Fire/Rain/Grass Interaction System

  Рет қаралды 72,971

t3ssel8r

t3ssel8r

Күн бұрын

Пікірлер: 73
@randyaguilar1920
@randyaguilar1920 3 жыл бұрын
Love all of your videos, what I love personally is that these worlds you construct make me feel like I want to be their! That is an artistic feat and I’m super excited for more additions you add to the project.
@Daniel-vx5vc
@Daniel-vx5vc 3 жыл бұрын
Pixel 'Breath of the Wild', let's go. Great work dude. :)
@largeshadow7017
@largeshadow7017 3 жыл бұрын
the dislikes are people who want to replicate it but don't know how
@brummm2
@brummm2 3 жыл бұрын
I wish I know how to do those, but gave it a thumbs up, anyway.
@1.1kSubChallengeWithoutAnyVid
@1.1kSubChallengeWithoutAnyVid 2 жыл бұрын
Well said sir
@grayareagames
@grayareagames 2 жыл бұрын
Doesn’t matter now though lmao, likes are removed and I predict the algorithm will bless this channel
@clearcontentment3695
@clearcontentment3695 Жыл бұрын
I feel like the fire needs to be more intense but maybe it’s already taxing
@abelperez1827
@abelperez1827 3 жыл бұрын
Dude this is amazing!
@MrLuc420
@MrLuc420 3 жыл бұрын
This is really amazing stuff man!! If we end up using your style as inspiration for our game, your name and game will definitely go high up in the special thanks part of the credits. This is just absolutely beautiful!!
@glacoxvod850
@glacoxvod850 19 күн бұрын
for anyone that wants to do the fire, I would do it like this : the grass shader has a bool "isBurned" and has 2 textures, one for the burnt grass and the normal grass, then detect the ball in a range like you would do for a player that stomps the grass (watch tutorials on interactive grass for this), then if it detects the ball you turn the bool to true and there you go :)
@raphaelzcgomes8496
@raphaelzcgomes8496 3 жыл бұрын
You probably get a lot of comments like this, but I really wanted a "tutorial-like" video of how you achieve such marvelous results (of course, considering you have the resources and time to make such videos) Nontheless, this is one of the most beautiful styles of game graphics I have ever seen. Keep on the good work.
@maricorp.449
@maricorp.449 3 жыл бұрын
THIS IS INSANE. ive been googling something like this for years. TAKE MY MONEY
@ThibsWorkshop
@ThibsWorkshop 3 жыл бұрын
Wow this is so cool!
@DommoDommo
@DommoDommo 3 жыл бұрын
I think the fire animates too quickly compared to how everything else is moving.
@nyhilest342
@nyhilest342 3 жыл бұрын
Stop him, he's too powerful! Very exciting work, and would love if you posted more. I think about these new videos all the time.
@t3ssel8r
@t3ssel8r 3 жыл бұрын
thanks, I would love to post more but sometimes I work on things that aren't so interesting to post yet
@nyhilest342
@nyhilest342 3 жыл бұрын
@@t3ssel8r Cant wait to see what you're working on next :)!
@muhammedsuicmez3617
@muhammedsuicmez3617 3 жыл бұрын
Bro this is just beautiful...
@marcusrokatis5192
@marcusrokatis5192 3 жыл бұрын
Is it possible to buy your engine from anywhere? Love your work! 👍🏻
@t3ssel8r
@t3ssel8r 3 жыл бұрын
thanks, things are still in development and I am primarily building the backend for my own game. I don't have the resources to be able to support external users right now, but if the situation changes in the future I will consider it.
@prabhuramselvan
@prabhuramselvan 3 жыл бұрын
@@t3ssel8r this game engine your solo developing? Oh man
@t3ssel8r
@t3ssel8r 3 жыл бұрын
@@prabhuramselvan It's not so bad since it's based on Unity. I just have to write the render pipeline and game systems, and I can let Unity handle the boring stuff like asset management and lower level hardware interfacing.
@crristox
@crristox 2 жыл бұрын
What about if the grass is dry fire could consume it a lot faster
@Drunken_Hamster
@Drunken_Hamster 2 жыл бұрын
The fire looks REALLY good here. Better than the procedural flame vid. This is the ideal level and look of pixelization, IMO.
@arthurangenendt8959
@arthurangenendt8959 3 жыл бұрын
Dude, I wanna play that... SO MUCH!
@sarund9441
@sarund9441 3 жыл бұрын
I have a question about the Pixel Perfect Camera in this engine. Are you doing the same as 2D PP Camera and appling a matrix transformation before or after? I'd like to know how the camera is done specifically.
@t3ssel8r
@t3ssel8r 3 жыл бұрын
good question. at the start of each frame, the camera is aligned to a "pixel"-sized grid by shifting it in xy of the view space. the error caused by this shift is then used to un-shift the resulting rendered image in the viewport.
@jamesmccormick2102
@jamesmccormick2102 3 жыл бұрын
with very post you make i just wanna play this game more and more
@michaelffasd23
@michaelffasd23 3 жыл бұрын
Looks amazing! The (non-burnt) grass, is it rendered with a shader? Or some kind of multi-mesh instancing script? I was trying to do something similar with a billboarded vertex shader, not sure if thats the way to go...
@t3ssel8r
@t3ssel8r 3 жыл бұрын
yeah, it's vertex shader billboards, similar to the unity terrain grass shader.
@Skyteks
@Skyteks 2 жыл бұрын
@@t3ssel8r I am guessing it's a shader that is directly on the grass material, and has nothing to do with the pixelation shader itself? And that one then pixelates the scene in screenspace?
@vitekpastyrik9928
@vitekpastyrik9928 3 жыл бұрын
in what program doing this pixel arts
@marekm4851
@marekm4851 3 жыл бұрын
your work looks absolutely stunning. especiall gras and trees. i have 1 queston. i am new deveoper and i would like to create cross platform game. is this style suitable for mid spec mobile devices or should i rather go 2 2,5d?
@t3ssel8r
@t3ssel8r 3 жыл бұрын
thanks. I have a flagship phone from 2017 that can handle it, but careful optimization is necessary.
@davidklemen5264
@davidklemen5264 Жыл бұрын
very cool
@mauigamestudio
@mauigamestudio 3 жыл бұрын
Do you think it would be possible to implement this into unity?
@ianainoaduarte
@ianainoaduarte 3 жыл бұрын
iirc this is made in unity.
@t3ssel8r
@t3ssel8r 3 жыл бұрын
yup
@diligencehumility6971
@diligencehumility6971 3 жыл бұрын
Can you make tutorials too? Looks amazing
@superpixel1039
@superpixel1039 3 жыл бұрын
Amazing work! Perhaps a playlist of all the pixel rendering engine would make for better consumption. I want to binge all the videos :p
@danielsantos9189
@danielsantos9189 3 жыл бұрын
do you you use GLSL to make your shaders?
@t3ssel8r
@t3ssel8r 3 жыл бұрын
HLSL (very similar)
@arthurgama3985
@arthurgama3985 2 жыл бұрын
you changed my life
@Weckacore
@Weckacore 2 жыл бұрын
Cant believe I only just found your stuff
@woodchi
@woodchi Жыл бұрын
Love how the fire looks alive
@somewhereslow
@somewhereslow 3 жыл бұрын
T3ss! You're killin it! Did you try versions of the fire using flat color? or with less noise? I've shown your work to a lot of people. Can't wait to see more
@t3ssel8r
@t3ssel8r 3 жыл бұрын
flat color?
@vikaskalsariya9425
@vikaskalsariya9425 2 жыл бұрын
@@t3ssel8r I think they meant using like a single colour or maybe 2
@mowareking9272
@mowareking9272 3 жыл бұрын
How long did it take you to learn to make art like this and what did you use? Because this is amazing
@a17waysJackinn
@a17waysJackinn 2 жыл бұрын
Noita game also having a good fire "interaction" but its 2D
@didnt_ask_for_handle
@didnt_ask_for_handle 3 жыл бұрын
I think I'd add in some orange embers floating off as the fire burns out
@qrisgames
@qrisgames 2 жыл бұрын
Teach me master. Or maybe you plan to sell it in asset store? I will buy it
@vanbrogh3670
@vanbrogh3670 3 жыл бұрын
I don't know if you're looking for any constructive feedback, but I think the fire feels a little out of place because it's higher in saturation. Also it looks a little less textured than the world around it. Just my two cents as a guy who likes art!
@t3ssel8r
@t3ssel8r 3 жыл бұрын
thanks! this is helpful
@anonymouskangaroo3018
@anonymouskangaroo3018 3 жыл бұрын
Pretty awesome project
@dmitryalexandersamoilov
@dmitryalexandersamoilov 3 жыл бұрын
Nice!
@jomy10-games
@jomy10-games 3 жыл бұрын
Just looking at this makes me want to play this
@andrewbeauman
@andrewbeauman 3 жыл бұрын
You are a freak of nature and I'm here for it. Sell me your systems PLEASE
@XZ_Slaaa
@XZ_Slaaa 3 жыл бұрын
Will be sick
@septaalfauzan1731
@septaalfauzan1731 3 жыл бұрын
🔥
@oliveryt7168
@oliveryt7168 3 жыл бұрын
Very athmospheric.
@vextormull
@vextormull Жыл бұрын
🤯
@hristoborisov3713
@hristoborisov3713 3 жыл бұрын
this is heavily customized urp right?
@t3ssel8r
@t3ssel8r 3 жыл бұрын
close, it's a fully custom SRP based off the catlike coding tutorial series.
@sarahm4877
@sarahm4877 3 жыл бұрын
@@t3ssel8r hmm, I thought in a previous video you mentioned adjusting/modifying the pro pixelizer asset. This is cool though, I'm trying to get a cool pixelated shader in Unreal that isn't a postprocess material. Are you doing this all in C# like the tutorials or HLSL GLSL?
@t3ssel8r
@t3ssel8r 3 жыл бұрын
ah. I've recommended elliot's propixelizer before as a way to achieve similar effects. SRP in Unity is a custom pipeline defined in C#, but the actual visuals are all handled on the GPU, in HLSL shaders.
@sarahm4877
@sarahm4877 3 жыл бұрын
@@t3ssel8r Ah, ok! Thanks for sharing.
@crypticrunner1200
@crypticrunner1200 3 жыл бұрын
zelda botw but with a better style
@astaund
@astaund 3 жыл бұрын
was just finishing botw earlier today and now I want this to be a game
@kron520
@kron520 2 жыл бұрын
Witchcraft
@JTHaddock
@JTHaddock 3 жыл бұрын
Amazing work! How did you do the pixel art effect? Is it 3D with some post processing effects?
@t3ssel8r
@t3ssel8r 3 жыл бұрын
thanks, it's 3D with a custom render pipeline
@fishingtrippy
@fishingtrippy Жыл бұрын
Super cool
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