Your First Meta Spatial SDK App

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Meta Developers

Meta Developers

Күн бұрын

Want to build your first Meta Spatial SDK app for Meta Quest? In this tutorial, we guide you through creating an immersive app step by step with our new spatial app framework. We’ll cover how to add 3D objects, modify scenes, and deploy your experience to your Meta Quest device.
Whether you’re a seasoned VR/MR developer or want to bring immersive features to your existing mobile app, Meta Spatial SDK can help you create fun and engaging experiences on Meta Horizon OS.
Learn more about Meta Spatial SDK:
Codelab Setup: bit.ly/48fEWgA
Meta Spatial SDK Docs: bit.ly/3Uhw30g
Entities, components, and systems: bit.ly/48pmdzl
Code samples for Meta Spatial SDK: bit.ly/3BRFy03

Пікірлер: 11
@diyguys4907
@diyguys4907 2 ай бұрын
Legendary release 🎉🎉🎉 Can’t wait to try it out
@mikemjlove4988
@mikemjlove4988 3 ай бұрын
I've actually practiced this before I've had a few problems with this approach. 1. Sample project is great but it doesn't show us a step by step guide to start a completely blank project and then slowly integrate with 2D and then to 3D 2. When I tried with Jetpack compose, the 2D windows went completely black when resizing the window pane. 3. I couldn't find any information about adding a 3D element in the 2D panel (like the RealityView in swiftUI). 4. Lack of shader is a huge drawback. I wanna use a simple shader flow similar to "Reality composer pro" shader graph editor. 5. There's also no step by step video tutorial on how to create a "Meta Spatial Editor" project that's linked inside an Android studio project. And distinguishing between which files should remain inside "assets" folder and which files belongs to the "scene" folder. 6. I also noticed that the immersive activity has a lot of jarring visible on the edges of my fov (Quest 2). In Unity we could fix these jarring by reducing image quality to fit with quest resolution. This should be fixed or disclosed on how to make sure the immersive UI looks sharp
@wayneosaur
@wayneosaur 8 күн бұрын
I can hear the video, but I do not see it... hmmm...
@chanchalrana9672
@chanchalrana9672 3 ай бұрын
🎉🎉🎉🎉🎉🎉
@_mobasshir_
@_mobasshir_ 3 ай бұрын
What if I don't own a quest?
@h2syn
@h2syn 3 ай бұрын
I thing that, this tips is more easy on Unity and Unreal
@c6jones720
@c6jones720 3 ай бұрын
Is it possible to make a 2d (non-3d) app that can read the joysticks of a quest?
@MetaDevelopers
@MetaDevelopers 2 ай бұрын
Hi there, you can learn more about joystick input here: developers.meta.com/horizon/resources/2d-features?fbclid=IwZXh0bgNhZW0CMTEAAR3OkYsD9gF7w54YaL_ufpEM7fXgrHtFE80qFs3b_M-lXQJB0o89FyY_OPo_aem_5q6hjGe3pUiNkd1VDZ_xOA#get-joystick-input
@biccsdev
@biccsdev 3 ай бұрын
the "guy" looks like AI
@haruchanchao1769
@haruchanchao1769 3 ай бұрын
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