ExileCon 2023: Character Skills in Path of Exile 2

  Рет қаралды 90,589

Path of Exile

Path of Exile

Күн бұрын

A talk by Rory Rackham, Ed Tate, and Jonathan Rogers about the improvements to player skills in Path of Exile 2. Recorded at ExileCon 2023.
For more information, please visit pathofexile2.com/

Пікірлер: 260
@nidus9997
@nidus9997 11 ай бұрын
The deeper I delve into the intricacies of the design and development process, the more I grasp the extensive duration required to prepare for the release of PoE2, take all the time you need guys, get everything polished and ready, we'll be here to support you when the time comes.
@aaronyeh3652
@aaronyeh3652 11 ай бұрын
by "the deeper I delve" you mean you watched the exilecon videos, right?
@Montalveaux
@Montalveaux 10 ай бұрын
And it also makes you realise how much most of them in this industry, slacked off for all these years XD
@jinsakai9729
@jinsakai9729 Ай бұрын
It’s really incredible
@BlankKnight
@BlankKnight 11 ай бұрын
Thank you path of exile youtube account manger person. For not dumping all these videos all at once. My sub box thanks you
@JayskaTeag
@JayskaTeag 11 ай бұрын
With Ed being a martial artist, I want to know how often he'd get up and demonstrate the motions for an animation for others or himself
@DudeTubeBrain
@DudeTubeBrain 3 ай бұрын
he does it all the time lol
@carlosmspk
@carlosmspk 3 ай бұрын
Ed's corworker: "I don't quite get it, could you demonstrate?" Ed: *fucking kills his coworker
@YBladeY
@YBladeY 11 ай бұрын
Thank you Ed for creating such beautiful and accurate animations. I can't wait to see more of what you've created for us in PoE2!!
@SevensBlade
@SevensBlade 11 ай бұрын
The more I hear the more I believe in their vision. And it’s good that Chris Wilson is also open to this expansion of PoE. Splitting the games makes more sense as we get all this information on the changes. Keeps us anticipating more news too
@1nekrus
@1nekrus 11 ай бұрын
Yeah, you can tell that they are aware of major problems that came after time, after all PoE started as clunky game made by passionate but inexperienced people and after time they got more experience but PoE is now a mess because of constant changes and experimentation over years and divided community, so they did only reasonable thing and started from scratch by making PoE 2 separate game, made by experienced people with passion. People who like PoE 1 will keep there game, Where PoE 2 will fix/change all thing that bordered second part of community
@SloRush
@SloRush 11 ай бұрын
Unlike Valve deleting CS Go. It's like GGG deleting PoE 1 to overwrite it with PoE 2
@jerds9293
@jerds9293 11 ай бұрын
The improvement in player feel and visual noise of skills will be *everything*.
@12Prophet
@12Prophet 11 ай бұрын
Can we finally dual wield shields? I wanna be do a confused turtle build.
@DudeTubeBrain
@DudeTubeBrain 3 ай бұрын
ill try my best..... thats all ill say for now but this is something we've discussed with the team thoroughly
@GutsgyattEnjoyer
@GutsgyattEnjoyer 3 ай бұрын
you work in ggg?
@seanyoung3740
@seanyoung3740 11 ай бұрын
it really seems like they are thinking everything through. I'm so excited to see their vision come to life and I'm sure the final product will ooze passion and care just like poe1
@kgreen242424
@kgreen242424 11 ай бұрын
It is rare nowadays that the people who decide the release date of a game, actually love and play games. There's no doubt in my mind that they've drilled down on every detail and continue to scrutinize seemingly random things that can make 2 feel better to play. The animations are looking great. As long as you continue to care about your game to this degree, I will continue to spend thousands of hours playing it.
@breakthecode4634
@breakthecode4634 8 ай бұрын
This
@Studyacc-sd7ou
@Studyacc-sd7ou 11 ай бұрын
that is insane detail great work, pls keep up the good work
@mobileplayers5008
@mobileplayers5008 11 ай бұрын
Dang it beats D4 hands down.
@gg-qz5qw
@gg-qz5qw 11 ай бұрын
d4 is way better then this copium bad graphics
@modernkennnern
@modernkennnern 11 ай бұрын
I can't imagine how you'd program animation blending
@MrHandsy
@MrHandsy 11 ай бұрын
Can you let us fight completely unarmed with it's own pros and cons? I am in love with this style, but almost never see it meaningfully added to games.
@MrHandsy
@MrHandsy 8 ай бұрын
@Ambander1 If they do that, I hope transformations can interact with the style, since technically thosw "weapon sets" are just paws and shit, thus realistically unarmed.
@thisGuy481
@thisGuy481 11 ай бұрын
I hate to compare this to Blizzard, but this animation is seriously good. I can't wait to try it. As someone who works in the industry, I can't find fault with the anims and it actually seems on par (or better) than Diablo 4. Ed and the animation team is seriously good.
@thisGuy481
@thisGuy481 8 ай бұрын
@Ambander1 that's so not true haha hahaha holy shit
@thisGuy481
@thisGuy481 8 ай бұрын
@Ambander1 Well, all of them in the last 16 years have been great. They meet all animation technical requirements, they follow animation principles to the point where it looks like Disney. If you're comparing a arpg animation then that's just retarded. They're meant to be played fast and lose the details. Jonathan Rogers from GGG even said this in a recent interview on how they're looking at their animations. So chances are when you get those nice Poe animations they won't look like that at end game.
@thisGuy481
@thisGuy481 8 ай бұрын
@Ambander1 Well you're conflating good animation with animation style. I agree, I hate pixar animation but in terms of animation it is very good. Lots of anticipation, follow through, weight, and timing. It's damn near perfect. So when World of Warcraft implements that, yes it is cringey but it is far from bad or atrocious. So that's just not really relevant. As far as what I said about POE2, yes you are correct. But the fewer frames you use the less animation data you have which would make it look choppy and mediocre because you can't implement some of the core principles of animation. So with that being said, by your own standards then POE2 would have worse animation like blizzard allegedly "had". And I hate to pull this, but you did read that I work in the industry right? I literally spent the last 8 months animating characters for games. I innately understand this because I put it into practice. If you do too, then great; but you should consider reskilling because you clearly don't get it.
@rubisco5997
@rubisco5997 11 ай бұрын
Can't wait to play the beta!
@kiurizenful
@kiurizenful 11 ай бұрын
June 2024 lol
@asz-themoonwalker2771
@asz-themoonwalker2771 11 ай бұрын
I'm so confused right now. They talk so much about new things and remaking stuff but in the end "Path of Exile 2" is new SEPERATE game or just HUGE update to Path of Exile?
@pellopellopello1
@pellopellopello1 11 ай бұрын
@@asz-themoonwalker2771 poe 1 and 2 will be separate
@kamilwozny2833
@kamilwozny2833 11 ай бұрын
@@asz-themoonwalker2771 it was ment to be an update, but later it grow so large that it will be separate game
@KingOldSchool
@KingOldSchool 11 ай бұрын
​@@asz-themoonwalker2771😂😂 bro Huge Update? 100+ bosses 10+ classes New story line Say this is a New Game
@wadenkrampf0815
@wadenkrampf0815 11 ай бұрын
Really impressive how much work, skill and ingenuity goes into these details. I look very much forward to playing POE2. I really liked Ed Tate's explanations, seems like he is not used to public speaking, but put in a lot of effort. And I really enjoyed his insight on the intricacies of animating and it is clear that he has a lot of experience.
@jansix4287
@jansix4287 8 ай бұрын
Now I'm in love with a game I never played. Diablo 1 was my last and only RPG.
@L0reweaver
@L0reweaver 11 ай бұрын
been said before but please don't rush release on this, take your time dudes! looking great
@vichnaiev
@vichnaiev 11 ай бұрын
I really love how they don't pull punches when talking about their previous game. Big companies like to pretend their previous games were perfect, which probably compromises their ability to make the next one actually better.
@CelphTitled7
@CelphTitled7 11 ай бұрын
it was always like that with big companies, they care more about their imagine than anything else, so that means nothing to bm and never admit any mistakes...
@majnic2
@majnic2 11 ай бұрын
I love everything these guys are saying, I was a bit iffy about skills being restricted by weapon type, but using that to give each weapon more uniqueness I am down for. And now a wishlist: 1.Let me wield a wand and a melee weapon dang it, we have had the technology since torchlight 2, 2.Some crazy unique/keystone/acendency that turns the dodge into a teleport 3.Make mirror arrow/blink arrow clone army good again, having a horde of myself all plinking away at dudes was so much fun. Very indulgent
@shyhexx
@shyhexx 9 ай бұрын
lucky for you on point 3, those transfigured mirror/blink arrow gems seem neat!
@FlyingThunder
@FlyingThunder 11 ай бұрын
man im so incredibly hyped for poe2, especially after playing SSFHC and experiencing a poe that is a lot slower
@nightmareTomek
@nightmareTomek 9 ай бұрын
There resource-generating skills I hated already in D3, and they did the same thing in D4. The PoE devs put it perfectly, "you use the fun skill once and then you have to go back to the not fun ones". There goes a lot of passion, but also a lot of understanding into PoE2, and that's just so great!
@Teedubzzz
@Teedubzzz 11 ай бұрын
I'm a little worried about the new skill system, I but i do truly want this game to be good
@TalkativeTri
@TalkativeTri 11 ай бұрын
Super excited for PoE 2!!!!!!
@unktheunk1428
@unktheunk1428 11 ай бұрын
I wonder if weapon switch speed will vary per item type, IE claws/daggers being faster to swap than 2-hand axes or spears
@vincentnguyen3068
@vincentnguyen3068 11 ай бұрын
Wouldn't be surprised if it was :D
@azarea
@azarea 11 ай бұрын
They answer that question in the end during the Q&A at around 47:20. Yes, "smaller" weapons will be faster to swap to.
@unktheunk1428
@unktheunk1428 11 ай бұрын
@@azarea Thanks for pointing that out, not sure how I missed it
@MrHeadshot07
@MrHeadshot07 11 ай бұрын
please add sirus abilities for us players to use or anything looks and sounds like it
@ZeroHayabusa
@ZeroHayabusa 5 ай бұрын
Extremely happy with the more action focused gameplay that POE2 has. Can't wait to eventually play this.
@VanessaMoonveil
@VanessaMoonveil 11 ай бұрын
40:50 I hope they do put a ranger backflip on a really punchy bow or xbow skill, that'd be sick
@gr3atestthink3r86
@gr3atestthink3r86 11 ай бұрын
Im one of the few that only plays campaign and hate mapping over and over.
@Turapuru
@Turapuru 11 ай бұрын
THESE GUYS KNOW HOW TO MAKE A GOOD ARPG! kEEP THE GOOD WORK, PALS!
@chillax319
@chillax319 6 ай бұрын
22:44 it's hard to not have rotations of sorts with how many synergies skills have. I suppose swapping the gems to tweak skills use may help a bit with that rotationy type of gameplay via automating some of the stuff.
@panxam
@panxam 11 ай бұрын
Middle lad look like matt Damon ❤
@MrHandsy
@MrHandsy 11 ай бұрын
I am almost crying with joy at the thought of the animal minion inclusion and minion flexibility improvements (as well as pros/cons)! :'-)
@ahipmom3104
@ahipmom3104 11 ай бұрын
lol, literally describing the issues with cooldowns and resource builders and spenders in Diablo 4 as examples of what was not fun and why
@nater8410
@nater8410 11 ай бұрын
4:21 Still sane? EXILE (in game) it feels like dante short xd
@dirtpoorchris
@dirtpoorchris 10 ай бұрын
Hrm.... You know how a tire rim seems to slow down at some higher speeds because humans can only see so fast? You can make it so that hammer has certain break speeds like at 80% attack speed you see 2 hammers at once. And at 150% attack speed you see 3 hammers at once. And eventually if you get some crazy like 400% attack speed it is moving so fast you see 4 or 5 hammers at all times and have to use the sound to convey how many hits are landing.
@deceiver444
@deceiver444 11 ай бұрын
Love the devs honesty here.
@dirtpoorchris
@dirtpoorchris 10 ай бұрын
OH the dodge roll workign on movespeed sounds nice. SO if you get like 300% runspeed are you going to leaping tumble 15-20 feet?
@korthosen949
@korthosen949 11 ай бұрын
4k video where?
@Max-ej4oh
@Max-ej4oh 11 ай бұрын
FINALLY, Will I be able to dual wield *TWO SHIELDS* Don't disappoint me PoE devs, you gave shield so little love is wrenching. Lemme bash enemies
@АндрейИванов-п7н2о
@АндрейИванов-п7н2о 10 ай бұрын
Good day comrades.🌄🌊✊🙂
@JohnnyBGood293
@JohnnyBGood293 11 ай бұрын
feel like cartman in that south park wii episode... cmon poe2 cmooon
@gangstersnow
@gangstersnow 11 ай бұрын
PLEASE add a auction house, not to just shit on it but the current trade system is so bad, 50% of the traders are price fixers, and there are a lot of scammers. And the longer a league goes on the less people will even respond to trade requests. A auction house solves all of these issues and many more
@11ELFs
@11ELFs 11 ай бұрын
I want to know the reason behind those reposts
@Bear-Power-Pup
@Bear-Power-Pup 11 ай бұрын
They look so nervous, soon They will know that They are the GODs of POE 🙃
@T.C.C.797
@T.C.C.797 11 ай бұрын
Hopefully they'll increase the carrying capacity of the character so you can carry more items instead of using portal scrolls all the time!
@Enskyed
@Enskyed 11 ай бұрын
I laughed.
@T.C.C.797
@T.C.C.797 11 ай бұрын
@@Enskyed I found it to be quite useful
@DanboReviews
@DanboReviews 11 ай бұрын
There is no "carrying capacity", like in Bethesda games with weight. The "carrying capacity" is what your inventory can hold and you can see the inventory in the 5+ gameplay demos they had during their livestream, still public on the this very KZbin channel. I can see them changing how big some items are, but I doubt you will be able to pick up every item of the ground from every area.
@metamon2704
@metamon2704 11 ай бұрын
It's a matter of learning what to pick up and what to leave. And as I recall there will be less drops in PoE2.
@francisstranieri2067
@francisstranieri2067 9 ай бұрын
Nice video. There are some questions I haven't found the answer so far: I - would be easier to reset your passive skill / atlas tree? Would we be able to customize our characters (gender, hair....) despite the class we choose?
@Takaoshi
@Takaoshi 6 ай бұрын
They have changed respec for your characters respec, it now costs gold (Gold is non tradable). Very cheap at early levels up to 60 and more expensive at higher levels. Don't know about atlas tree. The game will have some sort of system like that but it might not be exactly the same. Don't think they are doing any character customization, they haven't mentioned it so it's safe to say that it will probably just be like poe 1 when it comes to characters, unless they add it later. It takes a lot of time etc to make so many of them. There are already 12 different characters
@oneof13forestpeople97
@oneof13forestpeople97 11 ай бұрын
YES
@bigminigame
@bigminigame 10 ай бұрын
I think the ranger's jump animation is a bit disappointing, you don't feel the power in his legs, he just gets lifted up. Otherwise, amazing work guys, the game looks so f*cking promising, would love to work on the project with you !
@BasedChadman
@BasedChadman 6 ай бұрын
Will cooldowns be an option for those who want them via support gems? Last Epoch handles this well by giving skills different effects or increased damage as a tradeoff.
@andeeznation
@andeeznation 11 ай бұрын
They getting rid of cyclone? If not, what is the point in the whirling one?
@blackomega34
@blackomega34 11 ай бұрын
Cyclone has not been revealed but there's no way it will not appear in POE2. Whirling Assault is exclusive to staves and exists as a movement option for clearing trash and phasing through enemies; it's basically current poe Whirling Blades but way smoother. In PoE2 all skills are bound to one weapon type (eg. mace skills and axe skills have no overlap) so Staff gets Whirling Assault just like maces get Leap Slam and spears get Engage.
@rygaled8970
@rygaled8970 11 ай бұрын
It’s sad that we cant use combos of skills. From one skill transitions to another.
@josejesusgarciachavez7728
@josejesusgarciachavez7728 11 ай бұрын
GG
@game_jinx
@game_jinx 11 ай бұрын
❤❤❤
@anaytony
@anaytony 11 ай бұрын
WHERE IS THE SUMMONER STUFF !!!!!!!!!!!!
@blackomega34
@blackomega34 11 ай бұрын
The new Spirit system they mentioned has heavy implications for summoners, eg. no limit to zombies but you can spend spirit either on an aura or on more zombies. I'm sure we'll get info eventually.
@yevheniibatiievskyi
@yevheniibatiievskyi 8 ай бұрын
To make skills impactfull we have to make our enemies interact with our weapons. For example when they shown an axe animation it fells like enemy is dont care that he is been hit with an axe. It looks just like a bubblehead toy. That is not impactfull animation. I always wanted small enemies to simply fly away from my character's hits during a Cyclone, fall, get up if they were still alive and come at me again. But at the same time, so that large characters or bosses could stop my Cyclone, and it would not look like I was just swinging a sword or an ax through the textures of monsters. That is the way to make skills feels impactfull.
@Bear-Power-Pup
@Bear-Power-Pup 11 ай бұрын
BTW I love 1 button play for lazy people, plz have that option for us ^^
@DanboReviews
@DanboReviews 11 ай бұрын
It's PoE, so I'm sure we can make it happen as time goes on. Imagine a bunch of cast when stunned, cast when crit, cast when taken damage setups, because now we have 9x 6-links. Might be similar to PoE 1 and minions in which you start off with a bunch of buttons to press regularly, but as time goes on, you can automate things, like with Trigger wands.
@cosmicillusion788
@cosmicillusion788 11 ай бұрын
Does the bear need honey instead of mana to use skill ? Does the bear smell like fish? it would be nice to see assasin and lancer to dodge like konoha running style.
@iliacancelem2665
@iliacancelem2665 11 ай бұрын
It’s funny how James Hype is in a totally different personality and he is in the game industry? Beat that Fred again!
@W1nDs0R
@W1nDs0R 11 ай бұрын
Will the skill gem system still be there? I hope so because Diablo 4's skill tree's are super restrictive.
@Edd1148.
@Edd1148. 11 ай бұрын
Gem system will be rebalanced and revamped for POE2. Socketing/linking will be different (supposed to be more convenient)
@W1nDs0R
@W1nDs0R 11 ай бұрын
@@Edd1148. Thanks for the insight :) More convenient linking would be great as using 1k+ currency for a 6L in SSF can be painful.
@Skaatje
@Skaatje 11 ай бұрын
*"Killing should be fun"* Best quote of the entire show! Now wouldn't it be amazing when it comes out some ten years from now that Ed was secretly a serial killer all this time? Just like the Dating Game Killer? 😁
@game_jinx
@game_jinx 11 ай бұрын
🎉🎉🎉
@bluesjd330
@bluesjd330 11 ай бұрын
I feel that we will have to continuosly switch to a secondary set over and over just to adapt to different situations and boss fight mechanics. mmmm... idk
@Strill_
@Strill_ 11 ай бұрын
Switching happens automatically when you use a skill that requires another weapon.
@CelphTitled7
@CelphTitled7 11 ай бұрын
people really dont like the idea of adapting, i really wonder how those people do irl
@bluesjd330
@bluesjd330 11 ай бұрын
You have such a smart point there... but this is a game not real life... silly@@CelphTitled7
@V_A_Kamas
@V_A_Kamas 11 ай бұрын
Will it be possible to finish POE2 without getting hit at all? Maybe there can be some ultra_HC_challange!
@blackomega34
@blackomega34 11 ай бұрын
Highly unlikely.
@Strill_
@Strill_ 11 ай бұрын
They said that there are plenty of bosses that can be done hitless.
@blackomega34
@blackomega34 11 ай бұрын
Bosses are the least of your concerns in a PoE hitless run.
@IceQ78
@IceQ78 11 ай бұрын
Is it just me or does Ed look like Mat Damon? 🤔
@ThoTh.M
@ThoTh.M 11 ай бұрын
Will the game be more beginner friendly?
@blackomega34
@blackomega34 11 ай бұрын
There will be less of a knowledge burden at the start because new game and getting a minimally working character might be easier because no messing around with fusings and more skill synergy. Overall the answer is 'probably not maybe a little bit'.
@ThoTh.M
@ThoTh.M 11 ай бұрын
@@blackomega34 that's pretty disappointing. It's the only thing that's keeping me from joining the band wagon
@blackomega34
@blackomega34 11 ай бұрын
@@ThoTh.M I recommend giving it a shot anyway, it's free and you can still enjoy the campaign even if you don't want to git gud for endgame.
@dred8616
@dred8616 11 ай бұрын
My god this looks amazing..... Take your time by all means...... but hurry up! 😂
@phinguyen6399
@phinguyen6399 10 ай бұрын
contradicting but yeah I cant wait :v
@bdute7890
@bdute7890 5 ай бұрын
For the years of alienating melee users in POE 1 can you make melee good?
@ChaozLife
@ChaozLife 11 ай бұрын
У меня в голове пока не укладывается концепция того, что игра буквально выглядит как диабло 4, но играться должна как супер динамичная пое, где ты пробегаешь карту за 1-2 минуты (имею ввиду какой-нибудь дорогой билд). Ну вот как будет выглядеть геймплей, когда ты играешь за супер дорогого RF, у которого аое на пол экрана, ты бегаешь с 200% мс и при этом у тебя есть перекаты?
@Fox5z
@Fox5z 11 ай бұрын
Скорее всего во 2 части не будет таких билдов, которые всю карту за минуту чистят. PoE 2 - отдельная игра будет, хоть и с тем же контентом, с огромной вероятностью динамику игры изменят
@Fox5z
@Fox5z 11 ай бұрын
@@bard634 Их желание замедлить игру никуда не делось, вряд ли они оставят зум билды
@tylertski7386
@tylertski7386 11 ай бұрын
ima pretend it doesnt have a D3/4 feel....
@redblues28
@redblues28 10 ай бұрын
I wish they wouldn't lock most efficient magic or bow classes behind female characters only this time!
@All_Night
@All_Night 7 ай бұрын
Characters are that way because making an animation rig for both female and male characters costs time and money,
@yonamsang
@yonamsang 11 ай бұрын
god game
@nun6661
@nun6661 11 ай бұрын
how much time until some decent gameplay where you show how powerful you can be and destroying everything in your path not this act one garbage one hit per hour?
@jbud475
@jbud475 11 ай бұрын
now this is what i like a cool combat animation, not just running like a stick and spamming random ugly skills on the screen.
@beleleu9555
@beleleu9555 11 ай бұрын
I would like them to replace the engine on Path of Exile with better graphics. Despite this, I still enjoy the game. I hope the developers do not create another Diablo 4.
@littlezimty
@littlezimty 11 ай бұрын
Sounds like they're hinting that a vaal orb will be able to make a 6-link into a 7-link
@curtishonts7802
@curtishonts7802 11 ай бұрын
I'm abit disappointed with the "Gems are fairly weapon locked' I enjoyed the flexibly, seems more like a shortcut for the dev, but at least the weapons will feel different outside of being stat sticks, I just never cared for the variety by limiting the player, I enjoy something something inbetween, where there are shared skills, but also exclusive forks making the game less about one skill (and a supporting cast) is a good change tho
@williamtess3660
@williamtess3660 11 ай бұрын
They already somewhat are though, like you cant use ground slam with daggers for example
@jac4026
@jac4026 11 ай бұрын
having the weapon type i use be a meaningful and build defining choice is much more interesting than being part of a minmax checklist
@curtishonts7802
@curtishonts7802 11 ай бұрын
@@williamtess3660 Oh I know that, but daggers share stuff with Claws and sometimes Swords, I just don't want them to make EVERYTHING Exclusive, I feel like there should be bridges, like how right now Str has access to Staff/Mace/Axe, but Staff is Str/Int and Axe is Str/Dex, so there should be STR skill gems that are exclusive to Axe/Mace or Mace/Staff, and so on Axe/Sword, Sword/Bow (probably Spear now in PoE2) Bow and Crossbow (easy one here) Spear/Knife or Spear/Claw... etc etc etc
@curtishonts7802
@curtishonts7802 11 ай бұрын
@@jac4026 minmax checklist? I just want variety, spice of life
@FlyingThunder
@FlyingThunder 11 ай бұрын
i highly doubt that they will make EVERYTHING exclusive to ONE weapon type - daggers and claws probably still share stuff, as do hammers and staves
@mrtkone
@mrtkone 11 ай бұрын
Crossplay?
@Maxtraxv3
@Maxtraxv3 11 ай бұрын
sharte cool downs = never gonna be used, smart move guys!
@jdsim9173
@jdsim9173 11 ай бұрын
Guy on the left looks like Smeagol before the ring.
@kamuigui
@kamuigui 11 ай бұрын
#DiabloIsOverParty
@luna6234-o7s
@luna6234-o7s 11 ай бұрын
no healer no player,
@dariusus9870
@dariusus9870 10 ай бұрын
These guys casually letting players get bored out of their mind with diablo 4...
@kahwigulum
@kahwigulum 11 ай бұрын
I can't stand Monks and I wish games would stop incorporating them. Shapechangers and Druids, too. Boring and cliche.
@All_Night
@All_Night 7 ай бұрын
Who's going to hold you at gunpoint and forcing you to pick them instead of the other 10 classes?
@EXTREMA_DERECHA
@EXTREMA_DERECHA 11 ай бұрын
please dont change attack speed is one of best thing path of exile have
@AurallWow
@AurallWow 11 ай бұрын
It can stay in PoE 1, the clear speed meta has been around for long enough now. PoE's early years had you actually think instead of just right clicking once to clear 1,5 screens worth of shit.
@licious6033
@licious6033 11 ай бұрын
@@AurallWow you can play d4 if you want, but poe is all about speed and screens cleared per second
@AurallWow
@AurallWow 11 ай бұрын
@licious6033 Yes, it is currently like that. Still, you can clearly see from all that we've seen from PoE2 so far that that isn't necessarily going to that way. Also interesting to simply dismiss someone who'd like something different from you into the direction of a completely different game. I've played most seasons starting from closed beta until now, and can say that it most definitely hasn't always been this game's identity to clear as fast as possible. The devs have talked a lot about power creep over the years, and attempted to slow the game down several times already. It is entirely possible that PoE 2 will be a lot slower, at least initially, or through a league setting. GGG is obviously involving the community to have an open 2 way discussion on how to shape their new game. You as a member of that community dismissing opinions different from your own is kind of childish behavior, in my opinion. Go touch some grass in between your sub 1 minute red map runs. Lol.
@licious6033
@licious6033 11 ай бұрын
@@AurallWow You are on some shit if you think that you are having a 2 way discussion with the devs of PoE 2. They will just make a game out of their vision and that's it, which you can clearly see if you actually follow what has been happening with it.
@AurallWow
@AurallWow 11 ай бұрын
@licious6033 So you truly believe all these events, interviews with community members and demos are just there because they have nothing else to do? If they just wanted to market their game they could've taken many easier approaches, they they haven't. They choose to put themselves out there in the middle of content creators and fans regularly, and have shown for years that they do take feedback into account when tweaking all sorts of things. If you genuinely believe what you just said, then why are you even here, taking time out of your day to make a comment? It doesn't matter anyway if they don't read or care, right? Now, I'm going to turn off notifications for this thread. You have a nice day, and hopefully we can both enjoy PoE 1 and 2 in our own ways. :)
@chadntm8189
@chadntm8189 11 ай бұрын
you made the game slower...that's not an achievement ...who asked for this ?
@All_Night
@All_Night 7 ай бұрын
These are for demonstration purposes. No point in showing a skill/animation at 200% attack speed, and one shotting the monsters. All gear is tuned to be weaker. Like every showcase, even in PoE1.
@chadntm8189
@chadntm8189 7 ай бұрын
@@All_Night no..in POE 1 we were slow ...that's why people didn't play POE before the ascendancy ....once we started to turn into super sayan the game got a lot more fun. this will be the same thing the problem is...we already tasted the super sayan blood. it's gonna be near impossible to go back down.
@BlackLyondreamworks
@BlackLyondreamworks 10 ай бұрын
ALLOW OFFLINE GAME PLAY SO PEOPLE CAN FARM!!!!!!! PLEASE!!! PLEASE!!!!!!!!!! PLEASE?!?!?!? PLEASE!!
@All_Night
@All_Night 7 ай бұрын
Offline characters would have to be completely separate from online characters, otherwise you'd just make a bot to farm materials offline, then go online to sell.
@TurboD16z6
@TurboD16z6 11 ай бұрын
So they say the problem with poe1 is only one skill. no, the problem with poe1 is that the mobs has like 1000000x life that you need to focus everything on one skill. why would you need 8 damage skills? so it'll take you forever to kill ubers? 1 attack, everything is support and defense , which is exactly how its support to be played. this is starting to feel like d4.
@blackomega34
@blackomega34 11 ай бұрын
You won't 'need' 8 skills but having multiple makes for interesting gameplay, especially when every weapon type has its own skills, so you can combine different weapons to access different effects, such as the ability to swap to a mace to use Armor Break or to swap to a staff to use Killing Palm to cull and generate power charges before going back to your main weapon.
@Biouke
@Biouke 11 ай бұрын
It's a power creep loop, once the players figured you can stack damage/speed increases on a skill or two for massive damage you either revamp the system or make ennemies harder and since enemy HP, damage and resistances increases the players have to squeeze even more damage into one skill and damage mitigation and buffs everywhere else. After 10 years you get an endgame where you need space engineer level to build your character and you either one-shot things or get one-shot yourself. With PoE2 they can actually do the systems revamp solution without losing players (as they decided to keep the 2 games separated instead of remaking PoE into PoE2). You can see how the new systems seems to be specifically designed to avoid entering that same loop. So PoE2 bosses should be less damage spongy and more mechanically interesting (or gimmicky) .
@jimflask1164
@jimflask1164 11 ай бұрын
This is old.
@reznovvazileski3193
@reznovvazileski3193 11 ай бұрын
Untrained person washes up on a beach, ends up being the slayer of literal gods, man that movement speed is so unrealistic though :') I feel like if you can make a mortal being slay an actual god that somehow actually exists and interacts with pety little fleshpuppets for some reason, you kinda earned the right to dictate what is realistic in this mushroom trip universe :')
@MrxDaffy
@MrxDaffy 11 ай бұрын
WTF?
@reznovvazileski3193
@reznovvazileski3193 8 ай бұрын
@Ambander1 I didn't say you couldn't? Have you even read my actual comment or are you just reflecting what you want to argue about onto my comment??? I am responding to something they literally said in the first 4 minutes of the video, that it is unrealistic for a player that just washed up ashore to move very quickly. My point was, 5 seconds later you punch Hillock in the ballsack until he spits out a bunch of items as this same untrained person. Then we move on to gutpunching some frankenstein abomination and dropkick him in the face. Then we murder some weird corrupted mermaid, and before you know it we're literally murdering gods. Kind of weird to draw the line of realism at movement speed if you're pulling us through all that as well is what I'm saying here.
@reznovvazileski3193
@reznovvazileski3193 8 ай бұрын
@Ambander1 ​Gaslight you? Quote me the part where I said it will never be in there. I word for word said "Untrained person washes up on a beach, ends up being the slayer of literal gods, man that moevement speed is so unrealistic though:') " That is straight up a direct comment on that very thing they said in the very first 4 minutes of the video. Don't bullshit me kid I don't have the patience for your antics.
@TheBloodworks3
@TheBloodworks3 11 ай бұрын
POE is already overwhelmingly confusing and nearly impossible for new players to thrive in who are of average intelligence. League mechanics, crafting, builds, currency, and endgame require way, way, way too much of a time investment to learn from poorly created super long/boring/confusing/ADHD medicated endless multi part player guides/videos. Why make POE2 so challenging to play as well? I watched all the best players at ExileCon get their asses handed to them. If it was that tough for them then what about the average to below average players? You have a great looking product in POE2 that appears to be too difficult for me and millions like me to enjoy.
@SuperDragoncrafter
@SuperDragoncrafter 11 ай бұрын
Gameplay at exilecon was deliberately overtuned
@thewishingpig
@thewishingpig 11 ай бұрын
skill issue? the reason its fun is because it's difficult and has depth. That's why Diablo 4 flopped straight on it's face after 2 weeks, there's little challenge and even less depth in that game, and people just get bored.
@calamitycruz4614
@calamitycruz4614 11 ай бұрын
you are lazy to learn if you actually think that path of exile is "nearly impossible" or "overwhelmingly confusing" its not a matter of intelligence its just a matter of patience and learning, if you know how to read the instructions of a bottle of shampoo then you can learn and play path of exile
@srctwd6041
@srctwd6041 11 ай бұрын
@@calamitycruz4614 Surprisingly accurate description of starter build videos.
@quitegrim5901
@quitegrim5901 11 ай бұрын
@@thewishingpig That is literally not it. Players left literally after the patch that nerfed everything.
@kuraremu9987
@kuraremu9987 11 ай бұрын
melee trash
@KingOldSchool
@KingOldSchool 11 ай бұрын
😂😂😂 stop this game to much for your brain power.. Go back to D4😂😂
@licious6033
@licious6033 11 ай бұрын
@@KingOldSchool kind of funny how you think poe 2 isnt just d4 with a real skill tree. the cope is fucking insane
@husbandrew
@husbandrew 11 ай бұрын
​@@licious6033 PoE2 melee is already way different than D4 though? PoE2 you're going to have to think about the weapons you're using because of the skills locked to them instead of just using whatever for vulnerability.
@licious6033
@licious6033 11 ай бұрын
@@husbandrew You still smash the 3 enemies you see per screen with a slow attack and then move on to the next pack 2 screens over. Having some restrictions and more ways to express yourself in build choice doesn't make the actual gameplay any different.
@husbandrew
@husbandrew 11 ай бұрын
@@licious6033 You're being too reductive about it. It's still an action RPG. It's still the same genre of game. Like saying Apex is the same as Fortnite because theyre a battle royale. How they achieve things will look the same but they definitely don't feel the same. And at least you can go back to PoE1 too.
@toprap88
@toprap88 11 ай бұрын
Wow is that a Monk? PoE2 animations looks so damn good, This looks better than DS type games. Jesus this will set an insane standard on future games LE systems and PoE2 gameplay will force them to make great games. Its about time arpg`s gets good again, One good game a decade aint enough
@kamilfingr371
@kamilfingr371 11 ай бұрын
That monk animations looks like it is Jet Li
@yommaru3956
@yommaru3956 11 ай бұрын
With those skill animationts in PoE you can barely see anything...
@TemA7727
@TemA7727 11 ай бұрын
The first part has big problems with sound, music and, in part, immersion in the world (design). We REALLY count on you
@Mezion
@Mezion 11 ай бұрын
I really excited about having a martial artist type character class/skills in Path of Exile. The build up of info and videos are great! Keep em coming GGG 😁
@saimyintmyat9373
@saimyintmyat9373 11 ай бұрын
So basically monk 😂
@hmp01
@hmp01 11 ай бұрын
@@saimyintmyat9373 yes, that is what he meant :D
@Mezion
@Mezion 8 ай бұрын
@Ambander1 and don't forget, hollow palm (one with nothing). Having a dedicated ascendancy for this however, is going to be exciting (and hopefully heralds the return of melee greatness *speaking of earlier Poe days ofc).
@PountyBBG
@PountyBBG 11 ай бұрын
The amount of thinking through of mechanics is astounding. Take notes D4. Very looking forward to the beta next year!
@joelhodoborgas
@joelhodoborgas 6 ай бұрын
they only care about battlepass sales
@thetuerk
@thetuerk 11 ай бұрын
The sheer amount of effort that went into finally making the characters and animations nice is staggering. They really care about making PoE2 work!
@Xerrash
@Xerrash 11 ай бұрын
Speed variation! Awesome.
@rickklein5136
@rickklein5136 11 ай бұрын
It's great to hear them speak about considering mechanics, but later discarding them for something that is more complex in depth because it's just better gameplay for the character. I won't drop any names of recent games that could've MASSIVELY benefitted from this kind of development... POE has been pioneering the genre from the start, it's great to see that they haven't deviated from that philosophy at all over the years. They're still nerds making a game that they hope other nerds will want to play.
ExileCon 2023: Path of Exile 2 Q&A
54:39
Path of Exile
Рет қаралды 34 М.
ExileCon 2023 - Item Design and Mechanics in Path of Exile 2
50:17
Path of Exile
Рет қаралды 76 М.
The day of the sea 😂 #shorts by Leisi Crazy
00:22
Leisi Crazy
Рет қаралды 1,7 МЛН
Spongebob ate Michael Jackson 😱 #meme #spongebob #gmod
00:14
Mr. LoLo
Рет қаралды 8 МЛН
ExileCon 2023 - The Bosses and Monsters of Path of Exile 2
50:47
Path of Exile
Рет қаралды 105 М.
ExileCon 2023 - Rendering Path of Exile 2
52:57
Path of Exile
Рет қаралды 99 М.
Path of Exile 2 Might Be The Best ARPG Of All Time
16:35
Force Gaming
Рет қаралды 291 М.
From Garage To Glory - The Story of Grinding Gear Games
27:46
Gavryn Gaming
Рет қаралды 103 М.
The HCSSF Ruthless experience... POE Settlers
20:43
Steelmage
Рет қаралды 99 М.
Designing Path of Exile to Be Played Forever. Chris Wilson at GDC 2019
59:12
[ExileCon 2023] Path of Exile 2 Gameplay Walkthrough 3
29:45
Path of Exile
Рет қаралды 285 М.
Alan Wake 2 | Сюжет НЕ_Вкратце
3:46:01
Metalyst
Рет қаралды 5 МЛН
Why Bethesda Games Are Getting Worse
1:18:30
Narny
Рет қаралды 598 М.
The day of the sea 😂 #shorts by Leisi Crazy
00:22
Leisi Crazy
Рет қаралды 1,7 МЛН