, that worked. 1 T1 ranged and 1 T1 mounted both do have to walk back. Ranged never gets in range obv and mounted is lower tier. Thanks! How ground troops get there first is a question of distances and speeds (350 vs 600), of course...
@ec75413 Жыл бұрын
The mechanics of monster battle is different from troop battle (PvP, Barbarian). It seems much simpler and may look like this: Ground first, then siege, mounted, ranged. When one unit attacks the monster, the monster attacks it back right away. But I guess the order of attack of the four types is the same as troop battle.
@justlove7475 Жыл бұрын
Thanks Bro. may i ask you a question : What is the best way to get less wounded when they attack me with archer ( and i have lots of mounted troops) ?
@mrpowpow82742 жыл бұрын
Should make a video about using mounted/ground troop speed on defense
@DerrickDefies2 жыл бұрын
This is a hotly debated topic. I want to do a bit more testing before I make a video on this.
@SteveAdeff2 жыл бұрын
So as Defense goes up, Damage goes down? Is that implying that we shouldn't be increasing our defense with buffs?
@DerrickDefies2 жыл бұрын
Enemy defense causes your attack to be decreased. I hope that makes more sense. The decrease/increase is exponential.
@SteveAdeff2 жыл бұрын
@@DerrickDefies So that "D" is enemy defense rating, not our defense rating?
@DerrickDefies2 жыл бұрын
@@SteveAdeff correct. Sorry for the confusion
@thegrowler10192 жыл бұрын
Hello, I liked your vid but didn’t understand much of it. I look forward to your next one
@nickohlsg55412 жыл бұрын
Great Video 😊
@mbrittb002 жыл бұрын
First of all this is awesome information. However, I'm still a bit confused about the Troop Priority. In your big battle example, you indicated that the defenders mounted troops would attack the highest tier Ground troops first. However, the Troop Priority chart shows that Range troops should be their first priority. I'm guessing it has something additional to do with "...that is in range". But I didn't see a clear explanation of when different troops come into "range" of each other.
@DerrickDefies2 жыл бұрын
The priority is what troops your units will target first. Mounted troops target ranged troops last. My chart may be confusing to read. The other chart I have is who attacks first in a solo vs solo battle. In that case ranged troops will attack first since they have the range advantage over ground.
@donward24662 жыл бұрын
The empty roll of toilet paper really sums up the game, lmao
@ec75413 Жыл бұрын
Counter-attack obviously caused less damage than a normal attack. Have you found the counter attack formula? It looks like the wounded is proportional to the attacker itself, not defender. 500/43 = 11.6 853/74 = 11.5 206/18 = 11.4
@DerrickDefies Жыл бұрын
Calculating counterattack damage is easy. Lets say you have a 1000 troop layer of T9 ground. They attack the enemy T14 ground and kill 10 troops. Those 10 T14 Ground will attack your T9 layer and kill 5 troops. (these are random estimates and will very depending on buffs)
@ec75413 Жыл бұрын
@@DerrickDefiesThank you! I already watched the part 2 and saw the formula. Interesting. If I did not misunderstand it, according to the part 2: if a layer of M A's kills a layer of N B's, then A will be killed L troops in counter-attack. L = how many B's N A's can kill. In other words, we take the number of of B's killed as the number of A's attacking in the CA phase, and the number A kills B in this phase becomes A's dead troop. So the killed in the CA phase comes from the attacker itself against the defender, not the defender against attacker. The more powerful the attacker is than the defender, the more CA damage the attacker gets. Weird and interesting.😅
@Jollytv1112 жыл бұрын
You give a perfect example bro.. But what about those who's very poor in mathematics at school and I'm from one of them 😆 Seriously want to learn about these mechanics how it's actually works
@DerrickDefies2 жыл бұрын
I made a battle simulator that I will be sharing soon that does all the math for you.
@c.jamestkirk83722 жыл бұрын
too toxic of a game, turned my life upside down, left after one year of grinding and at k31. The tipping point was me coming 6th in svs once again cause some 1b bloke at the end of the war decided to drop bubble and do some stupid attacks. Grinding sucks but attacking and burning barbarian castles was fun. the hazy battle mechanics is what kept the game interesting in my opinion. left the game for 2 or so months and I couldn't be happier. great video and a piece of advice to the active players, don't act like a kid and throw tantrums, if the game makes you happy then keep playing. otherwise just walk away. and please don't do kill events on your own server unless you want it to become toxic af
@haught1979 Жыл бұрын
too late on my server. At LEAST four crybaby coiners take over world chat almost every week during kill event. I would move but have good alliance with R5 that's seen most of everything. Bigger players always leave the server after a day of it so just gonna hang and make the best. Solid advice.
@danofthedead19792 жыл бұрын
How did you work out the troop modifier value?
@DerrickDefies2 жыл бұрын
I did lots of mock battles and stayed up all night trying to come up with a formula. What really helped me was siege units. They have 100HP 50DEF and 100Attack. once I understood what DEF does, I was able to work out troop modifiers based on how many wounds I had.
@pebbles9492 жыл бұрын
How about those playlists Derrick 🤣🤣
@DerrickDefies2 жыл бұрын
I just died. It wasn't me I swear.
@azazelhcs37522 жыл бұрын
There is an added mechanism, you haven't added here, whilst it is possible for ground to pass mounted and kill other troops, one thing that should be noted is that siege itself can be protected by mounted returning a second time and can protect you being zero.
@DubMotorTuning3 ай бұрын
❤ been WAITING FOR MATH... $ CANT STAND A CHANCE WITH ..good math. (Unless your good at both FMl)
@Taggerungo2 жыл бұрын
Put a battery in the dam smoke alarm. lol
@DerrickDefies2 жыл бұрын
You will appreciate the next video then 😆
@avdh.m4archi7762 ай бұрын
Hahaha 😅
@haylosgaming56442 жыл бұрын
I want to know if the killed troops that you can't heal in svs or that you got from ke data is wiped from the game forever and even evony can retrieve them
@robwardmusic68655 күн бұрын
Smoke alarm bro
@wokestar30132 жыл бұрын
something seems off about some of what you said, i dont think we will ever truly know unless evony tells us directly
@DerrickDefies2 жыл бұрын
Let me know some specifics I will be happy to provide examples in my next video.
@Vihreasammakko2 жыл бұрын
Nice video, good thing I stopped playing this endless money hungry game a while ago. It would be a great game, if there was no money or alts used.
@DerrickDefies2 жыл бұрын
I agree, the game would be more fun without the P2W aspect of it. Money should be on aesthetics only imo.
@nickw12262 жыл бұрын
Brilliant video and you explained ten hundreds time than Evony even if they try lol
@bugtracker1522 жыл бұрын
Debuffs are completely missing in the formula.
@DerrickDefies2 жыл бұрын
I will address this is in another video. I wanted to show this without buffs/debuffs to not overcomplicate the formula. Troop base stat (Buffs - debuffs) + flat stats is how you get your final troop stats. The debuff's cant debuff your percent more than half its value.
@JP-od2ft2 жыл бұрын
Time to change your fire alarm battery :)
@DerrickDefies2 жыл бұрын
I did just for you
@allendavis7594Ай бұрын
I paused the video to figure out which one of my alarms was beeping😂😂😂
@sengng27552 жыл бұрын
Yeap i will come back for the toilet roll part 2...lol
@josemuniz16602 жыл бұрын
Yes
@endabcs47082 жыл бұрын
GREAT VIDEO! two things, though... please change your smoke detector battery No... just that one thing. You are right, this game sucks. I have met some cool people from all over the world, though.
@darkglasses5182 Жыл бұрын
It happens to everyone, sooner or later, that there is nothing left to wipe with...