"Feature Complete" What Was Real At CitizenCon 2953

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DedLeader

DedLeader

Күн бұрын

Пікірлер: 67
@AlbandAquino
@AlbandAquino Жыл бұрын
As a software engineer myself, the fact they took the time to create the tech is already impressive. But what's more important for me is that they took the time to build tools for the tech, and took the time to teach everyone how to use it. Plus they added processes to check that everything checks out. CIG could very much surprise a lot of people in the next months. 😅
@RN1441
@RN1441 Жыл бұрын
I have to take exception to stating that 'everything checks out'. In the server meshing demo there were several examples of entities getting duplicated or not showing up and even one falling through the world. This is exactly the kind of fundamental problem that needs to not exist for the technology to be proven yet it made it in to their live demo of a trivial 3 room scenario. In summary, their having to used a ton of time to build tools for the tech and teach everyone how to use it only is a good thing if it actually works unlike things like pCache, iCache, Socs, SSOCS, and all the other times they've pushed themselves in to rework ships a dozen times.
@DedLeader
@DedLeader Жыл бұрын
From what I've heard from other developers CryEngine which is what StarEngine is built off is notoriously difficult to code for, so without the tools I imagine it would all be a lost cause. Will be keen to see if anyone licenses it from them.
@RicoZaid_
@RicoZaid_ Жыл бұрын
C# communication developer here, 20+ years. Agree 💯. Companies that build internal tools for Devs usually have a clear vision of the future.
@RicoZaid_
@RicoZaid_ Жыл бұрын
​@@DedLeaderyou're talking about wrapping bad code. Better to rewrite code with better comprehension, easier to maintain.
@AlbandAquino
@AlbandAquino Жыл бұрын
As Rico stated, companies that take time to build tools for their employees... 👌🏼@@DedLeader
@Area_Of_Defect
@Area_Of_Defect Жыл бұрын
To ur first point. If im not mistaken everything we saw in the demo had its own dedicated panel showcasing it and chris saying at the end they aim to release everything within a year from now means that it IS coming to star citizen I know not everything within a year prob but lodda things prob are
@DedLeader
@DedLeader Жыл бұрын
"Now, we're going to run a little video here, to remind ourselves just everything we have in Star Citizen and (that) our tech does because I think sometimes people don't realize everything we can do altogether. So uhh, let's run that video."
@FindtheShrooms
@FindtheShrooms Жыл бұрын
@@DedLeader and he outroed the video by saying "Now obviously some of the things arnt in the current live build of star citizen." Reply
@PinchOfLuck
@PinchOfLuck Жыл бұрын
You misunderstood and/or misheard. What was shown in Starengine is what they have working now (this was not prototypes being shown, but actual stuff already integrated in Squadron working), and we will see this slowly added throughout next year. They said that now that most of the Squadron devs are coming to Star Citizen PU side, we will se much faster implementation of features.
@DedLeader
@DedLeader Жыл бұрын
Yeah, but the purpose of that section is to clarify that to people who don't know any better since he intro'd the video with. "Now, we're going to run a little video here, to remind ourselves just everything we have in Star Citizen and (that) our tech does because I think sometimes people don't realize everything we can do altogether. So uhh, let's run that video." So there's a large amount of people out there who think this is in SC right now.
@FindtheShrooms
@FindtheShrooms Жыл бұрын
@@DedLeader and he outroed the video by saying "Now obviously some of the things arnt in the current live build of star citizen."
@ephalanx1
@ephalanx1 Жыл бұрын
@@DedLeader If your going to remind them of the intro, you should also remind them of the outro.
@Dj2xP
@Dj2xP Жыл бұрын
Doesn't the fact that we got an in-game look at how basebuilding might work and not just some artwork drawn up mean it's already past the concept phase and already being worked on? If I remember correctly we were shown the concept art for it a few years ago.
@DedLeader
@DedLeader Жыл бұрын
I believe they said they were going to begin work on it Q1 of 2024. That might just mean they have proper meetings about it, and ultimately decide they can't work on it until such and such goals are met beforehand. But we'll have to wait to find out!
@Blah64
@Blah64 Жыл бұрын
That was just some artwork drawn up. It is still in the concept phase and not being worked on yet.
@badkarma7
@badkarma7 Жыл бұрын
Finally... you've been on my mind friend - not solely because I enjoy your perspective, but you've been AWOL for a good while. Hope this finds you well.
@DedLeader
@DedLeader Жыл бұрын
I've been playing waaaaay too much Ark hahaha
@RN1441
@RN1441 Жыл бұрын
Given CIGs track record of how often they deliver features ahead of schedule or in good working order versus buggy placeholders, I'm not going to hold my breath that any of the features they showed off will be coming any time soon. They've just baited and switched on what they swore was coming 'next year, in the coming months, in the coming weeks, or soon' to trust them without being profoundly gullible.
@trevor6752
@trevor6752 Жыл бұрын
there track record is good in my eyes, they building a gaming engine that can compete with the best while building two games with huge scope. would say its good depending on how you view it and your understanding of the industry. I can build you FPS shooter in under month in unreal engine 5 but i cant build you unreal engine 5 though and code a whole gaming engine with all the dev tools!!! They are doing a good job there are 1000s of hour of work happening month behind the closed doors. They deserve respect and appreciation for what they building, go look at star field that took ten years to make now compare to what you see in Star Citizen.✌
@RN1441
@RN1441 Жыл бұрын
@@trevor6752We're in year 12 and they are struggling with basic hit detection and people falling through ships and floors. Sure, they make nice demos but they struggle on delivery.
@Luciphell
@Luciphell Жыл бұрын
I saw a lot of shit for a game i do not give two shits about. I backed for StarCitizen, not their pet single player project.
@robwoodring9437
@robwoodring9437 Жыл бұрын
In my mind the personal hangars kinda make base-building redundant. For those that want to start/end their session in the wild, why not just have room & board at a pre-made outpost (like the home-y one on Pyro II)?
@noideas439
@noideas439 Жыл бұрын
Because some people want something to call home that is THEIRS sure you could find a motel that is cheaper than buying a house, but it’s not yours to do with as you like
@robwoodring9437
@robwoodring9437 Жыл бұрын
@noideas439 yeah I get that, though the personal hangar (with ALL your ships and gear out in the open & ready to go) would satisfy a lot of those wants, no?
@indogneedo
@indogneedo Жыл бұрын
@@robwoodring9437 Well.. afaik you cant mine minerals in your hangar, you can not craft in your hangar ( especially ships ( correct me if i'm wrong ) ), you dont have a shared org. inventory unless you invite them into your hangar and you propably wont have a medstation in your hangar. but at the end its just preference i guess if you need certain perks or not.
@DedLeader
@DedLeader Жыл бұрын
I gotta say though, i'm a huuuuuge sucker for base building in games. I'm a massive Survival Game fan!
@robwoodring9437
@robwoodring9437 Жыл бұрын
@DedLeader of course I can see the appeal of being able to choose your scenery when you build a hab, but I also think the lakes on microtech gonna look like sci-fi ghettos once bases are in.
@retrowrath9374
@retrowrath9374 Жыл бұрын
It's not different to say Unreal Engine, they have stuff in-engine that can do everything they showcase, it's just that it doesn't get int the game or games for whatever reason.We have UE5 games that don't have full UE5 tech demo features for example, same with Cryengine back in the day, it all has to be network friendly and performance friendly which they said it was but some features won't get in the PU because it changes the gameplay, like destruction.
@ephalanx1
@ephalanx1 Жыл бұрын
@DedLeader, Love the content, however I dont believe they said this is all in game now (I was there live for all of this). Chris even says this is in game with the exception of some things AFTER the Star Engine presentation. Please go back and verify this as you've now quoted this in two of your videos and if you are wrong you are spreading misinformation.
@DedLeader
@DedLeader Жыл бұрын
1:07:09 On Day 1: "Now, we're going to run a little video here, to remind ourselves just everything we have in Star Citizen and (that) our tech does because I think sometimes people don't realize everything we can do altogether. So uhh, let's run that video." -Chris Roberts
@FindtheShrooms
@FindtheShrooms Жыл бұрын
@@DedLeader and he outroed the video by saying "Now obviously some of the things arnt in the current live build of star citizen." Reply
@ephalanx1
@ephalanx1 Жыл бұрын
@@DedLeader It does remind you of what the Star Citizen does and what is possible with the tech, he says right after the video what isn't in the game now. You're leaving out context.
@tictack2228
@tictack2228 Жыл бұрын
I’ve taken a break for about a year now, and I still dart over to KZbin to catch DeadLeader content, consistently my number 1 spot for SC stuff
@mabs9503
@mabs9503 Жыл бұрын
Well they keep calling the map shown in the video as 'the military mobiglass' so I think they'll use that as an excuse to strip features and fidelity as they feel necessary.
@NoddyAlba
@NoddyAlba Жыл бұрын
I wonder will we ever see window wipers on ships and vehicles ,
@DedLeader
@DedLeader Жыл бұрын
The Dream.
@NoddyAlba
@NoddyAlba Жыл бұрын
@@DedLeader 🫡
@fauxtrot2010
@fauxtrot2010 Жыл бұрын
Good take on all the stuff at citizencon. I can’t wait to see you and lil’Terry in Pyro!
@Varthaer
@Varthaer Жыл бұрын
The realest thing for me was trophydad tbh (i guess we'll see what/if they add over the next year)
@DedLeader
@DedLeader Жыл бұрын
The Trophy Dad rework is truly breathtaking. I was going to mention our Dad Bingo at the start of the video but after rewriting it over and over i realized it was impossible to aptly describe how that came about lol.
@Varthaer
@Varthaer Жыл бұрын
still was good fun regardless LOL, was a good event and I appreciate ya hosting it@@DedLeader
@VonSchpam
@VonSchpam Жыл бұрын
The longer they take, the more my concern is being affirmed that SQ42 is influencing the design of the Persistent Universe side of the game. The problem with this is that SQ42 is a singleplayer experience and the PU is a multiplayer one. These two experiences are not compatible, they seek different objectives and I don't think people appreciate what this means enough. We say its all the same thing, one game called "Star Citizen", but in actuality they are two different games, each with distinctly different experiences. The fact that everything shared by each game was to pass through SQ42 first, means SQ42 shapes the design of those things to prioritizes its' own objective experience first and foremost. Then, it has to be adapted to the environment of the PU and people think this is a benign and trivial thing to do. It's a recipe for disaster if you are big fan of the multiplayer PU and are here primarily to play that.
@A5tr0101
@A5tr0101 Жыл бұрын
I agree, balancing will be different in multiplayer but thats a given. However the assets such as the ships, armors, weapons pretty much can be added to either game
@VonSchpam
@VonSchpam Жыл бұрын
@@A5tr0101 It's not just the physical assets. It's the way it is designed. The mechanics that decide how it is designed, where and what priorities govern the decisions behind the way it was designed. There are different priorities involved, to suit the different needs of the two experiences. Take an IDRIS Frigate designed by SQ42 ... it will be (is) full of superfluous decisions that are ill suited to the PU, but are useful to facilitate a story-driven singleplayer game.
@machoalright
@machoalright Жыл бұрын
They pretty much shown stuff we gonna get over the next 12 month or so. I dont see why people say its fake or an sandworm. that is just stupid talk.
@splooshnoonley5620
@splooshnoonley5620 Жыл бұрын
All through citizencon I'm thinking "How are they going to make me feel like an asshole in 12 months for taking them at their word today" and yeah I dk but they prob will. I'm sad now. sadleader
@MikePhilbin1966
@MikePhilbin1966 Жыл бұрын
Until the devs COME CLEAN about it, it's all just speculation. :)
@ephalanx1
@ephalanx1 Жыл бұрын
Come clean?? I mean what is this a trial? :) Speculation? They have a product that people are playing with ~70% of the core game play in place. We are a ways beyond 2016 and the sand worm now. Name another studio that is giving the consumers THIS much information on their development pipelines and progress. Man even with crowdfunding communication expectations, this is unprecedented. They aren't developing COD 11. This is literally the 'first of its kind' game and CIG's first product to market.
@Brokenfang77
@Brokenfang77 Жыл бұрын
I think what frustrates me, Is there's a lot of new content creators in twitch streamers. That have started playing The Game and streaming it. And I talk about how amazing everything is. And how all these new features are coming. And they're bringing their communities of a hundred thousand folks. From other games. And it's almost disingenuous. I was watching one guy last night and I was thinking of myself. Someone needs to stop this idiot. He has no idea what he's talking about. And because of star citizens. Funding model people are generally gonna be dissatisfied with There experience
@DedLeader
@DedLeader Жыл бұрын
It's wild hey? I'm not big on streamers who are always negative, but the positive one's still need to keep it real lol
@Brokenfang77
@Brokenfang77 Жыл бұрын
@DedLeader It seems like streamers are most guilty of the artificial. Experience. If you listen to them comma you'll always hear these statements like oh, this is amazing. This is incredible. What an experience. All to generate those artificial views. And although it might be suitable for a twelve-year-old. With the monetization system of star citizen, it's actually quite dangerous.
@retrowrath9374
@retrowrath9374 Жыл бұрын
@@Brokenfang77 Indeed, they care more about building their channel than the game and creating controversy, alot of streamers are awful at the game as well, they actually cause SC to look janky because they play so bad.
@ephalanx1
@ephalanx1 Жыл бұрын
I wouldn't worry, this will all sort itself out in the end. CIG has to market to their base. Others coming in is a consequence, some good and bad. It is what it is, and that is out of anyone's control.
@FindtheShrooms
@FindtheShrooms Жыл бұрын
1:40 It never said any such thing PLEASE give me a timestamp to where is says "these are all things we have in the game NOW". I'll be waiting for that non existing timestamp for a while I know... The video makes no such claim. stop lying.
@ephalanx1
@ephalanx1 Жыл бұрын
Correct. They didn't say that. Chris says afterwards this is in game WITH THE EXCEPTION of some things. I am not sure why Ded keeps saying this, he seems to have misheard things.
@DedLeader
@DedLeader Жыл бұрын
1:07:09 On Day 1: "Now, we're going to run a little video here, to remind ourselves just everything we have in Star Citizen and (that) our tech does because I think sometimes people don't realize everything we can do altogether. So uhh, let's run that video." *Video that I mention plays* -Chris Roberts
@FindtheShrooms
@FindtheShrooms Жыл бұрын
@@DedLeader Yes it was obvious by the end of the video he set it up that way as to NOT ruin the little surprises and new content that is coming to the game. As ephalanx said, directly at the end of the video he clarified about the new content. In my opinion it does not take a big brain to understand he didn't want to ruin the little surprises put in there to hype the crowd and show what they have been working on. This is not some new practice. Devs do this stuff all the time when they are showing off their games. It's hard to understand how you take that statement at face value with all the information present....
@DedLeader
@DedLeader Жыл бұрын
We have people going around reacting to 30 minute long trailers thinking this is what Star Citizen is like currently. But it's not, it's just in engine. Nothing in the trailer was a reveal that we didn't know about earlier. My video's purpose is to just put all these things into order. "Stop lying." lol
@FindtheShrooms
@FindtheShrooms Жыл бұрын
@@DedLeader Yes please STOP lying. Its very clear what he was doing.... and most people that are reacting to the video just see the video they do NOT see the setup to it where Chris talks. Try again.... Like I said nowhere in the video does it say this is all in game right now....
@SpaceDad42
@SpaceDad42 Жыл бұрын
The lies were real. As they always are.
@edenbendheim
@edenbendheim Жыл бұрын
I love you dedleader
@ctmm9700
@ctmm9700 Жыл бұрын
I dont like money resets
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