Fire Emblem: History of the Weapon Triangle

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Mangs

Mangs

Күн бұрын

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Fire Emblem: History of the Weapon Triangle
#fireemblem #gba #nintendo

Пікірлер: 726
@zennistrad
@zennistrad 7 жыл бұрын
0:10 I would argue that the weapon triangle _is_ logical. It's fairly simple when you think about it: * Lances have longer reach than swords * Swords are more lightweight and easier to swing than axes * Axes are strong and top-heavy enough to snap a lance's shaft in two
@LOL123yognaut
@LOL123yognaut 6 жыл бұрын
Unless it’s a chinese drama
@Slendiamon
@Slendiamon 6 жыл бұрын
This was the same reasoning I came up with when thinking about the weapon triangle.
@wills4579
@wills4579 6 жыл бұрын
That’s how I remember it! I always make up something to remember Pokémon types and I did the same for the weapon triangle
@elixxon
@elixxon 6 жыл бұрын
If your polearm is so bad it snaps from an axe hit while you are holding it BEFORE you could stab the guy with the inferior range... what are you even doing in a fight with that terrible polearm? X,D Axes beat "lances" in FE for the sake of having a rock-paper-scissors system. Just take this stuff with a grain of salt. Look at the Pokemon games for example.... the elemental advantages are just plain ridiculous in that game. X,D
@tds1428
@tds1428 6 жыл бұрын
Naru that isn’t true all of the advantages make perfect sense to me. Which ones don’t
@jedimasterpickle3
@jedimasterpickle3 9 жыл бұрын
I miss the Trinity of Magic. I really enjoyed seeing magic basically behave like the physical weapons. Light had similar properties to Swords, being the weakest but most accurate; Anima was similar to Lances, being the most common and balanced; and Dark was similar to Axes, slow and inaccurate, but hard-hitting.
@sageofanys3476
@sageofanys3476 9 жыл бұрын
***** Maybe it's just me, but I think unlike the weapon triangle, the trinity of magic really didn't matter much. There was little reason to do mage vs. mage of similar levels because normally a physical unit could ORKO them and because of mage's high res, they wouldn't be able to do much to each other. If the mage even could do significant damage to another, that typically means there is a huge level difference between the two units.
@jedimasterpickle3
@jedimasterpickle3 9 жыл бұрын
SageOfAnys I see your point, though I just generally feel more comfortable sending units with high resistance to go fight mages and such. Yeah, my physical units generally don't have issues ORKO-ing magic users, though the less I have to heal the better. I mean, no one that isn't using an lance or Swordreaver will even TOUCH my Swordmasters, but I like using high damage, high hp, low defenses units like Fighters, and if I don't have to use them to take out magic users, I can send them out to take out armor units. And in the late game, my magic users are very proficient at taking out other magic users. ORKO is never an issue, and their resistance is too high to get even scratched
@sageofanys3476
@sageofanys3476 9 жыл бұрын
***** I would like to point out that the last part you mentioned is what I mean that the trinity doesn't matter. Endgame, you can just ignore it entirely unlike the weapon triangle, which is still a major mechanic, and I find that early game mages have terrible accuracy, so I'm not afraid to send a strong physical unit to kill it. Also I feel our different preferences affect our opinions here. I like heal spamming, especially early on to get easy EXP, and I can't stand using units like fighters for some reason... Even then the trinity isn't needed to have one magic be more accurate, one be average, and one be hard-hitting but inaccurate. I think Awakening was okay with that with the whole wind-is-accurate, thunder-is-powerful, and fire-is-average. The only bad thing I can think was that there was no reason to use fire. Ever.
@jedimasterpickle3
@jedimasterpickle3 9 жыл бұрын
SageOfAnys You have a point, this really does just come down to personal preference and semantics. And I just checked my Awakening file in the first time in ages, and it seems that Fire does have its uses. Its strongest tome, Valflame, grants a +5 Magic boost, while Thunder and Wind grant Skill and Speed bonuses respectively. Though if I recall, thunder magic has a higher crit rate....
@sageofanys3476
@sageofanys3476 9 жыл бұрын
***** Yeah, thunder has the highest crit of the anima magic. And it looks like I forgot about Valflame... whoops. Also maybe the reason I never found use for fire is because I refuse to use legendary weapons unless you have armsthrift... personal preference strikes again.
@tsukinoakuma
@tsukinoakuma 9 жыл бұрын
Wait a minute... Reaver. Reavers. Reverse. God dammit.
@shonarts5583
@shonarts5583 8 жыл бұрын
Reave also means to break or rend useless, so I guess it works either way?
@someguy2350
@someguy2350 8 жыл бұрын
Fuck.
@ZenoDovahkiin
@ZenoDovahkiin 8 жыл бұрын
In the German translation, they are called "tamers". Also quite cool.
@scienceme9794
@scienceme9794 8 жыл бұрын
Luckily, you still can't reverse Frederick.
@Ozuka17
@Ozuka17 7 жыл бұрын
France simply called em "Sword/Spear/Axe breaker"
@theyun-kinator3036
@theyun-kinator3036 8 жыл бұрын
Hero Donnel: What's a weapon triangle? **proceeds to cut several thousand lance-wielders in half with one swing of an E-Rank sword**
@Klaxynd
@Klaxynd 8 жыл бұрын
I laughed so hard at this.
@JosephJoestur
@JosephJoestur 8 жыл бұрын
+Isak Larsson yeah when i got mozu i was like "yay new donnel" then later was like "well this is disappointing".
@lestade682
@lestade682 8 жыл бұрын
+Warchief1223 But anyway, the "new donnel" A.K.A mozu is one of the the best units, in my team at least.
@Firestar4041
@Firestar4041 8 жыл бұрын
Donny, why you so beast!?
@darth_diminishthewolf8945
@darth_diminishthewolf8945 8 жыл бұрын
+The Yun-Kinator Bows Dont work on ike like how lances dont work on a dONFIL
@MageKnight404
@MageKnight404 9 жыл бұрын
"Gotta watch out fer that weapon triangle, sonny! How'd it go again? Swords beat axes and all that?"
@Mangs1337
@Mangs1337 9 жыл бұрын
MageKnight404 MONEY IS IMPORTANT!
@iTzMeeMario
@iTzMeeMario 9 жыл бұрын
MangsandZerul Otherwise your weapons will rust! And you can't fight without them!
@CallofDutyBlackOps28
@CallofDutyBlackOps28 9 жыл бұрын
iTzMeeMario the one time they implement fighters that fight with their fists...(/gauntlets)
@kwagar9810
@kwagar9810 8 жыл бұрын
+Mangs MONNNNYYYY!!!
@bettercallstahl7266
@bettercallstahl7266 8 жыл бұрын
They all lose to fredrick
@Vanessa_exe
@Vanessa_exe 8 жыл бұрын
i actually miss the PoR and RD magic triangle, and how each anima magic was of its own class and had respective Mages/Sages for it (EG: Ilyana was a Lightning mage, Tormod was a Fire mage, Soren was a Wind mage) it also had an interesting interaction with how you handled Beasts, Fliers and Dragons, Beasts (Beast Laguz, Cavalry) were weak to Fire, Fliers (Hawks, Ravens, Herons and Pegasi) were weak to Wind and Dragons (Dragon Laguz and Wyvern Knights) were weak to Lightning.
@patrickkeeley3146
@patrickkeeley3146 8 жыл бұрын
RIP weapon triangle 1990-2016 "magic beats bows now i guess"
@TheBrawlUnit
@TheBrawlUnit 8 жыл бұрын
They really did this ?
@patrickkeeley3146
@patrickkeeley3146 8 жыл бұрын
***** What do you mean?
@TheBrawlUnit
@TheBrawlUnit 8 жыл бұрын
Is this really a thing in the last game ?
@patrickkeeley3146
@patrickkeeley3146 8 жыл бұрын
***** Instead of a weapon triangle and a magic triangle, magic is all grouped together in the weapon triangle. Swords/Katana/Magic beats Axes/Clubs/Bows/Yumi beats Lances/Naginata/Daggers/Shuriken
@TheBrawlUnit
@TheBrawlUnit 8 жыл бұрын
That just sounds silly, thing have changed since the GBA days...
@aurachanneler8396
@aurachanneler8396 8 жыл бұрын
And all that loses to hector.
@lordpancakecake8709
@lordpancakecake8709 8 жыл бұрын
+Noah Goldberg yep
@scienceme9794
@scienceme9794 8 жыл бұрын
But Hector still loses to Frederick.
@sune7678
@sune7678 8 жыл бұрын
Frederick vs. Wolf Beil?
@venixilinehasfailed8001
@venixilinehasfailed8001 8 жыл бұрын
+ScienceMe and Frederick loses to pugi and sigurd
@fullanalysis93
@fullanalysis93 7 жыл бұрын
excuse me nobody loses to Hector. Hector is love, Hector is life
@Fargoth_Ur
@Fargoth_Ur 7 жыл бұрын
I really wish they would bring back the Radiant Dawn-era magic triangle. Fates was unnecessarily cruel towards spellcasters...
@Zixywastaken
@Zixywastaken 7 жыл бұрын
Cruel, yes, but not really unnecessarily. If you've played Awakening, you probably know how stupidly overpowered mages were in that game.
@Fargoth_Ur
@Fargoth_Ur 7 жыл бұрын
Yeah mages, and specifically Sorcerers, were incredibly overpowered in Awakening. But the solution wasn't stripping them of virtually all their usefulness and giving Dark Mages a single dark tome. A lot of the older games handled magic balance waaaaaaaay better. Even then, magic being more powerful than melee units at the very least makes sense from a logical standpoint. So if I have to choose between the two extremes, I'd take overpowered magic to underpowered magic any day.
@novakaiser7949
@novakaiser7949 7 жыл бұрын
I see you never use Ophelia. Let me introduce you to the crit machine.
@kevinthextreme1
@kevinthextreme1 7 жыл бұрын
Malika Gaming In like the night...
@browncoatkevin
@browncoatkevin 7 жыл бұрын
Yes, take the maiden seriously.
@luckyc4t110
@luckyc4t110 8 жыл бұрын
FE14: We added knives and a triangle for the ranged weapons as well! FE15: Birdstones are a thing, beating Beasts but weak to Dragons!
@chikin8895
@chikin8895 7 жыл бұрын
No pls
@luckyc4t110
@luckyc4t110 7 жыл бұрын
Chikin We all know It's going to happen.
@chikin8895
@chikin8895 7 жыл бұрын
JK Gamer Nooooooooooooo
@luckyc4t110
@luckyc4t110 7 жыл бұрын
Chikin Yaaaaaaaaaaaaaas
@darth_diminishthewolf8945
@darth_diminishthewolf8945 7 жыл бұрын
depends on what fe15 will be about its either something on the lines of fates or a remake of fe4 atleast thats what people are thinking most of the time
@wallycastagnir5809
@wallycastagnir5809 9 жыл бұрын
your forgot to say that FE 76+7+8 have a magic triangel dark stonger than anima anima stronger than light light stronger than dark
@Lactika
@Lactika 9 жыл бұрын
wally castagnir To the top sir. I was about to say the same thing :)
@wallycastagnir5809
@wallycastagnir5809 9 жыл бұрын
László Dobos okay
@hyruleemblemier
@hyruleemblemier 9 жыл бұрын
+wally castagnir i actually made up a New magic system my self. its kinda the only option left but its pretty cool in my opinion it goes like this: Fire beats Dark and Wind Wind beats Thunder and Light Light beats Fire and Dark Dark beats Wind and Thunder Thunder beats Light and Fire
@wallycastagnir5809
@wallycastagnir5809 9 жыл бұрын
HyruleEmblemier omplycatet but not as much as YOUGIOH CAPSLE MONSTER COLLOSEUM
@ysffff
@ysffff 9 жыл бұрын
+HyruleEmblemier I came up with this,not that logical,though. Anima Fire beats Wind - Wind beats Thunder - Thunder beats Fire Light Pure beats Half - Half beats Nonspecified - Nonspecified beats Pure Dark Nonspecified beats Half - Half beats Pure - Pure Beats Nonspecified Pure - Magic purely made of light/darkness \ Half - Magic made of both light and darkness \ Nonspecified - Light/Dark magic that bears the least amount of light/darkness. Simplified - Anima > Light > Dark > Anima
@SenecaGray
@SenecaGray 7 жыл бұрын
The best part about this video is the thumbnail. (Brawl in the Family) Axes lose to swords, swords lose to lances, lances lose to axes... Everything loses to Frederick.
@TheBreakingBenny
@TheBreakingBenny 7 жыл бұрын
Frederick is the master of Jan-Ken-Pon, he can cap all three.
@Zombie81212
@Zombie81212 6 жыл бұрын
He changed the thumbnail, rip
@Gnarfledarf
@Gnarfledarf 6 жыл бұрын
RIP Frederick Triangle thumbnail
@christophersangalang5334
@christophersangalang5334 4 жыл бұрын
How do i sad react a youtube comment?
@Martindiscret
@Martindiscret 7 жыл бұрын
What you didn't say is that in Fire Emblem 7 the game introduce new types of magics : Natura, Light and Dark with that new weapon triangle. And the magic was equal to physical weapons.
@ZobmieRules
@ZobmieRules 7 жыл бұрын
This. Didn't mention FE7's magic triangle.
@superwill1238
@superwill1238 6 жыл бұрын
I personally liked Radiant Dawn's Magic triangle(s)! The Light -> Dark -> Anima (a.k.a. the fire/thunder/wind triangle) triangle was fun to use.
@levin3628
@levin3628 6 жыл бұрын
Huh, he changed the thumbnail. That's pretty neat.
@neog8029
@neog8029 4 жыл бұрын
I was going to say, because I sure as heck didn't think FEH released in 2015 lol
@LOLNOOBCAKES
@LOLNOOBCAKES 9 жыл бұрын
Pfft, what's a weapon triangle? Who even needs it. *Sends a maxed Haar with a Urvan to kill all the sword masters*
@Tizi1999
@Tizi1999 9 жыл бұрын
LOLNOOBCAKES nonoo he always has the weapon triangel bonus
@ENFIKEFEPOKETC
@ENFIKEFEPOKETC 7 жыл бұрын
**Sends Ike with Ragnell to kill everything** **Loses against a Mage with 3 magic and a wind tome** Goddamn FE10 Ike
@butteredsalmonella
@butteredsalmonella 6 жыл бұрын
More like "What's a weapon triangle again?"
@JlBUNROCK
@JlBUNROCK 5 жыл бұрын
*Sents All Archers to kill everyone with Oscer and Boyd*
@Fauna_CR
@Fauna_CR 8 жыл бұрын
And then came fates...
@goldzero1203
@goldzero1203 7 жыл бұрын
Triangle < Ryoma
@ImmaLittlePip
@ImmaLittlePip 6 жыл бұрын
Fates had a terrible weapon system
@carldimayuga6419
@carldimayuga6419 6 жыл бұрын
Fates, which... made an effort to nerf mages and finally make archers viable? Made weapons actually matter(even if theyre all irrelevant when you have legendary weapons out the ass...)? Reintroduced knives in a good reincarnation?
@astracrits4633
@astracrits4633 8 жыл бұрын
3:54 FRANZREAVER
@astracrits4633
@astracrits4633 8 жыл бұрын
Also, let's be honest, Shadow Dragon's graphics looked like CRAP, especially compared to 9 and 10.
@ceering99
@ceering99 8 жыл бұрын
To be fair, it was on the DS. Which has mediocre graphics at best. Also it was a big change from consoles to handhelds.
@angeryroshea2254
@angeryroshea2254 5 жыл бұрын
Swords beat axes Axes beat Lances Lances beat sword And the pugi beats thracia's bs
@kienmaple
@kienmaple 6 жыл бұрын
fe 7 triangle was perfect. They improved it in radiant dawn and completely took a step backwards with fe fates.
@ShadowVincent3
@ShadowVincent3 7 жыл бұрын
I can't properly say anything having only played Awakening, Path of Radiance and Binding Blade, but I like the idea Shadow Dragon had, with weapon ranks improving the advantages of the Weapon Triangle. I do like that Magic has a weapon Triangle, little disappointed it didn't appear in Awakening
@MyVanir
@MyVanir 7 жыл бұрын
Didn't it? I definitely remember the hit rate improving with higher ranks on level 20 chars.
@ShadowVincent3
@ShadowVincent3 7 жыл бұрын
I think that was more to do with character rank and mag than a magic triangle. It was never mentioned, and I didn't notice any significant advantage to using certain spells above others.
@sebastiansanchez763
@sebastiansanchez763 7 жыл бұрын
well, IIRC in gba getting S rank in a weapon gives some bonuses when you use it, but I can't remember if it was in fe8 alone or it was added in fe7 too.
@biowepcosmic
@biowepcosmic 8 жыл бұрын
all lose to the Fredrick
@venixilinehasfailed8001
@venixilinehasfailed8001 8 жыл бұрын
And he loses to pugi
@ceering99
@ceering99 8 жыл бұрын
Except for Hammers. Assuming Frederick has a Lance equipped.
@venixilinehasfailed8001
@venixilinehasfailed8001 8 жыл бұрын
ceering99 No pugi Any crusader weapon and the SOS
@tvtrackervideos6610
@tvtrackervideos6610 7 жыл бұрын
No its Haar xD
@sizzle5775
@sizzle5775 7 жыл бұрын
Cosmic Drew Hector: Did somebody say 'Weapon Triangle'?!
@DrewPicklesTheDark
@DrewPicklesTheDark 8 жыл бұрын
I liked the FE10 magic system Dark > (Fire > Wind > Thunder > Fire) > Light > Dark
@mammotharmored8970
@mammotharmored8970 8 жыл бұрын
+DrewPicklesTheDark That actually seems like something that would be simple to bear in mind; it was presented as a muddled mess in this video.
@floricel_112
@floricel_112 7 жыл бұрын
so basically the FE6 and 7 magic triangle but with anima magic having 3 sub types of magic.
@ViewtifulBeau
@ViewtifulBeau 9 жыл бұрын
The reason why Dark Magic was taken out of 9 was because they didn't want to "overwhelm" the player. Too bad too because Rhys would've been even more awesome lol. Lol I like the Hawke/Manfroy back and forth. XD I like FE4's version because its the highest risk/reward and it made Axe's actually good.
@luisitopalustre5947
@luisitopalustre5947 9 жыл бұрын
ViewtifulBeau I don't think that's the reason. The only dark magic user in FE10 is (SPOILERS) P******, and even getting him requires a second play through. Maybe they just hate dark magic altogether.
@ViewtifulBeau
@ViewtifulBeau 9 жыл бұрын
Luisito Palustre There's one more person who can also use it but I won't spoil it for Mangs.
@ViewtifulBeau
@ViewtifulBeau 9 жыл бұрын
Lord Tullus 9 Male.
@maelys199
@maelys199 9 жыл бұрын
Lord Tullus 9 The dude who goes Archsage Athos on you near the end. Case in point, Dark magic isn't going to be your main magic in FE10. Ever.
@platuimknight8769
@platuimknight8769 8 жыл бұрын
What's a weapon triangle? *sends oswin to wreck everyone's shit*
@SarielPriv
@SarielPriv 8 жыл бұрын
+Isak Larsson I'm assuming FE7
@isak_face
@isak_face 8 жыл бұрын
Captain Mario, oh thanks. I'm a filthy newcomer, so I've only played Awakening and Fates. I do have plans to play previous entries...
@SarielPriv
@SarielPriv 8 жыл бұрын
gba4ios is gift from god my friend
@MegaReedX
@MegaReedX 8 жыл бұрын
He means OSWIN read also yes play the other games
@103035icle
@103035icle 8 жыл бұрын
+Isak Larsson i highly recomend the gameboy games if your starting out. youll find them harder than awakening. (though not harder than conquest) and the sprites look amazing.
@PragmaticAntithesis
@PragmaticAntithesis 7 жыл бұрын
I personally think the magic trinity should have been reversed: Fire>thunder>wind>fire. Along with: dark>anima>light>dark, to make it such that we have the whole "light beats dark" concept, while not making light magic overpowered.
@ryan_uwu
@ryan_uwu 7 жыл бұрын
I think the magic trinity makes a lot of sense. Anima (nature, human forces) are beat by Dark (supernatural, evil beings. Or corrupting forces, alluding to how weak the human psyche is), and Anima beats Light (god, holy beings, as a sort of deus ex machine? xD)
@MyVanir
@MyVanir 7 жыл бұрын
FE4 Naga?
@PragmaticAntithesis
@PragmaticAntithesis 7 жыл бұрын
Ryan 236 I was talking about the anima trinity. I'd rather keep light and dark in the same position.
@sebastiansanchez763
@sebastiansanchez763 7 жыл бұрын
in gba games, light magic is, sadly really weak, being heavier, less powerful and with less weapon uses in exchange for a low crit chance and a bit of extra accuracy, which is not needed since most magic tomes had good accuracy. they should have given LM more crit chance, like +30% to A range, or made it lighter than anima.
@SereneFlight
@SereneFlight 7 жыл бұрын
so thunder (axe of anima triangle) strong against wind (sword)? k.
@Xenoks01
@Xenoks01 9 жыл бұрын
Subscribed for franzreaver
@emblemblade9245
@emblemblade9245 8 жыл бұрын
Subscribed for Loputossed.
@gbot7438
@gbot7438 6 жыл бұрын
Umm, Franz has no weaknesses, he’s just a beast
@nerdinaplasticbag1759
@nerdinaplasticbag1759 7 жыл бұрын
And then Fates came along and singlehandedly fucked over everything we thought we knew.
@ajparker7575
@ajparker7575 7 жыл бұрын
My favorite is actually the current triangle of Sword/Tomes > Axes/Bows > Lances/Shuriken (Throwing Daggers), and loops back around. Brings Tomes & Bows way back in line!
@TehNoobiness
@TehNoobiness 7 жыл бұрын
The weapon triangle *does* make sense if you take weapon lengths into account. Reaching further than your opponent is useful...unless you overextend yourself. Spears would, therefore, be most effective against weapons that are too long to be wielded in tight quarters but too short to outdo their length advantage, while weapons designed to be used in tight spaces (like, say, a small hand-axe) would be best for getting in close where a polearm can't be used effectively.
@Xenoks01
@Xenoks01 9 жыл бұрын
Subscribed for Franzreaver
@coyraig8332
@coyraig8332 3 жыл бұрын
5:57 One of the few times where words are better than pictures, because everything in the main triangle is strong against light and weak against dark, while dark is weak against light
@Siptom369
@Siptom369 3 жыл бұрын
This is one of the key features of the fire emblem games
@hypertane
@hypertane 9 жыл бұрын
So this is a bit off topic but APPARENTLY fire emblen 14 has removed weapon durability and added a mode called phoenix mode where of a unit dies they are revived on the next turn. We now have Casual mode and SUPER casual mode. Kill me.
@Mangs1337
@Mangs1337 9 жыл бұрын
gabe walker lol, why don't they add a mode where enemies walk over to you and trades over their weapons.
@BlueElthunder57
@BlueElthunder57 9 жыл бұрын
gabe walker Source?
@hypertane
@hypertane 9 жыл бұрын
MangsandZerul the thing im most scared of is IS remaking a past fire emblem game and fucking it up. btw theres a few articles heres one www.siliconera.com/2015/05/12/fire-emblem-if-adds-easier-modes-and-no-longer-has-limited-weapon-usage/
@LOLNOOBCAKES
@LOLNOOBCAKES 9 жыл бұрын
gabe walker god help us
@hypertane
@hypertane 9 жыл бұрын
JDT001 seriously some people are trying to get rid of classic mode because its "to hard" jesus
@slavicsandvich5967
@slavicsandvich5967 7 жыл бұрын
Does anybody else feel like this is the one Mangs video they keep coming back to?
@Ersatz229
@Ersatz229 7 жыл бұрын
I think the reason axes beat lances is because you could use the flat part of the axe to block to lance, and you could just easily chop the lance in half. Lances beat swords because lances outrange them and would just rek. Swords beat axes because swords are quick and axes are slow.
@Yanninho78
@Yanninho78 4 жыл бұрын
A part 2 of this video would be nice, especially because how Heroes made it more relevant than ever, but in the same time Three Houses almost deleted it
@paulovprebello
@paulovprebello 9 жыл бұрын
I really like the radiant dawn sistem, puting the magic triangle as Anima ad making a new triangle with Anima, Light, Dark. For me it makes sense. For the weapon triangle 15% plus 1 dmg sounds the ideal for me.
@nathanm5533
@nathanm5533 7 жыл бұрын
At half speed Mangs sounds so drunk, I love it
@epiclinksam9805
@epiclinksam9805 4 жыл бұрын
Three Houses: Fuck yo weapon triangle.
@RedSalamander
@RedSalamander 9 жыл бұрын
A little off-topic from the Weapon Triangle, but Awakening also added additional bonuses to your attacks depending on your weapon rank, which differ depending on the weapon involved. Swords deal slightly more damage as they rise in rank: + 1 Attack at C, + 2 at B, and + 3 at A. Axes are more accurate as the weapons rise: + 5 Accuracy at C, + 10 at B, and + 15 at A. Staves heal a little more: + 1 Recovery at C, + 2 at B, and + 3 at A. The bonuses for Lances, Bows, and Magic are all the same kind, though. Add 1 Attack at C, 1 Attack and 5 Accuracy at B, and 2 Attack and 5 Accuracy at A. More on topic, though, even if all the magic is grouped under a single proficiency, I'd like to see magic have some kind of interaction among itself again, even if it's the Jugdral / Tellius magic trinity. AFAIK, Awakening magicians use Thunder magic in most situations, Wind magic to hit flying enemies (though not the basic Wind tome since basic Thunder would do the same damage), and Nosferatu to heal if they can cast Dark magic. I see no point to Fire magic in this game unless you don't have Thunder tomes (with the exceptions of Valflame and maybe Micaiah's Pyre).
@davidhill8565
@davidhill8565 3 жыл бұрын
If each weapon type is represented with a female character: • Ayra represents swords. • Erinys represents lances. • Edelgard represents axes. • Lyndis represents bows. • Kagero represents hidden weapons. • Tharja represents reason. • Lachesis represents faith. • Tiki represents stones.
@Lonnh
@Lonnh 7 жыл бұрын
The physics are like this: sword is lighter and faster than an axe, therefore it becomes hard for an axe user to catch up to the speed to a sword user Axe will destroy the lance because the weapon is easily breakable and heavier than the sword. plus, you have the whole lance being a pointy stick while an axe is primarily made for cutting wood And lance has longer range than a sword, without being too heavy, makinging it hard for swords user to close the gap so in short: sword outmaneuvers axe, axe breaks the lance and lance outreaches sword
@ddshocktrooper5604
@ddshocktrooper5604 6 жыл бұрын
But... the axe would break, not the lance.... Lances are a sturdier weapon. (Axes are just a bad weapon compared to both swords and lances. I'd accept it if all the axe wielders used a shield or dual wielded since then they could deflect with one hand and attack with the other.)
@Zombie81212
@Zombie81212 6 жыл бұрын
Rip Frederick thumbnail
@b9morion
@b9morion 3 жыл бұрын
I really miss this in Three Houses. Idek how it would affect gameplay but it was just such a fun strategic element.
@hylianfelldragon1308
@hylianfelldragon1308 3 жыл бұрын
Breaker Combat Arts
@17roses32
@17roses32 9 жыл бұрын
Thank you so much! :D Now I understand the weapon triangle a bit more! ^_^
@ProbablyNotOnFire
@ProbablyNotOnFire 7 жыл бұрын
My explanation for the melee weapon triangle: lances have enough range to stop sword wielders from getting close enough to do significant harm, a heavy weapon like an axe can smash a long and thus unwieldy weapon like a lance, and a sword, being lighter than either and much smaller than a lance, does not hinder the wielder's ability to dodge a heavy and thus inaccurate weapon like an axe.
@Zack0
@Zack0 9 жыл бұрын
this helped. im playing fire emblem awakening on lunatic. i did notice that the accuracy was insanely powerful on speed based characters. often getting 0% to receive damage. kinda broken XD
@fishbiscuit8266
@fishbiscuit8266 3 жыл бұрын
Person: I am proficient in my weapon, called Lances Axe Person: *chuckles*
@allenbergman1123
@allenbergman1123 Жыл бұрын
Even with how confusing it was, I miss the fates ranged weapon triangle
@ModelOmegaForReal
@ModelOmegaForReal 9 жыл бұрын
Really interesting video, but I feel it's missing a discussion on the practicality of the weapon triangle. For example, axes and most lances are nearly pointless in FE4 because of their huge weight, so swords reined supreme, meaning the weapon triangle is basically ignored in favour of just sword spamming. A similar thing happens in FE6, axes just have shite accuracy, with most being around 50%. They're easier to use then FE4 but a weapon triangle advantage against a lance user is often bubkis because you're still going to struggle to hit regardless. Or how about FE9, where axe users suddenly become much more vital due to the sea of lances that surround the enemy phase? Stuff like that I feel could've been a part of this.
@dryzalizer
@dryzalizer 9 жыл бұрын
ModelOmega Agreed, this is why I feel FE7 has the best balance of any FE game.
@argreetha
@argreetha 8 жыл бұрын
Oh man, weight and fe 6 were the WORST. Lances were fucking op in 6.
@ddshocktrooper5604
@ddshocktrooper5604 6 жыл бұрын
What, FE7 had atrocious weapon triangle balance. Swords were trash because the enemy constantly spammed lances everywhere, and axes were rare once you got past the bandit levels.
@Acronoss1234
@Acronoss1234 8 жыл бұрын
Fire Emblem 7 my fav :) Lady Lyndus was my baby
@RendHeaven
@RendHeaven 8 жыл бұрын
lyn
@mothballsV
@mothballsV 7 жыл бұрын
or Lyndis
@mysticshade3831
@mysticshade3831 7 жыл бұрын
Shit I´m actually playing it...chapter 28 here I go...
@timothywashburn8218
@timothywashburn8218 8 жыл бұрын
I liked the weapon triangles in sacred stones. A triangle for physical stuff and for magical stuff made it an simple game to learn the series from. I hated that they removed the trinity of magic in Awakening. I missed that extra level of depth, although it was nice to mix and match somethings.
@Zvarri1228
@Zvarri1228 9 жыл бұрын
Another cool thing about FE11/12/13's weapon triangle is that it also negated the weapon rank bonuses that you would receive. So at A rank, swords would lose an additional 3 power on top of the regular triangle bonuses when at a disadvantage. At A rank, lances would lose an additional 2 power and 5 accuracy, and axes an additional 15 accuracy.
@ChAdol_Christin
@ChAdol_Christin 7 жыл бұрын
Swords out-maneuver axes. Axes break spears. Spears out-range swords. This is why the weapon triangle is the way it is.
@KratosAurionPlays
@KratosAurionPlays 8 жыл бұрын
3:40 Never knew that Reaver weapons were like that.
@yunuss58
@yunuss58 8 жыл бұрын
I find your comments everywhere.
@koenwebb4157
@koenwebb4157 8 жыл бұрын
they are like the "dual" weapons for Fire Emblem: Fates (But are cooler than the dual weapons because the dual weapons look ugly as heck)
@CSDragon
@CSDragon 8 жыл бұрын
You mention the Light Dark Anima triangle in Radiant Dawn returning from the GBA era, but never mentioned it in the GBA era.
@GigaMan91
@GigaMan91 7 жыл бұрын
+1 for Brawl in the Family reference.
@tobinfromfireemblem9742
@tobinfromfireemblem9742 3 жыл бұрын
Here's the genius part. You can't suffer from disadvantage if you don't have an advantage in the first place.
@gustavomaiaf
@gustavomaiaf 9 жыл бұрын
The Weapon Triangle is in my blood! Every other game I play I apply it instinctively, even knowing that it doesn't make any sense at all. My favorite Magic "Triangle" is the Radiant Dawn one. The more the magic the better. I would always forget whether Dark or Light magic beat Anima. Edit: excellent video!
@felixmartinez1100
@felixmartinez1100 3 жыл бұрын
Dark magic beats Anima magic
@SamuraiSam
@SamuraiSam 8 жыл бұрын
Nice informative video. Thanks for making!
@ZephyrosStl
@ZephyrosStl 8 жыл бұрын
I really liked the trinity of magic weapon triangle and i wish they bring it back to the newer fire emblem games.
@edtrin175
@edtrin175 8 жыл бұрын
I really like that Brawl in the Family thumbnail! :D
@carlphilippgaebler5704
@carlphilippgaebler5704 4 жыл бұрын
Ohhh. Lances are sort of shaped like pens. And the pen is mightier than the sword. Ohhhhhhh.
@SoulandEllis
@SoulandEllis 8 жыл бұрын
The sword reigns supreme on the battlefield irl, and pretty sure they just made the axe beat lances cause that would balance it and make axe's not completely useless (Although most axe units are useless anyway but not all, hector being the example of a god tier axe unit. I rarely use axe units as the sword and lance units usually do the trick even against their disadvantage.) However my theory when i first played was that if a lance is coming towards you, the axe's large blade could block it, and in some axes such as the battle axe, it could be hooked in if you dodge the attack. It would be harder to pull off against a mounted foe. Halberds don't necessarily count as technically they are also pikes, and easily could hook a foe off their horse.
@103035icle
@103035icle 8 жыл бұрын
one problom. irl most swords perform very poorly against plate mail. where thrusting weapons like spears or crushing weapons like maces and axes can more easily get through armor.
@Fearless_Jay
@Fearless_Jay 7 жыл бұрын
just want to point out the light/dark/anima weapon triangle is also a thing in sacred stones actually
@Vigilanteblade
@Vigilanteblade 8 жыл бұрын
I'd say.... The binding blade is my favourite in the series, but I have a soft spot for how it works in Path of Radiance. it is simple, but it made magic more interesting to me.
@vanilla8956
@vanilla8956 5 жыл бұрын
6:52 What makes me a good Demoman?!
@RoninCatholic
@RoninCatholic 7 жыл бұрын
The logic behind the weapon triangle: Swords beat axes because of their more nimble, skillful users being able to swiftly parry and attack past the enemy's necessarily slow swings and wide arcs. Lances beat swords because they have longer reach, keeping the swordsman from getting close enough to attack. Axes beat lances because a lance is mostly just a long stick with a point on the end, and axes are tools for chopping wood. The axe man can just power through in spite of the reach advantage.
@joshuafrench4527
@joshuafrench4527 6 жыл бұрын
The anima, light, and dark magic triangles were present in the gba games
@mohamedfrahat363
@mohamedfrahat363 6 жыл бұрын
actually u missed that in fe6-7-8 the magic triangle changed to be anima strong against light light strong against dark dark strong against anima and the fact that lightagic is in advantage against monsters in fe8
@kevin427
@kevin427 6 жыл бұрын
Light magic isn't strong against monsters, units with the Slayer ability (bishops) and the legendary light tome are.
@bearfaery737
@bearfaery737 7 жыл бұрын
Radiant dawns magic triangle is like Rock-Paper-Scissors-Lizard-Spock
@liamwilson7549
@liamwilson7549 5 жыл бұрын
3 houses, the end of the weapon triangle? Or would you say echoes was the end of the weapon triangle. It’s tough to debate because echoes was a remake.
@WednesdayMan
@WednesdayMan 7 жыл бұрын
the Reaver Weapons Lance Reaver is basically an Axe, Axe Reaver is basically a Sword and Sword Reaver is basically a Lance
@TheJoseluisperez1000
@TheJoseluisperez1000 6 жыл бұрын
Lol I was bamboozled by the thumbnail I'm like "wait hol up, how is this video 2 years old with heroes thumbnail?" But then I remembered you can change the thumbnail whenever you want
@kippies66
@kippies66 9 жыл бұрын
A very interesting video! With the release of Fates, one thing of note in that game is how they handle the weapon triangle. If you thought RD's triangle was complicated... you ain't seen nothing yet. XD
@dustinjr1993
@dustinjr1993 8 жыл бұрын
As soon as fire emblem 11 came up i felt extremely sick
@theonetacomeme257
@theonetacomeme257 7 жыл бұрын
Me and Ryom questions this Weapon Triangle you speak of. We only crit.
@Mellion555
@Mellion555 4 жыл бұрын
And now in 3 Houses the Triangle is dead. (Unless you have a reaver skill.)
@TinyAnnieLeonhart
@TinyAnnieLeonhart 6 жыл бұрын
You forgot to mention the Magic Triangle from FE6-8. It's Anima>Light>Dark>Anima
@Minty_Meeo
@Minty_Meeo 7 жыл бұрын
Came for the BitF reference, stayed for the video. Edit: Like a few other people, I remember the magic system in Sacred Stones being different than how you put it. I haven't played it recently, but I think I remember there being dark, light, and elemental magic in some kind of triangle?
@quantumsessays4817
@quantumsessays4817 8 жыл бұрын
Mangs, you did forget to mention in Sacred Stones the Trinity of Magic was indeed updated. Fire, Thunder, and Wind now fell into the single category of Anima, where it was remained as is for the most part. the triangle now followed as: Anima beats Light, Light beats Dark, Dark beats Anima.
@argreetha
@argreetha 8 жыл бұрын
That was already in use in fire emblem 6.
@pyrotictiger9930
@pyrotictiger9930 7 жыл бұрын
Echos: This triangle? Let's just throw that trash out. Oh, and Awakening's/Fate's triangle was a little more than that, due to discarding weapon skill rank bonuses if you're on the disadvantage side, which were all slightly different depending on weapon type in the main three categories.
@thedood6023
@thedood6023 7 жыл бұрын
The weapon triangle in fates is extremely convoluted
@bea3558
@bea3558 6 жыл бұрын
new snazzy thumbnails I see.
@chainsawplayin
@chainsawplayin 7 жыл бұрын
6 & 7 also had a magic rework - elemental magic beats light, light beats dark, dark beats elemental.
@littleturtle3289
@littleturtle3289 3 жыл бұрын
Fire Emblem Echoes by like: *My Hunter's Volley goes brrrrrrrr*
@Beast900011
@Beast900011 7 жыл бұрын
That thumbnail is pretty accurate
@lostanimeworld11
@lostanimeworld11 8 жыл бұрын
I imagine the weapon triangle as this. Sword beats axe because axe swings are slow compare to sword. Lance beats swords due to longer reach. Axe beats lance by blocking the lance's lunge with the entire blade of the axe, deflecting its direction away, then countering back. :P
@argreetha
@argreetha 8 жыл бұрын
First two make sense (sword -> axe is still weird but i dont know another option myself :p), except for the axe - > lance thing. Axes are in a wrong spot here
@bluebabii9975
@bluebabii9975 6 жыл бұрын
Oh you change the thumbnail Mangs
@davidhill8565
@davidhill8565 6 жыл бұрын
Fire Emblem Fates introduced the color triangle: Red beats green, green beats blue, and blue beats red. This is carried over to Fire Emblem Heroes. Swords are in red, lances are in blue, and axes are in green. Inventory is divided into categories in this order: 1. Swords 2. Lances 3. Axes 4. Bows 5. Tomes 6. Staves 7. Stones 8. Items
@vitorborges4666
@vitorborges4666 7 жыл бұрын
It would make more sense if it was Axes>Swords>Lances Axes can lock a sword using the axe head as a hook Swords can easily damage the hilt of a spear Lances can easily maneuver aroud the axe and go straight toward the opponent
@jinglejangle1533
@jinglejangle1533 3 жыл бұрын
Oh thats weird why is the quality so lo- SIX YEARS AGO ?
@tenderquirkydragon8643
@tenderquirkydragon8643 5 жыл бұрын
Now in 3 Houses, they threw the Weapon Triangle out the window, because you can literally give any weapon to any class.
@MoldyNekomancer
@MoldyNekomancer 8 жыл бұрын
Sword beats Axe beats Spear Frederick beats all.
@ChrisStoneinator
@ChrisStoneinator 8 жыл бұрын
+Eerie Caligraphy of Human Oddity Did you play past chapter 5 at any point?
@MoldyNekomancer
@MoldyNekomancer 8 жыл бұрын
Chris Stone Im done with the game, I have 3 Marth's, and an overpowered Robin.
@MoldyNekomancer
@MoldyNekomancer 8 жыл бұрын
Muted Redead Henry doe, give him a Nosferatu and pump him full of cocaine... i mean Speedwings and he'll be unstoppable
@nitrucitru1432
@nitrucitru1432 8 жыл бұрын
seth eats Frederick for breakfast
@venixilinehasfailed8001
@venixilinehasfailed8001 8 жыл бұрын
+Eerie Caligraphy of Human Oddity pugi
@eb.3764
@eb.3764 6 жыл бұрын
I wish they'd bring back the Magic Triangle
@chokoanders6546
@chokoanders6546 7 жыл бұрын
I always thought of the weapon Triangle Working in the Way that ares beat landes because They break the landes by cutting them in half an landes beating swords because They have a longer reach and lastly swords beat ares because They are quicker than axes
@mrstrawhat9227
@mrstrawhat9227 7 жыл бұрын
Not logical, I think it is. Lance is longer than the sword, sword catches the axe, and the axe breaks the lance.
@ddshocktrooper5604
@ddshocktrooper5604 6 жыл бұрын
TLDR: IRL history says that lances (and spears) beat everything that's melee range. And bows beat the lot. Alright, lance is longer than the sword and it's well known that a sword (and axe too!) is a bad matchup against lance or spear. Sword catching the axe actually comes down to who has the strength advantage here to disarm the opponent, if you're weaker you didn't catch their axe, they caught your sword. That said, swords tend to be better made than axes in general, since one is used by nobles and the other is used by scum. If you level the craftsmanship, swords are heavier since they use far more metal but easier to chain swings because of the balance. Depending on whether you consider lances to actually be spears (their depiction in the game is a spear), the sword is actually the heaviest weapon of the three. If they're actual lances (or pikes too, I guess) then the lance is certainly the heaviest by a ridiculous margin. The actual counter to long reach weapons such as the lance is a shield. An axe will not help you since the lance will break your axe before you can break it, and if we're actually talking spears, then you're not going to get a chance to parry when you're using an unwieldy top heavy slow swing weapon against a fast one like the spear. The only way to beat the lance or spear is to use a shield to deflect it then smash them with whatever weapon you have in the other hand, (it doesn't matter what it is). Or just shoot them with a bow from a distance. Bow actually beats everything IRL, it's just a pain to train someone up to a respectable standard compared (about 10+ years) to just giving thousands of men spears and a 3 month crash course in stabbing shit and not running away. Never would've thought that given how much archers absolutely suck in Fire Emblem, huh?
@Iavasechui
@Iavasechui 8 жыл бұрын
all I want is light magic back...
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