Factorio Friday Facts

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Xterminator

Xterminator

Күн бұрын

Пікірлер: 148
@AlessandroRodriguez
@AlessandroRodriguez Ай бұрын
So this is the final enemy of Xterminator, a killer train, with even more killer intend and no railroad to keep him safe
@Xterminator
@Xterminator Ай бұрын
I knowww 😭
@SkorjOlafsen
@SkorjOlafsen Ай бұрын
Hopefully we get a "teleport to worm" donation reward. 😈
@thejmiester14
@thejmiester14 Ай бұрын
See track, think train! Oh, wait...
@brilliantarrow4125
@brilliantarrow4125 Ай бұрын
In the Volcanus B-roll that the devs gave you, one of the clips is of someone going to a tungsten mine and pulling the whole thing up. I wondered "why would you set up a mine just to pull it up before the patch is empty?" The answer is giant magma worm, got it.
@Xterminator
@Xterminator Ай бұрын
@@brilliantarrow4125 haha pretty much. The worm was getting hungry!
@nedrextt
@nedrextt Ай бұрын
Seeing all these concepts, I'd pay a lot for an Art of Factorio
@Xterminator
@Xterminator Ай бұрын
@@nedrextt Same!
@imperiumgraecum9126
@imperiumgraecum9126 Ай бұрын
We get Shai-Hulud in the expansion, now devs just need to implement riding on that, in order to get the full Lisan Al Gaib experience
@IcaroTemponi
@IcaroTemponi Ай бұрын
"as it was written"
@dogefort8410
@dogefort8410 Ай бұрын
Magma Worm Power Armor! 🤩
@onlyFireblade
@onlyFireblade Ай бұрын
Oh no, the enemies got Trains to run us over with now O_o
@ryanorionwotanson4568
@ryanorionwotanson4568 Ай бұрын
Lol. WHAT!?
@mqb3gofjzkko7nzx38
@mqb3gofjzkko7nzx38 Ай бұрын
"The main intention for the cloud can't be disclosed yet, but if Vulcanus is your first planet then the additional effect won't affect you." We're unlocking flight on Gleba aren't we. 100% they're talking about the cloud of ash forcing you to land on the ground.
@Xudmud
@Xudmud Ай бұрын
So how long will it be for someone to figure out how to attach a speaker entity to the Demolisher that blares the Thomas the Tank Engine theme as it approaches?
@Xterminator
@Xterminator Ай бұрын
Lol!
@nnelg8139
@nnelg8139 Ай бұрын
Choo Choo Charles?
@rainerzufall1337
@rainerzufall1337 Ай бұрын
so they took the most death reason in the game: "Trains" and made a giant monster out of it. Cool! 😀
@Vijai-Vpandian
@Vijai-Vpandian Ай бұрын
I love it , New Enemies are like natural evolution to counter the engineer's strength. Hopefully, the engineer have something on his side to deal with this.
@Xterminator
@Xterminator Ай бұрын
There are definitely ways to handle them, but it requires some trial and error which I think is a fun challenge!
@Vijai-Vpandian
@Vijai-Vpandian Ай бұрын
@@Xterminator Yeah, agree!, and that will be awesome.
@peenkle6857
@peenkle6857 Ай бұрын
the rampant mod devs are gonna have a wild time with this
@JayVal90
@JayVal90 Ай бұрын
ALL PLANETS ARE GLEBA WITH ALL ENEMIES DEATHWORLD
@Evan_Wingerter
@Evan_Wingerter Ай бұрын
Man i hope so, rampant's last update was like 2 years ago :(
@Operator588
@Operator588 Ай бұрын
@@Evan_Wingerter rampant Fixed is a different mod that still gets updates
@Evan_Wingerter
@Evan_Wingerter Ай бұрын
@@Operator588 oh? I haven't heard of that, i'll check it out in a bit :3
@yetischwein
@yetischwein Ай бұрын
I love, that they made a very different enemy to the base game. It seems nice, that you don't have to surround your base with big defensive structures but there's still some real damage out there. Feels positively different to the other enemies
@R4d6
@R4d6 Ай бұрын
"I don't think either of us want to watch or do a 45 minutes video here, so I'm gonna do a lot of summarization." >proceed to do a 30 minutes video.
@TlalocTemporal
@TlalocTemporal Ай бұрын
Editing out the ums, likes, you knows, and pauses would help. Scripting things a bit and doing multiple takes would help even more. 1.5× speed is decent though.
@KrimsonStorm
@KrimsonStorm Ай бұрын
Woah! It destroys cliffs?! Time to bait them into clearing areas for you before you kill them hahah. Interesting that it was originally going to fulgora, and then gleba. I like the idea of a DPS check boss fight for territory. How does that work with Deathworlds? I pretty much only play Railworld Deathworlds because they are the most fun to me. Does it make the territories smaller? I love the Biter and tank test, that's the best way to test new game mechanics!. I just hope that the reason for why there is no Demolisher in the starting area is because your rocket lands directly on top of that one and kills it Wizzard of Oz style.
@wesleysmith5275
@wesleysmith5275 Ай бұрын
this is really cool, we kind of knew that there would be enemies on vulcanus since there was the map images with red turrets on previous fff so not the biggest reveal but shocking to be sure.
@viperforty8450
@viperforty8450 Ай бұрын
The more reason to not get out of nauvis's safe space before researching nukes
@Revolver.Ocelot
@Revolver.Ocelot Ай бұрын
They said you should make a new start when DLC comes, i bet you can't make nukes till the very last planet. So i'm not sure if i'm going to like that, cause that would be a step back to go forward (slowing down the excisting tech tree and make you weaker). I was hoping they solved something, like use Nukes? Ok NOW radio active worms are going to attack and your base is now radio active for 10 minutes and enemies will attack cause they like radio active enviroments.......... You can't walk in radio active enviroments and your bots will also not work so you rely on your turrets for now.......
@Ghorda9
@Ghorda9 Ай бұрын
@@Revolver.Ocelot that doesn't make any sense since you get fusion reactors on one of the planets
@datman6266
@datman6266 Ай бұрын
I had impression that Vulcanus was safe, even if no one said so, this reveal is keeping me in check and excited in a different way. Nice FFF!
@XplosivDS
@XplosivDS Ай бұрын
I mean in a way it is safe, if you don't intrude into their territory they don't attack you, of course you'll eventually need to but hopefully you'll be prepared
@Erik_Ice_Fang
@Erik_Ice_Fang Ай бұрын
Having the polution was a key mechanic on Nauvis though. There was a consequence for expanding. I was actually getting really concerned that there wouldn't be an enemy on Vulcanus until this FFF
@saycrain
@saycrain Ай бұрын
when I saw this fff, I got stoked like holly hell, this is one of the best enemies I've seen them create so far for this game. can't wait to attempt fighting them in the expansion
@TimDrogin
@TimDrogin Ай бұрын
Also, it was so genius of them to place the lazer turrets as a defence on Vulcanus preview to confuse everyone, to make at the end the worm so does not give a singe shit about lasers lol
@thejmiester14
@thejmiester14 Ай бұрын
Armored Core 6 had an ice worm, we get a fire worm. Both are equally devastating.
@JudgeNicodemus
@JudgeNicodemus Ай бұрын
Bless the maker and his magma!
@drakedbz
@drakedbz Ай бұрын
I feel like artillery, turret tunnels, or nukes would be solutions. Obviously the artillery and nukes would require more progression though.
@ryansais13
@ryansais13 Ай бұрын
It would be nifty if the zones change and worms would attack other worms and all. There's a bunch of reasons why that'd be a horrible idea but it would be still be nifty if enemies would interact with each other more often. Maybe in the next expansion
@poendie835
@poendie835 Ай бұрын
I think they mentioned this in an earlier fff, but they already had plans for biters interacting with eachother, however this was very bad for the ups.
@TimDrogin
@TimDrogin Ай бұрын
I was actually expecting it to be something like dune style worms, but these ones have their own scariness to it
@desbrug
@desbrug Ай бұрын
Im scared while combat one worm, I run into the terretory of its neighbour
@vmened
@vmened Ай бұрын
For gleba rewards todo list: i want to get technology to grow and pet him against biters😊
@SMO-SG
@SMO-SG Ай бұрын
man i can really feel the wait..... i cant wait... im soo hope and i know it goning to be great..... but only 27 days left....
@ryanorionwotanson4568
@ryanorionwotanson4568 Ай бұрын
GUYS. ITS NEXT MONTH 😮🎉😆
@CC-S6-01
@CC-S6-01 Ай бұрын
So what I'm getting is that we're going to be needing a hell of lot of artillery.
@EpicCraft1997
@EpicCraft1997 Ай бұрын
someone defo set up a train track to collide with this thing at the lan party to try and kill it that way
@harrisonbergeron1120
@harrisonbergeron1120 Ай бұрын
My guess would be the tesla turret, if able to arc down the segments could be quite powerful - I don't think that is the cheesey way you beat the worm but that may be a good way...
@rhueoflandorin
@rhueoflandorin Ай бұрын
and i think the cloud is the countermeasure to spidertrons. Spidertrons' rocket fire speed would WRECK the worms, so a cloud that stuns/or CLOGS the weapon slots of a spidertron would be a decent countermeasure to them. and since you don't get the spidertron until a different planet, that makes the sentence make sense...
@rhueoflandorin
@rhueoflandorin Ай бұрын
I really like the territory mechanic of vulcanus' demolisher.
Ай бұрын
Building a fueled nuclear reactor in their territory sounds like the simplest solution.
@mohammedal-mudhafar4602
@mohammedal-mudhafar4602 Ай бұрын
Wonderful! Just curious if there have been any developments on the "Tank" for combat balance.
@fakecubed
@fakecubed Ай бұрын
I'm wondering if the electricity weapon does chain-attacks against multiple segments of the worm, making it an especially effective strategy.
@roadtrain_
@roadtrain_ Ай бұрын
I think the fact that flyers are on Aquilo is still a spoiler mister Xterminator given they could've been on Fulgora. But i guess lightning is the main enemy there? Oh nvm they got dropped? Sadge
@JetSetz
@JetSetz Ай бұрын
We're gonna need a bigger fire extinguisher lads. Actually, send over the fire engine.
@Vthoen
@Vthoen Ай бұрын
Alaskan bull worm, nice
@asmkalrizion7078
@asmkalrizion7078 Ай бұрын
imo it'd be really cool if they had multiple demolishers so that as you fight them, they'll have different attack types that you may need to adapt your strategy to. which would make worm hunting less repetitive.
@Bandit2033
@Bandit2033 Ай бұрын
I remember the snow piercer like mod, where you have your entire base inside a train. How long till modders give us Destroyer Mobile Base? ❤❤❤❤
@Red49er85
@Red49er85 Ай бұрын
man they're really killing my plan to play without biters for my first playthrough. all these new enemies are too cool
@roadtrain_
@roadtrain_ Ай бұрын
You can't disable enemies regardless in the expansion because you need to kill Gleba enemies to progress
@ryanorionwotanson4568
@ryanorionwotanson4568 Ай бұрын
I was thinking of the balencing with the worms with small worms closer large worms further, and then you said thats how it was 😮 great minds think alike?
@zwatotem
@zwatotem Ай бұрын
Slitherio Friday Facts
@SkorjOlafsen
@SkorjOlafsen Ай бұрын
I look forward to fighting it with the car. I'm sure car + lava = fun.
@roadtrain_
@roadtrain_ Ай бұрын
Cliffs on their way to ruin your day:
@laszloekovacs
@laszloekovacs Ай бұрын
the FFF also mentioned an ice planet, not sure if intentional, but I think everyone guessed that already from the artwork
@DonShei
@DonShei Ай бұрын
I just finished watching the Dune movies 1 & 2. This is awesome.
@argonaut502
@argonaut502 Ай бұрын
I already play with biters off or in peaceful mode... this did not make me want to change that.
@sunRay04
@sunRay04 Ай бұрын
cant complete gleba without gleba eggs
@argonaut502
@argonaut502 Ай бұрын
@@sunRay04 You do realize that peaceful mode still has enemies, but they don't attack you right?
@roadtrain_
@roadtrain_ Ай бұрын
​@argonaut502 yeah well these act like peaceful mode until you encroach on their territory. They won't attack you until you go into the no no area. This also means you do not have to build ANY defences on Vulcanus as the only time you're fighting is when you're expanding. Which is neat
@coralfeatherstone7019
@coralfeatherstone7019 Ай бұрын
I will watch this after playing the game. 😊 Even the 1st minute was more spoiler than I wanted.
@comraddisc2783
@comraddisc2783 Ай бұрын
"Surprise vulkan..nus but seks"
@sunRay04
@sunRay04 Ай бұрын
Vulkan butseks
@maande20
@maande20 Ай бұрын
i'm very curious to see how "mega bases" are gonna be made in space age. I hope its something the devs has been taken into account when expanding.
@lolmao500
@lolmao500 Ай бұрын
Needs a mod to ride the worm... and be able to pet it lol... maybe even put it on a rocket to use it on other planets and wipe out bitters nest with it
@benoitgaudeul4200
@benoitgaudeul4200 Ай бұрын
if you lead them to an other occupied territory do they fight each other?
@juriscervenaks8953
@juriscervenaks8953 Ай бұрын
@benoitgaudeul4200 No, they both team up to attack you :)
@TheKianykin
@TheKianykin Ай бұрын
Magma sign!
@dkehlenbeck
@dkehlenbeck Ай бұрын
Will there still be a biters-free mode? I enjoyed vanilla Factorio without biters because I could play at own pace - the Demolisher feels that it could still exist with no biters, since the player would actively engage Demolisher in their territory, yes?
@juriscervenaks8953
@juriscervenaks8953 Ай бұрын
Yes, they don't go out from their territory. Maybe they only follow you when they attack you out of their territory.
@memesiclekickflip
@memesiclekickflip Ай бұрын
using eruptions that target the player seems too far fetched, id prefer having it belch ash plumes. the regeneration rate should be decreased to a few hundred hp/s and resistances increased for the body segments to encourage targeting the head. considering the fact it has no visible eyes it should attack entities that make noise (belts, drills), those that dont (electric poles, rails) would be susceptible to collateral damage. unrelated thought: since the rocket turret (and spidertron by extension) are unlocked on gleba, that implies crafting them somehow requires wrigglers, perhaps replacing fish.
@roadtrain_
@roadtrain_ Ай бұрын
It doesn't have ears. It targets things based on the vibrations it makes. So rails on their own would be harmless but BOY is it gonna get angry if you run a train over it.
@memesiclekickflip
@memesiclekickflip Ай бұрын
being capable of targeting players with rocket launchers/combat robots implies they have some ability to sense vibrations in air (sound), perhaps with a membrane like the diaphragm in ears hidden under the armor
@roadtrain_
@roadtrain_ Ай бұрын
@@memesiclekickflip it senses the vibrations in the air caused by the rocket. It doesn't necessarily hear it, it can feel it.
@memesiclekickflip
@memesiclekickflip Ай бұрын
hearing *is* feeling sound waves, human brains dont perceive it as touch because the stimulus is translated. i dont intend to be confrontational, it just seems unproductive to dispute semantics given their fictitious physiology.
@Nyth63
@Nyth63 Ай бұрын
Could you just put down random items like belts near cliffs to bait them to destroy the cliffs? Run in, places items, run out before they show up?
@Xterminator
@Xterminator Ай бұрын
@@Nyth63 possibly. I haven't actually tried this yet, but want to now!
@HarryBork
@HarryBork Ай бұрын
I wonder. Demolisher was guided by hand on the first video or is it really that methodical?
@Gahanun
@Gahanun Ай бұрын
It first takes out all the turrets and then goes after the buildings. I think it's the real deal.
@rolletroll2338
@rolletroll2338 Ай бұрын
How do these ennemy react to the holy nuclear fire? In my opinion it would be cool if the nuclear bomb can still vaporize them but is beyond reach until the very late game to not make the chease too accessible.
@explosionspin3422
@explosionspin3422 Ай бұрын
the thing with nukes is that they have very big reload times, so the regen will do it's thing. You could use an army of spidertrons, but those have been moved post gleba (I think?). You could also set up a chain explosion of reactors, which would be pretty neat (but hell for your computer LOL)
@Nikowo1610
@Nikowo1610 Ай бұрын
If you mess up and get a worm into your base, can you still lure it back out or is it too focused on destroying your base to be chasing you?
@0x0404
@0x0404 Ай бұрын
Maybe it isn’t as unbeatable as it looks but those types of things you cannot deal with just become annoying
@Notllamalord
@Notllamalord 26 күн бұрын
You can kill it by calling it fat in chat
@waywardstoner9416
@waywardstoner9416 Ай бұрын
Now I can say this safely but last week you accidentally spoiled Vulcanus enemies. One of your screenshots had red dots on the map ahaha
@Xterminator
@Xterminator Ай бұрын
@@waywardstoner9416 Well that footage was b-roll given to us from the devs. So technically they spoiled them lol
@waywardstoner9416
@waywardstoner9416 Ай бұрын
@@Xterminator whoops
@ilaycohen6978
@ilaycohen6978 Ай бұрын
they should add a boss for this planet named the great DEMOLISHER\ DEVOURER
@Eveseptir
@Eveseptir Ай бұрын
I feel like you should have to have a modicum of defenses to stop the worms from trying to take back their territories.
@roadtrain_
@roadtrain_ Ай бұрын
Can't claim a territory if you're dead and these things are balanced around the player fighting them. Static defenses don't do shit
@SMO-SG
@SMO-SG Ай бұрын
man i now have one think i want to try... make a full nuclear setup and make it so it go after that... i mean will it do much to it? i need to try
@davidmadiar3928
@davidmadiar3928 Ай бұрын
reminds me of the Destroyer boss fight from Terraria
@peterschmidt1900
@peterschmidt1900 Ай бұрын
Anyone else thing of placing a nuclear reactor down, and seeing if the explosion will kill it?
@juriscervenaks8953
@juriscervenaks8953 Ай бұрын
Expensive experiment.
@dripthanos5595
@dripthanos5595 Ай бұрын
would spidertrons be a good way to get rid of them?
@explosionspin3422
@explosionspin3422 Ай бұрын
maybe, but spidertrons are no longer unlocked on nauvis
@sanderbos4243
@sanderbos4243 Ай бұрын
Love it!
@FriendlyCobblestone
@FriendlyCobblestone Ай бұрын
how many people do you think it would take to kill the destroyer with only the starter pistol?
@Veylon
@Veylon Ай бұрын
Starter pistol fires 4 shots per second. The starter ammo deals 5 damage. So that's 20 damage per second. The worm is said to heal at 1500 HP per second. So you need 75 people firing continuously to break even. Multiply that by whatever the damage resistance is. If you allow for better ammo, piercing needs 47 people to break even and uranium needs 16. But that wouldn't be as funny to see.
@selecks6462
@selecks6462 Ай бұрын
to further out you go they just have more hp or more worms?
@Xterminator
@Xterminator Ай бұрын
@@selecks6462 Just bigger worms
@DenisWharry-l7f
@DenisWharry-l7f Ай бұрын
Annamarie Wall
@LindberghTammy-n2l
@LindberghTammy-n2l Ай бұрын
Jaskolski Camp
@sunRay04
@sunRay04 Ай бұрын
Were you using the deployable bots to kill it?
@Xterminator
@Xterminator Ай бұрын
@@sunRay04 Nope
@cold_docent
@cold_docent Ай бұрын
Just say is there some new type of turrets on this planet, liker rocket and tesla turrets on other planets?
@AbsoluteHuman
@AbsoluteHuman Ай бұрын
Well, a single-hit high damage gauss or rail gun will probably be appropriate to deal with these...
@roadtrain_
@roadtrain_ Ай бұрын
This just made me realise... can we put lava in the flamethrower turret? Demolishers would be immune but if you ship it to other planets...
@TlalocTemporal
@TlalocTemporal Ай бұрын
​@@roadtrain_-- Molten copper rain?
@dalepennington916
@dalepennington916 Ай бұрын
Could you nuke them from orbit ?
@emanuelbandrabur5338
@emanuelbandrabur5338 Ай бұрын
7:27 SPOILERS ahead
@funnyduck4568
@funnyduck4568 Ай бұрын
its sad that they said aquilo has no enemies
@roadtrain_
@roadtrain_ Ай бұрын
Did they? I only heard they've dropped the flyers. It might be that it and Fulgora have environmental hazards(lightning on Fulgora and possibly flooding on Aquilo) where Gleba/Vulcanus have living enemies
@jamesrundle1849
@jamesrundle1849 Ай бұрын
I'm as excited for factorio sa as everyone, but honestly not a fan of a lot of the new music we have heard. That first track they play is just so out of place and has no factorio vibes at all.
@sillymonkey725
@sillymonkey725 Ай бұрын
I'm torn. The most boring game I ever played was a no enemy one, where I built up to 4k spm. It was so boring, I took a 6 month break in the middle of it all. So I like dealing with enemies, if anything they provide a mental break, I turn my brain off and go destroy stuff. Default settings biters never cause me a headache. Fighting them soon enough becomes trivial in 1.1, but I can't still totally ignore them. So combat and defenses are needed, but the game does not feel combat oriented. It feels like 10% of the game, at most. Last few FFF's reveal things that pull the game in a direction I'm not sure I like that much. They are all about making combat harder. Like enemies that ignore walls. These worms that regen very fast. PLD nerf. Tougher nests. It all sounds like I'll lack the minimum APM required to efficiently deal with enemies. Factorio is a real time game, but it never felt like it's APM heavy. I'm an old dude. I won't magically get a higher APM. I'll still suck, no matter how hard I try. So those last FFF's are not good news for me. I turned enemies off once and it was boring as heck. I just hope it'll be a bit easier to bulldoze my way through enemies than they make it sound like.
@Nikowo1610
@Nikowo1610 Ай бұрын
I'm sure everyone's first few runs with the new enemies is gonna be tough, not being used to them and such, but afterwards, with all the new options introduced, I'm sure it'll keep being easy, if not moreso
@Xterminator
@Xterminator Ай бұрын
@@sillymonkey725 I'd like to try and assure you that it's not as bad as it may sound from the FFF. Here's why :) Nauvis enemies - Yes they do have more health but their damage wasn't buffed. So they're just a bit harder to kill, but still completely doable. A tank and some piercing ammo with some damage upgrades works quite well even up through big biters. Vulcanus worms - they are tough for sure, with their huge health pools and Regen, but they won't bother you at all until you need to move onto their territory. In terms of killing them, there are multiple viable options and none require high APM or some super expensive tech. Gleba - Probably the most annoying honestly. But they don't really expand and once you get enough legs in your power armor and some PLDs, they can be handled. I can't say specifically, but there are other things as well that you get that make it even easier. I totally understand your concerns and agree that playing with enemies off is quite boring after a while. I'd just say, give them a try before worrying too much. My APM and general combat skills in games is nowhere near what it used to be and I haven't struggled with them that much so far. :)
@sillymonkey725
@sillymonkey725 Ай бұрын
@@Nikowo1610 Oh I totally expect it to be tough, no doubt. I even want it that way, hopefully it'll feel like the first time I played 0.13. But it currently feels like any weapon will beat biters. Landmines, rockets, tank, grenades, PLD, capsules, they all are useful. When I see a clip of someone fighting that worm with PLD, defender capsules, rockets and other weapons all combined while apparently not even scratching it, it looks nothing like the "breaks" I take from building to go alien hunting and relax. On the plus side, those worms don't respawn. So the struggle to kill one seems fair. And I'm sure I'll get a high the first time I'll kill one :)
@melonenlord2723
@melonenlord2723 Ай бұрын
Dont like Vulcanus anymore xD
@Revolver.Ocelot
@Revolver.Ocelot Ай бұрын
I was hoping you where able to talk a little bit more then just the friday facts. You told us before that you can talk about it when they reveal stuff. Good thing you keep to the NDA but don't tell us that you can talk more about it when actually you don't. Would like to know how you travel to other planets, you need to get onto your first space ship? Or can you hop on it later when it's finished. Can you hop on a existing one? Do you need to build a satalite base in orbit to start building space ships? A little bit more info would be great. How fast can you travel between planets when something goes wrong? Can you do EVERYTHING remotely now or are there still things you need to go back and travel. If everything is remotely why even bother go back to a planet? There are like 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000 questions and non are answered.
@Xterminator
@Xterminator Ай бұрын
@@Revolver.Ocelot I'm a bit confused by what you're saying here and asking me to talk about. I don't see how this particular Friday Facts would allow me to talk more about Space Travel and Platform building when it has nothing to do that and only discussed the new enemy on Vulcanus (which I did talk more in depth about). If they make a Friday Facts showcasing more about Space Travel, platform routes and such, then of course I will talk more in depth about that.
@WickedFader
@WickedFader Ай бұрын
Very disappointed it was revealed. Friend gave me a link saying spoilers. But it was spoiled just by having youtube open and seeing a thumbnail of it BY THE Factorio channel itself :( The "dramatic narrative" they wrote never happens, because they spoiled it.
@AnthonySBD
@AnthonySBD Ай бұрын
why do you hope they keep it a secret, the NDA lifts one week before, if they don't do it youtubers will announce it.
@Fluffyman2271
@Fluffyman2271 Ай бұрын
jumping is still not in the game :(
@rolletroll2338
@rolletroll2338 Ай бұрын
To do what?
@Fluffyman2271
@Fluffyman2271 Ай бұрын
@@rolletroll2338 to jump over the worm
@SirRichfield
@SirRichfield Ай бұрын
​@@rolletroll2338 to jump?
@rolletroll2338
@rolletroll2338 Ай бұрын
@@SirRichfield yes. And what's the purpose? You will jump above a tree, a cliff, a building or water?
@emanuelbandrabur5338
@emanuelbandrabur5338 Ай бұрын
2:00 I think I'll just turn off enemies in the settings
@SkorjOlafsen
@SkorjOlafsen Ай бұрын
Lots of people do. I can't stand cliffs myself.
@Unusual_Danger
@Unusual_Danger 23 күн бұрын
I believe they said that turning off enemies only enemies off Nauvis go into peaceful mode. Because enemies are needed to progress in science
@emanuelbandrabur5338
@emanuelbandrabur5338 Ай бұрын
2:43 There's nothing that I hate more in a game than punishing mechanics
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