The New MASSIVE Kraken Discoverable in KSP 2!

  Рет қаралды 190,902

Matt Lowne

Matt Lowne

5 ай бұрын

Something lurks on the Jool moon Bop in KSP 2. In Kerbal Space Program 1, a fan favourite Easter Egg was the dead Kraken. In KSP 2, with the For Science update, there is a similar landmark to visit, though this time things are MUCH bigger!
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This video is intended for audiences 13+ years old.

Пікірлер: 526
@Zurkan0802
@Zurkan0802 5 ай бұрын
A thing I just realized: The space Kraken apparently has bones, what an interesting creature.
@Mr_Wibble
@Mr_Wibble 5 ай бұрын
Evolutionary struts...
@skinnyboy2704
@skinnyboy2704 5 ай бұрын
Doesnt that mean it once needed structural suport(for example, against gravity)?
@matthieucrettez2647
@matthieucrettez2647 5 ай бұрын
A cephalopod with vertebraes... Three full booshelves labeled evolution, taxinomy and phylogenetics just crumbled to dust in my mental library.
@eco___2016
@eco___2016 5 ай бұрын
@@Mr_Wibble what the kerbals should call the bones:
@ahmed4363
@ahmed4363 5 ай бұрын
Bones? What's that? Oh you mean Organic struts!
@SkoshKSP
@SkoshKSP 5 ай бұрын
Marine biologist here. Those things on the krakens head are called "little dangly doodles." hope this helps.
@gkarenko9593
@gkarenko9593 5 ай бұрын
How do you say that in Latin?
@warriorz9871
@warriorz9871 5 ай бұрын
@@gkarenko9593 paulatim doodles doodles
@iambiggus
@iambiggus 5 ай бұрын
They are typically next to the flippy flappy mover thingies
@tobiaszczarnota7879
@tobiaszczarnota7879 5 ай бұрын
Tentacles
@gearandalthefirst7027
@gearandalthefirst7027 5 ай бұрын
@@tobiaszczarnota7879They're solid bone... so no
@timynator2097
@timynator2097 5 ай бұрын
Regarding the fairings (at 5:05) I just found out today, that the fairings can actually deploy correctly when the ejection force just is set to a much higher value than the default one.
@SkoshKSP
@SkoshKSP 5 ай бұрын
Same here, kinda weird they put the default at sneeze velocity
@crowdozer3592
@crowdozer3592 5 ай бұрын
changing the fairing clamshell type and not ejection force also tends to work for me
@MS-qx9uw
@MS-qx9uw 5 ай бұрын
I usually do clamshell with double to triple force, just to be sure
@KrazyKaiser
@KrazyKaiser 5 ай бұрын
I love the idea of a squid with a fully articulated skeleton. It's silly and terrifying.
@RipOffProductionsLLC
@RipOffProductionsLLC 5 ай бұрын
Well, it is an alien spaceborne organism, so normal cephalopd biology shouldn't apply.
@nasalnex
@nasalnex 5 ай бұрын
_"Beth, I'm sorry, but you suck at KSP. Get better."_ What a lovely relationship
@rikschaaf
@rikschaaf 5 ай бұрын
25:12 "If this, then that" That's a nice simplified gist of what coding is (at least, for single threaded programming). The thing is though, that it can be hard to define what "this" is, meaning that you can easily make a mistake and therefore not get "that" when you want it.
@Antal-te6rj
@Antal-te6rj 4 ай бұрын
Then you go into networking and any sense of reason or direction goes to the four winds...
@Sans-fl4pe
@Sans-fl4pe 3 ай бұрын
hehe math be like hehe concat be like hehe unary be like hehe while loop be like hehe for loop be like hehe if then else end be like --lua programmer who wishes for unary
@Run4TheHills321
@Run4TheHills321 5 ай бұрын
Not a marine biologist, but I think the thing you are standing on is called a "bone"
@Blatant-pidgeon2
@Blatant-pidgeon2 5 ай бұрын
Really? 😭
@Penguinza
@Penguinza 5 ай бұрын
Oh thank god. I thought it was a artery.
@Vessekx
@Vessekx 5 ай бұрын
@@Blatant-pidgeon2, yes. It is named such because, if you’re standing there on a live specimen, you’re boned.
@Blatant-pidgeon2
@Blatant-pidgeon2 5 ай бұрын
@@Vessekx woah
@tylerdavis3
@tylerdavis3 5 ай бұрын
Actually if it were fossilized it would be rock, bone don’t survive they create a mold and are slowly filled by rock replacing the bone as it wears down, that’s why they’re so rare.
@jameshughes3014
@jameshughes3014 5 ай бұрын
You're right. Coding is mostly just If this, then that. The issue starts when you have a game with a thousand ifs. It's like that box of cables and wires you have. when you put them in the box they were just cables. But somehow, when you open the box it's become a tangled ball from hell and no matter how much you try to find the one wire you need, the tangle seems to get worse as you work on it.
@segganew
@segganew 5 ай бұрын
They call it "spaghetti code" for a reason
@TehSmokeyMan
@TehSmokeyMan 5 ай бұрын
Sounds a bit like hardware design: If you want [X] done, you need components [a, b, d, etc.] in some layout.... You start to design a PCB as efficiently as possible (minding your trace lenghts, widths and paths to make sure it all works)... But then stuff gets added, so you have to move chunks of your design around to accomodate that...And then there's this little thing called heat and the solutions that come with that so you can't always put things where you want them and have to accomodate for that too... But you manage to somehow work it all out and look at the end result...... And then it needs to be updated and you can start the whole nightmare all over again... Also, I'm sure it's more painful to find mistakes during testing in hardware than software: In software you're in for hours of bughunting and -fixing.... In hardware you have that too, but you also get the benefit of having a batch of basically useless PCBs (and yes, _most_ of such faults do get picked up before sending the designs off to manufacturing, but it happens sometimes that you get your boards in, get it all set up and find out that it doesn't work (right)) reminding you that you just made an error costing a bunch of money... Sounds bad, maybe... And sure, there's a lot of, shall we say "colourful language" being thrown around a lot of the time... But all in all it's great fun😁
@samuraidriver4x4
@samuraidriver4x4 5 ай бұрын
​@@TehSmokeyManand then you have to code the microcontroller on the pcb and find out you have tx and rx wrong and need to redo a whole bunch of traces and wait for snailmail to deliver another stack of 5 dollar PCB's.
@TehSmokeyMan
@TehSmokeyMan 5 ай бұрын
@@samuraidriver4x4 Wait, what? $5,-? Man, this overengineering and feature creep is getting out of hand here; test batches are about 7 times more expensive for me. Getting more expensive by the generation basically, due to the updates and features that keep getting added😆
@samuraidriver4x4
@samuraidriver4x4 5 ай бұрын
@@TehSmokeyMan for me it's only small hobby projects, pretty cheap to get a stack of boards from china.
@butzeler338
@butzeler338 5 ай бұрын
Makes you think about the lore of bop and why a kraken was on the surface of a dusty moon
@korczoczek
@korczoczek 5 ай бұрын
it clearly got Bopped
@iplaygames8090
@iplaygames8090 5 ай бұрын
makes you think if there are other krakens out there, waiting to prey on your interstellar vessels.
@pelicannot.
@pelicannot. 5 ай бұрын
maybe it came from that massive crater
@Felix-gv1ij
@Felix-gv1ij 5 ай бұрын
Maybe Space Jack Sparrow jump on his mouth and kill it.
@xenno8496
@xenno8496 5 ай бұрын
​@iplaygames8090 could you imagine???? 0_0 that'd be a fun easteregg/challenge
@Chrischi3TutorialLPs
@Chrischi3TutorialLPs 5 ай бұрын
The worst bug i've encountered was some teleportation of vehicles. Once this happened on Minmus, where my lander teleported like 100 meters skyward, then fell back down. Luckily, because this is Minmus we are talking about, it survived the impact undamaged. Another time, i was trying to dock a big interplanetary craft together in orbit, when the other craft suddenly teleported.
@borgurman
@borgurman 5 ай бұрын
It's just the kraken messing with spacetime
@silmarian
@silmarian 5 ай бұрын
I had that happen at minmus when my kerbal went Eva. The lander teleported _somewhere_ and was never seen again.
@santigamerprogamer6493
@santigamerprogamer6493 5 ай бұрын
@@silmarian so, your lander _disappeared, like if something_ just _took it_
@silmarian
@silmarian 5 ай бұрын
@@santigamerprogamer6493 Basically! The Kraken reached out from the void, my lander vanished and I got a suborbital trajectory warning on it. I don’t even know where or what body it crashed on.
@WorivpuqloDMogh
@WorivpuqloDMogh 5 ай бұрын
Had the same thing while docking. It also spinned out of control
@HaydenAbrams
@HaydenAbrams 5 ай бұрын
My best mission so far is a medium sized probe lander to eve. Also beware you currently cannot use the inflatable heat shields. At least not on eve. They just explode
@iemandjwzz4614
@iemandjwzz4614 5 ай бұрын
Thats an annoying bug tbh
@noname-qj6qo
@noname-qj6qo 5 ай бұрын
​@@iemandjwzz4614That might not be a bug, it might be an atmospheric pressure differential thing.
@iemandjwzz4614
@iemandjwzz4614 5 ай бұрын
In ksp1 this was never an issue tho? Ive had similar experiences with a regular heatshield that got blown up in kerbins atmosphere,@@noname-qj6qo
@J685C
@J685C 5 ай бұрын
the 2.5m regular one survived just fine hitting eve's atmosphere at 5km/s so yeah something is off
@notreallyme425
@notreallyme425 5 ай бұрын
The heating is not modeled correctly at high altitudes in my opinion. Parts should not overheat on takeoff or reentry at high altitudes, but do fine at high speed at lower altitudes.
@KerbalFan
@KerbalFan 5 ай бұрын
I love the new update in KSP 2, I have a video idea. What about you make a video how many tiers you can unlock within 1-3 Launches, since you mentioned it in your last KSP 2 video. Would be great to see!
@liquidusblue
@liquidusblue 5 ай бұрын
Just tried right clicking and dragging the screen to change the view on your launch... been playing too much since science mode has come back! 2/3rds of my playtime is now this mode is here!
@moxnix1026
@moxnix1026 5 ай бұрын
I do that all the time! I get to thinking the video is the game and right click the screen to change the camera angle. 😂
@Peter_Morris
@Peter_Morris 5 ай бұрын
I’m having so much more fun now. There’s still some annoying bugs that pop up, like the orbital lines disappearing. Another one I get a lot it it just hangs in the transition screen when I’m going from building to building. But overall I’m having way more fun. I’ve gotten to the Mun and landed on Minmus. I haven’t tried docking yet. Getting out on Minmus was a little scary because when I clicked the EVA button it kicked my lander sideways and it almost fell over. But when I let go, it all settled back down. I can’t get over how beautiful the game looks, and how much better it runs than at launch. They really just should’ve delayed a year. But whatever. It’s getting there.
@blackdog6969
@blackdog6969 5 ай бұрын
Just thinking about the "maneuver node/plan" thing, I honestly think node is the less stressful. I mean it's a point you want to do a thing whereas, plan suggests there's a lot more thinking and action needed. That's just me. Love seeing KSP2 in a much better state now anyway
@BritishMoron420
@BritishMoron420 5 ай бұрын
You can change the amount of trajectories. Just go to settings -> Gameplay -> Max patches to display, and set it to max, this way you can have up to 5 trajectories into the future at once, so it can show more than 3. (8:48)
@judet2992
@judet2992 4 ай бұрын
Oh cool! Does this work for KSP1?
@BritishMoron420
@BritishMoron420 4 ай бұрын
@@judet2992 idk i haven't tried it yet in KSP1
@creativecarveciteclimb5684
@creativecarveciteclimb5684 5 ай бұрын
I guess even the kraken died from realizing how many PC upgrades are required to run KSP2 😂🦑☠️
@TheMachineGod966
@TheMachineGod966 5 ай бұрын
It's not too bad anymore, I have an okayish pc, and i can use mid graphics whilst getting 60fps
@soysauce6977
@soysauce6977 5 ай бұрын
@@TheMachineGod966why did you feel the need to comment 3 times
@DS-tv2fi
@DS-tv2fi 5 ай бұрын
@@soysauce6977KZbin just does that sometimes.
@TheMachineGod966
@TheMachineGod966 5 ай бұрын
That wasn't intentional imma delete the extras
@Gaelic-Spirit
@Gaelic-Spirit 5 ай бұрын
21:45 I actually started playing with KSP 2 and I'm now doing rendezvous, docking, and everything else. I've played the original KSP, but I learned everything I know in KSP 2
@thechadgamedev
@thechadgamedev 5 ай бұрын
25:00 game dev here, yea thats about right,. theoretically the only check to see if a ship was within the sphere of influence is to check the distance between the ship and the celestial body, like 500,000,000 meters or something. But with most code, although it is literal like "if this then that" its more like "if this and this and this or this and this but not this, then that." But yea you were pretty spot on in most situations.
@themini_b
@themini_b 5 ай бұрын
Seems like KSP2 has improved but I wouldn't say its in a playable state, semi-playable instead. Nobody should have to edit save files to get core functionality to work.
@samtarnovsky2318
@samtarnovsky2318 5 ай бұрын
I think you can change the number of patches in the settings, if you wanna see more than 3 trajectories I'm pretty sure that's in the gameplay settings menu
@notgreg123
@notgreg123 5 ай бұрын
that's at least how it was in KSP1
@titsmcgee852
@titsmcgee852 5 ай бұрын
Loved the spoiler Matt! Really great work
@rigel2112
@rigel2112 5 ай бұрын
Yeah I don't even sub to this goober and had it spoiled for me by this showing up in my feed. I am not happy. I paid for the game and want to play it on my own not have some goob spoil it for me. I hope by hitting the not recommend no more of his videos will show up for me.
@SpainSpace
@SpainSpace 5 ай бұрын
The OG space music really is something else. Don't get me wrong, Howard Mostrom did an STELLAR job with KSP2's music, but there's something about nostalgia that beats even the best scores out there :)
@caseyknolla8419
@caseyknolla8419 5 ай бұрын
Comcast absolutely added data caps several years ago, even trying to market it as a positive thing for consumers. I've since moved and gotten away from that dreadful practice, but I also wrote my own monitoring script to track "data usage" to avoid going over each month.
@tetronaut88
@tetronaut88 5 ай бұрын
26:00 in Australia we have limited data plans and unlimited data plans. Limited data you pay a fixed fee for, and if you go over you are charged extra at a heavily increased rate. Unlimited plans charge you for what you use.
@calvinjohnson6065
@calvinjohnson6065 5 ай бұрын
It’s nice to see that ksp2 is in a state where you tubers actually want to go past Duna because transfer nodes work.
@Kerbalnautics91
@Kerbalnautics91 5 ай бұрын
They work well enough if you mess with them
@justspace103
@justspace103 5 ай бұрын
Hey Matt! Great video, I think you can change your patches conics amount in the settings to increase it from 3 to 4 or further
@patricktho6546
@patricktho6546 5 ай бұрын
Maybe don't have spoilers of such things in the thumbnail?
@georgevasilopoulos5359
@georgevasilopoulos5359 5 ай бұрын
I wish ksp content creators did not fucking spoil shit
@JeanYossa
@JeanYossa 5 ай бұрын
@@georgevasilopoulos5359chill
@hollowcat705
@hollowcat705 5 ай бұрын
would be cool if the thumbnail and title didn't spoil it just in case anyone wants to discover stuff by themselves, why did you blur it at the start of the video but not in the thumbnail? >:(
@timgargac2766
@timgargac2766 5 ай бұрын
I can't say for certain what triggered the mun arch mission for me. I knew it was there and landed a unmanned probe a short distance from it and got the mission to investigate it. Whether it is automatic after first landing (unmanned counts) on the mun or getting a certain distance to the arch was the cause. I had a mission to plant a flag on a munar mare as well.
@PhaseFalcon
@PhaseFalcon 5 ай бұрын
regarding patched conics, it is set to 3 by default. I upped it to 4 when i needed gravity assists around jool and it was much easier.
@Brandon-qc3eu
@Brandon-qc3eu 5 ай бұрын
It will always be a maneuver node 😆
@flamingpotato8906
@flamingpotato8906 5 ай бұрын
I can already see it. Ksp2: return of the blunderbirds!
@stupidgenius42
@stupidgenius42 Ай бұрын
The “If this, then that” description of programming isn’t that inaccurate to be honest. Most programs just consist of the following: 1: Setup code to declare variables and such 2: A loop of some kind containing code that executes every time, and conditionals (including if statements).
@butters4204
@butters4204 5 ай бұрын
seeing this title n thumbnail completely spoiled this for me, sick.
@dragonslairgaming2351
@dragonslairgaming2351 5 ай бұрын
Matt! I’ve recently watched just watched all of your “The Stranded” series. I especially enjoyed the collab with Mart. Definitely the funniest one. Anyway, loving the KSP content keep it up.
@atcampbell123
@atcampbell123 5 ай бұрын
There seems to be a bug with docking ports specifically overheating and exploding inside fairings when flying though the atmosphere. I’ve encountered it loads.
@Lord_zeel
@Lord_zeel 5 ай бұрын
In light of the Batch files story, I'll tell a story of mine: I had a desktop computer in my bedroom as a kid and it didn't have built-in wifi, so when my parents would ground me they would take away the wifi dongle rather than removing the whole PC. So I took the dongle, opened up the plastic, and took the insides out. Then I did the same for a cheap 2GB flash drive, and transplanted the flash drive innards into the dongle housing. I then plugged the real dongle into a USB port on the back of the desktop, and the "dongle" USB drive into one on the front. They never knew that taking it away did absolutely nothing. Also, re: bandwidth caps. It's pretty uncommon IIRC. We never had one for a long time, then out of nowhere our ISP added one. Sometime later, we switched ISPs. As far as I know, that other ISP doesn't have them anymore, and the one we switched to never had one. I think it's one of those things they tried to see if they could screw users over just a little bit more, but it backfired and became more trouble than it's worth. So I don't think any non-wireless ISPs have them anymore. Cell phones still do, and cellular internet providers will also have it, but I think anything DSL, Cable, or Fiber ISP has done away with it.
@Gunthrek
@Gunthrek 5 ай бұрын
Data caps are a thing in the US depending on the company. For a while, no one had caps, but several ISP's I've had over the last ten years or so had a 1 TB cap on data. On a related note, all phone providers had pretty restrictive data caps for a while, but most of them do unlimited phone data. There are no major providers that provide truly unlimited tethering data that I'm aware of.
@BV14_04
@BV14_04 5 ай бұрын
Wow, for me data cap on land internet connexion (not mobile data) was something that you'd find in 3rd world countries / or 20 years ago. Guess the US joined the club lol
@Gunthrek
@Gunthrek 5 ай бұрын
@@BV14_04 Everyone's looking to make a buck
@oasntet
@oasntet 5 ай бұрын
A lot of ISPs and phone providers have 'soft' data caps, too, where you get full speed up to a limit and then get throttled to much lower speeds. It's generally buried in the fine print of a link off a link off the signup page, because they want to use the word 'unlimited' for marketing...
@Normandy42
@Normandy42 5 ай бұрын
Doing maneuveres gets very crowded when there’s all sorts of other vessels nearby. Usually when I’m about to return to Kerbin and have a bunch of satellites clogging up my screen. Also, agree on time warp needs just a little bit of tweaking. Was doing a Gilly mission and it took 8 minutes to land with time warp on to max. It makes sense why they limit it but let me force it like KSP1. Also, fairings may not protect everything? I was on ascent when both my communication dish and docking port started getting VERY hot. It seemed to be connected to my speed but I had a fairing on and why was it only those two heating up? Lots of bugs to squash but I’ve still been having fun.
@NomadUniverse
@NomadUniverse 5 ай бұрын
We had limited data plans here (Australia) for a long time. Unlimited plans only became the norm ~10 years ago. The last one we had was only a 500GB plan and it would get chewed up very fast just watching KZbin. Mobile data plans are still capped, but never even come close so have the smallest plan which is 40GB.
@motesquid
@motesquid 5 ай бұрын
Ive seen that if you increase the ejection strength on the fairings, they start to go sideways instead of forward
@eloquentsarcasm
@eloquentsarcasm 5 ай бұрын
Early Adopter of KSP1, can't believe it's been ten years! Learned pretty much everything I know from you and Scott Manley. After seeing the issues you guys had with KSP2 I decided to hold off buying it, and then For SCIENCE! came along. Pulled the trigger yesterday and with my new rig I built early this year, my FPS is insane and the game looks and SOUNDS incredible. This is how KSP2 SHOULD have been released to Early Access, a bit buggy but with content to keep players interested. My biggest issues have been in getting my "space legs" back, it's easy to forget the stuff like orbital insertions and Hohmann transfers. I think new players might want to hold off until a little more content is released but for veterans of KSP1 it might be fun to get back into. The Training aspect in KSP2 is a nice addition for newbies, it helps to make some of the more "nerdy" stuff understandable to people. Not as good as the vast catalog of Scott and your videos, but pretty solid. Have a very happy Christmas, thank you for years of KSP videos!
@jeremyrose4551
@jeremyrose4551 5 ай бұрын
I'm good! My favorite place I've been was the new mun arch! The lighting around it was phenomenal since it was on the dark side during the mission, I could see it from nearly 5 km away!
@ICKY427
@ICKY427 5 ай бұрын
idk, i still think "node" makes more sense than "plan". maneuver plan suggests a plan to do a set of maneuvers. like its the plan laid out to do the entire mission, not one single maneuver. when i started playing ksp i never had an issue understanding that a node was a single point where a maneuver would take place.
@JeanYossa
@JeanYossa 5 ай бұрын
How Krakens are cephalopods. I think.
@michaelbond569
@michaelbond569 5 ай бұрын
You can change the fairing type in the vab to clamshell instead of shroud and it should work. Got it to work on mine, just change to a clamshell fairing and up the ejection force to like 400
@Doomquill
@Doomquill 5 ай бұрын
My favorite high quality commentary content was when Matt suggested that i like the video for its high quality commentary content. I did like the video, mostly for the high quality commentary content.
@Turbo495
@Turbo495 5 ай бұрын
For the data cap, yeah you are right. Even if you have "unlimited" there is still a data cap where is slows down usually. I have gigabit and its "unlimited" but it in the contract it says it will be slowed down after my cap
@martiantexan7632
@martiantexan7632 5 ай бұрын
Just finished my first day of playing ksp2, first time I undock the mun lander from the return vehicle it stopped cold and started just falling straight down :) Parts burning up while under a fairing? Yep. Kraken is alive and well :D
@kaz49
@kaz49 5 ай бұрын
Now I want Matt's batch file reviews to be a series like whiskey reviews Also happy birthday Beth! (I hope I didn't butcher the spelling of your name)
@avination4927
@avination4927 5 ай бұрын
Matt, I also had that bug. For some reason, if you put an xs heat shield on one of the docking ports, it will be fine.
@Galexy_Al
@Galexy_Al 5 ай бұрын
I just realised that in the top right corner it tells you what star system you are in (in anticipation of new stars)and I think that is so cool
@willkroll8094
@willkroll8094 5 ай бұрын
Maneuver Plan is not any more “new player friendly” than Maneuver Node
@kyledurch8824
@kyledurch8824 5 ай бұрын
Funny you mention data caps….yep, still only get 1280gb per month on our cable internet service in the US. The rate (price) is based on speed of service, but the total data cap applies regardless. So you can pay more to reach your cap faster….lovely service. I’m constantly bumping into it every month.
@linknlogs2273
@linknlogs2273 4 ай бұрын
In the US we have limited and unlimited data plans. The limited ones have multi terrabyte limits that most people never get close to reaching. We also have the unlimited data plans like you have and they are throttled eventually once you hit a certain data cap anyway like you have. The US has considerably faster internet speeds though.
@jeffrowe6004
@jeffrowe6004 5 ай бұрын
I had the same problem with the docking port. It seams if it's on top like that for an Apollo style mission it will overheat inside a fairing. To block this I just flipped a heat shield over and put it on the docking port then just drop it after opening the fairing.
@kerigaming346
@kerigaming346 5 ай бұрын
Really good video, i think you could do a Stranded series in Ksp 2 too.
@ciri151
@ciri151 5 ай бұрын
Good job putting a spoiler in the title and thumbnail!!
@Operator_Torbee
@Operator_Torbee 5 ай бұрын
the new science pieces are what was really missing in Kerbal space program 2 like we really needed it
@Kerbalnautics91
@Kerbalnautics91 5 ай бұрын
I low key thought I was finding him on tylo with the campaign. First time to tylo ever. Managed to barely survive landing with zero delta v😊 left. Now I'm on to eve with ten kerbals in jump seats around a t800. I'm on the fourth build to do this lol. I've never touched down and ascended from eve before either. I'm so close lol
@thegamingtruckdriver
@thegamingtruckdriver 5 ай бұрын
So I have that same bug. Fairings will do the same thing. Easiest way to fix it is to put a stack style separator then the docking port or fairing piece on that.
@kyokyo47
@kyokyo47 5 ай бұрын
It's insane here in the States. I have a data cap of 50gb till they throttle it so hard it becomes unusable
@amyjamieson5543
@amyjamieson5543 5 ай бұрын
Love to see your work just saw a rocket launch the other day it was the falcon 9
@Underscore_zero
@Underscore_zero 5 ай бұрын
Matt, you still haven't sent a moai to the mun... you've got one week or i get sad
@Chrischi3TutorialLPs
@Chrischi3TutorialLPs 5 ай бұрын
I just hope now that future content updates will release a bit faster, now that there is actually an active community to KSP2 (which is, by the way, almost as active at low times than KSP1 at peak times)
@secularstormchaser0074
@secularstormchaser0074 5 ай бұрын
I had that heating bug too flying away from Duna, I just cut the throttle, and quicksaved and my ship survived.
@RockAristote
@RockAristote 5 ай бұрын
Great video but as a newbie, I would like to have more explanation on the piloting of the craft. I know your audience is mainly experienced KSP players but it could be nice to have some tutorials in the future. Thanks!
@ess99_
@ess99_ 5 ай бұрын
Loving this mode in the game. I'm struggling a lot as a brand new player to KSP. But it's a great challenge and I'm learning every launch. It's awesome
@hey_how_are_ya
@hey_how_are_ya 5 ай бұрын
25:48 in the U.S. the only providers that give a data cap is phones, and any other provider that uses satellites of any kind, to provide Internet. SpaceX gives only 1 Terabyte before slowing down for the rest of the month.
@paulvanzyl2385
@paulvanzyl2385 5 ай бұрын
Welp for the last 2 days I've only been playing this game. I am not really good but I have managed to put multiple satelites around kerbin and one around Mun. I am now busy creating a rocket for my first Mun landing in any Ksp game and I have to say it is fun trying to figure out how to build the rocket so that you got enough fuel to go to Mun, land and then return to kerbin.
@twiexcursori
@twiexcursori 5 ай бұрын
Maybe the time warp limit could be inversely proportional to the time to impact/surface gravity/ some other suitable abstraction for 'this is a smaller body and so things take longer'
@NeoMatoane767
@NeoMatoane767 5 ай бұрын
I've always understood the encounters to appear in the closest approach with a body even from ksp 1 sometimes I'd have to wait for the desired separation to be fulfilled then a proper encounter shows up on the relevant destinations orbit... otherwise you get many inefficient approach suggestions... but maybe it was just me...
@alegsb3943
@alegsb3943 5 ай бұрын
Quick note: the orbital line glitch also goes away if you just save, exit the game, the reload the game. It worked for me
@mrdustykins
@mrdustykins 5 ай бұрын
It's persistant after many restarts
@masonbishop6796
@masonbishop6796 5 ай бұрын
i figured out to avoid losing the docking ports to heating (works most of the time) just attach a nose cone to it or anything and it wont blow up.. most of the time
@JohnnyBonesaw
@JohnnyBonesaw 5 ай бұрын
the internet thing prob is a thing in some places in US. cable and phone companies can be super predatory in more rural areas. in cities for most part no data cap tho
@JohnnyBonesaw
@JohnnyBonesaw 5 ай бұрын
unless u have some kind if mobile internet. then theres caps
@SamanthaLaurier
@SamanthaLaurier 5 ай бұрын
"Maneuver Plan" just sounds wrong. How is that supposed to make it more new-player-friendly when it doesn't actually change anything? Also, yes. Data limits are very much a thing in America because our corporations are determined to squeeze every penny from their customers
@smokeysky
@smokeysky 5 ай бұрын
one thing i dont get, the site mentions: "Colonies not only pose their own physics challenges, but also require resource gathering to build structures,...." Yet resource gathering is 2 more steps away in the road map and colonies are next?
@matttarry6790
@matttarry6790 5 ай бұрын
Hey great vid btw. Could you do some tutorials on ksp 2. Like how to get to every planet and stuff? Also to to re dock with a rocket after coming up from a planet? Thanks :D
@Dinkymod
@Dinkymod 5 ай бұрын
Data-caps don't exist in the USA, except maybe on some super cheap plans or something. But I don't know anyone with a broadband service where they have a data-cap. I know Canada on-the-other-hand does still commonly have data-cap plans.
@TheGuyWhoComments
@TheGuyWhoComments 5 ай бұрын
Professional docking port heat manager, I can confirm that docking ports are definitely not supposed to do that
@orionSpacecraft
@orionSpacecraft 5 ай бұрын
3:06 aaannd this is why I went back to ksp 1 after trying out the update
@johnguidry4065
@johnguidry4065 5 ай бұрын
23:24 Matt thinking? Scary stuff there.
@GradientOGames
@GradientOGames 5 ай бұрын
Left this on watch later, I want to find this myself before I experience others' reactions.
@user-wu6qb2xl1c
@user-wu6qb2xl1c 5 ай бұрын
bro just spoiled my science mode play through :(
@derram0k
@derram0k 5 ай бұрын
I would think people who are intimidated by the word "node" would load into the VAB, get confused and overwhelmed, and then curl up into a ball and cry.
@KB-oq4fm
@KB-oq4fm 5 ай бұрын
Thanks for the massive thumbnail spoiler Matt! Appreciated!!!
@rivulet-rw
@rivulet-rw 5 ай бұрын
Kerbal Space Program 2 is back out of the hole it dug itself, i absolutely love it now!
@JeanYossa
@JeanYossa 5 ай бұрын
Matt Lowne, Happy Christmas can you make an opening presents video?
@jpitt916
@jpitt916 5 ай бұрын
Yes, many ISPs in the US have data caps. My current one does not.
@sun_serega
@sun_serega 5 ай бұрын
An "Even Better Time Warp" mod is already a thing, for a while now. I decided to give KSP 2 another try with the release of "For Science!", and after about a day decided to hook up CKAN to it. So anyway, at that point - most mods still weren't marked as compatible with "For Science!", but I force-installed them and everything worked fine. It was even more stable than the base game, mostly thanks to the "Community Fixes" mod (which btw includes the landed state fix). In terms of other QOL mods (only improve what's already there) I'd also recommend: - "Maneuver Node Controller": Alternative way to control maneuvers, using numbers and buttons instead of dragging, when you need precision - "Micro Engineer": The same info the rest of the game displays (and broken in the same ways, like the dv), but all in 1 place - "P.A.I.G.E B Gone": If you forgot to turn it off when starting a campaign - "K2-D2": WIP Mechjeb fan clone, rn I only found maneuver node executor and heading-by-angle specifier useful in real situations Also, to offset all the crashes, it's helpful to have one of "Speedy Startup" (starts loading under splash screen, instead of waiting for it. woah, technology!), "Skip Splash Screen" (completely kills it, but that's technically against KSP2 TOS), and "No Seizure Warning" (why is it even there and unskippable after the first launch???)
@Papershields001
@Papershields001 5 ай бұрын
This makes me want to get a PC again and get back to playing KSP
@Harold-TheJass-Blingman
@Harold-TheJass-Blingman 5 ай бұрын
I wouldnt buy ksp2 until all/most features are available
@officialredscoutyoutubecha219
@officialredscoutyoutubecha219 5 ай бұрын
@@Harold-TheJass-Blingman bonk!
@newton.2.0.
@newton.2.0. 5 ай бұрын
Yay matt uploaded and made my day! 😊
@ExtraCrispyColonel
@ExtraCrispyColonel 5 ай бұрын
Regarding bugs I've experienced I used a design for my interplanetary transfer stage with the hydrogen tanks where I used an adapter to put 4 nerv engines on a medium hydrogen tank and for some reason that adapter part specifically really wanted to overheat, even inside the fairing. So yeah I think thermal heating is a little bugged. Also when I focus a planet I can't make maneuver nodes on the "projected" orbital lines in the focused planet. I have to go to the actual orbital lines where the planet is going to be to make a maneuver. Also also When I decouple something to go through the atmosphere in kerbin then come back to the tracking station after my mission the debris is not only still in orbit but for some reason it's all of a sudden in an exact circular orbit at the altitude I decoupled it at. It's very weird and I only started replaying this game when "For Science" came out so idk how many of these bugs are from "For Science" or if they've been in the game for a while.
@Gundrium
@Gundrium 5 ай бұрын
Uh.... No. Calling it a "manuver plan is even more confusing. The entire flight is your" manuver plan". It's a POINT where you're making a MANUVER. So call it a "Manuver Point". Good lord, even their PR suggestions are half baked.
@andrewm1058
@andrewm1058 5 ай бұрын
I don't like having spoilers show up in my suggestions or at least not like pictures thag give it away
@rigel2112
@rigel2112 5 ай бұрын
Seriously what the hell is this crap showing up when I didnt even sup to this guy. I want to play KSP2 on my own not have some goober play it for me.
@Forcemaster2000
@Forcemaster2000 5 ай бұрын
It seems silly that the lab module can only be used in orbit and not on a surface. Hopefully that can be changed in an update someday. It seems like that could be useful on a surface base.
@brianargo4595
@brianargo4595 5 ай бұрын
Seriously. Who went "Well obviously you shouldn't be able to clean glassware or look through microscopes when you're LANDED on something. That's just ridiculous."?
@JK-pe6ft
@JK-pe6ft 5 ай бұрын
Oh that is what they meant when they said they were going "to slay the kraken". They meant virtual kraken, not bugs in the behaviour of the simulator.
@oldhammer824
@oldhammer824 5 ай бұрын
I got KSP 2 a while ago, but my computer couldn't run it properly. Now after 6 months I am now finally building my PC.
@travisallan4637
@travisallan4637 5 ай бұрын
Marine biologist here, I have no idea what that is
@picoplanetdev
@picoplanetdev 5 ай бұрын
Definitely enjoying For Science although the landed state bug hits pretty often
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