Man I've seen a fair few retop videos but they all seem to show without describing the WHY of it, as you do here, which in my opinion is vital. Thank you, excellent video. Also thank you for reducing my anxiety about triangles! Every triangle I leave feels like a personal failure.
@hernanponce60629 ай бұрын
amazing tutorial! very clear to a hispanic person too
@AbeLeal3D9 ай бұрын
gracias hernan! que bueno que te sirvio!
@juliyanaumova11 ай бұрын
Thank you so much!!! Finally I have found a very good lesson about retopo and your explanation is amazing! I am a beginner and it is very important to watch good tutorials. I felt like I didn't understand anything about retopology, but in reality, I was just watching the wrong tutorials. You are the best. Thanks again!
@AbeLeal3D11 ай бұрын
You're very welcome! topology can definitely be tricky and there are multiple ways to do it, this method has worked for me for the past 10 years so i can definitely vouch for it
@poochyboi Жыл бұрын
just came from your 3 part tute from the nexttut channel. I'm so friggin glad your did a remaster of that tute and its recent too! heck yea!
@manuellovera70837 ай бұрын
Bro, you're huge, thanks for all the tips and tricks from industry here on KZbin and free, all the best!
@AbeLeal3D7 ай бұрын
Happy to help!
@dummdummy208520 күн бұрын
This video saved my life for my 3D class
@mute_fish6 ай бұрын
I wish I had found this tutorial a little earlier. You demystified a lot and have leveled up the way I look at retopology.
@cglay9643Ай бұрын
The "conform" thing is exactly what I've been searching for these past two years
@AbeLeal3DАй бұрын
@@cglay9643 glad you found it!
@nhituyet12376 ай бұрын
the secret really worth the hype
@shealutz3117Ай бұрын
You're Great Man! Thank you for these videos and for motivating me to continue with every one of them.
@AbeLeal3D29 күн бұрын
Glad you like them!
@theerissarayimphai33718 ай бұрын
Finally, someone explained everything. I mean everything! Thank you very much.
@approachingetterath99599 ай бұрын
thanks for the video! the nose is the point at which i always gotta consult some guide, and it usually means i need to redo half the topology cause it's wild how many different valid facial topologies there are, even for the same use case (games, vfx, animation, anime ...). when i look up references, be it video guides or images, it's always a different amount of faces around the eyes and mouth, different loop sets, different solutions. at least that means you don't have wiggle room as long as you follow some basics.
@sviatoslavsol11 ай бұрын
It's not for first time that i watch your video, but maaan!!! How awesome to see you! To see your work, to listen how sharp and clear you explaining hard things. You are my number one about explaining. Love you pal!!!
@AbeLeal3D11 ай бұрын
thank you! i am glad you like my teaching style, thanks for the support!
@VivekKumarChauhan-bh1knАй бұрын
what should I say, the way you explain things is so awesome and easy to understand.
@Manlike_J10 ай бұрын
You're a good teacher bro...thanks, i dub thee SENSEI
@AbeLeal3D10 ай бұрын
haha thanks! happy to help!
@reillydavis501628 күн бұрын
that was super enjoyable to watch, have watched a few on topology, usually super booring or they dont actually know what they are doing lol and the secret made me want to keep watching well done
@krishnakumar1992 Жыл бұрын
Thankyou for the precious knowledge ❤️❤️❤️
@famoboule72692 ай бұрын
man everything was perfect thank you so much
@AbeLeal3D2 ай бұрын
You're welcome!
@VioletBeamGames Жыл бұрын
Best retopo tutorial I've seen so far!
@AbeLeal3D Жыл бұрын
Glad it was helpful!
@Phase_waves2 ай бұрын
You are a magic man bro, this has helped me out so much ,thank you! I tried following a different tutorial and it kept taking away the details from the face 😭
@Marc0Lep Жыл бұрын
Yeah what the secret ! thanks to share with us !
@prony51454 ай бұрын
The smooth conform part made me sub man! Best technique ever! Thanks a lot!❤❤
@AbeLeal3D4 ай бұрын
Thanks!
@giorgi877 Жыл бұрын
amazing as always! full of info!
@wildbrush4445 Жыл бұрын
hey dude, just wanted to say thanks for all the videos and education you're doing at the moment. Your Zbrush basics video with nexttut was amazing and packed with value. It's great to see you're producing stuff under your own name now and I wish you all the best with the future and can't wait to see where you go with all this.
@AbeLeal3D Жыл бұрын
Thanks for the support my friend! It's always great to hear that people benefit from this content, thank you a lot :)
@Digagz3904 ай бұрын
at first doing face retopo it took me hours but with your method I find it easy to finish faster
@AbeLeal3D4 ай бұрын
Thanks! Dont forget to check our full course about animation ready topology - www.abeleal3d.com/courses/TOPO
@FlashMaster21 Жыл бұрын
That is just great! Thank you Abe
@AbeLeal3D Жыл бұрын
you are welcome!
@fabiomerx6 ай бұрын
I have my last exam tomorrow and I think this tutorial just saved me... thanks so much for that amazing video!
@AbeLeal3D6 ай бұрын
Good luck on your exam!
@kazukii077 ай бұрын
Your videos are extremely helpful!! Please keep on making tutorials. You are guiding me so much in my 3D Journey! Wish you a lot of luck in your journey as well! :D
@AbeLeal3D6 ай бұрын
Thank you! Will do!
@VictorMatheus-nc8dm5 ай бұрын
anyone know how to do that final secret in blender??? thanks for the tutorial by the way!
@visinerita Жыл бұрын
that secret is amazing! thanks
@vinayakkalburgi9647 Жыл бұрын
Much needed, Thank u so much Abraham !
@AbeLeal3D Жыл бұрын
Glad it was helpful!
@KumarsKazemi11 ай бұрын
this video really helped me alot
@HYZ_Real2 ай бұрын
I'm shock I thought retopo is hard but that was Soo cool❤
@davidzarn Жыл бұрын
exactly what I needed! Thanks Abe, best teacher!
@AbeLeal3D Жыл бұрын
there you go! thanks for the support!
@askuare Жыл бұрын
i just started your work flow but in blender sorr i dont use maya but thank u very much once again for the details that u taught
@AbeLeal3D Жыл бұрын
Glad I could help! and yes this is universal, it doesnt matter which software this topology will work with any character
@MetalHeart06079 ай бұрын
thank you for this great lesson!
@O_rik Жыл бұрын
Great tutorial! Thanks!
@AbeLeal3D Жыл бұрын
You're welcome!
@lauravillamil904317 күн бұрын
Hey amazing video! Someone knows if he has done a video of how to get the rest of the details back? (more wrinkles and so on)
@AbeLeal3D17 күн бұрын
I think he has done it :D Send your question in our discord community help room, will be easier to assist - discord.com/invite/Fcd5BjD7wN
@rodrimation38674 ай бұрын
Thanks the secret really helped me!!!
@AbeLeal3D4 ай бұрын
Glad I could help!
@siyanageorgieva72064 ай бұрын
Could you explain how to do the Live Conform in Blender by any chance? If there even is such an option
@seiffahmi3186 Жыл бұрын
Quality info. Thanks a lot
@manishpatil11507 ай бұрын
Wow fantastic tutorial
@coleap75072 ай бұрын
best tutorial!
@fallenangleyohan3 ай бұрын
put your keyboard on screen so we can see what you are pressing please and thank you this still helped tho keep it up homie you look just like that other guy that does tutorials for this haha anyway goodnight
@everend_xyz4 ай бұрын
Thanks for the secret 🐸 it changed my life ahah for real 💙
@AbeLeal3D3 ай бұрын
glad to hear!
@hamidsalami702210 ай бұрын
Nice tutorial. thank you. what about retopoolgy for the body hands and legs?
@AbeLeal3D10 ай бұрын
Great suggestion!
@_517_ Жыл бұрын
Quality content 🎃
@LordYodel6 ай бұрын
That was great. But you know where I am stuck? How do you stitch, weld, or merge the head mesh to the body mesh, when the faces are obviously not matching? I need a higher resolution topo on the head compared to the body. Would be cool to see some of your ideas using Zbrush, or Blender. Thx a bunch for all your great videos, keep rocking.
@AbeLeal3D6 ай бұрын
Great question you pretty much have a lot of points along the stitch area and several trianglea. I actually cover this in chapter 4 of our retopology course
@LordYodel5 ай бұрын
@@AbeLeal3D cool, I will try to check it out. Is it in Blender or Maya? For Zbrush, how do you apply a simple checker map to see uv distortion?
@AbeLeal3D5 ай бұрын
@@LordYodel we do the retopology in Topogun but all the principles can be applied on any software. For ZBrush uv you can load in a texture and use the texture mean to project it. But the object needs uvs of course
@Cuteathon2 ай бұрын
Great video! Is there a Blender equivalent to the conform technique?
@AbeLeal3D2 ай бұрын
@@Cuteathon yes you can try the shrinkwrap modifier
@sergiocabezuelo6633 ай бұрын
Thanks a lot !
@Uriel_Uryl19 күн бұрын
I didn't skip, I've watched the entire video, but I'm on blender, idk if you can do this on that I've just started learning 3d.
@AbeLeal3D19 күн бұрын
You will find this useful then - www.abeleal3d.com/courses/blender-weapon-for-games
@flexa7ron2 ай бұрын
Very useful video! I have a question though… Should I do this method on a full character or only with the face and then attach it to the body? I mean, if I smooth the whole character it’s gonna be over-optimized with too many polygons 😅
@AbeLeal3D2 ай бұрын
great question, it depends on the project, but if you keep the body quite low, like lets say only 8 sided cylinders for the arms and boxes for the fingers when you smooth it the resolution will be good, i cover this more in depth in our retopology course, you can check it in our site if you want: www.abeleal3d.com
@willsouza19435 ай бұрын
thank you my man
@KongMin22320 күн бұрын
thanks you so muchhh
@CHIFAN22 ай бұрын
Thank you very much! :) :) :)
@TataNog11 ай бұрын
wish i had seen this video before start my retopology. Thanks so much for this information. Is there a blender version of that tecnic?
@AbeLeal3D11 ай бұрын
yes of course, you can do it with shrinkwrap but there is also a really cool plugin called retopoflow
@ars38498 ай бұрын
Save you all the time. The "secret" at the end is "Make live" the high poly and in the low poly do: mesh/smooth and then mesh/conform. Great video btw. Wish you explained a lot further on the hiring candidates comment, maybe make a video about it.
@KB-kp2oz7 ай бұрын
This guy doesn't hire lol.
@ars38497 ай бұрын
@@KB-kp2oz its an interesting topic anyways
@yuniorbb8794 ай бұрын
How would you apply the secreto weapon using blender?
@ДэниХалилов-ъ3м7 ай бұрын
My boy❤❤❤
@刘华强-h3b6 ай бұрын
so good!!!
@arifnbd10 ай бұрын
Perfect Retopo video I have ever seen, got to know so many thing like 'tringles" are not as bad as we heard!!! and very clear explanation why and how to start. I was so afraid to Retopo my own character ( my friend does it for me :D )... now, I have courage to step forward and make attempt. Just another request, can you show us how to apply the Normal map into the character after this if I need to put more details that were in my original ZBrush model... That would be very useful, Man... Thank you so much for the all kind of videos you are providing!!!
@AbeLeal3D10 ай бұрын
Thanks a lot for the kind words, happy it helped! I can, just leave request in our discord community livestream Q&A, so we could keep track of it.
@fahaddevil4188 Жыл бұрын
Hi can you share the sculpture
@VishnuSharma-vu3ge7 ай бұрын
Sir why you use Maya for retopology instead of zremesher . Is there any problem with zremesher...plzz explain I am newbie...
@AbeLeal3D7 ай бұрын
Yes zemember will sometimes generate undesired spirals and bad deformation topology
@VishnuSharma-vu3ge7 ай бұрын
@@AbeLeal3D thnks sir...♥️
@biriani285510 ай бұрын
Ps1 era? They used a box for the head.
@Manvjpro20410 ай бұрын
can you make a tut for body reto?
@AbeLeal3D10 ай бұрын
Leave request in our discord community so we could take a content note, for livestream Q&A - discord.com/invite/w9GBhyV4wU
@codeclipse21515 ай бұрын
When I get to the mirror step the mesh creates a tension point on the chin/back of head with a ton of tris, how do I solve it?
@AbeLeal3D5 ай бұрын
make sure your merge treshold in the mirror option is set to .001 so that only vertex that are on top each other merge
@codeclipse21515 ай бұрын
@Abe_Leal3D Tried this at multiple threshold points and no success. The half retopologised manually doesn't have vertices that are even that close to each other but the mirror seems to force them together or something.
@codeclipse21515 ай бұрын
@@AbeLeal3D Nevermind I worked it out, I was confusing offset with merge threshold - thank you
@ak101201010 ай бұрын
Beginner question, is it okay to delete the high poly version?
@AbeLeal3D10 ай бұрын
great question, and the answer is no. You need the high poly version to bake down the details using softwares like substance painter. If you are not going to be doing any bakes then yeah the high poly is no longer useful after retopo
@_shanks_06 Жыл бұрын
Is confirm tool available in blender or topogun?
@AbeLeal3D Жыл бұрын
yes there is a similar option called shrinkwrap, its a modifier, its not exactly the same but it can get you close
@sushantsuvarna662710 ай бұрын
Ty😊
@AbeLeal3D10 ай бұрын
My pleasure!
@unknownusrname27 күн бұрын
Why is everything in 3D so painful 😭😭😭
@Artisttttttttt76 ай бұрын
how you add smoothness or proper flow ?
@AbeLeal3D6 ай бұрын
what do you mean? the proper edgeflow is the one used in the tutorial, once you have it you can do normal or displacement bake to add more details if needed
@Artisttttttttt76 ай бұрын
Thank u sir ✨
@24framedavinci133 ай бұрын
Commenting for the algo
@zenoflixff42302 ай бұрын
Your pc specifications?
@AbeLeal3D2 ай бұрын
64gb ram 3080ti GPU Ryzen 7 5800x
@shubhamfartade710511 ай бұрын
❤
@askuare Жыл бұрын
can u plz do the retopo in zbrush just 1 time plzzzzzzzzzzzzzzzzzzzzz
@AbeLeal3D Жыл бұрын
With zremesher or with zspheres?
@askuare Жыл бұрын
i wasnt expecting a reply like that but i will be really happy to see what ever tool u use thank u very much@@AbeLeal3D
@AnaOctopodiform3 ай бұрын
ᵗᑋᵃᐢᵏ ᵞᵒᵘ* ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
@xM1nQАй бұрын
9:09
@TheHighFlys11 ай бұрын
I cringe at mayas retopo coming from a place like 3DCoat I could never lmfao
@AbeLeal3D11 ай бұрын
Yeah it's not the best, but it does the job. My personal favorite is topogun but the extra price tag can be tough
@hailSalgado Жыл бұрын
I know that in production u have to be as fast as possible with an optimal retop, but damn u could’ve avoided all of thous tris with a better structure 🫠😭
@AbeLeal3D Жыл бұрын
Don't be scared of tri count my friend! Of course optimization is important but a lot of current games are handling this amount or even more! Polys are no longer as critical for performance. Textures are now considered to be a big bottleneck