Regarding specific impulse, the reason that it uses the unit of seconds (as opposed to meters per second, because specific impulse is directly proportional to exhaust velocity) is so the figure is the same in any unit system that uses seconds. Otherwise, you'd have specific impulse for SI units, Imperial units, etc. Meters per second is also dimensionally equivalent to Newton-seconds / kilogram, or the impulse (change in momentum) provided by each kilogram of fuel. By using seconds for Isp, you can put in whatever gravitational acceleration value in whatever units system you want and it will still be valid.
@ThylineTheGay9 ай бұрын
Mmh, they could show the current calculated Delta v m/s also
@butteronmytoasts9 ай бұрын
i figured g would be a relative usage for an equation that calculates the decrease in drag along the projected flight path. unless they just have good enough tolerances for that
@leokastenberg8009 ай бұрын
There's also an alternative to the version of the rocket equation used in the video which uses exit velocity of the engine instead of Isp
@kerbinsphere9 ай бұрын
The other reason I believe has to do with how you measure specific impulse itself when testing an engine. You can't put a speedometer on rocket exhaust, so they have to measure how much force it's generating for how long with a certain amount of fuel, and then do calculations from there, and guess what you can't get rid of on the surface of earth (which is the only place you can test rocket engines) is? Yeah, that pesky 9.81m/s^2 gravity, which means I believe they also model force measurements around that? I could be wrong and it's true that they could just convert it, but irl you can't just set specific impulse in a config file, you have to have some way of testing it, and since gravity is in there, it makes sense that that would work it's way into the equation somewhere
@kerbinsphere9 ай бұрын
@@leokastenberg800 yeah, it's just dv = Ve * ln(m0/m1) instead of dv = ISP * g * ln(m0/m1) * important to note that Ve is exhaust velocity here
@Stratzenblitz7510 ай бұрын
BRAD! I'm so excited to another video from you! It's cool to see how well KSP1 spaceplane design has translated over: it seems KSP2 uses a similar drag model as KSP1 so I guess its not too surprising. Have you noticed any changes in the atmosphere in KSP2? Does it seem thinner, soupier, or about the same? Looking forward to more antics from Bill!
@hsbylo10 ай бұрын
Yo it’s him!
@tricky291710 ай бұрын
Your turn, buddy.
@bongchong19 ай бұрын
Oh my god they both are still alive!!
@mephisto81019 ай бұрын
Welcome back to you too, good Sir! Seems KSP2 is getting on track again.
@BradleyWhistance9 ай бұрын
It seems quite similar on the whole. In essence, the same drag model
@SPACECATIZZY10 ай бұрын
damn 2 years. It seriously hasn't even felt like that long wtf, glad to see you back
@Nicolas_Gamer547610 ай бұрын
it’s seriously been 2 years???
@SPACECATIZZY10 ай бұрын
@@Nicolas_Gamer5476 right? i could’ve sworn id just watched his latest videos
@Nicolas_Gamer547610 ай бұрын
@@SPACECATIZZY yea last time i checked it was 5 months ago but that doesnt feel like 5 months ago
@KerbalSpaceProgramOfficial10 ай бұрын
Welcome back 💚
@Voxelowo9 ай бұрын
Any idea when the full ksp2 release is coming?
@TheRocketForge6 ай бұрын
@@Voxelowojust wait
@totallynottitan1264 ай бұрын
It never will! 😩
@isaactrockman441711 күн бұрын
@@Voxelowowelp
@anekdoche70559 күн бұрын
huh, that was disappointing
@ShadowZone10 ай бұрын
Good to see new content from you, Bradley, and that spaceplane is really something! Regarding the fairing stuff mentioned at 7:50, even after playing months of KSP2, I am still not sure if interstage fairings actually close or of I have just created an open cylinder. But then again, it doesn't appear that fairings really protect against hat yet, soooo.... I guess the devs have still some work to do on that front.
@TheWinsmith9 ай бұрын
Almost all use cases for interstage fairings can be replaced by engine plates. An engine plate is basically an interstage fairing that builds itself.
@ShadowZone9 ай бұрын
@@TheWinsmith I can't remember how long you can make the engine plates fairing, so maybe interstage fairings can be extended longer?
@MattLowne9 ай бұрын
Has it really been 2 years? 😯😯 Welcome back!
@creativecarveciteclimb568410 ай бұрын
Let's go you're back! I thought you quit youtube after those years of waiting. Also, a few months later, after figuring out what is causing the "phantom roll", you are going to find a way to save 50% of the initial mass somehow. Keep it going!
@thespacepeacock10 ай бұрын
Welcome back Bradley! It's great to see you back and playing KSP2. i'm excited to see what feats you can pull off in the game!
@N9GamingOfficial10 ай бұрын
HE'S BACK! BY THE NINES HE'S BACK! Always loved watching your videos, super stoked to see your name in my uploads again :D
@alexsiemers789810 ай бұрын
With how upsetting the initial launch was last year it’s nice to hear that your first impressions of the game as it is now seem pretty positive.
@DrBlort10 ай бұрын
I haven't been playing enough KSP 2 yet to know why the phantom roll happens, but don't discard an actual bug at this stage Also, welcome back! It's good to see you again, I missed your videos!
@nonsaline10 ай бұрын
2 years! Welcome back!, I'm imagining that you just got back from a mars flyby round trip that you spent sitting in a lawn chair strapped to a rocket to save mass. I'd love to see a crack at the land speed record for ksp2 if you ever find yourself bored of space :)
@blockgqmer9 ай бұрын
We all missed you so much. Welcome back to ksp
@Izayuukan10 ай бұрын
Hi Bradley, this made my day. I'm not sad about the gap in uploads, I'm just happy that you're back!
@Matthew_ksp10 ай бұрын
Welcome back! It's good to see you're back, I can only imagine what crazy missions you'll do in KSP2, can't wait!
@mephisto81019 ай бұрын
Nice to see you too here. And congrats to your 1500 Subs!
@Matthew_ksp9 ай бұрын
@@mephisto8101 thanks!
@tobiassteindl23089 ай бұрын
12:50 THANK YOU!! For ages I have been wondering on why we measure ISP divided by g, and came to the conclusion that there's no damn reason to do so. I'm glad someone like you is getting the word out there.
@snottytoe695710 ай бұрын
One feature I would love to have back is the maneuver node planner mode where you can fine tune your node with the little UI in the bottom instead of having to angle my camera so that I can see my SOI intercept path and the node from wherever I may already be orbiting. Also being able to adjust the node with scroll wheel was always nice, and seeing my projected periapsis from the UI instead of having to look at the orbital trajectory itself to see my height.
@royeverett10 ай бұрын
I've been patiently waiting for a KSP 2 video from you. Thank you for delivering! I'm excited to see what you'll accomplish in this game!
@matrick13569 ай бұрын
THE LEGEND IS BACK
@Ricky-CC10 ай бұрын
Welcome back Bradley! So happy you’re back. I’m really looking forward to what you can do in KSP 2. A low mass SSTO mission would be interesting to see!
@riverbull51129 ай бұрын
So great to have you back!!! I've really missed your creativity and ingenuity - I can't wait to see what you do next!
@JohnSmith-cb6qx10 ай бұрын
Can't wait to see what you have cooked up for KSP2!
@IvanRodriguez-tl2zr10 ай бұрын
I'm glad you're doing well after 2 years! Don't feel rushed to make new videos and take your time to make great videos.
@spartanjack17510 ай бұрын
It's really been 2 years? You made some of the best ksp videos, glad to see you're still around.
@distinguished19910 ай бұрын
I was literally just rewatching the odyssey by Bill today! So happy you're back Bradley.
@macebobkasson162910 ай бұрын
I am so glad to hear from you. Your wit and professionalism were sorely missed.
@andrewwright901810 ай бұрын
Welcome back Brad! So good to hear from you, looking forward to whatever you make!
@SpaceMan2269 ай бұрын
the goat is back
@epsiloneridani773710 ай бұрын
I was literally rewatching your eve 9t mission, and you drop a new one today. What a treat and it's never too long a wait for your content
@fRiX159 ай бұрын
Finally you are back! I was waiting for more than one year, you are one of the best youtuber and I was expecting a videos from you one of these months
@Kurgutt9 ай бұрын
Glad you're back Bradley ❤ Can't wait to see more cutting edge efficient designs or some Bill shenaniganries in KSP 2
@OliverPI-v6j10 ай бұрын
Good to see you back!
@phoenics246510 ай бұрын
THE LEGEND IS BACK! the community missed you bradley, welcome back
@asmodeus103310 ай бұрын
i missed you so much glad you are back again with quality content ❤️
@cost-pluscontent23719 ай бұрын
Looked up your channel several times to see if you’d uploaded. Welcome back!
@GuybrushKerman10 ай бұрын
Well well well look who came crawwwwling back. So happy to wake up to a new Brad video waiting for me and very excited for the next! Always enjoy SRB only challenges, or perhaps a nuclear engine-only video to demonstrate how strong the new ones are?
@mephisto81019 ай бұрын
Hey, it's been a while sice I saw something from you too. Good to see all the folks somehow returning.
@GuybrushKerman9 ай бұрын
You'll have to wait a while longer (apologies) but my next project is in production. It's a big'un. Hopefully you'll catch it when it eventually comes out!
@linecraftman390710 ай бұрын
Welcome back Bradley! To build an interstage you can use the engine plates or tube parts, which are both procedural
@linecraftman390710 ай бұрын
Additionally, there are two nuclear engines in KSP 2. One is the same as in ksp 1, a nuclear thermal rocket which passes hydrogen over hot nuclear core and the second is a gas core NTR, which heats hydrogen with nuclear plasma, thus putting way more energy into yhe exhaust. Considering the game isn't making you use up uranium when you burn the engine, I'd guess it uses closed cycle. Soon we should also get a third NTR engine which has an afterburner mode that lets you burn the hydrogen with oxygen for more thrust.
@phoenix01669 ай бұрын
Welcome back Bradley! Can’t wait to see just what you do with these new hyper-efficient engines lol
@lb27919 ай бұрын
Glad you're back and with an excellent video to boot! As to the power of the nuclear engines: I think when the game came out they were so good you could build a spaceplane with only swervs. I hope they toned it down a little. I get why we need more efficient engines given they plan on implementing other star systems but they should be balanced in some way to the other engines, maybe make them massive or at least absolutely useless in atmosphere.
@NevinThinagar9 ай бұрын
I'm so happy that you're back! Can't wait to see what you'll do in this new game!
@thatoneguy929110 ай бұрын
You’re one of the reasons I made it to my first planet other than Kerbin, welcome back.
@elenawhistance10 ай бұрын
Welcome back!
@TonyChan-eh3nz10 ай бұрын
>disappears for 2 years >Returns and makes video again >Gives us hope >As according to "youtube disappearing 101" disappear again to crush said hope(we haven't gotten here yet) I hope this doesn't happen
@RadSlayer6710 ай бұрын
wonder how krumpf reacted to bill's long awaited return! (seriously though, welcome back!)
@KsNewSpace9 ай бұрын
I have itches too to come back to making videos 😅 Were you nervous at all?
@ChrisHovord9 ай бұрын
Yoooo Bradley!! so glad to see you doing videos again... I was generally wondering if we would see a return from you just a few weeks ago so glad to see you back. As for missions though I would suggest the Odyssey of Bill 2.0 of course, especially when they let us go interstellar with KSP2. either way looking forward to the break down of the math ( that I will never understand ) in future videos
@admiralfluffy4210 ай бұрын
Welcome back! Hope you’re doing well. Missed your videos.
@SpainSpace10 ай бұрын
As someone said, it really didn't feel that long since you last uploaded. Welcome back! I was happy to see the video notification pop up on my phone. Hopefully KSP2 gives us a second decade of great videos :)
@MinerBat9 ай бұрын
Also, the ability to thrust during timewarm now makes ion engines a lot more fun to use. Also there is a bug that if power runs out during timewarm with an ion engine the engine will continue producing thrust (despite playing the engine shutdown noise)
@spyshark_500210 ай бұрын
I eventually would love to see a solar tour like what you did in Odyssey by Bill #1, and also about how the planets, engines, and equipment has changed since KSP1. Ex. 52k DeltaV is a lot, but in the context of KSP2 is it truly a lot, or can you get nothing of note done with it? Specifically, what is the new numerical environment and meta?
@f4lenwarrior10 ай бұрын
Welcome back to content production, ive missed seeing your vids in my feed.
@IvanRodriguez-tl2zr10 ай бұрын
Video Idea: Leave the Kerbolar System with as much velocity as possible given the available parts Since KSP 2 has support for longer burns, long ion engine burns are much easier.
@barronrisling535410 ай бұрын
Not quite yet unfortunately, in my experience with the current version crafts with very low T/WR simply stop producing thrust during timewarp *but continue to consume resources*. I only found this out after sending Ion propelled probes to Eve and Jool. I have yet to see the problem with nuclear engines at least
@timharnans10 ай бұрын
Thanks Brad, you made me remember I have KSP 1, I haven’t played it in probably a year.
@NickBDesigns9 ай бұрын
Great to see you back in the saddle I am excited to see the progress this game makes in the future
@entropy133110 ай бұрын
So glad to see you back Brad!!!
@gabecichocki39159 ай бұрын
Holy heck the king the legend has returned!1 Love your content
@mephisto81019 ай бұрын
Welcome back! Nice to see you again.
@commonsenseless989410 ай бұрын
*ding* (Bradley Wistance video upload) Me: Woooooo!!! Yeah baby! That's what we've been waiting for! Thats what its all about!
@ArmyPig0079 ай бұрын
Spaceplanes always feel like such a cheat but I love them so much because of it. Good to see you again Bradley, doesn't feel like it's been two years at all.
@clayel110 ай бұрын
woah, bradley is back!
@ethanochs157010 ай бұрын
The legend is back!
@randomguy004710 ай бұрын
Welcome back brad!!!!
@AeroplaneB2910 ай бұрын
Your Finally back! You were always my favorite KSP you-tuber
@kaulquappentv68889 ай бұрын
As for the phantom roll, would using slightly angled wings (in a V formation) work to correct it (automatically)? Given that you're already using 2 stabilizers in the back to achieve stability in the yaw axis, maybe slightly angling them (into said v formation) might fix the issue for now? Maybe 5 degrees would already suffice? Not sure though, might give it a shot myself.
@Joshs4stro10 ай бұрын
welcome back!!!
@necrosniper10 ай бұрын
I played through the whole of KSP 2 mission. A few tips I came across: Never trust the Dv readout. The thickness of wings matter when it comes to heat and aerobraking. The inflatable heat shield isn't reliable. There are a few new mods that will make everything so much easier: Science Arkive, Alarm Clock, Kerbal Life Hacks, Community Fixes, Micro Engineer, Maneuver Node Controller. Also, the Under Pressure mission is currently bugged probably due to vessel name change or docking and will not complete in some cases. Also if your craft wobbles and flys apart on the launchpad, returning to launch pad resets the craft and makes it a lot more riggid.
@Octahedran10 ай бұрын
You should look at modern KSP 1 graphical modding. Now we got fantastic ground scatter and fully volumetric clouds! Also nice to see a content creators first impression of KSP 2 after all the bug fixes
@andrewelliott328410 ай бұрын
Very excited to see you back!
@zachbowles45169 ай бұрын
oh my god hes back
@proxima_fish10 ай бұрын
omg he's back :D
@SALTrobot10 ай бұрын
proxima sighting
@TheOneGaming010 ай бұрын
WELCOME BACK!
@PunishedKrab9 ай бұрын
Just when the world needed him the most, he returned. Kraken speed, Bradley
@leonidasi617010 ай бұрын
Holy crap welcome back!!
@Countryballsandstuff99910 ай бұрын
Welcome back, Brad! We thought you were gone
@galacticalliance480110 ай бұрын
man disappears for 2 years, comes back to not ksp, but ksp 2 and immediately builds the most ridiculous nuclear spaceplane out there right now. im happy to see youre still alive, thought we lost you there.
@kingofthewimps282810 ай бұрын
One of the most accomplished kerbalnauts has made a return.
@volksgenosseerichhonecker51049 ай бұрын
This is very important regarding unrestricted angles: Turn of the Magnet Snapping and press shift while rotating. Then it will be smooth and you can choose an angle.
@GarrettBodley10 ай бұрын
RETURN OF THE KING
@red12b9 ай бұрын
Yay! The return of Bill's Odyssey!
@palauxhing10 ай бұрын
I literally just finished binging all of the odyssey by bill episodes earlier today, and suddenly Brad uploads again after 2 years.
@Dinkymod10 ай бұрын
So happy to see some new vids - and of KSP2!! :-)
@Kennanjk10 ай бұрын
Nice new video.
@Son_Of_Atreides10 ай бұрын
Finally someone else calling out the outrageous misappropriation of g in that equation and the rediculousness of specific impulse being measured in seconds. Bill will never stand for it.
@hubertcumberdale81759 ай бұрын
Interstate fairings can be built with the interstage coupler, a decoupler, and a fairing. It can get a little fiddly getting it to snap into the fuel tank or whatever above it, and I have had one where I just accepted a gap in between fairing and tank but it def possible. The key was that it's slightly wider than it looks, and based off the way the fairing just deletes that part if you go too close, it is definitely not an intended feature yet.
@charliekempf10 ай бұрын
Always a good day when Brad uploads
@feuby848010 ай бұрын
When I saw you posted, I immediatly watched. I Want an odyssey by bill mission on KSP2. No matter what. Put someone somewhere, rescue him, I don't care, I'm here just for the jokes and the story ! good to see you back !
@SoggywafflesPLAYZ9 ай бұрын
I LOVE YOUR VIDEOS, please keep making the odyssey by bill
@SteinGaming200610 ай бұрын
This is why i stay subscibed
@ДмитрийКовальчук-р9и9 ай бұрын
You have returned! What a legend!
@bewilderbeestie10 ай бұрын
What's holding the back of the spaceplane up? The landing gear looks approximately central, just below the ramjets, which means they can't counterbalance the weight of the nuclear engine. Is there something very heavy in the nose?
@johnseekins385010 ай бұрын
Oh how we've missed you so Bradley!
@dill24799 ай бұрын
so happy to see you back :D
@Bananappleboy10 ай бұрын
can't wait for The Odyssey by Bill Season 2, where he boards a Xeelee Nightfighter, and destroys the Kerbol solar system
@fartpluswetone807710 ай бұрын
Or he finds a Forerunner ship and explores the galaxy and raises a lot of uncomfortable questions.
@TheOfficialPanning9 ай бұрын
Damn its been a while, bradley.
@cbadcruiser9 ай бұрын
For the Phantom roll, I have noticed that if you revert to launch, the custom wings get screwed up. The wings get deformed and are asymmetric and create rolling. Never had it when going straight from the VAB to the launch pad or runway, but frequently have it when reverting to launch. Not saying that this is your cause for phantom rolling, but it might be.
@BradleyWhistance9 ай бұрын
This would explain what I have observed so far. Will keep an eye on this.
@creativecarveciteclimb56849 ай бұрын
Nice observation!
@jacksonclark358110 ай бұрын
And when the word needed him most…… He came back!
@chengzeli-jr7gb10 ай бұрын
We just can’t wait to see the Odyssey by Bill!
@schrimblo9 ай бұрын
oh my god, welcome back bradley
@jakey.philosophy9 ай бұрын
For interstage fairings, press c to freely move the fairing arrows, that makes it much easier to create them. they are still pretty buggy, but I have been able to create some passable ones by doing that