What's the Worst Exotic in Destiny 2?

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@FalloutPlays
@FalloutPlays 4 ай бұрын
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@hardluckmk.52
@hardluckmk.52 4 ай бұрын
Fairly something that’s obvious is that prospector needs to be full auto with or without that setting toggled, which however they can just add to the intrinsic or whatever perk on top of what should actually be there, because of holding down the trigger and letting go detonates wouldn’t do anything otherwise for the 3 people who don’t use that setting
@friedaraeperkins3258
@friedaraeperkins3258 4 ай бұрын
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@threeofjays6420
@threeofjays6420 4 ай бұрын
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@alphtheor.879
@alphtheor.879 4 ай бұрын
make colony strand, up its damage, improve target tracking, when you spawn a nanite spider(s) from a kill the next enemy those spawned spider(s) hits spawns 3xthreadlings per spider hit.
@jalkahn2685
@jalkahn2685 4 ай бұрын
For Colony if you want to lean into the group aspect I think do something similar to Rat King or the Runneth Over origin trait. Work with other people to boost that gun. Make it into as big a meme as Rat King is.
@declanmurray4643
@declanmurray4643 4 ай бұрын
Queenbreaker is so forgotten he forgot it in the vid 😂
@TonkaTheMagician
@TonkaTheMagician 4 ай бұрын
And the heavy stasis grenade launcher that's so bad I forgot its name.
@frostmourne1986
@frostmourne1986 4 ай бұрын
@@TonkaTheMagician Salvation's Grip actually has niche uses. It is actually more useful in Onslaught, notably for shatterdive hunters and stasis titan.
@TwitchyProfessor
@TwitchyProfessor 4 ай бұрын
@@TonkaTheMagician It is extremely useful since getting buffed. I would give it another try. Use the prismatic perk for bigger shatter and you'll be surprised its an absolute champion destroyer.
@TFMagicMan
@TFMagicMan 4 ай бұрын
While queenbreaker is definitely pretty bad, I don't think it's even in the conversation for worst exotic simply because of how powerful arc blind is
@VanpyroGaming0
@VanpyroGaming0 4 ай бұрын
Nah, Queenbreaker's good
@Forcer69
@Forcer69 4 ай бұрын
We need a Last Word catalyst that makes it top tier DPS for PvE, any excuse to go wild west on the Witness is welcomed.
@robertharrison3202
@robertharrison3202 4 ай бұрын
I reckon give it a special rampage like huckleberry but maybe just for precision kills to give it that wild west sharpshooter fantasy
@unholyarthur1
@unholyarthur1 4 ай бұрын
give it forth time the charm with triple tap and target lock
@lollygirl39
@lollygirl39 4 ай бұрын
@@unholyarthur1this
@stardreamix786
@stardreamix786 4 ай бұрын
@@unholyarthur1yesthat would be so so fun to use!!
@TheOffsidevinko
@TheOffsidevinko 4 ай бұрын
"The Catalyst With No Name"
@brandondennis7527
@brandondennis7527 4 ай бұрын
The colony rework proposal: 1. Change the gun to strand. 2. Give it a boosted version of Hatchling, where each kill spawns a threading. 3. After a moderate duration, insectoid grenades who don't find targets return to you, returning to your reserves. 4. Slightly boost the AoE, proximity detection, and PvE damage. Reasons: 1. The whole identity of the colony has little to nothing to do with void, nor do any builds use it as a void option, since it has no subclass synergy effects. Strand fits the weapon's fantasy far better, and this would help fill out the lack of exotic heavy strand options. 2. This lets it chain kills to a greater capacity than before, without quite having infinite chains. 3. This both fits the fantasy of sending out robot minions, and ties well into the 'Serve the Colony' perk. 4. This is more quality of life than anything else, letting it target things like harpies and shanks, as well as being able to actually kill something stronger than a red bar without requiring the whole mag.
@codygrinnell8676
@codygrinnell8676 4 ай бұрын
Nah... Siva!!! And make it Solar with Incandescent!!!Just imagine the little spider making everything chain explode!!! With those explotions having a chance to spawn more spiderlings!!! Or keep it void and destabalizing rounds
@DonoZ420
@DonoZ420 4 ай бұрын
Just make it special imo but not one shot in pvp
@shiloh3541
@shiloh3541 4 ай бұрын
I think it could be interesting to have the insects pick up ammo and orbs if they can’t find a target, like a buffed version of shoot to loot
@brandondennis7527
@brandondennis7527 4 ай бұрын
@@shiloh3541 Ooh, that could be fun.
@demithevampireking4285
@demithevampireking4285 4 ай бұрын
@@DonoZ420 I mean colony cant even one shot in PVP, requires 2 grenades only plus is you can volley those shots and have 2 hunter drones seek out a free kill.
@thankful4youu
@thankful4youu 4 ай бұрын
The fact that DARCI isn't on this list is crazy. That thing is LITERALLY just a tape measure😭
@ChknKng
@ChknKng 4 ай бұрын
Figuratively
@demithevampireking4285
@demithevampireking4285 4 ай бұрын
I can fully agree on that, but I've managed to find DARCI really good at giving overloads the middle finger in GMs recently.
@Shoegaze-
@Shoegaze- 4 ай бұрын
Dps isn’t bad
@MrAndrew0511
@MrAndrew0511 4 ай бұрын
Even skeletor and heman meme on it
@drewleer7854
@drewleer7854 4 ай бұрын
@@Shoegaze-it does less damage than cloudstrike a special sniper what do you mean
@XxHUNT3RN4T0RxX
@XxHUNT3RN4T0RxX 4 ай бұрын
I believe Bungie is purposely ignoring DARCI in hopes of people forgetting about it forever for some reason.
@GlennJimenez
@GlennJimenez 4 ай бұрын
You may call me DARCI
@Saint-8
@Saint-8 4 ай бұрын
Its an AD clear sniper which is extremely weird considering its suppose to be built around DPS and it can intrinsically stun overloads, but its very hard to pull that off
@Kdjrodjr9
@Kdjrodjr9 4 ай бұрын
Somehow, with the most complicated setup and 100% perk uptime and accuracy, it just manages to out dps whisper
@accountkim6686
@accountkim6686 4 ай бұрын
DARCI should auto aim targets as if the target had a div bubble on it, maybe after a few seconds of aiming at it. The weapon is like an AI that finds the target's weakness. Why not make it do just that? I've seen people suggest the weapon to change element types when zooming in on a shield or give all three anti champion mods. Tbh, I think that is giving too much gimmick on a single exotic. That is something that belongs to an entire subclass.
@awesomeface7777
@awesomeface7777 4 ай бұрын
Sounds like it’s already working since he thinks Colony is worse
@HoldenAGrenade
@HoldenAGrenade 4 ай бұрын
I cant believe nobody has mentioned that Coldheart has a secret perk - While holding coldheart Ionic Trace cooldown goes from 4 seconds to 2.5 seconds. This is why the fallen sunstar build is so good and why it's still amazing on Prismatic with Getaway artist or any other Ionic trace focused build.
@TwitchyProfessor
@TwitchyProfessor 4 ай бұрын
thats what I try and tell people
@Farengast
@Farengast 4 ай бұрын
There's also another secret interaction that increases your "hold the trigger boost meter" I can't remember if it's being amplified or picking up an ionic trace while holding the trigger that causes it to ramp up to max damage a lot faster.
@sdfE36
@sdfE36 4 ай бұрын
i'm just flabbergasted that it was even on here. the weapon is so good for supporting ability based builds for ability setups that don't have high regen functionality.
@route77productions
@route77productions 4 ай бұрын
Great for Stasis Bakris with it’s reworked slow dodge aspect. Any time an enemy is slowed the dodge recharges really fast, under 13 secs fast, meaning more dodges and more damage with Coldheart and Stasis Weapons and as well as more ionic traces for more ability energy. Pretty fun to use.
@BillyBtheman
@BillyBtheman 4 ай бұрын
Or pair it with Geomags for crazy fast Chaos Reach. Coldheart and Geomag was my go to for The Coil. You could have 2-3 Supers per encounter!
@hal0justcal865
@hal0justcal865 4 ай бұрын
Answer: Pete parsons.
@KeanuChrist
@KeanuChrist 4 ай бұрын
Pete is a common gray item. Nothing special there.
@hal0justcal865
@hal0justcal865 4 ай бұрын
​@@KeanuChrist the infamous green& dismantle.
@scotts6067
@scotts6067 4 ай бұрын
Fallout said exotics. Pete is a common
@A_Cool_Tunafish
@A_Cool_Tunafish 4 ай бұрын
You didn’t even try with this one
@fabyrogeralencar9529
@fabyrogeralencar9529 4 ай бұрын
At least try to be funny
@Khvostov7G-02AR
@Khvostov7G-02AR 4 ай бұрын
The worst exotic has to be the one that removes players’ names when it lands 3 headshots.
@duckman1771
@duckman1771 4 ай бұрын
i dont get it
@duckman1771
@duckman1771 4 ай бұрын
vex mythoology class?
@Potato-rd3ve
@Potato-rd3ve 4 ай бұрын
@@duckman1771this update removed peoples usernames
@houseflygames
@houseflygames 4 ай бұрын
GIVE LORD OF WOLVES A PURPOSE IN PVE TOO. Make it to where you shoot like the fallen captains in its default mode, giving more purpose for the secondary mode, and make it cause ignitions and weapon buffs to all other shotgun users.
@trevorbraden5448
@trevorbraden5448 4 ай бұрын
Man I used to love Lord of Wolves
@omous7770
@omous7770 4 ай бұрын
Lord of wolves used to be great in PVE but got ruined by how powerful it was it PVP since they kept having to rework the perk and nerf the gun in a combined sandbox
@ForeverLaxx
@ForeverLaxx 4 ай бұрын
The problem with building non-Primary exotics for "add clear" is that Primaries just do this more economically and Specials do this more efficiently. No matter how great a heavy exotic is for add clear, it won't be picked because it eats your exotic slot. They need to do something else or have a playpattern worth building around or they just won't be used.
@BreadBreaker09
@BreadBreaker09 4 ай бұрын
I am SO surprised not to see Truth on here since everyone forgot it was in the game for like a year
@Chicken_Rump
@Chicken_Rump 4 ай бұрын
Truth is a funny thing
@zZ_The_6th
@zZ_The_6th 4 ай бұрын
Truth is actually pretty decent on titan with the new chestplate
@mobslayer211
@mobslayer211 4 ай бұрын
​@1HKNG doesn't it just track pretty well? I feel like most legendaries are better
@wintereclipse3263
@wintereclipse3263 4 ай бұрын
@@mobslayer211 They buffed it. It now essentially has intrinsic bipod without the downside. More reserves and more magazine ammo versus normal rockets with no damage penalty like it used to (about -50% but now it's more like +15% over a normal rocket). It's still not meta but it's now capable of keeping up with legendary rockets and even beats out Ghorn. It still loses to to bait and switch rockets though.
@roguedy
@roguedy 4 ай бұрын
Truth is actually kind of a fun weapon to use. In pve, if u can proc smth like volatile rounds then it basically clears the entire room with its crazy blast radius. In pvp it’s just super funny to see people think they can dodge or get away from it and get absolutely obliterated by my irs rocket that finds u no matter where u are. It’s by no means a meta weapon but it’s a good pick if ur just looking to have some fun or goof around
@FlashesSoccer011
@FlashesSoccer011 4 ай бұрын
DARCI. It has to be DARCI.
@xMystic-vn6fp
@xMystic-vn6fp 4 ай бұрын
Darci saved my life it cant be the worst weapon
@sldarwin5615
@sldarwin5615 4 ай бұрын
I genuinely think some people forget D.A.R.C.I can shoot since all anyone uses it for is measurements
@Cqntemplate
@Cqntemplate 4 ай бұрын
DARCI out DPSes whisper now.
@denny8422
@denny8422 4 ай бұрын
​​​@@Cqntemplate even if it did, it's ONLY while its perk is active and so has significant downtime in cases where you'd try to use Whisper, doesn't continually refund ammo and so doesn't have competitive total damage with Whisper, and doesn't make use of Solar Ful + Ignitions. This is not a comparison worth making I also can't tell if you're being serious 💀 and this came off way more aggressive than I meant for it to
@VD1461
@VD1461 4 ай бұрын
@@Cqntemplate i 100% doubt this and plus whispter is objectively EASIER to use
@Darkhouse999
@Darkhouse999 4 ай бұрын
Prospector is an interesting option for Bungie to lean into a Prismatic Heavy. One of the overlooked parts of the GL is that it lights targets on fire, so change that to Scorch, and now suddenly we have an arc weapon that has a solar interaction. Build into that Bungie. It has a chance to be truly unique.
@KIRITO_that_guy_with_2_swords
@KIRITO_that_guy_with_2_swords 4 ай бұрын
Mom can we have threadlings at home? No son, we already have threadlings at home Threadlings at home: COLONY
@christianglassel9950
@christianglassel9950 4 ай бұрын
Now there's an interesting idea. Make it shoot threadlings and have it benefit from threadling bonuses in your build while allowing kills to spawn additional threadlings. Then add some sort of bonus to launched threadlings like higher damage or sever. That would be fun as hell and worth using.
@cardchipthesparkyferretboy2204
@cardchipthesparkyferretboy2204 4 ай бұрын
@@christianglassel9950 PLEASE
@dinckelman
@dinckelman 4 ай бұрын
Colony does less damage than the new rocket sidearms. That says enough about the state of both of these weapon types
@FlashesSoccer011
@FlashesSoccer011 4 ай бұрын
@dinckelman stop it. Colony sucks, bit suggesting a damage nerf to rocket aide arms is dumb. It's the most fun thing added to the game in ages.
@shedidntthinkthisthrough
@shedidntthinkthisthrough 4 ай бұрын
yes but it’s good for invading in gambit if you are bad at invading lol
@roguedy
@roguedy 4 ай бұрын
@@shedidntthinkthisthrough you’d be better off using something like truth or black talon if u need easy kills
@levibradley5098
@levibradley5098 4 ай бұрын
​@@roguedyXenophage...
@roguedy
@roguedy 4 ай бұрын
@@levibradley5098 u right
@wumbology72
@wumbology72 4 ай бұрын
i am genuinely offended coldheart was even mentioned on this list. I can easily bring this gun into a gm on arc warlock and do perfectly fine, which cannot be said for pretty much anything else in this video. I firmly believe if prismatic had chaos reach instead of stormtrance that coldheart geomags is a contender for top tier.
@Frontier_Rifleman
@Frontier_Rifleman 4 ай бұрын
Coldheart still has a special place in my heart for being the pre-order weapon
@scivixthecreep
@scivixthecreep 2 ай бұрын
As a CoT enjoyer I thank you for not using Fallen Sun Star
@goatgoatgoat1234
@goatgoatgoat1234 4 ай бұрын
FYI - I still have a Chain Reaction/Voltshot Hullabaloo. Somehow I have 500 kills on it. To be fair, it was a LONG season before Final Shape.
@dontwantthis
@dontwantthis 4 ай бұрын
I have a envious/Cascade it slaps majors and bosses
@mehmetmirzasevinin968
@mehmetmirzasevinin968 5 күн бұрын
I have too bro...
@thatguyliam662
@thatguyliam662 4 ай бұрын
For the Prospector, an incredibly easy fix for it is to change it so it intrinsically has chain reaction (same way Tessellation does it), then add mulligan alongside full auto trigger system, then change the catalyst to give it target lock, but in a way that it affects ALL of the grenades on a target (as well as making the grenades explode at the same time). Should fix it so that it's useful for ad clear and boss damage at the same time, justifying its placement as both an exotic and a heavy weapon.
@hablasetacobell
@hablasetacobell 4 ай бұрын
Offhand, I can see one problem with the proposed buff to prospector - rubber banding. You ever noticed when Izanagi would do way less damage than you expected when the health bar shot down and then bugged out and gave health back? Or when something takes a bajillion impacts from a weapon and it doesn't know what to do with itself? Or when the Consecrated Mind literally would fall over out of nowhere from having too many Witherhoards on it? I think the prospector proposed changes would have networking issues with that much damage, instanced explosions, and projectiles going on, especially if you had a whole raid team doing it to a boss.
@FEDsShotMOM
@FEDsShotMOM 4 ай бұрын
It'd be interesting if it could be programmed to replace many individual explosions with one centrally located large one if it knew all the grenades were lodged in one enemy anyways. To try to reduce the strain
@Cqntemplate
@Cqntemplate 4 ай бұрын
You got it wrong, prospector is S tier because you can yeet banners
@renegademikey2458
@renegademikey2458 4 ай бұрын
12:13 PVP heavy exotic actually worth using... Yes back then I main Colony for PVP for fun. Get heavy, shoot all and expect 2-3 kills from it now it barely kills anyone which is sad. I dismantled it a few weeks ago since it just eats up space in my vault. Also Worldline is fun in PVP but for the smarter players it can be countered easily with a shotty so I think it needs an overshield once you launch into the heavy blink attack or even yet, immune while in blink mode.
@VinceMouse
@VinceMouse 4 ай бұрын
Give Worldline Zero its own version of Eager Edge with added Arc damage... and call it The Electric Slide.
@27eyes
@27eyes 4 ай бұрын
Electric boogaloo
@VGBrothers
@VGBrothers 4 ай бұрын
I'm a fan of Ionic Skate, tbh
@sylokthedefiled7650
@sylokthedefiled7650 4 ай бұрын
You know what I want for coldheart? Change the catalyst. Picking up ionic traces fills an energy meter. When the meter is full, hold reload to overcharge this weapon and fire a chaos reach at no ammo cost. Could synergize with geomags to make it last longer and while we're at it, make geomags cause increasing chaos reach (and coldheart alt fire) damage when focused on 1 enemy.
@dylanlevesque235
@dylanlevesque235 4 ай бұрын
That sounds like just enough to get me to play arc warlock again, I miss zappy wizard time so much
@Kestrel990
@Kestrel990 4 ай бұрын
This sounds so cool but I think bungi learned there lesson after still hunt
@kennethbernier1390
@kennethbernier1390 4 ай бұрын
The still hunt of arc 😱
@roguedy
@roguedy 4 ай бұрын
Bro is just copying still hunt and making it arc
@RollMe1Kenobi90
@RollMe1Kenobi90 4 ай бұрын
Just throw cenotaph on, it's not that deep
@UmbyWumby
@UmbyWumby 4 ай бұрын
If they wanted Prospector to lean into add clear, why don't they do the simplest option of just turning it into a special weapon and adjust the damage accordingly? It could fill the power fantasy of being the only drum mag special gl, and nobody would question it since it's Tex Mechanica and out of the ordinary weapons is one of the staples of Tex Mechanica imo. If they wanted to go even further they could lean into dual element keywords since the base gun already has a burn but is also arc. They could make enemies killed by it both blind and scorch nearby enemies. They could at least make the catalyst add this functionality.
@pseudomoridin
@pseudomoridin 2 ай бұрын
You would be treated as criminally insane if you shared that prospector take in this sandbox
@joshhawkins6163
@joshhawkins6163 4 ай бұрын
your prospector DPS idea reminds me of Borderlands. Its an intrinsic part of the game where stacking up sticky bombs increases their damage until they all explode. Would love to see more stuff like that in D2.
@KhanDelnoch
@KhanDelnoch 4 ай бұрын
Bungie have needed to start taking ideas from Borderlands guns for like a decade now
@wintereclipse3263
@wintereclipse3263 4 ай бұрын
@@KhanDelnoch Borderland weapons tend to be either super basic or game breaking. You have a rocket that shoots out like 30 more rockets or you have an smg that deals slightly more damage but removes your speed.
@VGBrothers
@VGBrothers 4 ай бұрын
I was going to suggest this myself, as it's one of the Torgue manufacturer perks and firing modes in Borderlands 3. Have each of the subsequent explosions on a stuck target ramp up in damage to a set multiplier cap. Sure, this is a GL flavor of Coldheart's main gimmick, but there's other unique ways of buffing a weapon without simply tuning stat numbers like damage, fire rate, etc.
@ItsExoticChaos
@ItsExoticChaos 4 ай бұрын
Coldheart: Freezer Burn: after 4 seconds of hitting a single target, that target will receive a “cyst” that works as a crit spot. Dealing damage to this spot will result in it exploding dealing a burst of explosion as well as staggering the target. Prospector: burrowing rounds: (think malfeasance) projectiles burrow into target, dealing increased damage depending on stacks of “burrowing rounds” applied to target. These rounds do impact damage but won’t explode until trigger release. Worldline zero: time warp: upon activation of heavy, there is a delay before a second follow up attack from a mirage version of yourself is performed at the location you just swung. This mirage will wait longer if you use consecutive heavy attacks, each consecutive heavy spin having a wider radius and increased damage up to 3X. Colony: reworked to fire cluster rounds that upon detonation release 3 insect bombs. (Alternative, just fires like a shotgun of robots. Would need a much smaller mag) Retains perk of “insectoid released upon kill” new effect: infection: targets damaged by insectoid projectiles take more damage from insectoids. (See outbreak)
@CowKirbo
@CowKirbo 4 ай бұрын
You didn't pick a single ACTUAL worst exotic. You literally completely ignored Darci, lord of wolves, truth, etc. The ones you picked aren't great, but they aren't even remotely competing for the worst of it all
@carnage9536
@carnage9536 4 ай бұрын
I think it would be really cool if they gave worldline double eager edge or atleast a stronger version of eager edge since it takes up your exotic slot and would bring back worldline skating
@luigipeachbowser118
@luigipeachbowser118 4 ай бұрын
Havent watched the Video yet but my money is on DARCI. The thing absolutely sucks major ass.
@jacobkern2060
@jacobkern2060 4 ай бұрын
Salvation's Grip is right there
@alphaxbox3728
@alphaxbox3728 4 ай бұрын
​@@jacobkern2060 Salv grip atleast can have really respectful damage. Especially on Hunter and Titan stasis. But it literally can't touch shit that floats even a bit.
@wintereclipse3263
@wintereclipse3263 4 ай бұрын
@@jacobkern2060 I'm assuming you haven't used it since the rework. It currently has really high damage but it sucks against anything in the air or not on platform. Not the best but definitely not the worst when you have heavy weapons trying to compete with low end special weapons.
@Kestrel990
@Kestrel990 4 ай бұрын
DARCI is pretty awful, but another weapon not mentioned that is so much worse is Cerberus +1
@vikareus3500
@vikareus3500 4 ай бұрын
​@@Kestrel990cerberus was buffed. It does stupid damage to adds it's just hard to justify using the exotic slot for it in PvE when it still can't sustain dps without adds nearby. There's def worse exotics in the game (like DARCI)
@ProtoMario
@ProtoMario 4 ай бұрын
I always say QueenBreakers due to the ammo it uses, even if it took special itd probably be the worst linear lol.
@nicolasqueen1219
@nicolasqueen1219 4 ай бұрын
Colony Remodeled The Fallen have somehow taken a cache of Colonies and modified them to use SIVA. •Fires much more slowly and has significant ammo reduction, but now launches SIVA clusters that release a cloud of corrosive tracker nanites. •Nanites attach to targets, dealing damage over time, weakening, and suppressing them. •If enough nanites attach, they become volatile and explode for more damage. •Allied Outbreak Perfected nanites empower the Colony nanites, speeding up volatile triggers.
@rinokumura9414
@rinokumura9414 2 ай бұрын
Just give colony destabilizing rounds with delayed chain reaction after and let it do a bit more damage than legendary weapons of its archetype
@moldmvncher
@moldmvncher 4 ай бұрын
oh man, bots are already here
@boltstriker7736
@boltstriker7736 4 ай бұрын
Suros regime feels like a regular legendary auto rifle, it would be cool having it do something more like subsistance on the ramp up mode and focused firefly from wrath of the machine on the focused fire mode
@johnatanmachadoyt
@johnatanmachadoyt 4 ай бұрын
12:23 Nice video, but dude, you need to stop getting in front of your allies. You did this in the whole video, it got me scratching!
@MusicIsSecondNature
@MusicIsSecondNature 4 ай бұрын
1000% behind your idea for Prospector. The idea of gambling (which builds into the Cowboy theme of the gun being Tex-M) by holding down the trigger as long as possible whilst evading enemies to release it after like 20 seconds to a huge explosion is so on point 👌
@McDoodPedro
@McDoodPedro 4 ай бұрын
Coldheart is a wild start to this video. There are way too many other poor performing exotics to start out with Coldheart.
@gold8960
@gold8960 4 ай бұрын
That’s what I’m saying plus on arc with that one fragment that makes blinding explosions from special ammo kills makes it go crazy😂
@roguedy
@roguedy 4 ай бұрын
I was honestly kinda surprised to see coldheart on here like ik its not in a great spot but saying it’s a solid contender for worst exotic in the game is pretty harsh. Stuff like colony and prospector belong on here cause they’re basically unusable at this point since colony is inconsistent and has awful damage and prospector just makes very little sense as to why you would ever use it.
@trustee8503
@trustee8503 4 ай бұрын
@@roguedycoldheart is dogwater for end game content, at least darci has one extremely niche usage in liminality GM
@purplepest2816
@purplepest2816 4 ай бұрын
I used to love using the Colony and Worldline to Invade in Gambit. During Prime matches, drop a bubble on the bank while draining it and taunt players until they get close enough to use the Worldline jump for a surprise attack. Or throw a bunch of spiders on the opposing team while you chase them down. Good fun.
@jakublesko4847
@jakublesko4847 4 ай бұрын
Now hear me out: Insead of making new exotic weapon, for one act or something, or some smaller patch, remake the least used exotics
@roguedy
@roguedy 4 ай бұрын
God no
@jakublesko4847
@jakublesko4847 4 ай бұрын
@@roguedy why not
@roguedy
@roguedy 4 ай бұрын
@@jakublesko4847 using resources that could be used to make new exotics to remake exotics we already have is so incredibly boring, especially when such a large portion of legendary weapons reuse the same weapon model instead of innovating and another large portion of legendaries are either rereleased weapons or just the same exact weapon just with a different color scheme and maybe a different subclass. We need variety
@jakublesko4847
@jakublesko4847 4 ай бұрын
@@roguedy the problem is with bloat, you can’t just keep adding Exotics forever, you need to either remove the old, unused ones or bring them up to the par with the new ones, overwise they have no purpose in the game
@roguedy
@roguedy 4 ай бұрын
@@jakublesko4847 then the game gets boring cause all they’d be doing is refreshing old exotics over and over again cause it’s never gonna be just right. Bungie likes to nerf and buff the same thing repeatedly cause they can’t seem to find a good balance. Plus, if they were to stop adding new exotics entirely and focus all of those resources into updating old ones, then there’s nothing to chase after cause chances are, you already have the exotic. If destiny was a game like borderlands then that’d be fine. But the issue is destiny is a live service looter shooter. So completely giving up on new exotics to update old ones is completely contrary to that idea.
@wezzy9437
@wezzy9437 4 ай бұрын
I'm so glad you made this video. I personally love the colony because it was my first exotic. I think it's good in pvp for zoning and it's funny watching people run away from the bugs, but it's an underpowered hunk of junk even in pvp. I mostly use it because I try to get rid of heavy ammo and it's perfect for that because it either tracks or no one else gets heavy on the other team. However if it were good I'd like that. I think it needs a damage boost, needs to be strand and spawn 3 hatchlings everytime a bug kills something, and that whenever an enemy is eliminated it should reload the mag to full from reserves similar to the Veist stinger origin trait which would be fitting because Idk if you noticed that it's a Veist weapon lol.
@Monte_Carlo451
@Monte_Carlo451 4 ай бұрын
> named Coldheart > Has "ice" theme > Uses arc element > Doesnt elaborate > Doesnt leave
@d3athandr3birth69
@d3athandr3birth69 4 ай бұрын
The ice theme is because Coldheart is referencing the Omolon coolant that is being used to keep the trace rifle from exploding with arc energy
@Khvostov7G-02AR
@Khvostov7G-02AR 4 ай бұрын
@@d3athandr3birth69 🤓
@GlennJimenez
@GlennJimenez 4 ай бұрын
@@d3athandr3birth69Omolon made the 1st trace rifle
@insatiablenate3963
@insatiablenate3963 4 ай бұрын
Said this when Stasis came out back in 2020. Coldheart should deal Stasis damage and I have no idea why it's still Arc. Just put it in the kinetic slot and switch its element to Stasis with Stasis shard generation instead of Arc ionic traces. No idea why that's so hard
@rcscout759
@rcscout759 4 ай бұрын
What’s funny is that there’s a legendary trace that does cold hearts old damage job better
@what7530
@what7530 4 ай бұрын
6:50 props to the Witness for being kind enough to wait while you two goof off with rockets.
@PrototypePlatform
@PrototypePlatform 4 ай бұрын
bro literally picked 3 PVP weapons and said "why no good in PVE?" nobody is using colony in PVE because it is absolutely insane in PVP. coldheart destroys barricades and stasis turrets like no tomorrow, and prospector... ok you win he sucks. (the full auto perk on prospector is there simply for the gun to function properly, not everyone has full auto setting enabled. and the full auto setting doesnt turn weapons into full auto, it turns your button input into a back-to-back auto press, theres a difference)
@kailuun
@kailuun 4 ай бұрын
These are my ideas for the weapons mentioned here, plus one more. Coldheart - Increase the damage scaler applied by the exotic perk and have a bar to show when the scaler is at max level. When at max the weapon does greater damage, jolts targets and generates ionic traces. Collecting an ionic trace will grant the max scaler immediately. Lastly, make Coldheart intrinsically effective against Overload Champions. The Prospector - As fallout said, remove Full Auto Trigger System and replace it with Auto-loading Holster. Increase the amount of reserve ammunition. Change the exotic perk so that grenades fired from the Prospector stick to targets without exploding until the trigger is released. Stacking multiple grenades onto a target significantly increases the damage and blast radius so that the cumulative damage is greatly increased. To give The Prospector some utility, have enemies killed by this weapon to spread blind and scorch to nearby enemies when they explode. Worldline Zero - Firstly, increase the ammount of ammunition the sword has. Secondly change the weapon to a Vortex Frame weapon so the charge attack is now a spin attack. Keep the current exotic perk but allow the Tessaract attack to Jolt targets. When Amplified the weapon does increased damage. Colony - As a void weapon, Colony should lean into the Void 3.0 words. A good idea is to let enemies hit by the robot grenades become volatile. In addition, enemies with void debuffs take greater damage from successive robot grenades. A second idea would be to have the robot grenades behave in the same way as threadlings in that they return to the player if there are no enemies present. If this occurs it can overflow the magazine. Lastly, fold Chain Reaction into the exotic catalyst. This helps spread volatile.and makes Colony useful as an add clear weapon. Queensbreaker Bow - Allow it to switch between firing modes on the fly by holding reload. In combat sights mode, it fires in a three burst mode like an Aggressive Frame linear fusion rifle does. In marksman sights mode, it does high precision damage, at a greater range, that blinds and stuns opponents, which makes it strong against Unstoppable champions.
@elliot8429
@elliot8429 4 ай бұрын
destiny 2
@Archizombie
@Archizombie 4 ай бұрын
destiny 2
@1redbear377
@1redbear377 4 ай бұрын
My friend has somewhat convinced me that worldline is indeed a good dps option in a way. He was able to get 2 million damage on rathil without any buffs in one damage phase with it
@alphtheor.879
@alphtheor.879 4 ай бұрын
for worldline give it attack copy functionality, when you get 2 or more kills with the teleport strike or deal an amount of damage to a single target an alternate timeline you causes another higher damage teleport strike on "nearby" enemies or enemy.
@poegetsbored6640
@poegetsbored6640 4 ай бұрын
I really think that the Colony would work great if it functioned like an infector from Defiance (without crashing the game of course) or kind of like outbreak. Instead of mini tracking grenades it would "inject" charges in to an enemy and maybe periodically release tracking grenades from large targets as you hit them or spawn mini trackers based on. The number of hit when the target dies. Also, I would love a worldline buff. I have a ton of fun using it in pvp and strikes...but the damage to ammo efficiency isn't great.
@ATV-2008
@ATV-2008 4 ай бұрын
5:55 You are not the only one with that role, I kept one and thought it could be good and, I think it is.
@randommixedletters
@randommixedletters 4 ай бұрын
based on the little burn I saw the prospector doing, making it so applying shots of it will scorch a target, with enough scorch to cause an ignition if all grenade shots hit (maybe 2 if you have ashes, 1 after all land and 1 after they explode), would be pretty neat. I know it's an arc weapon but it would be cool and give it a pretty nice niche! That, or if we ant to keep it arc just make the first one jolt the target so every subsequent hit does extra damage and nukes everything. Colony I feel would be neat if it spawned an insectoid robot out of any enemy damaged by it, tracked by the bots releasing a small suppression effect once they explode. This would give more access to suppression in the heavy slot which would be nice, while also allowing you to dump a few shots into a crowd, watch them all stagger and waddle around not knowing what to do, then killing them with anything else starts a new chain of bot destruction! (void necrotic grips, effectively).
@Ajacer-no4mz
@Ajacer-no4mz 4 ай бұрын
I think cold heart to get a small damage reduction and be turned into the first primary ammo trace rifle, i know this is stupid but i may revive its uniqueness.
@karrotlord
@karrotlord 4 ай бұрын
I like your Prospector idea and have a fun way of flavoring it using a part of arc that isn't used too much. Lightning strikes. Each grenade stick adds another strike so if you land all 6, that's 21 strikes. Or if that's too much, you can make it every other for 12.
@cameronsalmon1314
@cameronsalmon1314 4 ай бұрын
Cold heart) Have it partially reload from reserves on Ionic trace pickup, or have persistent damage on a target blind them. (Or both) Prospector) Have a special reload detonate the explosives rather than letting go of the trigger (like holding the reload button, this won’t allow on entire reserve dump because of the second change). Switch full auto for lasting impression. Worldline Zero) Allow for greater movement tech (as well as allowing the blink attack to be more easily activated) and have the blink attack apply jolt. The colony) Fix its tracking, increase the auto loading feature so that it constantly is refilling the mag (imagine like a souped up reconstruction without the overflow) and either double the amount of reserves or increase its damage. Adding DARCI because its criminal not to. DARCI) Targets that are “scanned” by DARCI are marked for fellow players. Targets marked by DARCI take increased non-exotic sniper rifle damage . Non-exotic snipers deal critical damage anywhere on marked targets.
@trustee8503
@trustee8503 4 ай бұрын
Coldheart needs to have the Walmart target lock perk buffed, the biggest problem is that it’s damage is just so weak and underwhelming
@DPMAN206
@DPMAN206 4 ай бұрын
I do agree the only way to make cold heart good is to completely build into it, but some KZbinr made a build with it and geomags and it’s so much fun. You can put on the arc aspect where you blind when amplified and you’ll be amplified 24/7 and get your super in a super short amount of time. I threw it on for the first time in a while and it still cooks
@tywatson299
@tywatson299 4 ай бұрын
Colony was mad fun last time Momentum Control was available. It tended to surprise and one shot guardians when fired vaguely in their direction, especially since no one in their right mind was expecting someone to be using Colony.
@VCXZ883
@VCXZ883 4 ай бұрын
I did use Colony recently. To get player kills in Gambit. I'm not much of a PvP player but still wanted Malfeasance, so when I got to that step in the quest, I used Colony. Just spray grenades in the general direction of an enemy, and you're pretty likely to get a kill. Not very efficient, but it worked well enough for me. But if I were to fix it, maybe have each shot shoot several spiders at once. Would immediately increase damage, and could fill both add clear and boss damage rolls, with multiple spiders either tracking to multiple small enemies or one large enemy. Maybe the number of spiders shot could be increased through some sort of interaction.
@moxie6132
@moxie6132 4 ай бұрын
I love Coldheart on my Arc Warlock. I put on Geomag Stabilizers and spam Supers all game, it's great. We wanna talk about a really bad Exotic? What about Lord of Wolves, who's Exotic perk is a toggle-able Full Auto Trigger? At least Prospector has damage and proximity mines, Lord of Wolves does straight up nothing
@bladeliger8644
@bladeliger8644 4 ай бұрын
For cold heart : make it the first prismatic weapon keeping it arc but when 2 ionic traces hit the player the weapon can slow and freeze the objective addind shatter dmg For the colony make it so its magazine it's 3 but now it shoots one spider and one flying drone at the same time so it can hit flying tarjets easy also it makes tarjets volatile.
@Gusdangle
@Gusdangle 4 ай бұрын
I enjoy most of these niche exotics, especially colony, used worldline just to finish catalyst but lowkey had fun doing it, Coldheart can go gather dust in my vault til the end of time,
@blueveil3277
@blueveil3277 2 ай бұрын
A way to enhance Cold Heart would be learning from Khvostov. When you pick a trace, your next 10th shot provokes an AoE jolt application, like how Khvostov makes bullet bounce every 7th shot, extra harder if you get an orb.
@firstname9369
@firstname9369 4 ай бұрын
For the coldheart, i have a warlock build with coldheart, blinding arc aspect, cenotaoh mask, and a legendary dps. The ammo economy is so good you can use that on blinding with the arc souls for add clear, and obviously the weapon itself for champs while your teammates can nuke champs with their heavys bc theyll get it back. Ive done gm carries with it and its pretty great
@BIackVenom
@BIackVenom 4 ай бұрын
I really like the idea of colony, I think the robots have to get better or deal damage ofer time or spawn many at once
@Van_Guardiann7
@Van_Guardiann7 4 ай бұрын
Last year I ran colony with a strand hunter threadling build. Glissando scout with hatchling (1 off kill and one off the fragment), 6 coyote for two clones (3 each), threadling nade (3 more), and then colony (6 spider). I was a summoner class in PvP.
@mutsuhanma7807
@mutsuhanma7807 4 ай бұрын
For the worldline zero...i think it'd be easy to just have a GUILE-ESQUE super as you damage bosses...like on hit with a heavy it creates a ring of electricity that both jolts and amplifies with every arc sword hit from anyone.
@NemSumeragi
@NemSumeragi 4 ай бұрын
Your Prospector change + a Cascade Point perk would go crazy
@dinonuggets7148
@dinonuggets7148 4 ай бұрын
Having ionic traces refill a portion of cold hearts magazine would be a huge upgrade for how little it would actually change the weapon. I also think that if wavesplitter gets a catalyst it should give it shoot to loot in some form
@kinggoku56
@kinggoku56 4 ай бұрын
I love the idea of Ionic Traces partially refilling the mag. I would also go a bit further and allow it to give a chance to overload the magazine
@tntradernox3654
@tntradernox3654 4 ай бұрын
That cold heart idea is actually really solid without being overpowered: sustain hits create an ionic trace, collecting ionic traces creates a volt shot effect. Great for PVE, without it being a “nightfall necessity”
@CraftierUD
@CraftierUD 4 ай бұрын
Try my Prospector rework idea; One of the main peeves about this gun is that it deals burn with arc damage so the first thing we should do is change it to Solar. Now since the grenades deal burn damage to stuck targets, change it to scorch so that we can synergize and gain big ignitions along with fixing the problem of grenades detonating prematurely when contacting a grenade already stuck to a target, having them scoot around another to keep sticking to a target would be fine. Lets then change the full auto to be intrinsic and rename to what I call "Bull True": Grenades stick to targets and scorch them, sticking grenades to the same target increase the detonation damage of all grenades. The catalyst can then be change to not only increase reserves but also bump reload speed (Field Prep) and increase scorch stacks of stuck grenades.
@CraftierUD
@CraftierUD 4 ай бұрын
As for the others, trace rifles should just be primary again and Colony just needs a hard damage bump and cause Volatile and Chain Reaction.
@ImCarpet
@ImCarpet 4 ай бұрын
The Prospector Rework: Exotic Perk: Dynamite - Letting go of the trigger causes grenades to detonate, the more grenades stuck to an enemy, the larger the explosion. Exotic Trait: Excavation - Fires Full Auto, Grenades stick to enemies and burrow inside causing damage over time for a short period.
@WolfBane507
@WolfBane507 4 ай бұрын
I remember when I was testing out different weapons and brought prospector to a GM. I was kicked 3 times before I realized it was because of prospector
@caffinatedredpanda9964
@caffinatedredpanda9964 4 ай бұрын
0:49 I agree with the damage. But I do think it works well with arc builds across the board.
@ReeceRacc
@ReeceRacc 4 ай бұрын
I personally want Worldline Zero to have teleporting on ALL of it's attacks, charged or not, and for sprinting to make your next attack jolt when charged Edit: Oh yeah- And for it to be lightweight.
@itsjustalex8673
@itsjustalex8673 4 ай бұрын
Please make these videos as a series with more exotic weapons and armor too.
@mauser5680
@mauser5680 4 ай бұрын
For Prospector, you could just make it that the nades don't detonate immediately after letting off the trigger if they stick onto a target. Make it a timed detonation, turn it into the GL equivalent of the Needler from Halo. You empty the mag, swap to something else for DPS while you wait for the nades to detonate, then profit.
@linkfain1
@linkfain1 4 ай бұрын
Unfortunately, for the prospector to receive a "stack all at once with increasing power for each attached grenade ending in a super explosion" buff bungie would have to do some funny/not funny balancing for it because it couldn't be too fun. More than likely if that buff was implemented it would be changed to have the base damage be weaker, attaching half the grenades would be the same dmg as it is now, and then attaching all grenades would result in an explosion equivalent to 15% more dmg. That's the only way I see bungie doing it without bitching about it being "out of band" in a future patch or "overtuned" as they like to say.
@jollabang9564
@jollabang9564 4 ай бұрын
Honestly I Think the best change to prospector would probably be something like giving it ~4% more damage per grenade stuck onto a target, and posssibly 10 blast radius per grenade stuck onto a target, Then you'd want to rework the grenades to be able to stick to enemies, And for either a Hold reload to detonate, or ADS to detonate (You're probably not ADS'ing with Prospector in the first place)
@eriksievert2755
@eriksievert2755 4 ай бұрын
Prospector could have a manual detonator. When you hold R the character presses a button on the gun, theres a short beep sound and then boom. Would give more of a controlled explosives vibe. For the colony they could change it to single shot per mag. The projectile could stick to enemies and surfaces while releasing a set amount of spiders. A catalyst could give some of the spiders random mutations so that they apply void debuffs.
@Brighton24601
@Brighton24601 4 ай бұрын
Since Prospector is Arc, and the grenades persist, it seems like an easy candidate for having electricity arc between the stuck grenades and damage enemies who pass by. In order to not have it step on Divinity’s toes, the grenade would still detonate after a short time. The static would just give it some more add clear capabilities.
@Ejodai
@Ejodai 4 ай бұрын
I’d love to see Coldheart release bursts of Blind after a couple full seconds of keeping the beam on target. It protects the wielder from the big baddie, so you get to keep the high state. Could even turn into a blinding explosion (just verb, no dmg) from longer exposition to the beam, protecting the wielder further. I personally feel like it shouldn’t be contesting Delicate Tomb more than it already is, even if Arc subclasses have access to that one fragment that releases blinding explosions on special kills. Prospector would be nice if most bosses didn’t have immune phases. Isn’t there also some sort of damage drop-off from the Proximity Grenades mechanic? Perhaps it should retain its full damage? Would love to see Colony take the Osteo Striga route of spreading around. So let’s picture Colony become some sort of damage over time when a spiderling reaches and hits an enemy. The extra insect spawn could happen if the target dies while poisoned, then seeking another target to poison? We know there is an audience for ad-clear chains. I’d love to see some unique visual effect on Colony victims, reflecting the intensity by making more spiderlings visible the more of them reached the victim. (The DoT damage would increase based on the numbers of spiderlings up to a certain amount, probably matching the maximum magazine capacity, so that it would still be capable of boss damage.)
@BPhillips4gg
@BPhillips4gg 4 ай бұрын
The amount of time and effort I put into getting Worldline Zero and its catalyst during Season of Arrivals just to watch it die into uselessness still makes me sad. "The Colony" is a perfect name for a Siva weapon. Make the robots explode in a massive nanite swarm equal to that of 4-6 outbreaks and it would be a meta ad clear and boss DPS weapon.
@MyNameIsCornholio
@MyNameIsCornholio 4 ай бұрын
I would love to see last word catalyst have a khostov-like ricochet on hip fire precision hit mechanic as well as refunding a round for each precision hit for like 5-7 seconds after you draw it. Really lean into the cowboy quick draw fantasy. It’d go together with lucky pants like Thorn does with necrotic grips.
@joebilde
@joebilde 4 ай бұрын
i rock my envious/chain hullabaloo pretty frequently on my main arc build. still love it. tons of fun making the entire room explode.
@randomuser3555
@randomuser3555 4 ай бұрын
So I played D1 from Beta to ROI. Loved it! I played D2 from Vanilla until they sunset all my stuff. I just came back recently and....OMG! Some of my favorite exotics suck now! Cold Heart was my go to for burning down bosses, Prospector was just fun, and I LOVED the Mech-Spiders from Colony. I had to relearn EVERYTHIING! I was pretty embarrassed to be kicked from some LFG groups, at first, due to my "poor weapons loadout". Hey, remember when Sleeper Simulant was a BEAST in Gambit and boss burns! Yeah, I rmember Chewbacca.
@HappyMask91
@HappyMask91 4 ай бұрын
That boss dps option for a Prospector rework sounds really awesome
@sandiwilliams567
@sandiwilliams567 4 ай бұрын
11:03 the add clear potential is crazy
@Iamcorrupt91
@Iamcorrupt91 4 ай бұрын
The colony : the first round in a mag is spider queen, spider queen will attach to enemies doing tick damage/weaken and produce a new drone every tick seeking out and damaging targets. Then probably toss volatile on x number of drone hits.
@Pokefan220195
@Pokefan220195 4 ай бұрын
The last time I really used the Colony was back when the OG Mountaintop quest was still a thing. I loaded into Mayhem and got my GL kills with Colony. I sometimes whip it out because it has autoloading and I'm using good legendaries so Colony is just there to have at least a exotic weapon on
@anth3lion344
@anth3lion344 4 ай бұрын
Prospector should take some inspiration from duality (the shotgun not the dungeon) and fire wave frame grenades on hip-fire and stacking sticky grenades (as recommended in the video) when aiming down sight. Furthermore, suros could also use some love IMO.
@brandonhilliard9243
@brandonhilliard9243 4 ай бұрын
Coldheart: change it to stasis, keep it in the energy slot, and on highramp up apply slow stacks (in team settings you could build up shatters)
@NightWolf574
@NightWolf574 4 ай бұрын
They should add a new perk to Cold Heart’s catalyst, whenever it generates an ionic trace, it also jolts nearby enemies.
@Alex-ug9wx
@Alex-ug9wx 4 ай бұрын
For cold heart: As with all trace rifles, ammo and damage is *terrible,* so, buff TRs to progress finder mods (or increase ammo drops), buff damage weapon-type wide, and allow CH specifically to refund ammo when picking up ionic traces. For the prospector: Completely refresh perks. Maybe make it have field prep, and turn it into a heavy wave frame. Assuming it goes the ad clear route. If you want it as a more DPS route, have it refund a certain number of grenades from reserves depending on how many are detonated at once. Major buff to reserves and damage on delayed detonations. For Worldline Zero: encourage its use more! Have a meter that fills similar to Centrifuse, and the more charged it is, the further you move. Additionally, certain thresholds within the meter apply jolt and chain damage on hits, the more charged the meter, the more intense the damage. For Colony: I have no idea how you could improve it. Maybe a buff to ammo reserves, tracking, and damage? Maybe make it a double fire type GL to increase viability in terms of ammo economy? Insectoid kills drop heavy ammo for yourself and allies? Who knows!
@MinoanHunter
@MinoanHunter 4 ай бұрын
I was about to say where is DARCI and vigilance but those have SOME(extremely small but still) usage. But those you said are just relics of the past, I have them just for collections...(Except colony, that shit awesome in momentum control(only in there tho))
@FlashesSoccer011
@FlashesSoccer011 4 ай бұрын
@minoanhunter7308 there isn't a single instance where DARCI is a decent choice. Not a single one.
@MinoanHunter
@MinoanHunter 4 ай бұрын
@@FlashesSoccer011 I needed to stun a champ once...(I sit here for 5 mins trying to think of something else too but I guess you're right that gun is sh1t!! xD).
@Blanktester685
@Blanktester685 4 ай бұрын
People speedran liminality with darci recently lmao, that's more usage then most exotic heavies have gotten in a while.
@tallguy3
@tallguy3 4 ай бұрын
Fun fact about colony, i actually unlocked malfeasance by using in gambit. For invading, the thing is a beast.
@Aven_Staven
@Aven_Staven 4 ай бұрын
Surprised DARCI didn't make the cut. Last time I saw some use it was as a measuring tape, not as a weapon
@ICasinI
@ICasinI 4 ай бұрын
Coldheart is still insane in geomags ionic traces builds. Getting a chaos reach in 60 seconds while blinding the entire battlefield is always fun.
@jamesapplesword7846
@jamesapplesword7846 4 ай бұрын
Making colony fire threadlings would be neat
@Kaevannan
@Kaevannan 3 ай бұрын
I have an idea for the colony. The notion of parasitic robot spiders replicating on kill suggests that the nanites are harvesting materials from enemies' bodies to use to create more of themselves. What if the initial shot "infects" a target on direct impact and siphons material from said target's body to launch out more nanites? This would make colony into a second damage over time heavy weapon with solid ad clear potential. If you want it to also tie into subclass keywords more, too, you could have submunitions make all targets hit volatile or generate void overshields on kill (or have some submunition nanites target players and give overshields, but that bleeds into the Ex Diris + Mothkeeper combo too much). I know volatile damage is quite meh, but it would at least have some sort of synergy. Here's to hoping Arc and Void get synergies between weapons and abilities on par with Strand and Solar. Stasis is somewhere in the middle; chill clip is fairly good.
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