Thanks to GEOLOGIE for sponsoring today's vid - use geolog.ie/FALLOUT70 for that 70% discount!
@d3po6072 ай бұрын
dont think ive ever hated you as much as i did in the 1st 2 exotics. man you sound like a bungie dev doing titan exotics, absolutely no fucking clue
@volitioncvrmmxcix2 ай бұрын
so just for hunters> shinobus vow is non existent in pvp or pve anymore, skip grenades were left in the waylay in arc 3.0 and beyond and are useless in the current sandbox entirely. im not saying take it back to how it was back when it was nerfed in pvp, but it needs to have some level of utility in pve/pve i mean cmon man
@alphtheor.8792 ай бұрын
Severence Enclosure only feeds into 1 thing, any kills with the powered melee shockwave count for adding Parasite stacks. Be nice if SE had subclass verbage of any kind.
@pinnacle_sol2 ай бұрын
I think the fact that Promethium Spur wasn't even mentioned says so much about how forgettable it is lol
@aidansjothun69882 ай бұрын
Don't you touch my funky toe boots
@PRIMEVAL5432 ай бұрын
Me, a warlock player: “must be a titan exotic. Let’s see what it does“ Me 10 seconds later: “oh… yh, well time to move on“
@Ranger743522 ай бұрын
Yeah, it doesn’t even really work, it’s basically just a legendary that takes up your exotic slot. It’s not even bugged, Bungie just screwed up the design so badly that it can’t actually perform its function.
@DJET7232 ай бұрын
Yeah them boots with toes
@TorioMason2 ай бұрын
You wouldn't even half to tune it that much... just make it so it's not the hardest thing in the world to spawns a rift lol
@potatis46932 ай бұрын
Promethium Spur definitely takes the spot for Warlocks. They reworked it a while ago, and it made it *worse*. You cant even get a combination rift without jumping through a bunch of hoops for the most mediocre reward of all time!
@EPICOfficialTeam2 ай бұрын
Spoken like a true warlock main. This exotic is so garbage these days. So many other exotics does what it wants to do but better. At this point in just needs a huge glow up with the rework being “when you cast a rift it is both an empowering and healing rift.” And if that’s to broken in pvp just give it a max non modifiable cool down timer. For how long the exotic has been trash I think we could go half a season with it being op.
@alfredosanchez1702 ай бұрын
They should change it so it drops healing turrets on solar ability kills. Super kills drop the healing/empowering rifts. Its so obvious, I struggle to understand why it isnt so?
@dragnoc2 ай бұрын
Sanguine alchemy anyone?
@kailuun2 ай бұрын
The better idea is for Promethium Spur to do the following. With Daybreak equipped, casting your rift creates a large combined healing and empowering rift that remains for longer than normal. The rift takes longer to charge but Daybreak kills refund Rift energy. The caveat is that your rift takes twice as long to charge and the exotic only works with Daybreak equipped. However your Daybreak kills refund rift energy. When you consider that you have the Helion aspect to further increase the power of the larger, and longer lasting, combined rift, the caveat is acceptable, as this rework would potentially be broken with Prismatic.
@eugeneoisten94092 ай бұрын
@dragnoc ::: let's face it, we Warlocks have many Vault Queen exotic armor pieces.
@nair_kid32032 ай бұрын
The worst part is, Crest of Alpha Lupi doesn't even work with thruster. Arc Hunters having 3 exotics dedicated to their worst super is criminal, and honestly if all 3 of them were combined, it probably still wouldn't see use. Having 2 exotics dedicated to guarding is so niche it doesnt make sense and they should just combine them. Also shoutouts to warlocks not having a super damage buff option until this expansion, while titans have had it since vanilla, and hunters star eaters being so broken they've had to change it multiple times. Skull of ahamkara's DR is so useless ive still self destructed with it active, whats the point
@vulkan57902 ай бұрын
We had one… Dawn chorus…… Which only buffs Daybreak……… It is a 90% straight damage buff+Ignitions on every third hit(second with ashes) It’s good but I mean…. It’s Daybreak.
@xCaPTaiNx2 ай бұрын
@@vulkan5790but dawn chorus allows for crazy melee spam along with better scorch, so not only does it make daybreak viable it also has amazing ad clear capabilities. sure, song of flame may be a better option overall but i think daybreak with dawn chorus is fun regardless
@Nemecidle2 ай бұрын
Warlocks had Dawn Chorus, Geomag Stabilizers, Crown of Tempests, Balidorse Wrathweavers and while not an exotic thread of evolution increases the damage of needlestorm for about 14%
@iponce22 ай бұрын
The only pole dancer exotic I ever used was Raiden Flux. Is still use it sometimes cause the palm strike combo can stunlock a lot of bosses. Not saying it's the best super in the game, I just think it's fun and looks cool, and with flux the damage isn't horrible.
@potato13412 ай бұрын
I know I ain't just hear some Raiden Flux slander. Blight Ranger and Raijuu's, understandable, both of them are mid with minor niches but Raiden is a genuinely good exotic that is just missing a neutral game perk for it to be a considerable arc exotic. If its super drain slowing applied to the attacks and not just the default duration it'd probably be busted, letting arcstriders remain in their super for dummy long durations.
@BatM-l6j2 ай бұрын
Thrust doesn't work with lupi, you healed in that clip due to the orb you picked (which also triggered the fragment that synergies with your super type thus you received an overshield).
@1leggeddog2 ай бұрын
Crest of Alpha Lupi: "Generate extra orb when killing enemies while behind your barricade. Kills while behind your barricade grant you cure"
@VergilsLastName2 ай бұрын
That would also help strengthen the titans original support/defense role with benefiting themselves and their team by huddling around the shield
@nightismonochrome2 ай бұрын
Either orb generation or maybe "increases the amount of super energy gained when dealing damage" which should somewhat extenf its use to damage phases and help ensure everyone gets their super every damage phase. The kills behind barricade for cure would be really cool though
@shidderalpha22932 ай бұрын
That, exactly that. The perfect change to make lupi good again.
@Crap_A.I_bird2 ай бұрын
The *big* barricade should drop orbs (less than rally barricade) and grant restoration as it gets damaged instead
@kailuun2 ай бұрын
I think that Crest of Alpha Lupi should be reworked entirely and the current perk folded into the Ursa Furiosa. The idea I have is for kinetic final blows to grant an escalating damage bonus to kinetic weapons (Up to 3 stacks). In addition the wearer gains Resist x2 when critically wounded and emits a pulse that grants nearby allies Resist x1. This leans into the exotic being good for both attack and defence without it being overpowered. Naturally the bonuses it grants would be reduced in PvP to stop it being too strong.
@t.e.oproject332 ай бұрын
The arcstaf heavy palm already does blind, so does the dive attack
@jimjamjon22852 ай бұрын
Was about to comment this
@FScirEyt2 ай бұрын
This
@braydenpeck74372 ай бұрын
Promethium Spur is so bad for a lot of reasons 1) has to be solar super (dawnblade to be the most effective) 2) have to use a solar weapon to get class ability regen perk 3) have to already be in a rift and have rift energy charged (48 seconds with tier 10 recovery) then get a kill, to make a combo rift at the targets location (probably somewhere not helpful) I honestly can't think of any other exotic that requires this much setup to get such a small return
@braydenpeck74372 ай бұрын
Honestly the best way to rework this exotic is just to make combo rifts on rift cast. All the other functionality can probably be removed
@koolgamerryes81222 ай бұрын
cough cough secant filaments cough cough. they literally changed it to be worse than it already was, it used to let you get devour on rift cast on ANY subclass but then they changed it to only work with a void super equipped. Like come on man literally the ONE thing I could use it for was for survivability on arc for devour on rift cast, insta heals on kills and grenade energy combined with ionic traces to actually make that damned subclass worth a shit, since I dont have buried bloodline. But nooooooooooooo, lets change it SPECIFICALLY BECAUSE OF PRISMATIC EXISTING. There goes any way of me being able to use Arc Warlock in anything higher than mid-tier content.
@LivingTheorem2 ай бұрын
@@koolgamerryes8122 It sucks they gutted potential build options. You should mention it in the forums. I hate when developers diminish effective build variety.
@dougcarey22332 ай бұрын
In addition to its healing, I think Crest should be like Nez's Sin and Aeon gauntlets had a baby. You pick an ability (nade, melee, class), and Crest will grant you x2 regen for that ability and your super for 2 seconds per kill, stacks up to 6 seconds. Then, when you use said ability, it heals you and nearby allies. The Skull should get the Geomag treatment for void super spam. Picking up breaches gives bonus super energy. Warp kills extend its duration, Cataclysm and Vortex hits refund up to 50% super energy based on damage dealt. Vortex should also last longer, and Cataclysm should spawn more seekers on detonation. Both supers should travel a little faster.
@TyeJak5882 ай бұрын
god i would use the shit out of Crest if it was like Nez's sin
@cameronsalmon13142 ай бұрын
I think it should push its identity into buffing the nova bomb more. Of course damage with nova bomb should refund energy but the nova bomb itself should also change. Cataclysm gains suppression and bonus projectiles. Vortex gains greatly increased velocity (like it could in D1) and weakens targets within it.
@TheNerdman012 ай бұрын
It's hilarious to me how Skull is almost entirely strictly worse than Nezarec's Sin
@damionh72182 ай бұрын
I just picked up Nazarec sin again it’s pretty good on prismatic with void grenades the volatile fragment and a graviton lance of course.
@Dolphin_editz692 ай бұрын
@@damionh7218nezarec*
@MrNuclearz2 ай бұрын
It looks way cooler though 😎
@sQuaTsiFieD2 ай бұрын
skull was mentioned to be in the next round of exotic armor reworks
@Inquired_Hope2 ай бұрын
Before prismatic that was my main void build I used to solo grasp, and gotd. Underused used bad no.
@wazdoom2 ай бұрын
This was just a the tip of the iceberg in terms of bad/borderline useless exotics, this topic could definitely have its own video per class imo
@michaelsparks15712 ай бұрын
2:33 Alpha Lupi's orb generation could spiced up by making it work with mods like reaper/heavyhanded/etc, but instead of "more orbs" have it bump those effects up a tier by making "better orbs" (at least in PVE). ie, you make a Medium orb, instead of a Small orb. Alpha Lupi would make having 1 of those mods as potent as if you were wearing 2 (or wearing 2 = potency of 3).
@TyeJak5882 ай бұрын
i don't think we should focus on Alpha Lupi's orb generation, as its just so bland. I hate that bungie's "fix" for many sub par exotics is to just slap on a free mod effect, when the entire thing is needing a rework to not only make it stronger, but make it more appealing to use over other options as well. I
@VergilsLastName2 ай бұрын
The titan needs more exotics with actual benefits to getting behind the shield like how hunters have bombardiers and warlocks have sanguine alchemy
@Jonny_Nemo2 ай бұрын
Sanguine Alchemy 🤣
@ProtoMario15 күн бұрын
I use Crest regularly, it frees up the need for healing and helps the emergency support. Alter your play style, turn off brain, use barricade, live. 😅
@dontewrecks94522 ай бұрын
Gotta be blight ranger
@ElevatedScvrecrow2 ай бұрын
It's at least getting a rework
@kade_the_cin2 ай бұрын
Probably the one of the best looking but worst exotics
@Jacob-fl1wm2 ай бұрын
Pls nothing feels better than generating a fuckload of orbs and seeing your teammates cast two supers in a row
@kailuun2 ай бұрын
@@ElevatedScvrecrow A good rework for it would be for it to keep the current perk but to also allow it to refund super energy based on the amount of damage it reflected.
@jimjamjon22852 ай бұрын
The BIGGEST issue with blight ranger that no one seems to mention is the fact that using it very commonly causes you to d*e to misadventures since the blocked damaged (which is increased by x5) still sometimes goes through the block, causing it to straight up one shots yourself. For that reason alone it's completely unusable
@Nijht2 ай бұрын
Sealed Ahamkara Grasp gang. We remain forgotten.
@somedudewith12alife202 ай бұрын
My take: Crest of alpha Lupi: - constant heal pulses - generate an elemental pickup and an orb Antaeus wards: - every deflect recharges half your barricade Raiju's harness: - just constant recharge Skull of ahamkara: - have it work on all warlock supers
@TheGraffiti600rr2 ай бұрын
The cross edit killed. Lmao!
@Kuhmodo2 ай бұрын
Boy I used to love running into a Jotuun user while I'm wearing Anteus. Boy do i have a surprise for YOU! 😂😂
@sovasova64392 ай бұрын
Mk 44 stand asides? Anyone remember them? Anyone know they exist?
@warlockholmes2 ай бұрын
Don't they buff sprint or slide or something, haven't heard that name in a long while
@KamitsukiLuciela2 ай бұрын
@warlockholmes I'm pretty sure they are (or were?) a Shoulder Charge abilities-focused Exotic, mostly around helping you survive while you barrel forwards at something with your gun lowered to smack it. I think they got a buff in that they refund like half the charge if you get a kill, but they do nothing for the damage unlike Peregrines, which got that buff a while ago where they do way more to & refund the full charge on Champs & stuff...
@warlockholmes2 ай бұрын
@@KamitsukiLuciela it says you get an overshield when you sprint with the light subclass shoulder charges equipped. And when you use them you get melee energy back on hit.
@Sestze2 ай бұрын
Friend of mine runs it with Vexcalibur in PvP. The overshield from stand asides counts towards Vexcalibur bonus melee damage.
@kailuun2 ай бұрын
A great addition to this would be for enemies killed by the shoulder charge, shield bash, or hammer strike to explode spreading blind, scorch, or volatile in a large radius.
@shirosatsuma49462 ай бұрын
I have an idea on how to fix Skull of dire : Nova bomb can now be charged and thrown like a spirit bomb, the longer you charge the more dmg it does. After casting it, Allies who shoot the bomb will make it grow in size and do more damage
@archieh-d18282 ай бұрын
Here’s a challenge for you Fallout, I would like YOU to tell me… what is Promethium Spurs exotic effect?
@gavinhazan14152 ай бұрын
I ain’t fallout but that’s the empowering and healing rift in one right?
@ryanschuster56212 ай бұрын
I could see raiju getting a combo upgrade, LLH blinds, LH jolts, triple light or ground slam grants amplified or something. Lean into the combos of arc staff other than just the LLH for dmg bursting cause raiden works so much better for that
@cameronsalmon13142 ай бұрын
Reworks I would apply to these exotics: Alpha Lupi: Upon activating your barricade, you and allies gain a burst of cure X2 and spawns an orb of power. When your barricade is being attacked it will periodically provide small health bursts behind the barricade. If the barricade is destroyed, a healing remnant will remain.
@LivingTheorem2 ай бұрын
That's really cool. Would hate to go against it in PvP though.
@cameronsalmon13142 ай бұрын
@@LivingTheorem the simple counter is to simply not attack it, the healing bursts (cure X1 in PvP) would only occur when the barricade is broken past certain health gates. It won’t proc unintentionally and whats more is that it only grants healing when directly behind the barricade. It could be very busted if paired with void titan though.
@5redheadofdoom52 ай бұрын
Citans Ramparts could use some love. They have the potential to be useful and fun, particularly when paired with Thruster, but they're just useless.
@sQuaTsiFieD2 ай бұрын
how do you shoot through a thruster?
@Z_The_Gay2 ай бұрын
@sQuaTsiFieD it'd be pretty funny if it just made the titan shoot through for a short duration so you could strafe in a well without killing people
@SirSpuddington2 ай бұрын
In addition to your proposed changes to Dire Ahamkara that would increase the damage of a Nova Bomb the longer it travels before hitting a target, maybe the high extra damage resist that currently only applies to the casting animation could be changed to persist from the beginning of the casting animation until the Nova Bomb actually detonates. That way, you would have even more of an incentive to get creative with the timing and positioning of your Nova Bomb.
@fleefie2 ай бұрын
On alpha lupi: generating an orb by using a barricade would make it a great but balanced pvp buildcrafting tool. Orbs in neutral are super strong, as seen by Behemoth shenanigans.
@TheDragonman552 ай бұрын
Skull should have a perk added that helps you get super energy from neutral game stuff, like they did with nighthawk and shards.
@kailuun2 ай бұрын
Have both Nova Bomb hits and void grenade kills grant Devour with Nova Bomb hits also granting grenade energy.
@thatoneguy21362 ай бұрын
Take the path of Shards, Nova bomb HITS and kills refund super energy, Vortex Grenade kills generate bonus super energy.
@misterguy208014 күн бұрын
I hope you know you're a clairvoyant
@wwr902 ай бұрын
I lol'd in public at 'HAMKARA'
@robotninja5302 ай бұрын
1:48 no you can't. Alpha Lupi doesn't work with thruster lol
@last_dutch_hero2582 ай бұрын
I love my Path of Burning steps, i love them! ... "where are my pants?"
@justinpalmer15572 ай бұрын
Was waiting so long for u to say promethium spur for warlock
@Oduwuini2 ай бұрын
i propose an idea for SoDA's buff: shatter bomb
@fuegobay2 ай бұрын
Great video Fallout. I remember how frustrating it was 1 v1 ing a Titan with Antaeus or how long they seemed to last- especially against a skilled Titan. I used to love Raijus back in the day with how long it lasted before decreasing super energy. Could get some 5-6 kills in sixes. Used to hot swap when super was full , but now I just like use what I selected and stick with it.
@Satosuke2 ай бұрын
Antaeus wards: defeating combatants grants class ability energy, or defeating combatants with deflected damage refunds class ability energy. That world make it interesting IMO
@scivixthecreep16 күн бұрын
Prometheum Spur (no explanation needed) instead of having such an insane requirement why not simplify it and/or spawn the rift on the warlock and not on the enemy. Wings of a Sacred Dawn. Honestly I wish Rain of Fire was on this instead of stealing hunter fashion for a niche (good) perk. Idk but basically everything about WoaSD just doesn't work how it seems like it should, and it has so little build potential. Fallen Sun Star. It annoys me so much to anyone talk about how good this dollar general Crown of Tempest is. This exotic serves the exact same purpose on the exact same class with the exact same element as CoT, but all without the benefits of CoT. With CoT you have infinite abilities so long as you killed jolted targets or kill targets with your abilities plus longer stormtrance if you wanted that. FSS saw that and thought it was so good it needed a sequel, but as we all know the sequel is never as good as the original. Bc with FSS instead of just having the ability regen granted on kill you now have to chase down an electric rat that can phase through solid ground. "But Scivix don't ionic traces track to you?" In what fairy land do you live in? These guys see a guardian and book it as fast as they can away from you and FSS just makes them faster. Oh let's also not forget that ionic traces can't jump between surfaces so if there is any geometry for it to get stuck on (any as in the actual ground itself) it will get stuck 100% of the time. And the share ability energy with allies, is on a 5 sec cooldown with an actual radius of 2 meters. Also the energy gained from a default ionic trace is ~10% FSS amps that up to 15% Whoa!! You need ~1 less ionic traces for you abilities😮. CoT litteraly gives you more ability energy, is more consistent, and has a cherry on top with longer ST for ad clear or dmg (though i wouldn't use ST at all unless it gets an extream buff) I digress. Next on my list would be Winters Guile, while a decent exotic on its own it did suffer a nerf back when wormgods was cracked. (FYI WG(warlock edition) and WG(titan edition) had the exact same everything) fun fact though Titan WG was so strong bc titans have 101 things to buff melee dmg, Warlock WG is practically useless outside of a igni snap build, and even then it has never done anywhere near the dmg of titan WG. So tell why did warlock WG get the big nerf that Titan WG got and warlock WG didn't get the recent buff that titan WG got?! 😢 There is some others I'd like to see changes too, though it's all minor stuff. I don't play titan or hunter so apologies for not talking about any of those :3 (of my infinite time on destiny as a whole about less than 10% of it has been on both titan and hunter combined)
@scivixthecreep16 күн бұрын
Btw titan WG and warlock WG were nerfed back in season of the haunted bc titans were doing over 10mil dmg in one melee. Though warlocks WG never did this and it is still extremely unclear to me why the titan wg nerf was extended to warlocks, the only thing warlock wg did was allow igni snap to do ~10k idk if anyone here has a doctorate in mathematics but 10k is probably smaller than 10m by a little
@calvin7112 ай бұрын
1:22 what if crest gave you a second barricade, and if it needed more strength it could max out character stats for you and allies
@calvin7112 ай бұрын
Then to balance it out for warlocks (cus hunters have coyote granting them a 2nd class ability) the stag would get a second rift
@jordan956232 ай бұрын
Alpha lupi should play around the “safety of cover” idea and grant a physically larger barricade that has more hit point. Bastion in PvP would be interesting/annoying to pair with it but to balance, the bigger barricade stays but remove the extra hp. This idea is partially in response to my constant annoyance with the millions of PVE AOE attacks tickling me around the corners of the barricade preventing me from actually recovering hp but also would have a new team dynamic to the Rally variant giving a larger area of benefit (such as for raids)
@RealityRogue2 ай бұрын
While id not like Antaeus dominating again, having the class energy ACTUALLY depleted based on the damage reflected would be a good change. If you get shot a couple times it would go down like 15-25% instead of the FULL thing. Effectively the same as the shoulder charge. Not spammable but not horrible.
@uninteressant21962 ай бұрын
Also making certain weapons or elements kills refund a part of the class ability would be nice.
@lanjagg2 ай бұрын
That Aztecross callout was chef’s kiss 👌🏻
@sophieirisviel410021 күн бұрын
for Alpha Lupi's orb perk, could make it tie into the "survival well" aspect, making orb pickups heal you like the pants mod, and keeping the "extra orbs on super" as is
@seerm17442 ай бұрын
Some rework ideas Promethium spurs Casting a healing rift creates a bust of fire that singes enemies. 35 stacks of scorched. Casting a empowering rift creates a burst of cure 1x and restoration 1x. Casting Phoenix dive creates an empowering rift where you land. The rift only last half the time of a normal rift. SoDA When super is full void abilities gain a small increase to damage (lets say 10%pvp and 15% pve) and grant the buff "feed the void" that stacks up to 5 times, the buff decays like wormgods without ability kills. Void supers are improved for each stack of "feed the void" you have before using. Nova bomb cataclysm-spawns an additional 1.8 seeker for each stack, rounded down. Nova bomb vortex- increases the radius by 6% for each stack Nova warp- detonations make enemies volatile (1 stack); detonations weaken enemies (3 stacks); kills grant overshield (5 stacks)
@airsoul3665 күн бұрын
Raiju's Harness got the biggest glow up this season
@lastwymsi2 ай бұрын
Alpha Lupi doesnt work with Thrister bud, it ONLY works on barricade cast
@frozi15412 ай бұрын
For Skull of Dire Ahamkara: Remember in D1 warlocks had the 3 mini novas? So I think the exotic should overhaul your super like backwards Celestial Nighthawk. While wearing this exotic helm: Nova Bombs are smaller and travel faster with decreased blast radius while having their cooldown decreased by 50%. Kills with this exotic refunds some of the bar. You can double down on the design and add 2 MORE Super bars with this helm- letting you "store" 3 nova bombs. To add more flavour- make a synergy between this helm and Deathsinger exotic Rocket Launcher.
@cameronsalmon13142 ай бұрын
Reworks I would apply to these exotics: Alpha Lupi: Upon activating your barricade, you and allies gain a burst of cure X2 and spawns an orb of power. When your barricade is being attacked it will periodically provide small health bursts behind the barricade. If the barricade is destroyed, a healing remnant will remain. Antaeus Ward Grants a frontal shield that when attacks are blocked. Grants a small bump in weapon stats. If the shield is broken, these stats are increased further. Raiju’s Harness Killing blinded targets generate super energy for arc staff. Kills with arc staff blind nearby targets. Defeating blinded targets with arc staff extend its timer. Deactivating arc staff early preserves super energy and creates a large blinding effect. Skull of Dire Ahamkara Provides additional benefits to Nova Bomb. Cataclysm creates additional seekers that suppress targets. Vortex gains a *greatly* increased velocity and weakens targets.
@ShammityShamSham2 ай бұрын
I think Bungo mentioned in a recent TWAB about buffing SODA in the near future
@lyg4832 ай бұрын
You got me real fast with Elitist Datto 😂
@Kagetheorc2 ай бұрын
As one of maybe 5 Arbor Warden users left in the cosmos, I feel like it should either A) Grant a second charge of your barricade, or B) Generate an elemental pickup matching your super's element wherever the barricade deploys. I'd want both, but I understand that may be asking for too much
@InvisibleThing2 ай бұрын
Secant filaments, getting devour on empowering rift cast would be great, until you realize that it requires a void super to be equipped meaning that you would already be using a class that has easy access to devour. While the anti overload rounds sound great, just put on a weapon with chill clip or just one with an anti overload artifact perk. Also buried bloodline literally just grants devour no matter the class and can give enemies weaken if you have the catalyst. While filaments can be used in pvp for devour, you do have to get a kill for any effect from devour to kick in so not really that great
@clintrapp109115 күн бұрын
Lunafaction boots for the warlock. They used to be an S tier exotic because as long as you were in a well or rift, it constantly refilled your ammo from reserves. I think now it just buffs reloads with healing rifts and extends the range of guns in empowering rifts.
@sentientbadge3942 ай бұрын
For crest of alpha lupi, I think a good change would be when the barricade is used, to allow it to grant weapons matching the super energy to gain that supers debuff for a short period. Maybe only 7 seconds or so, but solar weapons could apply scorch, arc could apply jolt, void could apply volatile, stasis with slow, and strand with severe. Could certainly see some fun build crafting synergy there.
@nullandvoid7524Ай бұрын
Armchair dev here with a buff that I think will make it actually used. Passing through your Towering Barricade gives you a Cure ×2 and by default gives you 2 stacks of the recuperation Mod so Orbs passively heal you on pickup. Secondary effect, healing/buffing allies fills a meter, when this meter is full your next revive will not cost you your revive Token but will cost you your Super. (To keep it from being spammed)
@snometro2 ай бұрын
•COAL: Option A, make it proc on Thruster, improve Super Orb quality Option B, improve ALL Orb quality •Anteaus: •Reload a portion of magazine whenever you slide as well as when the shield breaks
@snoozbuster2 ай бұрын
I kinda like the proposed option for skull of dire ahamkara. the idea of encouraging stupid trick shots goes really well with the name of the exotic perk ("delusions of grandeur").
@codygrinnell86762 ай бұрын
For Alpha Lupi... How about when you pick up a orb, you get the healing pulse on the Barricade
@sora_23422 ай бұрын
On the note of skull bungie has confirmed a buff is coming for it! Which I’m happy about cuz it just looks so dang cool! I’m hoping they make it a damage increasing exotic for nova as warlocks do not have any real options for that besides star eater which is only available on prismatic.
@TheTolnoc2 ай бұрын
For Antaeus: Deflects projectiles for the entire duration of the slide, HOWEVER, you take 50% of the damage from the projectile, instead of none.
@CerberusPlusOne2 ай бұрын
Is that a suggested nerf?
@ZayOsirisGaming2 ай бұрын
Anteus wards should only work on glaives. Think about it. This is what I’d do: • Redirect projectile attacks with your glaive shield, while guarding. Gain increased damage reduction, and shield recharge rate, when your class ability is full.
@HebuTheLoneWolf2 ай бұрын
2:52 we always had a Orpheus hunter to "most of the time me" generate tons of obs in y1D2 raids until they got nerfed to the ground xD
@RagingCoolCat2 ай бұрын
The fact that Skull is already 2 exotics merged into one shows how many garbo exotics bungos made but here's 2 easy fixes. 1. Bring back the ram, update it and merge it into skull so the dmg resist has broader applicability in pve. Kills against void debuffed targets charges up stacks of "whispers from the void: Which reduce incoming damage by 5% each stack, max of 5" and upon void super cast, all stacks are converted into a damage increase and refunds super based on damage (caps at 25%) 2. Make it more unique like getaways used to be: On super cast, spawns the soul of a void dragon. This dragon follows the user and suppresses all targets in a radius around the player. Defeating targets marked or suppressed by the dragon creates dark void breaches which heal you and (not devour) grant class ability energy over time and a stacking super damage buff only consumed on use, at the cost of 2% grenade, 2% melee energy 2% rift energy. At 5 stacks of "Torment of darkness" all stacks are consumed, the void dragon despawns, suppressing the user while perching one dragon, to be cast on super. Max of 3 dragons can be spawned at once. You're welcome bungie.
@sirfeint63022 ай бұрын
Here's some rework(buff) ideas for Arc Staff exotics: Blight Ranger - (rework)Now gains all of Raiju's Harness' effects in addition to BR's current effects. Now refunds super energy once Arc Staff expires, based on the amount of damage reflected. 4x Arc Surge is now also granted after Arc Staff expires. Raiju's Harness - (rework)Blind effects last longer, and defeating Blinded targets grants extra super energy, or extends Arc Staff's duration. Arc Staff deals increased damage against Blinded targets. (remember- Arc Staff now Blinds in-game) Raiden Flux - [unchanged] (Buff)While Amplifed: you gain damage resistance and Arc Staff charges faster.
@dankerbell2 ай бұрын
the full court idea for skull is something i've wanted for nova bomb for years, if you turn it into lance from d1 with no tracking but insane distance, then reward people for hitting a nova bomb from miles away, that would be awesome imo
@pedrogriva68712 ай бұрын
8:50 Fallout arc staff already blinds with the palm attack they changed it in final shape i think
@KamitsukiLuciela2 ай бұрын
I thought I remembered that change, yeah.
@rogoth01themasterwizard112 ай бұрын
not watched, but i can answer the question right away without hesitation and say it's a titan armour piece, 90% of exotic titan armour is either extremely niche, or just downright bad.
@jadesojourn2 ай бұрын
Buff idea for Skull that may be too much: replace the super on Nova Bomb kills with "Chaos Accelerant buffed grenades grant super energy" and the DR with "Increase Nova Bomb damage". It probably won't compete with Spirit of Star Eater, but it gives Void Warlock a super option that lets them build super faster (Tho you don't have the grenade regen from Contraverse, so they'll come back slowly), and have a slightly harder hitting Nova Bomb (Probably not Star Eaters level, but still stronger than not having it).
@jeevana.63912 ай бұрын
The fact that no one mentioned Arbour Warden makes me think everyone forgot about it. Such a shame since its beautiful and the animation is great
@ElementZephyr2 ай бұрын
My buff idea for Antaeus Wards is let the charge consuming mechanic apply to all abilities. Meaning, first use is class ability. Second charge is melee ability. Third is grenade. Fourth, fifth, and sixth are the thirds of your super bar. Assuming you have actually zero ability regen, you have a full six charges on your Antaeus slide, at the cost of your class, melee, grenade, and super. If this is too powerful, it can be chopped to just Class/Melee/Grenade for three charges total on top of a -20 for all three stats.
@Mowmaster2 ай бұрын
As a warlock main these are the trash tier exotics (in order) Promethium Spur: Healing/Emp combo rifts spawn on an enemies corpse when getting a solar kill in a rift on a solar super, daybreak kills also proc this effect, solar weapon kills grant rift energy, more if in a rift... When in a rift, you basically need a hoard of ads to recharge the rift in time to get it recharged back in full by the time your rift runs out...intrinsic incandescent/scorch while in rift would make this a bawler exotic Skull Of Dire: (Will omit here since it was in video) Sanguine Alchemy: t2 weapon surge in well or rift and longer rift duration if you get kills...the main issue is before it got the t2 surge, who stands around long enough in a rift to actually make use of this perk, also a lot of mods are on class ability activation which is the opposite of what this is doing... let the t2 surge effect allies would be a nice minor change. This exotic does shine in a full warlock fireteam though, if everyone stacks up in the same rift XD Lupi: give it intrinsic reaper, a heal pulse is interesting, but would be cool if it just converted it to a subclass specific burst of energy so it could be use offensively Skull of dire: give it void overshield on super cast and maybe a damage t4 boost after super as well, or yeah just let the on hits give back energy.
@MRLuckyE852 ай бұрын
Antaeus could do with the removal of the sprint requirement, and keep the class ability burn to leave it balanced just fine. If the ability is needed to make it work, and it burns it every time it's used to block damage, I think it'd be fine without the runup requirement. If you want to add some sort of buff for blocking a shot as a reward as you'd mentioned, maybe a general buff verb based on the element that is being run? Amplified, radiant, etc? For Alpha Lupi, you could go the Destiny 1 route and provide something for free, like "grants the effects of reaper." Bam, done. Frees a slot that would usually cost 3 energy so the player can use it for other things, and fulfills the orb generation fantasy in the neutral game. Requires a kill to make it work so it's not ultra dumb in pvp, but getting the required kill is going to be super easy in pve. Also attach it to "class ability" not exclusively barricade.
@rafaelcolon13842 ай бұрын
Skull should be changed to work with Nova Warp. When I first saw this exotic, I thought "Oh, this would be good for Nova Warp". Found out it did not work with it at all. Remove the Nova Bomb and set it to Nova Warp. Maybe give it the Stormdancer's Brace treatment of dealing more damage for each target killed to a certain cap.
@sQuaTsiFieD2 ай бұрын
it should do as you said and nova warp is actually pretty decent, but nobody is going to choose it over nova bomb with how strong they made it
@spectre71952 ай бұрын
i want young ahamkara back
@lordgrub123452 ай бұрын
Yas is actually pretty good. Sure, it's just a fun pick but like, when was it not 😂
@xredliine76612 ай бұрын
@@lordgrub12345yeah but the regen on hit nerf crippled it pretty bad in pve, they could at least revert that
@spectre71952 ай бұрын
@@lordgrub12345 it used to be more than just a fun pick it was the best neutral solar hunter exotic option imo
@lordgrub123452 ай бұрын
@@xredliine7661 no, I'm referring to PvE. You can chain abilities really fast in PvE with stuff gunpower Gamble and infinite knife trick melees. There is an old will it build in mactics channel where they show the build and it's an absolute blast. It's the build I mainly use now for solar Hunter. Still, I do miss comboing Champions to death
@lordgrub123452 ай бұрын
@@spectre7195 it was mostly because solar Hunter didn't have much back then. Solar Hunter only used to have star eaters and Blade barrage but before that was buffed.... Well, pretty much nothing. Crazy how solar Hunter went from literally only their super to what it is now. But if yas came back it would be basically the same thing it is now. A for fun pick
@augstradus2 ай бұрын
Hallowfire Heart, not using your super to get a worse version of HOIL is bad to begin with, but a bit more Super Boom when you decide to use it just adds insult to injury.
@TheRealChangeOfPace2 ай бұрын
9:50 I'm sad about one of my first exotic class item drops for my Hunter. Came with spirit of Galanor and spirit of Gyrfalcon. I thought "oh, this will be a nice replacement for my Orpheus Rigs because of how Galanor will return super energy on hits!" Big sad when I found out that Galanor doesn't work with Deadfall Tether, because they're not counted as hits.
@LordTonzilla2 ай бұрын
As others have mentioned, Crest of Alpha Lupi does NOT heal with thruster. If it did, you would at least occasionally see people using it as a bootleg Wormhusk
@HauptmannKrause2 ай бұрын
I think a large majority of the Titan exotics need a considerable buff. Most of them are nearly ineffectual and the ones which aren't tend to do the same thing by different flavors. We need more diverse exotic perks with stronger effects to make up for our subpar base kits, or we should instead get hefty buffs to our abilities, aspects, and fragments.
@cupasaza4952 ай бұрын
Promethium Spur and Path of Burning Steps didn't even get brought up lol. Tells you have useful and memorable they are.
@pieceofgosa2 ай бұрын
Skull is getting buffed in Revenant, they already teased it in a TWID. They also mentioned buffs/reworks for Blight Ranger & Mask of the Quiet One in that same article. On the weapon side they're also planning buffs for Huckleberry, Ex Diris, Bad Juju, Chaperone & Prospector.
@arsarma18082 ай бұрын
Me with bad warlock and hunter exotics: "Well ok could use a buff." Me with bad titan exotics: "Bungie took to long to kill these the first time."
@soopahcaboose2 ай бұрын
Mask of the Quiet One always be looking like the odd red headed step child compared to Eye of Another World and Frost-ees
@librainiacgame6132 ай бұрын
Promethium spurs aside, I'm so sad abt how they gutted skull of dire ahamkara. Back in the day I actually loved running around vaporizing ads with barrages of nova bomb and generating hordes of orbs for my fireteam, but they capped it at 50% ult refund like the other ult refund exotics, without ever changing it to being on hit, making it absolutely worthless
@QuestionablyStupid2 ай бұрын
Radiant Dance Machines. I swear, they deserve so much more love, even if only for the meme. Ever since that one Dark Below trailer that no one remembers when the dance machines were teased they have sat alone and cold in many a vault. PLEASE, the world just needs to DANCE. I WANT TO DANCE, and I’m a warlock main!
@M4sn112 ай бұрын
Rdms are one of the most powerful hunter exotics in the game
@MuffinYoBusiness2 ай бұрын
Best way to fix the skull is just let it be the only exotic to possibly grant full super energy on using it in an add dense environment. Still keeps its identity while receiving a huge buff.
@Brighton246012 ай бұрын
Re: Skull of ‘hamkara: if you incentivized firing it from farther away, you’d reduce the number of times people throw it at near-point blank, and then kill themselves with their own super… which is one of the greatest sources of unintentional comedy in this game.
@55Cammander2 ай бұрын
Raiju’s harness was sleeper in pvp, you used to have slower drain when you weren’t attacking (which they removed for the stupid surges) and then you could just have it up for 40 seconds. It was amazing, just roaming around the map, killing people you’d just made respawn because it lasted forevverrrrr
@cutefoxstudios497817 күн бұрын
I think something that could make SDA decent for new players at least would be to buff its energy return, so you could do something along the lines of sling nova at a ton of enemies and then sling another at a boss
@alphtheor.8792 ай бұрын
Alpha Lupi is my go to pvp exotic, if i could buff it I'd either go with giving it interactive benifits with lumina, or solo buff it with "healing wounded allies provides major benifit"
@yepter8072 ай бұрын
You know it’s funny the arc stuff already blinds on the palm strike, and the heavy attack
@ElminsterCourtMage2 ай бұрын
Mask of the Quiet One, Stand Asides, Graviton Forfeit, Speedloaders, Nothing Manacles, Sanguine Alchemy, Prometheum Spur, etc
@clean75122 ай бұрын
Just a little fix for how you pronounce Crest of Alpha Lupi. Lup-ee is generally used for italian names while Lup-eye means wolf in Latin and is the theme of the exotic.
@Soulverine2 ай бұрын
For Skull of Dire Ahamkara I suggest that void kills, whether ability or weapon should grant super energy. Void kills while Devour is active grant more super energy (the level of Battle Harmony). Casting Nova Bomb while Devour is active grants a large damage bonus (Star Eater x3 level). This allows you to get the super faster and potentially deal more damage with it but it isn't entirely broken
@gavinhazan14152 ай бұрын
Eh imo for balance reasons I feel it should be either super energy focused OR damage focused. Both would make it NB OP af on top of the buffs it’s received
@seanhill172120 күн бұрын
Cannot have forgotten to put sealed ahamkara grasps in there
@maximumcopeland2 ай бұрын
I forget quite often that the MK. 44 Stand Asides are an exotic
@RuySenpai21 күн бұрын
Give Lupi an intrinsic Reaper mod.
@sinzspades73321 күн бұрын
Im a little shocked Winter's Guile was never mentioned. No one really goes out of their way that much to build into Melee on a Warlock when Grenades are the way to go for that class.
@gunslicer2 ай бұрын
Ive found the major problem with super based exotics, is that they rearely have a neutral game benefit, and when they even do, its sometimes not all that great
@gavinhazan14152 ай бұрын
For Antaeus I feel like they could make it so that the reflective slide only costs half of your barricade. It’d increase its uptime without making it downright oppressive in crucible.
@poegetsbored66402 ай бұрын
I'd love for skull to change the functionality of nova bomb. Maybe convert cataclysm to Lance from D1 with full court so you get a damage bonus based on distance traveled but it loses out on its tracking, converting it to a skill shot with high damage potential. And if you're running vortex it'll convert it to d1 shatter with danger close or some other cqc perk.
@MuffinSauce6002 ай бұрын
*Cracks neck* Alpha lupi buff, picking up orbs of power grants subclass verb based on grenade(Radiant, woven mail, overshild, frost armor), sustained incoming damage generates an orb of power (like 2 seconds of incoming damage), popping class ability increases class ability regen. Antaeus wards buff, reflecting shots grants amplified, reloads all weapons from reserves, class ability only is spent if damage is from guardians Raiju's Harness, no arc staff drain while passive, attacks do 200% more damage up to max 2 attacks, on deactivation a jolting and blinding pulse is released. Skull of dire Ahamkara buff, nova bomb no longer tracks and has unlimited range, no nova bomb hits from more than 500m grant full super, while nova bomb roams kinetic and void weapons get volatile rounds and special void weapon volatile kills get 5 meters of range, void grenades now suppress.
@reganator50002 ай бұрын
Skull of Dire Ahamkara should just commit to what it does - make it return more energy per kill with no cap, so that if you fully commit to using it for add-clear you've suddenly got a very quick turnaround on you super (it would also be fun to find that one weird place where you can just chain-nova-bomb), but it's not any more useful for boss damage, where you get to throw it once and do regular damage with a bit of resist.