The Occultist is the only character who can heal for 0 while causing Bleed, effectively killing a unit on Death's Door. That makes him the best class by default.
@Soaphist7 жыл бұрын
LET THE ELDRITCH POWERS COURSE! *Heals for 0* BLEED
@CidGuerreiro12347 жыл бұрын
*DEATHBLOW*
@TheSamuraiGoomba7 жыл бұрын
You can get a trinket for that.
@louisgworld7 жыл бұрын
SOOTHED
@autismisuncontrollable49257 жыл бұрын
SEDATED JEBAITED
@shahriarshiva68477 жыл бұрын
the worst is when you roll a crit 0 XD
@leegarden37 жыл бұрын
"I think the Leper is a good character!" Filthy: *breathes* BOIIII
@othellosmistake7 жыл бұрын
My only character to die is an Occultist after rolling zero twice and he died from his own bleed.
@aziouss28637 жыл бұрын
ironic he could save others from death but not himself
@ranorando6137 жыл бұрын
I've had three deaths total over two playthroughs atm and they've all been occultists.
@TwiCaCaX7 жыл бұрын
hahah fucker deserved it
@Ghost11706 жыл бұрын
Scar Can you honestly git gud if you constantly roll 0's? Sorry, my luck isnt as good as yours so... Fuck occultists lawl
@MrZalgo-ml2iw6 жыл бұрын
RNG is only applicable for dungeon layout, curio spawns, and enemy spawns. That's it, the only uncontrollable RNG factors in the game and those are nowhere near as bad as you would think. Anything else can be manipulated by YOUR stats and YOUR decisions on what party to use and what strategy and attack you choose to make the RNG go to YOUR factor. It's skill of the mind to understand the possible situations that will occur by making the decision and how you would best solve it or capitalize on it. You aren't given such a large amount of character stats for no reason you know. If a Leper misses an attack, it's your fault you didn't think of an acc boosting trinket or simply use a completely different action that would've handled things differently. If skill ain't a factor, than I guess challenge runs by Filthy are impossible, since he would fail from the get go if it was complete RNG.
@bluedoggo81337 жыл бұрын
Whenever I use the occultist it feels like he's trying to tell me something in binary.
@TheShark4477 жыл бұрын
True, during a long dungeon my occ had these heals, 01110011 01100101 01101110 01100100 00100000 01101110 01110101 01100100 01100101 01110011 00001010, I think he was trying to tell me something..
@lanceclemings45107 жыл бұрын
lul, I had to look it up. Might want to send him to the brothel mate.
@inigo1374 жыл бұрын
I too have watched the DD review in which that joke was made
@lilysdong14575 жыл бұрын
"Healing for 0 is improbable" Excuse me?
@BartixShieldsmen4 жыл бұрын
Occultist: Imma end this man's whole career
@luisbo33 жыл бұрын
It literally happened to me like 15 mins ago
@jabloko9927 жыл бұрын
'Finally, there's Abandon Hope, which I quite like' LOL
@wolas3217 жыл бұрын
I think you really underplayed weakening curse. While it is primarily a boss destroyer once you get to higher level dungeons you start encountering the mini-bosses(swine-taurs/giant/etc) The bone commander is a big stunner and the giant enemy crab is a big bleeder but both swine taur and giant are all about their big damage which the occultist completely removes. This is important primarily because REINFORCEMENTS DO NOT OCCUR IN FIGHTS WITH MINI-BOSSES. Which means completely trivializing their damage allows you to turn any fight with a mini-boss into a complete party heal. Especially if you happen to have a hound master stress healing. Turning the hard fights in the weald/warrens into free camp rests really cant be understated. Ill never forget having a bad run in the weald and seeing a giant and being HAPPY that my party finally gets a break.
@qwormuli777 жыл бұрын
I don't even know anymore whether you are poking fun or being honest, as that is mentioned in just about 2/3 of Filthy's videos. A good thing that he does if you really didn't know.
@hockeater7 жыл бұрын
Reinforcements only occur if there is only one size one enemy left, also not on bosses.
@zHawkC6 жыл бұрын
I like this idea, does it work vs crits too? I ran into 4 Blighted Giants on one medium mission and treebranch smackdown kept critting my full health characters to deaths door.
@SaintUpthrust7 жыл бұрын
I really like Daemon's Pull for putting Pelagic Shamans and Bone Courtiers into rank 1, where they are both stuck using their totally useless stabs. It's admittedly a niche use (most enemies that become useless in certain ranks have attacks that move them out of those ranks) but it's nice having a move that lets you turn every other battle in the Ruins and Cove into effectively unlimited recovery phases.
@the_caelondian57596 жыл бұрын
On the topic of the "Pull + Attack" combo: in my opinion it's more situational than anything. You make a fair point about there being 3 points of failure for that combo, versus 1 for just attacking, but you should also consider two things. One, many back-rank enemies are unable to use their most threatening abilities in Rank 1/2. For example, Bone Courtiers are limited to Knife in the Dark when in the front ranks. Secondly, although there are more points of failure to get the target to the front, once it gets there, you're looking at a sizable increase in damage per turn. This can be enough to ensure sticky targets like the Squiffy Ghast get nuked faster, making them less of a threat. That said, stunning them or just shooting them works just as well. It really is up to preference and what you can make work.
@CorruptorPeste2 жыл бұрын
Another point of failure to add: The enemy moves back and out of range
@xcory44x7 жыл бұрын
I've had a fight where my occultist rolled four 0's in a row with a couple bleeds when I REALLY needed some healing. Somehow all my characters survived. :,)
@reefta7 жыл бұрын
my men at arms died because the heal was on 0 and caused bleeding
@TheSamuraiGoomba7 жыл бұрын
The Occultist is pretty great in the Cove and is your primary healer to run in Abom parties, which is good since the Abom runs well in the Cove and Ruins too. Daemon's Pull is most useful for clearing corpses. Some enemies can reanimate corpses and it's also generally annoying when enemies are hiding in the back ranks behind corpses (because you had to prioritize the front ranks for whatever reason.) Like you said, the Occultist often has extra turns and this is a decent way to use one to get better positioning and eliminate the chance for enemies to revive.
@magnushaveland25267 жыл бұрын
You should make videos explaining the best team compositions and how to use them. I would also like at the end of this series to see a tierlist of all the characters.
@TheAnakamex7 жыл бұрын
0:36 to skip disclaimer, you are wellcome
@Zorayah7 жыл бұрын
1:27 if you know what spreadsheets are.
@kingxerocole46167 жыл бұрын
10:12 if you hate Lepers.
@toprak34797 жыл бұрын
15:14 to skip the video, you're welcome
@juibumgeilheit7187 жыл бұрын
0:00 to play the video again
@autismisuncontrollable49257 жыл бұрын
Discalimer is the best part boi
@lucashira3375 жыл бұрын
Something to note with pull effects: Many of the more dangerous backliners have a hard time doing much from the front. For example, a rank 3 Bone Courtier pulled to rank 1 will always use Knife in the Dark and can as such function as a psuedo stun without adding the post-stun resist. If the Occultist moves before it, many of the slower enemies won't get a chance to move in front of the courtier.
@somekindofaweird5 жыл бұрын
Exactly, ability to move enemies shouldnt be underrated cause most of the more dangerous ones are vulnurable to such tactics
@TacetTheTerror7 жыл бұрын
My Occultist every time I desperately need the heal: 0 bleed, 0 bleed, 0 bleed :p
@michaelcoleman21737 жыл бұрын
I just learnt a few strats to minimize the chance of the dreaded 0 heal bleed deaths door situation: 1. Run him in a team with ether 1 or 2 self heals(e.g. abomination/helion etc) or along side someone with a mini heal (plage doctor is a great fit but others like the crusader can also work) this makes it so that you don't need to rely on the occultist for death door heals as much. 2. Use trinkets that buff his heal e.g. junnas head or the blood pact, this works if you must run him as your only reliable healer by making it so his 1-5 heals become 3-9 and when he heals a lot it's almost always a full heath heal. Mostly fixes his inconsistency but won't help a 0 heal, but when he works he basically brings people back from the dead. Seeing a crit 44 heal come out of a lv 3 is funny too. 3. Get pre-emptive with your heals, basically if you see someone below or near half heath consider healing them in case they randomly get focused next turn, if they survive with only 1 hp it means you don't need to risk giving a bleed ON deaths door which is miles better.
@Adoffka7 жыл бұрын
Weakining curse is awesome not only on boss, but also on low DOT, high damage targets like a giant
@lostleviathan23525 жыл бұрын
One thing to consider with Hands from the Abyss (the Occultist's pull move) is that there are some stress-dealers that can't deal stress in ranks 1-2, such as the Pelagic Shaman and the Bone Courtier. Pulling them to these rows allows you to effectively ignore them. Also, the fact that the Pelagic Guardian often guards the Shamen is greater reason to place them here and prioritize other targets. Yes, there are certain enemies with moves that can reorder them into preferable positions, but they can become your high-priority targets instead of the stress dealers now; you're one move removed from dealing with stress damage. Add to this the Occultist's Eldritch damage and the higher stun resists in the Cove, and this skill becomes a better pick than the stun depending on team comp and available trinkets.
@VinnyGreeley7 жыл бұрын
i love how there are memes evolving from your incredibly in depth and consistent guides :P good work m8
@Urbrainongaming3 жыл бұрын
You really make a fantastic teacher man. After listening to at least 12 hrs worth of your guides, you spotlight important information as you cover things without rabbit trailing.
@FilthyRobot3 жыл бұрын
Thank you, I'm glad the guides have been useful for you!
@vincentxu21517 жыл бұрын
After finishing the 'How good series', could you sum it up in one video talking about some useful combination and also how many of each class do you have in your town?
@S4rr4ceno7 жыл бұрын
Just got my first 1, 0, 0, 1 heals using Occ on Fanatic for my first time.
@ZeRedSpy7 жыл бұрын
Another thing to note about movement is that many enemies have abilities to move themselves while also attacking your characters, so you have an accuracy check, a movement check, a speed check, a chance for the enemy to reposistion itself, and then an accuracy check. Now I like moves more than Filthy because the enemy reposistion attacks are generally weaker, but moving stuff for a Leper is way more rolls than are necessary.
@lucasistrom5 жыл бұрын
Lepers used to be my favorite. They still are my favorite from a stylistic standpoint
@SheepFreak27 жыл бұрын
mine died to bleeding dmg... how ironic
@Jackal_XXX4 жыл бұрын
SheepFreak2 “I used bleeding to destroy the bleeder”
@curtiskay-lassels16337 жыл бұрын
how can you downplay the -dodge skills when enemies with 0 prot, high dodge are both more common and usually worse to fight against?
@IYPITWL6 жыл бұрын
Curtis Kay-Lassels, it is good at low levels to smooth out the rng, but less useful later. In my h o
@fukckgooogle61237 жыл бұрын
the best use for Pull 2 isnt setting up specific attacks, but its to disable the scariest abilities on a high priority target and make them into crap, which makes it nearly as good as a stun, and sometimes better if the enemy party cant reshuffle itself efficiently, such as when you combine the Pull with getting a quick kill or two to turn potential reshuffles into immobile corpses, or when the Pull 2 also puts a frontrank target into rank 3/4 and makes THEIR abilities weaker as well.(like stumbling scratch) if you use Pull 2 as a 1 or even 2 target pseudo-disable then that is very good action economy. the frustrating part of this though for new players is that the wiki doesnt provide a good explanation for mob abilities and what ranks they can use those abilities in.
@acheron166 жыл бұрын
Very true, the vast majority of backline enemies can't use their big attacks in the front rank. Maybe he plays in such a way that he can kill them during the first turn, but I rarely can, so I resort to focusing on killing one and neutralizing the other. Once again, I don't play at this level so maybe something is different around super high level, high difficulty dungeons.
@fumoblitzkrie5 жыл бұрын
One thing tho. I generally like pulling because when you move a stress dealer from position 3 to position 1 is just like a stun. His next attack he will try a stupid stab and also will be in the front ready to be killed. I am not a leper user, but I use this strategy with bounty hunters sometimes.
@josh___something4 жыл бұрын
Arbalest, BH, HM, Occ team FTW!
@jcbro866 жыл бұрын
One good thing about moving back row enemies is often they have complete trash moves from position 1-2. So you may not get the kill but sometimes it’s handy to scumbag a round or two
@lich1097 жыл бұрын
Personally I find Weakening Curse amazing on even regular big enemies like the giants. 2 casts on them and the fight's trivial, you can spend most of the rest of it healing and lowering stress so it's essentially a recovery fight. The healing ability is annoying, but I've completely steamrolled the Darkest Dungeon with 2 cultists. If you fail with one you can just use the other (I've gotten 0 followed by a 34 crit before), and it's quite easy to get your bleed resist up enough to not bleed.
@Exantius97 жыл бұрын
Will there be a series like this about items or quirks in Darkest Dungeon?
@Simon-ow6td7 жыл бұрын
We can only hope. I’d love one about what quirks are the most pressing to get rid of too, because I suck at judging that.
@anorexicshrooms7 жыл бұрын
ill just leave this here docs.google.com/document/d/1eYJFVykEJ2ta1sDV4-5MKoQVAgZgk3LDzHb4v_p1Fo8/edit
@Exantius97 жыл бұрын
anorexicshrooms It's a nice guide, but outdated, doesn't have the Flagellant or Crimson court stuff, meaning it's at least a couple patches behind, also doesn't explain items very much. Also hearing Filthy rant about bad items is much more enjoyable than reading a guide :P
@anorexicshrooms7 жыл бұрын
oh for sure its outdated but a lot of the info on quirks is top notch, and its a very nice stepping stone to help understand the game.
@ValaharTS6 жыл бұрын
Why do you consider his Stun the second best in the game? It has lower Stun chance than a lot of other abilities, it forces the Occultist, who is very fragile, to stay at rank 2 and it doesn't even hit rank 4. Sometimes some nasty enemies show up at rank 4 that can't be focus killed, like the Chevalier.
@joshdavis68306 жыл бұрын
Fun strat: Front rank Bounty Hunter built for damage, second rank Shieldbreaker with Vvulf's Tassle and the mark spear, Third rank Houndmaster/Arbalest built for damage, Fourth rank Occultist build for speed and healing. You will see big numbers!
@kleberson7775 жыл бұрын
FilthyRobot miss the point that, some back row enemy can be just move to the front row and render them useless while we kill other enemy. When it's only 1-2 enemy remain. We can just stall heal a bit before finishing them. Clear Corpse is also great addition
@dunsparceislife21567 жыл бұрын
I'd like to see you do Darkest Dungeon enemy analysis too. I don't know all the numbers and moves of the monsters, so I think it'd be helpful (or at the very least interesting).
@ConsumeBooty7 жыл бұрын
aera yb depuorg ebyam
@Petarglio7 жыл бұрын
lufpleh eb dluow taht
@RikThunder333 жыл бұрын
also when you move somebody from position 4 to 2 or 1, you also change the skills the enemy can use. that's why i like Daemon's pull.
@dust67113 жыл бұрын
I always love it when my occultist gets a 29 damage crit on a shambler or something, stack it with a highwayman and just big nutt
@Humakt837 жыл бұрын
Isn't moving enemies around also beneficial in disrupting their tactics and possibly preventing multiple enemies from utilizing their worst abilities? At least that's what I think one of the main purposes of move is, but I'm not too familiar with the game and enemy abilities to say whether that is actually useful.
@skelskeleton7 жыл бұрын
You are correct, but almost all enemies (the only one i can think of that cant is the bone courtier) have back movement on their primary abilities OR have crappy abilities that move them back. It can be very useful on a stress caster you dont think you can kill that round, but it is only going to help if you land the attack and the movement. And it will be useful for only one turn.
@TheShark4477 жыл бұрын
Also Crimson Court nerfed move pretty bad. CC enemies can almost all hit any position from any position.
@viperaaquilus24927 жыл бұрын
I wouldn't say the move skills are all that useless in current build rather they are situational. The demon pull is quite useful imo as clean corpses is a very nice addition to your pull which make it more relaible and it also do... the best damage among all move skills I think (not talkining about point black of course)?
@vexinglex49967 жыл бұрын
The Occultist is one of my favorite characters aesthetically and practically. Abyssal Artillery would be perfect paired with characters who can push units to the back like Arbalest and her Bolas.
@xJohnnyBloodx7 жыл бұрын
12:10 it's not about just killing the back target, most back targets have crappy actions once you take them out of their comfort zone making them easier to deal with assuming they were too strong to kill before their turn.
@Fengtos6 жыл бұрын
I use demon's pull a lot. In my experience it doesn't get resisted all that much, like almost never. Also the benefit of pulling characters to the front especially with stress casters is that they can't use their most powerful attacks in the front row and must resort to totally non dangerous skills.
@oicmorez41296 жыл бұрын
5:10 I remember when i get critical 0 with bleed on my deathsdoored maxed guy I cried when he died.
@TristanBanks3 жыл бұрын
Occultist plus plague doctor = great combo. The PD can heal any bleeds that occur from the healing.
@erickvinicius34436 жыл бұрын
Hands From the Abyss with Demon's Cauldron is ridiculously powerful. its so easy to stunlock enemies with him
@daviddelpozofiliu55567 жыл бұрын
It does fail more often, but in the front tows high priority targets have some of their skills disabled
@1Carnaby7 жыл бұрын
Hey, Filthy, love your videos. Started to play CIV6 thanks to your Guides, Tips and Tricks videos on basic mechanics. Good job overall. Just started my first DD run ever, week 16. I'm really curios if you are going to make a video on Quirks, Items and Diseases. Which are good/bad, which need taking care of and which dont? Looking forward to a final video on characters overall comparison into tiers (Like you did with CIV6 nations)
@boomknight10157 жыл бұрын
I had times where I rolled a 0+bleed twice on a person on death's door with the occultist. There is other times I just needed 4 points of healing and got a crit heal for 40 with no bleed. When it does work well it tends to full hp people. if it does not work then everything dies and not on their side. I like to run him with the plague doctor just so I not only have a small heal on demand for death's door but I can remove his bleed or other bleeds and blights. Worse comes to worse I use him to top up already pretty full up people to not risk the bleed but the times I use his heal is rare but it's sorta a must have if you're running an Occultist
@boomknight10157 жыл бұрын
The only time I really use his heal is when I'm not running double healing buff items on the vest so that's pretty late game. When you have a head that does 30% and a book that does 25% her single target heal pushes a bit over what his average heal is for the Occultist and she can AoE heal for 10-20% of her group's health bar. I tend to run him as a 3rd row dps since he crits pretty well running damage items is not the worse thing since when you hit for a lot and double crit the back row. It feels so good. Because of this I only really see him used in boss fights or the cove, depending on the comp and boss which is a given. Trying to use his heal as a "Oh shit" Flage then I do use him as a main healer out side of early on. He works well with self healers since it takes the pressure off himself but it's really gank when you're running as hard as you can.
@deltawarrior23234 жыл бұрын
I always wanted to use the occultist but I REALLY don’t want to risk bleeding or a low heal on someone who’s at deaths door,and his attacks aren’t exactly THAT good.. Thanks for the insight,but I think I’m just staying with the vestal
@kittenchaser17 жыл бұрын
These reviews are interesting and all but I feel some other thing that is really important is how well they fit in a group, for example you talk about how you think the crusader is shit but you use him that needs to be taken into account when looking at the classes. a shitty yet usable person, the usability adds value. Maybe also reviews of favorite party compersitions or quirks to lock in might bee a good video idea too.
@LivinProoof3 жыл бұрын
Pretty off topic but my last group was running at around 120 stress, i got surprised and my entire team got jumbled around, the torch completely went out. Long story short I had a heart attack on one character, tried to leave the combat and abandon quest and it failed, and 2 more characters had heart attacks at the same time, by far the worst run of my life :D
@Klaital17 жыл бұрын
I just so much wish they would buff the occultist heals minimum roll from 0 to 1, that would make it so much more reliable so you would know you can always at least get the target out of deaths door.
@therealsabin7 жыл бұрын
I like pull (knockback), many enemy comp are totaly useless when moved around, like brigand and most skeleton. Even if you sometimes need to equip a trinket to have a reliable chance of success
@TheMysteriouswatcher3 жыл бұрын
14:35 filthy has a stroke
@Chagsis7 жыл бұрын
ALMOST GOT A VIDEO WITHOUT THE DISCLAIMER BOYZ
@qwormuli777 жыл бұрын
There are some ways to all but negate the wyrd reconstruction's cons. One is to bring a secondary healer, like an arbalest in the party to save you from many of the 'oh shit!' situations. Another is to bring peeps with high bleed resist(curiously, many such characters also mesh well with the occultist). One way you could also consider to mend the problem is to bring a healing trinket with him, as the bonus is calculated after the roll, not added to the total variance. There is also the way of bringing -bleed trinkets with him, like the cleansing crystal or his pair trinket. PS. personally i have found it to be the best single target heal(not a group heal, still), but it needs more work.
@qwormuli777 жыл бұрын
PSS. i can't but mention the "lottery probability" of Filthy again. There is no percentages, only 50/50, because you either win, or you don't...
@robinandersson8627 жыл бұрын
+FilthyRobot Will you do a separate video of your dream team of characters? I know there's a lot of different dream teams for different dungeons and bosses and such, but maybe you have a favorite one anyway?
@bluffdetekta7 жыл бұрын
i am a little bit bored to always use a vestal to heal my party, i hope a new hero/healer will appear soon.
@FrancoisMarchant4 жыл бұрын
You kinda missed the biggest point about Pull (and push) abilities : some monsters are not equipped to attack from certain positions. Demonic pull is a great way to mess up ruin formations : the goblet-boy has to use "Knife in the dark" which is worthless, and many skeletons struggle in the backline. So in theory a single pull can make 2 monsters useless for at least this turn, which is pretty good. The problem is : many ennemies don't care about positions.
@FrancoisMarchant3 жыл бұрын
@O K The thing is : messing up a formation can invalidate more than 1 monster (just as being shuffled can make an entire player team inefficient). So it's not subpar, it's just situationnal, which is fine in my book.
@FrancoisMarchant3 жыл бұрын
@O K Never said i take the occultist for his move attack. I take him for his heal, but when the 5% situation where a move is useful show up, i'm glad he has that option. And you don't always have a bounty hunter or a man at arms with you, so having some options to move is nice, even if it's not the best move for that character. Situationnal = subpar in most situations, but exceptionnal in the right situation. That's the exact meaning of "situationnal".
@FrancoisMarchant3 жыл бұрын
@O K Yes, if you can't understand the point of having situationnal abilities accessible in a strategy game, i think it's best you "stop with me" indeed...
@zeroisnine7 жыл бұрын
I think it's worth noting that he can heal from all positions to all positions. I believe he is the only one that can do that, so I like him for high shuffling enemies.
@bumptiousbuffoon78247 жыл бұрын
The worst shuffling enemies also tend to be Eldritch (Shambler, Shuffling Horror, various DD enemies) which works out nicely.
@meris84867 жыл бұрын
I feel like he shouldn't be able to play with religious characters
@Mitoru.7 жыл бұрын
*Occultist proceeds to bite off a bats head during a camp with a Vestal and Crusader followed with chanting in demonic voice*
@skelskeleton7 жыл бұрын
You know, you arent wrong.
@Totallynotkyubey7 жыл бұрын
All the religious characters are just biased.
@amsd12317 жыл бұрын
Religion is just an excuse. They just don't want to hang out with uglies.
@Bubbl3Bubbl3gum7 жыл бұрын
Well, the Occultist is religious, too. He just has a different religion.
@miles31016 жыл бұрын
Man seeing this video now reminds me of my first character to die. Fairly early into my playthrough I had been cocky and played a dew dungeons in no-light and it had been going well, but then I took another group that just was having a little trouble with it, specially with stress buildup. Mistakes were made, and my abomination ended up at death's door after a heart attack. I tried a heal, praying to the eldritch gods to bless that damned monster with a crit. Got a 0 heal, and applied bleed to top it off. Died in his turn. He had no chance from the start, I had been stress healing at all times for the last 3 fights, but it was the last fight on the dungeon. I though he was going to get through, but the stress dealers were faster.
@jaspervanheycop97227 жыл бұрын
I think you miss one in the row of best single-target heals, the PD's heal. If you coun't up the amount of damage a DoT won't do to you with the heal (2 hp) it is actually the biggest heal in the game! There are 9dps/3 turns DoT's that means she heals 27 just by negating the DoT effect!
@acheron165 жыл бұрын
After the massive nerf, Weakening Curse is now completely useless.
@BeeMusic20245 жыл бұрын
He looks fresh af in that thumbnail. Homeboy finna drop the hottest Rougetype Mixtape of 2019
@colbyhoman76027 жыл бұрын
I think there's one aspect you're missing with your reviews, and that's damage variance. The worst offender of this is the arbalest, who looks like she has reasonable damage when you look at average damage, but has huge variance, making her far more unreliable for the same reason the lepper is with his low hit
@Xoneris7 жыл бұрын
I really dislike the fact, that the Stun can only be used from position 1 or 2. That's a position you never want to be as an Occ. if you could cast it from at least the 3 position this class would be so even strongen, maybe even borderline OP
@randomguy84617 жыл бұрын
Xoneris I disagree frontline occultists can be pretty sick, having your healer be in the front means you have an additional slot in the back for a character, which is nice since back line characters are super powerful
@ByWho-js5bq7 жыл бұрын
Random Guy remember he can only front line heal in crimson court
@TheShark4477 жыл бұрын
Nah he can do it in vanilla too, used to run him in two all the time before i got CC. I agree though, he is squishy in 2. Random Guys right, main advantage is more diverse party comps since you dont need vestal in one of the back positions. They really need to add more healers and stress healers in the future I think, since 2 healers and 3 stress healers is pretty lame and pretty stagnant for team comps I find. I always try to put PD in my parties but never can because I personally hate the Occ after relying on him for so long and suffering to many 0 bleeds.
@someguyatsubway6 жыл бұрын
The occultist is my boy, he crits like no tomorrow and ive been blessed so far on his heal rolls
@boomknight10154 жыл бұрын
I personally find if you stack healing on the Occultist. If you have a mid roll heal for your max roll. Then even a low roll will give fair hp. I personally find using the Occultist for healing before you can really stack up healing trinkets that you always have to run with the crusader or arb. Someone who has some form of heal other because his heal alone in my opinion at lower levels with nk trinks never cuts it as a heal. Granted I like to run crit and heal if I have a choice on him. The Vestal will always be the best choice at lower levels but at higher levels, being able to full heal someone and bleed resists being much higher making bleeding your team much harder. Then he becomes much more useful how ever I try to run at lest one or two other people who can heal the other team mate because you can't heal all you need quick pick ups here and there. When you always try to on the Vestal it's more important on the Occultist
@spectator32727 жыл бұрын
0:01 Hey, listen!
@GodUd65897 жыл бұрын
Awesome series, could you make one on best quirks as well?
@SuicideDeathCommando Жыл бұрын
Awesome guide, commenting for the algorithm
@Erikjust7 жыл бұрын
Question are you going to do a what kind of party is best for darkest dungeon? Kinda like you always want to bring a these four classes in the high lvl dunegons. I try to run Vestal, Houndmaster, Bountyhunter and Hellion. Though lately i have replaced Bountyhunter with Flagellant as the extra healing is REALLY good. Problem is in high lvl dungeons they stress like nobody´s business and you almost end up having to use all your wood and most of your food in the first couple of floors just to keep their stress down.
@ihave2cows7 жыл бұрын
Filthy, about the move thing. You're still forgetting that the majority of enemies are REALLY BAD when they're put into a position that they aren't supposed to be in. Putting the dak goblet skeleton in row 1 might as well just kill him.
@Althemor6 жыл бұрын
What about the PD stun? I absolutely love using a Hellion/PD combo that stuns the entire enemy team for one to two rounds.
@jordanhampton3427 жыл бұрын
Thanks for doing this series. It's made me reinstall Darkest Dungeon. I have so much more information from your videos than I had when I just tried to wing the game on my own.
@nickgula40665 жыл бұрын
I like these videos, but 15 minutes.. I feel like they could have been 4 minutes or something and still touch on all the points you make. Good job none the less!
@yoda064357 жыл бұрын
Flithy could you do a guide specifically for dark runs? What to think, itemization, party composition while on low level and so on?
@MrTrollaid7 жыл бұрын
You need to listen to the disclaimer once again... This already aimed primarly at dark runs.
@yoda064357 жыл бұрын
I know these class-videos are aimed at dark runs, I understand the disclaimer. I was just hoping for a video that summarize the different aspects of a dark run, a package deal if you will.
@CidGuerreiro12347 жыл бұрын
I'd like that too, everytime I try to dark run... let's say it doesn't end well.
@treedude42467 жыл бұрын
i love this dude
@TJVargasS7 жыл бұрын
Great videos about all classes. But I did'nt see you talk about class items. Maybe I'm wrong, but some classes have better itens than others.
@Z4ifir7 жыл бұрын
When will we get the Leper only challange run?
@AndrewKln7 жыл бұрын
Understandable, have a nice day
@DF-tj5tw6 жыл бұрын
i really like the occultist my favourite setup is occultist plgue doctor crusader and highwayman and i use occultist as healing power because healing crits for 20 are good but its really weak when someone gets on deaths door
@dmitry64797 жыл бұрын
How good is the Occultist ? Lol watch this ! *0 Bleed*
@passtheketchup44096 жыл бұрын
How good is the occultist? *Crit16 + Bleed Resist*
@krayonblade68366 жыл бұрын
I managed to duo siren with crusader and occultist but the crusader kept getting seduced and kept healing or doing low damage to the occultist, the occultist also kept critting on self heal
@HeavyGee845 жыл бұрын
I must have the worst rng ever. All of my ocultists NEVER heal more than 3 and ALWAYS bleed
@bunnytheguy50437 жыл бұрын
I was a little worried when I saw this video added. I've liked the Occultist since the second I recruited one....I also like the Leper. So I was just waiting for you to say something like, "Yea so this guy is trash, if you use him at all you are making a huge mistake....and you are stupid" But I am happy to find out that I'm not crazy lol. He is good
@deathbombs5 жыл бұрын
You sound like the streamer Kripparian, well articulated
@mbalazs35446 жыл бұрын
thx I feel I learned lot of the Occultist, on class i gave lite attention in the past
@Slithy6 жыл бұрын
There's a major flaw in your antileper argument. You can give him a shitton of +%dmg, give your pullers some +move skill and +acc, buff his accuracy with a jester or MaA, pull P3 to P1 with occultist, pull P4 to P2 with bounty hunter, and then drop a nuclear hew, which is going to kill pretty much anything that can be there. There's not a lot of characters who can do that. But then again, it's not a universally useful combo. I had a lot of fun with it though. There's an added bonus of "oh, hi collector - CRIT! 54 - you were saying?"
@t3chn0dr0n36 жыл бұрын
"How good is the Occultist", you ask? Well, he's the only healer an abom party can get so it doesn't really matter how good he is. Other than that, I use him on weald and cove quests because he absolutely destroys everything eldritch-related, especially with trinkets :)))). He's also a decent add-up to a marking party.
@zeyther33415 жыл бұрын
I dont know if im lucky but i often get a 22 heal crit on my crusader almost every level when he is low
@nicolascouhin23586 жыл бұрын
Me:" there is no way to make Healing more tedious than in Fire emblem 5 Thracia 776!" The occultist : "Hold my bleed!"
@1God1Fury5 жыл бұрын
After I lost Dismas, because of unreliable heals from Occultist who very often heals very little or can't support more than 1 guy who needs heal - never took him as primal healer ever again.
@1God1Fury3 жыл бұрын
@O K Tell it to Swine god + Willbur or AoE Skiver
@1God1Fury3 жыл бұрын
@O K You lost creditability by saying Swine god+Wilbur stun spam is easiest fight with a fact it's the most common boss where players lose their heroes.
@1God1Fury3 жыл бұрын
@O K if it requires you to use that one specific hero who can exploit that strategy that means it's not easy.
@SuperXicor7 жыл бұрын
loving this videos :) subbed
@roflwaffles2227 жыл бұрын
Would it make the Occultist overpowered if his heal minimum was 1 instead of zero, so you could get off of death's door?
@FilthyRobot7 жыл бұрын
I don't think so.
@TheShark4477 жыл бұрын
Its kind of weird how you give the disclaimer every vid as if you assume we havn't already heard it, but then constantly reference back to previous videos afterwards. You even say "again" when giving the disclaimer this time lol. Still, thanks for the vids
@dukelornek7 жыл бұрын
I would very much like to see a team comp video series after this one. It seems that all the ones out their are a bit dated.
@guy30905 жыл бұрын
the first time I ever had a team wipe. . . .I was using the leper lol
@perer0057 жыл бұрын
For the Occultist heal, are all values between 0 and 15 equally probable? I've been tracking my Occultist heals for a while and 0-3 heals seem to be overrepresented. I'm aware that it is human to remember the failures, but I've seen a lot of heals. Has anyone tested if the distribution is even?