all of the Brimstone team is linked in the description as well! please give them some love 💖 they all did an amazing job with Overthrown 👑 oh and wishlist the game rn did I mention the demo is out too ✨
@ShxttyFrogАй бұрын
YO THE DEMO IS OUT WHAAAAAAAAAAAT
@onetupthreeАй бұрын
@@ShxttyFrog HELL YEA 😭🙏
@AIAdevАй бұрын
What an awesome break down. Thank you!!
@onetupthreeАй бұрын
thank you so much !! 🙇♂️
@gonderageАй бұрын
i just love the chill warm vibes of this channel with the adhd brainrot memes, but the memes are subdued and in the background, so they dont strongly disrubt the vibes.
@onetupthreeАй бұрын
thanks Gonderage 🙏 im glad these little bits dont disrupt the flow too much
@unrealhabitatАй бұрын
Absolutely amazing video, player feedback and vfx make my heart happy
@onetupthreeАй бұрын
thanks ! 💙
@LucyLavendАй бұрын
Those weapon sparks are that 110% that some developers go, and it will definitely won't go unnoticed! 🔥 The texture change on the sawmill blade when it starts cutting wood is also such a neat little detail! Also interesting how much the motion blur helps sell the speed of the sawblade, maybe that concept is something you could mention in a future video 😄
@onetupthreeАй бұрын
this video was actually just to showcase all the cool little vfx in the game 😌/s
@zerohcrowsАй бұрын
yall have an amazing animator on your team, some amazing animation work to go along with the stunning VFX.
@onetupthreeАй бұрын
100% agree 😤
@theartworkhubАй бұрын
Brimstone: Give me a reason why i should keep you in the company. onetupthree: *shows video
@onetupthreeАй бұрын
@@theartworkhub LMAO
@mauricestardddude8317Ай бұрын
Just gotta say I really love how this channel developed from a pretty standard Tutorial-ish and showcase channel to one with some seriously amazing explanations of how to make good VFX. Your video quality went up really high. The videos are booth very digestable (not dragging on for an hour) and give some really good information. I would be very happy if you would give some more direct examples of how to achieve some effects via Engine/Modeling/Texturingbut even if you don't I am sure I'll continue to watch your videos.
@onetupthreeАй бұрын
thank you so much ! :D ill see what i can do to mix in some more tutorial-y/breakdown bits but sometimes the video topic doesn't call for it 🤔
@theyellowarchitect4504Ай бұрын
Dropping another extraordinary VFX video? POG Edit: Unbelievable amount of detail. That "pegasus run" with the blade looks so satisfying, assuming there is subtle SFX for it as well. If only more games had such effort... AAA games haven't had such attention to details for at least a decade.
@onetupthreeАй бұрын
thank you so much! and all the subtle VFX has subtle SFX yes ! @JaysonNgComposer stays on business for every little thing in the game 😎
@theyellowarchitect4504Ай бұрын
@@onetupthree I would love to see a collaboration video, or at least a showcase of SFX on existing VFX (especially the subtle ones), because it is the combination of animation + VFX + SFX which is the final result, and this video shows the result without the SFX which is a cliffhanger lol
@onetupthreeАй бұрын
@@theyellowarchitect4504 the last part of the ambient chapter in the video showcases some of the sfx ! but I understand what you mean 🤔 our (Jayson and I) collaborations are usually shown on the brimstone discord but we've indefinitely postponed show offs during thursdays 😔🙏 they're still there tho if you want to check it out :D
@gbraynerАй бұрын
This game is looking gorgeous! VFX is really important for any game, I would synthetize the Idea of VFX as telling the story of events trough their consequences. Great video!
@onetupthreeАй бұрын
thanks ! and agreed🙏
@HakanBaconАй бұрын
I've bren trying to create these kinds of smaller vfx for a while. I found a good way to do so, but the aspect of variety is something I've not yet looked at. Thank you for showing us your methods
@onetupthreeАй бұрын
@@HakanBacon glad i could help out 🙇♂️
@lawrence9713Ай бұрын
This game is going to be my absolute top 1 god tier game of all time. I love the character controller, I love the animations, I love the vfx, love the gameplay. The demo is downloading. Going to learn so much from this game. Thx for this already masterpiece
@onetupthreeАй бұрын
thank you so much 💖 everyone did a lovely job ! hope you enjoy the demo !! :D
@lawrence9713Ай бұрын
@@onetupthree its amazing. It plays a bit janky still. Having two different buttons for the two different sprints. And the goals are not really clear in the beginning. But nonetheless it's a lot of fun playing it. Definitely a must buy to support that awesome work you devs already did and will do in the future!
@onetupthreeАй бұрын
@@lawrence9713 thank you ! :D hopefully proper onboarding gets in real soon 🙏
@samuel-tomeАй бұрын
I didnt know you were working on this!! Woah lmao I was like "the game released a demo today and he already made a video on it - that's impressive" lmao
@onetupthreeАй бұрын
LMAO wish i could edit that quickly 😭🙏
@hptheking1393Ай бұрын
This is why I subscribed . . You're my goat.
@onetupthreeАй бұрын
i appreciate it ♥
@AlexLusthАй бұрын
The game looks great! you and everyone else on the team did an amazing job! and send some extra love to your animators, these animations are top notch!
@onetupthreeАй бұрын
thank you !! :D Brandon is goated with the animations fr 😤
@plantchargedgamesАй бұрын
Great video! Lovely style and vfx work!
@onetupthreeАй бұрын
thank you ! :D
@phoenixdown7261Ай бұрын
Wishlisted. Video like this is too good to be free, so thank you !
@onetupthreeАй бұрын
thank you so much ! 🙏
@selfigthАй бұрын
if there was a vfx school where you teach, I'd definitely come to study
@onetupthreeАй бұрын
thank you 🙇♂that means a lot
@outresslight8706Ай бұрын
Man I completely randomly found this channel, and I'm so hyped by the game, it looks like it's going to give me some first experience Minecraft vibes
@onetupthreeАй бұрын
eyy let's gooo 😤
@spencer2116Ай бұрын
Crazy? I was crazy once...
@onetupthreeАй бұрын
they locked me in a room 😨
@giorgimaisuradze2711Ай бұрын
Great video and beautiful VFX as always✨👌
@onetupthreeАй бұрын
thank you so much ! 🙇♂
@Change-jy1rlАй бұрын
holy who ever is doing the animation is very good
@onetupthreeАй бұрын
thatd be Brandon! he has a link in the description if you want to check it out 👀
@abdelrhmanhatem6872Ай бұрын
10/10 get out was not expected at all!
@niklasmikkelsen4701Ай бұрын
Great video! I find Steamworld Build's buildings to also have interesting animations and style! I recommend if you haven't seen them ^^
@onetupthreeАй бұрын
@@niklasmikkelsen4701 ill check it out :D thanks !!
@arthurdsjrjbrАй бұрын
5:05: "Yes, It was daunting at first, but I find that It's all well worth It!" You mean doing the VFX or being locked in a rubber room? Jokes aside, great video man!
@onetupthreeАй бұрын
i was crazy once...
@zelcionАй бұрын
We've been blessed once more with free top tier content from the unsung game VFX hero.
@onetupthreeАй бұрын
thanks for the kind words 💙
@NIUIXАй бұрын
Banger 😤😤😤😤
@onetupthreeАй бұрын
😤💖
@kartopodАй бұрын
My new favourite youtuber
@onetupthreeАй бұрын
thanks !! ♥
@hanadasongs9142Ай бұрын
I saw all of then when I was playing
@onetupthreeАй бұрын
thank you so much Jiro ! ♥
@FrapsererАй бұрын
Amazing video, for the next one I request more GET OUT memes, i love those soo much 😂
@onetupthreeАй бұрын
the GET OUT meme is still massive 😭😭 thanks !
@samuel-tomeАй бұрын
great video and insights
@onetupthreeАй бұрын
thanks 🙇♂
@TheInquisitor2012Ай бұрын
Your game kinda makes me reminisce of *Fable 2,* if the Heroes of Fable where builders instead of adventurers . . . and part-time *_landlords_*
@mathieuRakotoАй бұрын
Little details make greater games ! Nice essays !
@onetupthreeАй бұрын
thank you so much ! 🙇♂️
@Kio_KurashiАй бұрын
Me watching that jump vfx and thinking how nice that made the jump up look only for it to then be used as an example of something we don't pay attention to. XD I guess since I'm trying to get into animation I must look at things differently.
@onetupthreeАй бұрын
i feel the same looking at /every/ bit of VFX when I play a new game 🤣
@kenseikcАй бұрын
overThrown is sick
@onetupthreeАй бұрын
fricgk yea
@AuthorSaulAlanАй бұрын
Great work 🥂
@onetupthreeАй бұрын
thank you ! 🙇♂
@qwfpАй бұрын
Very insightful! I'd consider your position justified ;p
@onetupthreeАй бұрын
thank you 😭🙏
@StephenBeatsGamesАй бұрын
Awesome video!
@onetupthreeАй бұрын
thank you !! :D
@DessolBzHАй бұрын
I LOVE REALTIME VFX ART
@onetupthreeАй бұрын
samedt
@Soliddimension3DАй бұрын
100% agree that fx such as these subtle ambience ones are critical for adding that layer of polish in a game. Thanks for the breakdown ! How long have you all been working on Overthrown?
@onetupthreeАй бұрын
thanks ! personally ive only been in the project for around a year and a half :O but based on the Brimstone twt the earliest proof of concept was around late 2018 👀
@Soliddimension3DАй бұрын
@@onetupthree Ooo ! What made you interested to join?
@onetupthreeАй бұрын
@@Soliddimension3D Brimstone reached out to me ! I was very lucky
@Soliddimension3DАй бұрын
@@onetupthree I’m looking forward to Overthrown coming out ! Looks really cool!
As a designer, I have a curious question for you: When do you feel like VFX should *not* be used, or when to hold back on adding additional polish or flair beyond just time constraints? There is something to be gained from subtlety in some cases that I think haven't been explored in games yet, much in the same way more lines =/= a better drawing, for instance.
@onetupthreeАй бұрын
great question 🤔 generally i think even the smallest of actions could use some sort of visual feedback! taps on a mobile game or even mouse events on a button (hover, click, release) could show some sort of change in animation i'd say the only time you don't want any additional VFX is to put 110% of the player's attention on something else :O I'd maybe hold back on adding VFX on player input during a cutscene, but even then adding *some* sort of visual feedback is good (e.g. showing a progress bar when the player has to hold a button to skip cutscenes)
@IgnawesomeАй бұрын
Overthrown looks awesome and super cute! What engine does it use? Also, in order to code vfx like these, how do you structure the game scenes to spawn the vfx? In the case of the player running for example, do the animations include the VFX? Or are they spawned by the game on the location the character steps?
@onetupthreeАй бұрын
thanks ! it uses unity :D most of the VFX is object pooled and spawned as needed the player pegasus run VFX is attached to the player and controlled via script!
@Alander787Ай бұрын
the game looks amazing! For how long have you been learning game dev?
@onetupthreeАй бұрын
@@Alander787 game dev i started 2nd year college (~2015?) iirc started with programming then switched to vfx around march last year :D
@Alander787Ай бұрын
@@onetupthree that's a really great progress in such a short amount of time, thank you for keeping me inspired, looking forward to more videos :)
@onetupthreeАй бұрын
thank you so much ! 🙏
@espiritogeekАй бұрын
i played the demo, everything is really amazing, when can we buy it? :D
@onetupthreeАй бұрын
thanks !! and cant tell yet 🤔
@SedokunАй бұрын
Why you decided not to add step/walk puffs?
@onetupthreeАй бұрын
it was actually one of the first things i ever made for brimstone ! :) it was dropped after a while for being a little unnecessary for the run/walk speed but it came back when sprinting got introduced because it made more sense 🤔
@vellendevАй бұрын
What game engine is being used to make this? It looks great!
@onetupthreeАй бұрын
unity ! :D
@Kaedric999Ай бұрын
I'm curious about your team setup. Are you paid for your work now or is it a profit-share situation after the game sells?